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<<set $location to "Start">>
<div class="tablestart">
<img src="http://i63.tinypic.com/epern8.png"><br>
<center>A paperwaifu project.<br>
<a href="http://www.patreon.com/paperwaifu">Patreon</a> | <a href="http://www.twitter.com/paperwaifu">Twitter</a></center><br>
<div style="background-color: grey;">You're a new god fresh off creation. Start laying the foundations of your religion, recruit devouts to your faith, and defeat enemy gods - or screw their followers, which is almost the same thing. Explore towns to increase your influence. Be kind or evil - your choices will affect storylines and devouts you win over!<br><br>
This is an R18 game that may contain sex, abuse, dubious consent, fetishes, and many other themes that may not be suitable for anyone who isn't a legal adult. By playing this game, you agree that you are at least 18 years old and above.<br><br></div>
<<button [[New Game|Begin]]>><</button>>
<<button "Load Game">><<script>>UI.saves()<</script>><</button>>
<<button [[Options|Options]]>><</button>>
<<button [[Credits|Credits]]>><</button>>
<<button [[Version Alpha Demo 0.05 - Updated 06/05/17|Updates]]>><</button>><br>
<center>Please report any bugs to [email protected].</center></div>
<<set ga('send', 'event', 'passage', 'loaded', 'Start'); >>
<<set $location to "Godwar">>
<span class="heading">description</span>
As a god of war, you have an edge when it comes to physical strength. You'll hit harder and defeat more enemies easier in battle.
<span class="heading">ALLIES</span>
You will more easily impress allies who value strength above all other qualities.
Will you become a god of war?
<<button [[Yes|Description]]>>
<<set $player.god to "God of War">>
<<set $player.strength to 20>>
<</button>> <<button [[No|FreeWill]]>><</button>><<set $player = {
name: "Caelas",
temple: "The Caelasii",
god: "none",
gender: "male",
skin: "none",
hair: "none",
eye: "none",
build: "none",
features: "none",
virgin: "yes",
anal: "no",
alignment: "no",
alignmentnumber: 0,
strength: 1,
wisdom: 5,
stamina: 5,
seduction: 1,
wealth: 1,
skill: [],
maxHP: 150,
HP: 150,
maxMP: 10,
MP: 10,
AC: 6,
attack: 10,
damage: 1,
speed: 10,
coins: 200,
XP: 0,
levelUp: 100,
level: 1,
}>>
<<set $templename to "The Caelasii">>
<<set $player.HP to Math.floor($player.HP + ($player.stamina*2))>>
<<set $player.maxHP to Math.floor($player.maxHP + ($player.stamina*2))>>
<<set $player.MP to Math.floor($player.MP + ($player.wisdom*1.5))>>
<<set $player.maxMP to Math.floor($player.maxMP + ($player.wisdom*1.5))>>
/% ----- Misc. Variables ----- %/
// for return button option to not get lost
<<set $location to "ExploreTemple">>
<<set $time = 0>>
<<set $arena = "none">>
<<set $attacknumber = 15>>
<<set $randommonster to []>>
<<set $bossDefeated = 0>>
<<set $poisoned = 0>>
<<set $monsterispoisoned to 0>>
<<set $poisonRoll to 0>>
<<set $poisondamage to 0>>
<<set $elviradamage to 0>>
<<set $elvirasummon to 0>>
<<set $CastHealingRain to "no">>
<<set $image to "anime_">>
// miscellany and quests
<<set $day to 0>>
<<set $night to "no">>
<<set $mingledevouts to "no">>
<<set $roomdevouts to "no">>
<<set $bedmate to "yes">>
<<set $godtowns to 0>>
<<set $templeroom to "none">>
<<set $townroom to "none">>
<<set $templeday2 to "no">>
<<set $room01 to "none">>
<<set $room02 to "none">>
<<set $room03 to "none">>
<<set $room04 to "none">>
<<set $room05 to "none">>
<<set $room06 to "none">>
<<set $room07 to "none">>
<<set $templecoins to "no">>
<<set $questThessila to "no">>
<<set $questThessilanumber to 0>>
<<set $travelGreenLamia to "no">>
<<set $travelThessila to "no">>
<<set $travelThessilaSprings to "no">>
<<set $travelStrangeTree to "no">>
<<set $exitThessila to "no">>
<<set $slavelevira to "no">>
<<set $questLarklast to "no">>
<<set $questLarklastnumber to 0>>
<<set $exitLarklast to "no">>
<<set $templeAberitha to "no">>
<<set $travelLarklast to "no">>
<<set $travelLarklastCoast to "no">>
<<set $travelLarklastSpring to "no">>
<<set $travelLarklastShrine to "no">>
<<set $questMadrana to "no">>
<<set $questMadrananumber to 0>>
<<set $travelMadrana to "no">>
<<set $exitMadrana to "no">>
<<set $questSeverino to "no">>
<<set $questSeverinonumber to 0>>
<<set $travelSeverino to "no">>
<<set $exitSeverino to "no">>
<<set $sampleavilee to "no">>
<<set $samplemerile to "no">>
<<set $tagsLarklast to 0>>
<<set $tags_Larklast01 to "no">>
<<set $tags_Larklast02 to "no">>
<<set $tags_Larklast03 to "no">>
<<set $tags_Larklast04 to "no">>
<<set $tagsMadrana to 0>>
<<set $tagsSeverino to 0>>
/% ------- Used Quests ------- %/
<<set $quest_blacksmith01 to "no">>
<<set $quest_chryseis01 to "no">>
<<set $quest_chryseis02 to "no">>
<<set $quest_desi01 to "no">>
<<set $quest_ghost01 to "no">>
<<set $quest_gwynnifer01 to "no">>
<<set $quest_kilika01 to "no">>
<<set $quest_lydia01 to "no">>
<<set $quest_nue01 to "no">>
<<set $quest_savannah01 to "no">>
<<set $quest_sthae01 to "no">>
<<set $quest_teleri01 to "no">>
/% ------- No Game Quests yet ------- %/
<<set $quest_alonra01 to "no">>
<<set $quest_alonra02 to "no">>
<<set $quest_alonra03 to "no">>
<<set $quest_alonra04 to "no">>
<<set $quest_avilee01 to "no">>
<<set $quest_avilee02 to "no">>
<<set $quest_avilee03 to "no">>
<<set $quest_avilee04 to "no">>
<<set $quest_bear01 to "no">>
<<set $quest_bear02 to "no">>
<<set $quest_bear03 to "no">>
<<set $quest_bear04 to "no">>
<<set $quest_blacksmith02 to "no">>
<<set $quest_blacksmith03 to "no">>
<<set $quest_blacksmith04 to "no">>
<<set $quest_chryseis03 to "no">>
<<set $quest_chryseis04 to "no">>
<<set $quest_desi02 to "no">>
<<set $quest_desi03 to "no">>
<<set $quest_desi04 to "no">>
<<set $quest_elvira01 to "no">>
<<set $quest_elvira02 to "no">>
<<set $quest_elvira03 to "no">>
<<set $quest_elvira04 to "no">>
<<set $quest_filia01 to "no">>
<<set $quest_filia02 to "no">>
<<set $quest_filia03 to "no">>
<<set $quest_filia04 to "no">>
<<set $quest_fiona01 to "no">>
<<set $quest_fiona02 to "no">>
<<set $quest_fiona03 to "no">>
<<set $quest_fiona04 to "no">>
<<set $quest_ghost02 to "no">>
<<set $quest_ghost03 to "no">>
<<set $quest_ghost04 to "no">>
<<set $quest_ghost05 to "no">>
<<set $quest_ghost06 to "no">>
<<set $quest_grogan01 to "no">>
<<set $quest_grogan02 to "no">>
<<set $quest_grogan03 to "no">>
<<set $quest_grogan04 to "no">>
<<set $quest_gwynnifer02 to "no">>
<<set $quest_gwynnifer03 to "no">>
<<set $quest_gwynnifer04 to "no">>
<<set $quest_kilika02 to "no">>
<<set $quest_kilika03 to "no">>
<<set $quest_kilika04 to "no">>
<<set $quest_lydia02 to "no">>
<<set $quest_lydia03 to "no">>
<<set $quest_lydia04 to "no">>
<<set $quest_maggie01 to "no">>
<<set $quest_maggie02 to "no">>
<<set $quest_maggie03 to "no">>
<<set $quest_maggie04 to "no">>
<<set $quest_merile01 to "no">>
<<set $quest_merile02 to "no">>
<<set $quest_merile03 to "no">>
<<set $quest_merile04 to "no">>
<<set $quest_nue02 to "no">>
<<set $quest_nue03 to "no">>
<<set $quest_nue04 to "no">>
<<set $quest_rawn01 to "no">>
<<set $quest_rawn02 to "no">>
<<set $quest_rawn03 to "no">>
<<set $quest_rawn04 to "no">>
<<set $quest_savannah02 to "no">>
<<set $quest_savannah03 to "no">>
<<set $quest_savannah04 to "no">>
<<set $quest_sthae02 to "no">>
<<set $quest_sthae03 to "no">>
<<set $quest_sthae04 to "no">>
<<set $quest_teleri02 to "no">>
<<set $quest_teleri03 to "no">>
<<set $quest_teleri04 to "no">>
<<set $quest_velani01 to "no">>
<<set $quest_velani02 to "no">>
<<set $quest_velani03 to "no">>
<<set $quest_velani04 to "no">>
<<set $quest_zdenka01 to "no">>
<<set $quest_zdenka02 to "no">>
<<set $quest_zdenka03 to "no">>
<<set $quest_zdenka04 to "no">>
<<set $beatgreenlamia to "no">>
<<set $beatslither to "no">>
<<set $beatsakmeel to "no">>
<<set $quest_mayorgram01 to "no">>
<<set $pickleafarmor to "no">>
<<set $brayroadleather to 0>>
<<set $doublehorn to 0>>
<<set $Savannahcat to "yes">>
<<set $slaveday to 0>>
<<set $talkgrogan to "no">>
<<set $talkalonra to "no">>
<<set $larklasttwins to "no">>
<<set $fightnue to "no">>
<<set $alonracouncilsex to "no">>
<<set $larklastmen to 0>>
<<set $slaveElvira to "no">>
<<set $buyzdenka to "no">>
<<set $monsterplace to "no">>
<<set $gardenstate to 0>>
<<set $CastAccessoryHeal to "no">>
<<set $CastQuarterBlow to "no">>
<<set $QuarterBlow to 0>>
<<set $CastEnhancement to "no">>
<<set $enhancewisdom to 0>>
<<set $enhanceMP to 0>>
<<set $CastIronwill to "no">>
<<set $enhancestrength to 0>>
<<set $enhanceHP to 0>>
<<set $CastHeavySlash to "no">>
<<set $HeavySlash to 0>>
<<set $alonraflirtdone to "no">>
<<set $avileeflirtdone to "no">>
<<set $bearflirtdone to "no">>
<<set $chryseisflirtdone to "no">>
<<set $desiflirtdone to "no">>
<<set $elviraflirtdone to "no">>
<<set $filiaflirtdone to "no">>
<<set $fionaflirtdone to "no">>
<<set $ghostflirtdone to "no">>
<<set $greenlamiaflirtdone to "no">>
<<set $groganflirtdone to "no">>
<<set $gwynniferflirtdone to "no">>
<<set $jereckflirtdone to "no">>
<<set $kilikaflirtdone to "no">>
<<set $lydiaflirtdone to "no">>
<<set $maggieflirtdone to "no">>
<<set $merileflirtdone to "no">>
<<set $nueflirtdone to "no">>
<<set $rawnflirtdone to "no">>
<<set $savannahflirtdone to "no">>
<<set $sthaeflirtdone to "no">>
<<set $teleriflirtdone to "no">>
<<set $velaniflirtdone to "no">>
<<set $shrinemaidensex to "no">>
<<set $Alonrasex to "no">>
<<set $Avileesex to "no">>
<<set $Bearsex to "no">>
<<set $Chryseissex to "no">>
<<set $Desisex to "no">>
<<set $Elvirasex to "no">>
<<set $Filiasex to "no">>
<<set $Fionasex to "no">>
<<set $Ghostsex to "no">>
<<set $GreenLamiasex to "no">>
<<set $Grogansex to "no">>
<<set $Gwynnifersex to "no">>
<<set $Jerecksex to "no">>
<<set $Kilikasex to "no">>
<<set $Lydiasex to "no">>
<<set $Maggiesex to "no">>
<<set $Merilesex to "no">>
<<set $Nuesex to "no">>
<<set $Rawnsex to "no">>
<<set $Savannahsex to "no">>
<<set $Sthaesex to "no">>
<<set $Telerisex to "no">>
<<set $Velanisex to "no">>
<<set $statsavailable to 0>>
<<set $level2 = 0>>
<<set $level3 = 0>>
<<set $level4 = 0>>
<<set $level5 = 0>>
<<set $level6 = 0>>
<<set $level7 = 0>>
<<set $level8 = 0>>
<<set $level9 = 0>>
<<set $level10 = 0>>
<<set $level11 = 0>>
<<set $level12 = 0>>
<<set $level13 = 0>>
<<set $level14 = 0>>
<<set $level15 = 0>>
<<set $level16 = 0>>
<<set $level17 = 0>>
<<set $level18 = 0>>
<<set $level19 = 0>>
<<set $level20 = 0>>
<<set $level21 = 0>>
<<set $level22 = 0>>
<<set $level23 = 0>>
<<set $level24 = 0>>
<<set $level25 = 0>>
<<set $level26 = 0>>
<<set $level27 = 0>>
<<set $level28 = 0>>
<<set $level29 = 0>>
<<set $level30 = 0>>
<<set $level31 = 0>>
<<set $level32 = 0>>
<<set $level33 = 0>>
<<set $level34 = 0>>
<<set $level35 = 0>>
<<set $level36 = 0>>
<<set $level37 = 0>>
<<set $level38 = 0>>
<<set $level39 = 0>>
<<set $level40 = 0>>
<<set $level41 = 0>>
<<set $level42 = 0>>
<<set $level43 = 0>>
<<set $level44 = 0>>
<<set $level45 = 0>>
<<set $level46 = 0>>
<<set $level47 = 0>>
<<set $level48 = 0>>
<<set $level49 = 0>>
<<set $level50 = 0>>
<<set $level51 = 0>>
<<set $level52 = 0>>
<<set $level53 = 0>>
<<set $level54 = 0>>
<<set $level55 = 0>>
<<set $level56 = 0>>
<<set $level57 = 0>>
<<set $level58 = 0>>
<<set $level59 = 0>>
<<set $level60 = 0>>
<<set $level61 = 0>>
<<set $level62 = 0>>
<<set $level63 = 0>>
<<set $level64 = 0>>
<<set $level65 = 0>>
<<set $level66 = 0>>
<<set $level67 = 0>>
<<set $level68 = 0>>
<<set $level69 = 0>>
<<set $level70 = 0>>
<<set $level71 = 0>>
<<set $level72 = 0>>
<<set $level73 = 0>>
<<set $level74 = 0>>
<<set $level75 = 0>>
<<set $level76 = 0>>
<<set $level77 = 0>>
<<set $level78 = 0>>
<<set $level79 = 0>>
<<set $level80 = 0>>
<<set $level81 = 0>>
<<set $level82 = 0>>
<<set $level83 = 0>>
<<set $level84 = 0>>
<<set $level85 = 0>>
<<set $level86 = 0>>
<<set $level87 = 0>>
<<set $level88 = 0>>
<<set $level89 = 0>>
<<set $level90 = 0>>
<<set $level91 = 0>>
<<set $level92 = 0>>
<<set $level93 = 0>>
<<set $level94 = 0>>
<<set $level95 = 0>>
<<set $level96 = 0>>
<<set $level97 = 0>>
<<set $level98 = 0>>
<<set $level99 = 0>>
<<set $price = 0>>
<<set $sellItem = "no">>
<<set $AttackPower = 1>>
<<set $exploredRooms = 0>>
<<set $dungeonRooms = 0>>
/% ------- Inventory ------- %/
<<initInv>>
<<initSpecialItems>>
<<initQuests>>
<<initSpells>>
<<initDevouts>>
<<set $inventory to []>>
<<set $Quests to []>>
<<set $maxInv to 10>>
<<set $rooms to []>>
<<set $temprooms to $devouts.slice(0)>>
<<set $perkstrength to 0>>
<<set $perkwisdom to 0>>
<<set $perkstamina to 0>>
<<set $perkseduction to 0>>
<<set $perkwealth to 0>>
<<set $perkhealing to 0>>
<<set $perkpotion to 0>>
<<set $perkhp to 0>>
<<set $Alonraperkwisdom to 0>>
<<set $Desiperkwisdom to 0>>
<<set $Groganperkstamina to 0>>
<<set $Gwynniferperkpotion to 0>>
<<set $Jereckperkstamina to 0>>
<<set $Kilikaperkhp to 0>>
<<set $Lydiaperkstrength to 0>>
<<set $Maggieperkwealth to 0>>
<<set $Nueperkseduction to 0>>
<<set $Rawnperkseduction to 0>>
<<set $Sthaeperkwealth to 0>>
<<set $territory to []>>
<<set $Spells to []>>
/% ------- Spells ------- %/
<<set $spells = {
name: "none",
poison: 0,
heal: 0,
damage: 0,
MP: 0,
element: "none",
elementadd: 0,
spell: "none",
type: "none",
}>>
<<set $spells_none = {
name: "none",
poison: 0,
heal: 0,
damage: 0,
MP: 0,
element: "none",
elementadd: 0,
spell: "none",
type: "none",
}>>
<<set $spells_poison = {
name: "Poison",
poison: 1,
heal: 0,
damage: 5,
MP: 10,
element: "none",
elementadd: 0,
spell: "none",
type: "none",
}>>
<<set $spells_healingrain = {
name: "Healing Rain",
poison: 0,
heal: 40,
damage: 0,
MP: 30,
element: "none",
elementadd: 0,
spell: "none",
type: "none",
}>>
/% ------- Equipment ------- %/
<<set $items = {
antivenoms: 0,
manapotions: 0,
healingpotions: 0
}>>
<<set $weapon = {
name: "none",
attack: 1,
damage: 1,
magic: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
type: "none",
}>>
<<set $weapon_none = {
name: "none",
attack: 1,
damage: 1,
magic: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
type: "none",
}>>
<<set $dagger = {
name: "Dagger",
attack: 3,
magic: 3,
damage: 5,
element: "none",
elementadd: 0,
value: 50,
spell: "none",
type: "1hand",
}>>
<<set $shortsword = {
name: "Short Sword",
attack: 5,
magic: 3,
damage: 10,
element: "none",
elementadd: 0,
value: 100,
spell: "none",
type: "1hand",
}>>
<<set $axe = {
name: "Axe",
attack: 10,
damage: 15,
magic: 3,
element: "none",
elementadd: 0,
value: 200,
spell: "none",
type: "2hand",
}>>
<<set $obsidianblade = {
name: "Obsidian Blade",
attack: 17,
damage: 23,
magic: 15,
element: "none",
elementadd: 0,
value: 700,
spell: "none",
type: "1hand",
}>>
<<set $claw = {
name: "Claw",
attack: 15,
damage: 20,
magic: 5,
element: "none",
elementadd: 0,
value: 700,
spell: "none",
type: "1hand",
}>>
<<set $shortbow = {
name: "Short Bow",
attack: 20,
magic: 5,
damage: 25,
element: "none",
elementadd: 0,
value: 950,
spell: "none",
type: "2hand",
}>>
<<set $hookblade = {
name: "Hook Blade",
attack: 25,
magic: 10,
damage: 30,
element: "none",
elementadd: 0,
value: 1200,
spell: "none",
type: "1hand",
}>>
<<set $dragonhatchet = {
name: "Dragon Hatchet",
attack: 35,
magic: 10,
damage: 45,
element: "water",
elementadd: 20,
value: 2500,
spell: "none",
type: "2hand",
}>>
<<set $leafblade = {
name: "Leaf Blade",
attack: 60,
magic: 40,
damage: 80,
element: "wood",
elementadd: 20,
value: 0,
spell: "none",
type: "1hand",
}>>
<<set $rod = {
name: "Rod",
attack: 3,
magic: 3,
damage: 5,
element: "none",
elementadd: 0,
value: 60,
spell: "none",
type: "1hand",
}>>
<<set $staff = {
name: "Staff",
attack: 3,
magic: 5,
damage: 10,
element: "none",
elementadd: 0,
value: 120,
spell: "none",
type: "1hand",
}>>
<<set $lightmace = {
name: "Light Mace",
attack: 5,
magic: 10,
damage: 15,
element: "none",
elementadd: 0,
value: 230,
spell: "none",
type: "1hand",
}>>
<<set $wand = {
name: "Wand",
attack: 10,
magic: 15,
damage: 20,
element: "none",
elementadd: 0,
value: 700,
spell: "none",
type: "1hand",
}>>
<<set $sceptre = {
name: "Sceptre",
attack: 10,
magic: 20,
damage: 25,
element: "none",
elementadd: 0,
value: 950,
spell: "none",
type: "1hand",
}>>
<<set $solarstaff = {
name: "Solar Staff",
magic: 25,
damage: 30,
element: "light",
elementadd: 30,
value: 1200,
spell: "none",
type: "1hand",
}>>
<<set $armor = {
name: "Tunic",
AC: 1,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $armor_none = {
name: "Tunic",
AC: 1,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $paddedshirt = {
name: "Padded Shirt",
AC: 5,
element: "none",
elementadd: 0,
value: 50,
spell: "none",
}>>
<<set $paddedjacket = {
name: "Padded Jacket",
AC: 7,
element: "none",
elementadd: 0,
value: 75,
spell: "none",
}>>
<<set $journeymansuit = {
name: "Journeyman Suit",
AC: 10,
element: "none",
elementadd: 0,
value: 100,
spell: "none",
}>>
<<set $leafarmor = {
name: "Leaf Armor",
AC: 60,
element: "wood",
elementadd: 20,
value: 0,
spell: "none",
}>>
<<set $fullleather = {
name: "Full Leather",
AC: 20,
element: "none",
elementadd: 0,
value: 350,
spell: "none",
}>>
<<set $copperplate = {
name: "Copper Plate",
AC: 30,
element: "none",
elementadd: 0,
value: 600,
spell: "none",
}>>
<<set $brigandinearmor = {
name: "Brigandine Armor",
AC: 40,
element: "none",
elementadd: 0,
value: 900,
spell: "none",
}>>
/* Headgear */
<<set $headgear = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $headgear_none = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $smallhood = {
name: "Small Hood",
AC: 3,
element: "none",
elementadd: 0,
value: 30,
spell: "none",
}>>
<<set $lightmantle = {
name: "Light Mantle",
AC: 5,
element: "none",
elementadd: 0,
value: 50,
spell: "none",
}>>
<<set $leathercap = {
name: "Leather Cap",
AC: 10,
element: "none",
elementadd: 0,
value: 150,
spell: "none",
}>>
<<set $ironhat = {
name: "Iron Hat",
AC: 15,
element: "none",
elementadd: 0,
value: 250,
spell: "none",
}>>
/* Shields */
<<set $shield = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $shield_none = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
}>>
<<set $woodenguard = {
name: "Wooden Guard",
AC: 5,
element: "none",
elementadd: 0,
value: 70,
spell: "none",
}>>
<<set $buckler = {
name: "Buckler",
AC: 7,
element: "none",
elementadd: 0,
value: 150,
spell: "none",
}>>
<<set $boneshield = {
name: "Bone Shield",
AC: 15,
element: "none",
elementadd: 0,
value: 400,
spell: "none",
}>>
<<set $oakshield = {
name: "Oak Shield",
AC: 20,
element: "none",
elementadd: 0,
value: 750,
spell: "none",
}>>
<<set $accessory = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
value: 0,
spell: "none",
description: "none",
}>>
<<set $accessory_none = {
name: "none",
AC: 0,
element: "none",
elementadd: 0,
magic: 0,
MP: 0,
heal: 0,
value: 0,
spell: "none",
description: "none",
}>>
<<set $RingOfMending = {
name: "Ring of Mending",
AC: 0,
element: "none",
elementadd: 0,
magic: 0,
MP: 5,
heal: 10,
value: 0,
spell: "Spell of Mending",
description: "heals a minimum of 10 hp",
}>>
<<set $RingOfCuring = {
name: "Ring of Curing",
AC: 0,
element: "none",
elementadd: 0,
magic: 0,
MP: 10,
heal: 0,
value: 500,
spell: "Spell of Curing",
description: "cures poison",
}>>
/* Miscellany */
<<set $torch = {
name: "Torch",
value: 20,
}>>
<<set $lamp = {
name: "Lamp",
value: 2000,
}>>
/% ------- Monsters ------- %/
<<set $monsters = {
name: "none",
type: "none",
HP: 0,
MP: 0,
AC: 0,
attack: 0,
damage: 0,
poisonchance: 0,
poison: 0,
seductionchance: 1000000,
coins: 0,
XP: 0,
}>>
<<set $annwn = {
name: "annwn",
type: "wood",
HP: 50,
MP: 0,
AC: 5,
attack: 3,
damage: 3,
poisonchance: 0,
poison: 0,
seductionchance: 25,
coins: 10,
XP: 20,
}>>
<<set $brayroad = {
name: "brayroad",
type: "wood",
HP: 30,
MP: 0,
AC: 2,
attack: 1,
damage: 1,
poisonchance: 0,
poison: 0,
seductionchance: 1000000,
coins: 5,
XP: 10,
}>>
<<set $parandrus = {
name: "parandrus",
type: "wood",
HP: 60,
MP: 0,
AC: 7,
attack: 5,
damage: 5,
poisonchance: 0,
poison: 0,
seductionchance: 25,
coins: 10,
XP: 20,
}>>
<<set $elventree = {
name: "elven tree",
type: "wood",
HP: 120,
MP: 0,
AC: 12,
attack: 8,
damage: 12,
poisonchance: 5,
poison: 5,
seductionchance: 1000000,
coins: 60,
XP: 100,
}>>
<<set $enemyMerile = {
name: "Merile",
type: "none",
HP: 160,
MP: 0,
AC: 15,
attack: 10,
damage: 15,
poisonchance: 0,
poison: 0,
seductionchance: 1000000,
coins: 90,
XP: 120,
}>>
<<set $enemygreenlamia = {
name: "Green Lamia",
type: "none",
HP: 120,
MP: 0,
AC: 15,
attack: 5,
damage: 12,
poisonchance: 10,
poison: 5,
seductionchance: 1000000,
coins: 40,
XP: 70,
}>>
<<set $enemyTeleri = {
name: "Teleri",
type: "water",
HP: 150,
MP: 0,
AC: 20,
attack: 15,
damage: 20,
poisonchance: 10,
poison: 5,
seductionchance: 1000000,
coins: 120,
XP: 150,
}>>
<<set $fallowdeer = {
name: "fallowdeer",
type: "earth",
HP: 150,
MP: 0,
AC: 20,
attack: 7,
damage: 12,
poisonchance: 0,
poison: 0,
seductionchance: 1000000,
coins: 60,
XP: 70,
}>>
<<set $tunda = {
name: "tunda",
type: "earth",
HP: 200,
MP: 0,
AC: 20,
attack: 12,
damage: 17,
poisonchance: 0,
poison: 0,
seductionchance: 20,
coins: 90,
XP: 100,
}>>
<<set $llorona = {
name: "llorona",
type: "earth",
HP: 250,
MP: 0,
AC: 25,
attack: 18,
damage: 25,
poisonchance: 0,
poison: 0,
seductionchance: 20,
coins: 120,
XP: 130,
}>>
<<set $slither = {
name: "Slither",
type: "earth",
HP: 400,
MP: 0,
AC: 30,
attack: 22,
damage: 28,
poisonchance: 5,
poison: 5,
seductionchance: 100000000000000,
coins: 170,
XP: 300,
}>>
<<set $sakmeel = {
name: "Sakmeel",
type: "water",
HP: 400,
MP: 0,
AC: 30,
attack: 22,
damage: 28,
poisonchance: 0,
poison: 0,
seductionchance: 100000000000000,
coins: 170,
XP: 300,
}>>
<<set $enemyNue = {
name: "Nue",
type: "none",
HP: 500,
MP: 0,
AC: 35,
attack: 25,
damage: 35,
poisonchance: 10,
poison: 5,
seductionchance: 100000000000000,
coins: 300,
XP: 450,
}>>
<<set $enemyElvira = {
name: "Elvira",
type: "none",
HP: 400,
MP: 0,
AC: 30,
attack: 20,
damage: 30,
poisonchance: 10,
poison: 10,
seductionchance: 1000000000,
coins: 300,
XP: 350,
}>>
<<set $LarklastMen = {
name: "Larklast Man",
type: "none",
HP: 250,
MP: 0,
AC: 35,
attack: 20,
damage: 25,
poisonchance: 0,
poison: 0,
seductionchance: 100000000,
coins: 50,
XP: 150,
}>>
/% ------- Sexy Stuff ------- %/
<<set $foreplay to 100>>
<<set $sexplay to 100>>
<<set $satisfaction to 0>>
<<set $didshecum to 0>>
<<set $didhecum to 0>>
<<set $sexlog to "none">>
<<set $templelog to "none">>
<<set $naked to "no">>
<<set $sexnaked to "no">>
<<set $smallclothes to "yes">>
<<set $maleposition to "no">>
<<set $actions to []>>
<<set $actiontext to []>>
// boy cum status
<<set $cumming to 0>>
// girl cum status
<<set $satisfaction to 0>>
// if sex scene has started
<<set $fuck to "no">>
// if sex position is chosen
<<set $position to "none">>
// if girl has cummed
<<set $girlcum to "no">>
// if sex scene is done
<<set $boycum to "no">>
// sex skills available
<<set $hands to "none">>
<<set $tongue to "none">>
<<set $dominant to "none">>
<<set $submissive to "none">>
<<set $dirtytalk to "none">>
<<set $romantictalk to "none">>
/% ------- Exploration ------- %/
// Determines room you are in for different choices
<<set $rooms to "none">>
// Explore Temple
<<set $temple to 0>>
// 0 - start of story
// 1 - fire is started, temple is fixed up
// 2 - temple has renovations
/% ------- Shrinemaiden and Devouts ------- %/
<<if ndef $devouts>>
<<set $devouts to []>>
<</if>>
/*
$level = what quests become available for her
$temple = if they are staying in the temple
level 0 means she is not your devout
$sex = you make her cum
$trust = if you do her quests / impress her / take her side
$love = if she loves you
$status = unique status variable for her just in case needed
*/
<<set $shrinemaiden_head = {
name: "none",
type: "devout",
lastname: "",
place: "Aeglice",
temple: "yes",
level: 0,
skin: "none",
gender: "female",
build: "none",
eye: "none",
hair: "none",
haircolor: "none",
breasts: "none",
butt: "none",
features: "none",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
voyeur: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "none",
art_naked: "head_naked",
art_clothes: "head_clothes",
art_sex: "head_sex",
}>>
<<set $shrinemaiden = {
name: "none",
type: "none",
lastname: "none",
place: "none",
temple: "no",
level: 1,
skin: "none",
gender: "female",
build: "none",
eye: "none",
hair: "none",
haircolor: "none",
breasts: "none",
butt: "none",
features: "none",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "yes",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "nothing",
}>>
<<set $Alonra = {
name: "Alonra",
type: "devout",
lastname: "Okaran",
place: "Iruka",
temple: "no",
level: 0,
skin: "olive",
gender: "female",
build: "willowy",
eye: "golden",
hair: "hip-length",
haircolor: "sea-green",
breasts: "round",
butt: "curvy",
features: "feline",
flirt: "wisdom",
flirtstrength: 0,
flirtwisdom: 40,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "adds +20 to wisdom",
art_naked: "Alonra_naked",
art_clothes: "Alonra_clothes",
art_sex: "Alonra_sex",
}>>
<<set $Avilee = {
name: "Avilee",
type: "devout",
lastname: "",
place: "Thessila",
temple: "no",
level: 0,
skin: "olive",
gender: "female",
build: "willowy",
eye: "golden",
hair: "long",
haircolor: "green",
breasts: "medium-sized",
butt: "medium-sized",
features: "elven",
flirt: "wisdom",
flirtstrength: 0,
flirtwisdom: 50,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "1000 coins for seeds",
art_naked: "Avilee_naked",
art_clothes: "Avilee_clothes",
art_sex: "Avilee_sex",
}>>
<<set $Bear = {
name: "Bear",
type: "devout",
lastname: "Steelstride",
place: "Larklast",
temple: "no",
level: 0,
skin: "dark",
gender: "male",
build: "very muscular",
eye: "grey",
hair: "braided",
haircolor: "wheat-yellow",
breasts: "none",
butt: "muscular",
features: "human",
flirt: "strength",
flirtstrength: 25,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "yes",
bottom: "no",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Quarter Blow spell: damages enemies for a quarter of their HP",
art_naked: "Bear_naked",
art_clothes: "Bear_clothes",
art_sex: "Bear_sex",
}>>
<<set $Chryseis = {
name: "Chryseis",
type: "devout",
lastname: "",
place: "Larklast",
temple: "no",
level: 0,
skin: "dark",
gender: "female",
build: "petite",
eye: "purple",
hair: "curly",
haircolor: "sky blue",
breasts: "round",
butt: "round",
features: "human",
flirt: "wisdom",
flirtstrength: 0,
flirtwisdom: 50,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Healing Rain spell: fully heals your HP",
art_naked: "Chryseis_naked",
art_clothes: "Chryseis_clothes",
art_sex: "Chryseis_sex",
}>>
<<set $Desi = {
name: "Desi",
type: "devout",
lastname: "",
place: "Thessila",
temple: "no",
level: 0,
skin: "fair",
gender: "female",
build: "lithe",
eye: "brown",
hair: "curly",
haircolor: "silver",
breasts: "small",
butt: "firm",
features: "canine",
flirt: "wisdom",
flirtstrength: 0,
flirtwisdom: 15,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+5 to wisdom",
art_naked: "Desi_naked",
art_clothes: "Desi_clothes",
art_sex: "Desi_sex",
}>>
<<set $Elvira = {
name: "Elvira",
type: "devout",
lastname: "",
place: "Larklast",
temple: "no",
level: 0,
skin: "fair",
gender: "female",
build: "tall and willowy",
eye: "red",
hair: "medium-length",
haircolor: "pink",
breasts: "buxom",
butt: "large",
features: "human",
flirt: "strength",
flirtstrength: 0,
flirtwisdom: 20,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "blood leech - drains a quarter of an enemy's HP. Can be used only once a day.",
art_naked: "Elvira_naked",
art_clothes: "Elvira_clothes",
art_sex: "Elvira_sex",
}>>
<<set $Filia = {
name: "Filia",
type: "devout",
lastname: "Alhmeister",
place: "Larklast",
temple: "no",
level: 0,
skin: "dark",
gender: "female",
build: "lithe",
eye: "blue",
hair: "pigtailed",
haircolor: "white",
breasts: "medium-sized",
butt: "firm",
features: "elven",
flirt: "seduction",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 30,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Enhancement Spell",
art_naked: "Filia_naked",
art_clothes: "Filia_clothes",
art_sex: "Filia_sex",
}>>
<<set $Fiona = {
name: "Fiona",
type: "devout",
lastname: "Alhmeister",
place: "Larklast",
temple: "no",
level: 0,
skin: "dark",
gender: "female",
build: "lithe",
eye: "blue",
hair: "pigtailed",
haircolor: "white",
breasts: "medium-sized",
butt: "firm",
features: "elven",
flirt: "strength",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 20,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Ironwill spell",
art_naked: "Fiona_naked",
art_clothes: "Fiona_clothes",
art_sex: "Fiona_sex",
}>>
<<set $GreenLamia = {
name: "Green Lamia",
type: "devout",
lastname: "",
place: "Thessila",
temple: "no",
level: 0,
skin: "greenish",
gender: "female",
build: "curvaceous",
eye: "amber",
hair: "long",
haircolor: "black",
breasts: "large",
butt: "curvy",
features: "human",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 25,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Poison spell",
art_naked: "GreenLamia_naked",
art_clothes: "GreenLamia_clothes",
art_sex: "GreenLamia_sex",
}>>
<<set $Grogan = {
name: "Grogan",
type: "devout",
lastname: "Greyblade",
place: "Ozenia",
temple: "no",
level: 0,
skin: "green",
gender: "male",
build: "heavily muscular",
eye: "silver",
hair: "thin and braided",
haircolor: "light brown",
breasts: "na",
butt: "massive",
features: "orc",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 50,
flirtseduction: 0,
flirtwealth: 0,
top: "yes",
bottom: "no",
dom: 10,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+20 to stamina",
art_naked: "Grogan_naked",
art_clothes: "Grogan_clothes",
art_sex: "Grogan_sex",
}>>
<<set $Gwynnifer = {
name: "Gwynnifer",
type: "devout",
lastname: "Selt",
place: "Thessila",
temple: "no",
level: 0,
skin: "pale",
gender: "female",
build: "slim",
eye: "brown",
hair: "long and plaited",
haircolor: "violet",
breasts: "large",
butt: "shapely",
features: "canine",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 20,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "5% increased effects of potions",
art_naked: "Gwynnifer_naked",
art_clothes: "Gwynnifer_clothes",
art_sex: "Gwynnifer_sex",
}>>
<<set $Jereck = {
name: "Jereck",
type: "devout",
lastname: "Smithson",
place: "Thessila",
temple: "no",
level: 0,
skin: "dark",
gender: "male",
build: "muscular",
eye: "grey",
hair: "short",
haircolor: "black",
breasts: "none",
butt: "firm",
features: "human",
flirt: "wealth",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 100,
top: "yes",
bottom: "yes",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+5 to stamina",
art_naked: "Jereck_naked",
art_clothes: "Jereck_clothes",
art_sex: "Jereck_sex",
}>>
<<set $Kilika = {
name: "Kilika",
type: "devout",
lastname: "Nightfire",
place: "Larklast",
temple: "no",
level: 0,
skin: "golden",
gender: "female",
build: "petite",
eye: "amber",
hair: "short",
haircolor: "black",
breasts: "buxom",
butt: "round",
features: "avian",
flirt: "strength",
flirtstrength: 20,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "HP Boon: increases HP",
art_naked: "Kilika_naked",
art_clothes: "Kilika_clothes",
art_sex: "Kilika_sex",
}>>
<<set $Lydia = {
name: "Lydia",
type: "devout",
lastname: "von Oppermeier",
place: "Thessila",
temple: "no",
level: 0,
skin: "golden",
gender: "female",
build: "tall and muscular",
eye: "green",
hair: "long braided",
haircolor: "fiery red",
breasts: "buxom",
butt: "round",
features: "feline",
flirt: "strength",
flirtstrength: 15,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+5 to strength",
art_naked: "Lydia_naked",
art_clothes: "Lydia_clothes",
art_sex: "Lydia_sex",
}>>
<<set $Maggie = {
name: "Maggie",
type: "devout",
lastname: "Fairbright",
place: "Thessila",
temple: "no",
level: 0,
skin: "fair",
gender: "female",
build: "thin",
eye: "dark brown",
hair: "medium length",
haircolor: "black",
breasts: "small",
butt: "small",
features: "human",
flirt: "wealth",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 120,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+200 to wealth",
art_naked: "Maggie_naked",
art_clothes: "Maggie_clothes",
art_sex: "Maggie_sex",
}>>
<<set $Merile = {
name: "Merile",
type: "devout",
lastname: "Heathford",
place: "none",
temple: "no",
level: 0,
skin: "pale",
gender: "female",
build: "tall",
eye: "rose-colored",
hair: "long",
haircolor: "white",
breasts: "small",
butt: "small",
features: "cunicular",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 50,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "1000 coins for retrieving tags",
art_naked: "Merile_naked",
art_clothes: "Merile_clothes",
art_sex: "Merile_sex",
}>>
<<set $Nue = {
name: "Nue",
type: "goddess",
lastname: "",
place: "unknown",
temple: "no",
level: 0,
skin: "pale",
gender: "female",
build: "tall",
eye: "silver",
hair: "long and braided",
haircolor: "pink",
breasts: "round",
butt: "small",
features: "canine",
flirt: "seduction",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 40,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+15 to seduction",
art_naked: "Nue_naked",
art_clothes: "Nue_clothes",
art_sex: "Nue_sex",
}>>
<<set $Rawn = {
name: "Rawn",
type: "devout",
lastname: "Claiborne",
place: "Skrin",
temple: "no",
level: 0,
skin: "olive",
gender: "male",
build: "muscular",
eye: "blue",
hair: "short",
haircolor: "greying sandy blonde",
breasts: "none",
butt: "firm",
features: "wolven",
flirt: "seduction",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 25,
flirtwealth: 0,
top: "yes",
bottom: "no",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+5 to seduction",
art_naked: "Rawn_naked",
art_clothes: "Rawn_clothes",
art_sex: "Rawn_sex",
}>>
<<set $Savannah = {
name: "Savannah",
type: "devout",
lastname: "",
place: "Thessila",
temple: "no",
level: 0,
skin: "olive",
gender: "female",
build: "slim",
eye: "violet",
hair: "short and bobbed",
haircolor: "pink",
breasts: "round",
butt: "shapely",
features: "avian",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 200,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "Heavy Slash spell",
art_naked: "Savannah_naked",
art_clothes: "Savannah_clothes",
art_sex: "Savannah_sex",
}>>
<<set $Sthae = {
name: "Sthae",
type: "devout",
lastname: "Maeve",
place: "Larklast",
temple: "no",
level: 0,
skin: "dark",
gender: "female",
build: "average",
eye: "green",
hair: "waist-length",
haircolor: "auburn",
breasts: "full",
butt: "round",
features: "human",
flirt: "seduction",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 300,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "+100 to wealth",
art_naked: "Sthae_naked",
art_clothes: "Sthae_clothes",
art_sex: "Sthae_sex",
}>>
<<set $Teleri = {
name: "Teleri",
type: "devout",
lastname: "",
place: "Thessila",
temple: "no",
level: 0,
skin: "fair",
gender: "female",
build: "willowy",
eye: "cornflower blue",
hair: "long",
haircolor: "silver",
breasts: "round",
butt: "shapely",
features: "human",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 25,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "revival of temple hot springs",
art_naked: "Teleri_naked",
art_clothes: "Teleri_clothes",
art_sex: "Teleri_sex",
}>>
<<set $Velani = {
name: "Velani",
type: "devout",
lastname: "",
place: "Larklast",
temple: "no",
level: 0,
skin: "fair",
gender: "female",
build: "willowy",
eye: "sky blue",
hair: "long",
haircolor: "silver",
breasts: "round",
butt: "shapely",
features: "human",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 25,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "an increase in temple hot springs",
art_naked: "Velani_naked",
art_clothes: "Velani_clothes",
art_sex: "Velani_sex",
}>>
/% ----------- Quests ----------- %/
<<set $quest = {
number: "000",
name: "none",
description: "none",
finished: "no",
XP: 0,
}>>
<<set $quest001 = {
number: "001",
name: "001: Snake in a Cave",
town: "Thessila",
description: "Travel to the cave north of Thessila and defeat the snake monster residing there.",
finished: "no",
XP: 200,
coins: 0,
}>>
<<set $quest002 = {
number: "002",
name: "002: The Secret of the Springs",
town: "Thessila",
description: "Investigate the springs near Thessila regarding assaults reported there.",
finished: "no",
XP: 200,
coins: 300,
}>>
<<set $quest003 = {
number: "003",
name: "003: Thessila Blacksmith 01: Leather Needed",
town: "Thessila",
description: "Find 10 pieces of leather from brayroads around Thessila.",
finished: "no",
XP: 200,
coins: 0,
}>>
<<set $quest004 = {
number: "004",
name: "004: The Strange Tree",
town: "Thessila",
description: "Find and eliminate the strange tree blocking the road leading to Thessila.",
finished: "no",
XP: 300,
coins: 0,
}>>
<<set $quest005 = {
number: "005",
name: "005: Gwynnifer's Potions",
town: "Thessila",
description: "Collect 15 doublehorns at the Larklast forest so that Gwynnifer can finish her experimental concoctions.",
finished: "no",
XP: 500,
coins: 100,
}>>
<<set $quest006 = {
number: "006",
name: "006: A Missing Pussy",
town: "Thessila",
description: "Help Savannah find her missing cat.",
finished: "no",
XP: 300,
coins: 100,
}>>
<<set $quest007 = {
number: "007",
name: "007: The Lonely Ghost",
town: "The Temple",
description: "Your temple has a ghostly secret. Uncover what it is to finally put a young spirit to rest.",
finished: "no",
XP: 500,
coins: 100,
}>>
<<set $quest008 = {
number: "008",
name: "008: The Larklast Springs",
town: "Larklast",
description: "Find the selkie, Velani, in the springs outside of Larklast town to help rejuvenate your temple's hot springs.",
finished: "no",
XP: 300,
coins: 0,
}>>
<<set $quest009 = {
number: "009",
name: "009: Missing Kin",
town: "Larklast",
description: "Help Fiona find her little sister.",
finished: "no",
XP: 400,
coins: 0,
}>>
<<set $quest010 = {
number: "010",
name: "010: Highway Robbery",
town: "Larklast",
description: "Kilika's in trouble! Find the thief who took her spells!",
finished: "no",
XP: 400,
coins: 0,
}>>
<<set $quest011 = {
number: "011",
name: "011: Hunting for Slitherroot",
town: "Larklast",
description: "Sthae wants you to hunt a monster in northwest Larklast for an item called the Slitherroot.",
finished: "no",
XP: 400,
coins: 300,
}>>
<<set $quest012 = {
number: "012",
name: "012: The Aberitha Mystery",
town: "Larklast",
description: "Head to Larklast and investigate the mystery regarding Larklast's previous deity.",
finished: "no",
XP: 600,
coins: 200,
}>>
<<set $location to "Description">>
"The $player.god - an interesting choice." He nods, looking pleased with your decision. "You will need a temple, of course. You will have very few devotees if you have no shrine to call to call your own. It would do well to have one of them hire an excellent sculptor to immortalize your features in stone."
<<timedcontinue 1s>>What do you look like?
<<timedcontinue 1s>><div class="heading">Skin color</div>
<<radiobutton "$player.skin" "black" checked>> Black
<<radiobutton "$player.skin" "dark brown">> Dark Brown
<<radiobutton "$player.skin" "brown">> Brown
<<radiobutton "$player.skin" "olive">> Olive
<<radiobutton "$player.skin" "light brown">> Light Brown
<<radiobutton "$player.skin" "blue">> Blue
<<radiobutton "$player.skin" "green">> Green
<<radiobutton "$player.skin" "red">> Red
<<radiobutton "$player.skin" "fair">> Fair
<<radiobutton "$player.skin" "pale">> Pale
<div class="heading">Hair Color</div>
<<radiobutton "$player.hair" "black" checked>> Black
<<radiobutton "$player.hair" "dark brown">> Dark Brown
<<radiobutton "$player.hair" "light brown">> Light Brown
<<radiobutton "$player.hair" "auburn">> Auburn
<<radiobutton "$player.hair" "red">> Red
<<radiobutton "$player.hair" "strawberry blonde">> Strawberry Blonde
<<radiobutton "$player.hair" "light blonde">> Light Blonde
<<radiobutton "$player.hair" "blonde">> Blonde
<<radiobutton "$player.hair" "purple">> Purple
<<radiobutton "$player.hair" "silver">> Silver
<<radiobutton "$player.hair" "white">> White
<div class="heading">Eye Color</div>
<<radiobutton "$player.eye" "dark brown" checked>> Dark Brown
<<radiobutton "$player.eye" "light brown">>Light Brown
<<radiobutton "$player.eye" "hazel">> Hazel
<<radiobutton "$player.eye" "green">> Green
<<radiobutton "$player.eye" "blue">> Blue
<<radiobutton "$player.eye" "amber">> Amber
<<radiobutton "$player.eye" "red">> Red
<<radiobutton "$player.eye" "silver">> Silver
<<radiobutton "$player.eye" "gray">> Gray
<div class="heading">Build</div>
<<radiobutton "$player.build" "slim" checked>> Slim
<<radiobutton "$player.build" "average">> Average
<<radiobutton "$player.build" "toned">> Toned
<<radiobutton "$player.build" "muscular">> Muscular
<div class="heading">Additional features</div>
<<radiobutton "$player.features" "human" checked>> Human features: retains a regular human appearance
<<radiobutton "$player.features" "canine">> Canine features: gives you dog-like attributes, including dog ears and a tail.
<<radiobutton "$player.features" "feline">> Feline features: gives you cat-like attributes, including cat ears and a tail
<<radiobutton "$player.features" "avian">> Avian features: gives you bird-like attributes, including feathers around your head and downs on your hands and feet
<<radiobutton "$player.features" "elven">> Elven features: gives you elven attributes, including large ears and a slightly more delicate appearance
<<button [[That's an interesting idea.->Ideal]]>><</button>>
<<set $location to "GodWisdom">>
<span class="heading">STATS</span>
As a god of wisdom, you use your brains and cunning to outsmart your opponents. Using magic will come more naturally to you.
<span class="heading">PERSONALITY</span>
You will easier impress allies who value wisdom and intelligence.
Will you become a god of wisdom?
<<button [[Yes|Description]]>>
<<set $player.god to "God of Wisdom">>
<<set $player.wisdom to 20>>
<</button>> <<button [[No|FreeWill]]>><</button>><<set $location to "Godlove">>
<span class="heading">STATS</span>
As a god of love, people tend to like you quicker and desire you more easily. You will have a greater chance of winning people and enemies over to you and seducing them.
<span class="heading">PERSONALITY</span>
You will more easily impress allies who value charisma above all other qualities.
Will you become a god of love?
<<button [[Yes|Description]]>>
<<set $player.god to "God of Love">>
<<set $player.seduction to 20>>
<</button>> <<button [[No|FreeWill]]>><</button>><<set $location to "Godwealth">>
<span class="heading">STATS</span>
As a god of wealth, you earn more money with town tithes, and have a higher chance of earning more coins when fighting enemies. Items you use will also have a greater effect on you.
<span class="heading">PERSONALITY</span>
You will more easily impress allies who value wealth and prestige above all other qualities.
Will you become a god of wealth?
<<button [[Yes|Description]]>>
<<set $player.god to "God of Wealth">>
<<set $player.wealth to 20>>
<<set $player.coins to 350>>
<</button>> <<button [[No|FreeWill]]>><</button>><<set $location to "Goddeath">>
<span class="heading">STATS</span>
As a god of death, you will have higher HP in the battlefield and more stamina in the bedroom.
<span class="heading">PERSONALITY</span>
You will more easily impress allies who value endurance above all other qualities.
Will you become a god of death?
<<button [[Yes|Description]]>>
<<set $player.god to "God of Death">>
<<set $stamina to 50>>
<</button>> <<button [[No|FreeWill]]>><</button>><<set $location to "Name">>
He chuckles at the look on your face. "Yes, devotees. Shrinemaidens and priests. Either, or both if you are so inclined, and a Diviner of your choosing to oversee them. Who else would look after your temple when you are away?"
<<timedcontinue 1s>>"Your relationship with your devouts shall be important to your growth as a deity. The stronger their commitment to you, <<continuelink>> the more powerful you can become.<</continuelink>>the more powerful you can become."
"Even gods have weaknesses. While you do not require sustenance you will need a place to rest, and you can still be wounded. You are still a godling, and until you find your true path you will know what it is like to be mortal."
<<timedcontinue 1s>>"Man and god function from primal urges, innate needs - it is one of the experiences we both can share, and it is a link that must be carefully forged for mutual beneficence. And at times, it can be very... pleasurable."
<<timedcontinue 1s>>You understand quickly. Maintaining the spiritual connection between god and man requires a physical connection as well. Images filter through your head. You have no experience when it comes to sex, but the instructions fall easily into your head, techniques and desires searing through your mind as your father provides you with everything you need. You feel your cock harden at the thought.
<<timedcontinue 1s>>He laughs. "Yes, godling. You will fight, and if you are strong enough you will fight well. But you will also fuck, and if you are strong enough //there//, you also shall fuck well. You will fuck devotees hoping to earn your favor. You will fuck enemies into submission. And if you are too weak - perhaps they will fuck you."
<<timedcontinue 1s>>He seems to find this particularly <<continuelink>>funny.<</continuelink>>funny.
"I will give you one more <<continuelink>>gift."<</continuelink>>gift."
You feel a strange tingling inside of your mind, a quick flash of pain that quickly fades.
<<timedcontinue 1s>>"''I give you the power to understand desire. The closer you are to a potential mate and the more trusting they are of you, the easier it will be for you to glean their darkest desires.'' This is not something I would grant to any other children, so use it well."
"You will learn other spells in due time. And mortals are creative folk. They have learned to forge magic in their own right. Gods as we are, perhaps we can learn much from them still."
"I would suggest keeping your identity as a god a secret for now, until you are able to acquire more power. A weak god can be easily taken advantage of. You can be physically weakened, but I doubt you can be killed by most things." He grins. "Well, now. It wouldn't be as much fun if I told you what things could kill you, now could I?"
You don't feel much like a god, clad in only a long tunic and with no current abilities you can think of beyond knowing what someone's thinking about when they're horny for you.
He shrugs. "Glow a little bit. That's always been our trademark, and always seems to impress mortals for some reason."
Great.
<<timedcontinue 1s>>"And now, you need a name to be known by. That decision, I believe, should be left to you. What would you like to call yourself?"
<<timedcontinue 1s>>-----------
My name is <<textbox "$player.name" "" "Name">>
(If no name is given, your default name will be Caelas.)
My temple name shall be <<textbox "$templename" "" "Temple Name">>
(If no temple name is given, your default name will be The Caelarii.)
<<button [[I am ready.->Alignment]]>>
<<if $player.name is "">>
<<set $player.name to "Caelas">>
<</if>>
<<if $player.temple is "">>
<<set $player.temple to "The Caelasii">>
<</if>>
<</button>>
<div class="imgtitle"><img src="http://i63.tinypic.com/2wexb92.png"></div>
<div class="side">[[Character|Player]]</div>
<div class="side">[[Inventory]]</div>
<div class="side">[[Quests]]</div>
<div class="side">[[Spells]]</div>
<div class="side">[[Shrine]]</div>
<div class="side">[[Options]]</div>
<div class="side"><<print "[[Back|" + $location +"]]">></div>
Day <<print $day>>
<<set $location to "Alignment">>
"There is a small abandoned temple a mile from here - the ruins of an old god, a lost child of mine who had not been able to find relevance in the world. It is yours, $player.name. In fact, I left some... presents there for you. Consider them a housewarming gift."
He gestures at the world down below. "All this - this can be yours for the taking, $player.name. There is nothing that is beyond your limits with time. I have created many gods who have fought to honor light and the living, to use their powers for the good of all."
"I have also created many others who sought to sow discord and wage war throughout the land, culling the weak from the strong."
"And then I have also created those who choose neither side, wanting instead to carve their own paths."
"Which path appeals to you most?"
<<button [[Lawful->Goodbye]]>>
<<set $player.alignmentnumber to 10>>
<</button>> <<button [[Chaotic->Goodbye]]>>
<<set $player.alignment to -10>><</button>> <<set $location to "Goodbye">>
<<if $player.alignmentnumber lte -80>>
<<set $player.alignment to "The Demon God">>
<<elseif $player.alignmentnumber gt -80 and $player.alignmentnumber lte -60>>
<<set $player.alignment to "God of Blackguards">>
<<elseif $player.alignmentnumber gt -60 and $player.alignmentnumber lte -40>>
<<set $player.alignment to "God of Sinners">>
<<elseif $player.alignmentnumber gt -40 and $player.alignmentnumber lte -20>>
<<set $player.alignment to "God of Knaves">>
<<elseif $player.alignmentnumber gt -20 and $player.alignmentnumber lte 0>>
<<set $player.alignment to "God of Scoundrels">>
<<elseif $player.alignmentnumber gt 0 and $player.alignmentnumber lte 20>>
<<set $player.alignment to "God of Kindness">>
<<elseif $player.alignmentnumber gt 20 and $player.alignmentnumber lte 40>>
<<set $player.alignment to "God of Good Works">>
<<elseif $player.alignmentnumber gt 40 and $player.alignmentnumber lte 60>>
<<set $player.alignment to "God of Heroes">>
<<elseif $player.alignmentnumber gt 60 and $player.alignmentnumber lte 80>>
<<set $player.alignment to "The Blessed">>
<<elseif $player.alignmentnumber gt 80>>
<<set $player.alignment to "The Beloved">>
<</if>>
<center><span class="actions">[[skip|Find your temple]]</span></center>
"And now it is time for me to leave."
You look back at him, surprised that he was giving you little time to get to know him better. He wags a finger at you. "Don't look at me like that. You have not been around long enough to form an attachment, and I intended it that way. In time you will be too caught up in living to spare another thought for your old man. There are better, more enlightening ways to find the answers than asking me. Goodbye, child. May you find all you wish for, and more."
He looked out toward the horizon. <<continuelink>> "Look upon all my works, ye Mighty, indeed."<</continuelink>>"Look upon all my works, ye Mighty, indeed."
You follow his gaze to take in the majestic sunrise peeping out from behind the mountains. But when you turn to look back at him he is gone, leaving you alone.
<<button [[Find your temple]]>><</button>><<set $sexlog to "ShrinemaidenForeplay Start">>
<<set $location to "Find your temple">>
<<silently>><<set $shrinemaiden_head.name to either("Ashra", "Tyinne", "Illea", "Keyni", "Shaadris", "Eliabeth", "Osenya", "Leene", "Arslyn", "Skye", "Jyn", "Mylfie", "Knyssae", "Yla", "Lille,", "Osliene", "Undele", "Ferika", "N'lastra")>><</silently>>
By the time you find the temple that had been promised to you, night has already fallen. Fortunately, there doesn't seem to be any wild animals or hostile enemies in the territory - a good thing. You may be a god, but at this stage, you're still vulnerable.
The temple is everything your father says it is. Though it is old and decrepit from the years spent eroding to the winds and time, it is still habitable. With a little work, it would be easy enough to restore it to what former glory it once enjoyed.
As you step into the threshold, you sense movement from within. <<continuelink>>There is someone inside the temple.<</continuelink>>There is someone inside the temple.
You see her before she sees you. She is kneeling in front of the large hearth, looking for anything that would rekindle the flames that had once burned there. She is a stunning young woman with <<print $shrinemaiden_head.skin>> skin and <<print $shrinemaiden_hair>> <<print $shrinemaiden_head.haircolor>> hair. Her back is turned to you, and you admire her shapely hips and <<replacelink "buttocks">>buttocks (so nice and <<print $shrinemaiden_head.butt>>)<</replacelink>>. She is dressed in what you realize are the flowing robes of a <<replacelink "priestess">>priestess <span class="words">(they serve their temples faithfully, by lighting their shrine fire-hearths and counseling devotees and spreading their legs to fuck their god //oh// so very faithfully)</span><</replacelink>>, though tied a little too tightly around her chest and waist to show off her figure.
<<timedcontinue 1s>>She turns around and lets out a gasp of surprise when she sees you. Her large <<print $shrinemaiden_head.eye>> eyes widen as she takes you in. She is beautiful and <<print $shrinemaiden_head.build>>, with <<replacelink "soft full lips">><span class="words">soft full lips that would look so pretty wrapped around your cock</span><</replacelink>> and <<print $shrinemaiden_head.breasts>> breasts. Her features appear to be <<print $shrinemaiden_head.features>> by nature, which only makes her more alluring.
<<timedcontinue 1s>>You father had asked you to describe the kind of woman that most physically appealed to you. Had he known what you were going to say? He made you, after all.
<<timedcontinue 1s>>"I am sorry," she whispers, and she <<replacelink "sounds breathless.">><span class="words">moans softly at the sight of you.</span><</replacelink>> "I did not intend to trespass."
<<timedcontinue 1s>><<continuelink>>"Who are you?"<</continuelink>>
"My name is <<print $shrinemaiden_head.name>>. I was a young priestess in training at a small shrine in Aeglice. I had a dream about this temple, and about you." Her cheeks colored. You <<replacelink "wondered - what kind of dream it was, for her to blush so?">><span class="words">saw - she was crying out in ecstasy, her legs wrapped around you.</span><</replacelink>>
<<timedcontinue 1s>>"My Diviner told me it was a sign that I could not pledge my vows to her temple, and that I must seek out the deity in my <<replacelink "visions">>visions <span class="words">to fuck</span><</replacelink>>, because my destiny lies with him. You look exactly as the god of my dream, O Holy one."
<<timedcontinue 1s>>Your father was right. This is his final gift you are wielding. You can read her desires and see the meaning behind her words to see what she does not say. <<replacelink "You can sense her arousal.">><span class="words">Her thighs press softly together underneath her robes, desperate to be touched, rubbing.</span><</replacelink>> Her <<print $shrinemaiden_head.eye>> eyes are bright as she takes you in, <<replacelink "lingering briefly on the hard bulge in your tunic.">> lingering briefly on the hard bulge in your tunic. <span class="words">Without thinking, she licks her lips.</span><</replacelink>> She must have liked her dream enough to travel all the way here to <<replacelink>>pledge herself to your service.<<becomes>><span class="words">let you fuck her bareback.</span><<becomes>>pledge herself to your service.<</replacelink>>
<<timedcontinue 1s>>"I am a virgin," she says softly, as if reading your mind. "I have <<replacelink "not yet been dedicated to any god.">><span class="words">not had a cock inside of me, breaking me in like the little slut I know I can be.</span><</replacelink>> I hope to change that today."
<<continuelink>>Ask about her dream.<</continuelink>>
She only flushes harder. "It's... it's embarassing...."
Oh, but you <<continuelink>>insist.<</continuelink>>insist.
"I was at a temple consecrated to a god so old no one else knew his name. I saw a beautiful horse with wings standing outside. When I entered, I came upon a hearth that did not look to have been lit for thousands of years. But as I looked on, I thought I detected a faint spark within those embers."
<<timedcontinue 1s>>"I found a small stick and began to poke at the old ashes, trying to see if I could coax it back to life. But then I heard a noise behind me, and I turned around and saw... <<continuelink>>you.<</continuelink>>you."
"You looked exactly like the god I <<replacelink>> found<<becomes>>fucked<<becomes>>found<</replacelink>> in my dream." And here her gaze wanders over your body again. "And I knew this was where I was supposed to be. At my old temple, <<replacelink "I was always dissatisfied">><span class="words">I could rarely get myself off with my fingers</span><</replacelink>>, knowing <<replacelink>> something<<becomes>><span class="words">your cock</span><<becomes>>something<</replacelink>> was missing. My Diviner said I was the best of the novices, that I could surpass even her, but that my hesitance to pledge myself completely held me back." She blushed again, self-conscious.
<<timedcontinue 1s>>"But when I saw you, I knew. To serve you was my true calling. And you looked at me like you wanted me here. Like you..." She gulped, and then said, very softly, "desired me. Just like..."
She trailed off this time, and you knew what she'd left unspoken. ''Just like how you are looking at her at that moment.''
She takes a step closer to you. "Please, my God." she whispers. "I wish to offer myself to you as <<replacelink>> priestess<<becomes>><span class="words">your willing whore</span><<becomes>>priestess<</replacelink>>."
<<button [[Take her up on her offer.->ShrinemaidenForeplay]]>><<set $shrinemaiden = $shrinemaiden_head>><<set $sexlog to "Shrinemaiden Foreplay Start">><</button>>
<<button [[There's time enough for that later.->ShrinemaidenEnd]]>><<set $sexlocation to "No Sex">><</button>>
<table border=0 class="box" width="100%">
<tr><td><h1><<print $player.name>></h1></td>
<td><div class="circle">$player.level</div></td></tr>
<tr><td colspan=3><div class="heading">$player.god</div></td></tr>
<tr><td colspan=3><center><<if $statsavailable gt 0>>[[Set your stat points|Stats]]<<else>>0 available stat points.<</if>></center></td></tr>
<tr><td>Alignment</td><td colspan=2><<print "[[" + $player.alignment + "|PlayerAlignment]]">> ($player.alignmentnumber)</td></tr>
<tr><td>Skin</td><td colspan=2>$player.skin</td></tr>
<tr><td>Hair Color</td><td colspan=2>$player.hair</td></tr>
<tr><td>Eye Color</td><td colspan=2>$player.eye</td></tr>
<tr><td>Build</td><td colspan=2>$player.build</td></tr>
<tr><td>Features</td><td colspan=2>$player.features</td></tr>
<tr><td colspan=3><div class="heading">Extra Physical Features</div></td></tr>
<<if $features_gills eq "yes">><tr><td colspan=3>Gills sprout up in three lines underneath either of your ears. ([[remove feature|Player][$features_gills = "no"]])</td></tr><</if>>
<<if $features_narwhalhorn eq "yes">><tr><td colspan=3>There is a narwhal horn at the center of your forehead. ([[remove feature|Player][$features_narwhalhorn = "no"]])</td></tr><</if>>
<<if $features_rhinohorn eq "yes">><tr><td colspan=3>There is a rhino-like horn at the center of your forehead. ([[remove feature|Player][$features_rhinohorn = "no"]])</td></tr><</if>>
<<if $features_antlers eq "yes">><tr><td colspan=3>There are antlers sprouting on either side of your temple. ([[remove feature|Player][$feature_antlers = "no"]])</td></tr><</if>>
<<if $features_demonichorns eq "yes">><tr><td colspan=3>There are demon-like horns on either side of your temple. ([[remove feature|Player][$features_demonichorns = "no"]])</td></tr><</if>>
<<if $features_satyrichorns eq "yes">><tr><td colspan=3>There are satyr-like horns on either side of your temple. ([[remove feature|Player][$features_satyrichorns = "no"]])</td></tr><</if>>
<<if $features_claws eq "yes">><tr><td colspan=3>You have retractable claws on your hands. ([[remove feature|Player][$features_claws = "no"]])</td></tr><</if>>
<<if $features_nagatail eq "yes">><tr><td colspan=3>You possess a snakelike tail. ([[remove feature|Player][$features_nagatail = "no"]])</td></tr><</if>>
<<if $features_ninetailed eq "yes">><tr><td colspan=3>You possess nine tails similar to a kitsune's. ([[remove feature|Player][$features_ninetailed = "no"]])</td></tr><</if>>
<<if $features_tentacles eq "yes">><tr><td colspan=3>You possess tentacles that you can retract and produce at will from your groin. ([[remove feature|Player][$features_tentacles = "no"]])</td></tr><</if>>
<<if $features_bifurcaltongue eq "yes">><tr><td colspan=3>You possess a bifurcal tongue you can independently control. ([[remove feature|Player][$features_bifurcaltongue = "no"]])</td></tr><</if>>
<<if $features_prehensiletongue eq "yes">><tr><td colspan=3>You possess a prehensile tongue that can extend to up to a foot. ([[remove feature|Player][$features_prehensiletongue = "no"]])</td></tr><</if>>
<<if $features_angeliconewing eq "yes">><tr><td colspan=3>One angelic wing sprouts from behind your back. ([[remove feature|Player][$features_angeliconewing = "no"]])</td></tr><</if>>
<<if $features_angelicwings eq "yes">><tr><td colspan=3>Two angelic wings sprout from behind your back. ([[remove feature|Player][$features_angelicwings = "no"]])</td></tr><</if>>
<<if $features_angelicfourwings eq "yes">><tr><td colspan=3>Four angelic wings sprout from behind your back. ([[remove feature|Player][$feature_angelicfourwings = "no"]])</td></tr><</if>>
<<if $features_demoniconewing eq "yes">><tr><td colspan=3>A demonic wing sprouts from behind your back. ([[remove feature|Player][$features_demoniconewing = "no"]])</td></tr><</if>>
<<if $features_demonicwings eq "yes">><tr><td colspan=3>Two demonic wings sprout from behind your back. ([[remove feature|Player][$features_demonicwings = "no"]])</td></tr><</if>>
<<if $features_demonicfourwings eq "yes">><tr><td colspan=3>Four demonic wings sprout from behind your back. ([[remove feature|Player][$features_demonicfourwings = "no"]])</td></tr><</if>>
<tr><td colspan=3><div class="heading">Statistics</div></td></tr>
<tr><td>Strength</td><td colspan=2>$player.strength</td></tr>
<tr><td>Wisdom</td><td colspan=2>$player.wisdom</td></tr>
<tr><td>Stamina</td><td colspan=2>$player.stamina</td></tr>
<tr><td>Seduction</td><td colspan=2>$player.seduction</td></tr>
<tr><td>Skills</td><td colspan=2><<print $player.skill.join("\n")>></td></tr>
<tr><td>HP</td><td colspan=2><<print $player.HP>>/<<print $player.maxHP>></td></tr>
<tr><td>MP</td><td colspan=2><<print $player.MP>>/<<print $player.maxMP>></td></tr>
<tr><td>XP</td><td colspan=2><<print $player.XP>>/<<print $player.levelUp>></td></tr>
<tr><td>Gold</td><td colspan=2><<print $player.coins>></td></tr>
<tr>
<td colspan=3><span class="heading">Additional Bonuses: Temple Room Perks</span></td>
</tr>
<tr><td>Strength</td><td>$perkstrength</td></tr>
<tr><td>Wisdom</td><td>$perkwisdom</td></tr>
<tr><td>Stamina</td><td>$perkstamina</td></tr>
<tr><td>Seduction</td><td>$perkseduction</td></tr>
<tr><td>Wealth</td><td>$perkwealth</td></tr>
<tr><td>Added HP Effect</td><td>$perkhp</td></tr>
<tr><td>Added Healing Effect</td><td>$perkhealing</td></tr>
<tr><td>Added Potion Effect</td><td>$perkpotion</td></tr>
</table>
<span class="heading">Bonus Characteristics</span>
<<if $questThessila eq "yes" and $points_thessila eq "no">>
<<set $bonuscharacteristics += 1>>
<<set $points_thessila to "yes">>
<</if>>
<<if $questLarklast eq "yes" and $points_larklast eq "no">>
<<set $bonuscharacteristics += 1>>
<<set $points_larklast to "yes">>
<</if>>
You have $bonuscharacteristics points to use. Select your choices from the following. (Note: You may remove physical features you have already selected, but you will not get your points back.)
<br><br>
<table border=0 class="box" width="100%">
<tr><td colspan=3><<if $bonuscharacteristics lt 3>>+Gills (+3)<<elseif $features_gills eq "no">>+ Gills (+[[3|Player][$features_gills = "yes"]])<</if>></td></tr>
<tr>
<td>+ Horn</td>
<td>Singular</td>
<td><<if $bonuscharacteristics lt 2 or $features_rhino eq "yes" or $features_demonichorns eq "yes" or $features_antlers eq "yes" or $features_satyrichorns eq "yes">>- Narwhal / Corkscrew (+2)<<elseif $features_narwhalhorn eq "no">>- Narwhal / Corkscrew (+[[2|Player][$features_narwhalhorn = "yes"; $bonuscharacteristics -= 2]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_narwhalhorn eq "yes" or $features_demonichorns eq "yes" or $features_antlers eq "yes" or $features_satyrichorns eq "yes">>- Rhino (+2)<<elseif $features_rhinohorn eq "no">>- Rhino (+[[2|Player][$features_rhinohorn = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td>Double</td>
<td><<if $bonuscharacteristics lt 2 or $features_rhino eq "yes" or $features_narwhalhorn eq "yes" or $features_antlers eq "yes" or $features_satyrichorns eq "yes">>- Demonic (+2)<<elseif $features_demonichorns eq "no">>- Demonic (+[[2|Player][$features_demonichorns = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_rhino eq "yes" or $features_demonichorns eq "yes" or $features_narwhalhorn eq "yes" or $features_satyrichorns eq "yes">>- Antlers (+2)<<elseif $features_antlers eq "no">>- Antlers (+[[2|Player][$features_antlers = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_rhino eq "yes" or $features_demonichorns eq "yes" or $features_antlers eq "yes" or $features_narwhalhorn eq "yes">>- Satyric (+2)<<elseif $features_satyrichorns eq "no">>- Satyric (+[[2|Player][$features_satyrichorns = "yes"]])<</if>></td>
</tr>
<tr>
<td colspan=3><<if $bonuscharacteristics lt 3>>+ Retractable Claws (+3)<<elseif $features_claws eq "no">>+ Retractable Claws (+[[3|Player][$features_claws = "yes"]])<</if>></td>
</tr>
<tr>
<td>+ Tail</td>
<td></td>
<td><<if $bonuscharacteristics lt 3 or $features_ninetailed eq "yes">>- Naga (+3)<<elseif $features_nagatail eq "no">>- Naga (+[[3|Player][$features_nagatail = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_nagatail eq "yes">>- Nine-tailed (+2)<<elseif $features_ninetailed eq "no">>- Nine-tailed (+[[2|Player][$features_ninetailed = "yes"]])<</if>></td>
</tr>
<tr>
<td colspan=3><<if $bonuscharacteristics lt 5>>- Tentacles (+5)<<elseif $features_tentacles eq "no">>- Tentacles (+[[5|Player][$features_tentacles = "yes"]])<</if>></td>
</tr>
<tr>
<td>+ Tongue</td>
<td></td>
<td><<if $bonuscharacteristics lt 3 or $features_bifurcaltongue eq "yes">>- Prehensile (+3)<<elseif $features_prehensiletongue eq "no">>- Prehensile (+[[3|Player][$features_prehensiletongue = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 3 or $features_prehensiletongue eq "yes">>- Bifurcal (+3)<<elseif $features_bifurcaltongue eq "no">>- Bifurcal (+[[3|Player][$features_bifurcaltongue = "yes"]])<</if>></td>
</tr>
<tr>
<td>+ Wings</td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_angelicwings eq "yes" or $features_angelicfourwings eq "yes" or $features_demoniconewing eq "yes" or $features_demonicwings eq "yes" or $features_demonicfourwings eq "yes">>- Angelic One Wing (+2)<<elseif $features_angeliconewing eq "no">>- Angelic One Wing (+[[2|Player][$features_angeliconewing = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_angeliconewing eq "yes" or $features_angelicfourwings eq "yes" or $features_demoniconewing eq "yes" or $features_demonicwings eq "yes" or $features_demonicfourwings eq "yes">>- Angelic Two Wings (+2)<<elseif $features_angelicwings eq "no">>- Angelic Two Wings (+[[2|Player][$features_angelicwings = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 3 or $features_angelicwings eq "yes" or $features_angeliconewing eq "yes" or $features_demoniconewing eq "yes" or $features_demonicwings eq "yes" or $features_demonicfourwings eq "yes">>- Angelic Four Wings (+3)<<elseif $features_angelicfourwings eq "no">>- Angelic Four Wings (+[[3|Player][$features_angelicfourwings = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_angelicwings eq "yes" or $features_angelicfourwings eq "yes" or $features_angeliconewing eq "yes" or $features_demonicwings eq "yes" or $features_demonicfourwings eq "yes">>- Demonic One Wing (+2)<<elseif $features_angelicwing eq "no">>- Demonic One Wing (+[[2|Player][$features_demoniconewing = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 2 or $features_angelicwings eq "yes" or $features_angelicfourwings eq "yes" or $features_demoniconewing eq "yes" or $features_angeliconewing eq "yes" or $features_demonicfourwings eq "yes">>- Demonic Two Wings (+2)<<elseif $features_demonicwings eq "no">>- Demonic Two Wings (+[[2|Player][$features_demonicwings = "yes"]])<</if>></td>
</tr>
<tr>
<td></td>
<td></td>
<td><<if $bonuscharacteristics lt 3 or $features_angelicwings eq "yes" or $features_angelicfourwings eq "yes" or $features_demoniconewing eq "yes" or $features_demonicwings eq "yes" or $features_angeliconewing eq "yes">>- Demonic Four Wings (+3)<<elseif $features_demonicfourwings eq "no">>- Demonic Four Wings (+[[3|Player][$features_demonicfourwings = "yes"]])<</if>></td>
</tr>
</table><<if $player.XP gte 50 and $player.XP lt 150>>
<<if $level2 eq 0>>
<<set $level2 = 1>>
Congratulations!<br>
You have reached level 2!<br><br>
<<set $player.level = 2>>
<<set $player.attack += 2>>
<<set $player.damage += 2>>
<<set $player.maxHP += 10>>
<<set $player.maxMP += 5>>
<<set $player.levelUp = 150>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<</if>>
<<elseif $player.XP gte 150 and $player.XP lt 300>>
<<if $level3 eq 0>>
<<set $level3 = 1>>
Congratulations!<br>
You have reached level 3!<br><br>
<<set $player.level = 3>>
<<set $player.attack += 3>>
<<set $player.damage += 4>>
<<set $player.maxHP += 60>>
<<set $player.maxMP += 10>>
<<set $player.levelUp = 300>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 300 and $player.XP lt 500>>
<<if $level4 eq 0>>
<<set $level4 = 1>>
Congratulations!<br>
You have reached level 4!<br><br>
<<set $player.level = 4>>
<<set $player.attack += 4>>
<<set $player.damage += 6>>
<<set $player.maxHP += 65>>
<<set $player.maxMP += 12>>
<<set $player.levelUp = 500>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 500 and $player.XP lt 1000>>
<<if $level5 eq 0>>
<<set $level5 = 1>>
Congratulations!<br>
You have reached level 5!<br><br>
<<set $player.level = 5>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 15>>
<<set $player.levelUp = 1000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 1000 and $player.XP lt 2000>>
<<if $level6 eq 0>>
<<set $level6 = 1>>
Congratulations!<br>
You have reached level 6!<br><br>
<<set $player.level = 6>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 2000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 2000 and $player.XP lt 4000>>
<<if $level7 eq 0>>
<<set $level7 = 1>>
Congratulations!<br>
You have reached level 7!<br><br>
<<set $player.level = 7>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 4000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 4000 and $player.XP lt 7000>>
<<if $level8 eq 0>>
<<set $level8 = 1>>
Congratulations!<br>
You have reached level 8!<br><br>
<<set $player.level = 8>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 7000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + $player.stamina>>
<<set $player.maxMP to $player.maxMP + $player.wisdom>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 7000 and $player.XP lt 10000>>
<<if $level9 eq 0>>
<<set $level9 = 1>>
Congratulations!<br>
You have reached level 9!<br><br>
<<set $player.level = 9>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 10000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 10000 and $player.XP lt 14000>>
<<if $level10 eq 0>>
<<set $level10 = 1>>
Congratulations!<br>
You have reached level 10!<br><br>
<<set $player.level = 10>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 14000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 14000 and $player.XP lt 18000>>
<<if $level11 eq 0>>
<<set $level11 = 1>>
Congratulations!<br>
You have reached level 11!<br><br>
<<set $player.level = 11>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 18000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 18000 and $player.XP lt 23000>>
<<if $level12 eq 0>>
<<set $level12 = 1>>
Congratulations!<br>
You have reached level 12!<br><br>
<<set $player.level = 12>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 23000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 23000 and $player.XP lt 30000>>
<<if $level13 eq 0>>
<<set $level13 = 1>>
Congratulations!<br>
You have reached level 13!<br><br>
<<set $player.level = 13>>
<<set $player.attack += 5>>
<<set $player.damage += 8>>
<<set $player.maxHP += 70>>
<<set $player.maxMP += 18>>
<<set $player.levelUp = 30000>>
<<set $statsavailable to $statsavailable + 3>>
<<if $player.god eq "God of War">>
<<set $player.strength += 2>>
You gain 2 strength points!
<<elseif $player.god eq "God of Wisdom">>
<<set $player.wisdom += 2>>
You gain 2 wisdom points!
<<elseif $player.god eq "God of Death">>
<<set $player.stamina += 2>>
You gain 2 stamina points!
<<elseif $player.god eq "God of Love">>
<<set $player.seduction += 2>>
You gain 2 seduction points!
<<elseif $player.god eq "God of Wealth">>
<<set $player.wealth += 10>>
You gain 10 wealth points!<br><br>
<</if>>
<<set $player.maxHP to $player.maxHP + Math.floor($player.stamina*2)>>
<<set $player.maxMP to $player.maxMP + Math.floor($player.wisdom*2)>>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
You have more available stat points to distribute. Go to the Player Screen to allocate your points.<br><br>
<<endif>>
<<elseif $player.XP gte 30000>>
You have reached the maximum allotted level!
<</if>>
<<set $location to "ShrinemaidenForeplay">>
<div id="sexcontent"><<display "ShrinemaidenForeplayLog">></div><div id="footer"><<display "ShrinemaidenForeplayActions">></div><div id="sexlog">
<<if $sexlog is "ShrinemaidenForeplay Start">>
<<set $actions to "$shrinemaiden.name is standing before you, blushing.">>
<<set $actiontext.push("$shrinemaiden.name is standing before you, blushing.<br><br>")>>
<<set $currentactiontext to "$shrinemaiden.name is standing before you, blushing.">>
<<elseif $sexlog is "Kiss her gently.">>
<<set $actions to either("She moans softly into your mouth.","She lets out a little whimper.","<<print $shrinemaiden.name>> makes small noises at the back of her throat.","She leans toward you, hands shyly pressed against your chest.","Her hips push against yours, almost from instinct.")>>
<<set $actiontext.push("You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Kiss her hard.">>
<<set $actions to either("She whimpers as you use her mouth, but does not push you away.","She is so soft and pliant despite your bruising kiss, rubbing her mound against you.","$shrinemaiden.name leans into the kiss, surrending herself completely.","She gasps in surprise, but soon is kissing you back just as eagerly.","$shrinemaiden.name is shaking - not from fear, but from lust and anticipation.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if she bruises." + $actions>>
<<elseif $sexlog is "Untie her robes.">>
<<set $actiontext.push("She is obedient, a good quality in a devout. She is shy, but her " + $shrinemaiden.eye + " eyes remain fixed on you. She lets you disrobe her, her priestess clothes pooling down on the floor.<br><br>She is naked underneath all the fabric, and she is beautiful. As you suspected, her breasts are " + $shrinemaiden.breasts + " and supple, her nipples erect. You wonder how she's going to taste like." + "<br><br>")>>
<<set $currentactiontext to "She is obedient, a good quality in a devout. She is shy, but her " + $shrinemaiden.eye + " eyes remain fixed on you. She lets you disrobe her, her priestess clothes pooling down on the floor.<br><br>She is naked underneath all the fabric, and she is beautiful. As you suspected, her breasts are " + $shrinemaiden.breasts + " and supple, her nipples erect. You wonder how she's going to taste like.">>
<<elseif $sexlog is "Remove her smallclothes.">>
<<set $actiontext.push("You place your hands on either side of the smallclothes she wears and slowly slide it down her hips. As you remove the last piece of clothing that bars you from her pussy she mades a small movement, as if to hide herself from your view. Your hand stops her from doing so - if she intends to be your priestess, then she will hide nothing from you. After a moment, her hand drops.<br><br>You're mesmerized by the small patch of " + $shrinemaiden.haircolor + " hair on her woman's flesh. She looks like she's going to be tight, even for a virgin. Your cock hardens at the thought." + "<br><br>")>>
<<set $currentactiontext to "You place your hands on either side of the smallclothes she wears and slowly slide it down her hips. As you remove the last piece of clothing that bars you from her pussy she mades a small movement, as if to hide herself from your view. Your hand stops her from doing so - if she intends to be your priestess, then she will hide nothing from you. After a moment, her hand drops.<br><br>You're mesmerized by the small patch of " + $shrinemaiden.haircolor + " hair on her woman's flesh. She looks like she's going to be tight, even for a virgin. Your cock hardens at the thought.">>
<<elseif $sexlog is "Tear the robe off her body.">>
<<set $actiontext.push("You are merciless. The fabric comes off her with a tearing sound, as you literally rip the clothes off her body. She gasps in surprise, her hands coming up on reflex to hide her breasts from view.<br><br>\"Keep still.\", you rasp. " + $shrinemaiden.name + " freezes, at first uncertain if she should obey. But after a moment she lowers her arms and allows you to see her. Her eyes are feverish, and her chest visibly rises and falls. Only her smallclothes remain." + "<br><br>")>>
<<set $currentactiontext to "You are merciless. The fabric comes off her with a tearing sound, as you literally rip the clothes off her body. She gasps in surprise, her hands coming up on reflex to hide her breasts from view.<br><br>\"Keep still\", you rasp. $shrinemaiden.name freezes, at first uncertain if she should obey. But after a moment she lowers her arms and allows you to see her. Her eyes are feverish, and her chest visibly rises and falls. Only her smallclothes remain.">>
<<elseif $sexlog is "Forcibly rip off her smallclothes.">>
<<set $actiontext.push("Her underwear serves as no barrier. " + $shrinemaiden.name + " remains still as you toss away the remains, no longer useable. You don't know if she's brought a spare change of clothes. You don't care." + "<br><br>")>>
<<set $currentactiontext to "Her underwear serves as no barrier. " + $shrinemaiden.name + " remains still as you toss away the remains, no longer useable. You don't know if she's brought a spare change of clothes. You don't care.">>
<<elseif $sexlog is "Remove your tunic.">>
<<set $actiontext.push("You take off your tunic. " + $shrinemaiden.name + " lets out a groan as her eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening." + "<br><br>")>>
<<set $naked = "yes">>
<<set $currentactiontext to "You take off your tunic. " + $shrinemaiden.name + " lets out a groan as her eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening.">>
<<elseif $sexlog is "Masturbate.">>
<<set $actions to either("Your hand moves toward your cock, deliberately fisting yourself as she watches. Her breathing quickens as she stares at it, beautiful lips parted like she wants it between them.","You stroke your shaft deliberately, slow but hard, grunting as you feel your balls tighten from the pleasurable movement.","You grip your hard shaft tightly in one hand and begin to pull hard on it, imagining her sweet cunt wrapped around it.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell her to stroke your cock.">>
<<set $actions to either("Tentatively, her hands stroke your cock, starting at the base and trailing her fingers along the length. It feels good. With a growl, you take her hand and wrap it around you, letting her pump your cock up and down.","Her hand looks small against the size and width of your cock and she begins to move it up and down in slow movements. She's visibly panting, her mouth slightly parted.","She's entranced by the sight, watching herself stroke you from base to tip. She wets her lips, no doubt wondering how it would feel in her mouth.","She grips the head of your cock and pumps it in slow, fluid movements, watching with wide $shrinemaiden.eye eyes as pre-cum pools at the tip of your cockhead.","She pleases you, her hand wet and slick against your shaft as she pumps. She may be inexperienced, but it still feels good.")>>
<<set $actiontext.push("You order her to stroke your cock." + $actions + "<br><br>")>>
<<set $currentactiontext to "You order her to stroke your cock." + $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, filling her virgin pussy up. A shudder goes through her body at the words.","\"What kind of girl would travel half the world for a chance to fuck a dream?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden.name?\"<br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She may be virginal, but she knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you.","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred for as long as she remained in your service. The look in her eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Compliment her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she was your ideal woman and that you feel lucky to have her in your arms at the moment.","You tell her she's gorgeous, that she has the perfect breasts. She flushes, and you marvel at how shy she could be even in this position with you.","She's so pretty, and you make sure she knows. That you're honored to be her first. She blushes softly.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Finger her.">>
<<set $actions to either("Her pussy feels soft and wet to the touch. You rub at her labia, and soon your own fingers are slick from her juices. She wriggles, not accustomed to having other people's fingers there, but the groaning noises coming out of her mouth tell you that she is enjoying your ministrations.","You stroke her for a minute before slowly pushing a finger part of the way into her. She pants at the new sensation, and her legs threaten to buckle underneath her.","You stroke her and push in two fingers, taking care to go slow while rubbing at her clit as you do. <<print $shrinemaiden.name>> throws her head back, eyes closed and mouth open, as she keens.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Lick her cunny.">>
<<set $actions to either("You kneel down in front of her and take her in your arms, thighs around your head as your tongue laps at her sweet depths. She gasps in pleasure, her hands gripping your hair, as she feels your tongue swirling within her, flicking at her sweet nub. She tastes like honey.","You push her to the floor, already taking in her sweet scent as your flat, broad tongue strokes her soft pussy. She wriggles, lifting her hips to take more of it in, and her cries bounce off the walls.","She is nearly delirious as you part her nether lips and take her in your mouth, tongue flicking out to sample her molten core. She squims away, nearly overwhelmed by the sensations, but you suck hard on her clit in retaliation. She cries out and you're sure the next village over could hear her.","Your tongue flicks mercilessly against her clit, drawing out the sweet moans from her over and over again, as she all but grinds her pussy against your mouth. Her cunt tastes sweet.","Your tongue savages her sweet pussy, teasing more juices out of her. She is no longer coherent, babbling about how good it feels as she bucks up into you, desperate for more.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $satisfaction to 5>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Play with her breasts.">>
<<set $actions to either("She doesn't expect you to bend down and run a tongue down the curve of her breasts, but soon she is pushing her <<print $shrinemaiden.breasts>> globes eagerly against your mouth, nipples hard from your expert touch.","Your tongue laves at the pointed tip, and her hands come up to your head, making sweet little noises by your ear as she feels you teasing her nubs into stiffness.","You suckle hard, taking one nipple into your mouth and her startled screams echo across the temple. Her breasts are quite sensitive - you must take note of that. You draw the tip into your mouth again, the faint pain she feels mixing with the immense pleasure.","You kiss the underside of her breast and work your way up, your mouth leaving a wet trail. Your hands are on her hips, keeping her steady as she half-leans into you for support, shivering in the cool air.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<nobr>><<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>><</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<div class="you">
<<if $foreplay lte 0>>
<span class="actions">
<<link "Fuck her.">>
<<set $fuck to "yes">>
<<set $sexlog to "Fuck her.">>
<<set $foreplay to 0>>
<<goto "ShrinemaidenSex">>
<</link>>
</span>
<<else>>
<span class="actions">
<<if $sexnaked is "no">>
<<link "Untie her robes.">>
<<set $sexlog to "Untie her robes.">>
<<set $sexnaked to "yes">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "no">><<link "Tear the robe off her body.">>
<<set $sexlog to "Tear the robe off her body.">>
<<set $sexnaked to "yes">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $smallclothes is "yes">><<link "Remove her smallclothes.">>
<<set $sexlog to "Remove her smallclothes.">>
<<set $smallclothes to "no">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $smallclothes is "yes">><<link "Forcibly rip off her smallclothes.">>
<<set $sexlog to "Forcibly rip off her smallclothes.">>
<<set $smallclothes to "no">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $naked is "no">><<link "Remove your tunic.">>
<<set $sexlog to "Remove your tunic.">>
<<set $naked to "yes">>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<link "Kiss her softly.">>
<<set $sexlog to "Kiss her gently.">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">>
<</link>></span>
<span class="actions">
<<link "Kiss her hard.">>
<<set $sexlog to "Kiss her hard.">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">>
<</link>></span>
<span class="actions">
<<if $naked is "yes">>
<<link "Tell her to stroke your cock.">>
<<set $sexlog to "Tell her to stroke your cock.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">>
<</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Play with her breasts.">>
<<set $sexlog to "Play with her breasts.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<br>
<span class="actions">
<<if $smallclothes is "no">>
<<link "Finger her.">>
<<set $sexlog to "Finger her.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $naked is "yes">><<link "Masturbate.">>
<<set $sexlog to "Masturbate.">>
<<set $foreplay -= 5>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "yes" and $smallclothes is "no">>
<<link "Lick her cunny.">>
<<set $sexlog to "Lick her cunny.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $dirtytalk is "Dirty Talker">>
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $romantic is "Romantic">>
<<link "Compliment her.">>
<<set $sexlog to "Compliment her.">>
<<set $foreplay -= 10>>
<<goto "ShrinemaidenForeplay">><</link>>
<</if>></span>
<</if>>
</div>
<<set $location to "Ideal">>
"Get used to having monuments dedicated to you. Modesty is not a trait for gods."
"And because I am quite curious... how do you envision your ''ideal mate''? Perhaps one day you shall find a devotee who suits your tastes in every way."
<<timedcontinue 1s>><div class="heading">Skin color</div>
<<radiobutton "$shrinemaiden_head.skin" "black" checked>> Black
<<radiobutton "$shrinemaiden_head.skin" "dark brown">> Dark Brown
<<radiobutton "$shrinemaiden_head.skin" "brown">> Brown
<<radiobutton "$shrinemaiden_head.skin" "olive">> Olive
<<radiobutton "$shrinemaiden_head.skin" "light brown">> Light Brown
<<radiobutton "$shrinemaiden_head.skin" "blue">> Blue
<<radiobutton "$shrinemaiden_head.skin" "green">> Green
<<radiobutton "$shrinemaiden_head.skin" "red">> red
<<radiobutton "$shrinemaiden_head.skin" "fair">> Fair
<<radiobutton "$shrinemaiden_head.skin" "pale">> Pale
<div class="heading">Hair Length</div>
<<radiobutton "$shrinemaiden_head.hair" "long" checked>> Long
<<radiobutton "$shrinemaiden_head.hair" "medium-length">> Medium-Length
<<radiobutton "$shrinemaiden_head.hair" "short">> Short
<div class="heading">Hair Color</div>
<<radiobutton "$shrinemaiden_head.haircolor" "black" checked>> Black
<<radiobutton "$shrinemaiden_head.haircolor" "dark brown">> Dark Brown
<<radiobutton "$shrinemaiden_head.haircolor" "light brown">> light Brown
<<radiobutton "$shrinemaiden_head.haircolor" "auburn">> Auburn
<<radiobutton "$shrinemaiden_head.haircolor" "red">> Red
<<radiobutton "$shrinemaiden_head.haircolor" "strawberry blonde">> Strawberry Blonde
<<radiobutton "$shrinemaiden_head.haircolor" "light blonde">> light Blonde
<<radiobutton "$shrinemaiden_head.haircolor" "blonde">> Blonde
<<radiobutton "$shrinemaiden_head.haircolor" "purple">> Purple
<<radiobutton "$shrinemaiden_head.haircolor" "silver">> Silver
<<radiobutton "$shrinemaiden_head.haircolor" "white">> White
<div class="heading">Eye Color</div>
<<radiobutton "$shrinemaiden_head.eye" "dark brown" checked>> Dark Brown
<<radiobutton "$shrinemaiden_head.eye" "light brown">> Light Brown
<<radiobutton "$shrinemaiden_head.eye" "hazel">> Hazel
<<radiobutton "$shrinemaiden_head.eye" "green">> Green
<<radiobutton "$shrinemaiden_head.eye" "blue">> Blue
<<radiobutton "$shrinemaiden_head.eye" "amber">> Amber
<<radiobutton "$shrinemaiden_head.eye" "red">> Red
<<radiobutton "$shrinemaiden_head.eye" "silver">> Silver
<<radiobutton "$shrinemaiden_head.eye" "gray">> Gray
<div class="heading">Build</div>
<<radiobutton "$shrinemaiden_head.build" "slim" checked>> Slim
<<radiobutton "$shrinemaiden_head.build" "average">> Average
<<radiobutton "$shrinemaiden_head.build" "toned">> Toned
<<radiobutton "$shrinemaiden_head.build" "muscular">> Muscular
<div class="heading">Breasts</div>
<<radiobutton "$shrinemaiden_head.breasts" "small" checked>> Small
<<radiobutton "$shrinemaiden_head.breasts" "regular">> Regular
<<radiobutton "$shrinemaiden_head.breasts" "full">> Full
<<radiobutton "$shrinemaiden_head.breasts" "buxom">> Buxom
<div class="heading">Buttocks</div>
<<radiobutton "$shrinemaiden_head.butt" "small" checked>> Small
<<radiobutton "$shrinemaiden_head.butt" "firm">> Firm
<<radiobutton "$shrinemaiden_head.butt" "round">> Round
<<radiobutton "$shrinemaiden_head.butt" "large">> Large
<div class="heading">Additional features</div>
<<radiobutton "$shrinemaiden_head.features" "human" checked>> Human features: retains a regular human appearance
<<radiobutton "$shrinemaiden_head.features" "canine">> Canine features: gives you dog-like attributes, including dog ears and a tail.
<<radiobutton "$shrinemaiden_head.features" "feline">> Feline features: gives you cat-like attributes, including cat ears and a tail
<<radiobutton "$shrinemaiden_head.features" "avian">> Avian features: gives you bird-like attributes, including feathers around your head and downs on your hands and feet
<<radiobutton "$shrinemaiden_head.features" "elven">> Elven features: gives you elven attributes, including large ears and a thin face
<<button [[Devotees?->Name]]>><</button>><div class="you">
<<set $fuck to "yes">>
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $girlcum to "no">>
<<set $sexnaked to "no">>
<<set $naked to "no">>
<<set $smallclothes to "yes">>
<<set $fuck to "no">>
<<goto "ShrinemaidenEnd">>
<</link>>
</span>
<<elseif $shrinemaiden.virgin is "yes">>
<span class="actions">
<<link "Take her roughly.">>
<<set $shrinemaiden.virgin to "no">>
<<set $position to "ground">>
<<set $sexlog to "Take her roughly.">>
<<set $satisfaction -= 20>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Take her gently.">>
<<set $shrinemaiden.virgin to "no">>
<<set $position to "ground">>
<<set $sexlog to "Take her gently.">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $shrinemaiden.sex += 5>>
<<set $satisfaction to 0>>
<<set $didshecum to 1>>
<<set $girlcum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<<elseif $cumming gte $sexstamina>>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Cum inside her.">>
<<set $sexlog to "Cum inside her.">>
<<set $boycum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<<if $shrinemaiden.anal gte 50>>
<span class="actions">
<<link "Cum in her ass.">>
<<set $sexlog to "Cum in her ass.">>
<<set $boycum to "yes">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<elseif $fuck is "yes">>
<<if $dirtytalk is "Dirty Talker">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<if $romantic is "Romantic">>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 0>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "ShrinemaidenSex">>
<</link>></span><br>
<<if $position is "none">>
<span class="actions">
<<link "Move on top of her.">>
<<set $sexlog to "Move on top of her.">>
<<set $position to "ground">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Fuck against the wall.">>
<<set $sexlog to "Fuck against the wall.">>
<<set $position to "wall">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Move her on top.">>
<<set $sexlog to "Move her on top.">>
<<set $position to "top">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Take her from behind.">>
<<set $sexlog to "Take her from behind.">>
<<set $position to "doggy">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<<else>>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<if $position is "wall">>
<span class="actions">
<<link "Slam hard into her.">>
<<set $sexlog to "Slam hard into her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<if $position is "top">>
<span class="actions">
<<link "Let her ride you.">>
<<set $sexlog to "Let her ride you.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Set the pace.">>
<<set $sexlog to "Set the pace.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<if $position is "doggy">>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Plow her ass.">>
<<set $sexlog to "Plow her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<<if $position is "ground">>
<span class="actions">
<<link "Pin her wrists down.">>
<<set $sexlog to "Pin her wrists down.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Bring her legs over your shoulders.">>
<<set $sexlog to "Bring her legs over your shoulders.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "ShrinemaidenSex">>
<</link>></span>
<</if>>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Shrinemaiden Foreplay Start">>
<<set $actions to "$shrinemaiden_head.name is standing before you, blushing.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her.">>
<<set $actions to "<<if $shrinemaiden.virgin is \"yes\">>Any clothes either of you still have on are discarded almost immediately. Some muscle memory seem to dictate your actions, like she isn't the first girl you've disrobed. Like she isn't the first girl you've kissed, or slid your fingers into.<br><br><</if>>You lay her down on the floor. She's trembling, partly from the cold and partly from nervousness, but her thighs spread for you, signaling her willingness.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her roughly.">>
<<set $actions to "You spread her legs as far as they can go and she squeals, both with desire and in surprise, as you settle yourself between them. Her pretty pussy looks so inviting and wet, especially when you know you're her first. You nip at her breasts again, and then reach down to angle your cock against her pussy, pressing against her folds. Her arms find her way around your neck and she stares lustfully back at you, fear and anticipation blending with want.<br><br>You force yourself inside her without preamble, and she cries out in pain, pussy muscles clenched around you as her maidenhead gives way to your assault. She's wet and it makes your entry easier, though she flinches still.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her gently.">>
<<set $actions to "The floor is cold and littered with dust, so you kick what's left of both your clothes into a makeshift cover to lie her down on. She shivers softly when her skin brushes against the cold, but soon you're covering her with your warmth, kissing her as your cock nudges against her entrance, wet and slick and ready. She moans and raises her hips. \"Make me yours,\" she whimpers.<br><br>You take your sweet time, slipping slowly inside her and stretching her deliciously. You feel something inside her give and she stiffens, but you take your time, murmuring soothingly even as you eventually bottom out inside her, until you feel her start to relax.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss her gently.">>
<<set $actions to either("She moans softly into your mouth.","She lets out a little whimper.","<<print $shrinemaiden.name>> makes small noises at the back of her throat.","She leans toward you, hands shyly pressed against your chest.","Her hips push against yours, almost from instinct.")>>
<<set $actiontext.push("You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Kiss her hard.">>
<<set $actions to either("She whimpers as you use her mouth, but does not push you away.","She is so soft and pliant despite your bruising kiss, rubbing her mound against you.","<<print $shrinemaiden.name>> leans into the kiss, surrending herself completely.","She gasps in surprise, but soon is kissing you back just as eagerly.","<<print $shrinemaiden.name>> is shaking - not from fear, but from lust and anticipation.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions>>
<<elseif $sexlog is "Play with her breasts.">>
<<set $actions to either("She doesn't expect you to bend down and run a tongue down the curve of her breasts, but soon she is pushing her <<print $shrinemaiden.breasts>> globes eagerly against your mouth, nipples hard from your expert touch.","Your tongue laves at the pointed tip, and her hands come up to your head, making sweet little noises by your ear as she feels you teasing her nubs into stiffness.","You suckle hard, taking one nipple into your mouth and her startled screams echo across the temple. Her breasts are quite sensitive - you must take note of that. You draw the tip into your mouth again, the faint pain she feels mixing with the immense pleasure.","You kiss the underside of her breast and work your way up, your mouth leaving a wet trail. Your hands are on her hips, keeping her steady as she half-leans into you for support, shivering in the cool air.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and $shrinemaiden.name's face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Move on top of her.">>
<<set $actions to "You roll on top of her, yanking her hips closer so your cock can burrow as deeply inside her cunt as you can. She's so tight that it takes a few thrusts, going deeper with every stroke until you completely fill her pussy. Her hands glide down your back, encouraging you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her from behind.">>
<<set $actions to "You push her down so that she's facing way from you, on all fours. You take the time to admire the shape of her $shrinemaiden.butt buttocks, pinching one cheek to make her gasp aloud. And then you cover her with your own body, one hand grasping your cock and burying it into her pliant pussy. She yelps as you plunge in, her cunt muscles tight around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam hard into her.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips down on you, hands bruising her hips as you lift her only to slam her back down again.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.","Her hips rock to your pounding cock, and she slides up from the force of your fucking. She can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her newly broken into pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life as you slam ferociously into her, going as deeply into her as you possibly can.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell her to ride you.">>
<<set $actions to either("You murmur in her ear to set the pace and she soon complies. She's shy at first, only grinding her hips slightly against you, but with some encouragement she is soon moving more confidently against you, breasts bouncing.","You guide her hips, showing how to move in a manner that would give her more pleasure, and are rewarded when she takes to your instructions with gusto. She moans headily and you thrust into her in time with her movements.","She braces her hands on your shoulders and moves her hips against yours, smiling shyly down at you. You thrust in deep, hitting her at an angle that quickly sets her off. She screams and her cunt squeezes tightly around you to indicate her approval.","You drive into her with slow, smooth strokes and she reciprocates by squeezing you hard, the gorgeous pussy muscles milking your cock for all it's worth. She moves her hips instinctively, sending delicious friction between your bodies. She pants softly.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Set the pace.">>
<<set $actions to either("Your hands slide up her hips, raising her up a couople of inches before slamming her down on top of your cock, and she cries out in unabashed bliss. You don't give her a chance to recuperate, and do it again. And again. And again.","Your hips rise to meet hers. With this position, your cock goes impossibly deep inside her every time, and you use that advantage to batter at her soft, feminine folds. She throws her head back, breasts on display and bouncing, as you force downwards on your shaft.","You pummel upwards ruthlessly, sheathing your cock inside her with every hard thrust. You take hold of one of her breasts, cruelly pinching and twisting a pert nipple, as her juices coat your cock and spill down her thighs.","You force her forward until she is half-falling over you, close enough to take a breast into your mouth as you pound her hard from below, grunting as you use her body. The movement rubs her clit against you, and she cries out louder, her little hole tightening around you and making her spasm.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slap her ass.">>
<<set $actions to either("A stinging slap leaves a red welt across her smooth skin. She gasps in shock, but you only laugh and give her another. Pretty soon more of her wetness seeps down her legs, a clear indication that she is enjoying it despite her protests.","You smack her buttocks hard, and she squeezes her thighs together, tightening reflexively around your shaft. \"You love it, don't you?\", you murmur, turning her chin so you can see her face, and her blush tells you everything you need to know.","You give her ass cheeks an equal measure of slaps, admiring the faint red marks made by your palm that appear there. She squeals, embarrassment soon giving way to want.","You pepper her bottom with slaps, enough to sting but not enough to cause any lasting injuries. She squirms underneath your hand, panting hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Plow her ass.">>
<<set $actions to either("You pummel mercilessly into her, your balls slapping rhythmically against her ass, her sweet pussy convulsing in protest from its ongoing ravaging. $shrinemaiden_name sobbed hard, lost in her own pleasure even as her hips move back frantically to match your movements.","Your fingers tigheten against her hips as you pummel her from behind, battering at her soft folds. Every time your cock impales her, your groin slaps hard against her bottom, her soft mewling and half-formed words proof that she's lost in her own need.","You shove your cock deeply into her, am rewarded when she moans. You keep her in place with your hands as you assault her pussy like a battering ram, and she braces herself with her elbows, face pressed against the floor and her ass up in the air to allow you easier access.","You give her a thorough pounding, taking her hard and deep. You feel her stretching around you to accommodate your length, feel your cock splitting her tight channel as she scrabbles to find something to hold on to, writhing.","You nudge her knees a little bit wider and lift her buttocks higher so you can plug her at an angle that seems to give her even more pleasure than usual. Her fingers dig into the dirt, her body jerking against yours. \"So full,\" she whimpered.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Pin her wrists down.">>
<<set $actions to either("You grab her wrists and trap them above her head with your hand without stopping your thrusts. She can do nothing else but groan softly.","You keep her immobile, whispering how you like that she's so helpless underneath you. From the way she shivers and arches up to you, she likes it, too.","She tries to free her hands, but she can't break free from your grip. This only seems to inflame her desires further, knowing she can do nothing to stop you, even as you grunt and fuck her harder.","She asks what you're doing, breathless, but you ignore her and slam into her harder. She cries out, eyes rolling up in her head even as her wrists grow slack, no longer having the strength to resist.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bring her legs over your shoulders.">>
<<set $actions to either("You push her legs up over your shoulders so you can push even deeper into her. She wails her pleasure when you do, and your next thrust slides you all the way inside, until your cockhead comes to rest against her cervix. She thrashes underneath you, caught in the throes.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread her legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You both feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, filling her virgin pussy up. A shudder goes through her body at the words.","\"What kind of girl would travel half the world for a chance to fuck a dream?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden.name?\"<br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She may be virginal, but she knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you.","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred for as long as she remained in your service. The look in her eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she is your ideal woman and that you feel lucky to have her in your arms at the moment.","You soothe her quietly, kissing and telling her to relax and let you take care of her needs.","You stroke her hips, murmuring at how beautiful she looks right now, and how he loves the way she feels around him.","You compliment her on her body, whispering how you love the feel of her against you and how close you are to her at the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear her breathing increase as her climax approaches. You pump into her faster, spurred on by her growing screams, until she finally surrenders to you. Her cunt grips you tighter than ever, and she wails as she convulses hard around you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and thrust into her mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her and force her down, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her breasts and stomach, coating her in your spunk. She lifts herself up on her elbows, panting, staring at you in listful amazement as cum drips off her onto the ground.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her.">>
<<set $actions to "With a growl, you lunge into her one final time, feeling your cock dump rivulets of sperm into her. Her tight pussy can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing pussy.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<div id="sexcontent"><<display "ShrinemaidenSexLog">></div><div id="footer"><<display "ShrinemaidenSexActions">></div><<set $location to "ShrinemaidenEnd">>
<<set $room to "hearth">>
<<set $cumming to 0>>
<<if $sexlocation is "No Sex">>
She nods sheepishly, albeit reluctantly. "I suppose now is not the time to be doing anything else but rest." She yawns and smiles at you. "I've traveled far to get here, and if you will permit me, my liege, I should take my rest. we can discuss more in the morning. <br><br>
She's right. This is an old temple, but still livable. With a little bit of work, you're certain you can restore it back to its former glory.<br><br>
You are standing by the hearth. The fires have gone out a long time ago. <br><br>
$shrinemaiden_head.name is lying near the embers, nodding off.
<br><br>
<<button [[Explore the Temple|ExploreTemple]]>><<set $actiontext to []>><<set $sexlog to "Hearth00">><</button>>
<<button [[Attend to the Priestess First|AttendPriestess]]>><<set $actiontext to []>><</button>>
<<elseif $sexlocation is "Round 2">>
You move away from her, breathing hard. She moans softly, and you should feel guilty, knowing she'd been a virgin before that, but the blissful smile she sends your way indicates otherwise.<br><br>
"We can't keep doing this, my lord," she says with a laugh as she sits up, trying in vain to find what clothes had survived your time together. "We must prioritize the temple. The quicker we can clean and make our repairs, the more people we can attract to the faith."<br><br>
<<button [[Where do you suggest we start?|TempleFix]]>><<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $shrinemaiden_head.virgin to "no">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>><<set $didshecum to 0>><</button>>
<<else>>
The cold doesn't get to you, but she's starting to shiver, and being out in the open like this while naked isn't doing wonders for her. You gather her clothes and fashion a small makeshift bed for her, and opt to use your tunic to serve as a cover. <br><br>
She smiles her thanks, but you can tell she's too tired to move. She tries to rise again, but you stop her movements and tell her to get some rest instead. She sinks back down with a small wince; this was her first sexual experience and you know she's going to be sore for awhile. <br><br>
Hell, it was your first sexual experience too, though it feels like you've done this before. <br><br>
This is an old temple, but still livable. With a little bit of work, you're certain you can restore it back to its former glory.<br><br>
You are standing by the hearth. The fires have gone out a long time ago. <br><br>
$shrinemaiden_head.name is lying near the embers, nodding off.<br><br>
<<button [[Explore the Temple|ExploreTemple]]>><<set $actiontext to []>><<set $sexlog to "Hearth00">><<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>><<set $shrinemaiden_head.virgin to "no">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>><<set $didshecum to 0>><</button>>
<<button [[Attend to the Priestess First|AttendPriestess]]>><<set $actiontext to []>><<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $shrinemaiden_head.virgin to "no">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>><<set $didshecum to 0>><</button>>
<</if>>
<div class="you">
<span class="actions">
<<link "Hearth">>
<<set $sexlog to "Hearth00">>
<<set $templeroom to "hearth">>
<<goto "ExploreTemple1">>
<</link>>
</span>
<span class="actions">
<<link "Gardens">>
<<set $sexlog to "Gardens00">>
<<set $templeroom to "gardens">>
<<goto "ExploreTemple">>
<</link>>
</span>
<span class="actions">
<<link "Inner Chambers">>
<<set $templeroom to "innerchambers">>
<<set $sexlog to "InnerChambers00">>
<<goto "ExploreTemple">>
<</link>>
</span>
<span class="actions">
<<link "Kitchen">>
<<set $templeroom to "kitchen">>
<<set $sexlog to "Kitchen00">>
<<if $player.god eq "God of Wealth">>
<<set $player.coins to 500>>
<<else>>
<<set $player.coins to 200>>
<</if>>
<<goto "ExploreTemple">>
<</link>>
</span>
<span class="actions">
<<link "Great Hall">>
<<set $templeroom to "greathall">>
<<set $sexlog to "GreatHall00">>
<<goto "ExploreTemple">>
<</link>>
</span>
<span class="actions">
<<link "Hot Springs">>
<<set $templeroom to "hotsprings">>
<<set $sexlog to "HotSprings00">>
<<goto "ExploreTemple">>
<</link>>
</span>
</div>
<span class="heading">Equipped</span>
Weapon: <<if $weapon.name is "none">><<print "none">><<else>><<print "[[" + $weapon.name + "|" + $weapon.name + "]]">> [damage: $weapon.damage] [magic: $weapon.magic]<</if>><br><br>
Armor: <<print "[[" + $armor.name + "|" + $armor.name + "]]">> [armor: $armor.AC] [element: $armor.element]<br><br>
Headgear: <<if $headgear.name is "none">><<print "none">><<else>><<print "[[" + $headgear.name + "|" + $headgear.name + "]]">> [armor: $headgear.AC] [element: $headgear.element]<</if>><br><br>
Shield: <<if $shield.name is "none">><<print "none">><<else>><<print "[[" + $shield.name + "|" + $shield.name + "]]">> [armor: $shield.AC] [element: $shield.element]<</if>><br><br>
Accessory: <<if $accessory.name is "none">><<print "none">><<else>><<print "[[" + $accessory.name + "|" + $accessory.name + "]]">> [armor: $accessory.AC]<</if>><br><br>
<<set $tempspells to $Spellitems.slice(1)>>
Equipped Spell 01: <<link [[$spell01|AssignSpell]]>><<set $spellequip to "spell01">><</link>><br>
Equipped Spell 02: <<link [[$spell02|AssignSpell]]>><<set $spellequip to "spell02">><</link>><br>
Equipped Spell 03: <<link [[$spell03|AssignSpell]]>><<set $spellequip to "spell03">><</link>><br><br>
Healing Potions: $items.healingpotions<br>
Mana Potions: $items.manapotions<br>
Antidotes: $items.antivenoms<br><br>
<span class="heading">Backpack</span>
<<if $inventory.length == 0>>You are not carrying anything.<<else>>You are carrying $inventory.length item/s:
<<invWithLinks>>
<<endif>>
<<if $player.coins lt 4000>>
<br><br>You don't have enough money to upgrade your inventory.<br><br>
<<elseif $maxInv gte 20>>
<br><br>You have reached the maximum upgrade for inventory slots!
<<if $maxInv gt 20>>
<<set $maxInv to 20>>
<</if>>
<<else>>
<br><br><span class="actions">
<<link "Add +5 to Inventory slots for 4000 coins.">>
<<set $maxInv += 5>>
<<set $player.coins -= 4000>>
<<goto "Inventory">>
<</link>>
</span>
<</if>>
<span class="heading">Special Items</span>
<<SpecialItemsWithLinks>>
<<set $location to "ExploreTemple">>
<div id="sexcontent"><<display "TempleLog">></div>
<div id="footer"><<display "TempleActions">></div>
<<set ga('send', 'event', 'passage', 'Temple', 'ExploreTemple'); >><div id="sexlog"><<nobr>>
<<if $sexlog is "Hearth00">>
<<set $actions to "''You are standing before the hearth.''<br><br>This is an old temple, but still livable. With a little bit of work, you're certain you can restore it back to its former glory.<br><br>You are standing by the hearth, the center of the temple and where visitors came to worship. The fires have gone out a long time ago.<br><br>$shrinemaiden_head.name is lying near the embers, fast asleep.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Gardens00">>
<<set $actions to "''You are standing in the gardens.''<br><br>The gardens are larger than you expected, though overgrown with weeds. There's a dried-up pond at its center, and the remains of a large stone fountain, broken and in disrepair.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "InnerChambers00">>
<<set $actions to "''You are in the inner chambers.''<br><br>The largest room in the temple that you can see. This must have been used by head priests and priestesses in the past to denote their ranks. It's bare right now, with only bits of wood and glass left.<br><br><<if $pickpaper is \"yes\">>There is nothing else here.<<else>>There is a piece of paper on the floor. <<link \"Pick it up.\">><<set $quest_ghost01 to \"start\">><<goto \"A faded piece of paper\">><</link>><</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kitchen00">>
<<set $actions to "''You are in the kitchen.''<br><br>There are some rusted over stoves and pots, and a long wooden table that looks ready to collapse if you put your weight into it. You might not need sustenance to survive, but your devouts will need food for nourishment.<br><br>You go through the cupboards and find, much to your surprise and delight, a sack of coins in a small hiding place in one of them. The wood in the wall had rotted away to reveal the small compartment behind it.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "GreatHall00">>
<<set $actions to "''You are standing in the great hall.''<br><br>The main entrance into the temple. Broken statues litter the floor here, no doubt forgotten gods of old. You tell yourself firmly that this will not be your fate.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "HotSprings00">>
<<set $actions to "''You are at the hot springs.''<br><br>What used to be bubbling pools of heated water are now large craters in the ground. The springs have all dried up, much to your disappointment. Perhaps you can ask some water deities if there is a way to bring them back.<br><br><<if $pickshiny is \"yes\">>There is nothing else here.<<else>>[[Something gleams from the bottom of the empty floor.|Ring of Mending]]<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "AttendPriestess">>
You bend down and make sure $shrinemaiden_head.name is okay. She opens her eyes and smiles sleepily up at you. "That was amazing," she whispers. "Thank you."
You take the time to tuck your tunic around her, and tell her you're going to look around the temple. She nods happily, and you kiss her gently on the forehead before leaving.
This is an old temple, but still livable. With a little bit of work, you're certain you can restore it back to its former glory.
You are standing by the hearth. The fires have gone out a long time ago.
$shrinemaiden_head.name is lying near the embers, fast asleep.
<<button [[Explore the Temple|ExploreTemple]]>><<set $shrinemaiden_head.love += 5>><<set $sexlog to "Hearth00">><</button>><<set $pickpaper to "yes">>
It is a note, and looks considerably newer than its surroundings. The writing has faded somewhat, but you can still make out the words.
<blockquote>
Atlan, my love,
The waters are dying. I am sorry. I tried so hard...
It's the wretched naiads! They lusted after your beauty. I knew. I saw. How dare they make such demands! They can have their singing shells and magical fountains for all I care, as long as I have you...
You were faithful to me, weren't you, my love? Where have you gone? Did they steal you away?
I am so lonely.
</blockquote>
<<addToSpecialItems "A faded piece of paper">>
<span class="actions">
[[Go Back|previous()]]
</span>$RingOfMending.name<br><br>
It is a plain gold ring, if a little dirty. Pure gold, possibly - though it must have lain at the bottom of these springs for a long time, there is no rust on it. <br><br>
Magic: $RingOfMending.magic<br>
Heal: $RingOfMending.heal<br>
Element: $RingOfMending.element<br>
Spell: $RingOfMending.spell
<br><br>
<<if $inventory.length eq $maxInv and $inventory.indexOf("Ring of Mending") gte 0 and $accessory.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Ring of Mending">>
<<set $player.coins += Math.floor($RingOfMending.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $accessory = $RingOfMending>>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Ring of Mending") gte 0 and $accessory.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Ring of Mending">>
<<set $player.coins += Math.floor($RingOfMending.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<span class="actions">
<<link "Inventory full. Remove an item first.">>
<</link>>
</span>
<<elseif $inventory.indexOf("Ring of Mending") eq -1 and $accessory.name neq "Ring of Mending">>
<span class="actions">
<<link "Take it.">>
<<set $pickshiny to "yes">>
<<addToInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Ring of Mending") eq 0 and $accessory.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Ring of Mending">>
<<set $player.coins += Math.floor($RingOfMending.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Put it on.">>
<<set $accessory = $RingOfMending>>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $accessory.name is "Ring of Mending">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Ring of Mending">>
<<set $accessory = $accessory_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<if $player.MP lt $RingOfMending.MP>>
You do not have enough MP to use this.<br><br>
<<else>>
<<link "Heal yourself.">>
<<set $player.HP to $player.HP + $RingOfMending.heal + $perkhealing>>
<<set $player.MP to $player.MP - $RingOfMending.MP>>
<<if $player.HP gt $player.maxHP>>
<<set $player.HP to $player.maxHP>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
<</if>>
</span>
<<else>>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Mending">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<if $player.MP lt 0>>
<<set $player.MP = 0>>
<</if>>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<set $location to "TempleMorning">>
You've finished inspecting your temple, and while it's definitely seen better days, it's possible to restore it.
$shrinemaiden_head.name is still fast asleep when you return to the hearth. You lie down beside her, and she instinctively snuggles up against you, enjoying your warmth. You wrap an arm around her and tug what you can of your tunic over you both, and close your eyes. You don't need sleep per se, but it does feel nice to lie with a pretty girl.
It's morning when you finally open your eyes again. The first thing you're aware of is incredibly softness beside you - $shrinemaiden_head.name, still asleep, but also beginning to stir.
She turns to you, and smiles brightly. "Good morning, your Holiness," she says, still blushing. "What do you wish to do today?"
<<button [[Start making plans to fix up your temple|TempleFix]]>><</button>>
<<button [[Or, continue where you left off last night.|ShrinemaidenForeplay]]>>
<<set $sexlocation to "Round 2">>
<<set $sexlog to "Shrinemaiden Foreplay Start">>
<<set $sexnaked to "yes">>
<<set $sexlocation to "Round 2">>
<<set $naked to "yes">>
<<set $smallclothes to "no">>
<<set $shrinemaiden = $shrinemaiden_head>>
<</button>>
<<set $location to "TempleFix">>
"Well, we must find someone to help us to renovate and reconstruct parts of the temple that have fallen into disuse, and find ways to clean up the parts that are still intact." She ties her robe around her, ignoring the small rips and tears. She gestures at a small rucksack nearby. "I have enough food for myself to last another week, and I brought extra clothes - but I'm afraid we'll be struggling after that."
She ducks her head, blushing again.
"Thelissa is the nearest city, a few hours' travel from here. I'm sure everything we need can be found there." She looks around. "I should stay here and try to salvage what's available, or at least clean up and make the place as habitable as I can while you're away. I've written down a list of things to purchase - I'm sure the money you found should be sufficient."
"Be sure to talk to both the blacksmith and the mayor of Thessila. I recommend that you say little to the townsfolk. Most Thessilans only pay lip service to the gods, and have no official religion that they worship. They are more concerned with material goods." You nod, a little impressed that your new priestess has a good head for numbers and logistics. You're still minor by god standards, and you don't think you should be drawing too much attention to yourself just yet.
She looks up at you from underneath her lashes. "Thank you again, my lord," she almost whispers, red-faced. "I look forward to serving you again. Please take care on the journey."
<<button [[Travel to Thessila|TownThessila]]>><<set $sexlog to "Town Thessila">><<set $actiontext to []>><</button>>
<span class="heading">Head Priestess</span>
<br>
<center><font size=4><<link "$shrinemaiden_head.name of $shrinemaiden_head.place">><<set $shrinemaiden = $shrinemaiden_head>><<set $Art to $ShrinemaidenArt>><<goto Devouts2>><</link>></font></center>
<span class="heading">Devouts</span>
<<if $devouts.length == 0>>You do not have any devouts.<<else>>You have $devouts.length devout/s:<</if>>
<br><br>
<<display "Devouts">>
<span class="heading">Territories</span>
<<print $territory>>
<br><br><br>
<<button [[Return to Previous Page|previous()]]>><</button>><<set $location to "TownThessila">><div id="sexcontent"><<display "TownThessilaLog">></div><div id="footer"><<display "TownThessilaActions">></div>
<<set ga('send', 'event', 'passage', 'Thessila', 'TownThessila'); >><div class="you">
<<set $springbreak to "no">>
<span class="actions">
<<link "Temple Marker">>
<<set $townroom to "Temple Marker">>
<<if $questThessila is "yes">>
<<set $sexlog to "Temple Marker New">>
<<else>>
<<set $sexlog to "Temple Marker">>
<</if>>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "Barracks">>
<<set $townroom to "Barracks">>
<<set $sexlog to "Barracks">>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "Kingshead Inn">>
<<set $townroom to "Kingshead Inn">>
<<set $sexlog to "Kingshead Inn">>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "The Armory">>
<<set $townroom to "The Armory">>
<<set $sexlog to "The Armory">>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "The Marketplace">>
<<set $townroom to "The Marketplace">>
<<set $sexlog to "The Marketplace">>
<<goto "TownThessila1">>
<</link>>
</span>
<<if $queststrangetree neq "finished">>
<span class="actions">
<<link "The Mayor's Office">>
<<set $townroom to "The Mayor's Office">>
<<set $sexlog to "The Mayor's Office">>
<<goto "TownThessila1">>
<</link>>
</span><br>
<</if>>
<span class="actions">
<<link "Leave Thessila">>
<<set $townroom to "Leave Thessila">>
<<set $positionY to 7>>
<<set $positionX to 8>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $templeday2 eq "start">>
<span class="actions">
<<link "Return to the Temple">>
<<goto "Temple Day 2">>
<<set $templeday2 to "yes">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<</link>>
</span>
<<elseif $travelThessila eq "yes">>
<span class="actions">
<<link "Return to the Temple">>
<<set $travelThessila to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Town Thessila">>
<<set $actions to "Thessila is a moderately-sized town and best known for their lumber trade and expert artisanship. apprentices and artists from all over the land frequently travel here to be taught by the master craftsmen. The Thessilan marketplace is also renowned in the kingdom of Severino, and their yearly fair draws in tens of thousands of visitors.<br><br>Thessila boasts of a mountainous geography which makes them well-protected against the harsher elements. There are some guards stationed by the town entrance - sent here by the royal family, from the crests emblazoned in their uniforms.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Thessila">>
<<set $actions to "Thessila is a moderately-sized town and best known for their lumber trade and expert artisanship. apprentices and artists from all over the land frequently travel here to be taught by the master craftsmen. The Thessilan marketplace is also renowned in the kingdom of Severino, and their yearly fair draws in tens of thousands of visitors.<br><br>Thessila boasts of a mountainous geography which makes them well-protected against the harsher elements.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple Marker">>
<<set $actions to "Thessila's temple marker has long fallen into disuse. Typically, this is where towns inscribe the name of the god that protects them, or the god they worship. But the writing here has worn away, and whatever god had once looked after this place remains forgotten.<br><br>You have completed these available quests:<br><br>Quest 001: <<if $quest001.finished eq \"yes\" or $quest001.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 002: <<if $quest002.finished eq \"yes\" or $quest002.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 003: <<if $quest003.finished eq \"yes\" or $quest003.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 004: <<if $quest004.finished eq \"yes\" or $quest004.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 005: <<if $quest005.finished eq \"yes\" or $quest005.finished eq \"done\">> yes<<else>>no<</if>><br>Quest 006: <<if $quest006.finished eq \"yes\" or $quest006.finished eq \"done\">> yes<<else>>no<</if>><br><br><br>Completing all quests will allow you to become the primary god that this town worships, and receive daily monetary compensation.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple Marker New">>
<<set $actions to "Town God: $player.name<br><br>You have completed $questThessilanumber out of 6 available quests.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Barracks">>
<<set $actions to "The barracks is a small outpost by the entrance of the town. There are soldiers from Highnest currently stationed there, and they eye you carefully as you pass. <<if $Rawn.level eq 0>>Their captain of the guard is a handsome man in scarlet, three lines of piping on his uniform indicating his higher rank. He's in his forties with greying sandy blond hair and blue eyes called Captain Rawn Claiborne. He has wolven features.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the captain about himself.">>
<<set $actions to "\"Nothing much to say there. Third son of a minor lord, so that meant either making it in the army or as a merchant. I don't have as much patience with the latter - not really fond of all the conniving and scheming and haggling. They got that in the army too, but at least they do it to your face for the most part. I'm good with a sword, so I haven't had much trouble.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the captain about Thessila.">>
<<set $actions to "\"For a supposedly prosperous town, it's something of a backwater place, isn't it? Far away from the corruption and decadence of the bigger towns like Larklast or Evencleary. if I live long enough to pull in a pension, I wouldn't mind retiring to a place like this. Doesn't seem like the kind of place where anything much happens. There's the monsters, of course, but nowadays they've got monsters everywhere.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the captain about the monsters.">>
<<set $actions to "\"Our presence here keeps them attacking the town, at least. If 'attack' is the right word for it. More like fight people till they can't hold up a sword anymore, then pounce and fuck.\" He shrugs. \"I'm a man of simple words, so I call them as I see them. The king sent us here to maintain the peace, but my men are a little restless. Compared to the other things we've seen in other parts of the kingdom, this is a stroll in the park, even with all the creatures lurking about.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Rawn fail.">>
<<set $actions to "\"I shouldn't be chatting with people when on duty, really.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Finish talking.">>
<<set $actions to "\"You bid the captain goodbye, and return to the town square.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kingshead Inn">>
<<set $actions to "The inn appears plain and simply furnished, but looks clean and well-maintained, which is not a surprise. Thessila is a flourishing town, and people will either complain about the poor service or look elsewhere. As it is, the inn appears to be popular among the townsfolk.<br><br>The innkeeper is a large man who looks more at home behind a forge or chopping wood in a forest, rather than behind a bar.<br><br><<if $playersex gte 75>>Everyone looks up when you enter. There's a stark difference now than from when you first came here - not only has word of you spread, but it is now becoming more obvious in your appearance that you are a god. There are awed looks on people's faces, and some of them don't seem to know whether to genuflect or not, a few even doing so.<br><br><</if>>You have $player.coins coins.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rest for 50 coins.">>
<<set $actions to "Unlike most mortals you can forgo sleep, but you can't deny that the short rest did wonders for your health!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rest not enough.">>
<<set $actions to "You do not have enough coins!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Limit Rest">>
<<set $actions to "Sorry, but the current patch of this game limits you up to day 15.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Order something.">>
<<set $actions to "You don't need nourishment to survive like most mortals do, but food and drink can help heal you should you be injured.<br><br>Food will be consumed immediately after purchase.<br><br><center>Ale (50 HP)<br>Roast (100 HP)<br><br>You have $player.coins coins.</center>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ale - 10 coins">>
<<set $actions to "The ale here is full-bodied and flavorful, with a hint of apples in the malt, strangely enough. It's a good brew.<br><br>You healed 50 hp!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Roast - 20 coins">>
<<set $actions to "There aren't a lot of available options, but at least the food is good. The roast has been cooking on a spit since early that morning, the innskeeper, tells you, and the meat is soft and tender, cooked nearly to perfection.<br><br>You healed 100 hp!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Nothing">>
<<set $actions to "You decide against ordering anything.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the innkeeper.">>
<<set $actions to "''You talked to the innkeeper.''<br><br>The innkeeper is a large hairy man, good-natured and good-looking in that rough and tumble sort of way. He's muscular, albeit a bit soft around the stomach from years of good living. He seems to have a way with his customers, making his rounds around his tavern and occasionally putting in a kind word for his patrons. While easygoing and friendly, you don't doubt that he could easily beat up anyone stepping out of line.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask innkeeper about the inn.">>
<<set $actions to "''You asked the innkeeper about the inn.''<br><br>\"Build this inn with my own two hands nearly fifteen years ago, and still running strong. My wife always wanted to run a nice inn. Regret that she wasn't around to see it flourish.\"<br><br>\"Condolences? Ha! She's not dead, she ran off with some traveling bard a few years ago. He can have her whoring ways, for all I care. Now it's just me and my daughter running things here.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask innkeeper about Thessila.">>
<<set $actions to "''You asked the innkeeper about Thessila.''<br><br>\"It's a good town, we are. Fairly practical folk we've got here. Not one for god worship. Mostly because we haven't been as unlucky as some of the other places around here, so we've never had to suffer through famine or the lot. But given the fresh troubles we got around here, that could change soon.\"<br><br>\"Oh, it's nothing, don't let me frighten you. Just that there's been a rash of monsters cropping up around town that has people on edge. Heard it's been on the rise everywhere, anyway.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask innkeeper about gossip.">>
<<set $actions to "''You asked the innkeeper for gossip.''<br><br>\"Oh, so you've heard of the rumors about that strange creature west from here, eh? Business has been suffering cause no one wants to travel here as much anymore. The mayor's the girl to ask about that.<br><br>People have been saying there's been some strange disappearances over by a small spring outside of town, but I never could get anyone to verify that. More likely someone drowned by accident and their family kicked up a fuss.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Show off your slave.">>
<<set $actions to "It's quite clear to the other patrons that $shrinemaiden.name's subservient to you, sitting quietly at your table. You can see some of the admiring looks thrown both your way, and you know what they're thinking - that they too would jump at the opportunity to fuck $shrinemaiden.name had they been in your shoes.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a serving girl male.">>
<<set $actions to "You can sense arousal from many of the serving girls in the inn, quite a few eyeing $shrinemaiden. You give him permission to do as he wills, and he makes for one of them, the most eager of the bunch. She moves immediately toward him, and you keep your spot on the other end of the bar, content to wait.<br><br> It's easy enough to be attuned to his senses, so that you can almost feel what he is doing and saying yourself. He wastes no time - the serving girl is compliant, eager to submit. She sits on his lap at his instruction, and his hand moves underneath her skirt. $shrinemaiden.name strokes at her wet folds and you can feel your own fingers grow moist at her wetness. "Open, my pet," he instructs. She shivers and obeys.<br><br>Her body is aroused and wet as he lowers his mouth to her nipple, suckling. She gasps when he slides one finger into her pussy, probing the wet channel, sliding his finger back and forth and fucking her with it. Soon there are three fingers plunging in, and she can only whimper, giving him access to her hole while his mouth savages her breast. The serving girl keeps her legs apart at his command, forgetting everyone else in the room, her muscles tensing and trembling.<br><br>$shrinemaiden.name stops and shifts her so that she is straddling him fully, her legs spread wide by his own. Her skirts lift, and she gasps as he lowers her down onto his erect and waiting cock, whimpering as he fully embeds himself inside of her.<br><br>Almost of their own accord, the girl's hips move frantically, craving the thick shaft she's riding. With a low laugh, $shrinemaiden.name takes hold of her hips, directing her movements even as he slams upward into her willing snatch, forcing her ever so slightly upward before he forces her back down and impale herself on him. That they are obviously fucking is not lost to the other patrons, who are adjusting their breeches and watching with barely disguised lust. The girl bounces, her breasts free from their confines as she eagerly succumbs soon enough, cumming hard with her head thrown back. With a low grunt, $shrinemaiden.name drives deep inside her quivering flesh and holds himself there as he pumps his seed into her.<br><br>He murmurs something to her, pats her rump. Lookingg dazed, the girl rises up with a faint blush, rearranges her skirts, and returns to her giggling companions.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a male customer male.">>
<<set $actions to "You hang back and watch as your devout scans the crowd, looking for someone who passes his fancy. He finds one; a young man in his twenties, who's finding it hard not to look away when $shrinemaiden.name locks eyes on him. Your devout moves toward him, and soon they are engaging in quiet talk. Your link to $shrinemaiden.name is strong enough that you can sense his thoughts and soon they are leaving through a smaller exit, leading into a small alleyway most people do not pass through.<br><br>You watch through your devouts' eyes as $shrinemaiden.name soon has the other boy bent over behind some of the bushes, where they are hidden from any passersby. The man's breeches are already down to his ankles, and $shrinemaiden.name has opened his own pants to reveal his hard cock. He is whispering into the man's ear, telling him he was about to be bent over and fucked like a little whore, and that he's going to enjoy it. The man pants.<br><br>After moistening his entry with some spittle, $shrinemaiden starts to enter him, and the man groans. Inch by inch, he sinks deeper, his partner crying out when the head of his cock pressed against his prostate. $shrinemaiden.name immediately begins to rock on the spot, rubbing his cock over that sensitive portion over and over again. \"Good,\" $shrinemaiden.name whispers, \"let me further into that tight ass.\" He retreats and plunges in deeper each time, cock filling the man up and stretching him.<br><br>His thrusts come harder and faster as the tight tunnel submits to him, adjusting to the rough intrusion. $shrinemaiden.name pounds deeply into his submissive's ass, finding his prostate with every prod.<br><br>Beneath him, the man begins to orgasm, cum spilling onto the ground before him. A few more hard thrusts later and $shrinemaiden.name follows suit, filling him completely as he loads his own cum into his willing partner.<br><br>They both slow down and $shrinemaiden.name laughs, kissing the man at the nape of his neck. \"Let's do that again sometime,\" he whispers, before withdrawing completely and jerking his breeches up, before leaving the dazed man, the latter with a grin on his lips.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a serving girl female.">>
<<set $actions to "Your devout glances around the room, her eyes coming to rest on a blushing serving girl who had trouble meeting her eyes. With a smile, $shrinemaiden.name signals her to approach, and before long the girl is sitting on her lap, to the obvious amazement and lust of the inn's patrons sitting nearby. They watch with undisguised greed as $shrinemaiden.name kisses the girl hungrily, forcing her tongue into the other's mouth. Her hands squeeze the other girl's breasts, kneading before tugging the material to one side so she can lean down and sample a nipple. The serving girl moans, clutching at $shrinemaiden.name's shoulders to keep herself steady even as the devout continues to suckle.<br><br>Soon you see one of her hands slipping down underneath the serving girl's skirts, nudging her smallclothes to one side so she could caress her cunny. The girl gasps and moans, biting her lip to keep from crying out too loudly, oblivious to the fact that they are now the center of attention.<br><br>$shrinemaiden.name only grins. You can sense her fingers stroking at the girl's clit before gently easing one finger in and withdrawing soaked to the knuckle in wetness. The girl all but bucks into her hand.<br><br>\"Like what I'm doing to you?\" $shrinemaiden.name murmurs in her ear, and she makes a garbled sound. $shrinemaiden.name laughs and her fingers return, now three instead of just the one, plundering the sweet nectar she's found between the girl's legs. The latter wriggles desperately against those questing hands and makes soft keening noises as her climax starts to approach.<br><br>$shrinemaiden.name leans closer and begins to suck hard on her breasts, switching from one to the other whenever she desired. It was too much for the poor girl - within minutes she was summing wildly, and you could almost feel your own hands drenched in the wetness as she all but squirts helplessly into $shrinemaiden.name's.<br><br>With a long shudder, the girl slides bonelessly against your devout. $shrinemaiden.name laughs and murmurs a few things against her shoulder, giving her some time to wobble back to her serving duties on shaky legs. $shrinemaiden.name looks around to see the others still staring lustfully back at her, and smiles broadly.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a male customer female.">>
<<set $actions to "$shrinemaiden.name's eyes play on the crowd of patrons, finally coming to rest on a broad-shouldered, muscular man that meets her requirement. Smiling, she makes her way over to him while you linger in the background, having given your approval to let her carry out what she wished. She makes for the man, who is quick to clear some sitting room for her, but his eyes widen when she only bends forward and whispers a few words to him. You're attuned enough to your devout that you know that she'd just ordered him to follow her, and that doing so would result in pleasure for them both. He's very quick and eager to obey.<br><br>Eyes watch enviously as $shrinemaiden.name straddles the man, her hands gliding down to free his cock from the confines of his breeches. Their mouths meet hungrily, tongues warring as he shifts to accomodate her, cupping her breasts when she tells him to. She strokes him to full erection, fondling his balls and rubbing her thumb over the tip as he groans from the pleasure. But whenever he tries to make a move of his own, $shrinemaiden.name is quick to put a stop to him, even as her hands torture his cock, playing with his shaft and base but making no effort to do more.<br><br>Finally, when the poor man looks like he could take no further of this abuse, $shrinemaiden.name lifts herself slightly over him, laughing as she lowers herself down so that her sopping wet pussy was touching the tip of his cock. She rubs herself over the tender crown for a few minutes before finally taking pity and pressing down, taking his tortured cock into the tight sheathe of her pussy. Her clenching muscles squeezing him painfully as she settls herself completely on top of him. They moan in unison, she arching her back and shuddering as her pussy lips press against his groin.<br><br>\"Don't move,\" she commands, and then begins to ride him. His body jerks beneath hers, the pleasurable rasp of her walls against his sensitized skin, the aching, throbbing of his balls and cock swelling inside of her. $shrinemaiden.name moans as she bounces atop him, pressing her breasts against his face while she swivels her hips, grinding her clit against his groin and clenching him inside of her, and he can't stop the moans despite their audience. From the looks of him, it's clear he's ready to cum, and $shrinemaiden.name only responds by riding him harder, making his body arch.<br><br>\"Now cum!\" she commands him, and he obeys, the sudden orgasm obviously rocking him from his head to the tips of his toes. She laughs and rides out the last of the wave as she begins to orgasm as well on his still-steel hard rod, slowing down only once she's finally satisfied. Smiling, she gets down from the exhausted and dazed man, and kisses him on the cheek. \"Till next time,\" she says lightly, and moves back to you, seemingly unperturbed by the bright gazes of every man in the room.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Have your slave suck you off female.">>
<<set $actions to "You're aware of all eyes on you, but that only makes things better - $shrinemaiden.name has been trained to obey you despite it. At your gesture, $shrienmaiden.name sinks down in front of you as you calmly undo your breeches, producing your cock. The men's eyes grew lustful, and you hear more than a few moans from them as they realize how submissive your pet is. Your thick cock presses against her lips, and she opens her mouth eagerly, opening her mouth wide enough to take all of you in.<br><br>With one hand on her hair, you hold her head in place for you to thrust easily into her mouth, shoving your cock directly down her throat. You know that she could feel the thick head forcing its way past her gag reflex, and know that she could take it.<br><br>The inn is quiet, the men entranced by what they're seeing. Some of them are already touching themselves through their own pants, others taking out their cocks and stroking themselves at the sight. You simply lean back and let them take in the view, even as you press $shrinemaiden.name's nose against your groin. The sounds of heavy breathing around you fill her ears as you begin to fuck her mouth. On her knees before you as she is, she can only clutch at your thighs to keep the pace, even as you batter at her mouth with your thick cock. You reach down to undo the front of her clothes and pluck at her nipples, cupping her breasts and squeezing them hard in your big hand as you slide your cock back and forth in her mouth. $shrinemaiden's gargled gasps and whimpers vibrate pleasurably against your cock.<br><br>Your fingers tighten in her hair as you feel your thick rod grow even thicker and longer, pressing against her tongue. Your pet knows what's about to happen next, and she obediently opens her mouth wider to take in the first spurt of your cum. You're still thrusting rather than burying yourself in her throat, and so your jizz coats the inside of her mouth and her throat, forcing her to actively swallow your offering. You watch her tongue and throat works as you pump, groaning above her head.<br><br>You kept your cock in her mouth even as it began to soften, letting $shrinemaiden.name continue to suckle at the slowly shrinking length for a few more moments before you finally withdraw. $shrinemaiden.name smiles up at you, her cum-streaked face happy at having pleased you. You glance around at the other awestruck men and smile briefly. You can practically feel their jealousy. You hitch your pants back up and calmly resume your place at the inn, with $shrinemaiden.name returning to her own place by your side, like nothing out of the ordinry has happened.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Have your slave suck you off male.">>
<<set $actions to "You're aware of all eyes on you, but that only makes things better - $shrinemaiden.name has been trained to obey you despite it. At your gesture, $shrienmaiden.name sinks down in front of you as you calmly undo your breeches, producing your cock. The men's eyes grow wide, and you hear more than a few moans from them as they realize you intend to have your pet suck you off for all to see. Your thick cock presses against his lips, and he opens his mouth eagerly, opening wide enough to take all of you in.<br><br>With one hand on his hair, you hold his head in place for you to thrust easily into his mouth, shoving your cock directly down his throat. You know that he could feel the thick head forcing its way past his gag reflex, and know that he could take it.<br><br>The inn is quiet, the men entranced by what they're seeing. Quite a few of them are even touching themselves through their own pants, others taking out their cocks and stroking themselves at the sight. You simply lean back and let them take in the view, even as you press $shrinemaiden.name's nose against your groin. The sounds of heavy breathing around you fill his ears as you begin to fuck his mouth. On his knees before you as he is, he can only hold on to your thighs to keep the pace, even as you batter at his mouth with your thick cock. You order him harshly to pleasure stroke his cock as well and he complies, undoing enough of his breeches with one hand to grasp at his cock, stroking it in the same pace you are hammering into his mouth. $shrinemaiden's gargled gasps and whimpers vibrate pleasurably against your cock. You tell him not to cum and he obeys although you know it's difficult for him at that point.<br><br>Your fingers tighten in his hair as you feel your thick rod grow even thicker and longer, pressing against his tongue. Your pet knows what's about to happen next, and he obediently opens her mouth wider to take in the first spurt of your cum. You're still thrusting rather than burying yourself in his throat, and so your jizz coats the inside of his mouth and his throat, forcing him to actively swallow your offering. You watch his tongue and throat works as you pump, groaning above his head. Just at that moment you tell him to cum as well, and with a low groan he does, cum spilling out of him.<br><br>You keep your cock in his mouth even as it began to soften, letting $shrinemaiden.name continue to suckle at the slowly shrinking length for a few more moments before you finally withdraw. $shrinemaiden.name smiles up at you, his cum-streaked face happy at having pleased you. You glance around at the other awestruck men and smile briefly. You can practically feel their jealousy. You hitch your pants back up and calmly resume your place at the inn, with $shrinemaiden.name returning to his own place by your side, like nothing out of the ordinry has happened. A few coins is all you need to order the mess cleaned up, and even that is done quickly.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the patrons.">>
<<set $actions to "The innkeeper is more than willing to tell you who his customers are. He spends some time singling out some patrons he thinks might be of interest to you.<br><br><<if $maggiesex is \"no\">><<if $Maggie.level eq 0>>There's a young girl in threadbare clothes in one of the smaller tables, nursing a drink. The innkeeper tells you Maggie's a street worker. He lets her in for a meal and a place to stay every now and then - no doubt he uses her talents, you think.<</if>><br><br><</if>><<if $Lydia.level eq 0>>Lydia is the tall redhead knocking back a mug of beer at a nearby table.<</if>><br><br><<if $Desi.level eq 0>>He's not sure about the other girl in the heavy cloak sitting in the corner - she's been here only recently, and doesn't talk much.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Maggie.">>
<<set $actions to "''You decide to talk to Maggie.''<br><br>She looks up in surprise when you approach. She looks thinner and younger up close than from a distance, and she doesn't look like she's been eating right. Still, she puffs out her chest and tries to look alluring. \"Why, hello there,\" she says coyly, \"Is there anything I can help you with?\" Her eyes travel down your length, and then up again.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Maggie about herself.">>
<<set $actions to "''You asked Maggie about herself.''<br><br>She shrugs. \"It's a life. It's not one I'd choose, but there you go.\"<br><br>She doesn't seem interested in talking about anything else.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Leave her.">>
<<set $actions to "You move away.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask for sex with Maggie.">>
<<set $actions to "''You asked Maggie for sex.''<br><br>\"That will be 10 coins for a good time, milord.\"<br><br>She tugs her thin blouse lower, so you can have a better look at the swell of her breasts. \"You won't be disappointed.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Disagree to pay Maggie.">>
<<set $actions to "\"It's your loss, honey.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Finish Whore Sex.">>
<<set $actions to "With a little sigh, she slides away without another word. She gestures toward the door, signaling that her time with you is over, but you feel her eyes watching you as you dress up and leave.<br><br>You return downstairs.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Lydia.">>
<<set $actions to "''You decide to talk to Lydia.''<br><br>Lydia is a fairly tall woman for her age, almost as tall as you. She had bright red hair tied in a heavy braid behind her, and bright green eyes. She's tossing back alcohol like a pro, and while she seems to have drunk several mugs of ale by now she shows no signs of being drunk.<br><br>She's dressed in light armor. A sword is belted at the side of her hip. Occasionally she would talk to other patrons in the inn, most of whom seem to know who she is. At intervals she would laugh, the sound happy and boisterous.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Lydia about herself.">>
<<set $actions to "''You asked Lydia about herself.''<br><br><<if $quest001.finished is \"yes\">>\"I still think I'm going to hang around here for a bit before I try my luck going out into the woods again. Thanks to you though, I think most of the stronger ones have gone into hiding.\"<<else>>\"Don't think I've ever seen you around here. Surprising really, because most people have been having trouble traveling nowadays. I don't know what's happened to the lands nowadays, but monsters have been popping up like woodwork recently. I've had my hands full trying to fight them myself.\"<br><br>\"You're a fighter, too?\" She frowns. \"I know every one of the warriors in this town, and I've never heard of your name. Tell you what - if you know your stuff like you claim you do, maybe hunt some of the more notorious monsters around here and prove it?\"<br><br>It's clear that she thinks you're nothing more than hot air, and will not be progressing further with her until you take her up on her word.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Lydia about Thessila.">>
<<set $actions to "''You asked Lydia about Thessila.''<br><br><<if $quest001.finished is \"yes\">>\"I think this town's going to make it. The people here have always been a resilient breed, monsters or not.\"<<else>>It's a rather nice place, isn't it? I've been all over the world, and I always find myself coming back to this place. The people are friendly, and the beer is good.\" She takes a big gulp of her beer.<br><br>\"But even I've been getting antsy as of late. I'd like to head out again soon, but it's tough even for swordswomen like me traveling alone. If the monster problems don't resolve themselves soon, I might have to resign myself to live the rest of my life here. There's not enough of us in town to band together and fight them.\"<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Lydia about gossip.">>
<<set $actions to "''You asked Lydia for gossip.''<br><br>\"Haven't you heard? Apparently there's some she-snake prowling around some cave somewhere, and she's controlling some of the monsters here. We've lost a few good warriors trying to face that beast, and by that I mean she'd actually sucked the life out of them through their dicks.\"She scoffs. \"I reckon we'll need all of us just to attempt to capture it. But that would mean leaving the town unprotected, and we don't even know if our numbers are enough.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Lydia.">>
<<set $actions to "She laughs. \"Truly? You, stop her on your own? Well, I can't stop you if that's what you intend to do, but I can at least drink to your memory. At least you'll go out in the throes of ecstasy. I don't have much patience for idle boasts, and neither would the she-snake, I suspect.\"<br><br>\"The she-snake's lair lies somewhere north of the town, I believe. Take some precautions, if you're really serious about this. It's as dark as a donkey's ass in there, so you might want to buy a torch in the market, first.\"<br><br>You've started Quest <span class=\"words\">$quest001.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Complete Lydia's quest.">>
<<set $actions to "She stares at you in amazement. \"You are unbelievable. How did you even...?\" She stops and shakes her head in wonder, her tone full of admiration. \"I take back what I said, and I apologize. You are more than welcome to fight alongside us anytime you want! I am forever in your debt!\"<br><br>You have finished <span class=\"words\">$quest001.name</span>! You have gained <span class=\"words\">$quest001.XP</span> XP!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind.">>
<<set $actions to "\"Smart move. From all the stories I've heard, she's a pretty dangerous bitch.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Lydia fail.">>
<<set $actions to "''You flirted with Lydia.''<br><br>She doesn't seem interested in what else that you have to say.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Desi.">>
<<set $actions to "''You decide to talk to Desi.''<br><br>The strange girl is a pretty woman with nearly silver-white hair and grey eyes. She wears a white robe and hood to hide most of her face, though a few wisps of silver strands escape. A large staff is leaning beside her table, and she is drinking what appears to be tea.<br><br>She eyes you warily as you draw near, but makes no move to stand and leave. You sense that she'd like to be left alone, but would rather not cause a scene to do so.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Desi about herself.">>
<<set $actions to "''You asked Desi about herself.''<br><br>\"My name is Desi,\" she says with a shrug, and you notice that she has an odd accent. Definitely not from around here. \"I am a lone traveler wishing to see more of the world.\"<br><br>As much as you press her for more information, that seems to be all she is willing to say about herself.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Desi about Thessila.">>
<<set $actions to "''You asked Desi about Thessila.''<br><br>\"You ask why am I here in Thessila?\" For a brief moment, something akin to suspicion is in her eyes. \"Nothing of interest. I am only here to - what is the term? - to sight and see. I am new here, and know nothing about this town.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Desi about gossip.">>
<<set $actions to "''You asked Desi for gossip.''<br><br>This seems to perk her interest. \"Yes, I too am very curious as to many of the rumors I hear flying about in this town. What do you know so far?\"<br><br>You tell her every news you've heard so far, but she only shakes her head in disgust. \"No, no... they all do not sound important, and these are all things that I have heard of before, when I first arrived. No, there must be something else...\" Her voice trails off, and she appears to be in deep thought.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Desi fail.">>
<<set $actions to "''You flirted with Desi.''<br><br>She seems to do nothing but zone you out.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Desi wants to talk to you.">>
<<set $actions to "\"I heard about what you've done about the mayor. And the tree. You are strong. You're not mortal, are you?\"<br><br>You nod - no point in hiding that. She doesn't look cowed by it.<br><br>\"Maybe you could do something for me, then. I'll compensate you.\" She arches an eyebrow. \"What's with that expression? You're a god, aren't you? It's in the nature of gods to grant requests. That's how you gods gain devouts.\"<br><br>\"A group of selkies stole something from me. A pendant. I would like it back.\"<br><br>A pendant isn't worth facing a group full of selkies, but she adds, \"And I'll pay you 300 coins if you can get it back.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Desi: 01">>
<<set $actions to "\"Go to the springs east of the town. Be careful - they're a wily breed, and they never take no for an answer.\" She hands me a small vial, with something liquid sloshing about it. \"Take this with you, and pour its contents into the spring. That should get their attention.\"<br><br>You've started Quest <span class=\"words\">$quest002.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Desi">>
<<set $actions to "She sighs. \"I'm not surprised.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Complete Desi's quest.">>
<<set $actions to "With a low sob, she snatches the pendant up. \"You really got it back from them,\" she whispers in a tone of wonder, and then sighs. \"I used to be one of them. A selkie. But I wanted to explore the world, thought I was stagnating there. Teleri and I did not part on good terms, but this gives me hope. As promised, here is the sack of coins I owe you.\" She pauses. \"And you also have my friendship,\" she says quietly. \"Perhaps one day you will find it of good use.\"<br><br>You have finished <span class=\"words\">$quest002.name</span>! You have earned <span class=\"words\">$quest002.coins</span> coins and <span class=\"words\">$quest002.XP</span>XP!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Armory">>
<<set $actions to "The heat from the furnace is the first thing you sense as soon as you step in. There's a small counter where goods are being sold, but you can still hear the slightly muffled rings of hammer hitting metal and anvil as the men carry out their work at the back of the room.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the blacksmith.">>
<<set $actions to "''You decide to talk to the blacksmith.''<br><br>The blacksmith is a lot younger than you expected him to be - still in his late twenties, with a head of blonde hair and brown eyes. He's burly and his arms are heavily muscled, as befitting one who's had to work at the forge for a living. He smiles cheerfully at you when you enter and asks if he can be of any service.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith about the armory.">>
<<set $actions to "''You asked the blacksmith about the armory.''<br><br>\"Name's Jereck. This is my family business, so to speak. Generations of us have worked the forge for near a century, or so my father told me. He's getting a little older in years, and some of my older brothers have gone on to be soldiers for the king, so I'm the only one left here to do this. Not that I'm complaining. It's a bit hot at times, but I do enjoy the work and I'm pretty good at it, if I do say so myself.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith for help.">>
<<set $actions to "\"You took over the abandoned temple? That's fantastic! I might not be able to help yet, though. Since all those monsters came crawling out of whatever rock they've been thriving in, I've been swamped with work. Even some of the local townsfolk won't step out of Thessila anymore without a sword and some sturdy armor. Not that they don't enjoy getting uh, attacked by the female monsters, but it takes them days to recuperate. I'm running out of materials, and I'm worried those females might find me and, uh...\" He blushes.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith about gossip.">>
<<set $actions to "''You asked the blacksmith for the gossip.''<br><br>\"Our good mayor's up to his ears in complaints right now, I wager. If we don't find a way to resolve the monster problem, we're not going to have a lot of people coming to the fair this year, which means we'll have to tighten our belts in the long run. Some of the harvest have been rotting in the fields because the villagers are being attacked. I hope he can do something about it soon.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help the blacksmith: 01">>
<<set $actions to "\"You will? That's great! What I need right now is some good quality leather to tan, as I'm running low on them. I know that a lot of <span class=\"words\">brayroads</span> drop those around the woods surrounding Thessila. I tried to get some, but the female annwns are...\" And he blushes. \"If you get me at least 10 brayroad leather, I'll help you with the temple in exchange! Thanks, you're a lifesaver!\"<br><br>You've started Quest <span class=\"words\">$quest003.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind blacksmith">>
<<set $actions to "\"Too bad. Maybe next time!\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Jereck fail.">>
<<set $actions to "''You flirted with Jereck.''<br><br>\"I'm really busy,\" he said with a blush.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Give the blacksmith your brayroad leather.">>
<<set $actions to "\"You got it! That's amazing! How did you get past all the annwn... no, never mind. As I promised, I'll be coming up to your temple later to help with some of the repairs! Thank you again!\"<br><br>You'e completed Quest <span class=\"words\">$quest003.name</span> and earned <span class=\"words\">$quest003.XP</span> XP!<<display \"Level Up\">><<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Marketplace">>
<<set $actions to "Different sights and sounds greet you as you step into the Thessila marketplace. Numerous vendors are on hand, eager to showcase their wares to passing customers.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the vendors.">>
<<set $actions to "''You walk around, browsing through what the vendors have to sell.''<br><br><<if $Gwynnifer.level eq 0>>There is a young girl with blonde hair and dog ears selling assorted knickknacks.<br><br><</if>><<if $Savannah.level eq 0>>There is a pretty human girl with bright violet eyes and pink hair running a small juice stand.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the dog-eared girl.">>
<<set $actions to "''You decide to talk to the dog-eared girl.''<br><br>One of the vendors is a canine girl looking a little despondent, though she tries to smile when she sees you. She doesn't seem to have much for sale though, and she seems to be going through heavy ledgers.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Gwynnifer.">>
<<set $actions to "''You chatted with Gwynnifer.''<br><br>\"Oh! You're new to this place, aren't you? Name's Gwynnifer. Not a lot of new faces nowadays. I really hope they figure out what's happening with all those female monsters about, or everyone's business is going to suffer, and that's really frightening!\"<br><br>\"There's a very nice standard of living I'm used to by now, you know?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Gwynnifer fail.">>
<<set $actions to "''You flirted with Gwynnifer.''<br><br>\"I'm sorry, but I don't have time to talk!\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Gwynnifer Quest 01.">>
<<set $actions to "She winces. \"I just found out that my current supplier for doublehorn has backed out on me because of the monsters. There's not as many around now, but that little shrimp has refused. I don't even need a lot of them!\"<br><br>\"Say, maybe you can help me. Doublehorns are usually dropped by Fallowdeer in Larklast, and I only need about ten of them. Can you be a dear and help little ol' me out?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Gwynnifer.">>
<<set $actions to "\"You will? Awesome! My potions business and I'll be forever in your debt if you can get those for us! you'll find fallowdeer lurking around Larklast town!\"<br><br>You've started Quest $quest005.number: <span class=\"words\">$quest005.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Gwynnifer.">>
<<set $actions to "\"Awww, too bad....\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Give Gwynnifer your doublehorns.">>
<<set $actions to "She lets out a happy squeal when she sees them. \"This is exactly what I was looking for! Thank you so much! I know it's not much, but here you go!\"<br><br>You have finished <span class=\"words\">$quest005.name</span>! You have earned <span class=\"words\">$quest005.coins</span> coins and <span class=\"words\">$quest005.XP</span>XP!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the pink-haired girl.">>
<<set $actions to "''You decide to talk to the pink-eared girl.''<br><br>The girl doesn't seem to be concentrating on selling any of her wares. She keeps looking about, and appears distraught.<br><br> \"My name's Savannah,\" she says raher brusquely. \"Go have a look around if anything catches your fancy.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Savannah.">>
<<set $actions to "''You decide to talk to Savannah.''<br><br>\"Look, if all you're going to do is stand around and look at things without buying anything, then can you at least get out of the way so that other people can come and look at my goods instead of you hogging the view?\"<br><br>She's clearly not interested in talking at this point.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Savannah fail.">>
<<set $actions to "''You flirted with Savannah.''<br><br>She sniffs. \"If you don't mind, I have a business to run.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Savannah Quest 01.">>
<<set $actions to "\"You're a god, right? That's what I heard around here.\" She sighs. \"My cat is missing. Her name is Poodles. Damn feline keeps running off to places I don't know, and it takes me a hell of a time finding her. but she's been gone a little longer than usual. Frankly, I'm worried.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Savannah.">>
<<set $actions to "She thaws. \"I suppose I can use the help...yes. If you find her, please bring her back to me. he's a striped orange calico cat with a black tail. I know she should still be somewhere around town. Probably near the food, I wager.\"<br><br>You've started Quest $quest006.number: <span class=\"words\">$quest006.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Savannah.">>
<<set $actions to "She scowls and says nothing else.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Meow?">>
<<set $actions to "You crane your neck, trying to find the source of the sound, and finally spot a calico cat crouched under the table, feasting on the remains of a chicken bone. It takes some doing, but you finally manage to grab it and bring it out of the inn.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Hand over the cat to Savannah.">>
<<set $actions to "\"Poodles!\" She can't stop the relief from her voice as she hugs her cat close. She looks at you and actually smiles. \"Thank you. I owe you one this time.\"<br><br>You have finished <span class=\"words\">$quest006.name</span>! You have earned <span class=\"words\">$quest006.coins</span> coins and <span class=\"words\">$quest006.XP</span>XP!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Mayor's Office">>
<<set $actions to "The mayor lives in an impressive two-story building. While it's far from luxurious, there's a very professional quality to everything, from the polished wooden tables to the subtle but simple yet tasteful rugs spread across the floor. There are a few clerks in the room, all looking busy and important.<br><br>You watch them shuffle in and out of one of the two doors in the room.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the secretary.">>
<<set $actions to "The mayor's secretary is a cute little bunny girl with pink-colored eyes and a no-nonsense expression. Despite her diminutive size, her suit does little to hide her large breasts straining to be released from the confines of her coat.<br><br>\"My name is Merile,\" she tells you coolly, with the air of a practiced professional. \"How may I help you?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask about Merile.">>
<<set $actions to "She looks disapproving. \"I do not think this is the right place to be discussing anyone's personal life. If there is nothing else....\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Merile about Thessila.">>
<<set $actions to "\"It is a good town. Not a lot of delinquents and crimes, which makes our work a lot easier. Of course, we have our own problems, as every place has. Some of these female creatures have been sighted around the area for some time. The mayor has increased the number of patrols recently, and only time can tell if the increased security will have any impact.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Merile about Mayor Gram.">>
<<set $actions to "She sniffed. \"He's doing everything he can to address the current situation, I assure you. We do not have much of an army, and the bulk of our volunteers are only merchants by professions. With the sex-hungry creatures running amok outside, we have had much trouble. We have sent requests to King Grimtor to ask for assistance and we have some of their guards here, but I am not sure if they will be willing to send more. Thessila is not in a strategic enough position to have any other nation threatening to invade our territory, so we are likely to be low on his list of priorities.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Mayor Gram.">>
<<set $actions to "Mayor Gram is a large man. Once muscular but has since gone somewhat to fat from the years spent behind desk, he nonetheless exudes an aura of respectability and concern - good qualities for a politician, you suppose.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask about the mayor.">>
<<set $actions to "\"Me? Well, I've been mayor of this town for a long time now. My father was the mayor before me, and my grandfather before that. We've all served as soldiers in the king's army first before returning here to our own little domain, I suppose.\" He laughs.<br><br> \"I suppose the fact that we keep getting re-elected means we're doing something right, and I'm glad. My office is always open to visitors, day or night.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Mayor Gram about the monsters.">>
<<set $actions to "\"Say, you own the temple up that hill? I'm surprised you made it here in one piece! There's been a lot of activity in the woods as of late. We don't have as many soldiers here as in other places because we're not near any other hostile kingdoms. if this keeps up, I'm worried that the monsters will grow bolder and start attacking the town itself, if their numbers grow large enough.\"<br><br>\"What needs to be done, you ask? My scouts tell me there's an odd tree-like structure in the woods that's been blocking the road leading back here. Merchants and caravans can't get through, and reports say they're being chased away. My men have tried before, and failed; they return dazed and confused and quite literally screwed over by these creatures running about, and the road's still blocked. I'll be grateful if you can solve this for us.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Mayor Gram: 01">>
<<set $actions to "\"Will you? If you can do this for us, then I promise to reward you with anything in my power to grant you!\"<br><br>He claps you hard on the back. \"Wish you all the luck, boy! The main road's off to the west of the town.\"<br><br>You've started Quest <span class=\"words\">004: The Strange Tree</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Mayor Gram">>
<<set $actions to "\"Ah, I understand. It's too big of a job to ask someone new to the town. Still, thought there was no harm in trying!\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Complete Mayor Gram's quest.">>
<<set $actions to "\"What's that? You actually took out the strange tree to the west?\" There is a huge smile on the mayor's face. \"Capital! Now we can start sending out our goods again! We are forever in your debt...\"<br><br>\"What's that, you say? You own a temple nearby? Then don't say another word! I'll happily foot the bill for all your expenses as thanks for your help. It's the least we can do for you. Please, rest for a night at our inn before you have to go, also on my tab. If there's anything more we can do for you, let us know!\"<br><br>Quest <span class=\"words\">$quest004.name</span> completed! Earned <span class=\"words\">$quest004.XP</span> XP!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Mayor Gram about the secretary.">>
<<set $actions to "He laughs out loud. \"Don't tell me you're smitten like half the town, too! That's our Merile, capable but clueless and uninterested. I'd advise you not to get your hopes up. Merile's a good secretary, probably the most efficient one I've employed, and I've never seen her paying attention to anything else outside of work. I'm afraid you'll have to aim lower, son.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
You are wearing the barest clothing as is required for common decency. This is the popular style among shepherds when they tend to their flock in the mountains. Does not make for very good armor.<br><br>
Adds +0 to armor. Can be worn underneath other types of armor.<br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><div id="sexcontent"><<display "TownThessilaLog">></div><div id="footer"><<display "02TownThessilaActions">></div>
<<if $artwork neq "none" and $secretary eq "yes">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">></div><</if>>
<div class="you">
<<if $rest is "yes" and $townroom eq "Kingshead Inn">>
<span class="actions">
<<link "Done.">>
<<set $rest to "no">>
<<set $sexlog to "Kingshead Inn">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $order is "yes">>
<span class="actions">
<<link "Ale - 10 coins">>
<<set $sexlog to "Ale - 10 coins">>
<<set $player.HP to $player.HP + 50>>
<<set $playerHP += 50>>
<<set $player.coins -= 10>>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "Roast - 20 coins">>
<<set $sexlog to "Roast - 20 coins">>
<<set $player.HP to $player.HP + 100>>
<<set $playerHP += 100>>
<<set $player.coins -= 20>>
<<goto "TownThessila1">>
<</link>>
</span>
<<if $quest_savannah01 eq "yes" and $Savannahcat eq "no">>
<span class="actions">
<<link "Meow?">>
<<set $sexlog to "Meow?">>
<<set $Savannahcat to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Nothing">>
<<set $sexlog to "Nothing">>
<<set $order to "no">>
<<goto "TownThessila1">>
<</link>>
<br>
</span>
<<elseif $innkeeper is "yes">>
<span class="actions">
<<link "Ask about inn.">>
<<set $sexlog to "Ask innkeeper about the inn.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Ask about Thessila.">>
<<set $sexlog to "Ask innkeeper about Thessila.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Gossip.">>
<<set $sexlog to "Ask innkeeper about gossip.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Kingshead Inn">>
<<set $innkeeper to "no">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $showoffslave is "yes">>
<<if $shrinemaiden.dom gt 50 and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Allow your slave to dominate a serving girl.">>
<<set $sexlog to "Allow your slave to dominate a serving girl male.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Allow your slave to dominate a customer.">>
<<set $sexlog to "Allow your slave to dominate a male customer male.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $shrinemaiden.dom gt 50 and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Allow your slave to dominate a serving girl.">>
<<set $sexlog to "Allow your slave to dominate a serving girl female.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Allow your slave to dominate a customer.">>
<<set $sexlog to "Allow your slave to dominate a male customer female.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<<if $shrinemaiden.sub gt 50 and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Dominate your slave.">>
<<set $sexlog to "Dominate your slave male.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $shrinemaiden.sub gt 50 and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Dominate your slave.">>
<<set $sexlog to "Dominate your slave female.">>
<<set $inndominate to "done">>
<<set $showoffslave eq "no">>
<<set $scandalsexThessila += 1>>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $showoffslave to "yes">>
<<set $sexlog to "Kingshead Inn">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $patrons is "yes" and $vendors is "no">>
<<if $Maggiesex is "no">>
<span class="actions">
<<link "Talk to Maggie.">>
<<set $sexlog to "Talk to Maggie.">>
<<set $patrons to "Maggie">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<<if $Lydia.level eq 0>>
<span class="actions">
<<link "Talk to Lydia.">>
<<set $sexlog to "Talk to Lydia.">>
<<set $patrons to "Lydia">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<<if $quest_desi01 is "no" and $quest004.finished is "yes">>
<span class="actions">
<<link "Talk to Desi.">>
<<set $sexlog to "Desi wants to talk to you.">>
<<set $patrons to "Desi">>
<<goto "TownThessila3">>
<</link>>
</span>
<<else>>
<<if $Desi.level eq 0>>
<span class="actions">
<<link "Talk to Desi.">>
<<set $sexlog to "Talk to Desi.">>
<<set $patrons to "Desi">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Kingshead Inn.">>
<<set $patrons to "no">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $blacksmith is "yes">>
<<if $brayroadleather gte 10 and $quest_blacksmith01 is "yes">>
<span class="actions">
<<link "Give the blacksmith your brayroad leather.">>
<<set $sexlog to "Give the blacksmith your brayroad leather.">>
<<set $quest_blacksmith01 to "done">>
<<set $player.XP to $player.XP + $quest003.XP>>
<<set $quest003.finished to "yes">>
<<set $questThessilanumber += 1>>
<<removeFromInv "brayroad leather">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Ask about the armory.">>
<<set $sexlog to "Ask blacksmith about the armory.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<if $quest_blacksmith01 is "no">>
<span class="actions">
<<link "Ask help to repair temple.">>
<<set $sexlog to "Ask blacksmith for help.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Gossip.">>
<<set $sexlog to "Ask blacksmith about gossip.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<if $jereckflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkstamina + $player.stamina>>
<<if $seduction gte $Jereck.flirtstamina and $quest003.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtJereckSuccessful">>
<</link>>
</span>
<<elseif $seduction lt $Jereck.flirtstamina>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Jereck fail.">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done.">>
<<set $blacksmith to "no">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $vendors is "yes">>
<<if $doublehorn gte 10 and $quest_gwynnifer01 is "yes">>
<span class="actions">
<<link "Give Gwynnifer your doublehorns.">>
<<set $sexlog to "Give Gwynnifer your doublehorns.">>
<<set $quest_gwynnifer01 to "done">>
<<set $player.XP to $player.XP + $quest005.XP>>
<<set $player.coins to $player.coins + $quest005.coins>>
<<set $quest005.finished to "yes">>
<<set $questThessilanumber += 1>>
<<set $items.healingpotions += 5>>
<<removeFromInv "doublehorn">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $exitThessila eq "yes" and $quest_gwynnifer01 eq "no">>
<span class="actions">
<<link "Gwynnifer wants to talk to you.">>
<<set $sexlog to "Gwynnifer Quest 01.">>
<<set $vendors to "Gwynnifer">>
<<set $patrons to "no">>
<<set $innkeeper to "no">>
<<goto "TownThessila3">>
<</link>>
</span>
<<else>>
<<if $Gwynnifer.level eq 0>>
<span class="actions">
<<link "Talk to the dog-eared girl.">>
<<set $sexlog to "Talk to the dog-eared girl.">>
<<set $vendors to "Gwynnifer">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Savannahcat eq "yes" and $quest_savannah01 eq "yes">>
<span class="actions">
<<link "Hand over the cat to Savannah.">>
<<set $sexlog to "Hand over the cat to Savannah.">>
<<set $quest_savannah01 to "done">>
<<set $Savannahcat to "done">>
<<set $player.XP to $player.XP + $quest006.XP>>
<<set $player.coins to $player.coins + $quest006.coins>>
<<set $quest006.finished to "yes">>
<<set $questThessilanumber += 1>>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $exitThessila eq "yes" and $quest_savannah01 eq "no">>
<span class="actions">
<<link "Savannah wants to talk to you.">>
<<set $sexlog to "Savannah Quest 01.">>
<<set $patrons to "no">>
<<set $innkeeper to "no">>
<<set $vendors to "Savannah">>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $Savannah.level eq 0>>
<span class="actions">
<<link "Talk to the pink-haired girl.">>
<<set $sexlog to "Talk to the pink-haired girl.">>
<<set $vendors to "Savannah">>
<<set $patrons to "no">>
<<set $innkeeper to "no">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done.">>
<<set $vendors to "no">>
<<set $sexlog to "The Marketplace">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $secretary is "yes">>
<span class="actions">
<<link "Ask about Merile.">>
<<set $sexlog to "Ask about Merile.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Ask Merile about Thessila.">>
<<set $sexlog to "Ask Merile about Thessila.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Ask Merile about Mayor Gram.">>
<<set $sexlog to "Ask Merile about Mayor Gram.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done.">>
<<set $secretary to "no">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $mayorgram is "yes">>
<span class="actions">
<<link "Ask about the mayor.">>
<<set $sexlog to "Ask about the mayor.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<if $quest_mayorgram01 is "no">>
<span class="actions">
<<link "Ask Mayor Gram about the monsters.">>
<<set $sexlog to "Ask Mayor Gram about the monsters.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Ask Mayor Gram about the secretary.">>
<<set $sexlog to "Ask Mayor Gram about the secretary.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done.">>
<<set $mayorgram to "no">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $quest_mayorgram01 eq "done">>
<span class="actions">
<<link "Done.">>
<<goto "TownThessila">>
<</link>>
</span>
<</if>>
</div>
<div class="you">
<<if $inndominate eq "done">>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Kingshead Inn">>
<<set $patrons to "no">>
<<set $inndominate to "end">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $patrons is "Maggie">>
<span class="actions">
<<link "Ask Maggie about herself.">>
<<set $sexlog to "Ask Maggie about herself.">>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Ask for sex.">>
<<set $sexlog to "Ask for sex with Maggie.">>
<<set $askmaggiesex to "yes">>
<<goto "TownThessila4">>
<</link>>
</span>
<span class="actions">
<<link "Leave her.">>
<<set $sexlog to "Leave her.">>
<<set $patrons to "yes">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $patrons is "Lydia">>
<<if $beatgreenlamia is "yes" and $quest001.finished eq "no">>
<span class="actions">
<<link "Complete Lydia's quest.">>
<<set $sexlog to "Complete Lydia's quest.">>
<<set $quest001.finished to "yes">>
<<set $questThessilanumber += 1>>
<<set $Lydia.trust to $Lydia.trust + 5>>
<<set $player.XP to $player.XP + $quest001.XP>>
<<goto "TownThessila4">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Ask Lydia about herself.">>
<<set $sexlog to "Ask Lydia about herself.">>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Ask about Thessila.">>
<<set $sexlog to "Ask Lydia about Thessila.">>
<<goto "TownThessila3">>
<</link>>
</span>
<<if $quest_lydia01 is "no">>
<span class="actions">
<<link "Gossip.">>
<<set $sexlog to "Ask Lydia about gossip.">>
<<goto "TownThessila4">>
<</link>>
</span>
<</if>>
<<if $lydiaflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkstrength + $player.strength>>
<<if $seduction gte $Lydia.flirtstrength and $quest001.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtLydiaSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Lydia fail.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $patrons to "yes">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $quest_desi01 is "no" and $quest004.finished is "yes" and $patrons is "Desi">>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Desi: 01">>
<<set $patrons to "yes">>
<<set $quest_desi01 to "yes">>
<<addToSpecialItems "A vial of clear liquid">>
<<addToQuests "002: The Secret of the Springs">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Desi">>
<<set $patrons to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $patrons is "Desi">>
<<if $quest_desi01 eq "done" and $quest002.finished eq "no">>
<span class="actions">
<<link "Complete Desi's quest.">>
<<set $quest002.finished to "yes">>
<<set $questThessilanumber += 1>>
<<set $sexlog to "Complete Desi's quest.">>
<<goto "TownThessila4">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Ask Desi about herself.">>
<<set $sexlog to "Ask Desi about herself.">>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Ask about Thessila.">>
<<set $sexlog to "Ask Desi about Thessila.">>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Gossip.">>
<<set $sexlog to "Ask Desi about gossip.">>
<<goto "TownThessila3">>
<</link>>
</span>
<<if $desiflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkwisdom + $player.wisdom>>
<<if $seduction gte $Desi.flirtwisdom and $quest002.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtDesiSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Desi fail.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $patrons to "yes">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<<elseif $blacksmith is "yes">>
<<if $quest_blacksmith01 is "no">>
<span class="actions">
<<link "Offer to help him.">>
<<set $sexlog to "Offer to help the blacksmith: 01">>
<<set $quest_blacksmith01 to "yes">>
<<addToQuests "003: Thessila Blacksmith 01: Leather Needed">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind blacksmith">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $quest_blacksmith01 is "done">>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "The Armory">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<<elseif $vendors is "Gwynnifer">>
<<if $quest_gwynnifer01 is "no" and $exitThessila eq "yes">>
<span class="actions">
<<link "Offer to help Gwynnifer.">>
<<set $sexlog to "Offer to help Gwynnifer.">>
<<addToQuests "005: Gwynnifer's Potions">>
<<set $quest_gwynnifer01 to "yes">>
<<goto "TownThessila4">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Gwynnifer.">>
<<set $vendors to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Gwynnifer.">>
<<goto "TownThessila3">>
<</link>>
</span>
<<if $gwynniferflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkwealth + $player.wealth>>
<<if $seduction gte $Gwynnifer.flirtwealth and $quest005.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtGwynniferSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Gwynnifer fail.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $vendors to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<<elseif $vendors eq "Savannah">>
<<if $quest_savannah01 is "no" and $exitThessila eq "yes">>
<span class="actions">
<<link "Offer to help Savannah.">>
<<set $sexlog to "Offer to help Savannah.">>
<<addToQuests "006: A Missing Pussy">>
<<set $Savannahcat to "no">>
<<set $quest_savannah01 to "yes">>
<<goto "TownThessila4">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Savannah.">>
<<set $vendors to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Savannah.">>
<<goto "TownThessila3">>
<</link>>
</span>
<<if $savannahflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkwisdom + $player.wisdom>>
<<if $seduction gte $Savannah.flirtwisdom and $quest006.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtSavannahSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Savannah fail.">>
<<goto "TownThessila3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $vendors to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<<elseif $quest_mayorgram01 is "no" and $mayorgram is "yes">>
<span class="actions">
<<link "Offer to help.">>
<<set $sexlog to "Offer to help Mayor Gram: 01">>
<<set $quest_mayorgram01 to "yes">>
<<addToQuests "004: The Strange Tree">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Mayor Gram">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
</div><div id="sexcontent"><<display "TownThessilaLog">></div><div id="footer"><<display "03TownThessilaActions">></div>
<<if $artwork neq "none" and $patrons eq "Lydia">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.clothes + ".png\">">></div><</if>>
<<if $artwork neq "none" and $patrons eq "Desi">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.clothes + ".png\">">></div><</if>>
<<if $artwork neq "none" and $inndominate eq "done">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>><div class="you">
<<if $askmaggiesex is "yes" and $patrons is "Maggie">>
<span class="actions">
<<link "Agree.">>
<<set $Maggiesex to "yes">>
<<set $sexlog to "Agree to pay her.">>
<<set $sexnaked to "no">>
<<set $player.coins -= 10>>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>>
</span>
<span class="actions">
<<link "Agree and pay her 20 coins.">>
<<set $sexlog to "Agree and pay her 20 coins.">>
<<set $Maggiesex to "yes">>
<<set $sexnaked to "no">>
<<set $player.coins -= 20>>
<<set $Maggie.trust += 5>>
<<goto "WhoreSex">>
<</link>>
</span>
<span class="actions">
<<link "Disagree.">>
<<set $sexlog to "Disagree to pay Maggie.">>
<<set $Maggiesex to "no">>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $quest_lydia01 is "no" and $patrons is "Lydia">>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Lydia.">>
<<set $quest_lydia01 to "yes">>
<<addToQuests "001: Snake in a Cave">>
<<goto "TownThessila3">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind.">>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $beatgreenlamia is "yes" and $patrons is "Lydia">>
<span class="actions">
<<link "Done.">>
<<set $quest001.finished to "yes">>
<<goto "TownThessila3">>
<</link>>
</span>
<<elseif $quest_desi01 is "done" and $patrons eq "Desi">>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done Desi.">>
<<set $patrons to "yes">>
<<goto "TownThessila2">>
<</link>>
</span>
<<elseif $quest_gwynnifer01 is "yes" and $vendors is "Gwynnifer">>
<span class="actions">
<<link "Done.">>
<<set $vendors to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $quest_savannah01 is "yes" and $vendors is "Savannah">>
<span class="actions">
<<link "Done.">>
<<set $vendors to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<</if>>
</div><div id="sexcontent"><<display "TownThessilaLog">></div><div id="footer"><<display "04TownThessilaActions">></div>
<<if $artwork neq "none" and $patrons eq "Lydia">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.clothes + ".png\">">></div><</if>><div class="you">
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $Maggie.sexnumber += 1>>
<<set $sexnaked to "no">>
<<set $naked to "no">>
<<set $smallclothes to "yes">>
<<set $girlcum to "no">>
[[Finish.|WhoreFinish]]
</span>
<<elseif $sexnaked is "no">>
<span class="actions">
<<link "Remove her clothes.">>
<<set $sexlog to "Remove her clothes.">>
<<set $sexnaked to "yes">>
<<goto "WhoreSex">><</link>>
</span>
<span class="actions">
<<link "Instruct her to strip.">>
<<set $sexlog to "Instruct her to strip.">>
<<set $sexnaked to "yes">>
<<goto "WhoreSex">><</link>>
</span>
<<elseif $naked is "no">>
<span class="actions">
<<link "Remove your clothes.">>
<<set $sexlog to "Remove your clothes.">>
<<set $naked to "yes">>
<<goto "WhoreSex">><</link>>
</span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $Maggie.sex += 5>>
<<set $satisfaction to 0>>
<<set $girlcum to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<<elseif $cumming gte $sexstamina>>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Cum inside her.">>
<<set $sexlog to "Cum inside her.">>
<<set $boycum to "yes">>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<<if $Maggie.anal eq 50>>
<span class="actions">
<<link "Cum in her ass.">>
<<set $sexlog to "Cum in her ass.">>
<<set $boycum to "yes">>
<<set $patrons to "yes">>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<elseif $naked is "yes">>
<<if $dirtytalk is "Dirty Talker">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<if $romantic is "Romantic">>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 0>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<span class="actions">
<<link "Kiss her.">>
<<set $sexlog to "Kiss her.">>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "WhoreSex">>
<</link>></span><br>
<<if $position is "none">>
<span class="actions">
<<link "Move on top of her.">>
<<set $sexlog to "Move on top of her.">>
<<set $position to "ground">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Fuck against the wall.">>
<<set $sexlog to "Fuck against the wall.">>
<<set $position to "wall">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Move her on top.">>
<<set $sexlog to "Move her on top.">>
<<set $position to "top">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Take her from behind.">>
<<set $sexlog to "Take her from behind.">>
<<set $position to "doggy">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<<else>>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<if $position is "wall">>
<span class="actions">
<<link "Slam hard into her.">>
<<set $sexlog to "quot;Slam hard into her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<if $position is "top">>
<span class="actions">
<<link "Let her ride you.">>
<<set $sexlog to "Let her ride you.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Set the pace.">>
<<set $sexlog to "Set the pace.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<if $position is "doggy">>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Plow her ass.">>
<<set $sexlog to "Plow her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<<if $position is "ground">>
<span class="actions">
<<link "Pin her wrists down.">>
<<set $sexlog to "Pin her wrists down.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Bring her legs over your shoulders.">>
<<set $sexlog to "Bring her legs over your shoulders.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "WhoreSex">>
<</link>></span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "WhoreSex">>
<</link>></span>
<</if>>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Agree to pay her.">>
<<set $actions to "She leads you upstairs, into one of the smaller rooms of the inn. You admire the sway of her hips as she walks before you, and you wonder how many men she'd performed for in this way.<br><br>Her room is bare, with no traces of any personal belongings that you can see. She turns and smiles alluringly at you, ready to follow your lead.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Agree and pay her 20 coins.">>
<<set $actions to "Her eyes widen as you pay her twice the number she asked for. \"Thank you,\" she says, this time with genuine gratitude.<br><br>She leads you upstairs, into one of the smaller rooms of the inn. You admire the sway of her hips as she walks before you, and you wonder how many men she'd performed for in this way.<br><br>Her room is bare, with no traces of any personal belongings that you can see. She turns and smiles alluringly at you, ready to follow your lead.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss her.">>
<<set $actions to "<<if $trust eq 20>>She raises her head and meets your kiss, willing and greedy. Her tongue grazes your lips, eager to give you now what she didn't want to before, and she tastes sweet - sweeter, perhaps because she never gave this to any of her other customers.<<else>>You move to kiss her, but she shakes her head. \"Kissing isn't a part of this,\"she says softly. You realize this is her way of trying to take some control over her situation, so you let her be.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Remove her clothes.">>
<<set $actions to "She holds herself still as you deliberately strip her clothes away. She stares down your chest while you do so, but you force her to look at you, liking the way her dark eyes travel your body.<br><br>Her breasts are small, but enough for a handful. There are a few marks along her sides and wrists, no doubt injuries she'd suffered underneath others. Her pussy is bald and shaved, making her look even younger.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Instruct her to strip.">>
<<set $actions to "She raises her hands and begins to remove her dress, keeping her movements slow and languid. She wears no shifts or underclothes underneath her. She would have little use for them in this line of work.<br><br>Her breasts are small, but enough for a handful. There are a few marks along her sides and wrists, no doubt injuries she'd suffered underneath others. Her pussy is bald and shaved, making her look even younger.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Remove your clothes.">>
<<set $actions to "You strip off your $armor.name and almost automatically her eyes move down and sees your cock. You harden underneath her gaze, and her breath catches in her throat. For all her customers, perhaps she is not used to those of your size." + "<br><br>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Play with her breasts.">>
<<set $actions to either("She doesn't expect you to bend down and run a tongue down the curve of her breasts, but soon she is pushing her <<print $maggie.breasts>> globes eagerly against your mouth, nipples hard from your expert touch.","Your tongue laves at the pointed tip, and her hands come up to your head, making sweet little noises by your ear as she feels you teasing her nubs into stiffness.","You suckle hard, taking one nipple into your mouth and her startled screams echo across the temple. Her breasts are quite sensitive - you must take note of that. You draw the tip into your mouth again, the faint pain she feels mixing with the immense pleasure.","You kiss the underside of her breast and work your way up, your mouth leaving a wet trail. Your hands are on her hips, keeping her steady as she half-leans into you for support, shivering in the cool air.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and her face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Move on top of her.">>
<<set $actions to "You roll on top of her, yanking her hips closer so your cock can burrow as deeply inside her cunt as you can. She's so tight that it takes a few thrusts, going deeper with every stroke until you completely fill her pussy. Her hands glide down your back, encouraging you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her from behind.">>
<<set $actions to "You push her down so that she's facing way from you, on all fours. You take the time to admire the shape of her $maggie.butt buttocks, pinching one cheek to make her gasp aloud. And then you cover her with your own body, one hand grasping your cock and burying it into her pliant pussy. She yelps as you plunge in, her cunt muscles tight around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam hard into her.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips down on you, hands bruising her hips as you lift her only to slam her back down again.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.","Her hips rock to your pounding cock, and she slides up from the force of your fucking. She can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life as you slam ferociously into her, going as deeply into her as you possibly can.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let her ride you.">>
<<set $actions to either("You murmur in her ear to set the pace and she soon complies. With some encouragement she is soon moving more confidently against you, breasts bouncing.","You guide her hips, showing how to move in a manner that would give her more pleasure, and are rewarded when she takes to your instructions with gusto. She moans headily and you thrust into her in time with her movements.","She braces her hands on your shoulders and moves her hips against yours, smiling shyly down at you. You thrust in deep, hitting her at an angle that quickly sets her off. She screams and her cunt squeezes tightly around you to indicate her approval.","You drive into her with slow, smooth strokes and she reciprocates by squeezing you hard, the gorgeous pussy muscles milking your cock for all it's worth. She moves her hips instinctively, sending delicious friction between your bodies. She pants softly.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Set the pace.">>
<<set $actions to either("Your hands slide up her hips, raising her up a couople of inches before slamming her down on top of your cock, and she cries out in unabashed bliss. You don't give her a chance to recuperate, and do it again. And again. And again.","Your hips rise to meet hers. With this position, your cock goes impossibly deep inside her every time, and you use that advantage to batter at her soft, feminine folds. She throws her head back, breasts on display and bouncing, as you force downwards on your shaft.","You pummel upwards ruthlessly, sheathing your cock inside her with every hard thrust. You take hold of one of her breasts, cruelly pinching and twisting a pert nipple, as her juices coat your cock and spill down her thighs.","You force her forward until she is half-falling over you, close enough to take a breast into your mouth as you pound her hard from below, grunting as you use her body. The movement rubs her clit against you, and she cries out louder, her little hole tightening around you and making her spasm.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slap her ass.">>
<<set $actions to either("A stinging slap leaves a red welt across her smooth skin. She gasps in shock, but you only laugh and give her another. Pretty soon more of her wetness seeps down her legs, a clear indication that she is enjoying it despite her protests.","You smack her buttocks hard, and she squeezes her thighs together, tightening reflexively around your shaft. \"You love it, don't you?\", you murmur, turning her chin so you can see her face, and her blush tells you everything you need to know.","You give her ass cheeks an equal measure of slaps, admiring the faint red marks made by your palm that appear there. She squeals, embarrassment soon giving way to want.","You pepper her bottom with slaps, enough to sting but not enough to cause any lasting injuries. She squirms underneath your hand, panting hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Plow her ass.">>
<<set $actions to either("You pummel mercilessly into her, your balls slapping rhythmically against her ass, her sweet pussy convulsing in protest from its ongoing ravaging. She sobs hard, lost in her own pleasure even as her hips move back frantically to match your movements.","Your fingers tigheten against her hips as you pummel her from behind, battering at her soft folds. Every time your cock impales her, your groin slaps hard against her bottom, her soft mewling and half-formed words proof that she's lost in her own need.","You shove your cock deeply into her, am rewarded when she moans. You keep her in place with your hands as you assault her pussy like a battering ram, and she braces herself with her elbows, face pressed against the floor and her ass up in the air to allow you easier access.","You give her a thorough pounding, taking her hard and deep. You feel her stretching around you to accommodate your length, feel your cock splitting her tight channel as she scrabbles to find something to hold on to, writhing.","You nudge her knees a little bit wider and lift her buttocks higher so you can plug her at an angle that seems to give her even more pleasure than usual. Her fingers dig into the dirt, her body jerking against yours. \"So full,\" she whimpered.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Pin her wrists down.">>
<<set $actions to either("You grab her wrists and trap them above her head with your hand without stopping your thrusts. She can do nothing else but groan softly.","You keep her immobile, whispering how you like that she's so helpless underneath you. From the way she shivers and arches up to you, she likes it, too.","She tries to free her hands, but she can't break free from your grip. This only seems to inflame her desires further, knowing she can do nothing to stop you, even as you grunt and fuck her harder.","She asks what you're doing, breathless, but you ignore her and slam into her harder. She cries out, eyes rolling up in her head even as her wrists grow slack, no longer having the strength to resist.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bring her legs over your shoulders.">>
<<set $actions to either("You push her legs up over your shoulders so you can push even deeper into her. She wails her pleasure when you do, and your next thrust slides you all the way inside, until your cockhead comes to rest against her cervix. She thrashes underneath you, caught in the throes.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread her legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You both feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, filling her pussy up. A shudder goes through her body at the words.","\"Still so tight, even for a whore,\" You murmur, your hands fisting in her hair. \"Spread yourself wider, so I can fuck you deeper.\"<br>She groans, but obeys you, her thighs moving further apart.","You tell her she's getting nothing but a hard fucking from you, that she was going to be mounted and rammed hard like this every time you pay for her. She turns her head, but you can tell that your words are still turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she feels so soft and pliant in your arms, just how you like girls like her.","You soothe her quietly, kissing and telling her to relax and let you take care of her needs.","You stroke her hips, murmuring at how beautiful she looks right now, and how he loves the way she feels around him.","You compliment her on her body, whispering how you love the feel of her against you and how she should just relax and enjoy everything you're giving to her.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear her breathing increase as her climax approaches. You pump into her faster, spurred on by her growing screams, until she finally surrenders to you. Her cunt grips you tighter than ever, and she wails as she convulses hard around you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and thrust into her mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her and force her down, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her breasts and stomach, coating her in your spunk. She lifts herself up on her elbows, panting, staring at you in lustful amazement as cum drips off her onto the ground.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her.">>
<<set $actions to "With a growl, you lunge into her one final time, feeling your cock dump rivulets of sperm into her. Her tight pussy can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing pussy.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "WhoreSex">>
<div id="sexcontent"><<display "WhoreSexLog">></div><div id="footer"><<display "WhoreSexActions">></div><<if $Maggie.trust eq 20>>
"Why?" She asks softly, as she lifts herself up on her elbows. "Why are you helping me? Why do you pay me more coins than I ask for?"
You could say that you
<span id="help">
<<click "just wanted to help her out.">>
<<replace "#help">>just wanted to help her out.<</replace>>
<<replace "#temple">>offer her a place in your temple.<</replace>>
<<replace "#output">><br><br>She eyes you doubtfully, but decides to take your words at face value. She smiles a little. "Thank you," she says softly. "I really do appreciate it."
<br><br><<button [[Return downstairs.|TownThessila2]]>><<set $actions to []>><<set $sexlog to "Talk to the patrons.">><</button>>
<</replace>>
<</click>>
</span> Or you could say that you've taken a shine to her and would like to
<span id="help">
<<click "just wanted to help her out.">>
<<replace "#help">>just wanted to help her out.<</replace>>
<<replace "#temple">>offer her a place in your temple.<</replace>>
<<replace "#output">><<set $maggiesex to "finish">><<set $Maggie.level to 1>><br><br>She stares at you. "Me?" She asks, disbelievingly. "But I'm a... I'm just a..."
<br><br>And then she gasps when you begin to glow, just a little, to show her you're not just any mere mortal. Immediately, she falls to her knees.
<br><br>"I am sorry, O holy one," she whispers, trembling.
<br><br>You repeat your request and this time, she rises to her feet, her eyes wide with newfound hope.
<br><br>"I don't know how to properly serve you, or even why you would ask someone like me... but if you believe there is a place for me there," and then she blushes, "then yes. I would be more than honored, my liege."
''You've acquired Maggie as a devout!''
<br><br><<button [[Return downstairs.|TownThessila2]]>><<set $actions to []>><<set $Maggie.level to 1>><<set $sexlog to "Talk to the patrons.">><</button>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<else>>
<<once>><<set $Maggie.sexnumber to $Maggie.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Maggie.sex += 5>>
<</if>><<endonce>>
With a little sigh, she slides away without another word. She gestures toward the door, signaling that her time with you is over, but you feel her eyes watching you as you dress up and leave.
<br><br><<button [[Return downstairs.|TownThessila2]]>><<set $actions to []>><<set $sexlog to "Talk to the patrons.">><</button>>
<</if>>
<<if $townroom is "Temple Marker">>
<<if $questThessila is "no" and $questThessilanumber gte 6>>
<span class="actions">
<<link "Claim this town.">>
<<set $territory.push("Thessila")>>
<<set $questThessila to "yes">>
<<set $bonuscharacteristics += 1>>
<<set $points_thessila to "yes">>
<<set $sexlog to "Temple Marker">>
<<goto "TownThessila">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<<elseif $townroom is "Barracks">>
<<if $Rawn.level eq 0>>
<span class="actions">
<<link "Talk to the captain about himself.">>
<<set $sexlog to "Talk to the captain about himself.">>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the captain about Thessila.">>
<<set $sexlog to "Talk to the captain about Thessila.">>
<<goto "TownThessila1">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the captain about the monsters.">>
<<set $sexlog to "Talk to the captain about the monsters.">>
<<goto "TownThessila1">>
<</link>>
</span>
<<if $rawnflirtdone neq "done">>
<<set $seduction to $player.seduction + $perkseduction>>
<<if $seduction gt $Rawn.flirtseduction>>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtRawnSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Rawn fail.">>
<<goto "TownThessila1">>
<</link>>
</span>
<</if>>
<</if>>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<<elseif $townroom is "Kingshead Inn">>
<<if $quest003.finished is "yes" and $quest004.finished is "yes" and $queststrangetree neq "finished">>
<span class="actions">
<<link "Spend the night at the inn.">>
<<set $Maggiesex to "no">>
<<goto "Mayor Gram Secrets">>
<</link>>
</span>
<<else>>
<<if $player.coins lt 50>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Rest not enough.">>
<<goto "TownThessila1">>
<</link>>
</span>
<<elseif $day gte 25>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Limit Rest">>
<<goto "TownThessila1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $rest to "yes">>
<<set $spendnight to "Thessila">>
<<set $sexlog to "Rest (50 coins).">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<if $day gte 1>>
<<goto "End the Day">>
<</if>>
<<goto "TownThessila2">>
<</link>>
</span>
<<display "Inn Slave Init">>
<<if $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $slaveinntown to "Thessila">>
<<set $spendnight to "Thessila">>
<<set $innslave to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "FemaleForeplay">>
<</link>>
</span>
<<elseif $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $innslave to "yes">>
<<set $spendnight to "Thessila">>
<<set $slaveinntown to "Thessila">>
<<set $sexlog to "MaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "MaleForeplay">>
<</link>>
</span>
<</if>>
<</if>>
<</if>>
<span class="actions">
<<link "Order something.">>
<<set $order to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Order something.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the innkeeper.">>
<<set $innkeeper to "yes">>
<<set $sexlog to "Talk to the innkeeper.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<if $sexslavechoice neq "none" and $inndominate eq "no">>
<span class="actions">
<<link "Show off your slave.">>
<<set $showoffslave to "yes">>
<<display "Inn Slave Init">>
<<set $sexlog to "Show off your slave.">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Talk to the patrons.">>
<<set $patrons to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $patrons to "no">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<<elseif $townroom is "The Armory">>
<<if $Jereck.level eq 0>>
<span class="actions">
<<link "Talk to the blacksmith.">>
<<set $blacksmith to "yes">>
<<set $sexlog to "Talk to the blacksmith.">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Purchase weapons.">>
<<set $purchaseweapons to "yes">>
<<goto "ThessilaWeapons">>
<</link>>
</span>
<span class="actions">
<<link "Purchase armor.">>
<<set $purchasearmor to "yes">>
<<goto "ThessilaArmor">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<<elseif $townroom is "The Marketplace">>
<span class="actions">
<<link "Purchase items.">>
<<set $purchaseitems to "yes">>
<<goto "ThessilaItems">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the vendors.">>
<<set $vendors to "yes">>
<<set $patrons to "no">>
<<set $blacksmith to "no">>
<<set $sexlog to "Talk to the vendors.">>
<<goto "TownThessila2">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $vendors to "no">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<<elseif $townroom is "The Mayor's Office">>
<span class="actions">
<<link "Talk to the secretary.">>
<<set $secretary to "yes">>
<<set $sexlog to "Talk to the secretary.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<if $quest_mayorgram01 is "yes" and $quest004.finished is "no" and $elventreequest is "complete">>
<span class="actions">
<<link "Complete Mayor Gram's quest.">>
<<set $mayorgram to "yes">>
<<set $player.XP to $player.XP + $quest004.XP>>
<<set $quest004.finished to "yes">>
<<set $questThessilanumber += 1>>
<<set $quest_mayorgram01 to "done">>
<<set $sexlog to "Complete Mayor Gram's quest.">>
<<goto "TownThessila2">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Talk to Mayor Gram.">>
<<set $mayorgram to "yes">>
<<set $sexlog to "Talk to Mayor Gram.">>
<<goto "TownThessila2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</if>>
<div id="sexcontent"><<display "TownThessilaLog">></div><div id="footer"><<display "01TownThessilaActions">></div>
<<if $artwork neq "none" and $Rawn.level eq 0 and $townroom eq "Barracks">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.clothes + ".png\">">></div><</if>>A small sword, carefully crafted. Perfect for a novice new to fighting.<br><br>
Attack: $shortsword.attack<br>
Damage: $shortsword.damage<br>
Element: $shortsword.damage
<br><br>
<<if $player.coins lt $shortsword.value and $inventory.indexOf("Short Sword") eq -1 and $weapon.name neq "Short Sword">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Short Sword") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Sword">>
<<set $player.coins += Math.floor($shortsword.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $shortsword>>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Short Sword") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Sword">>
<<set $player.coins += Math.floor($shortsword.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Short Sword") eq -1 and $weapon.name neq "Short Sword">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $shortsword.value>>
<<addToInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Short Sword") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Sword">>
<<set $player.coins += Math.floor($shortsword.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $shortsword>>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Short Sword">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Short Sword">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Sword">>
<<set $player.coins += Math.floor($shortsword.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Sword">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<display "ThessilaWeaponsTable">><div id="footer"><<display "01TownThessilaActions">></div> <center>
You have $player.coins coins.<br><br>
<table border width="500">
<tr>
<td>Weapons</td>
<td>Attack</td>
<td>Damage</td>
<td>Element</td>
<td>Cost</td>
<td>Type</td>
<td>Sell</td>
</tr>
<tr>
<td>[[Dagger]]</td>
<td>$dagger.attack</td>
<td>$dagger.damage</td>
<td>$dagger.element</td>
<td>$dagger.value</td>
<td>$dagger.type</td>
<td><<print Math.floor($dagger.value/2)>></td>
</tr>
<tr>
<td>[[Short Sword]]</td>
<td>$shortsword.attack</td>
<td>$shortsword.damage</td>
<td>$shortsword.element</td>
<td>$shortsword.value</td>
<td>$shortsword.type</td>
<td><<print Math.floor($shortsword.value/2)>></td>
</tr>
<tr>
<td>[[Axe]]</td>
<td>$axe.attack</td>
<td>$axe.damage</td>
<td>$axe.element</td>
<td>$axe.value</td>
<td>$axe.type</td>
<td><<print Math.floor($axe.value/2)>></td>
</tr>
<tr>
<td>[[Obsidian Blade]]</td>
<td>$obsidianblade.attack</td>
<td>$obsidianblade.damage</td>
<td>$obsidianblade.element</td>
<td>$obsidianblade.value</td>
<td>$obsidianblade.type</td>
<td><<print Math.floor($obsidianblade.value/2)>></td>
</tr>
<tr>
<td>[[Rod]]</td>
<td>$rod.magic</td>
<td>$rod.damage</td>
<td>$rod.element</td>
<td>$rod.value</td>
<td>$rod.type</td>
<td><<print Math.floor($rod.value/2)>></td>
</tr>
<tr>
<td>[[Staff]]</td>
<td>$staff.magic</td>
<td>$staff.damage</td>
<td>$staff.element</td>
<td>$staff.value</td>
<td>$staff.type</td>
<td><<print Math.floor($staff.value/2)>></td>
</tr>
<tr>
<td>[[Light Mace]]</td>
<td>$lightmace.magic</td>
<td>$lightmace.damage</td>
<td>$lightmace.element</td>
<td>$lightmace.value</td>
<td>$lightmace.type</td>
<td><<print Math.floor($lightmace.value/2)>></td>
</tr>
</table>
</center>A small knife that can be easily secreted inside one's clothing. Short range, but still quite sharp.<br><br>
Attack: $dagger.attack<br>
Damage: $dagger.damage<br>
Element: $dagger.element
<br><br>
<<if $player.coins lt $dagger.value and $inventory.indexOf("Dagger") eq -1 and $weapon.name neq "Dagger">>
<<print "You don't have enough money to buy this.">><<elseif $inventory.length eq $maxInv and $inventory.indexOf("Dagger") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dagger">>
<<set $player.coins += Math.floor($dagger.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $dagger>>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Dagger") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dagger">>
<<set $player.coins += Math.floor($dagger.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Sell an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Dagger") eq -1 and $weapon.name neq "Dagger">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $dagger.value>>
<<addToInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Dagger") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dagger">>
<<set $player.coins += Math.floor($dagger.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $dagger>>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Dagger">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Dagger">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dagger">>
<<set $player.coins += Math.floor($dagger.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dagger">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A two-handed weapon useful for chopping down trees and cutting down enemies.<br><br>
Magic: $axe.magic<br>
Damage: $axe.damage<br>
Element: $axe.element
<br><br>
<<if $player.coins lt $axe.value and $inventory.indexOf("Axe") eq -1 and $weapon.name neq "Axe">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Axe") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Axe">>
<<set $player.coins += Math.floor($axe.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $axe>>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Axe") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Axe">>
<<set $player.coins += Math.floor($axe.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Axe") eq -1 and $weapon.name neq "Axe">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $axe.value>>
<<addToInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Axe") gte 0 and $weapon.name is "none" and $shield.name neq "none">>
You must unequip your shield to use this 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Axe") gte 0 and $weapon.name is "none" and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Axe">>
<<set $player.coins += Math.floor($axe.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $axe>>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Axe">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Axe">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Axe">>
<<set $player.coins += Math.floor($axe.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Axe">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<display "ThessilaArmorTable">><div id="footer"><<display "01TownThessilaActions">></div> <center>
You have $player.coins coins.<br><br>
<table border width="500">
<tr>
<td>Armory</td>
<td>AC</td>
<td>Element</td>
<td>Value</td>
<td>Sell</td>
</tr>
<tr><td colspan=4><span class="heading">Armor</span></td></tr>
<tr>
<td>[[Padded Shirt]]</td>
<td>$paddedshirt.AC</td>
<td>$paddedshirt.element</td>
<td>$paddedshirt.value</td>
<td><<print Math.floor($paddedshirt.value/2)>></td>
</tr>
<tr>
<td>[[Padded Jacket]]</td>
<td>$paddedjacket.AC</td>
<td>$paddedjacket.element</td>
<td>$paddedjacket.value</td>
<td><<print Math.floor($paddedjacket.value/2)>></td>
</tr>
<tr>
<td>[[Journeyman Suit]]</td>
<td>$journeymansuit.AC</td>
<td>$journeymansuit.element</td>
<td>$journeymansuit.value</td>
<td><<print Math.floor($journeymansuit.value/2)>></td>
</tr>
<tr><td colspan=4><span class="heading">Headgear</span></td></tr>
<tr>
<td>[[Small Hood]]</td>
<td>$smallhood.AC</td>
<td>$smallhood.element</td>
<td>$smallhood.value</td>
<td><<print Math.floor($smallhood.value/2)>></td>
</tr>
<tr>
<td>[[Light Mantle]]</td>
<td>$lightmantle.AC</td>
<td>$lightmantle.element</td>
<td>$lightmantle.value</td>
<td><<print Math.floor($lightmantle.value/2)>></td>
</tr>
<tr><td colspan=4><span class="heading">Shields</span></td></tr>
<tr>
<td>[[Wooden Guard]]</td>
<td>$woodenguard.AC</td>
<td>$woodenguard.element</td>
<td>$woodenguard.value</td>
<td><<print Math.floor($woodenguard.value/2)>></td>
</tr>
<tr>
<td>[[Buckler]]</td>
<td>$buckler.AC</td>
<td>$buckler.element</td>
<td>$buckler.value</td>
<td><<print Math.floor($buckler.value/2)>></td>
</tr>
</table>
</center>A small stick that won't be as much use in a melee fight. Best for novices with an inclination toward magic.<br><br>
Magic: $rod.magic<br>
Damage: $rod.damage<br>
Element: $rod.element
<br><br>
<<if $player.coins lt $rod.value and $inventory.indexOf("Rod") eq -1 and $weapon.name neq "Rod">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Rod") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Rod">>
<<set $player.coins += Math.floor($rod.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $rod>>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Rod") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Rod">>
<<set $player.coins += Math.floor($rod.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Rod") eq -1 and $weapon.name neq "Rod">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $rod.value>>
<<addToInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Rod") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Rod">>
<<set $player.coins += Math.floor($rod.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $rod>>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Rod">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Rod">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Rod">>
<<set $player.coins += Math.floor($rod.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Rod">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A long stick with some magical properties. Can be use as aid while walking, too.<br><br>
Magic: $staff.magic<br>
Damage: $staff.damage<br>
Element: $staff.element
<br><br>
<<if $player.coins lt $staff.value and $inventory.indexOf("Staff") eq -1 and $weapon.name neq "Staff">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Staff") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Staff">>
<<set $player.coins += Math.floor($staff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $staff>>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Staff") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Staff">>
<<set $player.coins += Math.floor($staff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Staff") eq -1 and $weapon.name neq "Staff">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $staff.value>>
<<addToInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Staff") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $staff>>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Staff">>
<<set $player.coins += Math.floor($staff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Staff">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Staff">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Staff">>
<<set $player.coins += Math.floor($staff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A heftier item.<br><br>
Attack: $lightmace.attack<br>
Magic: $lightmace.magic<br>
Damage: $lightmace.damage<br>
Element: $lightmace.element<br><br>
<<if $player.coins lt $lightmace.value and $inventory.indexOf("Light Mace") eq -1 and $weapon.name neq "Light Mace">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Light Mace") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mace">>
<<set $player.coins += Math.floor($lightmace.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $lightmace>>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Light Mace") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mace">>
<<set $player.coins += Math.floor($lightmace.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Light Mace") eq -1 and $weapon.name neq "Light Mace">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $lightmace.value>>
<<addToInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Light Mace") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mace">>
<<set $player.coins += Math.floor($lightmace.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $lightmace>>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Light Mace">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Light Mace">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mace">>
<<set $player.coins += Math.floor($lightmace.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mace">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Not very good at protecting you from attacks, but at least it keeps the cold out.<br><br>
Armor: $paddedshirt.AC<br>
Element: $paddedshirt.element
<br><br>
<<if $player.coins lt $paddedshirt.value and $inventory.indexOf("Padded Shirt") eq -1 and $armor.name neq "Padded Shirt">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Padded Shirt") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Shirt">>
<<set $player.coins += Math.floor($paddedshirt.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $paddedshirt>>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Padded Shirt") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Shirt">>
<<set $player.coins += Math.floor($paddedshirt.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Padded Shirt") eq -1 and $armor.name neq "Padded Shirt">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $paddedshirt.value>>
<<addToInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Padded Shirt") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Shirt">>
<<set $player.coins += Math.floor($paddedshirt.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $paddedshirt>>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Padded Shirt">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Padded Shirt">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Shirt">>
<<set $player.coins += Math.floor($paddedshirt.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Shirt">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Bulky enough to keep half-hearted strikes at bay.<br><br>
Armor: $paddedjacket.AC<br>
Element: $paddedjacket.element
<br><br>
<<if $player.coins lt $paddedjacket.value and $inventory.indexOf("Padded Jacket") eq -1 and $armor.name neq "Padded Jacket">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Padded Jacket") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Jacket">>
<<set $player.coins += Math.floor($paddedjacket.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $paddedjacket>>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Padded Jacket") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Jacket">>
<<set $player.coins += Math.floor($paddedjacket.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Padded Jacket") eq -1 and $armor.name neq "Padded jacket">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $paddedjacket.value>>
<<addToInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Padded Jacket") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Jacket">>
<<set $player.coins += Math.floor($paddedjacket.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $paddedjacket>>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Padded Jacket">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Padded Jacket">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Padded Jacket">>
<<set $player.coins += Math.floor($paddedjacket.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<link "Drop.">>
<<removeFromInv "Padded Jacket">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Prepared for the very basics that a traveler might need to keep safe while on the road.<br><br>
Armor: $journeymansuit.AC<br>
Element: $journeymansuit.element
<br><br>
<<if $player.coins lt $journeymansuit.value and $inventory.indexOf("Journeyman Suit") eq -1 and $armor.name neq "Journeyman Suit">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Journeyman Suit") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Journeyman Suit">>
<<set $player.coins += Math.floor($journeymansuit.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $journeymansuit>>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Journeyman Suit") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Journeyman Suit">>
<<set $player.coins += Math.floor($journeymansuit.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Journeyman Suit") eq -1 and $armor.name neq "Journeyman Suit">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $journeymansuit.value>>
<<addToInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Journeyman Suit") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Journeyman Suit">>
<<set $player.coins += Math.floor($journeymansuit.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $journeymansuit>>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Journeyman Suit">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Journeyman Suit">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Journeyman Suit">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Journeyman Suit">>
<<set $player.coins += Math.floor($journeymansuit.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Keeps the harsher elements out of your face.<br><br>
Armor: $smallhood.AC<br>
Element: $smallhood.element
<br><br>
<<if $player.coins lt $smallhood.value and $inventory.indexOf("Small Hood") eq -1 and $headgear.name neq "Small Hood">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Small Hood") gte 0 and $headgear.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Small Hood">>
<<set $player.coins += Math.floor($smallhood.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $smallhood>>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Small Hood") gte 0 and $headgear.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Small Hood">>
<<set $player.coins += Math.floor($smallhood.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Small Hood") eq -1 and $headgear.name neq "Small Hood">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $smallhood.value>>
<<addToInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Small Hood") gte 0 and $headgear.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Small Hood">>
<<set $player.coins += Math.floor($smallhood.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $smallhood>>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $headgear.name is "Small Hood">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Small Hood">>
<<set $headgear = $headgear_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Small Hood">>
<<set $player.coins += Math.floor($smallhood.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Small Hood">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Comfortable clothes to wear in battle.<br><br>
Armor: $lightmantle.AC<br>
Element: $lightmantle.element
<br><br>
<<if $player.coins lt $lightmantle.value and $inventory.indexOf("Light Mantle") eq -1 and $headgear.name neq "Light Mantle">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Light Mantle") gte 0 and $headgear.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mantle">>
<<set $player.coins += Math.floor($lightmantle.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $lightmantle>>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Light Mantle") gte 0 and $headgear.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mantle">>
<<set $player.coins += Math.floor($lightmantle.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Light Mantle") eq -1 and $headgear.name neq "Light Mantle">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $lightmantle.value>>
<<addToInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Light Mantle") gte 0 and $headgear.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mantle">>
<<set $player.coins += Math.floor($lightmantle.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $lightmantle>>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $headgear.name is "Light Mantle">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Light Mantle">>
<<set $headgear = $headgear_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Light Mantle">>
<<set $player.coins += Math.floor($lightmantle.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Light Mantle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Might not be able to withstand continuous attacks, but good for quick fights.<br><br>
Armor: $woodenguard.AC<br>
Element: $woodenguard.element
$weapon.type
<br><br>
<<if $player.coins lt $woodenguard.value and $inventory.indexOf("Wooden Guard") eq -1 and $shield.name neq "Wooden Guard">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Wooden Guard") gte 0 and $shield.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wooden Guard">>
<<set $player.coins += Math.floor($woodenguard.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $woodenguard>>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Wooden Guard") gte 0 and $shield.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wooden Guard">>
<<set $player.coins += Math.floor($woodenguard.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Wooden Guard") eq -1 and $shield.name neq "Wooden Guard">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $woodenguard.value>>
<<addToInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Wooden Guard") gte 0 and $weapon.type is "2hand">>
You cannot equip this shield while using a 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Wooden Guard") gte 0 and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wooden Guard">>
<<set $player.coins += Math.floor($woodenguard.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $woodenguard>>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $shield.name is "Wooden Guard">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Wooden Guard">>
<<set $shield = $shield_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wooden Guard">>
<<set $player.coins += Math.floor($woodenguard.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wooden Guard">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Can absorbs impact well from multiple attacks.<br><br>
Armor: $buckler.AC<br>
Element: $buckler.element
<br><br>
<<if $player.coins lt $buckler.value and $inventory.indexOf("Buckler") eq -1 and $shield.name neq "Buckler">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Buckler") gte 0 and $shield.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Buckler">>
<<set $player.coins += Math.floor($buckler.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $buckler>>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Buckler") gte 0 and $shield.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Buckler">>
<<set $player.coins += Math.floor($buckler.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Buckler") eq -1 and $shield.name neq "Buckler">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $buckler.value>>
<<addToInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Buckler") gte 0 and $weapon.type is "2hand">>
You cannot equip this shield while using a 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Buckler") gte 0 and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Buckler">>
<<set $player.coins += Math.floor($buckler.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $buckler>>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $shield.name is "Buckler">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Buckler">>
<<set $shield = $shield_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Buckler">>
<<set $player.coins += Math.floor($buckler.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Buckler">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>You have:
Healing Potions x $items.healingpotions
Mana Potions x $items.manapotions
Antivenoms x $items.antivenoms
<center><table border width="500">
<tr>
<td>Items</td>
<td>Description</td>
<td>Value</td>
</tr>
<tr><td colspan=4><span class="heading">Items</span></td></tr>
<tr>
<td>[[Healing Potions]]</td>
<td>gains 20 hp</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Mana Potion]]</td>
<td>gains 10 mana</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Antivenoms]]</td>
<td>cures poison</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Torch]]</td>
<td>gives off light</td>
<td>20 coins</td>
</tr>
</table>
<<if $pleasurechamber eq "yes">>
You noticed a rather unobtrusive store nearby, quietly selling a range of other items most people don't actively seek out - and as you draw nearer, you can see why.
<table border width="500">
<tr>
<td>[[The Beautiful Sodom]]</td>
<td>an interesting treatise on the history of anal sex</td>
<td>1000 coins</td>
</tr>
<tr>
<td>[[Restraint Bar]]</td>
<td>heavy-duty metal bar that spreads and restrains the legs for everyone's pleasure</td>
<td>300 coins</td>
</tr>
<tr>
<td>[[Handcuffs]]</td>
<td>a handy bed ornament</td>
<td>200 coins</td>
</tr>
</table>
<</if>>
</center>You currently have $items.healingpotions healing potions<br><br>
<<if $items.healingpotions gte 100>>
You cannot buy any more healing potions (max: 99).
<<elseif $player.coins gte 100>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.healingpotions = $items.healingpotions + 1>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.healingpotions = $items.healingpotions + 5>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 10.">>
<<set $player.coins = $player.coins - 100>>
<<set $items.healingpotions = $items.healingpotions + 10>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 100 and $player.coins gte 50>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.healingpotions = $items.healingpotions + 1>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.healingpotions = $items.healingpotions + 5>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 50 and $player.coins gte 10>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.healingpotions = $items.healingpotions + 1>>
<<addToInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
You do not have enough money to buy healing potions.
<</if>>
<br><br>
<<if $items.healingpotions gte 1 and $items.healingpotions lt 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.healingpotions = $items.healingpotions - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.healingpotions to 0>>
<<removeFromInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.healingpotions gte 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.healingpotions = $items.healingpotions - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop 10.">>
<<set $items.healingpotions = $items.healingpotions - 10>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.healingpotions to 0>>
<<removeFromInv "Healing Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
<<if $items.healingpotions eq 0>>
"You have no healing potions to use."
<<elseif $items.healingpotions eq 1>>
<span class="actions">
<<link "Use Healing Potion.">>
<<removeFromInv "Healing Potions">>
<<set $items.healingpotions = $items.healingpotions - 1>>
<<set $player.HP = $player.HP + 20>>
<<if $player.HP gte $player.maxHP>>
<<set $player.HP = $player.maxHP>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.healingpotions gte 2>>
<span class="actions">
<<link "Use Healing Potion.">>
<<set $items.healingpotions = $items.healingpotions - 1>>
<<set $player.HP = $player.HP + 20>>
<<if $player.HP gte $player.maxHP>>
<<set $player.HP = $player.maxHP>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
"You have $player.coins coins left."
<br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>You currently have $items.manapotions mana potions<br><br>
<<if $items.manapotions gte 100>>
You cannot buy any more mana potions (max: 99).
<<elseif $player.coins gte 100>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.manapotions = $items.manapotions + 1>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.manapotions = $items.manapotions + 5>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 10.">>
<<set $player.coins = $player.coins - 100>>
<<set $items.manapotions = $items.manapotions + 10>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 100 and $player.coins gte 50>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.manapotions = $items.manapotions + 1>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.manapotions = $items.manapotions + 5>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 50 and $player.coins gte 10>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.manapotions = $items.manapotions + 1>>
<<addToInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
You do not have enough money to buy mana potions.
<</if>>
<br><br>
<<if $items.manapotions gte 1 and $items.manapotions lt 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.manapotions = $items.manapotions - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.manapotions to 0>>
<<removeFromInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.manapotions gte 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.manapotions = $items.manapotions - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop 10.">>
<<set $items.manapotions = $items.manapotions - 10>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.manapotions to 0>>
<<removeFromInv "Mana Potions">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
<<if $items.manapotions eq 0>>
"You have no mana potions to use."
<<elseif $items.manapotions eq 1>>
<span class="actions">
<<link "Use Mana Potion.">>
<<removeFromInv "Mana Potions">>
<<set $items.manapotions = $items.manapotions - 1>>
<<set $player.MP = $player.MP + 20>>
<<if $player.MP gte $player.maxMP>>
<<set $player.MP = $player.maxMP>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.manapotions gte 2>>
<span class="actions">
<<link "Use Mana Potion.">>
<<set $items.manapotions = $items.manapotions - 1>>
<<set $player.MP = $player.MP + 20>>
<<if $player.MP gte $player.maxMP>>
<<set $player.MP = $player.maxMP>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
"You have $player.coins coins left."
<br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<display "ThessilaItemsTable">><div id="footer"><<display "01TownThessilaActions">></div>You currently have $items.antivenoms antivenoms<br><br>
<<if $items.antivenoms gte 100>>
You cannot buy any more antivenoms (max: 99).
<<elseif $player.coins gte 100>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.antivenoms = $items.antivenoms + 1>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.antivenoms = $items.antivenoms + 5>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 10.">>
<<set $player.coins = $player.coins - 100>>
<<set $items.antivenoms = $items.antivenoms + 10>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 100 and $player.coins gte 50>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.antivenoms = $items.antivenoms + 1>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Buy 5.">>
<<set $player.coins = $player.coins - 50>>
<<set $items.antivenoms = $items.antivenoms + 5>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $player.coins lt 50 and $player.coins gte 10>>
<span class="actions">
<<link "Buy 1.">>
<<set $player.coins = $player.coins - 10>>
<<set $items.antivenoms = $items.antivenoms + 1>>
<<addToInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
You do not have enough money to buy antivenoms.
<</if>>
<br><br>
<<if $items.antivenoms gte 1 and $items.antivenoms lt 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.antivenoms = $items.antivenoms - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.antivenoms to 0>>
<<removeFromInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.antivenoms gte 10>>
<span class="actions">
<<link "Drop 1.">>
<<set $items.antivenoms = $items.antivenoms - 1>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop 10.">>
<<set $items.antivenoms = $items.antivenoms - 10>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop All.">>
<<set $items.antivenoms to 0>>
<<removeFromInv "Antivenoms">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
<<if $items.antivenoms eq 0>>
"You have no antivenoms to use."
<<elseif $items.antivenoms eq 1>>
<span class="actions">
<<link "Use Antivenom.">>
<<removeFromInv "Antivenoms">>
<<set $items.antivenoms = $items.antivenoms - 1>>
<<set $poisoned = 0>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $items.antivenoms gte 2>>
<span class="actions">
<<link "Use Antivenom.">>
<<if $poisoned is 0>>
"You have not been poisoned."
<<elseif $poisoned is 1>>
<<set $poisoned to 0>>
<<set $items.antivenoms = $items.antivenoms - 1>>
<</if>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br>
"You have $player.coins coins left."
<br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<set $location to "MapThessila">>
<<set $MapThessilaArray to
[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,1,0,0,0,0,0,1,1,1,0,4,0,0,0,0],
[0,1,0,0,0,0,0,1,0,1,1,1,1,1,1,0],
[0,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0],
[0,1,1,1,1,0,0,1,1,1,1,1,0,0,0,0],
[0,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0],
[0,0,0,0,1,0,0,1,1,0,0,1,1,1,0,0],
[0,3,0,0,1,0,0,1,1,1,0,0,0,1,0,0],
[0,1,0,0,1,0,0,1,2,1,1,0,0,1,0,0],
[0,1,0,0,1,0,0,1,1,1,1,0,0,1,0,0],
[0,1,0,0,1,0,0,0,1,0,1,0,0,1,0,0],
[0,1,1,1,1,1,1,1,1,0,1,1,1,1,0,0],
[0,1,0,0,0,1,0,0,0,0,1,0,1,0,0,0],
[0,1,0,0,0,1,0,0,0,0,1,0,1,0,0,0],
[0,1,0,0,0,1,0,0,0,0,1,1,1,1,5,0],
[0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]>>
<<display "MapSystemThessila">>
<<display "PlayerStatistics">><<set $positionX -= 1>>
<<display "MapThessila">><<set $positionX += 1>>
<<display "MapThessila">><<set $positionY -= 1>>
<<display "MapThessila">><<set $positionY += 1>>
<<display "MapThessila">><center><<set $chance to 0>><span class="mapsystem"><<for $i to 0; $i < $MapThessilaArray.length; $i++>><<for $a to 0; $a < $MapThessilaArray[$i].length; $a++>><<if $i eq $positionY and $a eq $positionX>><<print "<span class=\"locationX\">X</span> ">><<else>><<if $MapThessilaArray[$i][$a] eq 0>><<print "<span class=\"locationi\">\u01c1</span> ">><</if>><<if $MapThessilaArray[$i][$a] eq 1>><<print "<span class=\"locationa\">\u03df</span> ">><</if>><<if $MapThessilaArray[$i][$a] eq 2>><<print "\u06e9 ">><</if>><<if $MapThessilaArray[$i][$a] eq 3>><<print "\u03df ">><</if>><<if $MapThessilaArray[$i][$a] eq 4>><<print "\u06e9 ">><</if>><<if $MapThessilaArray[$i][$a] eq 5>><<print "\u03df ">><</if>><</if>><</for>><br><</for>></span>
<<set $chance to Math.round(Math.random() * $attacknumber)>>
<<set $attacknumber to $attacknumber - 1>>
<<if $attacknumber lte 0>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersThessila">>
<<elseif $chance eq 1>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersThessila">>
<<else>>
<<display "LocationThessila">><div class="Table">
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapThessilaArray[$positionY-1][$positionX] eq 1>>
<<set $MapThessilaArray[$positionY][$positionX] to "X">>
<span class="actions">[[North]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p><<if $MapThessilaArray[$positionY][$positionX-1] eq 1>>
<span class="actions">[[West]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapThessilaArray[$positionY][$positionX+1] eq 1>>
<span class="actions">[[East]]</span>
<</if>></p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapThessilaArray[$positionY+1][$positionX] eq 1>>
<span class="actions">[[South]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
</div>
<<if $MapThessilaArray[$positionY+1][$positionX] eq 2>>
<<set $sexlog to "Thessila">>
<span class="actions">[[Enter Thessila|TownThessila]]</span>
<</if>>
<<if $MapThessilaArray[$positionY-1][$positionX] eq 2>>
<<set $sexlog to "Thessila">>
<span class="actions">[[Enter Thessila|TownThessila]]</span>
<</if>>
<<if $MapThessilaArray[$positionY][$positionX-1] eq 2>>
<<set $sexlog to "Thessila">>
<span class="actions">[[Enter Thessila|TownThessila]]</span>
<</if>>
<<if $MapThessilaArray[$positionY][$positionX+1] eq 2>>
<<set $sexlog to "Thessila">>
<span class="actions">[[Enter Thessila|TownThessila]]</span>
<</if>>
<<if $MapThessilaArray[$positionY-1][$positionX] eq 3>>
<span class="actions">[[A Strange Tree|A Strange Tree]]</span>
<</if>>
<<if $MapThessilaArray[$positionY-1][$positionX] eq 4>>
<span class="actions">[[A Dark Cave|A Cave in Thessila]]</span>
<</if>>
<<if $MapThessilaArray[$positionY][$positionX+1] eq 5>>
<span class="actions">[[A Quiet Spring|A Quiet Spring in Thessila]]</span>
<</if>>
<</if>></center><<set $random to random(1,34)>>
<<if $random eq 1>>
<<print "Soft cooing of birds and the rustling of leaves greet you as you head down the road.">>
<<elseif $random eq 2>>
<<print "A small babbling of a small brook can be heard nearby.">>
<<elseif $random eq 3>>
<<print "A squirrel-like creatures scampers across the ground and shimmies up a nearby tree.">>
<<elseif $random eq 4>>
<<print "Branches sway slowly in the soft breeze.">>
<<elseif $random eq 5>>
<<print "Something warbles from higher up some tree branches.">>
<<elseif $random eq 6>>
<<print "A pair of birds watch you pass.">>
<<elseif $random eq 7>>
<<print "A few rusted pitchforks lie on the ground.">>
<<elseif $random eq 8>>
<<print "A bird flies overhead. Its cries sound lonely.">>
<<elseif $random eq 9>>
<<print "A small knife lies on the ground. It's too badly rusted to be of any use.">>
<<elseif $random eq 10>>
<<print "Brown leaves dot the ground.">>
<<elseif $random eq 11>>
<<print "The woods are less dense here, and you can see mountains from a distance.">>
<<elseif $random eq 12>>
<<print "The ground is full of weeds that brush against your pants leg as you walk.">>
<<elseif $random eq 13>>
<<print "The path is rockier in this area.">>
<<elseif $random eq 14>>
<<print "A thick copse of trees loom overhead.">>
<<elseif $random eq 15>>
<<print "A cold breeze is blowing.">>
<<elseif $random eq 16>>
<<print "A bright green toad stares at you on top of a rock.">>
<<elseif $random eq 17>>
<<print "Birds chirp overhead.">>
<<elseif $random eq 18>>
<<print "There are sounds of a small stream nearby.">>
<<elseif $random eq 19>>
<<print "A small quail disappears behind some overgrown grass.">>
<<elseif $random eq 20>>
<<print "A small green snake slithers along the grass. It's not poisonous, so you ignore it.">>
<<elseif $random eq 21>>
<<print "Branches creak against the wind.">>
<<elseif $random eq 22>>
<<print "Tree roots are scattered across the ground.">>
<<elseif $random eq 23>>
<<print "Leaves rustle overhead.">>
<<elseif $random eq 24>>
<<print "A small stream runs parallel to the road.">>
<<elseif $random eq 25>>
<<print "There's no sounds here but the faint sounds of rushing water.">>
<<elseif $random eq 26>>
<<print "Leaves float gently down from above.">>
<<elseif $random eq 27>>
<<print "A squirrel disappears into a hole in a nearby tree.">>
<<elseif $random eq 28>>
<<print "A small babbling of a brook can be heard nearby.">>
<<elseif $random eq 29>>
<<print "A bright orange lizard scampers up a tree.">>
<<elseif $random eq 30>>
<<print "A white dove perches itself on one tree branch.">>
<<elseif $random eq 31>>
<<print "A small sword lies on the ground, too rusted to be of any use.">>
<<elseif $random eq 32>>
<<print "A crimson-colored frog croaks and disappears into the grass.">>
<<elseif $random eq 33>>
<<print "A tree lies fallen beside the road, visibly rotting.">>
<<elseif $random eq 34>>
<<print "A sparrow flies past.">>
<</if>>
<<set $playerextraHP to $perkhp>>
<<set $playerextraMP to $perkwisdom>>
<<set $playerfinalHP to $player.HP + $playerextraHP>>
<div id="right-ui-bar">
$player.name<br>
Level $player.level<br>
$player.alignment ($player.alignmentnumber)<br><br>
HP: <<print $playerfinalHP>> / <<print $player.maxHP + $playerextraHP>><br>
MP: <<print $player.MP + $perkwisdom>> / <<print $player.maxMP + $playerextraMP>><br>
Attack: $totalattack <br>
Damage: $totaldamage<br>
Armor: $totalarmor<br>
Coins: $player.coins<br>
XP: $player.XP<br><br><span style="list-style:none; width:100%;"><<print "<li style='background:#D0BE3F; width: " + $player.strength/4 + "%;' >strength</li><br>">><<print "<li style='background:#D0BE3F; width: " + $player.wisdom/4 + "%;' >wisdom</li><br>">><<print "<li style='background:#D0BE3F; width: " + $player.stamina/4 + "%;' >stamina</li><br>">><<print "<li style='background:#D0BE3F; width: " + $player.seduction/4 + "%;' >seduction</li><br>">><<print "<li style='background:#D0BE3F; width: " + $player.wealth/10 + "%;' >wealth</li>">>
</span>
</div><<if $randommonster eq 1>>
<<set $monsters = $brayroad>>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $brayroad.attack>>
<<print "<br><br>\"A growl is your only warning before you're confronted by a large hound blocking your path, snarling ferociously.\"">>
<<elseif $randommonster eq 2>>
<<set $monsters = $annwn>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $annwn.attack>>
<<print "<br><br>\"Oh no, you don't,\" a voice purrs, and a beautiful annwn steps out. She preens, making sure you see evry bit of her furred naked form, from her soft, full breasts to the downy patch of hair between her striped legs. Her furred ears rise in invitation.">>
<<elseif $randommonster eq 3>>
<<set $monsters = $brayroad>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $brayroad.attack>>
<<print "<br><br>\"A growl is your only warning before you're confronted by a large hound blocking your path, snarling ferociously.\"">>
<<elseif $randommonster eq 4>>
<<set $monsters = $parandrus>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $parandrus.attack>>
<<print "<br><br>\"There's a rustling among the leaves, and a parandrus steps into view, turning to confront you. They're a rare animal to find, and she looks surprisingly human save for the large antlers on her head and her cloven feet. \"Stop and fight me!\" she orders.">>
<<elseif $randommonster eq 5>>
<<set $monsters = $brayroad>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $brayroad.attack>>
<<print "<br><br>\"A growl is your only warning before you're confronted by a large hound blocking your path, snarling ferociously.\"">>
<<elseif $randommonster eq 6>>
<<set $monsters = $annwn>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Thessila">>
<<set $monsters.attack = $annwn.attack>>
<<print "<br><br>\"Oh no, you don't,\" a voice purrs, and a beautiful annwn steps out. She preens, making sure you see evry bit of her furred naked form, from her soft, full breasts to the downy patch of hair between her striped legs. Her furred ears rise in invitation.<br><br>">>
<</if>>
<br><br>
<<set $player.attack to $player.attack + $weapon.attack>>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "You've been attacked!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Run away!">>
<<goto "RunAway">>
<</link>>
</span>
<center><div class="battleattack">
<<set $elementdamage to 0>>
<<if $monsterispoisoned eq 1>>
<<if $GreenLamia.level eq 1>>
<<set $Glamianumber to 1>>
<</if>>
<<if $RedLamia.level eq 1>>
<<set $Rlamianumber to 1>>
<</if>>
<<set $poisonRoll to Math.floor((Math.random()*100)+1)>>
<<if $poisonRoll lte $monsters.poisonchance>>
<<set $monsterispoisoned = 1>>
<</if>><<set $poisondamage = Math.floor((5*($Glamianumber + $Rlamianumber)) + $perkwisdom + $player.wisdom/10)>><<set $monsters.HP to $monsters.HP - $poisondamage>>$monsters.name is poisoned and takes $poisondamage damage!<br><br>
<</if>>
<<if $Scan eq "yes">><<set $Scan to "no">>"$spells_scan.spell"<br><br>$monsters.name<br>Attack: $monsters.attack<br> Defense: $monsters.AC<br>Damage: $monsters.damage<br> Elemental strength: $monsters.type <<if $monsters.type eq "earth" or $monsters.type eq "wood">>Use fire spells to attack it!<<elseif $monsters.type eq "fire">>Use water spells to attack it!<<elseif $monsters.type eq "water">>Use wind or wood spells to attack it!<<elseif $monsters.type eq "wind">>Use earth spells to attack it!<<elseif $monsters.type eq "holy">>Use dark spells to attack it!<<elseif $monsters.type eq "dark">>Use holy spells to attack it!<</if>><br><br>
<<print $monsters.name>> has <<print $monsters.HP>> HP!<br><br>
<<elseif $CastHeavySlash eq "yes">><<set $CastHeavySlash to "no">><<set $HeavySlash to Math.floor(($player.strength + $player.wisdom + $perkstrength + $perkwisdom)*3)>><<set $monsters.HP -= $HeavySlash>>You attack with Heavy Slash, causing $HeavySlash damage!<br><br>
<<print $monsters.name>> has <<print $monsters.HP>> HP!<br><br>
<<elseif $Fireball eq "yes">><<set $Fireball to "no">><<set $FireballDamage to Math.floor(($player.wisdom + $perkwisdom)*3)>><<if $monsters.element eq "earth">><<set $FireballDamage to $FireballDamage + $spells_fireball.elementadd>><</if>><<set $monsters.HP -= $FireballDamage>>"$spells_fireball.spell"<br><br>You cast Fireball, causing $FireballDamage damage!<br><br>
<<print $monsters.name>> has <<print $monsters.HP>> HP!<br><br>
<<elseif $CastQuarterBlow eq "yes">><<set $CastQuarterBlow to "no">><<set $QuarterBlow to Math.floor($monsters.HP/4)>><<set $monsters.HP -= $QuarterBlow>>You attack with Quarter Blow, causing $QuarterBlow damage!<br><br>
<<print $monsters.name>> has <<print $monsters.HP>> HP!<br><br>
<<display "DeathCheck">> /% Is monster dead? %/
<<else>>
You attack!<br><br>
/% If $attackRoll + $player.attack is greater than or equal to
$monsters.AC ("armor class"), the attack hits. %/
<<set $attackRoll = Math.floor((Math.random()*20)+1)>>
<<if ($weapon.attack + $player.strength + $perkstrength + $attackRoll) gte $monsters.AC>>
You hit!<br><br>
<<if $weapon.element eq $monsters.element>>
<<set $elementdamage to $elementdamage + $weapon.elementadd>>
<</if>>
<<set $damageRoll = Math.floor(Math.random()*(8-4+1)+4)>> /% Generates 8-4 %/
<<set $damage = Math.floor(($player.strength + $perkstrength + $weapon.damage + $elementdamage + $damageRoll) * $AttackPower) - $monsters.AC>>
<<if $damage lt 0>><<set $damage = 0>><<endif>>
<<print $monsters.name>> takes <<print $damage>> damage!<br><br>
<<set $monsters.HP = $monsters.HP - $damage>>
<<print $monsters.name>> has <<print $monsters.HP>> HP!<br><br>
<<display "DeathCheck">> /% Is monster dead? %/
<<else>> /% The attack was NOT gte $monsters.AC. %/
You miss!<br><br>
<</if>><</if>> /% End of the whole entire Attack conditional branch. %/
/% The following *always* runs on attack, even if monster is dead (so only display stuff on the condition monster is alive): %/
<<if $castAccessoryHeal is "yes">>
You cast the $accessory.spell!<br>
You gained $accessory.heal HP!<br>
You now have <<print $playerfinalHP>> HP!<br><br>
<</if>>
<<if $monsters.HP gt 0>> /% Only when monster is alive, show these options . . . %/
<span class="actions">
<<link "Next Turn">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
</div></center>
<<display "PlayerStatistics">><center><div class="battleattack">
/% For more comments, see "Attack" passage. %/
The <<print $monsters.name>> attacks!<br><br>
<<set $attackRoll = Math.floor((Math.random()*20)+1)>>
Debug: Attack Roll: <<print $attackRoll>>+<<print $monsters.attack>> Vs. <<print $player.AC + $shield.AC>><br><br>
<<if ($monsters.attack + $attackRoll) gte ($player.AC + $shield.AC)>>
It hits!<br><br>
<<if $monsters.poisonChance gt 0 and $poisoned eq 0 and $damage gt 0>>
<<set $poisonRoll = Math.floor((Math.random()*100)+1)>>
<<if $poisonRoll lte $monsters.poisonChance>>
<<set $poisoned = 1>>
You've been poisoned!<br><br>
<<set $monsterPoison = $monsters.poison>>
<<endif>>
<</if>>
<<set $damageRoll = Math.floor(Math.random()*(8-4+1)+4)>>
<<set $damage = ($monsters.damage + $damageRoll) - ($armor.AC + $headgear.AC + $accessory.AC)>>
<<if $damage lt 0>><<set $damage = 0>><<endif>>
Debug: (<<print $monsters.damage>> + <<print $damageRoll>>) - <<print $armor.AC>> = <<print $damage>><br><br>
You take <<print $damage>> damage!<br><br>
<<set $player.HP = $player.HP - $damage>>
You have <<print $player.HP + $playerextraHP>> HP!<br><br>
<<if $playerfinalHP lte 0>>
<span class="actions">
<<link "You lost!">>
<<set $battle to "lose">>
<<print "<<goto \"" + $monsters.name + "Win\"">>
<</link>>
</span>
<</if>>
<<else>>
It misses!<br><br>
<<endif>>
<<if $player.HP gt 0>>
<span class="actions">
<<link "Your Turn">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<endif>>
/% End $monster.attacks counter %/
</div></center>
<<display "PlayerStatistics">><<if $monsters.HP lte 0>> /% If monster is dead. . . %/
<<set $battle to "win">>
<<print $monsters.name>> has lost!<br>
<<set $monsterboss to "no">>
<<if $CastEnhancement eq "active">><<set $player.wisdom -= $enhancewisdom>><<set $player.maxMP -= $enhanceMP>><<set $CastEnhancement to "no">>
<</if>>
<<if $CastIronwill eq "active">><<set $player.strength -= $enhancestrength>><<set $player.maxHP -= $enhanceHP>><<set $CastIronwill to "no">>
<</if>>
<<if $playerfinalHP gte $player.maxHP>>
<<set $playerfinalHP to $player.maxHP>>
<</if>>
<<set $player.XP = $player.XP + $monsters.XP>>
<<set $randomGold = Math.floor((Math.random()*9)+1)>>
<<set $player.coins = $player.coins + $monsters.coins + Math.floor($perkwealth/4 + $player.wealth/4) + $randomGold>>
<<set $poisoned to 0>>
<<set $monsterispoisoned to 0>>
<<set $monsterboss to "no">>
You receive <<print $monsters.XP>>XP!<br>
You receive <<print $monsters.coins + $randomGold + Math.floor($perkwealth/4 + $player.wealth/4)>>coins!<br><br>
<<display "Level Up">> /% Check to see if player levels up. %/
<span class="actions">
<<link "Continue">>
<<print "<<goto \"" + $monsters.name + "Win\">>">>
<</link>>
</span>
<</if>><<set $location to "annwnWin">>
<<if $battle is "win">>
<<nobr>>
She's a magnificent creature.
She lies sprawled on the floor, sweat curving down her furred skin, a testament to your previous battle. She hisses softly as you approach, but she can do nothing to stop you. You can either
<span id="leaveherbe">
<<click "leave her be">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>enjoy her.<</replace>>
<<replace "#output">><br><br>You decide to take the opportunity to make your escape while she's still down for the count. Before she could do anything, you head back into the woods, away from her.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="enjoyher">
<<click "enjoy her.">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>enjoy her.<</replace>>
<<replace "#output">><br><br>You waste no time moving over to where she's lying. She gasps when she looks up and see the intention in your eyes. Her ears are lowered, a sign that she acknowledges your superiority, but you can tell she's worried about what you're planning to do to her. You pause to admire her body, lightly furred but otherwise naked.<br><br>
"I'm going to enjoy this," you murmur. Perhaps you'd like to
<span id="frombehind">
<<click "take her from behind like the bitch she is,">>
<<replace "#frombehind">>take her from behind like the bitch she is,<</replace>>
<<replace "#mounther">>mount her where she lies?<</replace>>
<<replace "#output1">><br><br>You turn her over roughly so that she's on her hands and knees before you. She whimpers as you take off your pants and align your cock against her narrow slit, rubbing your cockhead against the opening. Despite her apparent fear, she's dripping wet, and she moans once you push the tip of your cock into her tight sheath, not stopping until you're all the way in. "Be gentle?" She asks softly.<br><br>
You can say
<span id="yes">
<<click "yes">>
<<replace "#yes">>yes<</replace>>
<<replace "#no">>no.<</replace>>
<<replace "#output2">><br><br>You begin with slow, penetrating thrusts into her core, and she arches her back, growling out her pleasure as she tightens around you. "That feels so good," she panted, slowly beginning to move back to meet your thrusts. "Oh, god, it's so good!"<br><br>You increase your pace, making your next thrusts into her wetness even deeper. She gasps and heaves against you, a clear sign to go faster. You grab her hips and speed up, almost snarling as you feel yourself grow close. The walls of her pussy pull you in deeper, urging you on until you succumb and release hot torrents of cum into her waiting hole. Almost at the same time she throws her back and screams as she orgasms wildly. <br><br>Breathing hard, you pull out. She continues to lie there, though this time there's a smile on her face. "I could get used to that," she groans, and then falls fast asleep. Having gotten what you wanted, you make your way back to the road.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="no">
<<click "no">>
<<replace "#yes">>yes<</replace>>
<<replace "#no">>no.<</replace>>
<<replace "#output2">><br><br>Enemies have no say in how they get fucked. You shove into her without another word, and she makes a small cry of pain as three inches of your cock enters her forcefully. Another hard thrust takes in another three, until finally you've bottomed out inside her. Despite all her entreaties she's still wet, making your intrusion all the more easier.<br><br>
You begin to saw in and out of her, the force sending her to rest more of her weight on her elbows as her ass lifts to take your assault. She's grunting along to every thrust you make, and you can tell she's beginning to enjoy herself, her long tail lifting up to give you a magnificent view of her butt clenching as she squeezes your dick for all she's worth. "Nooo," she moans, but her cries are only half-hearted, pain and pleasure combined.<br><br>
You slap her ass and she reacts instantly, squealing as she begins to cum hard. Her pussy muscles milk your dick, and soon you are following suit, cumming hard inside her.<br><br>
She's quiet when you withdraw your cock, stretched out on the ground with her eyes closed, breathing evenly. She'd fallen asleep almost the instant she'd came, and you decide not to stay around any longer than you need to.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="mounther">
<<click "mount her where she lies?">>
<<replace "#frombehind">>take her from behind like the bitch she is,<</replace>>
<<replace "#mounther">>mount her where she lies?<</replace>>
<<replace "#output1">>You spread her legs roughly, moving in between them while your hands swiftly undo your breeches. Her eyes widen when she realizes what you're about to do - there's fear and trepidation in her face, but you can also see desire. <br><br>
She doesn't fight you off when you push into her, and you watch her eyes grow large as she feels just how thick and hard you are. "Oh," she gasps, a small catch in her voice as you thrust all the way in, feeling her stretch around you to accommodate your girth. At this position, you're in the right spot to massage her clit, and her next gasp is full of need. "Ohhh...."<br><br>
You could have some fun and
<span id="stimulate">
<<click "stimulate her">>
<<replace "#stimulate">>stimulate her<</replace>>
<<replace "#attendneeds">>attend to your own needs.<</replace>>
<<replace "#output2">><br><br>She has wonderful breasts on display, it would be a shame if they weren't put into good use. You press your face against those soft globes, and she moans when you take a heavy nipple inside your mouth, suckling hard on the sensitive tip. She tastes warm and earthy, and the tighening of her pussy around you indicates her appreciation. You rear up slightly and use her mounds as leverage as you push in and out of her, going faster as your lust mounts. She lifts her hips just as eagerly, pulling you deeper inside her as more moans pour out from her mouth. <br><br>
You suck on the other nipple and are rewarded when she peaks unexpectedly, her shrill screams bouncing off the trees. Her pussy clamps down hard on you, almost like a vise, and it's so tight that it triggers your own release. You grunt as you come hard inside her, not stopping until you've fill her up with your warm spunk.
<br><br>
She's still shuddering when you withdraw, her eyes rolling up as you adjust your clothes. She giggles when she refocuses and sees you, even manages a tired little wave as you leave her to rest.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
a little more, or
<span id="attendneeds">
<<click "attend to your own needs.">>
<<replace "#stimulate">>stimulate her<</replace>>
<<replace "#attendneeds">>attend to your own needs.<</replace>>
<<replace "#output2">><br><br>You take the time to savor the feel of your cock sliding into her tightness, and then smoothly back out. She whimpers softly, but the soft sounds turn into an unexpected cry of surprise and pleasure as you slam hard into her without warning, pumping in and out of her with ease. <br><br>
"Noooo," she wailed, but she's jerking her hips up at you just as eagerly, the loud smacking sounds of your balls hitting her ass loud in the forest. You pushed yourself into her as far as you could go, buried in her up to the hilt of your dick, as fast ad as hard as you could manage. You spread her legs even wider, her feet practically beside either side of her ear as you pummel into her like a man possessed, her round ass lifting off the ground with every brutal thrust. She's screaming now, one long constant sound as you feel her cum hard, another orgasm quickly following the first as her pussy swallowed your dick whole. From your vantage point you can see everything, including the way your cock disappears into her cunt.
<br><br>
"Noooo!" She tightens again, and you respond with a barrage of cum as they fill up her pussy, dribbling out the sides as you continue to thrust, slowing down eventually. Once you're done she flops back on the ground, her arms extended and her eyes half-shut, breathing hard.<br><br>
She doesn't move when you dress up to leave, only smiling blearily back at you as you make your exit.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<</nobr>>
<<elseif $battle is "lose">>
With a laugh, the annwn pounces on you, pinning you to the ground. Her practiced hands make short work of your clothes, leaving you naked from the waist down.
<br><br>With a soft sigh, she wastes no time taking your cock into her mouth, and you groan as she sucks you for all she's worth. Whether you want to or not, your penis hardens from her ministrations, and you're still too weak to stop her, even if you didn't want this.
<br><br>She starts wanking you off slowly as she enthusiastically begins to bob up and down on your shaft. Once she's satisfied, she withdraws and climbs up on you, angling her pussy so that she could sink down quickly onto your cock. she was wet, entering easily.
<br><br>With a cry of triumph, she begins bucking up and down frantically on you, her pussy making wet slurping noises as she rides you furiously. Her cunt muscles grip you tightly, and you're helpless to do anything but lie there and take it as she bucks against you, her hands still keeping you immobile while she uses you for her pleasure. Given how tight she is, you know you're not going to last for long.
<br><br>Soon she gasps and arches her back, her large breasts bouncing as she orgasms frantically. You cum in her moments later, your spunk filling up her insides even as she slows down, sighing contentedly.
<br><br>"Thanks, I needed that." She said with a laugh, lifting herself off you. Blowing you a kiss, she quickly melts back into the woods where she came from, leaving you lying there, still dazed from the sudden coupling.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</if>><center><<set $playerarmor = $armor.AC + $headgear.AC + $shield.AC + $accessory.AC>>
<div class="battleattack">
<<if $monsterboss eq "yes">>
You cannot run away from a boss!<br><br>
<span class="actions">
<<link "Face your enemy.">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<elseif $playerarmor gte $monsters.attack>>
<<set $monsterispoisoned to 0>>
<<set $poisoned to 0>>You have successfully escaped!
<span class="actions">
<<if $monsterplace eq "Thessila">>
<<link "Go back to exploring.">>
<<set $monsterplace to "none">>
<<goto "MapThessila">>
<</link>>
<</if>>
<<if $monsterplace eq "Larklast">>
<<link "Go back to exploring.">>
<<set $monsterplace to "none">>
<<goto "MapLarklast">>
<</link>>
<</if>>
<<if $monsterplace eq "Madrana">>
<<link "Go back to exploring.">>
<<set $monsterplace to "none">>
<<goto "MapMadrana">>
<</link>>
<</if>>
</span>
<<else>>
You can't run away!<br><br>
<span class="actions">
<<link "Face your enemy.">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
</div></center>
<<display "PlayerStatistics">><center>
Available spells: <br><br>
<<if $GreenLamia.level is 1 or $RedLamia.level is 1>>
<<if $player.MP lt 10>>
You do not have enough MP to cast the spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Poison - 10 MP">>
<<set $player.MP to $player.MP - 10>>
<<set $monsterispoisoned to 1>>
<<set $monsterpoison to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $accessory.spell eq "Spell of Mending">>
<<if $player.MP lt $accessory.spell>>
You do not have enough MP to cast an accessory spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Spell of Mending - $accessory.MP MP">>
<<set $player.MP to $player.MP - $accessory.MP>>
<<set $playerHPcast = Math.floor(($player.maxHP + ($player.wisdom/4 + $perkwisdom)) * 0.1) + Math.floor((Math.random()*10)+0)>>
<<set $player.HP to $player.HP + $playerHPcast + $perkhealing>>
<<if $player.MP lt 0>>
<<set $player.MP = 0>>
<</if>>
<<set $turn to "enemy">>
<<set $CastAccessoryHeal to "yes">>
<<if $player.HP gte $player.maxHP>>
<<set $player.HP to $player.maxHP>>
<</if>>
<<if $player.MP gt $player.maxMP>>
<<set $player.MP = $player.maxMP>>
<</if>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Healing Rain") gte 0>>
<<if $player.MP lt 40>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Healing Rain - 40 MP">>
<<set $player.MP to $player.MP - 40>>
<<set $playerfinalHP to $player.maxHP>>
<<if $player.MP lt 0>>
<<set $player.MP = 0>>
<</if>>
<<set $turn to "enemy">>
<<set $CastHealingRain to "yes">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Heavy Slash") gte 0>>
<<if $player.MP lt 15>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Heavy Slash - 15 MP">>
<<set $player.MP to $player.MP - 15>>
<<set $turn to "enemy">>
<<set $CastHeavySlash to "yes">>
<<goto "PlayerAttack">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Scan") gte 0>>
<<if $player.MP lt $spells_scan.MP>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Scan - $spells_scan.MP">>
<<set $player.MP to $player.MP - $spells_scan.MP>>
<<set $turn to "enemy">>
<<set $Scan to "yes">>
<<goto "PlayerAttack">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Quarter Blow") gte 0>>
<<if $player.MP lt 50>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Quarter Blow - 50 MP">>
<<set $player.MP to $player.MP - 50>>
<<set $turn to "enemy">>
<<set $CastQuarterBlow to "yes">>
<<goto "PlayerAttack">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Ironwill") gte 0 and $CastIronwill eq "no">>
<<if $player.MP lt 15>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Ironwill - 15 MP">>
<<set $player.MP to $player.MP - 15>>
<<set $enhancestrength to Math.floor($player.strength/3)>>
<<set $enhanceHP to Math.floor($player.maxHP/3)>>
<<set $player.strength += $enhancestrength>>
<<set $player.maxHP += $enhanceHP>>
<<set $player.HP += $enhanceHP>>
<<if $player.HP gt $player.maxHP>>
<<set $player.HP to $player.maxHP>>
<</if>>
<<set $turn to "enemy">>
<<set $CastIronwill to "yes">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $Spells.indexOf("Enhancement") gte 0 and $CastEnhancement eq "no">>
<<if $player.MP lt 15>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Enhancement - 15 MP">>
<<set $player.MP to $player.MP - 15>>
<<set $enhancewisdom to Math.floor($player.wisdom/3)>>
<<set $enhanceMP to Math.floor($player.maxMP/3)>>
<<set $player.wisdom += $enhancewisdom>>
<<set $player.maxMP += $enhanceMP>>
<<set $player.MP += $enhanceMP>>
<<if $player.MP gt $player.maxMP>>
<<set $player.MP to $player.maxMP>>
<</if>>
<<set $turn to "enemy">>
<<set $CastEnhancement to "yes">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $accessory.spell eq "Spell of Curing">>
<<if $player.MP lt $accessory.spell>>
You do not have enough MP to cast an accessory spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Spell of Curing - $accessory.MP MP">>
<<set $player.MP to $player.MP - $accessory.MP>>
<<if $player.MP lt 0>>
<<set $player.MP = 0>>
<</if>>
<<set $turn to "enemy">>
<<set $CastAccessoryCure to "yes">>
<<if $player.MP gt $player.maxMP>>
<<set $player.MP = $player.maxMP>>
<</if>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</if>>
<<if $spell01 eq "Fireball" or $spell02 eq "Fireball" or $spell03 eq "Fireball">>
<<if $player.MP lt $spells_fireball.MP>>
You do not have enough MP to cast this spell!
<br><br><span class="actions">
<<link "Return to Battle">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Fireball - $spells_fireball.MP">>
<<set $player.MP to $spells_fireball.MP>>
<<set $turn to "enemy">>
<<set $Fireball to "yes">>
<<goto "PlayerAttack">>
<</link>>
</span>
<</if>>
<</if>>
<br><br>
<span class="actions">
<<link "Return to Battle">>
<<goto "PlayerTurn">>
<</link>>
</span>
</center>
<<display "PlayerStatistics">><center><div class="battleattack">
<<if $items.healingpotions gte 1>>
<span class="actions">
<<link "Use Healing Potion">>
<<set $items.healingpotions to $items.healingpotions - 1>>
<<set $potioneffect to $player.HP + (Math.floor($player.maxHP * 0.1)) + Math.floor((Math.random()*10)+0)>>
<<set $playerfinalHP to $player.HP + $playerextraHP + $potioneffect + ($potioneffect * $perkpotion)>>
<<if $player.HP gt $player.maxHP>>
<<set $player.HP = $player.maxHP>>
<</if>>
You drink a healing potion!<br><br>
You have <<print $player.HP>> HP!<br><br>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<<if $items.manapotions gte 1>>
<span class="actions">
<<link "Use Mana Potion">>
<<set $items.manapotions to $items.manapotions - 1>>
<<set $player.MP = $player.MP + (Math.floor($player.maxHP * 0.1)) + Math.floor((Math.random()*10)+0)>>
<<if $player.MP gt $player.maxMP>>
<<set $player.MP = $player.maxMP>>
<</if>>
You drink a mana potion!<br><br>
You have <<print $player.MP>>MP!<br><br>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<<if $items.antivenoms gte 1>>
<span class="actions">
<<link "Use Antivenom">>
<<set $items.antivenoms to $items.antivenoms - 1>>
<<set $poisoned = 0>>
You drink an antivenom! You are no longer poisoned!<br><br>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<<if $items.antivenoms lte 0 and $items.healingpotions lte 0 and $items.manapotions lte 0>>
You have no items to use!
<</if>>
<span class="actions">
<<link "Return to Battle">>
<<goto "PlayerTurn">>
<</link>>
</span>
</div></center>
<<display "PlayerStatistics">>
<<set $location to "FreeWill">>
<<timedcontinue 1s>>"Seek war, or find peace. Dominate or submit. Love - or fuck." A different kind of smile crosses his face as he says the words - willling gods into existence is not the only way he creates his children. "You are a god - but of what?" He raises a heavy brow, smiling behind his immense beard. "If you had a choice, godling, what would you wish to be?"
<<timedcontinue 1s>>
<<button [[God of War|GodWar]]>><</button>>
<<button [[God of Wisdom|GodWisdom]]>><</button>>
<<button [[God of Death|GodDeath]]>><</button>>
<<button [[God of Love|GodLove]]>><</button>>
<<button [[God of Wealth|GodWealth]]>><</button>><center><div class="battleattack">
<<set $location to "PlayerTurn">>
<<set $elementarmor to 0>>
<<set $playerextraHP to $perkhp>>
<<set $playerextraMP to $perkwisdom>>
/% Monster Art %/
<<if $monsters.name eq "elven tree" and $artwork neq "none">>
<<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">>
<<elseif $monsters.name eq "Merile" and $artwork neq "none">>
<<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">>
<</if>>
/% Summons %/
<<if $elvirasummon eq "yes">><<set $elviradamage to Math.floor($monsters.HP/4)>><<set $elvirasummon to "done">><<set $monsters.HP to $monsters.HP - $elviradamage>>You summon Elvira! She attacks with blood leech and drains $elviradamage from $monsters.name!<br><br>
<</if>>
/% Spells %/
<<if $CastAccessoryHeal eq "yes">><<set $CastAccessoryHeal to "no">>You have healed $playerHPcast HP!<br><br><</if>>
<<if $CastAccessoryCure eq "yes">><<set $CastAccessoryCure to "no">><<set $poisoned to 0>>You have been cured of poison!<br><br><</if>>
<<if $CastHealingRain eq "yes">><<set $CastHealingRain to "no">>Your HP has been fully healed!<br><br><</if>>
<<if $CastEnhancement eq "yes">><<set $CastEnhancement to "active">>Your magic and MP have increased for this battle!<br><br>
<</if>>
<<if $CastIronwill eq "yes">><<set $CastIronwill to "active">>Your strength and HP have increased for this battle!<br><br>
<</if>>
<<if $armor.element eq $monsters.element>>
<<set $elementarmor to $elementarmor + $armor.elementadd>>
<</if>>
<<if $headgear.element eq $monsters.element>>
<<set $elementarmor to $elementarmor + $headgear.elementadd>>
<</if>>
<<if $shield.element eq $monsters.element>>
<<set $elementarmor to $elementarmor + $shield.elementadd>>
<</if>>
<<if $turn eq "enemy">>
/% For more comments, see "Attack" passage. %/
/% Main Attacks %/
<<print $monsters.name>> attacks!<br><br>
<<set $attackRoll = Math.floor((Math.random()*20)+1)>>
<<if ($monsters.attack + $attackRoll) gte ($player.AC + $shield.AC)>>
It hits!<br><br>
<<if $monsters.poisonchance gt 0 and $poisoned eq 0 and $damage gt 0>><<set $poisonRoll = Math.floor((Math.random()*100)+1)>>
<<if $poisonRoll lte $monsters.poisonchance>>
<<set $poisoned = 1>>
You've been poisoned!<br><br>
<<set $monsterPoison = $monsters.poison>>
<<endif>><</if>><<set $damageRoll = Math.floor(Math.random()*(8-4+1)+4)>>
<<set $damage = ($monsters.damage + $damageRoll) - ($armor.AC + $shield.AC + $headgear.AC + $accessory.AC + $elementarmor)>>
<<if $damage lt 0>><<set $damage = 0>><<endif>>You take <<print $damage>> damage!<br><br>
<<set $player.HP = $player.HP - $damage>>
You have <<print $player.HP + $playerextraHP>> HP left!<br><br>
<<if $playerfinalHP lte 0>>
<span class="actions">
<<link "You lost!">>
<<set $battle to "lose">>
<<set $monsterboss to "no">>
<<set $playerfinalHP to 1>>
<<print "<<goto \"" + $monsters.name + "Win\">>">>
<</link>>
</span>
<</if>>
<<else>>
It misses!<br><br>
/% End $monster.attacks counter %/
<</if>>
<</if>>
</div>
<<if $playerfinalHP gt 0>>
<<if $poisoned eq 1>>
<<set $playerarmor = $armor.AC + $headgear.AC + $shield.AC + $accessory.AC>>
<<set $player.HP = $player.HP - $monsters.poison>>
You receive $monsters.poison damage from poison!<br><br>
<<if $playerfinalHP lte 0>>
<<set $playerfinalHP = 1>>
<</if>>
<</if>>
<span class="actions">
<<link "Attack">>
<<set $AttackPower to 1>>
<<set $turn to "enemy">>
<<set $sexlog to "Attack">>
<<goto "PlayerAttack">>
<</link>>
</span>
<span class="actions">
<<link "Cast a Spell">>
<<set $AttackPower to 1>>
<<goto "PlayerSpell">>
<</link>>
</span>
<span class="actions">
<<link "Summon">>
<<goto "PlayerSummon">>
<</link>>
</span>
<span class="actions">
<<link "Use Items">>
<<goto "PlayerItems">>
<</link>>
</span>
<span class="actions">
<<link "Seduce">>
<<goto "PlayerSeduce">>
<</link>>
</span>
<span class="actions">
<<link "Run away!">>
<<goto "RunAway">>
<</link>>
</span>
<</if>>
</center>
<<display "PlayerStatistics">><<set $location to "brayroadWin">>
<<if $battle is "win">>
This brayroad won't be harming anyone else, at least!
<<if $quest_blacksmith01 eq "yes">>
<<addToInv "brayroad leather">>
<<set $brayroadleather += 1>>
<br><br>
You found 1 brayroad leather! <br>
You currently have $brayroadleather leather.
<</if>>
<<elseif $battle is "lose">>
The brayroad moves in for the final kill, but stops short, ears suddenly raised and on alert. After staring at you for several seconds, it turns abruptly and lopes back into the woods. That's the last thing you remember. <br><br>
When you swim back into consciousness some time later, the woods are quiet, and the brayroad is nowhere to be found. You check yourself gingerly, relieved to see that you don't have any life-threatening injuries as of yet. A perk of being a god, it would appear, is that you can't be killed by any normal means - though you're not quite sure you want to know what abnormal means would necessitate your death.
<</if>>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<<set $location to "parandrusWin">>
<<if $battle is "win">>
"Owww," she whines as she strruggles to stand and fail. She's too exhausted. And, you think, as you run your eyes along her long graceful legs and her heaving breast, that might be to your advantage. <br><br>
You can either leave her or have some fun with her first.
<span id="leaveher">
<<click "leave her">>
<<replace "#leaveher">>leave her<</replace>>
<<replace "#havesomefunwithher">>have some fun with her<</replace>>
<<replace "#output">><br><br>While she's still having trouble finding her feet to stand, you quietly leave, knowing she would not be posing a trouble for you any time soon.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="havesomefunwithher">
<<click "have some fun with her">>
<<replace "#leaveher">>leave her<</replace>>
<<replace "#havesomefunwithher">>have some fun with her.<</replace>>
<<replace "#output">><br><br>She looks up when you step forward and she instinctively tries to pull back, though she's too weak to stop you from doing anything. She tries to defend herself by thrusting her antlers out at you, but you easily deflect the attack. Another push sends her to the floor, with you on top of her.
<br><br>You can
<span id="threatenher">
<<click "threaten her">>
<<replace "#threatenher">>threaten her<</replace>>
<<replace "#letherfightback">>let her fight back.<</replace>>
<<replace "#output1">><br><br>"If you don't lie still, I'll make it worse."<br><br>She shivers at the suggestion of violence in your words, knowing she won't be able to stop you. After a moment, she sighs and lets her head fall back, exposing the rest of her body to you. And what a gorgeous body it is - slender waist, full breasts, and a pretty pink pussy, completely bare as was common with parandri.
<br><br> You start with her neck. She gasps when you lick the pale white skin there, her eyes falling shut. You kiss your way down her body, lingering on her breasts and taking your time to suck the nipples rosy. Despite her seeming reluctance, she could not stop the moans leaving her mouth as your teeth graze against the now-pointed tip.<br><br>By the time you reach her cunt she's a wet mess down there, wetness spilling out. She's a rare breed even around these parts, enough that people tried hunting for them just to find out what their cunny tastes like.
<br><br> She wails when your tongue plunges into her cunt, probably the only mouth she's had there in a long time. her enthusiasm is immense, as she begins bucking against you, already on the cusp of an orgasm. <br><br>"Oh nooooo," she squeals when it hits, the long legs around your head nearly suffocating you as she succumbs.
<br><br>By the time she collapses again, you're already climbing in between her legs and guiding the head of your cock into her now-soppy pussy.
<br><br>Your rigid pole split the folds of her pussy in one fluid motion, drawing a more than eager gasp from the parandrus' lungs. She's so tight, impossibly so; if it weren't for the lack of a maidenhead you would have thought she was a virgin. You know she can feel every inch of the stretching pounding of your erection pummeling her gash, and her body jerks like every thrust sends electric shivers throughout her body.
<br><br>
She's easy to induce to cum. You fuck her through her third orgasm, her legs now locked around your waist as she cries out in a language you don't understand, delirious. Your cockhead hits the back of her snug tunnel, sending another wail of delight through her. Her muscles massage you, and it's enough to send a burst of sticky cream into her depths, which sends her into another orgasm.
<br><br>If the fight hadn't exhausted her, the fucking surely did. She huddles into a ball with a sticky smile on her sleeping face, her pussy pooling with the remains of your jism as you take your leave of her.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
to stop her from attacking you again - but sometimes it's much more fun to
<span id="letherfightback">
<<click "let her fight back.">>
<<replace "#threatenher">>threaten her<</replace>>
<<replace "#letherfightback">>let her fight back.<</replace>>
<<replace "#output1">><br><br>You're not in the business to comfort her - not especially since she attacked you in the first place. With a grunt, you put your full weight on her, giving her no room to move around. She tries to gore you with her antlers again, but you grab it and slam it and her head back down on the ground, enough to leave her dazed but relatively unhurt.
<br><br> She whimpers as your prick fills her tight cavity. You lean forward so you can burrow even deeper inside her, and her erect nipples brushed against your chest, and something like lightning lances through both your bodies, making her screech out her unwanted pleasure. You cover her mouth with your own to silence her, tasting honey as you begin to rock your hips, sliding your rigid pole along her slickened snatch. She tries to fight you again, and her antlers give you a few nicks, but you grab her wrists and plant them over her head, keeping her immobile as you increase the pace of your fucking. She might try to fight you, but the look on her face tells you she's enjoying herself.
<br><br>
The tip of your erection hits the back of her tunnel, sending a gasping wail from her lips that your mouth absorbs. With the other hand you grip her buttocks, grinding the head of your cock against her cervix as your kiss muffles most sounds of her whimpering. You slam brutally into her, feeling your thick rod stretching her as it passes between her sodden pussy lips.
<br><br> You don't remember how many times she cums. By the time you've unloaded your stick jets of thick cum into her willing pussy she must have gone off at least three times. Soon after you withdraw she curls contentedly on one side, intent on sleeping it off, apparently. You fix your clothing and quietly leave her like that.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
first.
<span id="output"></span>
<span id="output1"></span>
<<elseif $battle is "lose">>
"I'm sorry," she says, her magnificent breasts swaying into view as she climbs on top of your fallen body. "But I require something from you."<br><br>
Before you can say anything else she ducks her head, and her antlers rip the front of your breeches open with surprising accuracy, taking care not to injure the skin underneath. She reaches into your pants and fishes out your cock, already hardening at her touch. Before you can get a word out she reaches in and takes a swipe at the head of your cock with her tongue, the move surprisingly inexperienced. You don't have much time to wonder how frequently she's done this before her mouth envelops your cockhead whole. <br><br>
You groan and buck up into her mouth, but her hands brace themselves against your waist, keeping you still as she slurps and sucks at your shaft. At times she seems to be playing with you, letting only the mushroom head past her lips and licking it all around, from tip to underside. Then sometimes, after getting used to the feel of sucking you, she takes in more of you, deeper and an inch or so at a time. Before long, she's deep throating you with gusto, your cock burrowing into her warm, tight mouth with greater ease.
<br><br>
Once she's used to your girth she starts to bob her head up and down with greater urgency, her small hands pumping at the base of your cock. In almost no time at all you find yourself pouring your seed down her throat, which she happily swallows and laps up.<br><br>
Once she's taken everything you sag back down and she jumps up, looking pleased. "Thank you," she says shyly, which was almost laughable given what she'd just done to you, and runs back into the woods, leaving you to salvage what was left of your strength.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapThessila">>
<</link>>
</span>
<</if>>
<<set $location to "A Strange Tree">>
<<if $pickleafarmor eq "no" and $quest_mayor01 eq "yes">>
The large tree that used to block the road is gone.
<br><br>
<span class="actions">
<<link "Return to map.">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelstrangetree eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<set $travelstrangetree to "no">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<if $exitThessila eq "yes">>
<span class="actions">
<<link "Exit West.">>
<<set $actiontext to []>>
<<set $travelstrangetree to "no">>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>>
<<elseif $pickleafarmor eq "leaveit">>
There is a hole in the ground where the elven tree once stood. There is a piece of armor inside it. You can <<link "pick it up.">><<addToInv "Leaf Armor">><<set $pickleafarmor to "yes">><<goto "Leaf Armor">><</link>> if you want to.<br><br>
The road continues to lead out toward the west.<br><br>
<br><br>
<span class="actions">
<<link "Leave.">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelstrangetree eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<set $travelstrangetree to "no">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<if $exitThessila eq "yes">>
<span class="actions">
<<link "Exit West.">>
<<set $actiontext to []>>
<<set $travelstrangetree to "no">>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>>
<<elseif $pickleafarmor eq "yes">>
There is a hole in the ground where the elven tree once stood. Nothing else remains. The road continues to lead out toward the west.
<br><br>
<span class="actions">
<<link "Leave.">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelstrangetree eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<set $travelstrangetree to "no">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<if $exitThessila eq "yes">>
<span class="actions">
<<link "Exit West.">>
<<set $actiontext to []>>
<<set $positionY to 7>>
<<set $positionX to 14>>
<<set $travelstrangetree to "no">>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>>
<<else>>
You now understand why Mayor Gram called it a strange tree - it's unlike any tree you've seen before. It stands right in the middle of the road, its roots digging up the soil all around it for several feet. The branches look thicker than what you're used to, certainly too thick to be swaying in a mild wind like this. <br><br>
You can <span id="movecloser">
<<click "move closer">>
<<replace "#movecloser">>move closer<</replace>>
<<replace "#leave">>leave for now.<</replace>>
<<replace "#output">>
<<if $artwork neq "none">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">></div><</if>>
A closer inspection reveals a very odd feature about the tree: there is something that looks very much like a carving of a female elf's face in the very center of the tree. It's a beautiful face, with its eyes closed in apparent serenity.<br><br>
But as you draw nearer, its eyes fly open and focus on you. Immediately its roots burst out from the ground, flailing in the air as they try to wrap themselves around your foot, and you only barely manage to avoid them.<br><br>
"You are different," the elven tree whispers. "You are not human."<br><br>
You nod, deciding not to say anything more.<br><br>
Her eyes narrow. "You are dangerous. I can sense it."<br><br>
You can choose to say <span id="resolve">
<<click "\"I wish to resolve this peacefully.\"">>
<<replace "#resolve">>"I wish to resolve this peacefully."<</replace>>
<<replace "#moveaside">>"Move aside or I'll kill you, bitch!"<</replace>>
<<replace "#output1">><br><br>But the tree shakes its head mournfully. "No. I have been misled so many times before. Mortals are not to be trusted. They bring only pain, and anguish, and broken promises. I shall remain here and ensure that none of you shall bring the same pain to the rest of the land!"
<<set $queststrangetree to "lawful">>
<br><br>
<span class="actions">
<<link "She attacks!">>
<<set $monsters = $elventree>>
<<set $monsterboss to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or <span id="moveaside">
<<click "\"Move aside, hellspawn, or I shall finish you off!\"">>
<<replace "#resolve">>"I wish to resolve this peacefully."<</replace>>
<<replace "#moveaside">>"Move aside or I'll kill you, bitch!"<</replace>>
<<replace "#output1">><br><br>She hisses in disgust, and the tree branches above her head loom threateningly. "As I expected, you are all enemies of the forest. For as long as I have life, none of you shall pass this road to bring more chaos to the rest of the kingdoms!"
<<set $queststrangetree to "chaotic">>
<br><br>
<span class="actions">
<<link "She attacks!">>
<<set $monsters = $elventree>>
<<set $monsterboss to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
to investigate, or you can <span id="leave">
<<click "leave for now.">>
<<replace "#movecloser">>move closer<</replace>>
<<replace "#leave">>leave for now.<</replace>>
<<replace "#output">><br><br>You decide to <<link "leave.">><<set $positionY to 8>><<set $positionX to 1>><<goto "MapThessila">><</link>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<</if>>Pending Quests<br><br>
<<if $Quests.indexOf("001: Snake in a Cave") gte 0 and $quest001.finished eq "no">>
$quest001.name <br>
$quest001.description<br><br>
<</if>>
<<if $Quests.indexOf("002: The Secret of the Springs") gte 0 and $quest002.finished eq "no">>
$quest002.name <br>
$quest002.description<br><br>
<</if>>
<<if $Quests.indexOf("003: Thessila Blacksmith 01: Leather Needed") gte 0 and $quest003.finished eq "no">>
$quest003.name <br>
$quest003.description<br><br>
<</if>>
<<if $Quests.indexOf("004: The Strange Tree") gte 0 and $quest004.finished eq "no">>
$quest004.name <br>
$quest004.description<br><br>
<</if>>
<<if $Quests.indexOf("005: Gwynnifer's Potions") gte 0 and $quest005.finished eq "no">>
$quest005.name <br>
$quest005.description<br><br>
<</if>>
<<if $Quests.indexOf("006: A Missing Pussy") gte 0 and $quest006.finished eq "no">>
$quest006.name <br>
$quest006.description<br><br>
<</if>>
<<if $Quests.indexOf("007: The Lonely Ghost") gte 0 and $quest007.finished eq "no">>
$quest007.name <br>
$quest007.description<br><br>
<</if>>
<<if $Quests.indexOf("008: The Larklast Springs") gte 0 and $quest008.finished eq "no">>
$quest008.name <br>
$quest008.description<br><br>
<</if>>
<<if $Quests.indexOf("009: Missing Kin") gte 0 and $quest009.finished eq "no">>
$quest009.name <br>
$quest009.description<br><br>
<</if>>
<<if $Quests.indexOf("010: Highway Robbery") gte 0 and $quest010.finished eq "no">>
$quest010.name<br>
$quest010.description<br><br>
<</if>>
<<if $Quests.indexOf("011: Hunting for Slitherroot") gte 0 and $quest011.finished eq "no">>
$quest011.name<br>
$quest011.description<br><br>
<</if>>
<<if $Quests.indexOf("012: The Aberitha Mystery") gte 0 and $quest012.finished eq "no">>
$quest012.name<br>
$quest012.description<br><br>
<</if>>
<<if $Quests.indexOf("013: The Statues") gte 0 and $quest013.finished eq "no">>
$quest013.name<br>
$quest013.description<br><br>
<</if>>
<<button [[Return to Previous Page|previous()]]>><</button>><<if $statsavailable > 0>>
Points Available: $statsavailable
<<link "+ to Strength">>
<<set $player.strength to $player.strength + 1>>
<<goto "Stats">>
<<set $statsavailable to $statsavailable -= 1>>
<</link>>
<<link "+ to Wisdom">>
<<set $player.wisdom to $player.wisdom + 1>>
<<goto "Stats">>
<<set $statsavailable to $statsavailable -= 1>>
<</link>>
<<link "+ to Stamina">>
<<set $player.stamina to $player.stamina + 1>>
<<goto "Stats">>
<<set $statsavailable to $statsavailable -= 1>>
<</link>>
<<link "+ to Seduction">>
<<set $player.seduction to $player.seduction + 1>>
<<goto "Stats">>
<<set $statsavailable to $statsavailable -= 1>>
<</link>>
<<link "+ to Wealth">>
<<set $player.wealth to $player.wealth + 5>>
<<goto "Stats">>
<<set $statsavailable to $statsavailable -= 1>>
<</link>>
<<else>>
You have no available points to distribute.
<</if>>
<<button [[Return to Previous Page|previous()]]>><</button>><<set $location to "elven treeWin">>
<<if $battle is "win">>
The tree seems to wither for a few seconds, the roots retreating until they disappear from sight - save for two that transform into long slender arms. The branches of the elven tree do the same, slowly shrinking from view until they grew softer and more string-like hair. The face in the tree shimmers and changes until the tree is gone and in its place is a young girl with green hair and olive skin. She must be a dryad of these woods, you think, spirits fiercely protective of the lands they live on, who rely on a symbiotic relationship with their trees for strength.<br><br>
She drops to her knees, the fight draining all defiance from her. "Impossible," she whispers. "How could you defeat me? I can't..." <br><br>
<<if $queststrangetree eq "lawful">>
"You are a god," she continues, wonder in her voice. "Your seed has... replenishing abilities. I must have as much of it inside of me to live. You are too strong, and I have used up too much of my...."<br><br>
She looks up when you crouch down beside her. "I am dying," she whispers. "To survive, I require..." she trails off, and her gaze wanders down to your crotch.<br><br>
You can <span id="refuse">
<<click "refuse her request">>
<<replace "#refuse">>refuse her request<</replace>>
<<replace "#dosheasks">>do as she asks.<</replace>>
<<replace "#output">><br><br>She sighs when you shake your head. "I suppose it's for the better," she says, sounding regretful. "My tree has lived a long, fruitful life. Perhaps it is time that the both of us should finally rest. I have done all that I can." <br><br>
She smiles at you. "I was wrong. You are not like all the others. You are a strong opponent, so much better than any I have ever faced. What an ally you would have made if only I..."<br><br>
Her voice trails off. There is a sudden flash of light, so bright that you shield you eyes from the unexpected glare. But when the light finally fades, you are all alone, and there is no trace of the green-haired girl, save for a large hole in the ground where the great tree used to stand.
<br><br> There is <<continuelink>>something inside the hole.<</continuelink>> something inside the hole.
<br><br>It looks like a piece of armor. You can either
<span id="pickitup">
<<click "pick it up">>
<<replace "#pickitup">>pick it up<</replace>>
<<replace "#leaveitthere">>leave it there.<</replace>>
<<replace "#output1">><<set $location to "strangetreetakearmor">><br><br>You take the armor. <<addToInv "Leaf Armor">>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $player.alignmentnumber += 5>>
<<set $elventreequest to "complete">>
<<set $quest_mayorgram01 to "yes">>
<<set $queststrangetree to "neutral">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<set $pickleafarmor to "yes">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="leaveitthere">
<<click "leave it there.">>
<<replace "#pickitup">>pick it up<</replace>>
<<replace "#leaveitthere">>leave it there.<</replace>>
<<replace "#output1">><br><br>You decide to leave it there.<<set $pickleafarmor to "leaveit">>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $player.alignmentnumber += 5>>
<<set $pickleafarmor to "leaveit">>
<<set $queststrangetree to "neutral">>
<<set $quest_mayorgram01 to "yes">>
<<set $elventreequest to "complete">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="dosheasks">
<<click "do as she asks">>
<<replace "#refuse">>refuse her request<</replace>>
<<replace "#dosheasks">>do as she asks.<</replace>>
<<replace "#output">><<set $location to "strangetreedo">><<set $Avilee.sexnumber to $Avilee.sexnumber + 1>><br><br>
<<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.sex01 + ".png\">">>
<</if>><br><br>You understand what she wants you to do. Already you are removing your armor quickly and she blushes at the sight. The fight has sent your blood up, with your cock now standing at full attention. She stares at it greedily. "Please," she whispers.<br><br>
There is very little time for foreplay, but you sink to your knees in front of her, and she responds by parting her legs willingly enough, exposing her silky pussy, with its small patch of green hair just above it. You wrap your fingers around the tapered ends of her legs, and took a firm grasp of her ankles, pushing her legs up so that they bent at the knees.
<br><br>
"Please...."<br><br>
You rub the tip of your cock up and down the soggy opening of her body, the spongy head caressing her lips. Your eyes meet; hers was no longer angry or frightened, but bright with longing. You smile and push your cock inside her with one easy movement. A startled "oh" escapes her lips as you plunge in, followed soon after by a longer, more drawn out cry.
<br><br>
Your penis was stroking her hard, your hands holding her steady at her thighs while you let yourself glide in and out of her oh so wet body, with each thrust going even deeper. Now eager, the green-haired elf pushes back to meet your thrusts, little sounds escaping her at every slam of your dick as her legs wrap around your waist. You reach over and play with her breasts, using them as leverage while you saw in and out of her. She enjoys that, pushing them into your hands.
<br><br>Finally she comes with a thin, piercing cry, and you soon follow suit, emptying your balls inside of her.
<br><br> "Oh, gods," she gasps out. She looks and sounds stronger than before - she should, given the amount of seed you'd just dumped inside of her. She unwraps her legs around you, falling back with a contented sigh. "I should fight you more often... I don't even know your name."
<br><br>
You tell her and she giggles. "Well, $player.name, it's not everyday that I get to fuck a god... you're my first, in fact. And no one else has ever made me feel so rejuvenated before." She sobers. "You saved my life. It is now yours to do with as you please. I promise to be your devout as soon as I accomplish my mission."
<br><br>
"My mission? I cannot leave the woods, not yet. Not while the mayor of that town continues to capture many of my forest brethren and sell them to the highest bidders or to brothels. That was the reason why I decided to block the main road leading out of town. I cannot let him do this!"
<br><br>She leans over and kisses you softly on the lips. "I promise that as soon as the mayor is taken cared of, I shall return and pledge myself forever more to your service. For now, I must continue to keep watch." Smiling, she melts back into the woods, a hole in the ground the the only visible sign the great tree was ever there.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $player.alignmentnumber += 10>>
<<set $quest_mayorgram01 to "yes">>
<<set $queststrangetree to "lawful">>
<<set $elventreequest to "complete">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<set $pickleafarmor to "yes">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<<elseif $queststrangetree eq "chaotic">>
She struggles to rise again, and shoots you a look of hatred. It's clear that she's not going to last long in her condition and there's not much you can do. You can
<span id="painless">
<<click "make her last moments as painless as possible,">>
<<replace "#painless">>make her last moments as painless as possible,<</replace>>
<<replace "#slakelust">>use her to slake your lust.<</replace>>
<<replace "#output">><<set $location to "elventreedeath">>You crouch beside her and try to make her as comfortable as you can. She senses your attempts to help and even smiles briefly at her.<br><br>With a soft, slow sigh, the green-haired girl closes her eyes. A bright light surrounds her until she is no more than a glowing figure. By the time it fades, the tree and the girl are gone. All that is left to mark their passing where the fissures and hole in the ground where the great elven tree used to stand.
<br><br> There is <<continuelink>>something inside the hole.<</continuelink>> something inside the hole.
<br><br>It looks like a piece of armor. You can either
<span id="pickitup">
<<click "pick it up">>
<<replace "#pickitup">>pick it up<</replace>>
<<replace "#leaveitthere">>leave it there.<</replace>>
<<replace "#output1">><<set $location to "strangetreetakearmor">><br><br>You take the armor. <<addToInv "Leaf Armor">>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $player.alignmentnumber -= 5>>
<<set $queststrangetree to "neutral">>
<<set $quest_mayorgram01 to "yes">>
<<set $elventreequest to "complete">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<set $pickleafarmor to "yes">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="leaveitthere">
<<click "leave it there.">>
<<replace "#pickitup">>pick it up<</replace>>
<<replace "#leaveitthere">>leave it there.<</replace>>
<<replace "#output1">><br><br>You decide to leave it there.<<set $pickleafarmor to "leaveit">>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $player.alignmentnumber -= 5>>
<<set $pickleafarmor to "leaveit">>
<<set $quest_mayorgram01 to "yes">>
<<set $queststrangetree to "neutral">>
<<set $elventreequest to "complete">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or you can
<span id="slakelust">
<<click "use her to slake your lust.">>
<<replace "#painless">>make her last moments as painless as possible,<</replace>>
<<replace "#slakelust">>use her to slake your lust.<</replace>>
<<replace "#output">><br><br><<set $Avilee.sexnumber to $Avilee.sexnumber + 1>><<set $location to "elventreelust">><<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.sex01 + ".png\">">>
<</if>><br><br>"What are you doing?" She gasped as you undress rapidly. You say nothing beyond a smirk, and then reach for her. The roots and branches had retreated completely, and if you hadn't seen the transformation earlier, you would have thought that she was only a young naked girl lost in the woods. In her weakened state she isn't strong enough to fight you, and she grunts when you drag her closer and spread her legs. You've never had a dryad before, and you wonder how she's going to feel like.<br><br>
She screams when your cock slams into her. She's a little dry, and it takes a few more thrusts before you are completely inside her. But even as you bottom out you can feel her pussy lubricating almost immediately and a sweet-smelling substance reaches your nose - probably a defense mechanism to lessen her pain. But you don't quite care - you have a few other priorities at this point.<br><br>
Completely against her own will her cunt clenches down on you as you plow into her, each movement sending your cock right up against her cervix. She was arching off the ground, groaning and sobbing and fucking you right back, the humiliation and the pain soon giving way to passion. <br><br>
Her hungry pussy milks your cock as you pound into her, your waist ramming into the back of her thighs as you spread her further and fuck her deeper. She squeals deliriously, alternating between more sobbing and angry cries of "Yes! Harder! Fuck me, bastard! The gods damn you! Fuck me!"<br><br>
You bite down on her shoulder as you cum hard, your hot seed filling her up as she bucks underneath you, also caught in the throes of her own orgasm. Her cries taper off and she falls silent as you withdraw your cock from her still-quivering pussy, slipping back into your armor.<br><br>
"They do that, too," she murmurs, so softly you almost didn't catch it. "Your mayor. He catches all the pretty creatures of my forest and fuck them, send them to brothels all over the land. Thought I could stop them... thought I could save them... not strong enough to fight, but strong enough to run...."<br><br>
Before you can do anything she transforms again - but instead of reverting back to the giant tree she seems to shrink even further, growing smaller and smaller until she disappears from view, out of sight. Surprised you rush over to where you last saw her, but try as you might no trace of her could be found.<br><br>
Your seed, you realize. Fucking her gave her strength, just enough so that she could escape. Either way, the tree is no longer blocking the road out, which means your mission was a success.<br><br>
And besides - something the tree girl said about Mayor Gram has opened up another area of possibilities....
<br><br>
<span class="actions">
<<link "Back to the Map">>
<<set $pickleafarmor to "yes">>
<<set $player.alignmentnumber -= 10>>
<<set $quest_mayorgram01 to "yes">>
<<set $queststrangetree to "chaotic">>
<<set $elventreequest to "complete">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<<elseif $battle is "lose">>
"You may not be mortal, but you are weak nonetheless," she laughs as you lie sprawled at the roots of her tree. "A good opportunity for me, as I require... sustenance."<br><br>
The roots curl around you, lifting you effortlessly up into the air and encircling your wrists and ankles to prevent you from moving. With methodical efficiency, she begins to strip you of your breeches and armor until you are deprived of all your defenses.<br><br>
With a smile, one of the roots curl around your shaft, the tip slowly running up and down your length, and you stiffen despite yourself. They feel surprisingly smooth, more like fingers than gnarled bark, and some strange oil is coating them, much like tree sap but not as thick. "Don't struggle," the tree croons. "I am told it can be very pleasurable for you, if you do not fight."<br><br>
They wrap more securely around your cock and begin to pump you - slowly at first, as if she finds the feel of you underneath these 'hands' enjoyable, and then with greater speed and intensity. She brushes against your balls, and then more roots drift closer to cup and squeeze them almost gently.<br><br>
You grit your teeth at the unexpected pleasure, though you remain suspended withh your arms and legs bound. The elven tree's eyes watch your cock hungrily, her mouth parting as if fantasizing having it wrapped around you. She works our cock thoroughly, producing more oil when needed, and soon her 'fingers' are jerking up and down your dick so swiftly that they are almost a blur.<br><br>
She gets what she wanted. as you cum hard, she angles your body toward her so that the thick blasts of sperm hit her in the face, dripping down her sides and the tree trunk. The elven tree glows, and the white gobs on her surface are swiftly absorbed into the bark itself. <br><br>
When you wake up sometime later, you discover that you're lying some distance away from the tree, along with your clothing and amor, though you have no idea how you got there. Perhaps the elven tree's roots carried you toward the end of its territory.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $positionY to 8>>
<<set $positionX to 1>>
<<goto "MapThessila">>
<</link>>
</span>
<</if>><</if>>$leafarmor.name<br><br>
It is a well-crafted armor made from some strange material similar to metal. It has an intricate design of leaves on its surface.<br><br>
Adds +20 defense against wood-type monsters.<br><br>
Armor: $leafarmor.AC<br>
Element: $leafarmor.element<br>
<br><br>
<<if $inventory.length eq $maxInv and $inventory.indexOf("Leaf Armor") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Leaf Armor">>
<<set $player.coins += Math.floor($leafarmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $leafarmor>>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Leaf Armor") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Leaf Armor">>
<<set $player.coins += Math.floor($leafarmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<span class="actions">
<<link "Inventory full. Remove an item first.">>
<</link>>
</span>
<<elseif $inventory.indexOf("Leaf Armor") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Put it on.">>
<<set $armor = $leafarmor>>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Leaf Armor">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Leaf Armor">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leaf Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<if $player.alignmentnumber lte -80>>
<<set $player.alignment to "The Demon God">>
<<elseif $player.alignmentnumber gt -80 and $player.alignmentnumber lte -60>>
<<set $player.alignment to "God of Blackguards">>
<<elseif $player.alignmentnumber gt -60 and $player.alignmentnumber lte -40>>
<<set $player.alignment to "God of Sinners">>
<<elseif $player.alignmentnumber gt -40 and $player.alignmentnumber lte -20>>
<<set $player.alignment to "God of Knaves">>
<<elseif $player.alignmentnumber gt -20 and $player.alignmentnumber lte 0>>
<<set $player.alignment to "God of Scoundrels">>
<<elseif $player.alignmentnumber gt 0 and $player.alignmentnumber lte 20>>
<<set $player.alignment to "God of Kindness">>
<<elseif $player.alignmentnumber gt 20 and $player.alignmentnumber lte 40>>
<<set $player.alignment to "God of Good Works">>
<<elseif $player.alignmentnumber gt 40 and $player.alignmentnumber lte 60>>
<<set $player.alignment to "God of Heroes">>
<<elseif $player.alignmentnumber gt 60 and $player.alignmentnumber lte 80>>
<<set $player.alignment to "The Blessed">>
<<elseif $player.alignmentnumber gt 80>>
<<set $player.alignment to "The Beloved">>
<</if>>
<<if $player.alignment eq "The Demon God">>
<div class="heading">The Demon God</div>
You are the vilest of the vile, eager to do anything and everything to achieve your own ends, whether it's flaying someone alive as punishment or forcing someone to sacrifice a baby to you. If that's what needs to be done in order to attain your desires, then that's what they'll have to do.
<<elseif $player.alignment eq "God of Blackguards">>
<div class="heading">God of Blackguards</div>
You don't have much of a conscience when it comes to a lot of things. If you need to backstab a follower or another affiliated god to get what you want, you're willing to do it. You might hesitate for a few seconds, but you'll do it anyway.
<<elseif $player.alignment eq "God of Sinners">>
<div class="heading">God of Sinners</div>
You've made people do things in your name that you're not necessarily proud of. While you know you're not doing the right things all the time, circumstances dictate that you have no choice. It might leave a sour taste in your mouth, but hey - you gotta do what you gotta do in the god game.
<<elseif $player.alignment eq "God of Knaves">>
<div class="heading">God of Knaves</div>
So maybe you're not completely innocent. But when push comes to shove, you'll have to fight your way up the deity ladder, too. As long as you do a lot of good things to help offset a lot of the bad ones that you commit, then maybe no one will notice, ey?
<<elseif $player.alignment eq "God of Scoundrels">>
<div class="heading">God of Scoundrels</div>
You do a lot of naughty things, but you're still loveable enough that people will still find it easy to worship at your altar. So maybe a few things happen here and there that aren't exactly kosher, but as long as you treat your followers well, you should be good to go.
<<elseif $player.alignment eq "God of Kindness">>
<div class="heading">God of Kindness</div>
You're a pretty chill god, and you're known for being kind to the poor and downtrodden that come to worship you. You're still a mischief-maker, but you're better known for the nice things that you do for your followers than anything else.
<<elseif $player.alignment eq "God of Good Works">>
<div class="heading">God of Good Works</div>
Charity begins at home, and in your case that reputation precedes you. You advocate doing nice things to nice and even the not-so-nice people, though you're quick to deliver justice when someone goes astray.
<<elseif $player.alignment eq "God of Heroes">>
<div class="heading">God of Heroes</div>
You're the go-to god when it comes to miracles and feats of niceness. Whenever someone does something spectacularly heroic, your name is almost always the first one to come up when people are looking for someone to give thanks to.
<<elseif $player.alignment eq "The Blessed">>
<div class="heading">The Blessed</div>
Your name is invoked whenever anything good happens, and your religion is one of peace and mercy, and your devouts strive constantly to make the world a better place in your name.
<<elseif $player.alignment eq "The Beloved">>
<div class="heading">The Beloved</div>
Everyone loves you. Really. Even the bad guys want to get in on your good side in case they lose. You are the beacon of all that is good and light and loved, and you are the prayer on everyone's lips in times of hardship and in times of joy. In fact, you're almost too good for this world.
<</if>>
<<button [[Return to Previous Page|previous()]]>><</button>>ONGOING QUESTS
- Zdenka (red, blue, black)
- ghost
- hye and phadestra goddesses quest_ to "start" to acknowledge you received the info
- if phaedra and Hye quest not started, get two more chaotic
Updates
Things to change every time a new devout is added:
- Rooms
- Devouts
- StoryInit about $__flirtdone and $__sex
- addToDevouts
- set to shrinemaiden.level 1
- add to MainReset passage
- Springs
- Pleasure Chambers
- All Init passages
For sex scenes
- add $didhecum or $didshecum after every sex scene
- set $didshecum to 0 upon leaving the scene
- set virgin to yes or no after every scene if virgin
For Quests
- add to Quests
- add to Player
Questions
- harem system?
- images (furry or human / both options?)
-- arrests Mayor and Merile -> triggers interest from the royal family GOOD GIRL
-- sex trade -> triggers interest from the royal family BAD GIRL<div id="sexcontent"><<display "TempleLog">></div>
<div id="footer"><<display "01TempleActions">></div><div class="you">
<<if $pickshiny eq "yes">>
<span class="actions">
<<link "Go to sleep.">>
<<goto "TempleMorning">>
<</link>>
</span>
<</if>>
<<if $templeroom is "hearth">>
<span class="actions">
<<link "Leave the room.">>
<<goto "ExploreTemple">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "Mayor Gram Secrets">>
<<if $queststrangetree is "lawful">>
You can't get the elven tree's words out of your head. There's a chance that she might be lying, that Mayor Gram was not involved with this strange sex trade that she claims, but you feel like you ought to
<span id="investigate">
<<click "investigate further.">>
<<replace "#investigate">>investigate further.<</replace>>
<<replace "#noneofyourbusiness">>none of your business.<</replace>>
<<replace "#output">><br><br>No. You owe it to her. If anything about what she says is true, then there's something truly despicable hidden inside Thessila, and it is up to you to find out what that is. The idea that anyone could be doing this kind of illegal trade turns your stomach.<br><br>
Perhaps a trip to the mayor's house later that night, when he least expects it, should be in order, if you truly want to get to the heart of the matter.
[[Start planning.|Mayor Gram Secrets 02]]
<</replace>>
<</click>>
</span> For some reason, you don't think she's lying.<br><br>
Of course, it's also
<span id="noneofyourbusiness">
<<click "none of your business.">>
<<replace "#investigate">>investigate further.<</replace>>
<<replace "#noneofyourbusiness">>none of your business.<</replace>>
<<replace "#output">><br><br>It's not your problem. You came here to see to the repairs of your temple, and you've accomplished that. Besides, you've spent far too long in this town already, and you're eager to return to the soft embrace of your lovely priestess, waiting for you back home.
<br><br>
<<button [[Return to your temple|Temple Day 2]]>><<set $player.alignmentnumber -= 2>><<set $queststrangetree to "finished">><</button>>
<</replace>>
<</click>>
</span> You helped Mayor Gram get rid of the obstacle on the road that was preventing them from bringing their goods to other towns, and in exchange he's promised to help you fix up your temple. As far as you're concerned, that's the only agreement you both had that mattered.<br><br>
<span id="output"></span>
<<elseif $queststrangetree is "chaotic">>
That fool mayor is up to something. You may not be able to read minds, but your gut instinct tells you you're being played. Besides, the elven tree had accused the mayor and his secretary, and what at that time had been her dying words shouldn't be taken lightly. There is something amiss here.
And naturally, if the mayor is involved in some kind of illegal sex trade, then you would very much like to
<span id="knowmore">
<<click "know more about it.">>
<<replace "#knowmore">>know more about it.<</replace>>
<<replace "#choosenot">>choose not to do anything.<</replace>>
<<replace "#output">><br><br>You'll need to handle this... discretely. If you're right, then it would be better that no one else knows about this yet. At least until you've confronted the mayor and figure out a way to turn this in your favor.<br><br>
You'll stay at the inn for tonight, and wait until it's late enough to slip out unnoticed. And then the real mission begins.<br><br>
[[Start planning.|Mayor Gram Secrets 02]]
<</replace>>
<</click>>
</span> This could work to your advantage and can give you a better hold not only on the mayor, but on the whole town. <br><br>
Of course, you can <span id="choosenot">
<<click "choose not to do anything">>
<<replace "#knowmore">>know more about it.<</replace>>
<<replace "#choosenot">>choose not to do anything<</replace>>
<<replace "#output">><br><br>Even if it's true, who are you to deny what would undoubtedly be a very flourishing trade? It's done wonders for the town at least, and if a few woodland creatures get the short end of the stick, that's really not your concern, now is it? In fact, you almost wish you'd thought of a scheme like that. Maybe next time, once you've got your own affairs in order.
<br><br>
<<button [[Return to your temple|Temple Day 2]]>><<set $player.alignmentnumber += 2>><<set $queststrangetree to "finished">><</button>>
<</replace>>
<</click>>
</span> about it. Everyone needs to earn their living, after all, and who are you to get in the way of that? Perhaps the wood crafting business is no longer thriving like it used to, and something beyond honest work is now a necessity.
<span id="output"></span>
<<elseif $queststrangetree is "neutral">>
You spend the night at the inn, feeling pleased with what you've accomplished so far. The mayor has agreed to help you with the temple, and the blacksmith has offered to help with the repairs. All in all, not a bad day's work.
<br><br>
<<button [[Return to your temple|Temple Day 2]]>><<set $player.alignmentnumber += 2>><<set $queststrangetree to "finished">><</button>>
<</if>><<set $location to "Temple Day 2">>
You've finally returned to your temple, and $shrinemaiden_head.name is clearly happy to see you. She's even more amazed when you recount your adventures. "I suppose it's never a dull day when you're around, my liege," she says almost shyly.<br><br>
Soon enough, Jereck the blacksmith arrives to help oversee the repairs needed for your temple, just as he promised. The workers also arrive bringing in furniture and other necessities that had been promised you by Mayor Gram. $shrinemaiden_head.name immediately moves off to manage them. She's an extremely competent and capable woman, and you're quite pleased that she's chosen to be your priestess.<br><br>
<<if $Avilee.level eq 1 or $Merile.level eq 1>>
Quite frankly, you're even amazed that Lady Heathford and the mayor are keeping their word, especially after everything that had happened. Still, you're definitely not going to complain.<br><br>
<</if>>
Soon the rest of the devouts you've gathered so far begin to enter the temple, and $shrinemaiden_head.name has offered them all sanctuary in your name for as long as they wish. You're starting to feel a lot more like a god now.<br><br>
<<if $Merile.level eq 1>>
<<set $samplemerile to "yes">>
You're surprised when Merile Heathford arrives, greeting you like you hadn't just caught her pushing an underground sex ring in Thessila. You have to admire her professionalism and her pragmatism. "I made some further arrangements," she said. "I am putting the mayor in charge of the Thessila end of things, though he'll still mostly function as a figurehead. I have decided to move the planning to your temple, however."<br><br>
"I also have another proposition. We try to keep track of the different creatures we encounter for our research. I have people exploring the other kingdoms, collecting creature's blood for research. Unfortunately, they can't always come here to Thessila, being a little out of the way." She hands you a tag. "They leave tags in a few designated areas, though. If you encounter some of these in maps outside of Thessila, be sure to retrieve them. You'll earn some coins for every new tag you find. I'm sure it will help towards the cost of rebuilding the temple."<br><br>
She smiles at you. "I know you're suspicious of me still, and I quite understand. That is why I volunteer to stay here at your temple where you can keep a closer eye on me. I would also like permission to use your gardens as my base. I will care for its upkeep and I can use it to build upon some useful technology we can take advantage of, as I have family and connections all over the kingdoms. But I also wish to let you know that though we started on the wrong footing, I am nonetheless committed to your mission and to your temple. I am a practical person however, and we will need to finance your upkeep." She glances briefly at your crotch, then looks away. "Besides, I have never been a devout of a god before. I have never thought of pledging allegiance to anyone beyond my own family. I had always wondered how it would feel like, to be one."<br><br>
"Thank you for this opportunity again, milord."<br><br>
<</if>>
<<if $Avilee.level is 1>>
<<set $sampleavilee to "yes">>
You find yourself drifting towards the gardens. It's overgrown with weeds and will need a lot of work, but you're nonethless optimistic about how things will turn out. Remembering the small seed Avilee had given you, you bring it out and look at it. She never did say what you were supposed to do with it, but you suppose it would be obvious.<br><br>
It doesn't take long for you to dig a hole and plant the seed inside. Almost as soon as you step away, the magic is already taking hold. As you watch, leaves and stems sprout out from the mound, growing and forming until it becomes thicker and taller, until soon enough a heavy tree stands before you, almost identical to the one you encountered outside of Thessila.<br><br>
There is a shimmering from among the leaves, and Avilee herself appears, smiling. "This is a marvelous place you have brought me, my liege. I think I will enjoy it here." She looks around. "A bit wild even for me, but this will suffice. but if you would like to improve the gardens, then perhaps I can be of help."<br><br>
"I have many sister-trees spread throughout the kingdoms. If you ever come across some in your travels beyond Thessila, then collect their seeds and bring them back here. You can find them by exploring maps outside of town. The more of us here, the better we can help to protect your temple." She smiles, her eyes appreciative as she slides to your breeches. "Among other things."<br><br>
<<removeFromSpecialItems "A vial of clear liquid">>
<</if>>
It's only a matter of time before more people will arrive, possibly curious by news of the new temple and the arrival of a new god. But for now, you've decided to look around your temple first and see that things are in order. <br><br>
<<button [[Explore your temple.|TempleMain]]>><<set $actiontext to []>><<set $sexlog to "Temple Day">><<set $day to 1>><</button>>
<<set $location to "Mayor Gram Secrets 02">>
It's nighttime in Thessila. You wait until almost midnight before making your way out of the inn. As you had hoped, there aren't a lot of people outside at this time, and you don't encounter anyone else along the way. You've taken careful note of the mayor's house the last time you were there, and you remember that there was one door in the office that no one seemed to use.
<br><br> Getting in was easy enough. As the mayor had said, the office was always open to its residents, though at the moment there was no one in the room when you step in. Few townsfolk would call at this time of night unless it was an emergency, which would explain the absence of personnel.
<br><br> The mayor's house itself is relatively small, but his office makes use of the available space very well so as not to feel cluttered or claustrophobic.
<br><br> Other than the door you just entered, there are two other doors in the room.
<br><br><<replacelink "One is on the left.">>One is on the left. You open the door and see a few tables filled with documents, no doubt where most of the mayor's office workers reside in during the day. You prowl through the tables and cabinets, looking to find anything of note.
(Take note of any details that might strike you as strange or odd. You might need them later on!)
<br><br><<replacelink "There are several documents on the table.">>There are several documents on the table. You scan through them quickly.
<br><br>A <<replacelink "notice of complaint.">>notice of complaint. Some of the townspeople have been complaining about grinding noises in the area, though no one can pinpoint exactly where it's coming from. Some are afraid it could be the sounds of monsters getting closer to the town at night.<</replacelink>>
<br><br>An <<replacelink "acquisition form regarding land.">>acquisition form regarding land. Part of the woods is being cleared to build new properties for the town, in particular a library and a new school.<</replacelink>>
<br><br>A <<replacelink "bill for renovations to the office.">>bill for renovations to the office. 200,000 coins have been paid to conduct extensive repairs to the mayor's plumbing system and electrical wiring. A small crew has been working on the mayor's property in the last six months.<</replacelink>>
<br><br>A <<replacelink "deed of sale of a nearby farm.">>deed of sale of a nearby farm adjoining the mayor's office, dated over a year ago.<</replacelink>>
<br><br>A <<replacelink "contract with the royal family of Highnest for a new shipment of wood carvings.">>contract with Highnest for a new shipment of wood carvings. They're due to be delivered next week.<</replacelink>>
<</replacelink>>
<br><br><<replacelink "There is a large cabinet in the corner of the room.">> There is a large cabinet in the corner of the room. It opens easily enough. There are a few items inside.
<br><br><<replacelink "A pair of shoes.">>A pair of black shoes. They look worn out, and there are a few holes in its heels.<</replacelink>>
<br><br><<replacelink "A couple of brooms and a dustpan.">>A couple of brooms and a dustpan. They've been carefully cleaned.<</replacelink>>
<br><br><<replacelink "A small bag.">>A small bag that contains a carefully folded shirt and pants, but nothing else.<</replacelink>>
<br><br><<replacelink "A block of wood.">>A block of wood lies there. <<replacelink "Move it.">>You move it, and you spot a small handle at its bottom partition. It's a false wall!<br><br> You tug at it, and the whole back of the cabinet swings outward. Behind it is a tunnel large enough for you to step through.<br><br><<link "Step inside.">><<goto "Mayor Gram Secrets 03">><</link>><</replacelink>><</replacelink>>
<br><br><<replacelink "A purse.">>A purse containing nothing but a pair of stockings, carefully rolled. There's a small run in it.<</replacelink>>
<</replacelink>>
<br><br><<replacelink "A painting of the mayor adorns one wall.">>A painting of the mayor adorns one wall. It looks <<replacelink "professionally done.">>professionally done. The signature on the bottom right says that it was made by the painter, Gregneer, only a month ago.<</replacelink>> The frame is <<replacelink "gilded.">>gilded. You lift the frame slightly from the wall, and see something written on the back.<br><br>'To Mayor Gram - here's to Thessila and our new venture, with you at its helm.' - Lady H.<</replacelink>><</replacelink>>
<br><br><<replacelink "There is a potted plant near the door.">>There is a potted plant near the door. It's a small <<replacelink "fern badly in need of watering.">>fern badly in need of watering. You find a ruler and poke around the soil, but don't find anything.<</replacelink>><</replacelink>>
<br><br><<replacelink "There is a window on the opposite end.">>There is a window on the opposite end. You take a look outside, but all you can see is darkness, interspersed by a few lighted lamps.<</replacelink>><</replacelink>>
<br><br>------
<br><br><<replacelink "The other door is on the right.">>The other door is on the right.<br><br>You try to open it, but find that it is locked. Perhaps there is another way to get inside? <</replacelink>>
<<set $location to "Mayor Gram Secrets 03">>
Fortunately, the tunnel is high enough for you to walk without bending over. While you expect to make the journey in total darkness, you see glimpses of light somewhere far ahead. Soon enough, you catch sight of small torches on the walls, all lighted. Someone else must have gone through the path before you only recently.
<br><br>You hear strange sounds up ahead, and soon find yourself facing a wooden door marking the end of the tunnel.
<br><br>You open it, and find yourself in a small room. <<continuelink>>You look around.<</continuelink>>You look around.
<br><br>There is a long table at the center of the room. There are whips and ropes made from silk coiled on top of it. There are also strange-looking items beside the ropes resembling a series of interconnected balls an inch or so in diameter. There were manacles on the walls.
<br><br>The place almost looked almost like a torture chamber. Almost, if there had been any visible weapons or torture devices to be found. The equipment scattered here, you realize, were also for torture, but of a very different sort.
<br><br><<continuelink>>The noises are growing louder.<</continuelink>>The noises are growing louder. You recognize the sounds for what they are just as you step toward another door that stood partly open.
<br><br>Beyond the door is Mayor Gram. He is kneeling before an annwn lying on a massive bed. The forest creature's wrists are tied by ropes to either side of the bedpost. The mayor holds her ankles apart, spreading her obscenely wide for him, even as he fucks her roughly, his cock hammering in and out of her pussy. Frantic noises erupt from behind her gagged lips, even as the heavily built man before her continued to plow into her with gusto.
<br><br>"You're a tight one, aren't you?" The mayor grunted. "Fuck, I love breaking in sweet things like you. Feel this dick opening you up inside, bitch? Better get used to that, because you're going to be spreading these pretty legs for every john in all the kingdoms with enough coins to pay for the pleasure!"
<br><br>So the dryad ''was'' right, after all.
<br><br>You could <span id="continuetowatch">
<<click "continue to watch,">>
<<replace "#continuetowatch">>continue to watch<</replace>>
<<replace "#putanend">>put and end to this immediately.<</replace>>
<<replace "#output">><br><br>You remain hidden behind the door and continue to watch the mayor pound the annwn with mounting ferocity, the poor female unable to do anything else beyond muffled animalistic grunts as her pussy is continuously stuffed by his thick, stubby dick.
<br><br>While she's resisting, you can tell that she's turned on, her hips rising from the covers despite herself to meet his downward thrusts forcing her back down onto the bed. The mayor's hands slide down her calves and lifts her legs over his shoulder, until she's almost bent in two, so he could pierce even deeper into her. "Oh, that's good," he grunts. "That's right. Clench that nice little cunt around me, just like that."
<br><br>The annwn's eyes flutter close, and her whole body stiffens as she cums against her will, thrashing as much as her ropes allow her to. And still the mayor keeps on slamming into her without stopping, without bothering to slow down as he fucks his way through her orgasm with no intentions of letting up any time soon.
<br><br>You feel a presence behind you and turn around quickly.
<br><br><<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">><br><br><</if>>
<br><br>The mayor's secretary, Merile, is standing there, staring at you.
<br><br>"Hello again, $player.name. I wasn't expecting you of all people, to be intruding here." She sounds almost comically disapproving and embarrassed all at once.
<br><br>You step away from the door, so you can keep an eye on her. The wet, slapping sounds on the other side of the door show that the mayor is still unaware of your presence and hasn't let up his fierce fucking.
<br><br>"I'm guessing you found the secret compartment. The mayor has been under... a lot of stress. Sometimes he catches one of these creatures and then release them again afterward, just to blow off some steam, given that these creatures have been doing the same thing to the townsfolk foolish enough to travel into the woods, as I'm sure you have experienced yourself. It's foolish and rather crass, but as his secretary I have to make sure his reputation remains intact. Surely you understand?"
<br><br>It's one thing to be fucking one out in the woods during a fight, and another to be selling them off. You tell Merile about the elven tree's accusations.
<br><br>Merile looks shocked. "But that's a serious charge! Do you have any evidence in her favor? Oh, gods! I am Merile Heathford, $player.name, of the honorable Heathford clan. I would have never dishonored my family name and worked for that man, if I had known!"
<br><br>But there ''is'' evidence against the mayor - it's either
<span id="bill">
<<click "the bill for office renovations,">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "bill">><<set $Merile.trust to $Merile.trust + 5>><<set $Avilee.trust to $Avilee.trust + 5>><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span> or
<span id="deed">
<<click "the deed of sale from the farm,">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "deed">><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span>or
<span id="school">
<<click "the new school being built.">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "school">><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> or jump in and
<span id="putanend">
<<click "put an end to this immediately.">>
<<replace "#continuetowatch">>continue to watch<</replace>>
<<replace "#putanend">>put and end to this immediately.<</replace>>
<<replace "#output">>
<br><br>You whip the door open and stride into the room, demanding to know what was going on. The mayor jerks his head in your direction, looking stunned to see you. He tries to scramble to his feet, and the annwn reacts immediately. Her feet slams down hard against the side of his face, sending him reeling. You promptly follow up and punch him hard, knocking him unconscious immediately.
<br><br>The annwn freezes, staring at you in fright - not quite sure if you're a friend or an enemy. You try to assure her that you won't hurt her, though you're not sure how much of that she believes. You start to go around the side of the bed, intending to free her restraints, when you see the annwn's eyes look over your shoulder at something else behind you. You spin, and find Merile standing by the entrance, looking shocked.
<br><br><<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">><br><br><</if>>
<br><br>"What's going on?" She gasps.
<br><br>Quickly, you tell her about the elven tree's accusation, and her eyes grow wide. "The mayor? But that's impossible! I know that he's been doing this to some of the forest creatures for awhile, but I was content to let it slide, knowing that they would do the same thing to us given the opportunity. But a sex trade? I would have known! I would have never taken on this job if I had! I am from the Heathford family, and I would not sully my family name for something like this!"
You have evidence. It's either - <span id="bill">
<<click "the bill for office renovations,">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "bill">><<set $Merile.trust to $Merile.trust + 5>><<set $Avilee.trust to $Avilee.trust + 5>><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span>or
<span id="deed">
<<click "the deed of sale from the farm,">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "deed">><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span>or
<span id="school">
<<click "the new school being built.">>
<<replace "#bill">>the bill for office renovations,<</replace>>
<<replace "#deed">>the deed of sale from the farm,<</replace>>
<<replace "#school">>the new school being built.<</replace>>
<<replace "#output1">><<set $mayoranswer to "school">><<goto "Mayor Gram Secrets 04">>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<<set $location to "Mayor Gram Secrets 04">>
<<if $mayoranswer eq "bill">><<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">><br><br><</if>>
She stares. "I'm not sure what that has to do with anything."
<br><br>But you do. 100,000 coins is far too much an expense for a property the size of the mayor's house, and even less for his office. 100,000 coins suggest that the renovations are a lot more extensive than it first appears. But since nothing appears to be visibly under construction here, the bill in itself appears suspicious.
<br><br>Merile nods. "That's true... but the bill also included expenses for future construction. The mayor had been wanting to expand the office for awhile now and had paid out in advance, but with the monsters running loose in the woods, he had to push those plans back. I'm not sure a bill is enough to prove your claim."
<<elseif $mayoranswer eq "deed" or $mayoranswer eq "school">>
She stares. "I'm not sure what that has to do with anything."
<br><br>You're not really sure, either.
<br><br>"Is there anything else that can be used as evidence instead? I still think the tree girl was lying. Surely the mayor would never...."
<</if>>
<br><br>There's also the
<span id="plant">
<<click "potted plant,">>
<<replace "#plant">>potted plant,<</replace>>
<<replace "#stockings">>the stockings in the purse with the tear in them,<</replace>>
<<replace "#notice">>complaint notice.<</replace>>
<<replace "#output">><br><br>Her brows furrow. I am sorry, but I still don't understand....
<br><br>You see the movement out of the corner of your eye and react quickly, ducking before the mayor's swing could incapacitate you. The man is clad only in his breeches, having finished while you and Merile were talking. <<replacelink "She had been trying to distract you, you realize, long enough to attract the mayor's attention.">>She had been trying to distract you, you realize, long enough to attract the mayor's attention.
<br><br><span class="words">Of course. The painting in the office. A gift from "Lady H." only a month ago - Lady Merile ''H''eathford. Congratulating the mayor on their new 'venture'. She was in on this all along.</span><</replacelink>>
<br><br>But he's tired from the fucking, and you quickly take advantage of that, swinging with a punch of your own that connects solidly with his temple. The man immediately topples over, out like a light. So much for the mayor.
<br><br>The bunny lady, on the other hand, is a different story. She's already whipping out a dagger, looking like she knows how to use it.
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyMerile>>
<<if $player.attack gte $monsters.attack>>
<br><br><span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "She attacks!">>
<<set $turn to "enemy">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span> or the
<span id="stockings">
<<click "the stockings in the purse with the tear in them,">>
<<replace "#plant">>potted plant,<</replace>>
<<replace "#stockings">>the stockings in the purse with the tear in them,<</replace>>
<<replace "#notice">>complaint notice.<</replace>>
<<replace "#output">><br><br>Her brows furrow. I am sorry, but I still don't understand....
<br><br>You see the movement out of the corner of your eye and react quickly, ducking before the mayor's swing could incapacitate you. The man is clad only in his breeches, having finished while you and Merile were talking. <<replacelink "She had been trying to distract you, you realize, long enough to attract the mayor's attention.">>She had been trying to distract you, you realize, long enough to attract the mayor's attention.
<br><br><span class="words">Of course. The painting in the office. A gift from "Lady H." only a month ago - Lady Merile ''H''eathford. Congratulating the mayor on their new 'venture'. She was in on this all along.</span><</replacelink>>
<br><br>But he's tired from the fucking, and you quickly take advantage of that, swinging with a punch of your own that connects solidly with his temple. The man immediately topples over, out like a light. So much for the mayor.
<br><br>The bunny lady, on the other hand, is a different story. She's already whipping out a dagger, looking like she knows how to use it.
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyMerile>>
<<if $player.attack gte $monsters.attack>>
<br><br><span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "She attacks!">>
<<set $turn to "enemy">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>or the
<span id="notice">
<<click "complaint notice.">>
<<replace "#plant">>potted plant,<</replace>>
<<replace "#stockings">>the stockings in the purse with the tear in them,<</replace>>
<<replace "#notice">>complaint notice.<</replace>>
<<replace "#output">><<set $Merile.trust to $Merile.trust + 5>><<set $Avilee.trust to $Avilee.trust + 5>><br><br>Her brows furrow. I am sorry, but I still don't understand....
<br><br>The townsfolk complained about the strange noises, but can never seem to pinpoint where they are. That's because all of the work was being done underground where they can't see - and this dungeon was only a part of it. For someone who only claims to fuck the forestfolk to relieve himself of stress, he sure took great pains to create a playground out of it.
<br><br>"Still all circumstantial evidence, though!" She protests. "You don't have much else to use beyond this."
<br><br>You see the movement out of the corner of your eye and react quickly, ducking before the mayor's swing could incapacitate you. The man is clad only in his breeches, having finished while you and Merile were talking. <<replacelink "She had been trying to distract you, you realize, long enough to attract the mayor's attention.">>She had been trying to distract you, you realize, long enough to attract the mayor's attention.
<br><br><span class="words">Of course. The painting in the office. A gift from "Lady H." only a month ago - Lady Merile ''H''eathford. Congratulating the mayor on their new 'venture'. She was in on this all along.</span><</replacelink>>
<br><br>But he's tired from the fucking, and you quickly take advantage of that, swinging with a punch of your own that connects solidly with his temple. The man immediately topples over, out like a light. So much for the mayor.
<br><br>The bunny lady, on the other hand, is a different story. She's already whipping out a dagger, looking like she knows how to use it.
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyMerile>>
<<if $player.attack gte $monsters.attack>>
<br><br><span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "She attacks!">>
<<set $turn to "enemy">>
<<set $monsterboss to "yes">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<set $location to "Merile HeathfordWin">>
<<if $battle is "win">>
"Impossible!" Merile groans. She no longer looks the prim and proper secretary without a hair out of place. Her clothes are torn, and she is bruised and exhausted, no longer able to fight back.
<br><br>You can <span id="takeadvantage">
<<click "take advantage">>
<<replace "#takeadvantage">>take advantage<</replace>>
<<replace "#quellurges">>quell your urges<</replace>>
<<replace "#output">><<set $Merile.sexnumber to $Merile.sexnumber + 1>><br><br>
<<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">><</if>>
<br><br>She gasps when you begin to strip methodically. "What are you doing?" She cries, but you give her no response. The mayor is still knocked out on the floor, and you don't think he'll be awake for some time.
<br><br>The annwn still trapped on the bed looks relieved when you free her from her ropes. Immediately she is out of the door, heading for the exit. You let her go - you have a better target in mind.
<br><br>Soon Merile is taking the annwn's place, her hands tied to the corners of the bed. She watches you with wide eyes as you take her legs and spread them, much like the mayor had done to his previous captive. You have a feeling that she's never taken part in any of the fucking that took place here, and you wonder idly if it was because she didn't want to, or because she was waiting for a better partner. You ease a finger inside of her. Not only is she soppingly, undeniably wet, you encounter resistance inside her.
<br><br>You laugh out loud. This little brothel madam is still a virgin despite everything! And yet you can <<replacelink "sense her lust">>sense her lust (<span class="words">oh gods he's going to fuck me, he's going to fuck me so good with that big cock oh gods he can't fit that in me)</span>)<</replacelink>> and her <<replacelink "vulnerability.">>vulnerability. <span class="words">(oh gods, why do I want him in me?)</span><</replacelink>>
<br><br>And then there were some toys you've seen scattered on the table beside the bed. The mayor must have been giving the his victims a thorough working out with these. One in particular catches your eye - a black wooden phallus roughly the same size as your length and girth. You can
You can <span id="useit">
<<click "use it on her now,">>
<<replace "#useit">>use it on her now,<</replace>>
<<replace "#later">>show her the real thing instead.<</replace>>
<<replace "#output1">><br><br>You draw out the phallus and set it lightly against her opening. "N-no..." Merile all but sobs, her hands straining against her bonds. <<replacelink "What a liar.">>What a liar, <span class="words">she's already imagining how it's going to stretch her out</span><</replacelink>> You push the head slowly inside her, moving back and forth so she could get used to the wooden cockhead. She moans as you force more of it into her welcoming tunnel, until you feel the slight resistance.
<br><br>You push it into her without warning, and she squeaks as her maidenhead gives way, until the phallus is firmly embedded inside of her. "It hurts," she groans, and you give her a few minutes to get used to the feel of it, until she's no longer as tense.
<br><br>And then you withdraw the phallus and push it in again. In and out, in and out, her sweet little pussy surrending to that wooden cock. "How does it feel like," you murmur, "to be deflowered by one of the mayor's tools?" She shudders at that, almost in revulsion, but she lies again for her hips are moving back and forth in time to the phallus' fucking, pleasure now overcoming the pain. She was made for cock, this pretty rabbit. <br><br>It was an erotic sight too, watching the wooden shaft pistoning in and out of her, you making sure not to slow down as she begins spiraling into her first orgasm. She's getting off on something she's seen done to countless others before, and she knows it, tries to fight it.
<br><br>"No, no, no, no!" She grunts, even as she begins to cum violently, her cunt wrapped tight around the wooden cock that it gets a little harder to thrust it into her. She wails, her hips bucking, as she finally gives in, and her legs kick out from the intensity of it.
<br><br>"No," she pants out later, once she's wound down from the high, though there's not much protest behind it anymore. "Oh, gods..." She looks at you. "We had a good thing going here," she whispers. "We were making money. We were struggling this year - the higher taxations, the orders decreasing. It was ''my'' idea, ''my'' planning! That fool, Gram, is all bluster - I'm the real mayor here. I saved Thessila. So what if I have to sell a few monsters here and there to stay in the black?"
<br><br><span class="actions">
<<link "\"I agree.\"">>
<<set $mayoranswer to "winMerile">>
<<set $Merile.virgin to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<span class="actions">
<<link "\"You're going to be arrested.\"">>
<<set $mayoranswer to "winAvilee">>
<<set $Merile.virgin to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<</replace>>
<</click>>
</span>or
<span id="later">
<<click "show her the real thing instead.">>
<<replace "#useit">>use it on her now,<</replace>>
<<replace "#later">>show her the real thing instead.<</replace>>
<<replace "#output1">><br><br>You place your thick meat at the entrance to her pink pussy. It looks very imposing against the creaminess of her thighs and pussy lips and the delicate pink of her inner folds, and she trembles at the sight. You groan with pleasure at her tightness as you slowly push it in, watching and liking the way your dick disappears, inch by paintsaking inch, into her body. You feel the resistance inside her again, and wait until she's adequately adjusted to your size so far before pushing harder and breaking through, and she cries out. She's still slick and wet, making it easier to bury the remaining inches deeply inside her.
<br><br>Moving back and forth, you move gently at first, seeing the grimace on her face. You feel her stretching around you as she takes in cock for the first time in her life, and you savor the sweet feeling of penetrating unused pussy. You know it stil hurts a little for her, opening up her hole more than it had ever been stretched before. Your groin presses up against hers, and she looked down in disbelief at the both of you, clearly wondering how you'd fit all of you inside her.
<br><br>At first your thrusts are slow and gentle - wouldn't do to break her at this point. When she starts moving back against you, you push forward harder, deliberately hitting her clit. What little resistance she had left fades, and soon she's humping back, her cunt gripping you with her muscles. "S-so big," she moans.
<br><br>Now you plow hard into her, her little buttocks slamming back into the bed with every hard thrust as you fuck her into the bed with rough quick strokes. She moans, pussy tight against the rapid thrusting as you lift her hips up to meet every thrust so that you could plow her deeper. You lean forward and suck one of her nipples as her legs wrap around you.
<br><br>You both move in hard, vigorous rhythm, fucking and thrusting, her smaller body covered by yours as you plunder her depths. Her tight and recently virginal pussy feels like it's sucking you in, massaging and gripping. She throws her head back and screams and you feel her cumming wildly, the movement triggering your own release. You pour your seed into her, filling her up.
<br><br>"I didn't know it could be like this," she pants out later, once she's wound down from the high, though there's not much protest behind it anymore. "Oh, gods..." She looks at you. "We had a good thing going here," she whispers. "We were making money. We were struggling this year - the higher taxations, the orders decreasing. It was ''my'' idea, ''my'' planning! That fool, Gram, is all bluster - I'm the real mayor here. I saved Thessila. So what if I have to sell a few monsters here and there to stay in the black?"
<br><br><span class="actions">
<<link "\"I agree.\"">>
<<set $mayoranswer to "winMerile">>
<<set $Merile.virgin to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<span class="actions">
<<link "\"You're going to be arrested.\"">>
<<set $mayoranswer to "winAvilee">>
<<set $Merile.virgin to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> of that, or you can
<span id="quellurges">
<<click "quell your urges">>
<<replace "#takeadvantage">>take advantage<</replace>>
<<replace "#quellurges">>quell your urges<</replace>>
<<replace "#output">>
<br><br>She raises her head, still proud even after she'd been beaten. "I suppose I should explain myself. Why we did what we had to do. You have no idea how hard it is to run a town like this when times are trying. And all these creatures running amok in the forest had to be stopped! They were threatening our livelihoods with their presence. What else were we supposed to do?"
<br><br>"We had a good thing going here," she continued angrily. "We were making money. We were struggling this year - the higher taxations, the orders decreasing. It was ''my'' idea, ''my'' planning! That fool, Gram, is all bluster - I'm the real mayor here. I saved Thessila. So what if I have to sell a few monsters here and there to stay in the black?"
<br><br><span class="actions">
<<link "\"I agree.\"">>
<<set $mayoranswer to "winMerile">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<span class="actions">
<<link "\"You're going to be arrested.\"">>
<<set $mayoranswer to "winAvilee">>
<<goto "Mayor Gram Secrets 05">>
<</link>>
</span>
<</replace>>
<</click>>
</span>for now.
<<elseif $battle eq "lose">>
You lost against Merile!<br><br>
<span class="actions">
<<link "Return to Thessila and start again!">>
<<if $playerfinalHP lte 0>>
<<set $playerfinalHP to 1>>
<</if>>
<<goto "TownThessila">>
<</link>>
</span>
<</if>>
<span id="output"></span>
<span id="output1"></span>
<<set $location to "Mayor Gram Secrets 05">>
<<if $mayoranswer eq "winMerile">><<if $artwork neq "none">><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">><br><br><</if>>
She stares at you in shock, as if she isn't sure what she just heard. "What do you mean?"
You tell her that you agree with her - that the creatures in the forest are a menace to the town, and it's only fair that you take any means necessary to preserve your livelihood - even if it means starting up an illegal sex trade for them. You can tell from her expression that she keeps waiting for you to make a concession.
She's not wrong. She shrinks back from you in fright when a bright glow surrounds you - the universal mark of godhood.
From now on, you say, you will be governing Thessila. Merile and the mayor will still continue to front the operations, of course - but this time, you'll have a cut of the profits as well. In exchange, you will watch over the town and continue to get rid of any other pesky forest creatures that think to fight back.
Of course, you add, your eyes raking over her beautiful body, you also expect certain perks from her, as part of that agreement....
She mulls over that for a few seconds, but you can already tell what her decision is. She's the brains of this organization, and as long as the mayor still gets to enjoy some tits and pussy on the side she can control him as she's always done. To side with a mayor is one thing; to side with a god is another. You might not be a powerful one just yet, but with her help, you could be. You can see the wheels already turning in her head, assessing the steps to take.
And you can sense she's <<replacelink "not completely against the perks you're proposing....">><span class="words">not completely against the perks you're proposing.... her eyes wander down your body and her breathing quickens.</span><</replacelink>>
"I agree," she says, and even smiles. "I... like your proposal very much. It would be mutually beneficial on both our sides. It's been a long time since this town has come under the protection of any god. Now would be a good time to start again."
Now that you've convinced her, it's easy enough to convince the mayor as soon as he comes around. You add in a few more stipulations, incuding how the profits should be split and how you would be helping Thessila, but soon an arrangement is struck. Merile's eyes are shining, her bunny ears twitching from barely concealed excitement.
"I look forward to doing business with you," she whispers.
''You have acquired Lady Merile Heathford as a devout!''
<<button [[Stay longer in Thessila|TownThessila]]>><<set $player.alignmentnumber += 5>><<set $Merile.level to 1>><<addToDevouts "Merile Heathford">><<set $templeday2 to "start">><<set $Rawn.trust to $Rawn.trust + 5>><<set $queststrangetree to "finished">><</button>>
<<button [[Return to your temple|Temple Day 2]]>><<set $player.alignmentnumber -= 5>><<set $Merile.level to 1>><<addToDevouts "Merile Heathford">><<set $templeday2 to "start">><<set $Rawn.trust to $Rawn.trust + 5>><<set $queststrangetree to "finished">><</button>>
<<elseif $mayoranswer eq "winAvilee">>
She shakes her head in disgust. "It's easy for you to say. What would you know about struggling?"
You remember your father's advice. A glow surrounds you, and she shrinks back - at first in alarm, and then in understanding. As your creator mentioned, this appears to be the universal mark of being a god, and hangs her head. "That's how you defeated me," she whispers.
You tell her that the townspeople will be informed of this drug trade, and that the mayor will be arrested for his crimes and taken to prison. While most of the evidence points to the mayor, Lady Merile will most likely also be arrested as an accomplice. However, if she is willing to testify against the mayor, then perhaps you can be lenient about the charges. Just to be sure, you tie both her and the mayor up to make sure that they don't get away, and make your report.
Needless to say, Captain Claiborne was stunned upon learning the news, though he is quick to make the arrests. "Under kingdom law, looks like I'll be taking charge of the mayor's house until the king sorts this out," he sighs. It's clear that he would much rather prefer staying in the barracks, and probably still will.
The excitement of the night over, you retire to your inn, intent on leaving for the temple the next day. You have the blacksmith's help, but you're pretty sure your previous agreement with the mayor no longer holds. But there is a surprise waiting for you in your room.
<<if $artwork neq "none">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.clothes + ".png\">">></div><br><br><</if>>
The elven tree is waiting there, smiling in her human form. You can tell she's not yet as strong as she once was in the woods. "I saw it all," she says. "I saw them arrest the mayor, and saw your part in all of this. No one has ever helped us like you have. I shall forever be indebted to you, youg god. I wish to pledge myself to your service.
She glides over to you and presses a kiss on your lips. "My name is Avilee. Plant me in your garden, in your temple," she says softly. "I will help you care for your shrine, and my presence shall bring prosperity. From the ashes of my old tree, may a new one rise in your favor."
She shines brightly and is gone in a flash. You look down and see a small seed in your hand.
''You have acquired Avilee as a devout!''
<<button [[Stay longer in Thessila|TownThessila]]>><<set $player.alignmentnumber += 5>><<set $templeday2 to "start">><<set $Avilee.level to 1>><<addToDevouts "Avilee">><<set $Rawn.trust to $Rawn.trust + 5>><<set $queststrangetree to "finished">><</button>>
<<button [[Return to your temple|Temple Day 2]]>><<set $player.alignmentnumber += 5>><<set $Avilee.level to 1>><<addToDevouts "Avilee">><<set $Rawn.trust to $Rawn.trust + 5>><<set $queststrangetree to "finished">><</button>>
<</if>><<set $location to "A Cave in Thessila">>
<<if $GreenLamia.level is 1>>The Green Lamia smiles happily at you and bows low. "I shall do as you advise, my lord. Let me know what else I can do for you."<br><br>
<<if $GreenLamiasex eq "no">>You can <<replacelink "seduce her, if you'd like.">>seduce her.
<<set $GreenLamia.sexnumber to $GreenLamia.sexnumber + 1>>
<<set $GreenLamiasex to "yes">>
<br><br>
You can <span id="fight">
<<click "tell her to fight you">>
<<replace "#fight">>tell her to fight you<</replace>>
<<replace "#willing">>you want her willing.<</replace>>
<<replace "#output">><br><br>In her defense, she does try to put up a fight, and it's almost convincing. You make sure to avoid her tail deftly, a weapon you are not usually accustomed to fighting, and manage to pin her against the wall when she tries to make a swipe at you. For all her ferocity se is quite flushed, magnificent breasts heaving and her eyes too bright to be resisting.
<br><br>You pin her wrists to the wall with one hand, and your other dips lower. You find the entrance to her snake-cunt and spread her thick lips wide, giving you complete and utter access to her womanhood. You extend two fingers, slipping and easing easily through her moistened folds. She squirms, another attempt at fighting you off, but her movements only serve to drive your fingers even deeper inside her and she stills, her mouth a wide O of surprise and unexpected pleasure. You plunge your fingers again and she wails this time, bucking up against you.
<br><br>She twists in a bid to push your fingers out of her, and you shove even deeper, earning louder cries from her until she forgets herself and is thrusting up urgently against you, desperate for more. With a laugh, you free her hands but push her down toward the floor. This time, you lower your mouth and kiss along her sex. You go deeper, undeterred, as you reach the opening of her lips and your tongue pushes into her. It's warm and wet against her walls, and there was nothing she could do to stop the cruel pleasures you inflict on her.
<br><br>Your mouth moves and finds the pink nub of her dripping sex. You flick at it - once, twice, and then your mouth closes around the nub entirely and sucks it hard.
<br><br>"Nooooo...." She sobs, biting her hand to stifle the worst of her whimpers. You lick her until she is sopping wet, until you know that the wetness will help when you choose rougher play. And you do. You lift yourself up from her, hastily removed your breeches, and trade in your mouth for your cock.
<br><br>You slide in deliberately slow, then withdraw with the same agonizing speed. you do it for a few times before switching up to more brutal, pounding thrusts, your cock impaling her to the hilt with a furious rhythm, taking what pleasure you want from her body as she lay helpless and writhing beneath you. Still moving, you lowered your lips to her breast, clamping teeth to suck, switching briefly between that and the side of her neck instead.
<br><br>You move more quickly, fuck her more roughly. Her arms shifts moving up to keep herself in place as you pound into her. She made soft mewls and shuddering breaths, too overwhelmed to speak. The tip of her tail clings to you, hanging on for dear life, even as she shivers beneath you. You pummel her, deeply and harder, and every forceful thrust of your rutting sends her breasts swaying up, her powerful body no defense against your assault.
<br><br>Her climax hits her in a wave, and she spasms around you and tightens. Dazed and out of breath, she could only moan as you follow suit, pumping your hot seed into her tight, lamia body, not stopping until you've filled her to overflowing with your spunk.
<<once>><<set $GreenLamia.sex += 5>>
<<set $GreenLamia.sexnumber += 1>><</once>>
<br><br><<replacelink "Stay and cuddle for a bit.">>
<<once>><<set $GreenLamia.sex to $GreenLamia.love + 5>><<endonce>>
She rolls toward you and you let her snuggle into the crook of your arm, letting her the tip of her tail trace its way across your waist. "You're too good to me," she says sleepily. For now, you're content to remain with her - despite the coolness of the cave, she feels soft and warm. An hour or so later, you regretfully take your leave, and while she's sad to see you go, there's still a wide smile on her face.
<</replacelink>>
<</replace>>
<</click>>
</span>
unless <span id="willing">
<<click "you want her willing.">>
<<replace "#fight">>tell her to fight you<</replace>>
<<replace "#willing">>you want her willing.<</replace>>
<<replace "#output">><br><br>She's no longer combatative as she had been during your first sexual encounter, all but purring like a kitchen as she waits for you to make the first move. Her breasts are just as marvelous as you remember, and you reach a hand out to cup the underside of one. It fills your hands easily, and she moans, nipple hardening as you thumb roughly at the tip.
<br><br>Coupling with her was always going to be different; unlike other girls she had a long thick tail instead of legs, starting from her lower waist and ending coiled against the floor a few feet behind her. You take your sweet time tonguing her breasts first, and she arches up to you, more than willing to let you do anything you want to her.
<br><br>Your hand dips down, seeking out the small moist pussy lips you know is half-hidden behid the folds of her tailflesh, right at the spot where a normal woman's pussy would have been located. You find the wetness and slowly slide one finger in. She responds, her silky heat drawing you in invitingly, squeezing you with inner muscles you know wouldn't have existed in any other normal snake anatomy.
<br><br>She's very accomodating, arching herself so those thick and pretty pussy lips are spread wider for you, moving backwards with such dexterity and flexibility that her backs can almost touch the floor. Her snake-cunt lifts up higher, giving you better access.
<br><br>In that position, her outer lips are spread for your eyes, and her sweet clit exposed. But you're not satisfied. With your fingers, you pull her lips apart so that she is completely vared to you, until you can see her little nub standing upright and unprotected. It's a beautiful sight, and she moans. You feel her wetness oozing out of her.
<br><br>You disrobe quickly with one free hand, and slap at the side of her waist-tail with your thick cock. She gasps - perhaps that part of her becomes sensitive when aroused as well. Soon the firm head butts up against her entrance, and her breathing quickens. You bend over her, guiding her the rest of the way to the floor, and you watch her eyes widen as you slowly fill her snake-pussy up with hard dick. He gasps, but you continue the assault, until your hips hit her tailhip and you bottom out against what appears to be her cervix.
<br><br>You don't fuck her immediately, more content to take your time as your hips grind slowly against hers and your chest brush against her nipples. You lean down and take one breast to suckle.
<br><br>She's a hit little slut, even for a snake, and you say as much. She moans and shivers. Slowly, you slide your cock out of her, drive back in with the same slowness and precision. In. Out. In. Out. Your fingers stroke her fat hood, flicking against her nub.
<br><br>It doesn't take her long to cum. She shatters underneath you, wailing out her release. And then you begin to fuck her hard, your relentless, pistoning hips prolonging the length of her spasms as she thrashes. Your hand digs into her tail as you slam into her, violently hammering at her sweet tight hole and sawing into her delicate tailflesh. Before long, she is cumming again, harder than before. Her muscles clutch at your thick cock, grasping at the invader as you slide in and out, thrusting into her hungry cunt.
<br><br>She tightens deliciously around you and you finally give in. You shoot your volcanic spurt of semen deep inside her even as you keep thrusting, not stopping even as you feel some of it slide out of her, coating you both even further. Soon her mewling gives way to soft satisfied sighs. When you finally pull out of her, she spawls on the stone floor, her murmurs of satisfaction echoing through the cave.
<<once>><<set $GreenLamia.sex += 5>>
<<set $GreenLamia.sexnumber += 1>><</once>>
<br><br><<replacelink "Stay and cuddle for a bit.">>
<<once>><<set $GreenLamia.sex to $GreenLamia.love + 5>><<endonce>>
She rolls toward you and you let her snuggle into the crook of your arm, letting her the tip of her tail trace its way across your waist. "You're too good to me," she says sleepily. For now, you're content to remain with her - despite the coolness of the cave, she feels soft and warm. An hour or so later, you regretfully take your leave, and while she's sad to see you go, there's still a wide smile on her face.
<</replacelink>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</replacelink>>
<</if>>
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelGreenLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $travelGreenLamia to "no">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<elseif $beatgreenlamia eq "yes" and $GreenLamia.level eq 0>>
She looks surprised to see you back. "What can I do for you, my lord?" she asks.
<br><br><span id="accept">
<<click "Accept">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>Her eyes widen, like she wasn't expecting you to take her up on her offer, before she breaks into a wide smile. "I promise to serve you faithfully, O Holy One."
<br><br>"Yes, I am aware that there are many mortals living in the town who wish to hunt me. If they choose not to bother me in my cave, then I will promise not to hunt any of them in turn."
<br><br>
<span id="compromise">
<<click "That's a good compromise.">>
<<replace "#compromise">>That's a good compromise.<</replace>>
<<replace "#rathernot">>much rather not.<</replace>>
<<replace "#output1">><br><br>The green lamia nods her head. "If that is what you wish, milord. I will leave the people in peace for as long as they do not enter my cave. Even I must defend myself, after all. I shall await here, and wait for more instructions from you, Master."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Green Lamia as a devout!''
<br><br>''You have learned the Poison spell!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $GreenLamia.level to 1>>
<<addToDevouts "Green Lamia">>
<<set $addToSpells "Poison">>
<<set $player.alignmentnumber to $player.alignmentnumber + 5>>
<<set $questgreenlamia to "lawful">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelGreenLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $travelGreenLamia to "no">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>You could tell the townspeople not to hunt too close to the lamia's lair so that she would not hunt them in turn. This was what Lydia had asked of you, and you're sure she'd agree to such terms.
<br><br>But then again, you would
<span id="rathernot">
<<click "rather not.">>
<<replace "#compromise">>That's a good compromise.<</replace>>
<<replace "#rathernot">>much rather not.<</replace>>
<<replace "#output1">><br><br>The green lamia nods her head. "If that is what you wish, milord. I will ensure that the townsfolk fear me enough that they shall rely more on your for protection." She smiles. "In fact, I shall enjoy that very much."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Green Lamia as a devout!''
<br><br>''You have learned the Poison spell!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Green Lamia")>>
<<set $GreenLamiasex to "yes">>
<<set $Spells.push("Poison")>>
<<set $questgreenlamia to "chaotic">>
<<set $GreenLamia.level to 1>>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelGreenLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatgreenlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Green Lamia")>>
<<set $GreenLamiasex to "yes">>
<<set $Spells.push("Poison")>>
<<set $questgreenlamia to "chaotic">>
<<set $GreenLamia.level to 1>>
<<set $travelGreenLamia to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span> If the lamia continues to terrorize the town, then your control over her would ensure that the people would be brought to heel, and that they would rely on you more to protect them. This might sound underhanded, but this would give you a better advantage over Thessila and help improve your influence and reputation.
<</replace>>
<</click>>
</span>or
<span id="reject">
<<click "reject">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>She doesn't seem to take offense at your decision, only nodding. "Yes. Most gods are not fond of lamias even when they are willing. It is a curse we have always been saddled with, and that is why we have always secreted ourselves in caves, away from others' sight."<br><br>
She smiles sadly. "If you ever choose to change your mind, O Holy One, I will be here, as I have always been."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelGreenLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatgreenlamia to "yes">>
<<set $travelGreenLamia to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
her offer.
<span id="output"></span>
<span id="output1"></span>
<<elseif $torchbuy eq "yes">>
You light your torch and carefully make your way inside. <br><br>
The cave starts off narrow, but eventually widens, though there doesn't seem to be any branching forks in it so far - a good thing, as you don't want to get lost. Water drips from somewhere up ahead, and the walls feel cool and slimy to the touch. Stalactites and stalagmites both dot the cave ceiling and floor respectively, but a closer inspection shows that some of them have been broken off about halfway through.<br><br>
<<continuelink>>Something slithers from somewhere up ahead, breaking the silence.<</continuelink>><br><br>Something slithers from somewhere up ahead, breaking the silence.
You advance toward the sound, holding the torch in front of you but taking care not to let the brightness blind you. Carefully, you inch toward the darkness.<br><br>
"Fire," something hisses, sounding dismayed.<br><br>
You keep up the slow but steady pace, not wanting anything to come upon you unawares. The creatures slithers again, this time closer. You catch a glimpse of scales before it darts out of view, very quickly.<br><br>
<<continuelink>>There is a large cavern up ahead.<</continuelink>><br><br>There is a large cavern up ahead.
And then you see her. From the waist up, she is a beautiful woman, with long black hair and dark eyes, skin so pale it almost glistens in the near-darkness. She is naked, and her large, gorgeous breasts swing with every small movement she makes. But from the waist down she has the green tail of a very large snake, and the noises you heard were that of her scales rubbing against the floor.<br><br>
"A visitor," she croons. "A visitor to fuck!"<br><br>
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemygreenlamia>>
<<set $monsterboss to "yes">>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "You've been attacked!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<<else>>
The cave is pretty dark, and you won't be able to see where you're going. You could still <span id="goin"><<click "go in,">><<replace "#goin">>go in,<</replace>><<replace "#leave">>leave for now.<</replace>><<replace "#output">><br><br>You take a step into the darkness, and then another step, keeping your weapon at the ready. <<continuelink>>You don't hear anything.<</continuelink>>You don't hear anything.
<br><br>Wait. There's the sound of water dripping nearby. You carefully inch yourself toward the sound. The walls of the cave feel wet and slippery, and your progress is slow. It's cold, and you could <<continuelink>>feel something like mist surrounding you.<</continuelink>>feel something like mist surrounding you.
<br><br>No. This isn't mist. Something is touching you, brushing against your armor. It brushes against your face and you rear back on instinct.
<br><br><<continuelink>>A giggle.<</continuelink>>A giggle.
<br><br>There's a faint clanking sound, and you realize to your amazement that some of your clothing had been stripped, any armor you have fallen away.
<br><br>Soft laughter, as something much like a breeze <<continuelink>>brushes against your cock.<</continuelink>>brushes against your cock.
<br><br>An icy cold hand wraps around your shaft. You try to dislodge yourself, swinging yor weapon wildly, but more unseen hands restrain you, pinning you against the wall.
<br><br>"Nice, fresh cock," you hear something sigh, and then the rattle of scales as you feel something climb on top of you. You can do nothing but gasp as the tip of your cockhead enters something wet and tight, and you're not entirely sure if it's a mouth or a pussy, only that it's warm and squeezing you hard.
<br><br><<continuelink>>The unseen thing begins to move.<</continuelink>>The unseen thing begins to move.
<br><br>It rides you hard, soft mewling sounds echoing around you as it lifts itself up only to slam down hard onto your cock. Despite your bindings it's extremely pleasurable, and soon you're bucking up into it, groaning as you thrust into velvet tightness. There are what feels like hands on your shoulder, holding on to you as the unseen creature continues to fuck you.
<br><br>All too quickly, you feel it cumming hard, the cries loud in the small cave. It stops, shuddering on top of you, and you groan, still not having found your release. But already it is clambering off you, sighing in pleasure. Something larger coils around you, and you are dragged without ceremony toward the entrance of the cave, stumbling back into the light. Cock still hard, you look behind you, but all you see if a quick glimpse of a tail as it disappears back into the darkness.
<br><br>
<span class="actions">
<<link "Your services are no longer required, it seems.">>
<<set $locationY to 2>><<set $locationX to 11>><<set $player.HP to 1>><<goto "MapThessila">><</link>></span><</replace>><</click>></span> or <span id="leave"><<click "leave for now.">><<replace "#goin">>go in,<</replace>><<replace "#leave">>leave for now.<</replace>><<replace "#output">><br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelGreenLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $travelGreenLamia to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</if>>Something to give off light in the darkest of places.<br><br>
<<if $player.coins lt $torch.value and $inventory.indexOf("Torch") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Torch") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $torch.value>>
<<set $torchbuy to "yes">>
<<addToInv "Torch">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Torch") gte 0>>
<span class="actions">
<<link "Drop.">>
<<set $torchbuy to "no">>
<<removeFromInv "Torch">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<set $location to "Green LamiaWin">>
<<if $battle is "win">>
<<set $GreenLamia.sexnumber to $GreenLamia.sexnumber + 1>>
"You defeated me," she whispers, sounding dazed. "No one has ever..." She's sprawled on the floor, her tail upturned. You see her pussy, the gaping lips wet and welcoming.<br><br>
Who are you to turn down such an invitation?<br><br>
She gasps when you strip, and she tries to crawl away, but you take hold of her tail and keep her immobile as you kneel in front of her. "What are you going to do?" She cries, but you can see in her eyes that she knows exactly what's about to happen to her. <br><br>
You press your cock against those fat folds and spear into her with deliberate slowness. "Oh no," she moans, her hands digging into the ground as you start sawing in and out of her. "Oh no!" She tries to dislodge you, but she's too weak to do anything beyond a small push against your chest. You pin her down and continue to fuck her hard, hips a blur as you pound the tight little lamia into the stone cold floor. Soon, she's no longer fighting, the sensations quick to overwhelm her. <br><br>
"Oh my god, yes! Fuck me with that cock! You're going to make me cum so fast! Ohhh! Ohh! Yes, like that! Oh noooo I'm going to cum! I'm going to cum! I'm cumming!"<br><br>
She's quick to find her release, squealing as her orgasm overwhelms her. You ignore her shudders and continue to thrust, slamming into that sweet wet pussy over and over again, filling her up. The cave is loud with the sounds of wet, rhythmic slapping. As she recovers, she seems to realize something. <br><br>
"W-wait!" She tries to buck you off, without success. You can feel yourself swelling, ready to pump your seed into her tight snatch. "Don't cum in me!" She wails. "Unnh! Ahhh, noooo! Please don't cum in me! Oh my god! I'm cumming again! Ohhhh nooo I'm cummmming!"<br><br>
She cums violently again, just as you roar out your own orgasm, thick jets of sperm shooting deep into her willing pussy, one of the biggest load you'd ever shot out. She cries out in both pleasure and terror as she fills her pussy being filled up with your cream, the act triggering yet another small orgasm from her. <br><br>
"Oh no..." she moans as she slowly relaxes, head flopping back against the floor. You withdraw, and watch gobs of white spunk dribble out from between those thick pussy lips, dripping on the floor. <br><br>
"Only the strongest can defeat me," she says softly, "and you are the strongest I have ever met. And you are... you are a god. I could sense it, when you came inside me." She kneels before you. "I am the Green Lamia. We are a cursed race born with the need to pledge our service only to one who can defeat us. I wish to pledge my allegiance to you, O Holy one."<br><br>
<span id="accept">
<<click "Accept">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>Her eyes widen, like she wasn't expecting you to take her up on her offer, before she breaks into a wide smile. "I promise to serve you faithfully, O Holy One."
<br><br>"Yes, I am aware that there are many mortals living in the town who wish to hunt me. If they choose not to bother me in my cave, then I will promise not to hunt any of them in turn."
<br><br>
<span id="compromise">
<<click "That's a good compromise.">>
<<replace "#compromise">>That's a good compromise.<</replace>>
<<replace "#rathernot">>much rather not.<</replace>>
<<replace "#output1">><br><br>The green lamia nods her head. "If that is what you wish, milord. I will leave the people in peace for as long as they do not enter my cave. Even I must defend myself, after all. I shall await here, and wait for more instructions from you, Master."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Green Lamia as a devout!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $GreenLamia.level to 1>>
<<set $devouts.push("Green Lamia")>>
<<set $player.alignmentnumber to $player.alignmentnumber + 5>>
<<set $questgreenlamia to "lawful">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>You could tell the townspeople not to hunt too close to the lamia's lair so that she would not hunt them in turn. This was what Lydia had asked of you, and you're sure she'd agree to such terms.
<br><br>But then again, you would
<span id="rathernot">
<<click "much rather not.">>
<<replace "#compromise">>That's a good compromise.<</replace>>
<<replace "#rathernot">>much rather not.<</replace>>
<<replace "#output1">><br><br>The green lamia nods her head. "If that is what you wish, milord. I will ensure that the townsfolk fear me enough that they shall rely more on your for protection." She smiles. "In fact, I shall enjoy that very much."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Green Lamia as a devout!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $GreenLamia.level to 1>>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Green Lamia")>>
<<set $questgreenlamia to "chaotic">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> If the lamia continues to terrorize the town, then your control over her would ensure that the people would be brought to heel, and that they would rely on you more to protect them. This might sound underhanded, but this would give you a better advantage over Thessila and help improve your influence and reputation.
<</replace>>
<</click>>
</span>or
<span id="reject">
<<click "reject">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>She doesn't seem to take offense at your decision, only nodding. "Yes. Most gods are not fond of lamias even when they are willing. It is a curse we have always been saddled with, and that is why we have always secreted ourselves in caves, away from others' sight."<br><br>
She smiles sadly. "If you ever choose to change your mind, O Holy One, I will be here, as I have always been."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $beatgreenlamia to "yes">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
her offer.
<span id="output"></span>
<span id="output1"></span>
<<elseif $battle is "lose">>
She laughs in triumph, and you feel her snake coils curl around you, keeping your body immobile. Expertly, she begins to strip you. "Too weak to fight," she taunts you as she draws nearer, pressing her breasts against your face. She rubs them against you, and they feel unbelievably soft. "But not too weak to fuck. Suck them."<br><br>
You're not in a position to argue, and so you learn forward to take one large nipple into your mouth, and she purrs in satisfaction. "That's it, pet. Suck it hard." The tip of her tail curls around your head, not giving you any other option. "Ohh yess," she sighs.<br><br>
She makes you alternate between breasts, giggling when your teeth graze against the tips, before she forces you lower. "Let's see how well you can eat pussy." Her tail lifts, and you can see large, puffy lips underneath it, very much like a pussy. She presses your face against it and moans as your tongue savages her folds. "Ohhh yes! That's it, fuck my pussy with that tongue!" You lap at her engorged clit, sweeping from the bottom back to the hood. Juices pour into your mouth, forcing you to drink it up.<br><br>
"Does the mortal fuck with its cock as good as it does with its mouth." She shifts, bringing you back to eye level as her tail drapes around you, the pussy-like entrance nudging against your now-exposed cock. "Ahhh," she groans, as the tip slowly penetrates her, moving you so that your cockhead eases in and out of those red folds before slowly pushing all the way in. "Very nice, mortal," she purrs as she squeezes around your girth. "So nice and thick, just the way I want it."<br><br>
"Suck me again!" She forces you back toward her breasts as she began to move, bouncing up and down your dick. You don't have much leeway, and you focus on her large areolas, running your tongue over them and sucking on her nipples again as she rides you hard, soft grunts coming leaving her own mouth as she slams her willing cunt on you, forcing your dick in and out of her. "Ohhh yes! Fuck! You're as hard as a rock inside me!" <br><br>
Her breasts bounce against your face and you continue to suck them eagerly, even as your balls starts to churn, readying your seed. As if sensing that, she begins to fuck you harder and it feels like something inside her is pinching tightly around your cockhead. "Oh, you'd like that, won't you?" She chuckles. "You'd like to shoot your sweet jism deep into my womb, won't you? Ohhhh!" She grinds against you. "Do you want to cum, mortal?"<br><br>
You do, but something is stopping you from doing so, and your frustration is mounting. <br><br>
"Mmmm, but you can't finish, can you? That's cause my pussy won't accept inferior sperm. Ooh, but you're such a good lay, though... I'm going to .... ahhh I'm cumming! Feel me cumming!" She squeezes so tight around you, but you still can't find your own release. She howls her orgasm, collapsing briefly on top of you and shuddering before slowly letting go.<br><br>
"Now, off with you, mortal!" You're too weak to fight as she brings you back swiftly to the entrance of the cave, depositing you unceremoniously there before disappearing into the darkness again. Growling, you masturbate furiously once you've recovered enough strength, but the release that soon comes doesn't feel as satisfying as you'd hoped.<br><br>
<<if $playerfinalHP lte 0>>
<<set $playerfinalHP to 1>>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<</if>>
<<set $location to "A Quiet Spring in Thessila">>
<<if $teleritalk eq "peace">>
As if sensing your presence, the princess of the selkies cautiously pokes her head out from the water's surface. "What is it that you require?" she asks.
<br><br>Say you can <span id="offer">
<<click "offer them a new god to worship,">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output">><br><br>She looks intrigued. "We would benefit from a god's protection," she allows, "Too many humans have been trespassing here - some with less amorous and more malicious intentions than we would like - and it would be good to put a stop to such acts. My selkies would have been more... attentive to their needs, otherwise. In return, we can offer you our strength and our... wiles."
<br><br>Murmurs rise from the other selkies, all in agreement.
<br><br>"We will take you up on your offer, my new lord. I am Teleri, the princess of the selkies, and we are yours to command from now on."
<br><br>''You have gained Princess Teleri as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "devout">>
<<set $Teleri.level to 1>>
<<addToDevouts "Teleri">>
<<removeFromSpecialItems "a vial of clear liquid">>
<<set $locationY to 14>>
<<set $locationX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to Temple.">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "devout">>
<<set $Teleri.level to 1>>
<<addToDevouts "Teleri">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
Say you can <span id="peace">
<<click "promise to leave them in peace.">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output">><br><br>Her gaze travels down to your hardness, and she smiles. "But visit often, if you'd like."
<br><br><span class="actions">
<<link "Return to Map.">>
<<set $locationY to 14>>
<<set $locationX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to Temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $quest_desi01 eq "lose">>
"Well, mortal? Are you ready to go another round with me for the pendant?"
<br><br><<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyTeleri>>
<<set $monsterboss to "yes">>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Not yet - return to map.">>
<<set $locationY to 14>><<set $locationX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Not yet - return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<elseif $Teleri.level eq 1>>
The spring is quiet. From time to time you can see a few of the selkies pop up to the surface. They wave and blow kisses at you before giggling and diving back down into the depths.
<br><br><span class="actions">
<<link "Return to map.">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<elseif $quest_desi01 eq "yes">>
The spring is quiet with no sign of life.
You can <span id="usethevial">
<<click "use the vial">>
<<replace "#usethevial">>use the vial<</replace>>
<<replace "#leavefornow">>leave for now.<</replace>>
<<replace "#output">><br><br>You uncork the vial and dump its contents into the lake.
<br><br>You stand and wait for awhile, expecting the lake to turn red or froth over or something strange like that. Instead, there is a strange bubbling noise, like something is rising to the surface.
<br><br>Girls rise up from the water - all silver-haired and fair-skinned, all naked with round breasts, and you can't tell one from the other - save for the last, who wore a pearl crown on her head. They bob above the water for awhile, watching you and then whispering among themselves. Finally, the girl with the crown - their princess, you presume - calls out, "I am Teleri, the ruler of this spring. What do you want with us, mortal?"
<br><br>You tell them about the pendant. More whispering takes place, and then one of them dives down, reappearing a minute later with something in her hand that glints.
<br><br>"We acknowledge you, traveler, only because of the seven drops of tears you have brought us from our dear estranged sister," said the girl with the pearl crown. "But to ask something so precious from us requires another trial. You must prove yourself worthy, and that means you must fight."
<br><br>Fight?
<br><br>She smiles widely. "I shall be your opponent. Defeat me, and we shall return the pendant."
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyTeleri>>
<<set $monsterboss to "yes">>
<<if $player.attack gte $monsters.attack>>
<br><br><span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span> Desi gave you, or you can <span id="leavefornow">
<<click "leave for now.">>
<<replace "#usethevial">>use the vial<</replace>>
<<replace "#leavefornow">>leave for now.<</replace>>
<<replace "#output">><br><br>
<span class="actions">
<<link "Return to map.">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $springbreak eq "yes">>
You're too weak still to do anything else here.
<br><br><span class="actions">
<<link "Return to map.">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<else>>
It's very quiet here, with no sound save for the bubbling of water. There is no one else in sight, and the waters look blue and inviting.
You can choose to <span id="explore">
<<click "explore the place,">>
<<replace "#explore">>explore the place,<</replace>>
<<replace "#leave">>leave.<</replace>>
<<replace "#output">><br><br>The spring isn't large, so it's easy enough to circle around it. You carefully keep an eye on the waters, making sure that nothing surprising pops out when you're not looking.
<br><br>And then you hear it: a giggle.
<br><br>A silver-haired head breaks the water's surface. It's a madly beautiful woman, naked and unashamed. She smiles cheerfully at you and makes a gesture at you to join her, before ducking her head under again and disappearing from view.
<br><br>You can either <span id="offer">
<<click "take her up on her offer,">>
<<replace "#offer">>take her up on her offer,<</replace>>
<<replace "#decidetoleave">>decide to leave.<</replace>>
<<replace "#output1">><br><br>You strip out what clothing you have that might bog you down, and slowly wade in, toward the spot where the pretty silver-haired girl had disappeared off to. The water is ice-cold, but you persist.
<br><br>Once you reach the place, you take a quick dive, trying to see her, but come up with nothing. The water is bright and clear, and you should have been able to find her, which makes it all the more puzzling.
<br><br>And then hands grip your ankles and you're dragged under the water. Stunned, you fight hard, but other hands encircle your wrists and midsection, effectively pinning you down as you struggle for breath. You can feel bubbles past your ear, a sound like people laughing underwater, and then your strength gives out and you breathe in water.
<br><br>You don't drown from the assault - immortality has its perks, apparently - but it does knock you out.
<br><br>When you come to, there's a strange pleasurable sensation in your lower body, and also the feeling of a weight on you, like something was straddling you. You force your eyes open and see naked breasts bouncing up and down, the nipples hovering near your face.
<br><br>"Ooh, he's awake!" A voice calls out, and another round of giggles fill the air. You realize that you're surrounded by seven or eight ladies, all naked and silver-haired, and many of them holding on tightly to your arms and legs to prevent you from moving. One of them is on top of you; your cock had been wide awake when the rest of you wasn't, and was in the process of burying itself inside her smooth little twat as she sheaths herself on you over and over.
<br><br>You couldn't shake her off even if you wanted to, could only grunt and pant as she bounces up and down, her hands pressed against your chest for better leverage. The other girls watch, entranced, as your shaft slips in and out of her, glistening with your pre-cum and with her juices.
<br><br> Just as you feel like you're ready to explode, she stops, laughing, and clambers off you. She squeezes your cock at the base, the touch for some reason bringing you back from your release, and your frustration mounts. By the time a second girl takes her place and your cock is pushing into a new cunt, the urge to cum had gone away.
<br><br>Again and again, the girls all fuck you in turn, their pussies squeezing your dick hard and leaking all over your balls. But just when you're ready to cum, she stops and forces you back from the brink, and another girl takes over. They have no difficulties on their end, and occasionally one of them will cum while riding you fiercely, wailing out her pleasure for all to hear.
<br><br>You've lost track of how long it's been, this seemingly endless procession of girls. It's only after each girl had cummed at least once that they finally decided to pity you. Once the last girl gets off, she pumps furiously at your cock, the others crowding around the head.
<br><br>You blast your first jet of cum, splattering some of the girl's faces. Still laughing and whispering excitedly among themselves, she continues to fist your cock until you've exhausted your supply, and only then did they let you go.
<br><br>Drained, you can only watch as they all dive back into the spring, until no trace of them remain. It's some time before you can drag yourself up, knowing full well that it will be awhile before you can muster up the energy to come back here to explore the spring again.
<br><br><span class="actions">
<<link "Leave.">>
<<set $locationY to 14>><<set $locationX to 13>>
<<if $player.HP lte 0>>
<<set $player.HP to 1>>
<</if>>
<<set $springbreak to "yes">>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or <span id="decidetoleave">
<<click "decide to leave.">>
<<replace "#offer">>take her up on her offer,<</replace>>
<<replace "#decidetoleave">>decide to leave.<</replace>>
<<replace "#output1">><br><br>
<span class="actions">
<<link "Return to map.">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> or <span id="leave">
<<click "leave.">>
<<replace "#explore">>explore the place,<</replace>>
<<replace "#leave">>leave.<</replace>>
<<replace "#output">>
<br><br><span class="actions">
<<link "Return to map.">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<<if $travelThessilaSprings eq "yes">>
<span class="actions">
<<link "Return to the temple.">>
<<set $travelThessilaSprings to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<</if>>It is a vial of liquid of unknown origins. At Desi's request, you are supposed to pour this into the spring located east of Thessila to help her regain her pendant from the selkies.
<span class="actions">
[[Go Back|previous()]]
</span><<set $location to "TeleriWin">>
<<if $battle is "win">>
<<set $quest_desi01 to "done">>
The princess of the selkies moans, her head hanging as she kneels on the ground. The other selkies have retreated, watching what I was about to do.
<br><br><span id="fuck">
<<click "Fuck her,">>
<<replace "#fuck">>Fuck her,<</replace>>
<<replace "#spare">>spare her.<</replace>>
<<replace "#output">><<once>><<set $Teleri.sexnumber to $Teleri.sexnumber + 1>><<set $Teleri.sex += 5>><<endonce>><br><br>The selkies make no move when you divest yourself of your clothing, your eyes on the stricken princess. She makes no move to stop you or protest. Instead, she watches you approach, her breathing heavy.
<br><br>You can
<span id="ride">
<<click "force her to ride you,">>
<<replace "#ride">>force her to ride you,<</replace>>
<<replace "#behind">>fuck her from behind.<</replace>>
<<replace "#output1">><br><br>You yank her closer so that she's now sitting astride you with her legs on either side of your hips. You spin her so that she's facing the rest of the selkies. You want to make sure that they see everything when you fuck her for the first time, and this position would make for a very proper display.
<br><br>She moans when you place your hand against her clit, lightly stroking. It betrays her immediately when you play with it, coming to full turgidity and moistening easily.
<br><br>You waste no time, grabbing hold of her slim hips and positioning her over your cock. With her splayed out like this, all her subjects are treated to the sight of your cock nudging at her sweet folds. None of them are rushing to her defense. In fact, most of them were already fingering themselves, knowing what is to come.
<br><br>The princess squeals as you slowly impale her over your thick cock, letting gravity take its course as you let go, allowing her to sheath you completely in one thrust. She cries out in both pain and pleasure, but already her hips are tense against you, struggling to lift herself up so she can slam down on you on her own.
<br><br>Keeping your hands on her waist you begin to fuck her with short, furious motions. "Ohhh yes, that feels good!" The selkie all but screams as she spreads her legs wider. She's light enough that you're able to bear her weight, and you lift her by the curve of her bent knees, her small feet waving and thrashing in the air as she is lowered up and down, your cock disappearing into her wet folds again and again, her clit stimulated every time they came into contact with the base of your thrusting cock.
<br><br>You establish a steady rhythm, thrusting your broad cock deep into her pussy time and time again. The girl could only grunt and groan as you stroke into her. "Unnnhh! Unh, unh!" she moaned, the only sounds she could utter for the moment as you thrust away.
<br><br>You grip her hips harder, not caring if you would leave a bruise as you rock back and forth, fucking her cunt smoothly. The selkie arches her back, her skin glistening with perspiration and her head thrown back, resting against his shoulder as her eyes squeeze shut. Her mouth hangs open as she continues to gasp out her pleasure. She covers her breasts with her own hands, puttng on a show for the other selkies as she plays with them, tweaking her nipples and grunting every time you slam into her.
<br><br>She's soo fucking hot, and you hiss that in her ear, as you pound against her firm, taut buttcheeks.
<br><br>"That's it! Do it harder!" she grunts in response. "Show me who's boss! Fuck me! Fuck meee!"
<br><br>Eventually the tightness of her pussy passage is enough to milk you into release, and you thrust hard into her one more time as your balls explod, emptying bursts of cum into her womb.
<br><br>"Ohh! I can feel it inside me...." The princess wails, hips frantic as she follows you into climax as her excited body bucks and convulses before you. Your arms are still pinning her above you and she's forced to accept every surge and blast of your spunk, as you fill up her tummy. Around you the other selkies also find their completion, their cries loud in the air as they buck their way into their own orgasms.
<br><br>Growling, you let her go and she sprawls onto the floor, trying to catch her breath. "If that's how you people fuck," she gasps out, smiling foolishly, "then I should lose more often."
<br><br>Once she regains her composure, she sits back, staring at you. "You defeated me, fair and square," she says, "the pendant is yours." She eyes you, as if suddenly realizing your true nature. "O Holy one," she adds quietly.
<br><br>The selkies gasp.
<br><br>"No mere mortal could have bested me. Not like this. Our spring has been isolated from much of the outside world for so long that we no longer hold to the old ways, and to any of the gods new or old. We have been aimless and godless for many years now. And now that you have come here and seen our spring, what do you plan to do?"
<br><br>Say you can <span id="offer">
<<click "offer them a new god to worship,">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She looks intrigued. "We would benefit from a god's protection," she allows, "Too many humans have been trespassing here - some with less amorous and more malicious intentions than we would like - and it would be good to put a stop to such acts. My selkies would have been more... attentive to their needs, otherwise. In return, we can offer you our strength and our... wiles."
<br><br>Murmurs rise from the other selkies, all in agreement.
<br><br>"We will take you up on your offer, my new lord. I am Teleri, the princess of the selkies, and we are yours to command from now on."
<br><br>''You have gained Princess Teleri as a devout!''
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<removeFromSpecialItems "a vial of clear liquid">>
<<set $teleritalk to "devout">>
<<addToDevouts "Teleri">>
<<set $Teleri.level to 1>>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
Say you can <span id="peace">
<<click "promise to leave them in peace.">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She breathes easier at your response. "We will do our best not to interfere in your affairs if you promise not to interfere in ours, then." Her gaze travels down to your hardness, and she smiles. "But visit often, if you'd like."
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "peace">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or <span id="behind">
<<click "fuck her from behind.">>
<<replace "#ride">>force her to ride you,<</replace>>
<<replace "#behind">>fuck her from behind.<</replace>>
<<replace "#output1">><br><br>You push her toward the ground, so that she's on her hands and knees before you. You stop briefly to admire her shapely buttocks and the pretty curve of her hips before taking your place behind her. None of the other selkies make a sound of protest. In fact, it seems like they're holding their breaths just like their princess is, as if they were the ones about to be penetrated.
<br><br>Well, you're going to give them a show.
<br><br>You grasp your cock and probe her until you found her wet opening, and brush the thick head of your shaft around briefly to cover it with her slick juices. You push forward slightly, applying enough pressure so that the tip catches and moves past the snug ring at her entrance. You're a little amazed at how tight she is, and how much of her slickness is already spilling out. She lets out a soft, dreamy sigh of approval at the feeling, her hips lifting up to meet you.
<br><br>You grab her waist and press forward again, this time sliding almost half way inside. Her gasps are louder this time, and her fellow selkies moan in understanding, perhaps imagining what that might feel like.
<br><br>Oh...yeesss. . ." she hisses, wriggling her ass. "It feels so good, fuck me harder!"
<br><br>You grant her wish. You pull out at first, until just the head of your rod lies poised at her dewy opening. And then you jerk your hips forward in one swift, smooth stroke, and your cock impales her completely this time, going all the way in to the hilt. Her eyes roll back in her head and she cries out in loud rapture. Her hands make fists against the soil as you immediately begin to move in and out with slow, hard thrusts, pounding her into the ground.
<br><br>Your heavy balls smack against her backside for every time you plow into her, and soon she is rocking back against you desperately, as if she can't get enough, and gradually building both your tempos. She arches her pelvis and mews as your swollen shaft hits her clitoris, causing sharp shivers of pure pleasure through her lovely body.
<br><br>You pound in and out relentlessly, causing little shock waves to go through her small body with each impact. you reach forward to grab her breasts and use them as leverage, liking the way they fill out in your hand, and you squeeze hard, making her gasp again. And still you move, deeper and harder and faster, until you're sure your cock is hitting her innermost core, making her toes curl.
<br><br>She screams out a warning as her orgasm hits hard and fast, and her whole body is thrown forward, her arms no longer able to hold herself up. She is till quivering on the ground, wailing out her release, as you spray your fluid deep inside of her, spilling into her womb. Around you the other selkies also find their completion, their cries loud in the air as they buck their way into their own orgasms.
<br><br>Growling, you let her go and she sprawls onto the floor, trying to catch her breath. "If that's how you people fuck," she gasps out, smiling foolishly, "then I should lose more often."
<br><br>Once she regains her composure, she sits back, staring at you. "You defeated me, fair and square," she says, "the pendant is yours." She eyes you, as if suddenly realizing your true nature. "O Holy one," she adds quietly.
<br><br>The selkies gasp.
<br><br>"No mere mortal could have bested me. Not like this. Our spring has been isolated from much of the outside world for so long that we no longer hold to the old ways, and to any of the gods new or old. We have been aimless and godless for many years now. And now that you have come here and seen our spring, what do you plan to do?"
<br><br>Say you can <span id="offer">
<<click "offer them a new god to worship,">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She looks intrigued. "We would benefit from a god's protection," she allows, "Too many humans have been trespassing here - some with less amorous and more malicious intentions than we would like - and it would be good to put a stop to such acts. My selkies would have been more... attentive to their needs, otherwise. In return, we can offer you our strength and our... wiles."
<br><br>Murmurs rise from the other selkies, all in agreement.
<br><br>"We will take you up on your offer, my new lord. I am Teleri, the princess of the selkies, and we are yours to command from now on."
<br><br>''You have gained as Princess Teleri as a devout!''
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "devout">>
<<addToDevouts "Teleri">>
<<set $Teleri.level to 1>>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
Say you can <span id="peace">
<<click "promise to leave them in peace.">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She breathes easier at your response. "We will do our best not to interfere in your affairs if you promise not to interfere in ours, then." Her gaze travels down to your hardness, and she smiles. "But visit often, if you'd like."
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "peace">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or <span id="spare">
<<click "spare her.">>
<<replace "#fuck">>Fuck her,<</replace>>
<<replace "#spare">>spare her.<</replace>>
<<replace "#output">><br><br>She seems to appreciate that you're allowing her some pride left, though you didn't have to.
<br><br>"You defeated me, fair and square," she says, "the pendant is yours." She eyes you, as if suddenly realizing your true nature. "O Holy one," she adds quietly.
<br><br>The selkies gasp.
<br><br>"No mere mortal could have bested me. Not like this. Our spring has been isolated from much of the outside world for so long that we no longer hold to the old ways, and to any of the gods new or old. We have been aimless and godless for many years now. And now that you have come here and seen our spring, what do you plan to do?"
<br><br>Say you can <span id="offer">
<<click "offer them a new god to worship,">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She looks intrigued. "We would benefit from a god's protection," she allows, "Too many humans have been trespassing here - some with less amorous and more malicious intentions than we would like - and it would be good to put a stop to such acts. My selkies would have been more... attentive to their needs, otherwise. In return, we can offer you our strength and our... wiles."
<br><br>Murmurs rise from the other selkies, all in agreement.
<br><br>"We will take you up on your offer, my new lord. I am Teleri, the princess of the selkies, and we are yours to command from now on."
<br><br>''You have gained Princess Teleri as a devout!''
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "devout">>
<<addToDevouts "Teleri">>
<<set $Teleri.level to 1>>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or you can <span id="peace">
<<click "promise to leave them in peace.">>
<<replace "#offer">>offer them a new god to worship,<</replace>>
<<replace "#peace">>promise to leave them in peace.<</replace>>
<<replace "#output2">><br><br>She breathes easier at your response. "We will do our best not to interfere in your affairs if you promise not to interfere in ours, then." Her gaze travels down to your hardness, and she smiles. "But visit often, if you'd like."
<br><br><span class="actions">
<<link "Leave on good terms">>
<<set $quest_desi01 to "done">>
<<set $teleritalk to "peace">>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<<else>>
She laughs. "I'm going to enjoy this."
<br><br>At her command, the selkies move to converge around you. Some hold you down, while the others are quick to divest you of your clothing. The princess saunters over toward you, eyeing your cock with undisguised lust.
<br><br>"Gods, you're bigger than I expected." She scoots forward so that her pussy is displayed over your face. "Eat me out," she orders, and you better do it well, or I'll make this torturous for you."
<br><br>She smells sticky-sweet, and you do as she commands as you lick at her slit. She sighs in satisfaction, and her cries grow as you continue to lap at her, snaking your tongue inside one minute and then in the next licking up from underneath her swollen lips to the small knob poking its head out from its hood. You'd take a finger and plunge it into her depths, too, but you don't think any of the selkies will be letting up.
<br><br>Already some of them are groaning softly, using their free hand to touch themselves, small digits slipping into sopping wetness as they start frigging themselves at the sight of their sweet princess getting her cunt eaten.
<br><br>"Your tongue feels soooo good," she croons, her hips moving back and forth. she shivers when your teeth scrape lightly against her clit, and she makes you do that again and again.
<br><br>Finally, she withdraws, positioning herself this time over your cock, letting your dick slide back and forth against her nether lips. Her breasts sway tantalizingly in front of your face, but you're helpless to move, much less reach up and take them in your hands, or suckle at them
<br><br>"Aaaah," she sighs in contentment as she lets the tip of you inside her, her pussy muscles gripping the cockhead. After a minute of this torture, she finally acquiesces and slides all the way down your length, pleased noises coming out of her mouth while her other subordinates look on, not without envy.
<br><br>Once she's accustomed to your girth and size she begins to move, rocking back and forth at first, seemingly satisfied with the short, brisk movements. You strain against her, wanting more, but hands keep you in your place, and you can't even move your hips in response.
<br><br>"Ohhhh yesss..." she hisses as she begins to speak up speed, wet noises rising in the air as she lifts herself off you, almost until your cock is all the way out of her, and then impales herself again back down on it, so deep inside her throbbing pussy.
<br><br>She rocks forward and backward and arches her spine. she shifts slightly, still moving up and down, until your head hits a spot deep inside of her that she obviously likes. She feels warm and tight.
<br><br>"Ohhhh by the gods you feel so good," she breathes, her teeth clenched. Her hips begin fucking you in earnest, fucking your very willing cock, hunching on your member, forward and backward, forward and backward, forward and back...getting faster and faster at every turn until she's riding you furiously.
<br><br>"Ohhhh," she whines, and her hips move even faster, never letting your cock leave her pussy and keeping it inside of her the entire time. Instead, she rocks her hips against your pelvis, looking down and watching her pussy rubbing up against the base of your cock.
<br><br>"Ohhhh yes, heavens almighty," she chants with each thrust. "Oh yes oh yes oh yes...I'm gonna cum...ohhh gods...you feel...so good...ooohhhhhhh fuck...OHHH... I'M CUMMING...!"
<br><br>She thrust forward one last time and the force of her orgasm made her pussy push your cock out from its steamy embrace. Her resulting ejaculation spills from her pussy, and sprays your cock and balls in a burst of wetness.
<br><br>She stays still for several moments before sighing and slipping out. There are more cries around you as the other selkies find their own completion, leaving you the only one unsatisfied.
<br><br>The princess giggles. "If you wish to defeat me, you must become stronger," she sings out as she and the selkies dive back into the springs. "Goodbye, mortal!"
<br><br>Now free, you furiously rub one out, wishing you could release a torrent of your seed into the princess' pussy instead.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $quest_desi01 to "lose">>
<<if $player.HP lte 0>>
<<set $player.HP to 1>>
<</if>>
<<set $positionY to 14>>
<<set $positionX to 13>>
<<goto "MapThessila">>
<</link>>
</span>
<</if>>A rarecraft sword imbued with the hard durability and sharpness of obsidian glass. Forged by Jereck Smithson of Thessila.<br><br>
Attack: $obsidianblade.attack<br>
Damage: $obsidianblade.damage<br>
Element: $obsidianblade.damage
<br><br>
<<if $player.coins lt $obsidianblade.value and $inventory.indexOf("Obsidian Blade") eq -1 and $weapon.name neq "Obsidian Blade">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Obsidian Blade") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Obsidian Blade">>
<<set $player.coins += Math.floor($obsidianblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $obsidianblade>>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Obsidian Blade") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Obsidian Blade">>
<<set $player.coins += Math.floor($obsidianblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Obsidian Blade") eq -1 and $weapon.name neq "Obsidian Blade">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $obsidianblade.value>>
<<addToInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Obsidian Blade") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Obsidian Blade">>
<<set $player.coins += Math.floor($obsidianblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $obsidianblade>>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Obsidian Blade">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Obsidian Blade">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Obsidian Blade">>
<<set $player.coins += Math.floor($obsidianblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Obsidian Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<set $location to "Begin">>
<center><span class="actions">[[skip|FreeWill]]</span></center>
<<continuelink>>"Rise."<</continuelink>>Rise.
This is the first word you hear.
The first sensation you feel is a <<replacelink "cold wind blowing.">>cold wind blowing.
<span class="words">You are standing, clad in nothing but a long tunic, atop a large mountain. Colors and sights filter through your vision, and though you have never seen any of these things before, your mind processes them quickly, assigning names and titles to all that you see, falling back on strange instinctive memories.</span>
<span class="words">These are grass. These are trees. That is the sky, and this is a mountain. Below you is a river.</span>
<span class="words">This is the sun. You stare at it, but it does not burn your eyes like you know it should have.</span><</replacelink>>
When you open your eyes, the first person you see is a <<continuelink>>god's face.<</continuelink>> god's face.
The man before you is a <<continuelink>>god.<</continuelink>>god. For some reason, you know this beyond what normal senses tell you.
He is also your <<continuelink>>father.<</continuelink>>father.
<<timedcontinue 1s>>You know this without asking. He created you.
<<timedcontinue 1s>>He nods when he sees that realization on your face.
<<timedcontinue 1s>>"I made you for a reason," he said.
<<continuelink>>And what reason is this?<</continuelink>>
"I have sired gods like you for countless millennia, but there will always be room for improvement. The only thing constant is change, and if the world is to survive it requires new gods. <<replacelink "What is old and obsolete must be replaced by the new and relevant.">>What is old and obsolete must be replaced by the new and relevant.
<span class="words">Your father's words are cryptic, though you understand what he's trying to say. He is telling you that you are free to be anything you want to be - whether to eke out an existence as a small god living in peace with devotees, or rise above all the other gods and rule.</span><</replacelink>>
"You are my newest creation. I have very high hopes for you."
<<timedcontinue 1s>>You look at your hands, wondering what powers you have and why you don't seem to know this.
<<timedcontinue 1s>>"Did you think I would make it easy?" He asked, with another grin. "I have found that my children flourish best when they have to //earn// their abilities. Free will, first and foremost."
<<button [[Free Will?|FreeWill]]>><</button>>Created by the PaperWaifu team, Beerbrew and Sharkie
Story: Sharkie
User Interface & Code: Sharkie and BeerBrew
Like what you see? <a href="http://www.patreon.com/paperwaifu">Support our patreon</a>!
<<button [[Return to Previous Page|previous()]]>><</button>>''UPDATES: AUGUST 9, 2017''
1. Fixed Larklast town, sorry about that!
2. Updated the current Madrana quest!
3. Coming soon: the town of Kedala!
''UPDATES: JUNE 24, 2017''
1. Edited town scenes to reflect whether or not devouts in a particular place has been recruited!
2. Fixed a bug that won't allow you to sell items and equipment after hitting maximum inventory storage.
3. Fixed bug that makes you enter the Silver Palace ritual again after finishing it.
4. Fixed bug that prevents you from returning to Larklast while in Madrana.
''UPDATES: JUNE 5, 2017''
1. Character Art additions: Desi, Rawn Claiborne, Avilee, and Merile Heathford!
2. Fixed battle scene bugs and a small bug when you select the God of Love.
We will be adding the updates we made in the May 2017 patreon build to the public build next month!
''Patreon build-only updates (support us on Patreon to receive access!)'':
3. Quest 013 has been added!
4. We are starting to branch out at an important part of the storyline, and we'll be switching between adding new scenes and maps for both branches simultaneously. We've currently added to the "Xelastra's slave" branch of the storyline!
5. Updated Quest 007.
6. opened new Map of Madrana! New enemies! Tags/seeds mini quest open for this map!
7. Equippable spells for the Gods of Wisdom players! You can now purchase spells and equip them in your player inventory.
8. Walkthroughs for $10 pledgers have been updated!
''UPDATES: MAY 2, 2017''
1. Character Art addition: Lydia von Oppemeier. I will slowly be introducing character art into the game whenever I can - for now, there should be a placeholder image if the character is not yet available!
2. Added options to toggle between anime art and no art for the game!
3. Fixed A LOT of bugs, including Battle seduction errors, and hot springs bugs!
''Patreon build-only updates (support us on Patreon to receive access!)'':
1. Added the new Madrana town, specifically the Silver Palace! Updates to this town will still be ongoing, as there will be some branching out for this particular storyline quest, which is not yet done!
2. All Silver Palace rooms are functional!
3. Walkthroughs for $10 pledgers now available at the paperwaifu page!
''UPDATES: APRIL 8, 2017''
1. Options at the side menu now allow you to toggle character art on or off
2. New character artwork: Lydia von Oppemeier (naked and clothed)
3. Larklast and Thessila temple markers have been changed to more accurately view any completed quests!
''UPDATES: APRIL 1, 2017''
1. Group Sex now available!
Pleasure Chambers has now enabled group sex, specifically for MFM and MFF.
2. All known bugs have now been squashed! I had to rewrite a lot of the code so that the gameplay's a bit more stable, which took some time to accomplish. Please let us know if there are any more problems!
3. Our first character art has now been making some rounds on our Patreon page, and we're still trying to figure out how to implement them in-game. No animations for now, but possible a clothed / naked option.
''UPDATES: MARCH 2, 2017''
1. The Pleasure Chamber opens!
Talk to your priestess to enable the pleasure chambers! There's a few things you can do here to date, which I'll break down here:
a.) "Train" your devouts! There are currently three books that you can find in town marketplaces. Buying them means you can 'train' your devout in a particular kink. Maxing these out can add more sex scenarios. Here are the three available (with more to come soon):
a1.] Anal - adds anal options to sex scene scenarios
a.2] Dominant - trains your devout to be a dom, and adds town scenarios
a.3] Submissive - trains your devout to be a sub, and adds town scenarios
b.) Bring a "slave" along in your travels! After you've had sex a certai number of times (total, not per devout) You can choose a devout to serve as your companion when you travel to towns. If they've been trained [see a.) for more details] they may unlock a few in-town scenarios based on their kinks.
c.) In-chamber sex - you can have sex with a devout of your choice in the chamber. While things are fairly basic here for the moment, I plan to be adding more features here. Any handcuffs / sex toys you purchase can be used here in the future, and hopefully I get to add some scenarios beyond M/F here soon.
2. Hot Springs scenarios! You can choose to take a dip in the hot springs and have a random encounter with one of your devouts. Depending on your choices, these will increase certain aspects of your relationship with them!
3. Two of the potential devouts you recruit now have an MMF option with each other and with you. This is just a small testing phase I am using so that I can more fully implement this option at next update!
4. Rumors section! You can find this in your Player and Quest links - this will help you keep track of current choices you've made that will impact future storylines, and to gauge your current infamy / popularity with the people! Also use this as a very brief summary of your journey!
5. Added some bonus physical features. For every town you successfully take, you get two points to add toward customizing the physical descriptions of your god-character (wings, horns, etc.!).
6. Godhood has now been officially renamed to "The Godhood Chronicles"!
''UPDATES: JANUARY 2, 2017''
WARNING: If you had saved games before this update, they will no longer work. My apologies - please delete all old saved games before starting new ones to prevent incompatibility issues. All new games started with this patch should work for future updates now!
''Please note that the days will progress only up until day 15''
- added the temple system!
- choose a partner for the night. You can also seduce again some devouts you've already recruited
- travel instantaneously to parts of the maps after visiting them once
- tags/seed system. If you've recruited either Merile or Avilee, you can earn coins by collecting samples per map, starting with Larklast!
- assign devouts to specific rooms and gain their perks / spells!
- added more info on Devouts and Shrine page
- slightly lowered random encounters
- added more Thessila quests and devouts to recruit / seduce
- fixed temple marker Thessila
- added new Larklast map and quests!
- added new Larklast town and devouts!
- you can now sell your weapons and equipment!
Future updates: enhancing the temple system with more features, and adding a dungeon system where you can 'train' your devouts!
''UPDATES: DECEMBER 2, 2016''
- fixed bug that prevents you from progressing after winning against Merile
- fixed bug in "Ideal mate" section
- fixed bug while exploring the mayor's office at night
''UPDATES: NOVEMBER 23, 2016''
WARNING: SAVED GAMES MAY NOT LOAD PROPERLY.
- added Seduce option during battle. If your seduction stat is high enough, you can seduce your enemies without fighting!
- added Flirt option to all recruitable devouts! Successful flirting will allow you to engage in a sex scene with the character, as well as the chance to recruit them. (Please note: you do not need to have sex with the devouts in order to recruit them.)
- added option "Titty fuck" during female sex scenarios
- added male foreplay and male sex scenarios, enabling the option for your male god to engage in sex scenarios with a male devout
- for male sex scenario: option to be the top or bottom. (However, there will be certain devouts that will insist on being a top / bottom only.)
- removed skills / endowments (dirty talk, etc.) and incorporated them into the sex scenarios instead.
- fixed errors that might prevent you from recruiting Green Lamia
- fixed bug preventing you from equipping Leaf Armor
- fixed bug preventing you from dropping your weapons / armor
- fixed bug that might prevent you from recruiting Teleri
''UPDATES: NOVEMBER 1, 2016''
Alpha Demo Features:
- lawful / chaotic alignment: your choices will impact the girls you can select to be your devouts as well as future storylines
- Playing as a male god with a mostly female selection to choose from, is currently the only option available. Male devouts are in place within the current storyline, but cannot yet be chosen. Future updates to include playing as a goddess with a mostly male devout selection, with a few females.
- standard rpg combat system, with 4 current quests available and win/lose sex scenarios w/ some minimal choices.
Next updates:
- Add a flirting system for God of Love perk
- documentation
- implement temple system
- add male devouts option for male god route
Other Notes:
- Flirting / seduction system not yet working, which will impact the God of Love gameplay, so it's suggested that you play this option yet.
- customizable 'head priestess' you can create according to your preferences. Currently you can select their physical traits. In the future, they can also be customized to fit your personal sexual preferences.
- The temple system has not yet been implemented, which will create a 'harem' scenario in place where you can favor one or more girls over others. The better your relationship with a specific devout, the more quests and storylines regarding them shall be unlocked.
<<button [[Return to Previous Page|previous()]]>><</button>>A quest item that Jereck, the blacksmith, wants you to collect for him.
current leather: $brayroadleather
needed leather: at least 10
<span class="actions">
[[Go Back|previous()]]
</span><center>
<div class="battleattack">
<<if $player.seduction + $perkseduction gt $monsters.seductionchance>>
Seduction successful!
<<set $monsters.HP to 0>>
<<display "DeathCheck">> /% Is monster dead? %/
<<elseif $monsterboss is "yes">>
Boss monsters can't be seduced!
<br><br>
<span class="actions">
<<link "Face your enemy.">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
Monster cannot be seduced!
<span class="actions">
<<link "Face your enemy.">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
</div></center>
<<display "PlayerStatistics">><<if $rawnflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.clothes + ".png\">">></center><br><</if>>
<<once>>He smiles at you, giving you the once over. "You know, I didn't like the idea of being stationed so far away from where all the bigger towns are... but I think that in this case, I am more than willing to change my mind."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila1">>
<</link>>
</span></center><<becomes>>"I like you a lot. You seeing anyone?" His smiles widens. "Because I can think of a name to suggest."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila1">>
<</link>>
</span></center><<becomes>>"My rooms are private and far from the soldier's barracks. You ever want a good time, just say the word."
<br><br>
<<link "Agree.">><<set $rawnflirtdone to "sex">><<set $shrinemaiden = $Rawn>><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</link>> | <<link "Maybe next time.">><<set $rawnflirtdone to "flirted">><<goto "TownThessila1">><</link>>
<</once>>
<<elseif $rawnflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.clothes + ".png\">">></center><br><</if>>
"Change your mind?"
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $rawnflirtdone to "sex">><<set $shrinemaiden = $Rawn>><<set $sexlog to "MaleForeplay Start">><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $rawnflirtdone to "flirted">><<goto "TownThessila">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>He looks stunned. "You're a god?" He's a pragmatic man, though and soon the shock fades, a thoughful expression taking his place.<br><br>
"Guess I shouldn't have been surprised. I've heard of that. I've seen a few gods myself, but as one in a crowd. Never had a chance to meet one up close." <br><br>
"You know what? Always wondered what it would be like to serve a god for a change. I'll be here for awhile, and I pride myself on making good character judgments. I like you. Count me in."
<br><br>
''You've recruited Rawn Claiborne as a devout!''
<<set $Rawn.level to 1>>
<<addToDevouts "Rawn Claiborne">>
<<set $rawnflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.naked + ".png\">">></center><br><</if>>
"Damn," he breathes, "you can kill a man with sex like that." He rolls over and grins at you. "Let me know if you ever want a repeat, and I would be more than happy to accomodate you."
<br><br>
<br><br><span class="actions">
<<link "Sleep">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $RawnArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Rawn.love += 2>>
<<set $RawnArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $rawnflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.naked + ".png\">">></center><br><</if>>
"Damn," he breathes, "you can kill a man with sex like that." He rolls over and grins at you. "Let me know if you ever want a repeat, and I would be more than happy to accomodate you."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>He looks stunned. "You're a god?" He's a pragmatic man, though and soon the shock fades, a thoughful expression taking his place.<br><br>
"Guess I shouldn't have been surprised. I've heard of that. I've seen a few gods myself, but as one in a crowd. Never had a chance to meet one up close." <br><br>
"You know what? Always wondered what it would be like to serve a god for a change. I'll be here for awhile, and I pride myself on making good character judgments. I like you. Count me in."
<br><br>
''You've recruited Rawn Claiborne as a devout!''
<<set $Rawn.level to 1>>
<<addToDevouts "Rawn Claiborne">>
<<set $rawnflirtdone to "done">>
<<set $sexlog to "Town Thessila">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $RawnArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He smiles. "Ever feel the need to... let some stress out, you know where to find me."
<br><br>
<<set $rawnflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $RawnArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $rawnflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.clothes + ".png\">">></center><br><</if>>
"Need something?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He looks stunned. "You're a god?" He's a pragmatic man, though and soon the shock fades, a thoughful expression taking his place.<br><br>
"Guess I shouldn't have been surprised. I've heard of that. I've seen a few gods myself, but as one in a crowd. Never had a chance to meet one up close." <br><br>
"You know what? Always wondered what it would be like to serve a god for a change. I'll be here for awhile, and I pride myself on making good character judgments. I like you. Count me in."
<br><br>
''You've recruited Rawn Claiborne as a devout!''
<<set $Rawn.level to 1>>
<<addToDevouts "Rawn Claiborne">>
<<set $rawnflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He smiles. "Ever feel the need to... let some stress out, you know where to find me."
<br><br>
<<set $rawnflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<set $RawnArt.gallerynaked to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.naked + ".png\">">></center><br><</if>>
"Damn," he breathes, "you can kill a man with sex like that." He rolls over and grins at you. "Let me know if you ever want a repeat, and I would be more than happy to accomodate you."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $RawnArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Rawn.love += 2>>
<<set $RawnArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $RawnArt.naked + ".png\">">></center><br><</if>>
"Damn," he breathes, "you can kill a man with sex like that." He rolls over and grins at you. "Let me know if you ever want a repeat, and I would be more than happy to accomodate you."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $RawnArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Rawn.sexnumber to $Rawn.sexnumber + 1>>
<<set $RawnArt.gallerynaked to "yes">>
<<set $cuddle to "yes">>
<<set $Rawn.love += 2>>
<<if $didhecum eq 1>>
<<set $Rawn.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<</if>><<if $jereckflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.clothes + ".png\">">></center><br><</if>>
<<once>>He blushes and tries hard not to look at you. though he fails. "I can give you a quick tour of the place, if you'd like?" You agree, and you while away the time in his company as he shows you some of his work.<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila2">>
<</link>>
</span></center><<becomes>>"Are you staying here long?" I's clear that he would very much like that. "It's been awhile since I've <<replacelink "had anyone interested in my work like this.">>never been interested in anyone else like this. What do you look like naked, I wonder?...<<becomes>>had anyone interested in my work like this.<</replacelink>>"<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila2">>
<</link>>
</span></center><<becomes>>"There's no one else around now. We can... we can go somewhere a little more private, if you're okay with that. Just say so."
<br><br><<link "Agree.">><<set $jereckflirtdone to "sex">><<set $shrinemaiden = $Jereck>><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</link>> | <<link "Maybe next time.">><<set $jereckflirtdone to "flirted">><<goto "TownThessila2">><</link>>
<</once>>
<<elseif $jereckflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.clothes + ".png\">">></center><br><</if>>
"Change your mind?"
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $shrinemaiden = $Jereck>><<set $jereckflirtdone to "sex">><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $jereckflirtdone to "flirted">><<goto "TownThessila">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>He looks stunned, but when you display your holiness by glowing a little and reading his mind, you have him convinced.<br><br>
"I've never been honored by a god before. I've certainly never...." He looks embarrassed and tries to hide himself. "Do you really think I can be of use to you? I would like to know more of the world myself. Yes, I would very much like to join."
<br><br>
''You've recruited Jereck Smithson as a devout!''
<<set $Jereck.level to 1>>
<<addToDevouts "Jereck Smithson">>
<<set $jereckflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.naked + ".png\">">></center><br><</if>>
"That was amazing," he nearly blubbers, sitting up and grinning widely at you. "You... you don't mind we do this again sometime?"
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $JereckArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Jereck.love += 2>>
<<set $JereckArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $jereckflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.naked + ".png\">">></center><br><</if>>
"That was amazing," he nearly blubbers, sitting up and grinning widely at you. "You... you don't mind we do this again sometime?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>He looks stunned, but when you display your holiness by glowing a little and reading his mind, you have him convinced.<br><br>
"I've never been honored by a god before. I've certainly never...." He looks embarrassed and tries to hide himself. "Do you really think I can be of use to you? I would like to know more of the world myself. Yes, I would very much like to join."
<br><br>
''You've recruited Jereck Smithson as a devout!''
<<set $Jereck.level to 1>>
<<addToDevouts "Jereck Smithson">>
<<set $jereckflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $JereckArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He grins. "You ever need to unwind again, I'd like to be of service."
<br><br>
<<set $jereckflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $JereckArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $jereckflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.clothes + ".png\">">></center><br><</if>>
"How may I help you?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He looks stunned, but when you display your holiness by glowing a little and reading his mind, you have him convinced.<br><br>
"I've never been honored by a god before. I've certainly never...." He looks embarrassed and tries to hide himself. "Do you really think I can be of use to you? I would like to know more of the world myself. Yes, I would very much like to join."
<br><br>
''You've recruited Jereck Smithson as a devout!''
<<set $Jereck.level to 1>>
<<addToDevouts "Jereck Smithson">>
<<set $jereckflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He grins. "You ever need to unwind again, I'd like to be of service."
<br><br>
<<set $jereckflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<set $JereckArt.gallerynaked to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.naked + ".png\">">></center><br><</if>>
"That was amazing," he nearly blubbers, sitting up and grinning widely at you. "You... you don't mind we do this again sometime?"<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<set $bedmate to "no">>
<<set $JereckArt.gallerynaked to "yes">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Jereck.love += 2>>
<<set $JereckArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.naked + ".png\">">></center><br><</if>>
"That was amazing," he nearly blubbers, sitting up and grinning widely at you. "You... you don't mind we do this again sometime?"
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<set $JereckArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Jereck.love += 2>>
<<set $JereckArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $JereckArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of him in multiple places, his face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $JereckArt.gallerynaked to "yes">>
<<set $Jereck.sexnumber to $Jereck.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Jereck.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $lydiaflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.clothes + ".png\">">></center><br><</if>>
<<once>>She smiles at you. "You're very strong, aren't you?" Her eyes wander down your body. "That's quite easy to see."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"I like strong men," she confessed. "I have a weakness for warriors. I love everything about them. How they look, the way their muscles ripple." Her breath catches slightly. "<<replacelink "How glorious they look in battle.">>Their thick cocks and the way they rut after the heat of battle.<<becomes>>How glorious they look in battle.<</replacelink>>"<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"I have a room upstairs. If you would like to... get to know each other."
<br><br><<link "Agree.">><<set $lydiaflirtdone to "sex">><<set $shrinemaiden = $Lydia>><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $lydiaflirtdone to "flirted">><<goto "TownThessila3">><</link>>
<</once>>
<<elseif $lydiaflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.clothes + ".png\">">></center><br><</if>>
"Hey there."
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $shrinemaiden = $Lydia>><<set $lydiaflirtdone to "sex">><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $lydiaflirtdone to "flirted">><<goto "TownThessila">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>Her eyes widen as she looks at you carefully. "You're a god," she says in wonder, shaking her head. "We don't normally have gods here in Thessila."<br><br>
She giggles. "I've heard tales of your fighting, and I'm getting a little restless in this town. I wouldn't mind going on adventures with you and see more of the world."<br><br>
''You've recruited Lydia von Oppermeier as a devout!''
<<set $Lydia.level to 1>>
<<addToDevouts "Lydia von Oppemeier">>
<<set $lydiaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">></center><br><</if>>
"You're good in bed and in battle," she sighs, stretching languidly. "You are fantastic."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $LydiaArt.gallerynaked to "yes">>
<<set $Lydia.love += 2>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $lydiaflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">></center><br><</if>>
"You're good in bed and in battle," she sighs, stretching languidly. "You are fantastic."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>Her eyes widen as she looks at you carefully. "You're a god," she says in wonder, shaking her head. "We don't normally have gods here in Thessila."<br><br>
She giggles. "I've heard tales of your fighting, and I'm getting a little restless in this town. I wouldn't mind going on adventures with you and see more of the world."
<br><br>
''You've recruited Lydia von Oppemeier as a devout!''
<<set $Lydia.level to 1>>
<<addToDevouts "Lydia von Oppemeier">>
<<set $lydiaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $LydiaArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She smiles lazily. "If you would like a repeat of that again, just look me up."
<br><br>
<<set $lydiaflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Town Thessila">>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $lydiaflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">></center><br><</if>>
"Yes?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>Her eyes widen as she looks at you carefully. "You're a god," she says in wonder, shaking her head. "We don't normally have gods here in Thessila."<br><br>
She giggles. "I've heard tales of your fighting, and I'm getting a little restless in this town. I wouldn't mind going on adventures with you and see more of the world."
<br><br>
''You've recruited Lydia von Oppemeier as a devout!''
<<set $Lydia.level to 1>>
<<addToDevouts "Lydia von Oppemeier">>
<<set $lydiaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She smiles lazily. "If you would like a repeat of that again, just look me up."
<br><br>
<<set $lydiaflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "TownThessila1">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">></center><br><</if>>
"You're good in bed and in battle," she sighs, stretching languidly. "You are fantastic." <br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Lydia.love += 2>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">></center><br><</if>>
"You're good in bed and in battle," she sighs, stretching languidly. "You are fantastic." <br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Lydia.love += 2>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $LydiaArt.gallerynaked to "yes">>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $LydiaArt.gallerynaked to "yes">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $LydiaArt.gallerynaked to "yes">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $LydiaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $LydiaArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $groupsex to "no">>
<<set $Lydia.sexnumber to $Lydia.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Lydia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $desiflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.clothes + ".png\">">></center><br><</if>>
<<once>>"You seem to be quite intelligent," she admits almost grudgingly. She does her best not to look at you, but fails. "I have to admit that's quite a plus when compared to the other riffraff in this town."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>Her cheeks turn pink. "I find smart men sexy," she admits, looking like she had just confessed to burning a convent. "Given my nature, it's difficult <<replacelink "not to turn them down.">>not to imagine myself wrapped around their cocks, plunging in and out of my pussy<<becomes>>not to turn them down<</replacelink>>."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"I don't do this often. But I employ a room here at the inn. If you would like to...."
<br><br><<link "Agree.">><<set $sexlog to "FemaleForeplay Start">><<set $desiflirtdone to "sex">><<set $shrinemaiden = $Desi>><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $desiflirtdone to "flirted">><<goto "TownThessila2">><</link>>
<</once>>
<<elseif $desiflirtdone eq "flirted">>
"Hey there."
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $shrinemaiden = $Desi>><<set $sexlog to "FemaleForeplay Start">><<set $desiflirtdone to "sex">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $desiflirtdone to "flirted">><<goto "TownThessila">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>She doesn't appear to be surprised. "I suspected something like that," she said softly. "There was something odd about you, something that goes beyond what I would expect of a mere mortal."<br><br>
"And yes. I am quite interested in joining forces with you. You are a wise man. It would be my honor, and my pleasure."
<br><br>
''You've recruited Desi as a devout!''
<<set $Desi.level to 1>>
<<addToDevouts "Desi">>
<<set $desiflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">></center><br><</if>>
"You are more than adequate," she murmurs, though there is a blissful smile on her face. "QUITE adequate."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<set $DesiArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Desi.love += 2>>
<<set $DesiArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $desiflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">></center><br><</if>>
"You are more than adequate," she murmurs, though there is a blissful smile on her face. "QUITE adequate."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>She doesn't appear to be surprised. "I suspected something like that," she said softly. "There was something odd about you, something that goes beyond what I would expect of a mere mortal."<br><br>
"And yes. I am quite interested in joining forces with you. You are a wise man. It would be my honor, and my pleasure."
<br><br>
''You've recruited Desi as a devout!''
<<set $Desi.level to 1>>
<<addToDevouts "Desi">>
<<set $desiflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $DesiArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>"I... wouldn't mind doing that again next time, if you wish."
<br><br>
<<set $desiflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $DesiArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $desiflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.clothes + ".png\">">></center><br><</if>>
"Yes?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She doesn't appear to be surprised. "I suspected something like that," she said softly. "There was something odd about you, something that goes beyond what I would expect of a mere mortal."<br><br>
"And yes. I am quite interested in joining forces with you. You are a wise man. It would be my honor, and my pleasure."
<br><br>
''You've recruited Desi as a devout!''
<<set $Desi.level to 1>>
<<addToDevouts "Desi">>
<<set $desiflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>"I... wouldn't mind doing that again next time, if you wish."
<br><br>
<<set $desiflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila1">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">></center><br><</if>>
"You are more than adequate," she murmurs, though there is a blissful smile on her face. "QUITE adequate."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $DesiArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Desi.love += 2>>
<<set $DesiArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">></center><br><</if>>
"You are more than adequate," she murmurs, though there is a blissful smile on her face. "QUITE adequate."
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $DesiArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Desi.love += 2>>
<<set $DesiArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<set $DesiArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $DesiArt.gallerynaked to "yes">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $DesiArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $DesiArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Desi.sexnumber to $Desi.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Desi.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>> <<set $location to "FemaleForeplay">>
<div id="sexcontent"><<display "FemaleForeplayLog">></div><div id="footer"><<display "FemaleForeplayActions">></div><<if $artwork neq "none">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>><div class="you">
<<if $foreplay lte 0>>
<span class="actions">
<<link "Fuck her.">>
<<set $fuck to "yes">>
<<set $sexlog to "Fuck her.">>
<<set $foreplay to 0>>
<<goto "FemaleSex">>
<</link>>
</span>
<<else>>
<<if $shrinemaiden.name neq "Teleri" and $shrinemaiden.name neq "Velani">>
<span class="actions">
<<if $sexnaked is "no">>
<<link "Remove her clothes.">>
<<set $sexlog to "Remove her clothes.">>
<<set $sexnaked to "yes">>
<<goto "FemaleForeplay">><</link>>
<</if>>
</span>
<span class="actions">
<<if $sexnaked is "no">><<link "Tear the clothes off her body.">>
<<set $sexlog to "Tear the clothes off her body.">>
<<set $sexnaked to "yes">>
<<goto "FemaleForeplay">><</link>>
<</if>>
</span>
<span class="actions">
<<if $smallclothes is "yes">>
<<link "Remove her smallclothes.">>
<<set $sexlog to "Remove her smallclothes.">>
<<set $smallclothes to "no">>
<<goto "FemaleForeplay">>
<</link>>
<</if>>
</span>
<span class="actions">
<<if $smallclothes is "yes">>
<<link "Forcibly rip off her smallclothes.">>
<<set $sexlog to "Forcibly rip off her smallclothes.">>
<<set $smallclothes to "no">>
<<goto "FemaleForeplay">>
<</link>>
<</if>>
</span>
<</if>>
<span class="actions">
<<if $naked is "no">>
<<link "Remove your clothes.">>
<<set $sexlog to "Remove your clothes.">>
<<set $naked to "yes">>
<<goto "FemaleForeplay">>
<</link>>
<</if>>
</span>
<span class="actions">
<<link "Kiss her softly.">>
<<set $sexlog to "Kiss her gently.">>
<<set $foreplay -= 5>>
<<goto "FemaleForeplay">>
<</link>></span>
<span class="actions">
<<link "Kiss her hard.">>
<<set $sexlog to "Kiss her hard.">>
<<set $foreplay -= 5>>
<<goto "FemaleForeplay">>
<</link>></span>
<span class="actions">
<<if $naked is "yes">>
<<link "Tell her to stroke your cock.">>
<<set $sexlog to "Tell her to stroke your cock.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">>
<</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Play with her breasts.">>
<<set $sexlog to "Play with her breasts.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $smallclothes is "no">>
<<link "Finger her.">>
<<set $sexlog to "Finger her.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $naked is "yes">><<link "Masturbate.">>
<<set $sexlog to "Masturbate.">>
<<set $foreplay -= 5>>
<<goto "FemaleForeplay">><</link>>
<</if>></span>
<<if $naked eq "yes" and $sexnaked eq "yes">>
<span class="actions">
<<link "Titty fuck her.">>
<<set $sexlog to "Titty fuck her.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
</span>
<</if>>
<<if $naked is "yes">>
<span class="actions">
<<link "Have her suck your cock.">>
<<set $sexlog to "Have her suck your cock.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
</span>
<</if>>
<span class="actions">
<<if $sexnaked is "yes" and $smallclothes is "no">>
<<link "Lick her cunny.">>
<<set $sexlog to "Lick her cunny.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
<</if>></span>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
</span>
<span class="actions">
<<link "Compliment her.">>
<<set $sexlog to "Compliment her.">>
<<set $foreplay -= 10>>
<<goto "FemaleForeplay">><</link>>
</span>
<</if>>
</div>
<div id="sexlog">
<<if $sexlog is "FemaleForeplay Start">>
<<set $actions to "$shrinemaiden.name is standing before you.">>
<<set $actiontext.push("$shrinemaiden.name is standing before you.<br><br>")>>
<<set $currentactiontext to "$shrinemaiden.name is standing before you.">>
<<elseif $sexlog is "Kiss her gently.">>
<<set $actions to either("She moans softly into your mouth.","She lets out a little whimper.","<<print $shrinemaiden.name>> makes small noises at the back of her throat.","She leans toward you, hands shyly pressed against your chest.","Her hips push against yours, almost from instinct.")>>
<<set $actiontext.push("You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Kiss her hard.">>
<<set $actions to either("She whimpers as you use her mouth, but does not push you away.","She is so soft and pliant despite your bruising kiss, rubbing her mound against you.","$shrinemaiden.name leans into the kiss, surrending herself completely.","She gasps in surprise, but soon is kissing you back just as eagerly.","$shrinemaiden.name is shaking - not from fear, but from lust and anticipation.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if she bruises." + $actions>>
<<elseif $sexlog is "Remove her clothes.">>
<<set $actiontext.push("She is obedient, a good quality in a devout. She is shy, but her " + $shrinemaiden.eye + " eyes remain fixed on you. She lets you disrobe her, her clothes pooling down on the floor.<br><br>She is naked underneath all the fabric, and she is beautiful. As you suspected, her breasts are " + $shrinemaiden.breasts + " and supple, her nipples erect. You wonder how she's going to taste like." + "<br><br>")>>
<<set $currentactiontext to "She is obedient, a good quality in a devout. She is shy, but her " + $shrinemaiden.eye + " eyes remain fixed on you. She lets you disrobe her, her clothes pooling down on the floor.<br><br>She is naked underneath all the fabric, and she is beautiful. As you suspected, her breasts are " + $shrinemaiden.breasts + " and supple, her nipples erect. You wonder how she's going to taste like.">>
<<elseif $sexlog is "Remove her smallclothes.">>
<<set $actiontext.push("You place your hands on either side of the smallclothes she wears and slowly slide it down her hips. As you remove the last piece of clothing that bars you from her pussy she mades a small movement, as if to hide herself from your view. Your hand stops her from doing so - if she intends to be your devout, then she will hide nothing from you. After a moment, her hand drops.<br><br>You're mesmerized by the small patch of " + $shrinemaiden.haircolor + " hair on her woman's flesh. Your cock hardens at the thought." + "<br><br>")>>
<<set $currentactiontext to "You place your hands on either side of the smallclothes she wears and slowly slide it down her hips. As you remove the last piece of clothing that bars you from her pussy she mades a small movement, as if to hide herself from your view. Your hand stops her from doing so - if she intends to be your devout, then she will hide nothing from you. After a moment, her hand drops.<br><br>You're mesmerized by the small patch of " + $shrinemaiden.haircolor + " hair on her woman's flesh. Your cock hardens at the thought.">>
<<elseif $sexlog is "Tear the clothes off her body.">>
<<set $actiontext.push("You are merciless. The fabric comes off her with a tearing sound, as you literally rip the clothes off her body. She gasps in surprise, her hands coming up on reflex to hide her breasts from view.<br><br>\"Keep still.\", you rasp. " + $shrinemaiden.name + " freezes, at first uncertain if she should obey. But after a moment she lowers her arms and allows you to see her. Her eyes are feverish, and her chest visibly rises and falls. Only her smallclothes remain." + "<br><br>")>>
<<set $currentactiontext to "You are merciless. The fabric comes off her with a tearing sound, as you literally rip the clothes off her body. She gasps in surprise, her hands coming up on reflex to hide her breasts from view.<br><br>\"Keep still\", you rasp. $shrinemaiden.name freezes, at first uncertain if she should obey. But after a moment she lowers her arms and allows you to see her. Her eyes are feverish, and her chest visibly rises and falls. Only her smallclothes remain.">>
<<elseif $sexlog is "Forcibly rip off her smallclothes.">>
<<set $actiontext.push("Her underwear serves as no barrier. " + $shrinemaiden.name + " remains still as you toss away the remains, no longer useable. You don't know if she's brought a spare change of clothes. You don't care." + "<br><br>")>>
<<set $currentactiontext to "Her underwear serves as no barrier. " + $shrinemaiden.name + " remains still as you toss away the remains, no longer useable. You don't know if she's brought a spare change of clothes. You don't care.">>
<<elseif $sexlog is "Remove your clothes.">>
<<set $actiontext.push("You take off your clothes. " + $shrinemaiden.name + " lets out a groan as her eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening." + "<br><br>")>>
<<set $naked = "yes">>
<<set $currentactiontext to "You take off your clothes. " + $shrinemaiden.name + " lets out a groan as her eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening.">>
<<elseif $sexlog is "Masturbate.">>
<<set $actions to either("Your hand moves toward your cock, deliberately fisting yourself as she watches. Her breathing quickens as she stares at it, beautiful lips parted like she wants it between them.","You stroke your shaft deliberately, slow but hard, grunting as you feel your balls tighten from the pleasurable movement.","You grip your hard shaft tightly in one hand and begin to pull hard on it, imagining her sweet cunt wrapped around it.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell her to stroke your cock.">>
<<set $actions to either("Tentatively, her hands stroke your cock, starting at the base and trailing her fingers along the length. It feels good. With a growl, you take her hand and wrap it around you, letting her pump your cock up and down.","Her hand looks small against the size and width of your cock and she begins to move it up and down in slow movements. She's visibly panting, her mouth slightly parted.","She's entranced by the sight, watching herself stroke you from base to tip. She wets her lips, no doubt wondering how it would feel in her mouth.","She grips the head of your cock and pumps it in slow, fluid movements, watching with wide $shrinemaiden.eye eyes as pre-cum pools at the tip of your cockhead.","She pleases you, her hand wet and slick against your shaft as she pumps.")>>
<<set $actiontext.push("You order her to stroke your cock." + $actions + "<br><br>")>>
<<set $currentactiontext to "You order her to stroke your cock." + $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, filling her pussy up. A shudder goes through her body at the words.","\"What kind of girl would travel half the world for a chance to fuck a dream?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden.name?\"<br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you.","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred for as long as she remained in your service. The look in her eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Compliment her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she was your ideal woman and that you feel lucky to have her in your arms at the moment.","You tell her she's gorgeous, that she has the perfect breasts. She flushes, and you marvel at how shy she could be even in this position with you.","She's so pretty, and you make sure she knows. That you're honored to be with her. She blushes softly.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Finger her.">>
<<set $actions to either("Her pussy feels soft and wet to the touch. You rub at her labia, and soon your own fingers are slick from her juices. She wriggles, but the groaning noises coming out of her mouth tell you that she is enjoying your ministrations.","You stroke her for a minute before slowly pushing a finger part of the way into her. She pants at the new sensation, and her legs threaten to buckle underneath her.","You stroke her and push in two fingers, taking care to go slow while rubbing at her clit as you do. <<print $shrinemaiden.name>> throws her head back, eyes closed and mouth open, as she keens.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Titty fuck her.">>
<<set $actions to either("You slide your cock in between her $shrinemaiden.breasts breasts, loving the smooth silky feel of her. She giggles, squeezing her mounds together for better friction.","You fuck her tits in a rapidly increasing pace, her tongue flicking out to lick at the tip of your cock when it moves near enough.","You thrust your shaft in between her soft, $shrinemaiden.breasts mound, even as she rubs herself eagerly against you, wanting to please.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Have her suck your cock.">>
<<set $actions to either("She moves and takes you into her mouth, sucking hard against your tip. You grip her head, encouraging her deeper.","You slowly move your hips, keeping a firm hold of her head as you saw in and out of her mouth, enjoying the feel of her.","You groan and tell her she's doing a good job as she sucks and licks at your cockhead before taking your length in again, alternating.","She's a good cocksucker, and you tell her that even as you fuck greedily into her mouth, wanting to go deeper with every stroke.","She licks around your sensitive tip before sliding your shaft in and out of her mouth. The image of your cock disappearing in and out of her mouth is tantalizing.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Lick her cunny.">>
<<set $actions to either("You kneel down in front of her and take her in your arms, thighs around your head as your tongue laps at her sweet depths. She gasps in pleasure, her hands gripping your hair, as she feels your tongue swirling within her, flicking at her sweet nub. She tastes like honey.","You push her to the floor, already taking in her sweet scent as your flat, broad tongue strokes her soft pussy. She wriggles, lifting her hips to take more of it in, and her cries bounce off the walls.","She is nearly delirious as you part her nether lips and take her in your mouth, tongue flicking out to sample her molten core. She squims away, nearly overwhelmed by the sensations, but you suck hard on her clit in retaliation. She cries out and you're sure the next village over could hear her.","Your tongue flicks mercilessly against her clit, drawing out the sweet moans from her over and over again, as she all but grinds her pussy against your mouth. Her cunt tastes sweet.","Your tongue savages her sweet pussy, teasing more juices out of her. She is no longer coherent, babbling about how good it feels as she bucks up into you, desperate for more.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $satisfaction to 5>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Play with her breasts.">>
<<set $actions to either("She doesn't expect you to bend down and run a tongue down the curve of her breasts, but soon she is pushing her <<print $shrinemaiden.breasts>> globes eagerly against your mouth, nipples hard from your expert touch.","Your tongue laves at the pointed tip, and her hands come up to your head, making sweet little noises by your ear as she feels you teasing her nubs into stiffness.","You suckle hard, taking one nipple into your mouth and her startled screams echo across the temple. Her breasts are quite sensitive - you must take note of that. You draw the tip into your mouth again, the faint pain she feels mixing with the immense pleasure.","You kiss the underside of her breast and work your way up, your mouth leaving a wet trail. Your hands are on her hips, keeping her steady as she half-leans into you for support, shivering in the cool air.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<nobr>><<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>><</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<div id="sexcontent"><div id="char-bar2"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.sex01 + ".png\">">></div><<display "FemaleSexLog">></div><div id="footer"><<display "FemaleSexActions">></div><<if $artwork neq "none">><</if>><div class="you">
<<set $fuck to "yes">>
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $girlcum to "no">>
<<set $sexnaked to "no">>
<<set $naked to "no">>
<<set $playersex += 1>>
<<set $smallclothes to "yes">>
<<set $actiontext to []>>
<<set $currentactiontext to "">>
<<set $fuck to "no">>
<<if $shrinemaiden.perks eq "none">>
<<goto "FlirtShrinemaidenSuccessful">>
<<else>>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<</if>>
<</link>>
</span>
<<elseif $shrinemaiden.virgin is "yes">>
<span class="actions">
<<link "Take her virginity.">>
<<set $shrinemaiden.virgin to "no">>
<<set $position to "ground">>
<<set $sexlog to "Take her virginity.">>
<<set $satisfaction -= 5>>
<<goto "FemaleSex">>
<</link>></span>
<<elseif $cumming eq 0 and $shrinemaiden.virgin is "no">>
<span class="actions">
<<link "Take her roughly.">>
<<set $position to "ground">>
<<set $sexlog to "Take her roughly.">>
<<set $satisfaction -= 10>>
<<set $cumming to 1>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Take her gently.">>
<<set $position to "ground">>
<<set $sexlog to "Take her gently.">>
<<set $cumming to 1>>
<<goto "FemaleSex">>
<</link>></span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $shrinemaiden.sex += 5>>
<<set $didshecum to 1>>
<<set $satisfaction to 0>>
<<set $girlcum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<<elseif $cumming gte $sexstamina>>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum inside her.">>
<<set $sexlog to "Cum inside her.">>
<<set $boycum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<<if $shrinemaiden.anal gte 50>>
<span class="actions">
<<link "Cum in her ass.">>
<<set $sexlog to "Cum in her ass.">>
<<set $boycum to "yes">>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<<elseif $fuck is "yes">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 0>>
<<goto "FemaleSex">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "FemaleSex">>
<</link>>
</span><br>
<<if $position is "none">>
<span class="actions">
<<link "Move on top of her.">>
<<set $sexlog to "Move on top of her.">>
<<set $position to "ground">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Fuck against the wall.">>
<<set $sexlog to "Fuck against the wall.">>
<<set $position to "wall">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Move her on top.">>
<<set $sexlog to "Move her on top.">>
<<set $position to "top">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Take her from behind.">>
<<set $sexlog to "Take her from behind.">>
<<set $position to "doggy">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<<else>>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<<if $position is "wall">>
<span class="actions">
<<link "Slam hard into her.">>
<<set $sexlog to "Slam hard into her.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<<if $position is "top">>
<span class="actions">
<<link "Let her ride you.">>
<<set $sexlog to "Let her ride you.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Set the pace.">>
<<set $sexlog to "Set the pace.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<<if $position is "doggy">>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Plow her ass.">>
<<set $sexlog to "Plow her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<<if $position is "ground">>
<span class="actions">
<<link "Pin her wrists down.">>
<<set $sexlog to "Pin her wrists down.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Bring her legs over your shoulders.">>
<<set $sexlog to "Bring her legs over your shoulders.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "FemaleSex">>
<</link>></span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "FemaleSex">>
<</link>></span>
<</if>>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Fuck her.">>
<<set $actions to "<<if $shrinemaiden.virgin is \"yes\">>Any clothes either of you still have on are discarded almost immediately. Some muscle memory seem to dictate your actions, like she isn't the first girl you've disrobed. Like she isn't the first girl you've kissed, or slid your fingers into.<br><br><</if>>You lay her down on the floor. She's trembling, partly from the cold and partly from nervousness, but her thighs spread for you, signaling her willingness.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her virginity.">>
<<set $actions to "You murmur soft quiet words as you move between her legs. You can tell that she's nervous, so you do your best to soothe her fears, slowly rubbing your cockhead against her. Her pretty pussy looks so inviting and wet, especially when you know you're her first. You nip at her breasts again, and then reach down to angle your cock against her pussy, pressing against her folds. Her arms find her way around your neck and she stares lustfully back at you, fear and anticipation blending with want.<br><br>You force yourself inside her without preamble, and she cries out in pain, pussy muscles clenched around you as her maidenhead gives way to your assault. She's wet and it makes your entry easier, though she flinches still.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her roughly.">>
<<set $actions to "You spread her legs as far as they can go and she squeals, both with desire and in surprise, as you settle yourself between them. She's dripping, so you don't bother with additional niceties. You kiss her hard, and then push yourself into her pussy. She gasps at the intrusion, as you stroke deep once, twice, thrice. You rear back one last time and drive yourself forward, impaling her with the rest of your cock with one quick movement. She cries out in both pain and pleasure, but you withdraw and thrust again relentlessly, plundering her slick depths.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her gently.">>
<<set $actions to "She shivers softly when her skin brushes against the cold, but soon you're covering her with your warmth, kissing her as your cock nudges against her entrance, wet and slick and ready. She moans and raises her hips. \"Make me yours,\" she whimpers.<br><br>You take your sweet time, slipping slowly inside her and stretching her deliciously. She moans, suppliant, and you tweak a nipple, making her gasp. Still you take your time, murmuring soothingly even as you eventually bottom out inside her, until you feel her start to relax.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss her gently.">>
<<set $actions to either("She moans softly into your mouth.","She lets out a little whimper.","<<print $shrinemaiden.name>> makes small noises at the back of her throat.","She leans toward you, hands shyly pressed against your chest.","Her hips push against yours, almost from instinct.")>>
<<set $actiontext.push("You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss her softly, enjoying the feel of her lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Kiss her hard.">>
<<set $actions to either("She whimpers as you use her mouth, but does not push you away.","She is so soft and pliant despite your bruising kiss, rubbing her mound against you.","<<print $shrinemaiden.name>> leans into the kiss, surrending herself completely.","She gasps in surprise, but soon is kissing you back just as eagerly.","<<print $shrinemaiden.name>> is shaking - not from fear, but from lust and anticipation.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if she bruises. " + $actions>>
<<elseif $sexlog is "Have her suck your cock.">>
<<set $actions to either("She moves and takes you into her mouth, sucking hard against your tip. You grip her head, encouraging her deeper.","You slowly move your hips, keeping a firm hold of her head as you saw in and out of her mouth, enjoying the feel of her.","You groan and tell her she's doing a good job as she sucks and licks at your cockhead before taking your length in again, alternating.","She's a good cocksucker, and you tell her that even as you fuck greedily into her mouth, wanting to go deeper with every stroke.","She licks around your sensitive tip before sliding your shaft in and out of her mouth. The image of your cock disappearing in and out of her mouth is tantalizing.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Play with her breasts.">>
<<set $actions to either("She doesn't expect you to bend down and run a tongue down the curve of her breasts, but soon she is pushing her <<print $shrinemaiden.breasts>> globes eagerly against your mouth, nipples hard from your expert touch.","Your tongue laves at the pointed tip, and her hands come up to your head, making sweet little noises by your ear as she feels you teasing her nubs into stiffness.","You suckle hard, taking one nipple into your mouth and her startled screams echo across the temple. Her breasts are quite sensitive - you must take note of that. You draw the tip into your mouth again, the faint pain she feels mixing with the immense pleasure.","You kiss the underside of her breast and work your way up, your mouth leaving a wet trail. Your hands are on her hips, keeping her steady as she half-leans into you for support, shivering in the cool air.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and $shrinemaiden.name's face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Move on top of her.">>
<<set $actions to "You roll on top of her, yanking her hips closer so your cock can burrow as deeply inside her cunt as you can. She's so tight that it takes a few thrusts, going deeper with every stroke until you completely fill her pussy. Her hands glide down your back, encouraging you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take her from behind.">>
<<set $actions to "You push her down so that she's facing way from you, on all fours. You take the time to admire the shape of her $shrinemaiden.butt buttocks, pinching one cheek to make her gasp aloud. And then you cover her with your own body, one hand grasping your cock and burying it into her pliant pussy. She yelps as you plunge in, her cunt muscles tight around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam hard into her.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips down on you, hands bruising her hips as you lift her only to slam her back down again.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.","Her hips rock to your pounding cock, and she slides up from the force of your fucking. She can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her newly broken into pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life as you slam ferociously into her, going as deeply into her as you possibly can.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let her ride you.">>
<<set $actions to either("You murmur in her ear to set the pace and she soon complies. She's hesitant at first, only grinding her hips slightly against you, but with some encouragement she is soon moving more confidently against you, breasts bouncing.","You guide her hips, showing how to move in a manner that would give her more pleasure, and are rewarded when she takes to your instructions with gusto. She moans headily and you thrust into her in time with her movements.","She braces her hands on your shoulders and moves her hips against yours, smiling shyly down at you. You thrust in deep, hitting her at an angle that quickly sets her off. She screams and her cunt squeezes tightly around you to indicate her approval.","You drive into her with slow, smooth strokes and she reciprocates by squeezing you hard, the gorgeous pussy muscles milking your cock for all it's worth. She moves her hips instinctively, sending delicious friction between your bodies. She pants softly.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Set the pace.">>
<<set $actions to either("Your hands slide up her hips, raising her up a couople of inches before slamming her down on top of your cock, and she cries out in unabashed bliss. You don't give her a chance to recuperate, and do it again. And again. And again.","Your hips rise to meet hers. With this position, your cock goes impossibly deep inside her every time, and you use that advantage to batter at her soft, feminine folds. She throws her head back, breasts on display and bouncing, as you force downwards on your shaft.","You pummel upwards ruthlessly, sheathing your cock inside her with every hard thrust. You take hold of one of her breasts, cruelly pinching and twisting a pert nipple, as her juices coat your cock and spill down her thighs.","You force her forward until she is half-falling over you, close enough to take a breast into your mouth as you pound her hard from below, grunting as you use her body. The movement rubs her clit against you, and she cries out louder, her little hole tightening around you and making her spasm.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slap her ass.">>
<<set $actions to either("A stinging slap leaves a red welt across her smooth skin. She gasps in shock, but you only laugh and give her another. Pretty soon more of her wetness seeps down her legs, a clear indication that she is enjoying it despite her protests.","You smack her buttocks hard, and she squeezes her thighs together, tightening reflexively around your shaft. \"You love it, don't you?\", you murmur, turning her chin so you can see her face, and her blush tells you everything you need to know.","You give her ass cheeks an equal measure of slaps, admiring the faint red marks made by your palm that appear there. She squeals, embarrassment soon giving way to want.","You pepper her bottom with slaps, enough to sting but not enough to cause any lasting injuries. She squirms underneath your hand, panting hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Plow her ass.">>
<<set $actions to either("You pummel mercilessly into her, your balls slapping rhythmically against her ass, her sweet pussy convulsing in protest from its ongoing ravaging. $shrinemaiden.name sobs hard, lost in her own pleasure even as her hips move back frantically to match your movements.","Your fingers tigheten against her hips as you pummel her from behind, battering at her soft folds. Every time your cock impales her, your groin slaps hard against her bottom, her soft mewling and half-formed words proof that she's lost in her own need.","You shove your cock deeply into her, am rewarded when she moans. You keep her in place with your hands as you assault her pussy like a battering ram, and she braces herself with her elbows, face pressed against the floor and her ass up in the air to allow you easier access.","You give her a thorough pounding, taking her hard and deep. You feel her stretching around you to accommodate your length, feel your cock splitting her tight channel as she scrabbles to find something to hold on to, writhing.","You nudge her knees a little bit wider and lift her buttocks higher so you can plug her at an angle that seems to give her even more pleasure than usual. Her fingers dig into the dirt, her body jerking against yours. \"So full,\" she whimpered.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Pin her wrists down.">>
<<set $actions to either("You grab her wrists and trap them above her head with your hand without stopping your thrusts. She can do nothing else but groan softly.","You keep her immobile, whispering how you like that she's so helpless underneath you. From the way she shivers and arches up to you, she likes it, too.","She tries to free her hands, but she can't break free from your grip. This only seems to inflame her desires further, knowing she can do nothing to stop you, even as you grunt and fuck her harder.","She asks what you're doing, breathless, but you ignore her and slam into her harder. She cries out, eyes rolling up in her head even as her wrists grow slack, no longer having the strength to resist.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bring her legs over your shoulders.">>
<<set $actions to either("You push her legs up over your shoulders so you can push even deeper into her. She wails her pleasure when you do, and your next thrust slides you all the way inside, until your cockhead comes to rest against her cervix. She thrashes underneath you, caught in the throes.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread her legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You both feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, filling her pussy up. A shudder goes through her body at the words.","\"What kind of girl would come here to worship just for a good fucking?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden.name?\"<br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you.","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred for as long as she remained in your service. The look in her eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she is your ideal woman and that you feel lucky to have her in your arms at the moment.","You soothe her quietly, kissing and telling her to relax and let you take care of her needs.","You stroke her hips, murmuring at how beautiful she looks right now, and how he loves the way she feels around him.","You compliment her on her body, whispering how you love the feel of her against you and how close you are to her at the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear her breathing increase as her climax approaches. You pump into her faster, spurred on by her growing screams, until she finally surrenders to you. Her cunt grips you tighter than ever, and she wails as she convulses hard around you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and thrust into her mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her and force her down, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her breasts and stomach, coating her in your spunk. She lifts herself up on her elbows, panting, staring at you in listful amazement as cum drips off her onto the ground.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her.">>
<<set $actions to "With a growl, you lunge into her one final time, feeling your cock dump rivulets of sperm into her. Her tight pussy can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing pussy.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "MaleForeplay">>
<div id="sexcontent"><<display "MaleForeplayLog">></div><div id="footer"><<display "MaleForeplayActions">></div><<if $artwork neq "none">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>><div class="you">
<<set $maleposition to "no">>
<<if $foreplay lte 0>>
<<set $fuck to "yes">>
<<set $position to "none">>
<<set $foreplay to 0>>
<<goto "MaleSex">>
<<elseif $shrinemaiden.dom is "yes">>
<span class="actions">
<<if $sexnaked is "no">>
<<link "Let him remove your clothes.">>
<<set $sexlog to "Allow him to remove your clothes.">>
<<set $sexnaked to "yes">>
<<goto "MaleForeplay">><</link>>
<</if>>
</span>
<<else>>
<span class="actions">
<<if $sexnaked is "no">>
<<link "Remove his clothes.">>
<<set $sexlog to "Remove his clothes.">>
<<set $sexnaked to "yes">>
<<goto "MaleForeplay">><</link>>
<</if>>
</span>
<span class="actions">
<<if $sexnaked is "no">><<link "Tear the clothes off his body.">>
<<set $sexlog to "Tear the clothes off his body.">>
<<set $sexnaked to "yes">>
<<goto "MaleForeplay">><</link>>
<</if>>
</span>
<span class="actions">
<<if $naked is "no">>
<<link "Remove your clothes.">>
<<set $sexlog to "Remove your clothes.">>
<<set $naked to "yes">>
<<goto "MaleForeplay">>
<</link>>
<</if>>
</span>
<span class="actions">
<<link "Kiss him softly.">>
<<set $sexlog to "Kiss him gently.">>
<<set $foreplay -= 5>>
<<goto "MaleForeplay">>
<</link>></span>
<span class="actions">
<<link "Kiss him hard.">>
<<set $sexlog to "Kiss him hard.">>
<<set $foreplay -= 5>>
<<goto "MaleForeplay">>
<</link>></span>
<span class="actions">
<<if $naked is "yes">>
<<link "Tell him to stroke your cock.">>
<<set $sexlog to "Tell him to stroke your cock.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">>
<</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Stroke his chest.">>
<<set $sexlog to "Stroke his chest.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
<</if>></span>
<br>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Stroke his cock.">>
<<set $sexlog to "Stroke his cock.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $naked is "yes">><<link "Masturbate.">>
<<set $sexlog to "Masturbate.">>
<<set $foreplay -= 5>>
<<goto "MaleForeplay">><</link>>
<</if>></span>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Suck his cock.">>
<<set $sexlog to "Suck his cock.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
<</if>>
</span>
<span class="actions">
<<if $sexnaked is "yes">>
<<link "Tell him to suck your cock.">>
<<set $sexlog to "Tell him to suck your cock.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
<</if>>
</span>
<<if $maleposition is "top">>
<span class="actions">
<<link "Talk dirty to him.">>
<<set $sexlog to "Talk dirty to him Top.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
</span>
<<elseif $maleposition is "bottom">>
<span class="actions">
<<link "Talk dirty to him.">>
<<set $sexlog to "Talk dirty to him Bottom.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
</span>
<</if>>
<span class="actions">
<<link "Compliment him.">>
<<set $sexlog to "Compliment him.">>
<<set $foreplay -= 10>>
<<goto "MaleForeplay">><</link>>
</span>
<</if>>
</div>
<div id="sexlog">
<<if $sexlog is "MaleForeplay Start">>
<<set $actions to "$shrinemaiden.name is standing before you.">>
<<set $actiontext.push("$shrinemaiden.name is standing before you.<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose to Top him.">>
<<set $actions to "You tell him that you're going to top him, and his breath catches as he agrees.">>
<<set $actiontext.push("You tell him that you're going to top him, and his breath catches as he agrees.<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose to be the Bottom.">>
<<set $actions to "You tell him that you want his cock inside your ass, and he smiles, his desire plain to see.">>
<<set $actiontext.push("You tell him that you want his cock inside your ass, and he smiles, his desire plain to see.<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss him gently.">>
<<set $actions to either("He moans softly into your mouth as you kiss him.","He rumbles his approval as he eagerly returns your kiss.","<<print $shrinemaiden.name>> groans quietly as you lick at his lips with your tongue.","He leans toward you, hands drifting to your waist to keep you closer.","His hips grind slowly against yours as you kiss.")>>
<<set $actiontext.push("You kiss him softly, enjoying the feel of his lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss him softly, enjoying the feel of his lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Allow him to remove your clothes.">>
<<set $actions to "You lean back and allow him to do the task of removing your clothes, each article of clothing dropping to the floor until you're naked. He eyes you greedily, the desire in his eyes plain to see.">>
<<set $actiontext.push("You lean back and allow him to do the task of removing your clothes, each article of clothing dropping to the floor until you're naked. He eyes you greedily, the desire in his eyes plain to see. " + $actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss him hard.">>
<<set $actions to either("He groans harshly as you use his mouth, but despite the roughness he does not push you away.","Your kiss is bruising but he makes no sound of protest, in fact leaning even closer for more.","$shrinemaiden.name leans into the kiss, letting you take over as you tug at his lower lip with your teeth.","He starts in surprise but soon capitulates, returning your kiss hungrily.","$shrinemaiden.name moans from the intensity of the kiss, his breathing harsh.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if it hurts him. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if it hurts him." + $actions>>
<<elseif $sexlog is "Remove his clothes.">>
<<set $actiontext.push("He doesn't stop you when you set to work, removing his clothes until he's magnificently naked. His " + $shrinemaiden.eye + " eyes are bright and remain fixed on you. His cock is standing at half-mast, slowly hardening as you watch it, and you admire the faint tuft of " + $shrinemaiden.haircolor + " hair trailing down his navel. He grins at you as his shaft lengthens, his breathing hard, and the expression in his eyes eager.")>>
<<set $currentactiontext to "He doesn't stop you when you set to work, removing his clothes until he's magnificently naked. His " + $shrinemaiden.eye + " eyes are bright and remain fixed on you. His cock is standing at half-mast, slowly hardening as you watch it, and you admire the faint tuft of " + $shrinemaiden.haircolor + " hair trailing down his navel. He grins at you as his shaft lengthens, his breathing hard, and the expression in his eyes eager.">>
<<elseif $sexlog is "Tear the clothes off his body.">>
<<set $actiontext.push("You are merciless. He is startled by your savagery, but still allows you to rip the rest of the clothes from his body. It occurs to you that you should probably apologize later and offer some compensation, but that shall be for a later date. Already your fierceness is turing him on, and you can see his cock already standing to attention, hardening and stiffening under your gaze.")>>
<<set $currentactiontext to "You are merciless. He is startled by your savagery, but still allows you to rip the rest of the clothes from his body. It occurs to you that you should probably apologize later and offer some compensation, but that shall be for a later date. Already your fierceness is turing him on, and you can see his cock already standing to attention, hardening and stiffening under your gaze.">>
<<elseif $sexlog is "Remove your clothes.">>
<<set $actiontext.push("You take off your clothes. " + $shrinemaiden.name + " lets out a groan as his eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening." + "<br><br>")>>
<<set $naked = "yes">>
<<set $currentactiontext to "You take off your clothes. " + $shrinemaiden.name + " lets out a groan as his eyes travel downward and come to rest at your cock, already standing at attention and visibly lengthening.">>
<<elseif $sexlog is "Masturbate.">>
<<set $actions to either("Your hand moves toward your cock, deliberately fisting yourself as he watches. His breathing quickens as he stares at it, his lips parted like he wants your shaft nestled between them.","You stroke your shaft deliberately, slow but hard, grunting as you feel your balls tighten from the pleasurable movement.","You grip your hard shaft tightly in one hand and begin to pull hard on it, imagining his sweet mouth or his tight asscheeks wrapped around it.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell him to stroke your cock.">>
<<set $actions to either("At your command, his hands stroke your cock, starting at the base and trailing his fingers along the length. It feels good. With a growl, you tell him to do it harder and he complies, letting him pump your cock up and down.","His hand fists around your length, wrapping around the girth of your cock. He begins to move it up and down in slow movements. His breathing is loud, his mouth slightly parted.","He's entranced by the sight, watching himself stroke you from base to tip. He licks his lips in anticipation, no doubt wondering how it would feel in his mouth.","He grips the head of your cock and pumps it in slow, fluid movements, watching with heavy $shrinemaiden.eye eyes as pre-cum pools at the tip of your cockhead.","He knows just how to please you, with his hand wet and slick against your shaft as he continues to pump, giving you quick jerks of pleasure.")>>
<<set $actiontext.push("You tell him to stroke your cock." + $actions + "<br><br>")>>
<<set $currentactiontext to "You tell him to stroke your cock." + $actions>>
<<elseif $sexlog is "Talk dirty to him Top.">>
<<set $actions to either("You tell him how you'd like to pump him full of your seed, filling his ass up. A shudder goes through his body at the words.","\"Good devouts would do anything for their god,\" you tell him harshly. \"I'm going to do anything I want to you, $shrinemaiden.name, and you're just going to take it in the ass like a good cum dump.\" \"Fuck,\" he whispers and groans.","\"Is that what motivated you to come here? To be fucked by a god until you can't take it anymore?\"<br>He mutters something that sounds like a yes, his hips shifting so he could grind them against you.","You tell him he's getting nothing but an ass full of cock from you, that he was going to be mounted and impaled constantly for as long as he remains in your service. The look in his eyes tell you he's looking forward to it, that your words are turning him on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to him Bottom.">>
<<set $actions to either("You tell him how you'd like him to pump you full of his seed, filling your ass up. A shudder goes through his body at the words.","\"Good devouts deserve a reward for satisfying their god,\" you tell him harshly. \"So I'm going to let you do anything you want to me, $shrinemaiden.name. Fuck me in the ass like a holy cum dump.\" \"Fuck,\" he whispers and groans.","\"Is that what motivated you to come here? To fuck a god until he can't take it anymore?\"<br>He mutters something that sounds like a yes, his hips shifting so he could grind them against you.","You tell him you expect nothing but to have your ass full of his cock, that he was going to mount and impale you for as long as you desire, for as long as he remains in your service. The look in his eyes tell you he's looking forward to it, that your words are turning him on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Compliment him.">>
<<set $actions to either("You tell her how handsome he is, and how you love the way he tastes. He grins, his $shrinemaiden.eye eyes heated, and you know it's turning him on.","You compliment him on her body, adding that he was your ideal man and that you feel lucky to have him with you at the moment.","You tell him he's sexy, that he has a perfect ass. He laughs, and tells you that you outshine him in every way.","He looks much like how a god would look himself, and you make sure he knows.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Stroke his cock.">>
<<set $actions to either("His cock is dripping wet and hard underneath your touch. You rub at the head, concentrating there, and soon your own fingers are slick from his pre-cum. He lifts into your hand, and the grunting noises coming out of his mouth tell you that he is enjoying your ministrations.","You pump him slowly for a minute before increasing your speed, fisting him. He pants at the rising sensation, and his legs tremble.","You jerk him off in short quick movements, liking how vulnerable he looks, his teeth gritted as he pumps into your hand. <<print $shrinemaiden.name>> throws his head back, eyes closed and mouth open, as he moans loudly, as you squeeze his cock.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Suck his cock.">>
<<set $actions to either("You move again so that you're at eye level with his cock and take hold of his hips as your tongue laps at his cockhead. He groans in delight, his hands gripping your hair, as he feels your tongue swirling against him, flicking at the sensitive tip.","You force more of his cock into your waiting mouth, swallowing him as you move back and forth, letting him use you. He cries out in pleasure.","You take in his heavy scent as you take turns tonguing his cockhead and then taking his length into your mouth, tongue flicking around the underside of his cock as he squirms and grunts.","You can hear him tell you that you're such an amazing cocksucker, and you prove it by swirling your tongue and taking him in deep. His hands are lifting up to you, desperate to keep the pace going.","Your teeth scrape against his length, wringing out more groans of pleasure from him as you suck him hard, and he grunts about how your mouth feels like a pussy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $satisfaction to 5>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell him to suck your cock.">>
<<set $actions to either("He moves and takes you into his mouth, sucking hard against your tip. you grip his head, encouraging him deeper.","You slowly move your hips, keeping a firm hold of his head as you saw in and out of his mouth, enjoying the feel of him.","You groan and tell him he's doing a good job as he sucks and licks at your cockhead before taking your length in again, alternating.","He's a good cocksucker, and you tell him that even as you fuck greedily into his mouth, wanting to go deeper with every stroke.","He licks around your sensitive tip before sliding your shaft in and out of his mouth. The image of your cock disappearing in and out of his mouth is tantalizing.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $satisfaction to 5>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Stroke his chest.">>
<<set $actions to either("You stroke his shoulder, liking the ripple of muscle you can feel there.","You let your hand trail down his chest muscles and past his abdomen, rubbing at the hard skin there.","He murmurs appreciatively when you rub his shoulders, then move downward, your hand against his flat stomach.","You kiss his collarbone as your hand strays upward, rubbing briefly at his neck and then exploring the vast expanse of chest and shoulders before rubbing his midsection, liking how he feels.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<nobr>><<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>><</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "MaleSex">>
<div id="sexcontent"><<display "MaleSexLog">></div><div id="footer"><<display "MaleSexActions">></div><<if $artwork neq "none">><div id="char-bar2"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>><div class="you">
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $sexnaked to "no">>
<<set $naked to "no">>
<<set $playersex += 1>>
<<set $smallclothes to "yes">>
<<set $actiontext to []>>
<<set $maleposition to "none">>
<<set $currentactiontext to "">>
<<set $fuck to "no">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<</link>>
</span>
<<elseif $shrinemaiden.top is "yes" and $shrinemaiden.bottom is "no" and $maleposition is "no">>
<span class="actions">
<<link "Choose to be the Bottom.">>
<<set $sexlog to "Choose to be the Bottom.">>
<<set $maleposition to "bottom">>
<<goto "MaleSex">><</link>>
</span>
<<elseif $shrinemaiden.top is "no" and $maleposition.bottom is "yes">>
<span class="actions">
<<link "Choose to Top him.">>
<<set $sexlog to "Choose to Top him.">>
<<set $maleposition to "top">>
<<goto "MaleSex">><</link>>
</span>
<<elseif $maleposition is "none">>
<span class="actions">
<<link "Choose to Top him.">>
<<set $sexlog to "Choose to top him.">>
<<set $maleposition to "top">>
<<goto "MaleSex">><</link>>
</span>
<span class="actions">
<<link "Choose to be the Bottom.">>
<<set $sexlog to "Choose to be the Bottom.">>
<<set $maleposition to "bottom">>
<<goto "MaleSex">><</link>>
</span>
<<elseif $cumming eq 0 and $maleposition eq "top">>
<span class="actions">
<<link "Take him roughly.">>
<<set $position to "ground">>
<<set $sexlog to "Take him roughly.">>
<<set $cumming to 1>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Take him gently.">>
<<set $position to "ground">>
<<set $sexlog to "Take him gently.">>
<<set $cumming to 1>>
<<goto "MaleSex">>
<</link>></span>
<<elseif $cumming eq 0 and $maleposition eq "bottom">>
<span class="actions">
<<link "Tell him to fuck you.">>
<<set $position to "ground">>
<<set $sexlog to "Tell him to fuck you.">>
<<set $cumming to 1>>
<<goto "MaleSex">>
<</link>></span>
<<elseif $fuck is "yes" and $cumming eq 0>>
<span class="actions">
<<link "Top him.">>
<<set $maleposition to "top">>
<<set $position to "ground">>
<<set $sexlog to "Top him.">>
<<goto "MaleSex">><</link>>
</span>
<span class="actions">
<<link "Urge him to top you.">>
<<set $maleposition to "bottom">>
<<set $position to "ground">>
<<set $sexlog to "Urge him to top you.">>
<<goto "MaleSex">><</link>>
</span>
<<elseif $maleposition is "bottom" and $position is "none">>
<span class="actions">
<<link "Talk dirty to him.">>
<<set $sexlog to "Talk dirty to him Bottom.">>
<<set $satisfaction += 5>>
<<goto "MaleSex">><</link>>
</span>
<span class="actions">
<<link "Compliment him.">>
<<set $sexlog to "Compliment him.">>
<<set $satisfaction += 5>>
<<set $cumming += 0>>
<<goto "MaleSex">>
<</link>>
</span>
<span class="actions">
<<link "Urge him to top you.">>
<<set $sexlog to "Urge him to top you.">>
<<set $position to "ground">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Fuck against the wall.">>
<<set $sexlog to "Fuck against the wall Bottom.">>
<<set $position to "wall">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Ride him.">>
<<set $sexlog to "Ride him.">>
<<set $position to "top">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Get on all fours.">>
<<set $sexlog to "Get on all fours.">>
<<set $position to "doggy">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "none" and $maleposition is "top">>
<span class="actions">
<<link "Talk dirty to him.">>
<<set $sexlog to "Talk dirty to him Bottom.">>
<<set $satisfaction += 5>>
<<goto "MaleSex">><</link>>
</span>
<span class="actions">
<<link "Compliment him.">>
<<set $sexlog to "Compliment him.">>
<<set $satisfaction += 5>>
<<set $cumming += 0>>
<<goto "MaleSex">>
<</link>>
</span>
<span class="actions">
<<link "Urge him to top you.">>
<<set $sexlog to "Urge him to top you.">>
<<set $position to "ground">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Fuck against the wall.">>
<<set $sexlog to "Fuck against the wall Bottom.">>
<<set $position to "wall">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Ride him.">>
<<set $sexlog to "Ride him.">>
<<set $position to "top">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Get on all fours.">>
<<set $sexlog to "Get on all fours.">>
<<set $position to "doggy">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<<elseif $satisfaction gte 100 and $maleposition eq "bottom">>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum.">>
<<set $sexlog to "Cum.">>
<<set $shrinemaiden.sex += 5>>
<<set $satisfaction to 0>>
<<set $didhecum to 1>>
<<set $girlcum to "yes">>
<<goto "MaleSex">>
<</link>>
</span>
<<elseif $satisfaction gte 100 and $maleposition eq "top">>
<<set $fuck to "no">>
<span class="actions">
<<link "Let him cum.">>
<<set $sexlog to "Let him cum.">>
<<set $shrinemaiden.sex += 5>>
<<set $didhecum to 1>>
<<set $satisfaction to 0>>
<<set $girlcum to "yes">>
<<goto "MaleSex">>
<</link>>
</span>
<<elseif $cumming gte $sexstamina and $maleposition eq "top">>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on his face.">>
<<set $sexlog to "Cum on his face.">>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum in his mouth.">>
<<set $sexlog to "Cum in his mouth.">>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum on his body.">>
<<set $sexlog to "Cum on his body.">>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Cum inside his ass.">>
<<set $sexlog to "Cum inside his ass.">>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $cumming gte $sexstamina and $maleposition eq "bottom">>
<span class="actions">
<<link "Tell him to cum on your face.">>
<<set $sexlog to "Tell him to cum on your face.">>
<<set $satisfaction to 0>>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Swallow his cum.">>
<<set $sexlog to "Swallow his cum.">>
<<set $satisfaction to 0>>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Ask him to cum on your body.">>
<<set $sexlog to "Ask him to cum on your body.">>
<<set $satisfaction to 0>>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Let him cum inside your ass.">>
<<set $sexlog to "Let him cum inside your ass.">>
<<set $satisfaction to 0>>
<<set $boycum to "yes">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "wall" and $maleposition is "top">>
<span class="actions">
<<link "Slam hard into him.">>
<<set $sexlog to "Slam hard into him.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "wall" and $maleposition is "bottom">>
<span class="actions">
<<link "Move your hips.">>
<<set $sexlog to "Move your hips.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "top" and $maleposition is "top">>
<span class="actions">
<<link "Let him ride you.">>
<<set $sexlog to "Let him ride you.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Set the pace.">>
<<set $sexlog to "Set the pace.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "top" and $maleposition is "bottom">>
<span class="actions">
<<link "Ride him.">>
<<set $sexlog to "Ride him.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Let him set the pace.">>
<<set $sexlog to "Let him set the pace.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "doggy" and $maleposition is "top">>
<span class="actions">
<<link "Slap his ass.">>
<<set $sexlog to "Slap his ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Plow his ass.">>
<<set $sexlog to "Plow his ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "doggy" and $maleposition is "bottom">>
<span class="actions">
<<link "Move your hips.">>
<<set $sexlog to "Move your hips.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Tell him to fuck you harder.">>
<<set $sexlog to "Tell him to fuck you harder.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "ground" and $maleposition is "top">>
<span class="actions">
<<link "Pin his wrists down.">>
<<set $sexlog to "Pin his wrists down.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Bring his legs over your shoulders.">>
<<set $sexlog to "Bring his legs over your shoulders.">>
<<set $satisfaction += 10>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Spread his legs wider.">>
<<set $sexlog to "Spread his legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 10>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<<elseif $position is "ground" and $maleposition is "bottom">>
<span class="actions">
<<link "Move your hips.">>
<<set $sexlog to "Move your hips.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Wrap your legs around him.">>
<<set $sexlog to "Wrap your legs around him.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "MaleSex">>
<</link>></span>
<span class="actions">
<<link "Change positions.">>
<<set $position to "none">>
<<goto "MaleSex">>
<</link>></span>
<</if>>
</div>
<div id="sexlog">
<<if $sexlog is "Fuck him.">>
<<set $actions to "You tell him you can't wait anymore and want to fuck now and pull him closer.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take him roughly.">>
<<set $actions to "You spread his legs as far as they can go and he groans, both with desire and in surprise, as you settle yourself between them. His cock is slick and wet, so you don't bother with additional niceties. You kiss him hard, and then guide his cock into your ass, pushing in. He grunts at the intrusion, as you stroke deep once, twice, thrice. You rear back one last time and drive yourself forward, impaling his ass with the rest of your cock with one quick movement. He moans out in both pain and pleasure, but you withdraw and thrust again relentlessly, plundering his tight depths.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Take him gently.">>
<<set $actions to "He moans quietly when his skin brushes against yours, but soon you're covering him with your warmth, kissing as your cock nudges against his tight ass, aching to be filled.<br><br>You take your sweet time, slipping slowly inside him, past his sphincter and wait for him to adjust before pushing on and stretching him deliciously. He groans again, suppliant, and you stroke his cock, making him gasp. Still you take your time, murmuring soothingly even as you eventually stroke deep inside him, until you feel him start to relax.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell him to fuck you.">>
<<set $actions to "You can't wait anymore. You tell him to mount you and fuck you quickly, and he's all to eager to obey. His body cover yours, his hand moving down so he coould press the tip of his cock into your waiting opening, and you can feel the slickness of him. You raise your hips to give him entry. \"Do it,\" you say.<br><br>He does, slipping slowly inside you and stretching you deliciously. You grunt as you feel him inside you, feeling you clench around him. He takes his time, even as he eventually bottoms out inside him, until you feel him start to relax.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kiss him gently.">>
<<set $actions to either("He groans softly into your mouth.","He shifts and sighs into your mouth, willingly accepting your kiss.","<<print $shrinemaiden.name>> caresses your back, leaning in to the kiss.","He leans toward you, hands pressed against your chest.","His hips push against yours, almost from instinct.")>>
<<set $actiontext.push("You kiss him softly, enjoying the feel of his lips on yours.<br><br>" + $actions + "<br><br>")>>
<<set $currentactiontext to "You kiss him softly, enjoying the feel of his lips on yours.<br><br>" + $actions>>
<<elseif $sexlog is "Kiss him hard.">>
<<set $actions to either("He groans as you use his mouth, but does not push you away.","He is willing and eager despite your bruising kiss, his cock hard against you.","<<print $shrinemaiden.name>> leans into the kiss, gripping your arms.","He is soon kissing you back just as eagerly, wanting more.","<<print $shrinemaiden.name>> moans quietly - not from fear, but from lust and anticipation.")>>
<<set $actiontext.push("Your kiss is brutal and unyielding, uncaring if it hurts him. " + $actions + "<br><br>")>>
<<set $currentactiontext to "Your kiss is brutal and unyielding, uncaring if it hurts him. " + $actions>>
<<elseif $sexlog is "Stroke his chest.">>
<<set $actions to either("You stroke his shoulder, liking the ripple of muscle you can feel there.","You let your hand trail down his chest muscles and past his abdomen, rubbing at the hard skin there.","He murmurs appreciatively when you rub his shoulders, then move downward, your hand against his flat stomach.","You kiss his collarbone as your hand strays upward, rubbing briefly at his neck and then exploring the vast expanse of chest and shoulders before rubbing his midsection, liking how he feels.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Top him.">>
<<set $actions to "You roll on top of him, yanking his hips closer so your cock can burrow as deeply inside his ass as you can. He's so tight that it takes a few thrusts, going deeper with every stroke until you drive your shaft completely into his ass. His hands glide down your back, encouraging you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Urge him to top you.">>
<<set $actions to "With a laugh, you spread your legs invitingly and soon he's on top of you. He guides his cock between your legs and you feel it pressing against your entrance. Soon he is thrusting hard against you, his cock hitting your prostate in all the right ways and sending pleasure coursing through you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck him from behind.">>
<<set $actions to "You push him down so that he's facing way from you, on all fours. You take the time to admire the shape of his $shrinemaiden.butt buttocks, pinching one cheek to make him grunt aloud. And then you cover him with your body, one hand grasping your cock and burying it into his pliant ass. He mutters a quick curse as you plunge in, his muscles tight around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ride him.">>
<<set $actions to "You settle yourself on top of him and grab his cock, impaling yourself slowly on top of it. You pause for a few moments to get yourself used to the not-uncomfortable sensation, and then you begin to move up and down on his cock, grunting.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Get on all fours.">>
<<set $actions to "You move on all fours, presenting your backside to the man. Soon he takes up position behind you and buries his thick cock inside your waiting ass.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam hard into him.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside him, groaning as his tightness envelops you. He makes a slightly pained noise but you keep up your brutal thrusts. You force his hips against you, hands bruising as you lift him up slightly only to slam him back down again.","You drive hard and deep into his tight little opening, relentless. You can see him wince, not completely from pain, but you keep up the pace, to continue driving into his ass. Despite his reaction, he's lifting up against you, seeking more.","His hips rock to your pounding cock, and he slides up somewhat from the force of your fucking. He can feel the pulsing of your cock with each forceful pistoning hitting his spot, and moans of pain intersperse with those of pleasure.","You saw back and forth with hard and punishing thrusts, ignoring his winces as he is filled again and again with thick, hard cock. He can do nothing else but hold on for dear life as you slam ferociously into him, going as deeply as you possibly can.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Move your hips.">>
<<set $actions to either("You groan as he eases his cock into your ass, as he slides into you with a rhythmic motion. His balls slap hard against you as he increases his pace.","He drives hard and deep into your slick little ass, relentless. You wince a little but don't want him to stop, and you try to match his pace, willing him to drive harder into you.","Your hips rock to his pounding cock, and you can feel yourself being pushed across the floor from the force of his hard fucking. You can feel the pulsing of his cock with each forceful pistoning, and you hear soft moans of pain intersperse with those of pleasure that you realize is your voice.","He saws back and forth into you with hard and punishing thrusts, ignoring your little grunts of pleasure and pain as he breaks your ass in, filled again and again with thick, hard cock. You clutch at his arms for leverage as he slams ferociously into you, going as deeply into you as he possibly can.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let him ride you.">>
<<set $actions to either("You murmur in his ear that he set the pace and he soon complies. His movements are tentative at first, only grinding his hips slightly against you for a few minutes, but soon he is soon moving more confidently against you, his ass clenching tightly.","You guide his hips, showing how to move in a manner that would give both of you more pleasure, and are rewarded when he takes to your instructions. he grunts headily and you thrust into him in time with his movements.","He braces his hands on your shoulders and moves against you, lifting himself up and then slamming himself back down on your cock. You thrust in deep, hitting him at an angle that quickly sets him off. He moans and his ass squeezes tightly around you to indicate his approval.","You drive into him with slow, smooth strokes and he reciprocates by squeezing you hard, gorgeous muscles milking your cock for all it's worth. He moves his hips instinctively, sending delicious friction between your bodies. \"Feels good,\" he mutters.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ride him.">>
<<set $actions to either("You change your angle slightly and his cock hits your prostate. You groan and roll your hips to increase the motion, panting as you lift yourself up and down.","You push to get him deeper and rub your hard cock against his stomach. He grabs at your ass to pull you closer as his cock sinks deeper, hitting you in all the right spots.","He hooks his elbow under your knee and pull it up flush with your side, opening you up more for his body as you stroke up and down on his member. He feels like he's sliding even deeper, rubbing against you perfectly the entire time, back and forth.","His hips start to move in rhythm with your own, grunting. \"That feels fantastic,\" he rasps, eyes falling shut as his cock slides out of yu, only to be driven back in by your movements.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Set the pace.">>
<<set $actions to either("You draw yourself out of him slowly, causing a pleasured gasp to come from your lover - and then slam home almost as hard as you could. He cries out, his eyes closing as he shudders on top of you as you begin a series of pounding hard thrusts.","You give a little upward thrust with your hips, penetrating his tight channel. You move up into the soft, yielding tightness deeply before starting to pump him again.","Your hands settled on his hips, pressing him back down on you and holding him immobile, before you set into a pounding that robs the both of you of both breath and coherent thought.","He groans and allows you to spread his legs a little wider on either side of you, as you tilt his hips even more so that your thick cock can keep rubbing his sweet spot at the perfect angle. His whole body shakes in pleasure.","You grasp his hips in your hands and take over control, slamming him up and down on your buried cock while you thrust up with your hips. He cries out in ecstasy, riding your cock like he was riding a bull.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let him set the pace.">>
<<set $actions to either("He takes your waist in his hands, and slowly lowers your tight channel onto his hard cock and begin to move up and down and back and forth in slow, revolving movements, sparking both your pleasures. \"Just like that,\" you tell him, and he pounds even deeper onto your cock in response.","He controls the pace, raising and lowering you on his cock while he thrusts up into you with quick, hard movements, looking for and finding a mutual rhythm. He groans, whispers how much he loves the fucking he's giving you.","You move a hand around to his butt cheeks, squeezing his ass there briefly before forcing him downward, impaling your lover's passage on your shaft in one swift movement. He cries out in a mix of pain, passion, and pleasure as you commence pumping him deep.","His hips make contact with your ass every time he buries his large dick inside of you, his balls slapping against yours. He penetrates you fully with each piston of his meat and you can feel him hitting that special spot inside your ass, driving you crazy. ")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck against the wall Top.">>
<<set $actions to either("His body slams forward with every hard thrust as you violate his hole over and over, quickly and without remorse.","He can't refrain from gasping and moaning and grunting as you fucked him hard and fast. His dick is so hard while you anally take him that it bounces around in response to his body being jerked back and forth.","\"Fuck yeah, I knew you'd be a good piece of ass. You are so fucking tight on my dick,\" you almost snarl, accentuating each pounding with a statement. \"This won't be the last time I fuck this. You like this, don't you?\" He can only groan his affirmation.","His body violently lurches forward with every powerful thrust and he placed his hands on your shoulders to try and steady himself as you continue to fuck him roughly, his back pushing up against the wall.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck against the wall Bottom.">>
<<set $actions to either("Your body slams forward with every hard thrust as he violates your hole over and over, quickly and without remorse.","You can't refrain from gasping and moaning and grunting as he fucks you hard and fast. Your dick is so hard while he anally takes you that it bounces around in response to your body being jerked back and forth.","\"Fuck yeah, I knew you'd be a good piece of ass. You are so fucking tight on my dick,\" he snarls, accentuating each pounding with a statement. \"This won't be the last time I fuck this. You like this, don't you?\" You can only groan your affirmation.","Your body violently lurches forward with every powerful thrust and you place your hands on his shoulders to try and steady yourself as he continues to fuck you roughly, your back pushing up against the wall.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slap his ass.">>
<<set $actions to either("A stinging slap leaves a red welt across his hard skin. He grunts in shock, but you only laugh and give him another. Pretty soon more of his wetness pools from his cock and seeps down his legs, a clear indication that he is enjoying it despite his protests.","You smack his buttocks hard, and he squeezes his ass, tightening reflexively around your shaft. \"You love it, don't you?\", you murmur, turning his chin so you can see his face, and his somewhat dazed look tells you everything you need to know.","You give his ass cheeks an equal measure of slaps, admiring the faint red marks made by your palm that appear there. He groans, mild embarrassment soon giving way to want.","You pepper his bottom with slaps, enough to sting but not enough to cause any lasting injuries. He squirms underneath your hand, panting hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Plow his ass.">>
<<set $actions to either("You pummel mercilessly into him, your balls slapping rhythmically against his ass, his sweet opening convulsing in protest from its ongoing ravaging. $shrinemaiden_name pants hard, lost in his own pleasure even as his hips move back frantically to match your movements.","Your fingers tighten against his hips as you pummel him from behind, battering at his tight channel. Every time your cock impales him, your groin slaps hard against his bottom, his moans and half-formed words proof that he's lost in his own need.","You shove your cock deeply into him, am rewarded when he moans. You keep him in place with your hands as you assault his ass like a battering ram, and he braces himself with his elbows, face pressed against the floor and his ass up in the air to allow you easier access.","You give him a thorough pounding, taking him hard and deep. You feel him stretching around you to accommodate your length, feel your cock splitting his tight channel as he scrabbles to find something to hold on to, writhing.","You nudge his knees a little bit wider and lift his buttocks higher so you can plug him at an angle that gives him even more pleasure than usual. His fingers dig into the dirt, his body jerking against yours. \"So full,\" he grunts.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell him to fuck you harder.">>
<<set $actions to either("His cock slams into you, uncaring of your discomfort as he does his best to bury his full dick in the hole it's occupying, your ass clenching down on his huge tool.","He was grunting and cursing as he sped up, his cock flying in and out of my ass with full, deep strokes. His grunts were becoming louder and louder, fingers digging into your skin and pulling you back against his body, slamming you against him and using your hole as a means for his big cock to cum.","He pounds your hole harder than he ever had, making you grunt, awahsed in the pleasure. He picks up the pace and keeps hammering into you, holding you firmly in place.","He begins to pump in shorter but deep strokes, and you start moving back, meeting the deep thrusts. He rears back and slams into you harder, forcing you forward with every hard, sodomizing thrust as he pounds you mercilessly.","You gasp as he slams his hard cock into you - three, four, five times in quick hard thrusts, going deeper with each.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Pin his wrists down.">>
<<set $actions to either("You grab his wrists and trap them above his head with your hand without stopping your thrusts. He can do nothing else but groan softly.","You keep him immobile, whispering how you like that he's helpless underneath you despite all his strength. From the way he grunts and arches up to you, he likes the idea, too.","He tugs slightly at his hands as if wanting to free himself, but you tighten your hold. He looks torn between trying to get free and enjoying your assertion your dominance over him, even as you fuck him harder.","He tries to demand what you're doing, but it falls short of sounding convincing. You ignore him and slam into him harder. He cries out, eyes rolling up in his head even as his wrists grow slack, the strength to resist gone for the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bring his legs over your shoulders.">>
<<set $actions to either("You push his legs up over your shoulders so you can push even deeper into him. He nearly snarls out his pleasure when you do, and your next thrust slides you all the way inside, until your cockhead hits his prostate. He thrashes underneath you, caught in the throes.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread his legs wider.">>
<<set $actions to either("You spread his legs wider as far as you can go so you can slide balls-deep inside of his ass-pussy with every thrust. You both feel it the instant you bottom out inside of him, nudging at that sweet spot inside him, and he jerks up as he groans over how amazing that feels. He shifts and tries to adjust to your size, your cock stretching him out even more in this position.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Wrap your legs around him.">>
<<set $actions to either("You willingly spread your legs wider, as far as you can go so he can slide balls-deep inside of you with every thrust. You both feel it the instant he bottoms out inside of you, his cock hitting you right in that sweet spot, and it feels amazing. You can't help but release a groan as you adjust to his size, his cock stretching you even more in this position.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to him Top.">>
<<set $actions to either("You tell him how you'd like to pump him full of your seed, filling his ass up. A shudder goes through his body at the words.","\"Good devouts would do anything for their god,\" you tell him harshly. \"I'm going to do anything I want to you, $shrinemaiden.name, and you're just going to take it in the ass like a good cum dump.\" \"Fuck,\" he whispers and groans.","\"Is that what motivated you to come here? To be fucked by a god until you can't take it anymore?\"<br>He mutters something that sounds like a yes, his hips shifting so he could grind them against you.","You tell him he's getting nothing but an ass full of cock from you, that he was going to be mounted and impaled constantly for as long as he remains in your service. The look in his eyes tell you he's looking forward to it, that your words are turning him on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to him Bottom.">>
<<set $actions to either("You tell him how you'd like him to pump you full of his seed, filling your ass up. A shudder goes through his body at the words.","\"Good devouts deserve a reward for satisfying their god,\" you tell him harshly. \"So I'm going to let you do anything you want to me, $shrinemaiden.name. Fuck me in the ass like a holy cum dump.\" \"Fuck,\" he whispers and groans.","\"Is that what motivated you to come here? To fuck a god until he can't take it anymore?\"<br>He mutters something that sounds like a yes, his hips shifting so he could grind them against you.","You tell him you expect nothing but to have your ass full of his cock, that he was going to mount and impale you for as long as you desire, for as long as he remains in your service. The look in his eyes tell you he's looking forward to it, that your words are turning him on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Compliment him.">>
<<set $actions to either("You tell him how handsome he is, and how you love the way he tastes. He grins, his $shrinemaiden.eye eyes heated, and you know it's turning him on.","You compliment him on his body, adding that he was your ideal man and that you feel lucky to have him with you at the moment.","You tell him he's sexy, that he has a perfect ass. He laughs, and tells you that you outshine him in every way.","He looks much like how a god would look himself, and you make sure he knows.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on his face.">>
<<set $actions to "With a groan, you pull out of him, hands stroking madly at your cock as you force out your cum. Jets of milky liquid spurt out, landing on $shrinemaiden.name's face and neck. As your breathing slows, you pause to admire your handiwork. He looks startled, his fingers coming up to touch the spunk on his cheeks. But then with a grin, he opens his mouth, tasting you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in his mouth.">>
<<set $actions to "You move out of him and thrust into his mouth, holding his head so he can take you all in. He lets out a choked gurgle but doesn't stop you, allowing you to pummel his mouth like a pussy until you finally groan and cum, depositing loads of sperm down his throat, forcing him to swallow your gift. When you finally pull away he gasps for breath, though he licks his lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on his body.">>
<<set $actions to "Only seconds away from cumming you pull out of him and force him down, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on his chest and stomach, coating him in your spunk. He lifts himself up on his elbows, panting, staring at you in listful amazement as cum drips off him onto the ground.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside his ass.">>
<<set $actions to "With a growl, you lunge into him one final time, feeling your cock dump rivulets of sperm into him. His tight ass can't handle the load, and you see some of it spill out of him, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside him before withdrawing completely. More of your cum spills out his ass.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell him to cum on your face.">>
<<set $actions to "With a groan, he pulls out of you, hands stroking madly at his cock as he forces out his cum. Jets of milky liquid spurt out, landing on your face and neck. As both your breathings slow, you look down at yourself, at his seed on you. You wipe the spunk off your cheeks, taste a bit of it.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Swallow his cum.">>
<<set $actions to "He moves out of you and thrusts into your mouth, holding your head so you can take him all in. You groan and suppress your gag reflex but don't stop him, allowing him to pummel your mouth like a pussy until he finally groans and cum, depositing loads of sperm down your throat, forcing you to swallow his gift. When he finally pulls away you gasps for breath, though you licks your lips, liking the taste of him.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask him to cum on your body.">>
<<set $actions to "Only seconds away from cumming he pulls out of you and force you down, using his hand to stroke his length one final time before he cums hard. Thick gushes of sperm spurt out and splatter on your chest and stomach, coating you in his spunk. You lift yourself up on your elbows, panting, and watch as his cum slowly drips off of you and onto the ground.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let him cum inside your ass.">>
<<set $actions to "With a growl, he lunges into you one final time, feeling his cock dump rivulets of sperm into you. Your ass can't handle the load, and you can feel some of it spill out of you, dripping back on the ground. He continues to thrust slowly until he starts to soften inside you, before withdrawing completely. More of his cum spills out when he does.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum.">>
<<set $actions to "Your whole body shakes as you succumb, cumming violently as you shoot your seed.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Let him cum.">>
<<set $actions to "He makes a harsh sound as he cums, spunk shooting out of his cockhead even as you continue to slam into him.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<nobr>><<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div><<if $mingledevouts is "no" or $roomdevouts is "no">>
<<if $Alonra.level gte 1>>
<<link "Alonra Okaran">>
<<set $shrinemaiden = $Alonra>>
<<set $Art = $AlonraArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Avilee.level gte 1>>
<<link "Avilee">>
<<set $shrinemaiden = $Avilee>>
<<set $Art = $AvileeArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Bear.level gte 1>>
<<link "Bear Steelstride">>
<<set $shrinemaiden = $Bear>>
<<set $Art = $BearArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Chryseis.level gte 1>>
<<link "Chryseis">>
<<set $shrinemaiden = $Chryseis>>
<<set $Art = $ChryseisArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Desi.level gte 1>>
<<link "Desi">>
<<set $shrinemaiden = $Desi>>
<<set $Art = $DesiArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Elvira.level gte 1>>
<<link "Elvira">>
<<set $shrinemaiden = $Elvira>>
<<set $Art = $ElviraArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Filia.level gte 1>>
<<link "Filia Alhmeister">>
<<set $shrinemaiden = $Filia>>
<<set $Art = $FiliaArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Fiona.level gte 1>>
<<link "Fiona Alhmeister">>
<<set $shrinemaiden = $Fiona>>
<<set $Art = $FionaArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $GreenLamia.level gte 1>>
<<link "Green Lamia">>
<<set $shrinemaiden = $GreenLamia>>
<<set $Art = $GreenLamiaArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Grogan.level gte 1>>
<<link "Grogan Greyblade">>
<<set $shrinemaiden = $Grogan>>
<<set $Art = $GroganArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Gwynnifer.level gte 1>>
<<link "Gwynnifer Selt">>
<<set $shrinemaiden = $Gwynnifer>>
<<set $Art = $GwynniferArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Jereck.level gte 1>>
<<link "Jereck Smithson">>
<<set $shrinemaiden = $Jereck>>
<<set $Art = $JereckArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Kilika.level gte 1>>
<<link "Kilika Nightfire">>
<<set $shrinemaiden = $Kilika>>
<<set $Art = $KilikaArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Lydia.level gte 1>>
<<link "Lydia von Oppemeier">>
<<set $shrinemaiden = $Lydia>>
<<set $Art = $LydiaArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Maggie.level gte 1>>
<<link "Maggie Fairbright">>
<<set $shrinemaiden = $Maggie>>
<<set $Art = $MaggieArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Merile.level gte 1>>
<<link "Merile Heathford">>
<<set $shrinemaiden = $Merile>>
<<set $Art = $MerileArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Nue.level gte 1>>
<<link "Nue">>
<<set $shrinemaiden = $Nue>>
<<set $Art = $NueArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Rawn.level gte 1>>
<<link "Rawn Claiborne">>
<<set $shrinemaiden = $Rawn>>
<<set $Art = $RawnArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $RedLamia.level gte 1>>
<<link "Red Lamia">>
<<set $shrinemaiden = $RedLamia>>
<<set $Art = $RedLamiaArt>>
<<goto "Devouts2">>
<</link>><br><</if>>
<<if $Savannah.level gte 1>>
<<link "Savannah">>
<<set $shrinemaiden = $Savannah>>
<<set $Art = $SavannahArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Sthae.level gte 1>>
<<link "Sthae Maeve">>
<<set $shrinemaiden = $Sthae>>
<<set $Art = $SthaeArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Teleri.level gte 1>>
<<link "Teleri">>
<<set $shrinemaiden = $Teleri>>
<<set $Art = $TeleriArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Velani.level gte 1>>
<<link "Velani">>
<<set $shrinemaiden = $Velani>>
<<set $Art = $VelaniArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<<if $Zdenka.level gte 1>>
<<link "Zdenka">>
<<set $shrinemaiden = $Zdenka>>
<<set $Art = $ZdenkaArt>>
<<goto "Devouts2">>
<</link>><br>
<</if>>
<</if>><<set $location to "TempleMain">><div id="sexcontent"><<display "TempleMainLog">></div><div id="footer"><<display "TempleMainActions">></div><<set $night to "no">>
<div class="you">
<span class="actions">
<<link "The Hearth">>
<<set $templeroom to "The Hearth 01">>
<<set $sexlog to "The Hearth 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Gardens">>
<<set $templeroom to "Gardens 01">>
<<set $sexlog to "Gardens 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Inner Chambers">>
<<set $templeroom to "Inner Chambers 01">>
<<set $quest_ghost01 to "start">>
<<set $sexlog to "Inner Chambers 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<<if $pleasurechamber eq "yes">>
<span class="actions">
<<link "The Pleasure Chamber">>
<<set $templeroom to "Pleasure Chamber">>
<<goto "Pleasure Chamber">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "The Kitchens">>
<<set $templeroom to "Kitchen 01">>
<<set $sexlog to "Kitchen 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Great Hall">>
<<set $templeroom to "Great Hall 01">>
<<set $sexlog to "Great Hall 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<<if $Teleri.level eq 1 and $Velani.level eq 1>>
<span class="actions">
<<link "The Hot Springs">>
<<set $templeroom to "Hot Springs 01">>
<<set $sexlog to "Hot Springs">>
<<goto "TempleMain01">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "The Hot Springs">>
<<set $templeroom to "Hot Springs 01">>
<<set $sexlog to "Hot Springs 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Temple Day">>
<<set $actions to "<center>''$player.temple<br>Influence: $godtowns towns<br>Number of Devouts: $devouts.length<br>Day $day<br>''</center>">>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Hearth 01">>
<<set $actions to "''You are standing before the hearth.''<br><br>This is an old temple, but still livable. With a little bit of work, you're certain you can restore it back to its former glory.<br><br>You are standing by the hearth, the center of the temple and where visitors came to worship. The fires have been tended to and are burning merrily.<br><br>$shrinemaiden_head.name is tending to the hearth. It is here that she deals in the daily upkeep of your temple and brings important matters to your attention.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to your Priestess.">>
<<set $actions to "\"It is my pleasure to serve, milord. Beyond the continuing reconstruction in some parts of the temple, there is nothing else of note.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to your Priestess 01">>
<<set $actions to "\"My lord, I have had a strange missive.\" She shows you a small pigeon perched behind a chair. \"A message from Larklast has arrived, from the goddess Aberitha.\" She frowns. \"That's odd. The worship for the goddess Aberitha has not existed for some years now. The goddess is missing, presumably vanquished by the god, Pendergast. Larklast was her old worship. The letter says that it has heard of the rumors surrounding you, my liege, and asks that you visit their temple if you have the time. It is marked by the seal of Aberitha, which only her priestess holds.\"<br><br>\"The goddess was a kind deity, and has never brought anyone harm that I know of. I do not know what her former priestess wants, but you might want to check it out.\"<br><br>\"Larklast is west of Thessila. you can access it through the place where you first encountered that elven tree.\"<br><br>''A path leading to the west of Thessila has been opened!''<br><br>''You have started <span class=\"words\">Quest $quest012.name</span>! ''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to your Priestess Aberitha.">>
<<set $actions to "\"Ah, so that's what happened. I'm glad you were able to clear things up, my lord. Perhaps we need to know more about this god, Pendergast as well....\"<br><br>''You have fnished <span class=\"words\">$quest012.name</span>! You have earned <span class=\"words\">$quest012.XP XP</span> and <span class=\"words\">$quest012.coins coins</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to your Priestess Dungeon.">>
<<set $actions to "\"My lord, I have found something odd within the temple - a hidden staircase leading underground. There appears to be some sort of a large underground room within the premises - it looked to have been well-maintained in the past. Perhaps it was used as a hiding place in the past, or even a way to secret important prisoners?\"<br><br>You're intrigued by this revelation, and at your request, she brings you to the place. The hidden staircase is secreted along a corridor that leads past your inner chambers and into what you had always thought was a dead end. She pushes at a brick, and a hidden door swings out.<br><br>You move further down, and you finally realize that she is right. It's a large room but smells only slightly musty - there must be some hidden ventilation here leading outside.<br><br>To your surprise, you find yourself seeing quick, blurred visions of the past, of the things that had transpired here. This was not a torture room, but it was a dunegon - of the pleasurable kind. You see images of people writhing together, of a girl being fucked by countless men. Of sex instruments like the one you remember in the mayor's town at Thessila.<br><br>You can't help but smile. You tell $shrinemaiden_head.name to purchase some furniture for the room - a large spacious bed topping the list, and soft linen. Later, you'll be moving the equipment from the mayor's dungeon to your own as well. The room is large enough for your purpose, and it occurs to you that you can have some fun here with your devouts.<br><br>''You have discovered the pleasure chamber!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to your Priestess Stronger">>
<<set $actions to "\"There's something different, milord. I can feel the link between us getting stronger. I believe that the longer time you spend with your devouts, that forged bond will be more powerful. I believe that can be of some use in the future.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Travel.">>
<<set $actions to "\"Where would you like to go?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Gardens 01">>
<<set $actions to "''You are standing in the gardens.''<br><br>The gardens are larger than you expected, though overgrown with weeds. There's a dried-up pond at its center, and the remains of a large stone fountain in the middle of it, broken and in disrepair. There is a small veranda outside newly repaired, perfect for a hot summer day.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Merile.">>
<<set $actions to "Merile has already made herself at home, and has converted the covered veranda into an office space of sorts. She smiles at you as you approach.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Merile 01.">>
<<set $actions to "\"Everything is going according to plan,\" she says. \"At the rate we're earning, we'll be more than able to maintain the temple's upkeep.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Give tags to Merile.">>
<<set $actions to "\"Excellent! This will prove useful!\" She places the tags carefully into a small box, seals it, and hands it over to a waiting messenger. \"I have family who can analyze these,\" she says with a smile. \"We Heathfords aren't just good for running towns. We work in the sciences and in technology, as well. This can help in our research.\"<br><br>''You have earned 1000 coins!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Avilee.">>
<<set $actions to "The elven tree stands at the center of the garden. You can hear some giggles from somewhere farther up the branches as you approach, and soon Avilee materializes almost out of thin air, passing through the tree trunk like it wasn't made of solid at all. \"Greetings, my liege.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Avilee 01.">>
<<set $actions to "\"Everything is quiet and peaceful so far, my liege. I hope it is the kind of peace that is permanent rather than fleeting, but I have long since learned not to hold my breath when it comes to such thinking.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Give seeds to Avilee.">>
<<set $actions to "\"Great! Thank you for your hard work!\" A small glow surrounds her. Her tree takes on the same glow, and the seeds float in the air toward it. Soon it is absorbed by the bark.\"<br><br>\"Look at that,\" she says, pointing, and you see a small shrub rapidly sprouting nearby. \"A new tree grows.\"<br><br>''You have earned 1000 coins!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Explore the gardens 01.">>
<<set $actions to "<<if $tags_Larklast04 eq \"done\" and $Avilee.level eq 1>><<set $gardenstate += 1>>The seeds you gathered from Larklast have now become a tree. It has golden autumn leaves and a reddish bark.<</if>>
<<if $tags_Larklast04 eq \"done\" and $Merile.level eq 1>><<set $gardenstate += 1>>Merile has started constructing other small verandas in the area, possibly as places to house other scientific research.<br><br><</if>>
<<if $gardenstate gte 0 and $gardenstate lt 2>>The garden has been badly tended to, and you will need some extensive landscaping to make it presentable. You look around, but find nothing out of the ordinary.<<elseif $gardenstate gte 2>>The gardens are starting to look more presentable. Most of the debris have been cleared away, and the grass is down to manageable levels.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Inner Chambers 01">>
<<set $actions to "''You are in the inner chambers.''<br><br>This is the largest room in the temple, currently allotted for your private bedchamber. As a god, you don't require sleep, but you don't mind resting every now and then. The room has new furniture courtesy of the craftsmen of Thessila.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Inner Chambers Limit">>
<<set $actions to "Sorry, but the current patch of this game limits you up to day 25.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Kitchen 01">>
<<set $actions to "''You are in the kitchen.''<br><br>The large stoves have been fixed and are now in working order. New pots and pans have been stored, and a long wooden table, polished and waxed, lies at the center of the room. You might not need sustenance to survive, but your devouts will still need food for nourishment.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Explore the kitchens.">>
<<set $actions to "You look through the larder and take stock of the inventory. Thanks to the people of Thessila, you have more than enough food to accommodate guests, though it might be better if you could find a permanent chef to oversee the cooking.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Great Hall 01">>
<<set $actions to "''You are standing in the great hall.''<br><br>Numerous rooms make up this hall, apparently for visitors and for devouts who choose to stay here.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Hot Springs 01">>
<<set $actions to "''You are at the hot springs.''<br><br>What used to be bubbling pools of heated water are now large craters in the ground. The springs have all dried up, much to your disappointment. Perhaps you can ask some water deities if there is a way to bring them back.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Hot Springs">>
<<set $actions to "''You are at the hot springs.''<br><br>Bubbling pools of heated water surround you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Explore the hot springs 01.">>
<<set $actions to "There doesn't seem to be anything of note to find in the hot springs right now.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Explore the hot springs Velani.">>
<<set $actions to "Steam rises up from the hot springs. The water looks good enough to relax in. You can see Velani and Teleri sunning themselves near one of the springs. A few of the selkies from Thessila have made themselves at home here as well.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Teleri 01.">>
<<set $actions to "You're surprised to find Teleri there, gazing down at one of the empty hot springs with a sad look on her face. \"It always pains me to see them so barren,\" she sighs. \"I am here to see if I can perhaps change that.\"<br><br>\"We are intrinsically connected to our springs. Though our sister Desi has chosen to distance herself from my tribe, the revival of these springs, I believe, shall do much to assuage her soul. Reviving your springs can also bring people from all over the kingdoms to your temple, and perhaps increase your influence.\" She grins. \"It would provide quite a lot of incentive for my sisters and I to visit as well. But I cannot do it alone. For this, I require the help of another selkie. If you ever decide to travel to the town of Everlast, seek out Velani, who resides in one of the springs surrounding it.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Accept quest Teleri 01.">>
<<set $actions to "She smiles at you, looking pleased. \"Tell her my name, and I am sure she will be eager to offer assistance.\"<br><br>You have accepted <span class=\"words\">Quest $quest008.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Teleri 01.">>
<<set $actions to "\"Ah, well. Perhaps some other time.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Complete quest Teleri 01.">>
<<set $actions to "You see that Velani has already arrived, and is with Teleri. \"Thank you!\" Teleri says. \"It was about time Velani began interacting with others. She had been alone for so long that it's quite troubling, especially with all the recent trouble. She is a healer, and will tend to the springs here well.\"<br><br>They begin the ceremony soon enough. Magic weaves in the air around them, crackling with energy. As you watch, the waters around the once-empty springs slowly begin to fill, and soon welcoming steam rises from the pools.<br><br>\"Feel free to stop by here when you would like a rest,\" Velani says. \"I shall care for them to the best of my ability.\"<br><br>You have finished <span class=\"words\">Quest $quest008.name</span>! You have gained <span class=\"words\">$quest008.XP</span> XP and <span class=\"words\">$quest008.coins coins</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Teleri.">>
<<set $actions to "Teleri is clearly enjoying herself, and smiles cheerfully at you as you draw near.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Teleri 01.">>
<<set $actions to "\"The water from these springs run underground, my liege, through many interconnecting tunnels. We used magic to revive these springs, but my selkies too, are able to travel back and forth from our home in Thessila through these channels. They are quite enjoying themselves.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Velani.">>
<<set $actions to "Velani is taking her stewardship of the springs seriously and is surveying her domain, looking rather proud of herself.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Chat Velani 01.">>
<<set $actions to "\"It is my responsibility to make sure that these springs nourish the body as well as the soul, my liege. With my magic, these springs can help soothe most aches and pains you may have.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Chryseis: 01">>
<<set $actions to "\"Each statue is hidden inside the inn, the council house, the marketplace, and the Barracks in Larklast respectively. Come back to see me if you are successful.\"<br><br>''You have started Quest 013: The Statues!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Nue: 01">>
<<set $actions to "\"Each statue is hidden inside the inn, the council house, the marketplace, and the Barracks in Larklast respectively. Go do whatever you want with them.\"<br><br>''You have started Quest 013: The Statues!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never Mind Chryseis">>
<<set $actions to "\"I understand.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never Mind Nue">>
<<set $actions to "\"Suit yourself.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "TempleMain01">><div id="sexcontent"><<display "TempleMainLog">></div><div id="footer"><<display "TempleMain01Actions">></div><div class="you">
<<if $templeroom eq "The Hearth 01">>
<span class="actions">
<<link "Check Available Quests">>
<<set $sexlog to "Check Available Quests">>
<<goto "Pending Quests">>
<</link>>
</span>
<span class="actions">
<<link "Travel">>
<<set $sexlog to "Travel">>
<<set $templeroom to "travel">>
<<set $sexlog to "Travel.">>
<<goto "TempleMain02">>
<</link>>
</span>
<<if $templeAberitha eq "done">>
<span class="actions">
<<link "Talk to your Priestess">>
<<set $sexlog to "Talk to your Priestess Aberitha.">>
<<set $quest012.finished to "yes">>
<<set $player.coins += $quest012.coins>>
<<set $player.XP += $quest012.XP>>
<<set $templeAberitha to "claimed">>
<<set $questLarklastnumber += 1>>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $day gte 2 and $quest012.finished eq "no">>
<span class="actions">
<<link "Talk to your Priestess">>
<<set $sexlog to "Talk to your Priestess 01">>
<<set $exitThessila to "yes">>
<<addToQuests "012: The Aberitha Mystery">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $day gte 4 and $pleasurechamber eq "no">>
<span class="actions">
<<link "Talk to your Priestess">>
<<set $sexlog to "Talk to your Priestess Dungeon.">>
<<set $pleasurechamber to "yes">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $day gte 6 and $day lt 8>>
<span class="actions">
<<link "Talk to your Priestess">>
<<set $sexlog to "Talk to your Priestess Stronger.">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $day gte 8>>
<span class="actions">
<<link "Talk to your Priestess">>
<<goto "General Priestess">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Talk to your Priestess">>
<<set $sexlog to "Talk to your Priestess.">>
<<goto "TempleMain01">>
<</link>>
</span>
<</if>>
<<if $shrinemaidensex eq "no">>
<span class="actions">
<<link "Seduce your Priestess">>
<<set $sexlog to "Seduce your Priestess.">>
<<set $bedmate to "daytime">>
<<set $shrinemaiden = $shrinemaiden_head>>
<<set $sexlog to "FemaleForeplay Start">>
<<set $shrinemaidensex to "yes">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $templeroom to "none">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Gardens 01">>
<<if $Merile.level eq 1>>
<span class="actions">
<<link "Talk to Merile.">>
<<set $sexlog to "Talk to Merile.">>
<<set $talker to "Merile">>
<<goto "TempleMain02">>
<</link>>
</span>
<<elseif $Avilee.level eq 1>>
<span class="actions">
<<link "Talk to Avilee.">>
<<set $sexlog to "Talk to Avilee.">>
<<set $talker to "Avilee">>
<<goto "TempleMain02">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Explore the gardens.">>
<<set $sexlog to "Explore the gardens 01.">>
<<set $exploregardens to "yes">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Inner Chambers 01" and $day lt 25>>
<span class="actions">
<<link "Sleep.">>
<<set $templeroom to "Inner Chambers 01">>
<<goto "TempleMain02">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Inner Chambers 01" and $day gte 25>>
<span class="actions">
<<link "Sleep.">>
<<set $sexlog to "Inner Chambers Limit">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Kitchen 01">>
<span class="actions">
<<link "Explore the kitchens.">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Great Hall 01">>
<span class="actions">
<<link "Mingle with your devouts.">>
<<set $sexlog to "Mingle with your devouts.">>
<<set $mingledevouts to "yes">>
<<goto "MingleDevouts">>
<</link>>
</span>
<span class="actions">
<<link "Assign rooms to devouts.">>
<<set $roomdevouts to "yes">>
<<goto "Rooms">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $templeroom eq "Hot Springs 01">>
<<if $Teleri.level eq 1 and $quest_teleri01 eq "no">>
<span class="actions">
<<link "Talk to Teleri">>
<<set $sexlog to "Talk to Teleri 01.">>
<<goto "TempleMain02">>
<</link>>
</span>
<<elseif $quest_teleri01 eq "done" and $quest008.finished eq "no">>
<span class="actions">
<<link "Complete the quest.">>
<<set $sexlog to "Complete quest Teleri 01.">>
<<set $quest008.finished to "yes">>
<<set $questLarklastnumber to $questLarklastnumber + 1>>
<<set $Teleri.trust to $Teleri.trust + 5>>
<<set $Velani.trust to $Velani.trust + 5>>
<<goto "TempleMain01">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Explore the hot springs.">>
<<if $quest008.finished eq "yes">>
<<set $sexlog to "Explore the hot springs Velani.">>
<<set $exploresprings to "yes">>
<<goto "TempleMain02">>
<<else>>
<<set $sexlog to "Explore the hot springs 01.">>
<<goto "TempleMain01">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Temple Day">>
<<set $templeroom to "none">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "TempleMain02">><div id="sexcontent"><<display "TempleMainLog">></div><div id="footer"><<display "TempleMain02Actions">></div>
<<if $artwork neq "none" and $talker eq "Avilee">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">></div><</if>>
<<if $artwork neq "none" and $talker eq "Merile">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">></div><br><br><</if>><div class="you">
<<if $templeroom eq "travel">>
<span id="Thessila">
<<click "Thessila">>
<<replace "#output">><br>
<span class="actions">
<<link "Thessila Town">>
<<set $travelThessila to "yes">>
<<set $sexlog to "Town Thessila">>
<<set $actiontext to []>>
<<goto "TownThessila">>
<</link>>
</span>
<span class="actions">
<<link "The Green Lamia's Cave">>
<<set $travelGreenLamia to "yes">>
<<goto "A Cave in Thessila">>
<</link>>
</span>
<span class="actions">
<<link "The Thessila Springs">>
<<set $travelThessilaSprings to "yes">>
<<goto "A Quiet Spring in Thessila">>
<</link>>
</span>
<span class="actions">
<<link "The Strange Tree">>
<<set $travelstrangetree to "yes">>
<<goto "A Strange Tree">>
<</link>>
</span>
<</replace>>
<</click>>
</span> <<if $exitThessila eq "yes">>| <span id="Larklast"><<click "Larklast">>
<<replace "#output">><br>
<span class="actions">
<<link "Larklast Town">>
<<set $travelLarklast to "yes">>
<<set $sexlog to "Town Larklast">>
<<set $actiontext to []>>
<<goto "TownLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "The Larklast Springs">>
<<goto "A Small Spring in Larklast">>
<</link>>
</span>
<</if>>
<<if $travelLarklastShrine eq "yes">>
<span class="actions">
<<link "A hidden shrine in Larklast">>
<<goto "A Hidden Shrine in Larklast">>
<</link>>
</span>
<</if>>
<<if $travelLarklastCoast eq "yes">>
<span class="actions">
<<link "The Larklast Coast">>
<<goto "Along the Larklast Coast">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span><</if>> <<if $exitMadrana eq "yes">>| <span id="Madrana"><<click "Madrana">>
<<replace "#output">><br>
<span class="actions">
<<link "Madrana Town">>
<<set $travelMadrana to "yes">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "A Cave in Madrana">>
<<goto "A Cave in Madrana">>
<</link>>
</span>
<</if>>
<<if $travelMadranatangled eq "yes">>
<span class="actions">
<<link "A Tangled Forest in Madrana">>
<<goto "A Tangled Forest in Madrana">>
<</link>>
</span>
<</if>>
<<if $travelMadranawood eq "yes">>
<span class="actions">
<<link "A Secluded Wood in Madrana">>
<<goto "A Secluded Wood in Madrana">>
<</link>>
</span>
<</if>>
<<if $travelKedala eq "yes">>
<span class="actions">
<<link "Kedala City">>
<<goto "TownKedala">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span><</if>>
<span id="output"></span>
<br><br>
<span class="actions">
<<link "Changed my mind.">>
<<set $templeroom to "The Hearth 01">>
<<set $sexlog to "The Hearth 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $talker eq "Avilee" and $templeroom eq "Gardens 01">>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Avilee 01.">>
<<goto "TempleMain02">>
<</link>>
</span>
<<if $tagsLarklast eq 4 and $tags_Larklast04 eq "yes">>
<span class="actions">
<<link "Give seeds to Avilee.">>
<<set $sexlog to "Give seeds to Avilee.">>
<<set $player.coins += 1000>>
<<set $seeds to "yes">>
<<set $tags_Larklast04 to "done">>
<<goto "TempleMain03">>
<</link>>
</span>
<</if>>
<<if $tagsMadrana eq 4 and $tags_Madrana04 eq "yes">>
<span class="actions">
<<link "Give seeds to Avilee.">>
<<set $sexlog to "Give seeds to Avilee.">>
<<set $player.coins += 1000>>
<<set $seeds to "yes">>
<<set $tags_Madrana04 to "done">>
<<goto "TempleMain03">>
<</link>>
</span>
<</if>>
<<if $Avileesex eq "no">>
<span class="actions">
<<link "Seduce Avilee.">>
<<set $sexlog to "Seduce Avilee.">>
<<set $shrinemaiden = $Avilee>>
<<set $bedmate to "daytime">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $Avileesex to "yes">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Changed my mind.">>
<<set $templeroom to "Gardens 01">>
<<set $talker to "none">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $talker eq "Merile" and $templeroom eq "Gardens 01">>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Merile 01.">>
<<goto "TempleMain01">>
<</link>>
</span>
<<if $tagsLarklast eq 4 and $tags_Larklast04 eq "yes">>
<span class="actions">
<<link "Give tags to Merile.">>
<<set $sexlog to "Give tags to Merile.">>
<<set $player.coins += 1000>>
<<set $seeds to "yes">>
<<set $tags_Larklast04 to "done">>
<<goto "TempleMain03">>
<</link>>
</span>
<</if>>
<<if $tagsMadrana eq 4 and $tags_Madrana04 eq "yes">>
<span class="actions">
<<link "Give tags to Merile.">>
<<set $sexlog to "Give tags to Merile.">>
<<set $player.coins += 1000>>
<<set $seeds to "yes">>
<<set $tags_Madrana04 to "done">>
<<goto "TempleMain03">>
<</link>>
</span>
<</if>>
<<if $Merilesex eq "no">>
<span class="actions">
<<link "Seduce Merile.">>
<<set $sexlog to "Seduce Merile.">>
<<set $shrinemaiden = $Merile>>
<<set $bedmate to "daytime">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<set $Merilesex to "yes">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Changed my mind.">>
<<set $templeroom to "Gardens 01">>
<<set $talker to "none">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $templeroom is "Gardens 01" and $exploregardens eq "yes">>
<span class="actions">
<<link "Done.">>
<<set $exploregardens to "no">>
<<set $sexlog to "Gardens 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $templeroom is "Inner Chambers 01">>
<span class="actions">
<<link "Sleep alone.">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $night to "yes">>
<<set $spendnight to "temple">>
<<goto "TempleReset">>
<</link>>
</span>
<span class="actions">
<<link "Find a bedmate for the night.">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $night to "yes">>
<<set $spendnight to "temple">>
<<goto "Devouts">>
<</link>>
</span>
<span class="actions">
<<link "Changed my mind.">>
<<set $night to "no">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $templeroom is "Hot Springs 01" and $quest_teleri01 is "no">>
<span class="actions">
<<link "Accept the quest.">>
<<set $sexlog to "Accept quest Teleri 01.">>
<<addToQuests "008: The Larklast Springs">>
<<set $quest_teleri01 to "yes">>
<<goto "TempleMain01">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Teleri 01.">>
<<goto "TempleMain01">>
<</link>>
</span>
<<elseif $templeroom is "Hot Springs 01" and $exploresprings eq "yes">>
<span class="actions">
<<link "Talk to Teleri.">>
<<set $sexlog to "Talk to Teleri.">>
<<set $talker to "Teleri">>
<<goto "TempleMain03">>
<</link>>
</span>
<span class="actions">
<<link "Talk to Velani.">>
<<set $sexlog to "Talk to Velani.">>
<<set $talker to "Velani">>
<<goto "TempleMain03">>
<</link>>
</span>
<span class="actions">
<<link "Relax and take a dip.">>
<<goto "ExamineSprings">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $exploresprings to "no">>
<<set $sexlog to "Hot Springs 01">>
<<goto "TempleMain01">>
<</link>>
</span>
<</if>>
</div><center><table border width="500" align="center">
<tr><td colspan=2><span class="heading">$shrinemaiden.name $shrinemaiden.lastname of $shrinemaiden.place<br></span></td></tr>
<<if $artwork neq "none">><tr><td colspan=2><span class="heading"><<print "<IMG class=\"displayed\" src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.clothes + ".png\">">></span></td></tr><</if>>
<tr>
<td>Description</td>
<td>A $shrinemaiden.build $shrinemaiden.gender with $shrinemaiden.skin skin, $shrinemaiden.hair $shrinemaiden.haircolor hair and $shrinemaiden.eye eyes. Has $shrinemaiden.features features, <<if $shrinemaiden.gender eq "female">>$shrinemaiden.breasts breasts,<</if>> and $shrinemaiden.butt buttocks.<br><br>
You've had sex with $shrinemaiden.name $shrinemaiden.sexnumber times.</td>
</tr>
<tr>
<td>Virgin</td>
<td>$shrinemaiden.virgin</td>
</tr>
<tr>
<td>Top</td>
<td>$shrinemaiden.top</td>
</tr>
<tr>
<td>Bottom</td>
<td>$shrinemaiden.bottom</td>
</tr>
<tr>
<td>Dominant</td>
<td>$shrinemaiden.dom</td>
</tr>
<tr>
<td>Submissive</td>
<td>$shrinemaiden.sub</td>
</tr>
<tr>
<td>Anal</td>
<td>$shrinemaiden.anal</td>
</tr>
<tr>
<td>Sex Satisfaction</td>
<td>$shrinemaiden.sex</td>
</tr>
<tr>
<td>Trust</td>
<td>$shrinemaiden.trust</td>
</tr>
<tr>
<td>Love</td>
<td>$shrinemaiden.love</td>
</tr>
<tr>
<td colspan=2><center>Fetishes</center></td>
</tr>
<tr>
<td>Gangbangs</td>
<td>$shrinemaiden.gang</td>
</tr>
<tr>
<td>Pregnancy</td>
<td>$shrinemaiden.preg</td>
</tr>
<tr>
<td>Group Sex</td>
<td>$shrinemaiden.group</td>
</tr>
<tr>
<td>BDSM</td>
<td>$shrinemaiden.bdsm</td>
</tr>
<tr>
<td>Toys</td>
<td>$shrinemaiden.toys</td>
</tr>
<tr>
<td>Cumslut</td>
<td>$shrinemaiden.cum</td>
</tr>
<tr>
<td>Public Sex</td>
<td>$shrinemaiden.public</td>
</tr>
<tr>
<td>Rapeplay</td>
<td>$shrinemaiden.rapeplay</td>
</tr>
<tr>
<td>Breastmilk</td>
<td>$shrinemaiden.milk</td>
</tr>
<tr>
<td>Others</td>
<td>$shrinemaiden.fetish</td>
</tr>
</table></center>
<<if $night eq "yes">>
<<if $shrinemaiden.name eq "Green Lamia" or $shrinemaiden.name eq "Red Lamia">>
<br><br><center>This devout cannot share your bed.</center>
<<else>>
<<if $shrinemaiden.gender eq "female">>
<<button [[Choose as your bedmate for the night.|FemaleForeplay]]>><<set $sexlog to "FemaleForeplay Start">><<set $night to "no">><<set $bedmate to "yes">><</button>>
<<elseif $shrinemaiden.gender eq "male">>
<<button [[Choose as your bedmate for the night.|MaleForeplay]]>><<set $sexlog to "MaleForeplay Start">><<set $night to "no">><<set $bedmate to "yes">><</button>><br><br>
<</if>>
<</if>>
<</if>>
<center><<if $pleasurebed eq "yes" and $shrinemaiden.gender eq "female">>
<<if $shrinemaiden.top eq "yes" or $shrinemaiden.dom gt 20>>
<span class="actions">
<<link "Submit.">>
<<set $pleasurebed to "submit">>
<<set $pleasureactions -= 3>>
<<goto "Pleasure Bed">>
<</link>>
</span>
<</if>>
<<if $shrinemaiden.bottom eq "yes" or $shrinemaiden.bottom eq "na">>
<span class="actions">
<<link "Dominate.">>
<<set $pleasurebed to "dominate">>
<<set $pleasureactions -= 3>>
<<goto "Pleasure Bed">>
<</link>>
</span>
<</if>>
<</if>></center>
<<button [[Return to Previous Page|previous()]]>><</button>><<set $temprooms to $devouts.slice(0)>>
<<set $temprooms.delete("Green Lamia", "Red Lamia", "Avilee", "Merile Heathford", "Teleri", "Velani", "Elvira")>>
Room 01: <<link [[$room01|AssignRooms]]>><<set $room to "room01">><</link>><br>
Room 02: <<link [[$room02|AssignRooms]]>><<set $room to "room02">><</link>><br>
Room 03: <<link [[$room03|AssignRooms]]>><<set $room to "room03">><</link>><br>
<br><br>
<<if $room01 eq "Alonra Okaran" or $room02 eq "Alonra Okaran" or $room03 eq "Alonra Okaran" or $room04 eq "Alonra Okaran" or $room05 eq "Alonra Okaran" or $room06 eq "Alonra Okaran" or $room07 eq "Alonra Okaran">>
<<set $Alonraperkwisdom to 20>>
Alonra gives you <span class="words">$Alonra.perks</span><br>
<<elseif $Alonraperkwisdom gt 0>>
<<set $Alonraperkwisdom to 0>>
<</if>>
<<if $rooms.indexOf("Alonra Okaran") gte 0>>
<<set $perkwisdom to $perkwisdom + $Alonraperkwisdom>>
Alonra gives you <span class="words">$Alonra.perks</span><br>
<</if>>
<<if $room01 eq "Bear Steelstride" or $room02 eq "Bear Steelstride" or $room03 eq "Bear Steelstride" or $room04 eq "Bear Steelstride" or $room05 eq "Bear Steelstride" or $room06 eq "Bear Steelstride" or $room07 eq "Bear Steelstride">>
<<addToSpells "Quarter Blow">>
Bear gives you <span class="words">$Bear.perks</span><br>
<<else>>
<<removeFromSpells "Quarter Blow">>
<</if>>
<<if $rooms.indexOf("Bear Steelstride") gte 0>>
Bear gives you <span class="words">$Bear.perks</span><br>
<</if>>
<<if $room01 eq "Chryseis" or $room02 eq "Chryseis" or $room03 eq "Chryseis" or $room04 eq "Chryseis" or $room05 eq "Chryseis" or $room06 eq "Chryseis" or $room07 eq "Chryseis">>
<<addToSpells "Healing Rain">>
Chryseis gives you <span class="words">$Chryseis.perks</span><br>
<<else>>
<<removeFromSpells "Healing Rain">>
<</if>>
<<if $rooms.indexOf("Chryseis") gte 0>>
Chryseis gives you <span class="words">$Chryseis.perks</span><br>
<</if>>
<<if $room01 eq "Desi" or $room02 eq "Desi" or $room03 eq "Desi" or $room04 eq "Desi" or $room05 eq "Desi" or $room06 eq "Desi" or $room07 eq "Desi">>
<<set $Desiperkwisdom to 5>>
Desi gives you <span class="words">$Desi.perks</span><br>
<<elseif $Desiperkwisdom gt 0>>
<<set $Desiperkwisdom to 0>>
<</if>>
<<if $rooms.indexOf("Desi") gte 0>>
<<set $perkwisdom to $perkwisdom + $Desiperkwisdom>>
Desi gives you <span class="words">$Desi.perks</span><br>
<</if>>
<<if $room01 eq "Filia Alhmeister" or $room02 eq "Filia Alhmeister" or $room03 eq "Filia Alhmeister" or $room04 eq "Filia Alhmeister" or $room05 eq "Filia Alhmeister" or $room06 eq "Filia Alhmeister" or $room07 eq "Filia Alhmeister">>
<<addToSpells "Enhancement">>
Filia gives you <span class="words">$Filia.perks</span><br>
<<else>>
<<removeFromSpells "Enhancement">>
<</if>>
<<if $rooms.indexOf("Filia Alhmeister") gte 0>>
Filia gives you <span class="words">$Filia.perks</span><br>
<</if>>
<<if $room01 eq "Fiona Alhmeister" or $room02 eq "Fiona Alhmeister" or $room03 eq "Fiona Alhmeister" or $room04 eq "Fiona Alhmeister" or $room05 eq "Fiona Alhmeister" or $room06 eq "Fiona Alhmeister" or $room07 eq "Fiona Alhmeister">>
<<addToSpells "Ironwill">>
Fiona gives you <span class="words">$Fiona.perks</span><br>
<<else>>
<<removeFromSpells "Ironwill">>
<</if>>
<<if $rooms.indexOf("Fiona Alhmeister") gte 0>>
Fiona gives you <span class="words">$Fiona.perks</span><br>
<</if>><<if $room01 eq "Grogan Greyblade" or $room02 eq "Grogan Greyblade" or $room03 eq "Grogan Greyblade" or $room04 eq "Grogan Greyblade" or $room05 eq "Grogan Greyblade" or $room06 eq "Grogan Greyblade" or $room07 eq "Grogan Greyblade">>
<<set $Groganperkstamina to 20>>
Grogan gives you <span class="words">$Grogan.perks</span><br>
<<elseif $Groganperkstamina gt 0>>
<<set $Groganperkstamina to 0>>
<</if>>
<<if $rooms.indexOf("Grogan Greyblade") gte 0>>
<<set $perkstamina to $perkstamina + $Groganperkstamina>>
Grogan gives you <span class="words">$Grogan.perks</span><br>
<</if>><<if $room01 eq "Gwynnifer Selt" or $room02 eq "Gwynnifer Selt" or $room03 eq "Gwynnifer Selt" or $room04 eq "Gwynnifer Selt" or $room05 eq "Gwynnifer Selt" or $room06 eq "Gwynnifer Selt" or $room07 eq "Gwynnifer Selt">>
<<set $Gwynniferperkpotion to 5>>
Gwynnifer gives you <span class="words">$Gwynnifer.perks</span><br>
<<elseif $Gwynniferperkpotion gt 0>>
<<set $Gwynniferperkpotion to 0>>
<</if>>
<<if $rooms.indexOf("Gwynnifer Selt") gte 0>>
<<set $perkpotion to $perkpotion + $Gwynniferperkpotion>>
Gwynnifer gives you <span class="words">$Gwynnifer.perks</span><br>
<</if>><<if $room01 eq "Jereck Smithson" or $room02 eq "Jereck Smithson" or $room03 eq "Jereck Smithson" or $room04 eq "Jereck Smithson" or $room05 eq "Jereck Smithson" or $room06 eq "Jereck Smithson" or $room07 eq "Jereck Smithson">><<set $Jereckperkstamina to 5>>Jereck gives you <span class="words">$Jereck.perks</span><br>
<<elseif $Jereckperkstamina gt 0>>
<<set $Jereckperkstamina to 0>>
<</if>>
<<if $rooms.indexOf("Jereck Smithson") gte 0>>
<<set $perkstamina to $perkstamina + $Jereckperkstamina>><</if>>
<<if $room01 eq "Kilika Nightfire" or $room02 eq "Kilika Nightfire" or $room03 eq "Kilika Nightfire" or $room04 eq "Kilika Nightfire" or $room05 eq "Kilika Nightfire" or $room06 eq "Kilika Nightfire" or $room07 eq "Kilika Nightfire">>
<<set $Kilikaperkhp to 100>>
Kilika gives you <span class="words">$Kilika.perks</span><br>
<<elseif $Kilikaperkhp gt 0>>
<<set $Kilikaperkhp to 0>>
<</if>>
<<if $rooms.indexOf("Kilika Nightfire") gte 0>>
<<set $perkhp to $perkhp + $Kilikaperkhp>>
Kilika gives you <span class="words">$Kilika.perks</span><br>
<</if>>
<<if $room01 eq "Lydia von Oppemeier" or $room02 eq "Lydia von Oppemeier" or $room03 eq "Lydia von Oppemeier" or $room04 eq "Lydia von Oppemeier" or $room05 eq "Lydia von Oppemeier" or $room06 eq "Lydia von Oppemeier" or $room07 eq "Lydia von Oppemeier">>
<<set $Lydiaperkstrength to 5>>
Lydia gives you <span class="words">$Lydia.perks</span><br>
<<elseif $Lydiaperkstrength gt 0>>
<<set $Lydiaperkstrength to 0>>
<</if>>
<<if $rooms.indexOf("Lydia con Oppemeier") gte 0>>
<<set $perkstrength to $perkstrength + $Lydiaperkstrength>>
Lydia gives you <span class="words">$Lydia.perks</span><br>
<</if>>
<<if $room01 eq "Maggie Fairbright" or $room02 eq "Maggie Fairbright" or $room03 eq "Maggie Fairbright" or $room04 eq "Maggie Fairbright" or $room05 eq "Maggie Fairbright" or $room06 eq "Maggie Fairbright" or $room07 eq "Maggie Fairbright">>
<<set $Maggieperkwealth to 200>>
Maggie gives you <span class="words">$Maggie.perks</span><br>
<<elseif $Maggieperkwealth gt 0>>
<<set $Maggieperkwealth to 0>>
<</if>>
<<if $rooms.indexOf("Maggie Fairbright") gte 0>>
<<set $perkwealth to $perkwealth + $Maggieperkwealth>>
Maggie gives you <span class="words">$Maggie.perks</span><br>
<</if>>
<<if $room01 eq "Nue" or $room02 eq "Nue" or $room03 eq "Nue" or $room04 eq "Nue" or $room05 eq "Nue" or $room06 eq "Nue" or $room07 eq "Nue">>
<<set $Nueperkseduction to 200>>
Nue gives you <span class="words">$Nue.perks</span><br>
<<elseif $Nueperkseduction gt 0>>
<<set $Nueperkseduction to 0>>
<</if>>
<<if $rooms.indexOf("Nue") gte 0>>
<<set $perkseduction to $perkseduction + $Nueperkseduction>>
Nue gives you <span class="words">$Nue.perks</span><br>
<</if>>
<<if $room01 eq "Rawn Claiborne" or $room02 eq "Rawn Claiborne" or $room03 eq "Rawn Claiborne" or $room04 eq "Rawn Claiborne" or $room05 eq "Rawn Claiborne" or $room06 eq "Rawn Claiborne" or $room07 eq "Rawn Claiborne">>
<<set $Rawnperkseduction to 5>>
Rawn gives you <span class="words">$Rawn.perks</span><br>
<<elseif $Rawnperkseduction gt 0>>
<<set $Rawnperkseduction to 0>>
<</if>>
<<if $rooms.indexOf("Rawn Claiborne") gte 0>>
<<set $perkseduction to $perkseduction + $Rawnperkseduction>>
Rawn gives you <span class="words">$Rawn.perks</span><br>
<</if>>
<<if $room01 eq "Savannah" or $room02 eq "Savannah" or $room03 eq "Savannah" or $room04 eq "Savannah" or $room05 eq "Savannah" or $room06 eq "Savannah" or $room07 eq "Savannah">>
<<addToSpells "Heavy Slash">>
Savannah gives you <span class="words">$Savannah.perks</span><br>
<<else>>
<<removeFromSpells "Heavy Slash">>
<</if>>
<<if $rooms.indexOf("Savannah") gte 0>>
Savannah gives you <span class="words">$Savannah.perks</span><br>
<</if>>
<<if $room01 eq "Sthae Maeve" or $room02 eq "Sthae Maeve" or $room03 eq "Sthae Maeve" or $room04 eq "Sthae Maeve" or $room05 eq "Sthae Maeve" or $room06 eq "Sthae Maeve" or $room07 eq "Sthae Maeve">>
<<set $Sthaeperkwealth to 100>>
Sthae gives you <span class="words">$Sthae.perks</span><br>
<<elseif $Sthaeperkwealth gt 0>>
<<set $Sthaeperkwealth to 0>>
<</if>>
<<if $rooms.indexOf("Sthae Maeve") gte 0>>
<<set $perkwealth to $perkwealth + $Sthaeperkwealth>>
Sthae gives you <span class="words">$Sthae.perks</span><br>
<</if>>
<<set $perkseduction to $Rawnperkseduction + $Nueperkseduction>>
<<set $perkstamina to $Jereckperkstamina + $Groganperkstamina>>
<<set $perkstrength to $Lydiaperkstrength>>
<<set $perkwealth to $Maggieperkwealth + $Sthaeperkwealth>>
<<set $perkwisdom to $Desiperkwisdom + $Alonraperkwisdom>>
<<set $perkpotion to $Gwynniferperkpotion>>
<<set $perkhp to $Kilikaperkhp>>
<<button [[Go Back|TempleMain01]]>>
<<set $roomdevouts to "no">>
<<set $templeroom to "Great Hall 01">>
<</button>>
<<display "PlayerStatistics">><<if $room eq "room01">>
<<link "none">>
<<set $room01 to "none">>
<<goto "Rooms">>
<</link>>
<</if>>
<<if $room eq "room02">>
<<link "none">>
<<set $room02 to "none">>
<<goto "Rooms">>
<</link>>
<</if>>
<<if $room eq "room03">>
<<link "none">>
<<set $room03 to "none">>
<<goto "Rooms">>
<</link>>
<</if>><br>
<<silently>>
/* Unassign the current room. */
<<set State.variables[$room] to "">>
/* Copy the list of available people. */
<<set _available to clone($temprooms)>>
/* Remove all people currently assigned to a room (must include all room story variables). */
<<set _available.delete($room01, $room02, $room03)>>
<</silently>>
<<for _i to 0; _i lt _available.length; _i++>>
<<='<<link _available[_i] "Rooms">><<set $' + $room + ' to _available[' + _i + ']>><</link>>'>><br>
<</for>>You mingle with your devouts, talking with them and strengthening your relationships. Most of them still look at you with a kind of awe, as if not quite believing that a real god is walking among them.<br><br>
<<if $Penelope.level eq 99>>
[[Penelope wants to talk to you.]]
<br><br>
<</if>>
<<if $Grogan.level eq 1 and $day gte 6 and $AlonraGrogan eq "none">>
[[Grogan wants to talk to you.]]<br><br>
<</if>>
<<if $ignoreAlonraGrogan lt 3 and $AlonraGrogan eq "pending" and $day gte 8>>
You notice some tension between Alonra and Grogan.<br><br>
<span id="encourage">
<<click "Encourage.">>
<<replace "#encourage">>Encourage.<</replace>>
<<replace "#ignore">>Ignore.<</replace>>
<<replace "#output">><<set $AlonraGrogan to 0>>It is clear that Alonra has not quite forgiven Grogan for the stunt he pulled, but that doesn't seem to stop the two from making eyes at each other. "He humiliated me," Alonra huffs, scowling at the ogre, despite the fact that you remember she was actually quite enthusiastic about it at that time.<br><br>
They're both stubborn - Alonra refusing to admit that she had gone beyond diplomacy and fucked someone to get a treaty in her favor, and Grogan taking advantage of that knowledge to get another treaty in his favor as well. It takes some doing, but you manage to get Grogan to at least apologize for his actions, and offer to take Alonra out for a meal. At least that's a start.<br><br>
<</replace>>
<</click>></span> | <span id="ignore">
<<click "Ignore.">>
<<replace "#encourage">>Encourage.<</replace>>
<<replace "#ignore">>Ignore.<</replace>>
<<replace "#output">>You decide to ignore it. Whatever it is, they can resolve it themselves.<<set $ignoreAlonraGrogan += 1>>
<</replace>>
<</click>></span>
<span id="output"></span>
<</if>>
<<if $Nue.level eq 1 and $quest_nue01 eq "no">>
[[Nue wants to talk to you.]]<br><br>
<<elseif $Chryseis.level eq 1 and $quest_chryseis02 eq "no">>
[[Chryseis wants to talk to you.]]<br><br>
<</if>>
<<if $queststatue01 eq "yes" and $queststatue02 eq "yes" and $queststatue03 eq "yes" and $queststatue04 eq "yes" and $quest_chryseis02 eq "yes">>
[[Complete Chryseis' quest.|Chryseis wants to talk to you.]]<br><br>
<<elseif $queststatue01 eq "yes" and $queststatue02 eq "yes" and $queststatue03 eq "yes" and $queststatue04 eq "yes" and $quest_nue01 eq "yes">>
[[Complete Nue's quest.|Nue wants to talk to you.]]<br><br>
<</if>>
<<button [[Go Back|TempleMain01]]>>
<<set $mingledevouts to "no">>
<</button>><<set $location to "TempleReset">>
<<if $quest_ghost01 eq "no" and $day gte 5>>
You wake up abruptly in the middle of the night by a strange presence. There is something in the temple.<br><br>
You get up to investigate. You follow your instincts, which lead you out of your personal chambers and into the direction of the gardens. As you step outside, you see her almost instantly. <br><br>
She's pale and incorporeal - you can easily see right through her. She stares quietly at you, and you detect no malice coming from her. Instead, she looks sad, and almost wistful. She beckons you to follow her.
<br><br><span id="follow">
<<click "Follow her.">>
<<replace "#follow">>Follow her.<</replace>>
<<replace "#return">>Return to bed.<</replace>>
<<replace "#output">><br><br>She glides effortlessly through the air and stops by the outermost wall of the garden. She indicates a spot somewhere below her feet, and then she disappears without warning.
<br><br>You mark the spot she indicates. Fortunately, there are some shovels lying around courtesy of the workers, and your strength ensures digging is quick.
<br><br><<replacelink "There's a small leather pouch in the hole you've made.">>There's a small leather pouch in the hole you've made. You untie the rotting cords and see a faded photograph inside. It's of a beautiful girl who looks very similar to the ghost you've just encountered. You're surprised it's lasted this long underneath the ground. You flip it and see some a faded photograph.
<br><br>The writing does look oddly familiar.... wasn't this the same handwriting as that strange letter you found in the inner chamber during your first night at the temple?
<br><br>Nothing else stirs in the darkness, so you decide to make your way back inside. Perhaps she'll show up again some other night.
<br><br>''You have started Quest <span class="words">$quest007.name!</span>''
<br><br>
<span class="actions"><<link "End the Day">>
<<addToSpecialItems "a faded photograph">>
<<set $quest_ghost01 to "yes">>
<<addToQuests "007: The Lonely Ghost">>
<<set $sexlog to "Temple Day">>
<<goto "End the Day">>
<</link>></span>
<</replacelink>>
<</replace>>
<</click>>
</span> | <span id="return">
<<click "Return to bed.">>
<<replace "#follow">>Follow her.<</replace>>
<<replace "#return">>Return to bed.<</replace>>
<<replace "#output">>
<<set $quest_ghost01 to "fail">>
<<set $sexlog to "Temple Day">>
<<goto "End the Day">>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $slaveElvira eq "yes" and $Elvira.level eq 0>>
Elvira, the slave you acquired in Larklast, has been fitting in nicely at the temple. She doesn't make any protests and does her work dutifully. You've decided to assign her to the kitchens, where she's been doing more than adequate work. You're satisfied with her work for now.<br><br>
Which is why you're alarmed when you wake up in the middle of the night, a little disconcerted. You can sense something hostile moving up the length of the hallway outside your room. You quietly get out of bed and move to face the enemy. <br><br>
And then you see her: Elvira. This time she is no longer the sweet and demure girl she was when you first saw her; now she has horns and a tail, and her eyes are glowing an unnatural red. Something clicks inside your head, and you know what she is instinctively. <br><br>
She grins when she sees you. "I should have known you would be different," she sighs. "I told him so, but he insisted.... a god would have so much riches, he said, and killing a deity while he was still a minor god and stealing his wealth would have set him up for life. I was biding my time, hoping you would relax your guard - but I suppose I should have waited longer."<br><br>
<span class="actions">
<<link "Fight!">>
<<set $monsters = $enemyElvira>>
<<set $monsterboss to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<elseif $AlonraGrogan eq 0 and $day gte 10>>
Sometimes you take a stroll around the temple at night before you return to your bed and whichever bedmate you chose for the night. There's something about the darkness and the silence that does wonders in clearing your head.<br><br>
You do, however hear queer grunting noises from somewhere. You decide to investigate and see where it's coming from. <br><br>
That brings you to the pleasure chamber, and you realize that there are occupants currently here.<br><br>
You see them: Alonra and Grogan. They're both naked, and Alonra is riding the large orc's cock, her hands braced against the headpost as she gives him the fucking of a lifetime. His hands are on her hips, slamming her sweet pussy down on top of his turgid shaft, making them both cry out in pleasure.<br><br>
"I still hate you," Alonra moans, her slim legs a pale contrast to the orc's green muscular thighs. She lifts herself up and impales herself roughly on his dick, and then wails out her ecstasy.<br><br>
"But you love my cock," Grogan hisses. In one quick movement he flips her on her back, taking back control. with his hands underneath her thighs, he begins powering into her, thrusting madly with such strength that you know Alonra's going to be bruised the next day. "Say it, bitch! Tell me you love my cock!" <br><br>
"I - love - your - cock!" Alonra shrieks, and then orgasms wildly. Grogan groans his release, and his whole body lunges forward as he spills his seed into her. With one last moan he slumps forward on top of her, moving at the last minute so she's not crushed under his weight.<br><br>
Neither of them notice you stealing quietly away.<br><br>
<br><br><span class="actions">
<<link "End the Day">>
<<set $AlonraGrogan to 1>>
<<goto "End the Day">>
<</link>>
</span>
<<elseif $Madranapalace eq "yes" and $silverpalacequeen to "betrayal" and $quest_xelastra01 eq "no">>
"$player.name. Come to me."<br><br>
You rise at the sound almost from instinct, your blood calling to the voice despite your resistance. Queen Xelastra's voice sounds smug, as if knowing your dilemma. She knows you cannot refuse.<br><br>
You leave your temple with no one else the wiser, and travel quickly to Madrana, where the queen waits for you. She is clad in nearing nothing and reclines against her chair, her magnificent breasts in full view. There is no one else in her throne room. She beckons you to approach, and you do.<br><br>
"I have a job for you," she purrs, raising her bare foot and pressing it lightly against your chest. "There is a small kingdom to the east called Kelada that I have had my eye on for quite some time. The young queen there, Beniko, is new to the throne and, I hear, quite beautiful. Unfortunately, she is wary of me. She surrounds herself with powerful artifacts that not even my magic can penetrate. That's where you come in." She rises. "Strip yourself, and sit." <br><br>
You do so. Smiling, she straddles you and grasps your cock, angling it over her entrance. "You are to seduce her," she whispers as she slides down your length with a soft moan. "I don't care how you intend to do it. You can offer her marriage, perhaps. It would be quite an honor to marry a god, certainly I've known those who have married nobles, sometimes several at once. She will have many suitors, so you must be creative. Or perhaps simply woo her into bed." She begins to bounce up and down your shaft, gripping your shoulders as her breath hitches. "Unh, yes. You're such a big boy." Her cunt squeezes you. "Steal into bed and - unh - fuck the prudishness out of her if you desire. But I want her to lower her defenses, to ride her of those accursed wards so that I can compel and control her. Unh!"<br><br>
She begins to ride you harder, gasping out in ecstasy. Not to be outdone, you grab her hips and buck up into her, and she squeals from the pleasure, shuddering as she finds her peak. But once she is done she smiles and slides off your length, leaving you unfulfilled.<br><br>
"Complete your mission," she says with a sultry smile, "and I shall give you a night to remember."<br><br>
<br><br><span class="actions">
<<link "End the Day">>
<<set $quest_xelastra01 to "begin">>
<<goto "End the Day">>
<</link>>
</span>
<<elseif $quest_chryseis02 eq "done">>
You come awake quickly, realizing that there is someone in your room. But as she approaches, you realize that it is Chryseis. Though she tends to be modest, she is now wearing a thin shift that leaves nothing to the imagination. <br><br>
"I believe this is the proper way of showing gratitude to one's god," she says softly, blushing.<br><br>
<<button [[Take her up on her offer.|FemaleForeplay]]>><<set $sexlog to "FemaleForeplay Start">><<set $night to "no">><<set $bedmate to "yes">><<set $quest_chryseis02 to "end">><<set $shrinemaiden = $Chryseis>><</button>>
<<button [[Politely turn her down.|End the Day]]>><<set $night to "no">><<set $quest_chryseis02 to "end">><</button>>
<<elseif $quest_nue01 eq "done">>
You come awake quickly, realizing that there is someone in your room. But as she approaches, you realize that it is Nue. She is stark naked, and unashamed of it. <br><br>
"I am not one to rely on others to save me," she says, not without some self-conciousness. "But I always repay my debts. And however we met - I find that I do like having you as my master."<br><br>
<<button [[Take her up on her offer.|FemaleForeplay]]>><<set $sexlog to "FemaleForeplay Start">><<set $night to "no">><<set $bedmate to "yes">><<set $quest_nue01 to "end">><<set $shrinemaiden = $Nue>><</button>>
<<button [[Politely turn her down.|End the Day]]>><<set $night to "no">><<set $quest_nue01 to "end">><</button>>
<<elseif $quest_ghost01 eq "yes">>
You wake up again in the middle of the night, just in time to see the ghost from before silently pass through your bedroom door. You follow where she goes, determined to know her secrets and why she haunts your temple, and watch as she steps outside of the temple, into the gardens. Nothing else moves.<br><br>
She turns around and smiles sadly at you. She is astonishingly beautiful, with long black hair that falls nearly to her feet, and porcelain skin. Unlike before, she is naked, and the moonllight illuminates her form. <br><br>
She turns her head sadly and watches something on the dark horizon. A sound passes through her lips - it sounds like 'Kelada'. Finally she sighs and disappears from view, leaving you alone once more.<br><br>
<<button [[End the Day]]>><<set $night to "no">><<set $quest_ghost01 to "yes02">><</button>>
<<else>>
You spend an untroubled night.
<br><br><span class="actions">
<<link "End the Day">>
<<goto "End the Day">>
<</link>>
</span>
<</if>><<if $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ShrinemaidenArt.clothes + ".png\">">></center><br><</if>>
"Ohhh," she moans softly, turning to smile sleepily at you. "That was amazing." She blushes. "I am happy you chose me to share your bed, milord. I hope I pleased you."
<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $shrinemaiden_head.love += 2>>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ShrinemaidenArt.clothes + ".png\">">></center><br><</if>>
"Ohhh," she moans softly, turning to smile sleepily at you. "That was amazing." She blushes. "I am happy you chose me to share your bed, milord. I hope I pleased you."
<br><br><span class="actions">
<<link "Sleep">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $shrinemaiden_head.love += 2>>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ShrinemaidenArt.clothes + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ShrinemaidenArt.gallerysex to "yes">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ShrinemaidenArt.clothes + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<set $groupsex to "no">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ShrinemaidenArt.clothes + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ShrinemaidenArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $shrinemaiden_head.sexnumber to $shrinemaiden_head.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $shrinemaiden_head.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $shrinemaiden.gender eq "female" and $bedmate eq "daytime">>
You reach over and pull her against you, and she snuggles closer to you, her body spooned against yours. You place a small kiss behind her ear, and she sighs happily.
<br><br>
<span class="actions">
<<link "Return to Temple.">>
<<set $bedmate to "no">>
<<set $innslave to "no">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $shrinemaiden.gender eq "female" and $bedmate eq "yes">>
You reach over and pull her against you, and she snuggles closer to you, her body spooned against yours. You place a small kiss behind her ear, and she sighs happily.
<br><br>
<span class="actions">
<<link "Sleep.">>
<<set $bedmate to "no">>
<<set $sexlog to "Temple Day">>
<<goto "End the Day">>
<</link>>
</span>
<<elseif $shrinemaiden.gender eq "female" and $innslave eq "yes">>
You reach over and pull her against you, and she snuggles closer to you, her body spooned against yours. You place a small kiss behind her ear, and she sighs happily.
<br><br>
<span class="actions">
<<link "Sleep.">>
<<set $innslave to "no">>
<<if $slaveinntown eq "Thessila">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<<elseif $slaveinntown eq "Larklast">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</if>>
<</link>>
</span>
<<elseif $shrinemaiden.gender eq "male" and $bedmate eq "daytime">>
You reach over and pull him against you, and he moves closer, his body nestled against yours. You place a small kiss behind his ear, and he rumbles his satisfaction.
<br><br>
<span class="actions">
<<link "Return to Temple.">>
<<set $bedmate to "no">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $shrinemaiden.gender eq "male" and $bedmate eq "yes">>
You reach over and pull him against you, and he moves closer, his body nestled against yours. You place a small kiss behind his ear, and he rumbles his satisfaction.
<br><br>
<span class="actions">
<<link "Sleep.">>
<<set $bedmate to "no">>
<<set $sexlog to "Temple Day">>
<<goto "End the Day">>
<</link>>
</span>
<<elseif $shrinemaiden.gender eq "male" and $innslave eq "yes">>
You reach over and pull him against you, and he moves closer, his body nestled against yours. You place a small kiss behind his ear, and he rumbles his satisfaction.
<br><br>
<span class="actions">
<<link "Sleep.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">></center><br><</if>>
"I can get used to that," she says, stretching languidly. "I think I am going to thoroughly enjoy my stay here."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $MerileArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Merile.love += 2>>
<<set $MerileArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">></center><br><</if>>
"I can get used to that," she says, stretching languidly. "I think I am going to thoroughly enjoy my stay here."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Merile.love += 2>>
<<set $MerileArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">></center><br><</if>>
"I can get used to that," she says, stretching languidly. "I think I am going to thoroughly enjoy my stay here."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $MerileArt.gallerynaked to "yes">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Merile.love += 2>>
<<set $MerileArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $MerileArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $Merile.sexnumber to $Merile.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Merile.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">></center><br><</if>>
"It feels amazing when it's with you," she sighs, turning on her stomach and presenting you with a magnificent view of her $shrinemaiden.butt buttocks. "Your power... is addicting."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $AvileeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Avilee.love += 2>>
<<set $AvileeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">></center><br><</if>>
"It feels amazing when it's with you," she sighs, turning on her stomach and presenting you with a magnificent view of her $shrinemaiden.butt buttocks. "Your power... is addicting."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $AvileeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Avilee.love += 2>>
<<set $AvileeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">></center><br><</if>>
"It feels amazing when it's with you," she sighs, turning on her stomach and presenting you with a magnificent view of her $shrinemaiden.butt buttocks. "Your power... is addicting."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $AvileeArt.gallerynaked to "yes">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Avilee.love += 2>>
<<set $AvileeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AvileeArt.gallerynaked to "yes">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AvileeArt.gallerynaked to "yes">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AvileeArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Avilee.sexnumber to $Avilee.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Avilee.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>It is a faded photograph of a beautiful woman. The writing has faded somewhat, but you can still make out the words.
<blockquote>
I will always be yours.
</blockquote>
<span class="actions">
[[Go Back|previous()]]
</span><<set $location to "fallowdeerWin">>
<<if $battle is "win">>
This fallowdeer won't be harming anyone else, at least!
<<if $quest_gwynnifer01 eq "yes">>
<<addToInv "doublehorn">>
<<set $doublehorn += 1>>
<br><br>
You found 1 doublehorn! <br>
You currently have $doublehorn doublehorn.
<</if>>
<<elseif $battle is "lose">>
The fallowdeer moves in for the final kill, but stops short, ears suddenly raised and on alert. After staring at you for several seconds, it turns abruptly and lopes back into the woods. That's the last thing you remember. <br><br>
When you swim back into consciousness some time later, the woods are quiet, and the fallowdeer is nowhere to be found. You check yourself gingerly, relieved to see that you don't have any life-threatening injuries as of yet. A perk of being a god, it would appear, is that you can't be killed by any normal means - though you're not quite sure you want to know what abnormal means would necessitate your death.
<</if>>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">></center><br><</if>>
"I knew that sex with a god was always going to be better," she all but purrs, stretching and arching her back and prominently displaying her $shrinemaiden.breasts breasts again. "It feels... empowering to be with you."
<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $TeleriArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Teleri.love += 2>>
<<set $TeleriArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">></center><br><</if>>
"I knew that sex with a god was always going to be better," she all but purrs, stretching and arching her back and prominently displaying her $shrinemaiden.breasts breasts again. "It feels... empowering to be with you."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $TeleriArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Teleri.love += 2>>
<<set $TeleriArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">></center><br><</if>>
"I knew that sex with a god was always going to be better," she all but purrs, stretching and arching her back and prominently displaying her $shrinemaiden.breasts breasts again. "It feels... empowering to be with you."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $TeleriArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Teleri.love += 2>>
<<set $TeleriArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $TeleriArt.gallerynaked to "yes">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $TeleriArt.gallerynaked to "yes">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $TeleriArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $TeleriArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Teleri.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $gwynniferflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.clothes + ".png\">">></center><br><</if>>
<<once>>She smiles shyly at you. "I heard all the rumors about you. You're a god, right? I've always been curious about.... <<replacelink "oh, never mind.">>what they say about the size of a god's cock.<</replacelink>>" <br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"I don't usually get the time to enjoy myself outside of work. It doesn't help that I make a lot of potions that cater to romance, too. I test them on myself, and <<replacelink "sometimes....">> I get so horny, and I have no one to fuck but my fingers.<</replacelink>> I don't have time to make friends with a lot of people, but I wouldn't mind getting to know you better."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"My house is nearby. If.... if you want some company...."
<br><br>
<<link "Agree.">><<set $gwynniferflirtdone to "sex">><<set $shrinemaiden = $Gwynnifer>><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $gwynniferflirtdone to "flirted">><<goto "TownThessila3">><</link>>
<</once>>
<<elseif $gwynniferflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.clothes + ".png\">">></center><br><</if>>
"What can I do for you?"
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $gwynniferflirtdone to "sex">><<set $shrinemaiden = $Gwynnifer>><<set $sexlog to "FemaleForeplay Start">><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $gwynniferflirtdone to "flirted">><<goto "TownThessila3">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>She looks wide-eyed. "Really, you want to recruit me? But I'm no one special!"<br><br>
"Even so... I would like that. I want to see more of the world, fid more potions. And I won't be able to do that stuck here, seeing the same kinds of people over and over again." <br><br>
"So, yes! I haven't known you long, but I do believe in you. I'd love to join!"
<br><br>
''You've recruited Gwynnifer Selt as a devout!''
<<set $Gwynnifer.level to 1>>
<<addToDevouts "Gwynnifer Selt">>
<<set $gwynniferflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">></center><br><</if>>
"Ohhhh," she moans breathily, "I like that. I really like that. You're fantastic. I don't have much exper..... you're so amazing!"
<br><br><span class="actions">
<<link "Sleep">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Gwynnifer.love += 2>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $gwynniferflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">></center><br><</if>>
"Ohhhh," she moans breathily, "I like that. I really like that. You're fantastic. I don't have much exper..... you're so amazing!"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>She looks wide-eyed. "Really, you want to recruit me? But I'm no one special!"<br><br>
"Even so... I would like that. I want to see more of the world, fid more potions. And I won't be able to do that stuck here, seeing the same kinds of people over and over again." <br><br>
"So, yes! I haven't known you long, but I do believe in you. I'd love to join!"
<br><br>
''You've recruited Gwynnifer Selt as a devout!''
<<set $Gwynnifer.level to 1>>
<<addToDevouts "Gwynnifer Selt">>
<<set $gwynniferflirtdone to "done">>
<<set $sexlog to "Town Thessila">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She giggles. "I wouldn't mind doing that again. Look me up here."
<br><br>
<<set $gwynniferflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $gwynniferflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.clothes + ".png\">">></center><br><</if>>
"How may I help you?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She looks wide-eyed. "Really, you want to recruit me? But I'm no one special!"<br><br>
"Even so... I would like that. I want to see more of the world, fid more potions. And I won't be able to do that stuck here, seeing the same kinds of people over and over again." <br><br>
"So, yes! I haven't known you long, but I do believe in you. I'd love to join!"
<br><br>
''You've recruited Gwynnifer Selt as a devout!''
<<set $Gwynnifer.level to 1>>
<<addToDevouts "Gwynnifer Selt">>
<<set $gwynniferflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She giggles. "I wouldn't mind doing that again. Look me up here."
<br><br>
<<set $gwynniferflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila3">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">></center><br><</if>>
"Ohhhh," she moans breathily, "I like that. I really like that. You're fantastic. I don't have much exper..... you're so amazing!"
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Gwynnifer.love += 2>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">></center><br><</if>>
"Ohhhh," she moans breathily, "I like that. I really like that. You're fantastic. I don't have much exper..... you're so amazing!"
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Gwynnifer.love += 2>>
<<set $GwynniferArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GwynniferArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $GwynniferArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Gwynnifer.sexnumber to $Gwynnifer.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $savannahflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.clothes + ".png\">">></center><br><</if>>
<<once>>Thank you for finding my cat again. I really appreciate you.... I mean, it! I really appreciate it!" She turns red and looks away.<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>She seems more emboldened the longer you flirt with her, and to your amusement and approval, she's quick to make things sexual. "You know," she says slyly, my cat isn't the only pussy that might need servicing. <<replacelink "I've been so busy lately, I haven't found much time...">> I haven't had a real cock inside me since my ex two years ago, that tiny dick.<</replacelink>>"<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownThessila3">>
<</link>>
</span></center><<becomes>>"I want you." Her cheeks burn. "I have a private residence around the corner.... we could fool around a little...."
<br><br>
<<link "Agree.">><<set $savannahflirtdone to "sex">><<set $shrinemaiden = $Savannah>><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $savannahflirtdone to "flirted">><<goto "TownThessila3">><</link>>
<</once>>
<<elseif $savannahflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.clothes + ".png\">">></center><br><</if>>
"What can I do for you?"
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $savannahflirtdone to "sex">><<set $shrinemaiden = $Savannah>><<set $sexlog to "FemaleForeplay Start">><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $savannahflirtdone to "flirted">><<goto "TownThessila3">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree to sex<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>She stares at you. "Really?" The yearning is obvious in her voice. "You're asking me to join your worship?"
<br><br>
"I.... yes. Yes, I would like that. I don't have family here anymore. Not since my pa died. I've always thought about packing up and leaving, but I never seem to have the funds or the opportunity to do that."
<br><br>
"But yes! Yes, I would love to take you up on your offer!"
<br><br>
''You've recruited Savannah as a devout!''
<<set $Savannah.level to 1>>
<<addToDevouts "Savannah">>
<<set $savannahflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">></center><br><</if>>
"It's been soooo long," she groans. "I've almost forgotten how good it feels sometimes. That was the best I've ever had with anyone." She giggles. "You're fantastic."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SavannahArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Savannah.love += 2>>
<<set $SavannahArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $savannahflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">></center><br><</if>>
"It's been soooo long," she groans. "I've almost forgotten how good it feels sometimes. That was the best I've ever had with anyone." She giggles. "You're fantastic."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>She stares at you. "Really?" The yearning is obvious in her voice. "You're asking me to join your worship?"
<br><br>
"I.... yes. Yes, I would like that. I don't have family here anymore. Not since my pa died. I've always thought about packing up and leaving, but I never seem to have the funds or the opportunity to do that."
<br><br>
"But yes! Yes, I would love to take you up on your offer!"
<br><br>
''You've recruited Savannah as a devout!''
<<set $Savannah.level to 1>>
<<addToDevouts "Savannah">>
<<set $savannahflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She laughs. "If you want to do that again, you know where my stall is."
<br><br>
<<set $savannahflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $savannahflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.clothes + ".png\">">></center><br><</if>>
"How may I help you?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She stares at you. "Really?" The yearning is obvious in her voice. "You're asking me to join your worship?"
<br><br>
"I.... yes. Yes, I would like that. I don't have family here anymore. Not since my pa died. I've always thought about packing up and leaving, but I never seem to have the funds or the opportunity to do that."
<br><br>
"But yes! Yes, I would love to take you up on your offer!"
<br><br>
''You've recruited Savannah as a devout!''
<<set $Savannah.level to 1>>
<<addToDevouts "Savannah">>
<<set $savannahflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She laughs. "If you want to do that again, you know where my stall is."
<br><br>
<<set $savannahflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">></center><br><</if>>
"It's been soooo long," she groans. "I've almost forgotten how good it feels sometimes. That was the best I've ever had with anyone." She giggles. "You're fantastic."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Savannah.love += 2>>
<<set $SavannahArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">></center><br><</if>>
"It's been soooo long," she groans. "I've almost forgotten how good it feels sometimes. That was the best I've ever had with anyone." She giggles. "You're fantastic."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Savannah.love += 2>>
<<set $SavannahArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SavannahArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SavannahArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Savannah.sexnumber to $Savannah.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Savannah.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><center><<set $chance to 0>><span class="mapsystem"><<for $i to 0; $i < $MapLarklastArray.length; $i++>><<for $a to 0; $a < $MapLarklastArray[$i].length; $a++>><<if $i eq $positionY and $a eq $positionX>><<print "<span class=\"locationX\">X</span> ">><<else>><<if $MapLarklastArray[$i][$a] eq 0>><<print "<span class=\"locationi\">\u01c1</span> ">><</if>><<if $MapLarklastArray[$i][$a] eq 1>><<print "<span class=\"locationa\">\u03df</span> ">><</if>><<if $MapLarklastArray[$i][$a] eq 2>><<print "\u06e9 ">><</if>><<if $MapLarklastArray[$i][$a] eq 3>><<print "\u03df ">><</if>><<if $MapLarklastArray[$i][$a] eq 4>><<print "\u03df ">><</if>><<if $MapLarklastArray[$i][$a] eq 5>><<print "\u03df ">><</if>><<if $MapLarklastArray[$i][$a] eq 6>><<print "\u03df ">><</if>><<if $MapLarklastArray[$i][$a] eq 7>><<print "<span class=\"locations\">\u01c1</span> ">><</if>><</if>><</for>><br><</for>></span>
<<set $chance to Math.round(Math.random() * $attacknumber)>>
<<set $attacknumber to $attacknumber - 1>>
<<if $attacknumber lte 0>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersLarklast">>
<<elseif $chance eq 1>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersLarklast">>
<<else>>
<br><<display "LocationLarklast">><div class="Table">
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapLarklastArray[$positionY-1][$positionX] eq 1>>
<<set $MapLarklastArray[$positionY][$positionX] to "X">>
<span class="actions">[[North|LarklastNorth]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p><<if $MapLarklastArray[$positionY][$positionX-1] eq 1>>
<span class="actions">[[West|LarklastWest]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapLarklastArray[$positionY][$positionX+1] eq 1>>
<span class="actions">[[East|LarklastEast]]</span>
<</if>></p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapLarklastArray[$positionY+1][$positionX] eq 1>>
<span class="actions">[[South|LarklastSouth]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
</div><<if $MapLarklastArray[$positionY][$positionX-1] eq 2>>
<<set $sexlog to "Town Larklast">>
<span class="actions">[[Enter Larklast|TownLarklast]]</span>
<</if>><<if $MapLarklastArray[$positionY][$positionX+1] eq 3>>
<span class="actions">[[Exit to Thessila|A Strange Tree]]</span>
<</if>><<if $MapLarklastArray[$positionY][$positionX-1] eq 4>>
<span class="actions">[[Along the Coast|Along the Larklast Coast]]</span>
<</if>><<if $MapLarklastArray[$positionY][$positionX-1] eq 5>>
<span class="actions">[[A Hidden Shrine|A Hidden Shrine in Larklast]]</span>
<</if>><<if $MapLarklastArray[$positionY+1][$positionX] eq 6>>
<span class="actions">[[A Small Spring in Larklast|A Small Spring in Larklast]]</span>
<</if>><br><<if $Merile.level eq 1>>You found $tagsLarklast of 4 tags.<br><</if>>
<<if $Avilee.level eq 1>>You found $tagsLarklast of 4 seeds.<br><</if>>
<<if $positionY eq 15 and $positionX eq 10 and $tags_Larklast01 eq "no">>
<<set $tags_Larklast01 to "yes">>
<<set $tagsLarklast += 1>>
<<if $Merile.level eq 1>>You found Larklast tag #1! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Larklast seed #1! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 1 and $positionX eq 11 and $tags_Larklast02 eq "no">>
<<set $tags_Larklast02 to "yes">>
<<set $tagsLarklast += 1>>
<<if $Merile.level eq 1>>You found Larklast tag #2! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Larklast seed #2! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 9 and $positionX eq 3 and $tags_Larklast03 eq "no">>
<<set $tags_Larklast03 to "yes">>
<<set $tagsLarklast += 1>>
<<if $Merile.level eq 1>>You found Larklast tag #3! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Larklast seed #3! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 4 and $positionX eq 5 and $tags_Larklast04 eq "no">>
<<set $tags_Larklast04 to "yes">>
<<set $tagsLarklast += 1>>
<<if $Merile.level eq 1>>You found Larklast tag #4! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Larklast seed #4! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>>
<</if>></center><<set $location to "MapLarklast">>
<<set $MapLarklastArray to
[[7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0],
[7,4,1,1,1,0,0,0,0,0,0,1,0,0,0,0],
[7,7,7,0,1,0,0,0,0,0,0,1,0,0,0,0],
[7,7,7,0,1,0,0,0,0,0,0,1,0,0,0,0],
[7,7,0,0,1,1,1,1,0,0,0,1,0,0,0,0],
[7,7,0,0,0,0,0,1,0,0,0,1,0,0,0,0],
[7,7,0,0,0,0,0,1,0,0,0,1,0,0,0,0],
[7,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3],
[7,7,0,0,0,1,0,1,0,0,1,0,0,1,0,0],
[7,1,1,1,1,1,0,1,0,0,1,0,0,1,0,0],
[7,1,0,0,1,0,0,1,1,1,1,0,0,1,0,0],
[7,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0],
[7,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0],
[7,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0],
[7,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0],
[7,6,0,0,0,5,1,1,1,1,1,0,0,0,0,0],
[7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]>>
<<display "MapSystemLarklast">>
<<display "PlayerStatistics">><<set $location to "TownLarklast">><div id="sexcontent"><<display "TownLarklastLog">></div><div id="footer"><<display "TownLarklastActions">></div>
<<set ga('send', 'event', 'passage', 'Larklast', 'TownLarklast'); >>
<<set $positionY -= 1>>
<<display "MapLarklast">><<set $positionX -= 1>>
<<display "MapLarklast">><<set $positionX += 1>>
<<display "MapLarklast">><<set $positionY += 1>>
<<display "MapLarklast">><<if $randommonster eq 1>>
<<set $monsters = $fallowdeer>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $fallowdeer.attack>>
<<print "<br><br>\"A strange deer with two heads block your path - its antlers look particularly painful.\"">>
<<elseif $randommonster eq 2>>
<<set $monsters = $tunda>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $tunda.attack>>
<<print "<br><br>A giggle is all you hear as a tunda steps out, seemingly from nowhere. She's a beautiful woman and naked, save for a wooden leg shaped like a large whisk.">>
<<elseif $randommonster eq 3>>
<<set $monsters = $fallowdeer>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $fallowdeer.attack>>
<<print "<br><br>\"A strange deer with two heads block your path - its antlers look particularly painful.\"">>
<<elseif $randommonster eq 4>>
<<set $monsters = $llorona>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $llorona.attack>>
<<print "<br><br>\"A soft moaning reaches your ears. at first it echoes throughout the forest, and you're not sure where the sound is coming from. But soon a faint, flimsy apparition shimmers in the air in front of you.">>
<<elseif $randommonster eq 5>>
<<set $monsters = $fallowdeer>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $fallowdeer.attack>>
<<print "<br><br>\"A strange deer with two heads block your path - its antlers look particularly painful.\"">>
<<elseif $randommonster eq 6>>
<<set $monsters = $tunda>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Larklast">>
<<set $monsters.attack = $tunda.attack>>
<<print "<br><br>A giggle is all you hear as a tunda steps out, seemingly from nowhere. She's a beautiful woman and naked, save for a wooden leg shaped like a large whisk.">>
<</if>>
<br><br>
<<set $player.attack to $player.attack + $weapon.attack>>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "You've been attacked!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Run away!">>
<<goto "RunAway">>
<</link>>
</span>
<<set $location to "lloronaWin">>
<<if $battle is "win">>
The mist wavers, and then disappears. In her place is a young wispy-like naked girl that's slightly transparent, with a beautiful face, dark eyes, and long hair. Losing the fight seems to have sapped her abilities, and she looks solid to touch. But what attracts your attention is her very full breasts and her very fuckable-looking ass. You can<span id="leaveher">
<<click "leave her be">>
<<replace "#fondlebreasts">>fondle her breasts.<</replace>>
<<replace "#leaveher">>leave her be<</replace>>
<<replace "#output">><br><br>You decide to take the opportunity to leave before she can do anything else in retaliation.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> or <span id="fondlebreasts">
<<click "fondle her breasts.">>
<<replace "#fondlebreasts">>fondle her breasts.<</replace>>
<<replace "#leaveher">>leave her be<</replace>>
<<replace "#output">><br><br>You waste no time moving to where she is. Just as you expected, despite her near-transparent state, you can reach out and touch her just like any other person. Her eyes widen when she realizes this, but she doesn't do anything.
<br><br>She lets out a little unwanted moan as your hands begin to explore her ample breasts, squeezing the globes and eliciting a more-than-willing reaction from her despite your previous fight.
<br><br>You become more assertive, reaching down and kissing the top side of her breast, and she shivers from that contact. You kiss closer to her nipple, and soon she is crying out in pleasure as you circle one rosy areola with your tongue.
<br><br>You can <span id="cocksuck">
<<click "have her suck your cock">>
<<replace "#cocksuck">>have her suck her cock,<</replace>>
<<replace "#fuckass">>fuck her ass.<</replace>>
<<replace "#output1">><br><br>Emboldened now, she reaches her tiny little hand into your breeches and gently tugs it down until your cock springs free from your pants like a long, hard viper striking out. Her eyes were grow big as she stares at it with lust.<br><br>
"You're so huge," she breathes in admiration. "You truly are a god...."<br><br>
She grips your thick girth with her hand, unable to wrap her hand completely around it. She runs her hand up and down, gently at first, and then with growing firmness and speed. She jerks you off for a moment before leaning in and licking your plum-sized head with her long, agile tongue. She moves closer, takes you in her mouth. She's a small creature, barely able to fit your knob into her tiny mouth while she makes slutty, soft, and delicious sucking and slurping sounds as she enjoys herself. <br><br>
She leans back down, shakes her hair briefly out of the way as her tongue swirls around the brim of your cockhead. She flicks and licks for a moment before she takes in your large knob again. Her petite lips are spread around you as she makes more cooing sounds, muffled by your dick as it slides in and out of her. Occasionally, she woould stop to move further down and tongues your balls, giving it particular attention. <br><br>
Your balls begin to draw up tight as you feel the urge to cum build. She senses your impending orgasm and clamps her lips tightly around your girth. Your veins pulse as you find your release, spewing your filthy seed into her waiting mouth. <br><br>
Her eyes grow wide as she swallows as fast as your cock could deliver, but it's clear she's something of an expert in this score. She makes sure to slurp it up quickly so that no cum would get in her hair or on the rest of her body. She takes it all in, not missing one drop, and you dimly wonder if she too, is the type of creature who uses this for sustenance and strength. When she's done, you take a step back and pull up your breeches. She smiles at you, still licking at the corners of her mouth, and seems to accept her loss quite well, considering.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> or <span id="fuckass">
<<click "fuck her ass.">>
<<replace "#cocksuck">>get her to suck you off<</replace>>
<<replace "#fuckass">>fuck her ass.<</replace>>
<<replace "#output1">><br><br>Despite all her wriggling, you move so that your finger finds her entrance and soon slides inside, going deep inside her. She gasps from the unexpected penetration, but she makes no move to stop you. In fact, she wriggles even closer, as if thrilled by the unplanned move.<br><br>
"You like that, little girl?"<br><br>
She shivers at the casual amusement in your voice, nods when you repeat the question, and then moans as you begin to push in and out. <br><br>
"Good", you say, and then allow another finger to follow the first one, seeking out her puckered hole and plunging inside. <br><br>
She gasps with pure delight. As you begin to saw in and out of her with your two fingers, she begins to move in time to your thrusts, trying to get maximum penetration by lifting her ass up every time you sink in. Soon you add a third finger - it's a tighter fit and she whimpers, but like the good submissive that she is she doesn't beg you to stop. <br><br>
Soon once she gets used to having them in, you withdraw your fingers and replace them with cock. You decide not to force it in in one go - you can spend a longer time with her by not ruining her ass. You press slowly against her, the head of your shaft finding her sphincter and pushing on it, gently but firmly and allowing you to sink deeper. She tenses at first, and then you feel her relax. Soon the head of your cock is inside her, and she gasps in surprise. You take it easy, slowly easing yourself deeper a few inches at a time, until soon she's taking as much of you as she can. <br><br>
Once she's completely open to you, you begin to speed up, your cock thrusting into the lithe girl harder and faster until you are fucking her as hard as you would have had it been her pussy. She must have done this before for soon she is eagerly meeting and matching you thrust for thrust, screaming out her pleasure into the woods. Even as you ram yourself up her puckered hole harder you can feel her begin to approach orgasm. Your fingers deep further into her hips as you start riding her hard. <br><br>
Her muscles tense again, and rapid little gasps come out of her mouth, breathing in when your cock enters her and out when it does the same. She wails loudly as she reaches the peak. Her ass tightens around you and you grunt, fingers bruising her as you slam fully into her, cock twitching and jerking as it spews your cum into her willing back passage and prolonging her own climax as it did.<br><br>
She sinks down into the ground when you're done, breathless. "So good," she purrs, no longer thinking about putting up any kind of resistance, allowing you to leave the area once you're done using her.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<<elseif $battle is "lose">>
"I'm sorry," she says, and her shimmering form takes on a more definitely corporeal shape, enough that you can feel her hands on you. "But I require something from you."<br><br>
Before you can say anything else she glows again, and her fingers undo your breeches with surprising accuracy, taking care not to injure the skin underneath. She reaches into your pants and fishes out your cock, already hardening at her touch - her hands are not cold, like you expected, but very warm. Before you can get a word out she reaches in and takes a swipe at the head of your cock with her tongue, the move surprisingly inexperienced. You don't have much time to wonder how frequently she's done this before her mouth envelops your cockhead whole. <br><br>
You groan and buck up into her mouth, but her hands brace themselves against your waist, keeping you still as she slurps and sucks at your shaft. At times she seems to be playing with you, letting only the mushroom head past her lips and licking it all around, from tip to underside. Then sometimes, after getting used to the feel of sucking you, she takes in more of you, deeper and an inch or so at a time. Before long, she's deep throating you with gusto, your cock burrowing into her warm, tight mouth with greater ease.
<br><br>
Once she's used to your girth she starts to bob her head up and down with greater urgency, her small hands pumping at the base of your cock. In almost no time at all you find yourself pouring your seed down her throat, which she happily swallows and laps up.
Once she's taken everything you sag back down and she jumps up, looking pleased. "Thank you," she says softly, which was almost laughable given what she'd just done to you. Her glowing body dissipates, leaving you to salvage what was left of your strength.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>><<set $location to "annwnWin">>
<<if $battle is "win">>
She's down on the floor, mewing as she lay there, spent and panting from her loss. She's on her stomch facing away from you, with her perfectly-shaped ass slightly raised. You can <span id="leaveher">
<<click "leave her be">>
<<replace "#fingerher">>finger her.<</replace>>
<<replace "#leaveher">>leave her be<</replace>>
<<replace "#output">><br><br>You decide to take the opportunity to make your escape while she's still down for the count. Before she could do anything, you head back into the woods, away from her.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> or <span id="fingerher">
<<click "finger her.">>
<<replace "#fingerher">>finger her.<</replace>>
<<replace "#leaveher">>leave her be<</replace>>
<<replace "#output">><br><br>You move down to where she is, and before she can stop you, you take what she is offering on display, sliding your fingers along the curve of her ass. She gasps; despite herself, she lifts into your hand, obviously liking the way it feels. You place your index finger against her now-dripping pussy and slowly push it in. She moans harder, and her hands clutch at tufts of grass. You begin to pump it in and out of her, and she wriggles in obvious pleasure, crying out wordlessly.<br><br>
"Oh, yes! Make me cum! Finger my pussy and make me cum.....Aahhhhhh....!"<br><br>
You oblige, sliding your fingers in and out of her pretty snatch. <br><br>
"Oh yes oh yesssss........that's it. Put those big fingers deeeeeeeeeep......."<br><br>
You remember that a tunda's pussy offers the best nectar, and helps revive your health a little when you taste it.<br><br>
You can <span id="lickpussy">
<<click "lick her cunt">>
<<replace "#lickpussy">>lick her cunt,<</replace>>
<<replace "#fuckher">>fuck her.<</replace>>
<<replace "#output1">><br><br>You move between her legs and taste her sweet nectar, lapping up her delicious taste. She's a mix of strawberry and lemons, and your tongue flicks at her sweet pussy with greater urgency. You lick up her sweet juices, circling her clit and plunging below. She squeals and squirms, but doesn't try to get away. If anything, her slim legs encircle your head, welcoming you in deeper. Her nectar pours down your chin, and you keep on lickig and licking, wanting more. Her moans were like soft hymns in the otherwise silent woods. you nuzzle at her thighs, her hairless pussy and devoured her quim, more than intoxicated by her enthralling scent. <br><br>
You circle her clit with your tongue several times before plunging down again to lick inside her, your tongue easing inside. You lick again, exploring everywhere your tongue can reach, and eventually peaking at her clit again. You lap at her sweet spot greedily and she keens in delight, her hips raising up to take more of your tongue inside her. "Ohhhh, that's so good!" she cries. <br><br>
You can feel strength coming back to you. Spurred by it and by her delicious taste, you keep lapping up her cunny like a thirsty man in the desert, your rough tongue laving at her most sensitive spots, teasing cries of ecstasy from her. She tries to move, but you keep your hands underneath her legs and pin her lower body down while you continue to lick and nibble. <br><br>
Soon she can't stand it and cries out as she cums hard, her tiny body shivering as she is wracked with orgasm after orgasm. soon she winds down, and her breathing slows. When the flow of her nectar also slows down, you decide your work there is done. You stand up, leaving the exhausted tunda behind as you move through the forest with a newfound burst of energy.<br><br>
You gained 50 hp!
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<<set $player.HP += 50>>
<<if $player.HP gt $player.maxHP>>
<<set $player.HP to $player.maxHP>>
<</if>>
<</link>>
</span>
<</replace>>
<</click>>
</span> or <span id="fuckher">
<<click "fuck her pussy.">>
<<replace "#lickpussy">>lick her cunt,<</replace>>
<<replace "#fuckher">>fuck her pussy.<</replace>>
<<replace "#output1">><br><br>You push your cock inside her, and she's so wet that she takes you in with little resistance despite her tightness, arching up against her will. <br><br>
You like it when she moans, so you grip her hips and pump harder inside her, hearing her cry out again from the sensation. She's hot and clenching around you, fanning the feelings of exquisite pleasure of having her, soft and tight and very wet, wrapped around you. Your fingers cradle her buttocks, squeezing and kneading her ass in tune to your thrusts.<br><br>
“How does it feel?” you whisper into her ear, and she shudders at this unexpected intimacy. “Full,” she nearly sobs. “So full.” And it feels that way - she's small enough that you seem to fill up every inch of her as you continue to plunge in to the very hilt. She's thrashing in your arms, nearly out of control from the pleasure, no longer thinking about escaping, if she even was. You focus on her wants and needs for now, relishing in her pleasure at being filled and being taken, again and again. She's soaking, and you can feel her wetness running down her thighs, even as your cock pumps inside her and let them leak out, and you know that right now this is the only thing she can feel. <br><br>
You can feel that she's ready to come, feel it nearing and teetering on the precipice. One more hard thrust and she tips over the edge. You watch her bite her lip and moan again and again as she bucks frantically against you.<br><br>
You like the way she looks, the reluctantly pleasured expression on her face of mingled pain and pleasure. You're being rough, and you both know it, but neither of you cares at this point. She moans with pleasure, and you feel her tightening around you. As she begins to orgasm, she lets out a loud scream, and you finally use that as a signal to let go, pouring into her in hot gushes with your own roar of pleasure. Soon your thrusts slow down and stop, and soon you collapse briefly on top of her, feeling very sated. When you move to fix the rest of your clothing, she smiles blearily at you and stands herself. Cum runs down between her legs but she pays that no heed. Instead, she blows you a very quick kiss, and is soon loping off back into the forest.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<<elseif $battle is "lose">>
With a laugh, the tunda pounces on you, pinning you to the ground. Her practiced hands make short work of your clothes, leaving you naked from the waist down.
<br><br>With a soft sigh, she wastes no time taking your cock into her mouth, and you groan as she sucks you for all she's worth. Whether you want to or not, your penis hardens from her ministrations, and you're still too weak to stop her, even if you didn't want this.
<br><br>She starts wanking you off slowly as she enthusiastically begins to bob up and down on your shaft. Once she's satisfied, she withdraws and climbs up on you, angling her pussy so that she could sink down quickly onto your cock. she was wet, entering easily.
<br><br>With a cry of triumph, she begins bucking up and down frantically on you, her pussy making wet slurping noises as she rides you furiously. Her cunt muscles grip you tightly, and you're helpless to do anything but lie there and take it as she bucks against you, her hands still keeping you immobile while she uses you for her pleasure. Given how tight she is, you know you're not going to last for long.
<br><br>Soon she gasps and arches her back, her large breasts bouncing as she orgasms frantically. You cum in her moments later, your spunk filling up her insides even as she slows down, sighing contentedly.
<br><br>"You're very yummy," she murmurs coquettishly, as she lifts herself off you. She giggles and quickly disappears back into the woods where she came from, leaving you lying there, still dazed from the sudden coupling.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>><div class="you">
<span class="actions">
<<link "Temple Marker">>
<<set $townroom to "Temple Marker">>
<<if $questLarklastnumber gte 6>>
<<set $questLarklastnumber to 6>>
<</if>>
<<if $questLarklast is "yes">>
<<set $sexlog to "Temple Marker New">>
<<else>>
<<set $sexlog to "Temple Marker">>
<</if>>
<<if $quest008.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest008.finished to "done">>
<</if>>
<<if $quest009.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest009.finished to "done">>
<</if>>
<<if $quest010.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest010.finished to "done">>
<</if>>
<<if $quest011.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest011.finished to "done">>
<</if>>
<<if $quest012.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest012.finished to "done">>
<</if>>
<<if $quest013.finished is "yes">>
<<set $questLarklastnumber += 1>>
<<set $quest013.finished to "done">>
<</if>>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Larklast Garrison">>
<<set $townroom to "Larklast Garrison">>
<<set $sexlog to "Larklast Garrison">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Sparrowfall Inn">>
<<set $townroom to "Sparrowfall Inn">>
<<set $sexlog to "Sparrowfall Inn">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "The Silver Armory">>
<<set $townroom to "The Silver Armory">>
<<set $sexlog to "The Silver Armory">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "The Old Coventlock Market">>
<<set $townroom to "The Old Coventlock Market">>
<<set $sexlog to "The Old Coventlock Market">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Marylebone Wharf">>
<<set $townroom to "Marylebone Wharf">>
<<set $sexlog to "Marylebone Wharf">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Temple of Aberitha">>
<<goto "TempleAberitha">>
<</link>>
</span>
<span class="actions">
<<link "The Larklast Council">>
<<set $townroom to "The Larklast Council">>
<<set $sexlog to "The Larklast Council">>
<<goto "TownLarklast1">>
<</link>>
</span><br>
<span class="actions">
<<link "Leave Larklast">>
<<set $townroom to "Leave Larklast">>
<<set $positionY to 7>>
<<set $positionX to 2>>
<<goto "MapLarklast">>
<</link>>
</span>
<span class="actions">
<<link "Return to the Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
</div>
<div id="sexlog">
<<if $sexlog is "Town Larklast">>
<<set $actions to "Larklast is a bustling town and very attractive to tourists due mainly to its proximity to the sea as well as its busy harbor. There are two marketplaces in Larklast, and it is always popular with those who like to travel the kingdoms.<br><br>Larklast is along the coast and has an impressive garrison stationed in town.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple Marker">>
<<set $actions to "Typically, this is where towns inscribe the name of the god that protects them, or the god they worship. But Larklast's temple marker had been replaced with a shining, gleaming nameless marble monument. Aberitha had been the town's previous goddess, but now not even her name remains.<br><br>You have completed these available quests:<br><br>Quest 008: <<if $quest008.finished eq \"yes\" or $quest008.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 009: <<if $quest009.finished eq \"yes\" or $quest009.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 010: <<if $quest010.finished eq \"yes\" or $quest010.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 011: <<if $quest011.finished eq \"yes\" or $quest011.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 012: <<if $quest012.finished eq \"yes\" or $quest012.finished eq \"done\">> yes<<else>>no<</if>><br>Quest 013: <<if $quest013.finished eq \"yes\" or $quest013.finished eq \"done\">> yes<<else>>no<</if>><br><br>Completing all quests will allow you to become the primary god that this town worships, and receive daily monetary compensation.<br><br>">><<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "New Temple Marker">>
<<set $actions to "Town God: $player.name<br><br>You have completed all available quests at Larklast.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Larklast Garrison">>
<<set $actions to "Unlike the barracks in Thessila, the garrison in Larklast is bigger and houses over twice the number of soldiers. There is no relaxed atmosphere here as it had in Thessila. The soldiers are disciplined and hard-eyed, and watch you suspiciously.<br><br><<if $Kilika.level eq 0>>Their captain of the guard is a woman in beige, with four lines of piping on her uniform. She doesn't look much, being shorter than you, but she holds her sword with surprising dexterity. You've heard some of the soldiers talking among themselves and referring to her as Vice-Admiral Kilika Nightfire. She has avian features.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Kilika about herself.">>
<<set $actions to "She shrugs. \"I used to get a lot of flack for being an avian in the navy. A lot of ribbing about my clipped wings, I believe. Used to, being the operative word. Once I took care of the loud mouths of the bunch, everyone finally decided that they'd like to keep all of their teeth. That method tends to shut up people quite quickly, I've noticed.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Kilika about Larklast.">>
<<set $actions to "\"We haven't had a god here for a couple of years. Just disappeared on us without warning. Always thought Aberitha was too kind a goddess for Larklast. With all the stealing and backstabbing and greed here, I'm surprised she even lasted this long. She was a kind one, she was. I'm surprised to realize I miss her, even, and hope she's at peace, wherever she is.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Kilika about the monsters.">>
<<set $actions to "\"They're everywhere, aren't they? They stay far enough away from the town that we don't need to chase them off from here, but every now and then we'd send a couple of groups out to try and wipe some of them out. A few of my men weren't as lucky - those bastards and bitches are as horny as a teenager sometimes. but I've trained my people to resist the temptation. They don't usually let me down for the most part, until recently.\"<br><br>\"Someone's made off with some of my spell potions! I know who did it, too! Sakmeel - he turned up missing the same day my potions did! You think you can find him for me?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Kilika: 01">>
<<set $actions to "\"Thanks! He kept mumbling something about a shrine at the southern part of the Larklast woods, I think.\"<br><br>''You've started <span class=\"words\">Quest $quest010.name!</span>''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Kilika.">>
<<set $actions to "\"I'll figure it out, I guess.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Give Kilika her spells.">>
<<set $actions to "\"You actually found it! Thank you for all your help! Oh... possessed you think? Sakmeel's always been the greedy type, and probably susceptible to those kinds of spells. We'll keep a look out for him now that we know about this. I owe you one.\"<br><br>You have finished <span class=\"words\">$quest010.name</span>! You have gained <span class=\"words\">$quest010.XP</span> XP, <span class=\"words\">$quest010.coins coins</span>, and 5 healing potions!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Kilika fail.">>
<<set $actions to "\"Are you trying to distract me from my duties?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Finish talking.">>
<<set $actions to "\"You bid the vice-admiral goodbye, and return to the town square.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Sparrowfall Inn">>
<<set $actions to "The inn has been refurbished to look opulent, if slightly on the garish side. There's a lot of people frequenting the tavern, although they're well-mannered for the most part. Many have taken rooms.<br><br>The innkeeper is a gruff old man who spends more time scowling than serving anyone, while his serving wenches do the job for him. <<if $Fiona.level eq 0>>One in particular catches your eye. She is a white-haired, blue-eyed pretty girl with elven features instructing the other girls on what to do, and appears to be in charge. Seeing you enter, she approaches you quickly and tells you her name is Fiona, and guides you to a table to sit at.<</if>><br><br>''Resting at the inn may trigger events. Proceed at your own caution.''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the innkeeper.">>
<<set $actions to "\"What do you want? I ain't got time for the likes of you? If you ain't eating or taking up lodgings, then you ain't welcomed here.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rest for 50 coins.">>
<<set $actions to "Unlike most mortals you can forgo sleep, but you can't deny that the short rest did wonders for your health!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rest not enough.">>
<<set $actions to "You don't have enough coins.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Limit Rest">>
<<set $actions to "Sorry, but the current patch of this game limits you up to day 25.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Order something.">>
<<set $actions to "You don't need nourishment to survive like most mortals do, but food and drink can help heal you should you be injured.<br><br>Food will be consumed immediately after purchase.<br><br><center>Larklast Gold brandy(50 HP)<br>Roast Chicken (100 HP)<br><br>You have $player.coins coins.</center>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Larklast Gold - 10 coins">>
<<set $actions to "The brandy is rich and sweet, and feels smooth going down your throat.<br><br>You healed 50 hp!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Roast Chicken - 20 coins">>
<<set $actions to "Roast chicken seems to be the specialty of the inn, for good reason. It's soft and tender, with none of the dryness you would expect from an inexperienced cook.<br><br>You healed 100 hp!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Nothing">>
<<set $actions to "You decide against ordering anything.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Show off your slave.">>
<<set $actions to "It's quite clear to the other patrons that $shrinemaiden.name's subservient to you, sitting quietly at your table. You can see some of the admiring looks thrown both your way, and you know what they're thinking - that they too would jump at the opportunity to fuck $shrinemaiden.name had they been in your shoes.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a serving girl male.">>
<<set $actions to "You can sense arousal from many of the serving girls in the inn, quite a few eyeing $shrinemaiden. You give him permission to do as he wills, and he makes for one of them, the most eager of the bunch. She moves immediately toward him, and you keep your spot on the other end of the bar, content to wait.<br><br> It's easy enough to be attuned to his senses, so that you can almost feel what he is doing and saying yourself. He wastes no time - the serving girl is compliant, eager to submit. She sits on his lap at his instruction, and his hand moves underneath her skirt. $shrinemaiden.name strokes at her wet folds and you can feel your own fingers grow moist at her wetness. "Open, my pet," he instructs. She shivers and obeys.<br><br>Her body is aroused and wet as he lowers his mouth to her nipple, suckling. She gasps when he slides one finger into her pussy, probing the wet channel, sliding his finger back and forth and fucking her with it. Soon there are three fingers plunging in, and she can only whimper, giving him access to her hole while his mouth savages her breast. The serving girl keeps her legs apart at his command, forgetting everyone else in the room, her muscles tensing and trembling.<br><br>$shrinemaiden.name stops and shifts her so that she is straddling him fully, her legs spread wide by his own. Her skirts lift, and she gasps as he lowers her down onto his erect and waiting cock, whimpering as he fully embeds himself inside of her.<br><br>Almost of their own accord, the girl's hips move frantically, craving the thick shaft she's riding. With a low laugh, $shrinemaiden.name takes hold of her hips, directing her movements even as he slams upward into her willing snatch, forcing her ever so slightly upward before he forces her back down and impale herself on him. That they are obviously fucking is not lost to the other patrons, who are adjusting their breeches and watching with barely disguised lust. The girl bounces, her breasts free from their confines as she eagerly succumbs soon enough, cumming hard with her head thrown back. With a low grunt, $shrinemaiden.name drives deep inside her quivering flesh and holds himself there as he pumps his seed into her.<br><br>He murmurs something to her, pats her rump. Lookingg dazed, the girl rises up with a faint blush, rearranges her skirts, and returns to her giggling companions.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a male customer male.">>
<<set $actions to "You hang back and watch as your devout scans the crowd, looking for someone who passes his fancy. He finds one; a young man in his twenties, who's finding it hard not to look away when $shrinemaiden.name locks eyes on him. Your devout moves toward him, and soon they are engaging in quiet talk. Your link to $shrinemaiden.name is strong enough that you can sense his thoughts and soon they are leaving through a smaller exit, leading into a small alleyway most people do not pass through.<br><br>You watch through your devouts' eyes as $shrinemaiden.name soon has the other boy bent over behind some of the bushes, where they are hidden from any passersby. The man's breeches are already down to his ankles, and $shrinemaiden.name has opened his own pants to reveal his hard cock. He is whispering into the man's ear, telling him he was about to be bent over and fucked like a little whore, and that he's going to enjoy it. The man pants.<br><br>After moistening his entry with some spittle, $shrinemaiden starts to enter him, and the man groans. Inch by inch, he sinks deeper, his partner crying out when the head of his cock pressed against his prostate. $shrinemaiden.name immediately begins to rock on the spot, rubbing his cock over that sensitive portion over and over again. \"Good,\" $shrinemaiden.name whispers, \"let me further into that tight ass.\" He retreats and plunges in deeper each time, cock filling the man up and stretching him.<br><br>His thrusts come harder and faster as the tight tunnel submits to him, adjusting to the rough intrusion. $shrinemaiden.name pounds deeply into his submissive's ass, finding his prostate with every prod.<br><br>Beneath him, the man begins to orgasm, cum spilling onto the ground before him. A few more hard thrusts later and $shrinemaiden.name follows suit, filling him completely as he loads his own cum into his willing partner.<br><br>They both slow down and $shrinemaiden.name laughs, kissing the man at the nape of his neck. \"Let's do that again sometime,\" he whispers, before withdrawing completely and jerking his breeches up, before leaving the dazed man, the latter with a grin on his lips.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a serving girl female.">>
<<set $actions to "Your devout glances around the room, her eyes coming to rest on a blushing serving girl who had trouble meeting her eyes. With a smile, $shrinemaiden.name signals her to approach, and before long the girl is sitting on her lap, to the obvious amazement and lust of the inn's patrons sitting nearby. They watch with undisguised greed as $shrinemaiden.name kisses the girl hungrily, forcing her tongue into the other's mouth. Her hands squeeze the other girl's breasts, kneading before tugging the material to one side so she can lean down and sample a nipple. The serving girl moans, clutching at $shrinemaiden.name's shoulders to keep herself steady even as the devout continues to suckle.<br><br>Soon you see one of her hands slipping down underneath the serving girl's skirts, nudging her smallclothes to one side so she could caress her cunny. The girl gasps and moans, biting her lip to keep from crying out too loudly, oblivious to the fact that they are now the center of attention.<br><br>$shrinemaiden.name only grins. You can sense her fingers stroking at the girl's clit before gently easing one finger in and withdrawing soaked to the knuckle in wetness. The girl all but bucks into her hand.<br><br>\"Like what I'm doing to you?\" $shrinemaiden.name murmurs in her ear, and she makes a garbled sound. $shrinemaiden.name laughs and her fingers return, now three instead of just the one, plundering the sweet nectar she's found between the girl's legs. The latter wriggles desperately against those questing hands and makes soft keening noises as her climax starts to approach.<br><br>$shrinemaiden.name leans closer and begins to suck hard on her breasts, switching from one to the other whenever she desired. It was too much for the poor girl - within minutes she was summing wildly, and you could almost feel your own hands drenched in the wetness as she all but squirts helplessly into $shrinemaiden.name's.<br><br>With a long shudder, the girl slides bonelessly against your devout. $shrinemaiden.name laughs and murmurs a few things against her shoulder, giving her some time to wobble back to her serving duties on shaky legs. $shrinemaiden.name looks around to see the others still staring lustfully back at her, and smiles broadly.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Allow your slave to dominate a male customer female.">>
<<set $actions to "$shrinemaiden.name's eyes play on the crowd of patrons, finally coming to rest on a broad-shouldered, muscular man that meets her requirement. Smiling, she makes her way over to him while you linger in the background, having given your approval to let her carry out what she wished. She makes for the man, who is quick to clear some sitting room for her, but his eyes widen when she only bends forward and whispers a few words to him. You're attuned enough to your devout that you know that she'd just ordered him to follow her, and that doing so would result in pleasure for them both. He's very quick and eager to obey.<br><br>Eyes watch enviously as $shrinemaiden.name straddles the man, her hands gliding down to free his cock from the confines of his breeches. Their mouths meet hungrily, tongues warring as he shifts to accomodate her, cupping her breasts when she tells him to. She strokes him to full erection, fondling his balls and rubbing her thumb over the tip as he groans from the pleasure. But whenever he tries to make a move of his own, $shrinemaiden.name is quick to put a stop to him, even as her hands torture his cock, playing with his shaft and base but making no effort to do more.<br><br>Finally, when the poor man looks like he could take no further of this abuse, $shrinemaiden.name lifts herself slightly over him, laughing as she lowers herself down so that her sopping wet pussy was touching the tip of his cock. She rubs herself over the tender crown for a few minutes before finally taking pity and pressing down, taking his tortured cock into the tight sheathe of her pussy. Her clenching muscles squeezing him painfully as she settls herself completely on top of him. They moan in unison, she arching her back and shuddering as her pussy lips press against his groin.<br><br>\"Don't move,\" she commands, and then begins to ride him. His body jerks beneath hers, the pleasurable rasp of her walls against his sensitized skin, the aching, throbbing of his balls and cock swelling inside of her. $shrinemaiden.name moans as she bounces atop him, pressing her breasts against his face while she swivels her hips, grinding her clit against his groin and clenching him inside of her, and he can't stop the moans despite their audience. From the looks of him, it's clear he's ready to cum, and $shrinemaiden.name only responds by riding him harder, making his body arch.<br><br>\"Now cum!\" she commands him, and he obeys, the sudden orgasm obviously rocking him from his head to the tips of his toes. She laughs and rides out the last of the wave as she begins to orgasm as well on his still-steel hard rod, slowing down only once she's finally satisfied. Smiling, she gets down from the exhausted and dazed man, and kisses him on the cheek. \"Till next time,\" she says lightly, and moves back to you, seemingly unperturbed by the bright gazes of every man in the room.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Fiona.">>
<<set $actions to "''You decide to talk to Fiona.''\"What do you need, sir?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Fiona about herself.">>
<<set $actions to "''You asked Fiona about herself.''<br><br>That's my grandpa manning the tavern over there. My brothers, my sister, and I help him run this inn.\" At your surprise, she laughs. \"I look like the odd one out in the family, yes? I was adopted. Not usual for a family of humans to adopt elves, but we were quite lucky.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Fiona about the inn.">>
<<set $actions to "''You asked Fiona about the inn.''<br><br>She makes a face. \"I love my family, but I'm the one who keeps getting prodded and pinched by the locals. A little bit of jest won't do me any harm, grandpa says. Well, I'd like to see him getting his buttocks fondled and see if he'll still sing the same tune! But people have always said I'm the more ''defensive'' person, not quite willing to speak up as much. Now my sister - she's always the one to always go on the ''offense''.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Fiona about Larklast.">>
<<set $actions to "''You asked Fiona about Larklast.''<br><br>\"We've always been busy. There's been a few odd incidents lately, though. Strange graffiti on the walls, and there were rumors a few of the vendors have been threatened, but they're too scared to say who it is.\" She sighs. \"Larklast is a rowdy town, but we've always been respectful. Now the atmosphere has changed. I'm not sure how, but I can sense it in the air. Perhaps I'm a little more attuned to scenting trouble, as an elf. Grandpa says I'm just imagining things, but I can't help but be worried.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the patrons.">>
<<set $actions to "One of the servers gives you a quick overview of the other regular customers.<br><br><<if $Sthae.level eq 0>>Sthae is a brunette talking to a few people at the corner. She looks like she's carrying a heavy sack with a lot of items.<br><br><</if>><<if $Alonra.level eq 0>>Alonra is the blonde girl in very expensive-looking clothes, an odd contrast given her surroundings. She would have looked more at home in a palace than here.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Sthae.">>
<<set $actions to "''You decide to talk to Sthae.''<br><br>She senses you approaching and turns to you. She has $Sthae.hair $Sthae.haircolor hair and $Sthae.eye eyes, and of $Sthae.build build. She hefts her heavy sack on to the table.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Sthae about herself.">>
<<set $actions to "''You asked Sthae about herself.''<br><br>She shrugs. \"I'm a merry traveler! I've been traveling from place to place buying special items for some illustrious clients of mine, and I've settled in Larklast for the meantime. I've been hunting for a rare item these last few months, but I can never seem to find it. it kinda sucks, because this is the only thing I haven't found for a client yet. Otherwise, I would be relaxing and enjoying myself right now.\"<br><br>\"Say, you look like a fellow traveler yourself. Not from Larklast, right? Can I ask you for a favor?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Sthae about Larklast.">>
<<set $actions to "''You asked Sthae about Larklast.''<br><br>\"Not a bad place. Lots of people, but that's to be expected with these popular towns. So many things to do! They have a flourishing market trade and that's the main reason I'm here, actually.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to help Sthae.">>
<<set $actions to "She brightens. \"You're amazing! Thank you! I'm looking for what people call a slitherroot. I was told by some hunters that it's along the sandy coast to the northwest, but that a grotesque monster's been guarding it. No one's been able to defeat it yet, hence my dilemna. But I promise to give you loads of rewards for this!\"<br><br>You've started Quest <span class=\"words\">$quest011.name</span>!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Complete Sthae's quest.">>
<<set $actions to "She all but bounces out of her chair. \"You have it?? You really, really have it? Oh, I could kiss you! Oh... it was attached to the monster's head. I didn't know that. But here's your rewards, as promised!\"<br><br>You have finished <span class=\"words\">$quest011.name</span>! You have gained <span class=\"words\">$quest011.XP</span> XP and <span class=\"words\">$quest011.coins coins</span>!<<display \"Level Up\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Sthae.">>
<<set $actions to "\"Awww. Well, if you change your mind and want some money....\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Sthae fail.">>
<<set $actions to "''You flirted with Sthae.''<br><br>She's not interested in anything else if it's not about Larklast or rare items, it seems.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Alonra.">>
<<set $actions to "''You decide to talk to Alonra.''<br><br>Alonra is impossibly pretty - dressed in heavy robes and with that exotic look about her much like a high-ranking courtesan might look. She has $Alonra.hair hair, a $Alonra.build build and heart-shaped face with arresting $Alonra.eye eyes. She smiles politely at you as you approach, and you note that she is surrounded by some bodyguards.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Alonra about herself.">>
<<set $actions to "''You asked Alonra about herself.''<br><br>\"I am a visitor to these parts as well.\" She speaks with a strange inflection, an odd accent. \"I am from the kingdom of Iruka. I have stopped at Larklast at the request of my emperor, to meet with merchant councils who are agreeable to forging economic alliances with my liege.\" She doesn't look like an official though, and she smiles at that. \"Exactly. It is quite easy to charm people when you are someone they do not expect.\" her eyes travel down your length as she says this, and she smiles. \"It is difficult to persuade the merchants when they also deal in trade with the Ozenians. If only there was a way to change their minds...\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Alonra about Larklast.">>
<<set $actions to "''You asked Alonra about Larklast.''<br><br>\"Larklast is a great town. Noisier than I am used to, but we must adapt to the culture of the place we are visiting, does it not? It is a good way to meet so many interesting people - most of those I have befriended during many of my travels had little to do with my missions there. It is a nice place to... enjoy myself. I have always considered us Irukans to be much more civil and friendly about trade than the Ozenians.\" She sniffs. \"There is a reason why they have always been at war not only with my kingdom, but with many others.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Alonra about gossip.">>
<<set $actions to "''You asked Alonra for gossip.''<br><br>She shrugs. \"I do not think too much about the gossip, unless they can be verified. People are fond of making up stories, and it is necessary to sift truth from fiction, even if it requires more time. There is a better advantage that way.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Alonra fail.">>
<<set $actions to "''You flirted with Alonra.''<br><br>She flirts back with equal aplomb, but it seems like she's only doing so out of habit, and not from any real intent.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Silver Armory">>
<<set $actions to "The heat from the furnace is the first thing you sense as soon as you step in. There's a small counter where goods are being sold, but you can still hear the slightly muffled rings of hammer hitting metal and anvil as the men carry out their work at the back of the room.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the blacksmith.">>
<<set $actions to "''You decide to talk to the blacksmith.''<br><br>The blacksmith is a bearded man with long braided greying hair and grey eyes, good-looking in a gruff sort of way, who says his name is Bear. His arms are massive, and he's bent over the forge, hammering on a large weapon.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith about the armory.">>
<<set $actions to "''You asked the blacksmith about the armory.''<br><br>\"They call me Bear. Worked here most of my life. Father's legacy.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith about Larklast.">>
<<set $actions to "''You asked the blacksmith about Larklast.''<br><br>\"Nice place. Getting too crowded. Remembered when it wasn't always like this.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask blacksmith about gossip.">>
<<set $actions to "''You asked the blacksmith about gossip.''<br><br>\"I don't do much gossip. Just leave me my forge, and I'll do alright.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Bear fail.">>
<<set $actions to "''You flirted with Bear.''<br><br>\"He only grunts his response and gets back to work.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Old Coventlock Market">>
<<set $actions to "The Old Coventlock Market has been around for over three centuries, and is something of a cultural and historical landmark in Larklast. most of Larklast's commerce centers around this area, which extends several lanes on either side of the town's center square. Most tradesmen travel from all over the kingdom to buy and sell goods here.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the vendors.">>
<<set $actions to "''You decide to look around the vendors' stalls.''<br><br>There is someone here, carefully wrapped up in a hood and cloak, and seems to be selling numerous vials with strangely-colored liquid in them. Her build and the way she moves make you assume that she's female, but you can't see much else.<br><br>There is a tall man running several stalls that are connected together. As you draw nearer, you're surprised to see that he bears the marks of a slaver. <<if $Elvira.level eq 0>>It doesn't look like he doesn't have much for sale, save for a young, dirty, and disheveled-looking girl chained to one of the posts.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the mysterious girl.">>
<<set $actions to "''You decide to talk to the mysterious girl.''<br><br>She eyes you suspiciously as you draw nearer. You can't make much of her features, since she also has a veil across her face, though you can see that her eyes are $Zdenka.eye.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the slaver.">>
<<set $actions to "''You decide to talk to the slaver.''<br><br>He nods at you as you approach. The slave girl pays no attention to you, but simply hangs her head low.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Zdenka about herself.">>
<<set $actions to "''You asked the girl about herself.''<br><br>\"Why? That has nothing to do with my wares.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Zdenka about Larklast.">>
<<set $actions to "''You asked the girl about Larklast.''<br><br>\"It's about the same kind of town as one would expect a town to be.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Buy something from Zdenka.">>
<<set $actions to "She gestures at three of the bottles on her table.<br><br> \"This red bottle can give you riches, but at the cost of a life. This blue bottle can give you power, but at the cost of a love. And this black bottle can give you magic, but at the cost of a kingdom.\"<br><br>These were strange items to sell, but she only shrugs. \"Such is the nature of my wares, stranger. And all for the simple price of 10 coins. A bargain, is it not?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bottle no money.">>
<<set $actions to "\"You do not have enough money to make this purchase.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Buy Zdenka Item Red.">>
<<set $actions to "''You chose the red bottle.''<br><br>She opens the stopper, and a faint scent surrounds you, strange and familiar all at once. \"For good or for ill, this is now your destiny. The final choice still lies with you.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Buy Zdenka Item Blue.">>
<<set $actions to "''You chose the blue bottle.''<br><br>She opens the stopper, and a faint scent surrounds you, strange and familiar all at once. \"For good or for ill, this is now your destiny. The final choice still lies with you.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Buy Zdenka Item Black.">>
<<set $actions to "''You chose the black bottle.''<br><br>She opens the stopper, and a faint scent surrounds you, strange and familiar all at once. \"For good or for ill, this is now your destiny. The final choice still lies with you.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "No Buy Zdenka Item.">>
<<set $actions to "''You choose not to buy anything.''<br><br>She nods. \"I suppose that is also a choice... perhaps some other time, then.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Flirt Zdenka fail.">>
<<set $actions to "''You flirted with the girl.''<br><br>She makes no indication that she even heard you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the slaver about his trade.">>
<<set $actions to "''You asked the slaver about his trade.''<br><br>\"Well, technically slavery tends to be frowned upon here in Larklast, which is why there aren't as many people like me about here... but now that the stuck-up prude goddess of this town is gone, no one really cares anymore. Money is money, and as long as the slave ain't one of their kin, they'll look the other way.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the slaver about Larklast.">>
<<set $actions to "''You asked the slaver about Larklast.''<br><br>\"This is a fine town, and always a big opportunity to make some sales. I actually came here hoping to sell the last of my stock.\" He gestures at the enslaved girl. \"She's a bit feisty, and none of my usual customers like that. I heard Larklastians got a thing for those.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Offer to purchase his slave.">>
<<set $actions to "''You offered to purchase his slave.''<br><br>\"That'll be 1000 coins. A good bargain, I think. Name's Elvira. She's pretty, doesn't eat much, and still has all her teeth.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Agree Elvira.">>
<<set $actions to "\"Done! And a very fine purchase, if I do say so myself, milord!<br><br>''You have acquired the slave girl, Elvira!''<<set $slaveElvira to \"yes\">>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Agree Elvira but can't pay.">>
<<set $actions to "\"Not so fast! You don't have enough money to buy her!\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Never mind Elvira.">>
<<set $actions to "''You decide against buying the slave girl.''<br><br>\"Suit yourself.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Marylebone Wharf">>
<<set $actions to "This is a busy port, and for good reason - it is easily one of the busiest harbors this side of the kingdom. Trade routinely goes through this part and ships from other kingdoms are likely to dock here before moving on.<br><br><<if $Grogan.level eq 0>>There is a large orc here, watching the ships.<</if>>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the Ozenian orc.">>
<<set $actions to "The orc is a massive figure, and oddly dressed in a tight robe that tells you he is an ambassador of his country, though that doesn't detract from the fact that he, like most other orcs, is heavily muscled. He nods at you as you walk up to him, and says his name is Grogan. For an orc, he is quite polite.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Grogan about himself.">>
<<set $actions to "\"I am here to establish trade routes with Larklast and other towns.\" He grins. \"We are not always warmongering, you know. The only nation we are even considering going to war with are the Irukans.\" He says it in jest, though you know relations between those two nations are tense.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Ask Grogan about Ozenia.">>
<<set $actions to "\"We have always been a strong kingdom, but it is always good to take with stealth and intelligence what we cannot always take with force. Most people underestimate us that way.\" He laughs. \"''If you know of any Irukan, for instance, in any compromising situations, I would appreciate it if you would let me know.'' You will earn my everlasting friendship.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Tell Grogan about Alonra at the Council House.">>
<<set $actions to "He smiles and rubs his meaty hands. \"Well now, Little Alonra up to her dirty tricks again. I've had dealings with her in the past. She can be... quite vigorous and thorough if she puts her mind to it.\"<br><br>\"They say that you are a god. I have heard some stories floating around that you have learned of the demise of the previous goddess of this town, and that people are thankful for finally discovering the truth. I would like to make an alliance with you.\" He laughs. \"Yes, sometimes devouts are recruited for political purposes. But are you not interested? With me as a recruit, we would make powerful allies... and think of all the ladies we can fuck.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Agree Grogan.">>
<<set $actions to "\"It's a deal, then! Ozenia is pleased to make such an important alliance with a new god with such good taste for allies and a power that many people seem to underestimate. Give me a day or so - with your information, as a way to cement our newfound friendship, I might even be able to deliver sweet little Alonra to you soon, for both our mutual benefit.\"<br><br>''You have recruited Grogan as a devout!''">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Disagree Grogan.">>
<<set $actions to "\"Ah, well. My offer still stands should you change your mind.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Explore the harbor.">>
<<set $actions to "Other than watching men load and unload crates that came from all over the world, there's not much else too see here beyond the pretty view of the sea.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Larklast Council">>
<<set $actions to "This is where the councilors and leaders of Larklast gather to meet. But as you approach the building, you see that it is closed to visitors today.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Strange statue.">>
<<set $actions to "You know what's odd? I don't even recall having that here before. Now that I think about it. it's a bit creepy, isn't it? My patrons are a suspicious lot, and I suppose it would be good to get rid of this soon.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Strange statue destroy.">>
<<set $actions to "You take the statue and destroy it!">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "TownLarklast1">><div id="sexcontent"><<display "TownLarklastLog">></div><div id="footer"><<display "01TownLarklastActions">></div>
<<if $artwork neq "none" and $showoffslave eq "yes" and $inndominate eq "yes">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>><<if $townroom is "Temple Marker">>
<<if $questLarklast is "no" and $questLarklastnumber gte 6>>
<span class="actions">
<<link "Claim this town.">>
<<set $territory.push("Larklast")>>
<<set $questLarklast to "yes">>
<<set $sexlog to "New Temple Marker">>
<<set $bonuscharacteristics += 1>>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "Larklast Garrison" and $beatsakmeel is "yes" and $quest010.finished eq "no">>
<span class="actions">
<<link "Give Kilika her spells.">>
<<set $sexlog to "Give Kilika her spells.">>
<<set $quest_kilika01 to "done">>
<<set $player.XP to $player.XP + $quest010.XP>>
<<set $player.coins to $player.coins + $quest010.coins>>
<<set $quest010.finished to "yes">>
<<set $items.healingpotions += 5>>
<<set $questLarklastnumber to $questLarklastnumber + 1>>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $townroom is "Larklast Garrison">>
<<if $queststatue02 eq "no" and $quest_chryseis01 eq "yes">>
<span class="actions">
<<link "There is a strange statue on a small hole in a nearby wall.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue02 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $queststatue02 eq "no" and $quest_nue01 eq "yes">>
<span class="actions">
<<link "There is a strange statue on a small hole in a nearby wall.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue02 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>
<<if $Kilika.level eq 0>>
<span class="actions">
<<link "Talk to Kilika about herself.">>
<<set $sexlog to "Talk to Kilika about herself.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Talk to Kilika about Larklast.">>
<<set $sexlog to "Talk to Kilika about Larklast.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<if $quest010.finished eq "no" and $quest_kilika01 eq "no">>
<span class="actions">
<<link "Talk to Kilika about the monsters.">>
<<set $sexlog to "Talk to Kilika about the monsters.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
<<if $kilikaflirtdone neq "done">>
<<set $seduction to $player.seduction + ($perkseduction/2)>>
<<if $seduction gt $Kilika.flirtseduction and $quest010.finished eq "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtKilikaSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Kilika fail.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<</if>>
<</if>>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $sexlog to "Town Larklast">>
<<set $townroom to "none">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "Sparrowfall Inn">>
<<if $player.coins lt 50>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Rest not enough.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $day gte 25>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Limit Rest">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $rest to "yes">>
<<set $sexlog to "Rest for 50 coins.">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $spendnight to "Larklast">>
<<set $player.coins to $player.coins - 50>>
<<if $templeAberitha eq "chaotic" or $templeAberitha eq "lawful">>
<<goto "Aberitha Mystery">>
<<elseif $larklasttwins eq "no">>
<<set $larklasttwins to "yes">>
<<goto "Larklast Twins">>
<<else>>
<<goto "End the Day">>
<</if>>
<</link>>
</span>
<<display "Inn Slave Init">>
<<if $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $slaveinntown to "Larklast">>
<<set $spendnight to "Larklast">>
<<set $innslave to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "FemaleForeplay">>
<</link>>
</span>
<<elseif $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $innslave to "yes">>
<<set $spendnight to "Larklast">>
<<set $slaveinntown to "Larklast">>
<<set $sexlog to "MaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "MaleForeplay">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Order something.">>
<<set $order to "yes">>
<<set $sexlog to "Order something.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<if $queststatue01 eq "no" and $quest_nue01 eq "yes">>
<span class="actions">
<<link "There is a strange statue on display.">>
<<set $innkeeper to "statue">>
<<set $sexlog to "Strange statue.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $queststatue01 eq "no" and $quest_chryseis01 eq "yes">>
<span class="actions">
<<link "There is a strange statue on display.">>
<<set $innkeeper to "statue">>
<<set $sexlog to "Strange statue.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Talk to the innkeeper.">>
<<set $innkeeper to "yes">>
<<set $sexlog to "Talk to the innkeeper.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<</if>>
<<if $quest_fiona01 eq "no" and $Fiona.level eq 0>>
<span class="actions">
<<link "Talk to Fiona.">>
<<set $innkeeper to "yes">>
<<set $patrons to "Fiona">>
<<set $sexlog to "Talk to Fiona.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
<<if $sexslavechoice neq "none" and $inndominate eq "no">>
<span class="actions">
<<link "Show off your slave.">>
<<set $showoffslave to "yes">>
<<display "Inn Slave Init">>
<<set $sexlog to "Show off your slave.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Talk to the patrons.">>
<<set $patrons to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "The Silver Armory">>
<span class="actions">
<<link "Talk to the blacksmith.">>
<<set $blacksmith to "yes">>
<<set $sexlog to "Talk to the blacksmith.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Purchase weapons.">>
<<goto "LarklastWeapons">>
<</link>>
</span>
<span class="actions">
<<link "Purchase armor.">>
<<goto "LarklastArmor">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "The Old Coventlock Market">>
<<if $queststatue03 eq "no" and $quest_chryseis01 eq "yes">>
<span class="actions">
<<link "There is a strange statue placed inside a nearby hollow tree.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue03 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $queststatue03 eq "no" and $quest_nue01 eq "yes">>
<span class="actions">
<<link "There is a strange statue placed inside a nearby hollow tree.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue03 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Purchase items.">>
<<set $purchaseitems to "yes">>
<<goto "LarklastItems">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the vendors.">>
<<set $vendors to "yes">>
<<set $patrons to "no">>
<<set $sexlog to "Talk to the vendors.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $vendors to "no">>
<<set $sexlog to "Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "Marylebone Wharf">>
<<if $Grogan.level eq 0>>
<span class="actions">
<<link "Talk to the Ozenian orc.">>
<<set $talker to "Grogan">>
<<set $sexlog to "Talk to the Ozenian orc.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Explore the harbor.">>
<<set $sexlog to "Explore the harbor.">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $townroom is "The Larklast Council">>
<<if $queststatue04 eq "no" and $quest_chryseis01 eq "yes">>
<span class="actions">
<<link "There is a strange statue in one of the bookshelves.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue04 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $queststatue04 eq "no" and $quest_nue01 eq "yes">>
<span class="actions">
<<link "There is a strange statue in one of the bookshelves.">>
<<set $sexlog to "Strange statue destroy.">>
<<set $queststatue04 to "yes">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>><<set $location to "TownLarklast2">><div id="sexcontent"><<display "TownLarklastLog">></div><div id="footer"><<display "02TownLarklastActions">></div><<if $kilikaflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.clothes + ".png\">">></center><br><</if>>
<<once>>She laughs. "I like my men strong and forward, and you seem to fit all the qualities I like. Seems like you know your way around a sword, too. I like that, too."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast1">>
<</link>>
</span></center><<becomes>>She laughs and casts a sly glance at you. "Do you know how to treat a woman? I'm no frail flower, you know. I don't mind <<replacelink "being rough, if you can handle it.">> fucking the same way I fight. I love it rough, and I bet you like it too,<</replacelink>> handsome."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast1">>
<</link>>
</span></center><<becomes>>"Know a nice little place a few steps away from here. Very private. No strings attached, too."
<br><br><<link "Agree.">><<set $kilikaflirtdone to "sex">><<set $shrinemaiden = $Kilika>><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $kilikaflirtdone to "flirted">><<goto "TownLarklast1">><</link>>
<</once>>
<<elseif $kilikaflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.clothes + ".png\">">></center><br><</if>>
"Hello again, stranger."
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $shrinemaiden = $Kilika>><<set $kilikaflirtdone to "sex">><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $kilikaflirtdone to "flirted">><<goto "TownLarklast">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>She looks impressed. "Really? It's been such a long time since we've had a god in Larklast. I'm sure you know what happened to the last one, right? Is that why you're here?"<br><br>
"I have something to confess - I was a devout of Aberitha, once upon a time. Was horrified when she disappeared, when the rumors came out that someone had actually killed her. Another god, no doubt, probably that Pendergast bastard. If you're keen on finding out what happened to her, then you can count me in for now. I'd like to right a wrong there, if I can. My superiors had given me clearance to find out what happened, though I never did find the evidence. Maybe I can now, if I follow you."<br><br>
''You've recruited Kilika Nightfire as a devout!''
<<set $Kilika.level to 1>>
<<addToDevouts "Kilika Nightfire">>
<<set $kilikaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">></center><br><</if>>
"You're exactly how I like my men," she sighs, turning over to her stomach and flopping against the pillows. "Large and vigorous."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Kilika.love += 2>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $kilikaflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">></center><br><</if>>
"You're exactly how I like my men," she sighs, turning over to her stomach and flopping against the pillows. "Large and vigorous."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>She looks impressed. "Really? It's been such a long time since we've had a god in Larklast. I'm sure you know what happened to the last one, right? Is that why you're here?"<br><br>
"I have something to confess - I was a devout of Aberitha, once upon a time. Was horrified when she disappeared, when the rumors came out that someone had actually killed her. Another god, no doubt, probably that Pendergast bastard. If you're keen on finding out what happened to her, then you can count me in for now. I'd like to right a wrong there, if I can. My superiors had given me clearance to find out what happened, though I never did find the evidence. Maybe I can now, if I follow you."<br><br>
''You've recruited Kilika Nightfire as a devout!''
<<set $Kilika.level to 1>>
<<addToDevouts "Kilika Nightfire">>
<<set $kilikaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She grins. "I'm always around here, if you ever want a repeat."
<br><br>
<<set $kilikaflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<Set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $kilikaflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.clothes + ".png\">">></center><br><</if>>
"Hmm?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br><br><br>She looks impressed. "Really? It's been such a long time since we've had a god in Larklast. I'm sure you know what happened to the last one, right? Is that why you're here?"<br><br>
"I have something to confess - I was a devout of Aberitha, once upon a time. Was horrified when she disappeared, when the rumors came out that someone had actually killed her. Another god, no doubt, probably that Pendergast bastard. If you're keen on finding out what happened to her, then you can count me in for now. I'd like to right a wrong there, if I can. My superiors had given me clearance to find out what happened, though I never did find the evidence. Maybe I can now, if I follow you."<br><br>
''You've recruited Kilika Nightfire as a devout!''
<<set $Kilika.level to 1>>
<<addToDevouts "Kilika Nightfire">>
<<set $kilikaflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She grins. "I'm always around here, if you ever want a repeat."
<br><br>
<<set $kilikaflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">></center><br><</if>>
"You're exactly how I like my men," she sighs, turning over to her stomach and flopping against the pillows. "Large and vigorous."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Kilika.love += 2>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">></center><br><</if>>
"You're exactly how I like my men," she sighs, turning over to her stomach and flopping against the pillows. "Large and vigorous."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $KilikaArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Kilika.love += 2>>
<<set $KilikaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $KilikaArt.gallerynaked to "yes">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $KilikaArt.gallerynaked to "yes">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $KilikaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $KilikaArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Kilika.sexnumber to $Kilika.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Kilika.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">></center><br><</if>>
"Wow...." she giggles, looking like a cat that ate the cream. "That is SO much better than fighting...."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $FiliaArt.gallerynaked to "yes">>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Filia.love += 2>>
<<set $FiliaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">></center><br><</if>>
"Wow...." she giggles, looking like a cat that ate the cream. "That is SO much better than fighting...."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<set $FiliaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Filia.love += 2>>
<<set $FiliaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">></center><br><</if>>
"Wow...." she giggles, looking like a cat that ate the cream. "That is SO much better than fighting...."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<set $FiliaArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Filia.love += 2>>
<<set $FiliaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FiliaArt.gallerynaked to "yes">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FiliaArt.gallerynaked to "yes">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FiliaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FiliaArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Filia.sexnumber to $Filia.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Filia.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">></center><br><</if>>
"Oh wow," she mumbles into the pillow. "Oh wow, oh wow.... I had no idea this could be so...."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $FionaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Fiona.love += 2>>
<<set $FionaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">></center><br><</if>>
"Oh wow," she mumbles into the pillow. "Oh wow, oh wow.... I had no idea this could be so...."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $FionaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Fiona.love += 2>>
<<set $FionaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">></center><br><</if>>
"Oh wow," she mumbles into the pillow. "Oh wow, oh wow.... I had no idea this could be so...."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $FionaArt.gallerynaked to "yes">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Fiona.love += 2>>
<<set $FionaArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FionaArt.gallerynaked to "yes">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FionaArt.gallerynaked to "yes">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $FionaArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $FionaArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Fiona.sexnumber to $Fiona.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Fiona.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<set $location to "Larklast Twins">>
A strange sound wakes you up - you don't detect anyone hostile, but you catch the quick scent of a woman's perfume, and a female mind, wide awake and worried somewhere nearby.<br><br>
You move out of your room and follow the source of those thoughts, and find yourself standing in front of the inn. It's night, and everyone appears to be asleep, save for her.<br><br>
It's Fiona, the friendly barmaiden of the Sparrowfall Inn. She's dressed to go out, and she looks visibly stressed. She starts when she sees you, then relaxes a little.<br><br>
"Can't sleep either, milord?" She tries to pass the worry off as insomnia, but you're not fooled. She sighs when you tell her so.<br><br>
"It's my sister. Filia. She's always the more headstrong and impulsive of us twins. Maybe it's because of our elven blood, but she's always been bored of town life and is always trying to seek out adventure. She likes to sneak out at this time of the night, getting back before dawn. I don't know what she does, and she never tells me anything. But today, I think I've finally figured out where she is."<br><br>
<span id="help">
<<click "Offer to help her.">>
<<replace "#help">>Offer to help her.<</replace>>
<<replace "#inside">>Go back inside.<</replace>>
<<replace "#output">><br><br><<set $quest_fiona01 to "yes">><<addToQuests "009: Missing Kin">>You have started <span class="words">Quest $quest009.name</span>! <br><br>
"You'll come with me?" She looks hopeful. "I heard talk around the tavern of an elf participating at at one of the illegal fights they have in the woods sometimes. It's an easy way to earn money, but I'm afraid Filia might be in over her head this time."
<br><br>
<<replacelink "Lead the way.">>Lead the way.<br><br>
She brings you to a part of the woods outside of the trail, and you can hear the sounds of a fight going on. As you approach, Fiona couldn't stop her cry of alarm.<br><br>
Filia is fighting a group of guys, and she's on the losing end. A couple of the men are holding her down and she's struggling to break free even as raucous cheers erupt around them. But one of the men is drawing near, leering, as he begins to unfasten his pants, and you know the mood has changed.<br><br>
Before you can stop her, Fiona dashes forward, clearly intending to save her sister, but her fighting prowess is not as good as her sister's, and she is taken as well.
<br><br>
<span id="save">
<<click "Save them.">>
<<replace "#save">>Save them.<</replace>>
<<replace "#nothing">>Do nothing.<</replace>>
<<replace "#output">>
<br><br><span class="actions">
<<link "Fight!">>
<<set $monsters = $LarklastMen>>
<<set $monsterboss to "yes">>
<<set $larklastmen to 1>>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="nothing">
<<click "Do nothing.">>
<<replace "#save">>Save them.<</replace>>
<<replace "#nothing">>Do nothing.<</replace>>
<<replace "#output">><br><br>
The other three men had now removed their breeches and surrounded the two elves. One had already guided Filia's lips to his cock, as the girl was forced to service him. You can't take your eyes off the elf's mouth, off the sight of that hard cock vanishing again and again into Filia's lips. His hands tightened in her $Filia.haircolor hair, eve as he plunges in and out of Britney's mouth. The other men were cheering.<br><br>
One of the other men steps forward, guiding his throbbing cock towards Fiona's face, and before she could do anything else she was being yanked forward, gulping him into her mouth, letting her lips wrap tight around his shaft like a sheath. The man let out a low moan of pleasure as he the elf's soft lips slide across his member, coating him with her drool. Helpless to do anything else, with the other man around her and pinning her down, Filia's head was forced back and forth as his shaft pumped in and out her mouth, stretching her cheeks.<br><br>
The other men were jerking off their rock-hard dicks. One steps forward and kneels next to Filia, admiring the girl's slender, tight body as she was rocked back and forth. His hands slide down her slim figure, flipping her skirts up. Her gorgeous, round tits jiggled and danced as her mouth was fucked. Nearby, poor Fiona was being forced to do the same, her slender hips straining to break free without success. One man tugs her dress down and her breasts spill free.<br><br>
"How's your little slut?" Someone calls out, and the man fucking Fiona's mouth responds. "Man, can she suck cock!"<br><br>
"What a hot little body..."<br><br>
"Oh fuck yeah..." Another man slowly begins to press into Filia. Her young pussy is dispayed to all, and it looks nice and tight. He eases his dick smoothly into her soft cunt, and Fiona moans around the other shaft.<br><br>
"Fuck, she likes it! She's dripping wet!"<br><br>
"Ohh fuck..." Another man slides his dick into Fiona's twat. "She's fucking soaking too, man...she's so wet..." His hips plowed into hers, driving his cock deep into her pussy, and her lithe body jerks from jolts of pleasure. Both elven sisters whimper, now too caught up in the pleasurable fucking to think about the situation that put them there in the first place.<br><br>
Now both elves were being doubled-teamed, on their hands and knees on the field, rocking back and forth as strangers ravished their young bodies, with more lines forming behind them. The man's hips began to pump hard into Fiona, grabbing hold of her tight body and powerfully slamming his shaft into her twat, quickly dumping the first of what was to be many loads of cum into her that night. A roar sounds from Filia's man, who proceeds to do the same. Soon after that, the men fucking their mouths still, grinning as they force them to swallow their cum.<br><br>
Four more men take their places on either side, and Fiona and Filia both make muffled whimpers, mouths stuffed full with cock, mewing with pleasure as the newcomers begin to roughly drill their cunts, hands on the girls' hips as they put all their weight into pounding into them, violating their tight sheaths, punishing their little twats.<br><br>
Their rutting lasts long into the night, both elves being plowed by a stream of nearly endless men, their cunts getting a thorough workout as each one grunts and unloads into either their mouths or their pussies. By the time they're done, both girls are sprawled on the ground, nearly unconscious, as the men laugh and congratulate themselves. It's obvious that they have no plans to bother any of the sleeping girls.<br><br>
<br><br><span class="actions">
<<link "Leave.">>
<<display "MainReset">>
<<set $quest_fiona01 to "bad">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replacelink>>
<</replace>>
<</click>>
</span> | <span id="inside">
<<click "Go back inside.">>
<<replace "#help">>Offer to help her.<</replace>>
<<replace "#inside">>Go back inside.<</replace>>
<<replace "#output">>
<br><br><span class="actions">
<<display "MainReset">>
<<set $quest_fiona01 to "refused">>
<<goto "TownLarklast">>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span><<if $sthaeflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.clothes + ".png\">">></center><br><</if>>
<<once>>She casts an almost shy look in your direction. "I really like that you went through all the trouble to find me my ingredients. It feels like my reward wasn't enough. <<replacelink "If only there was some other way to repay you, too...">>I want to straddle you and ride you like a stallion. Bet you've got a cock that size, too....<<becomes>>If only there was some other way to repay you, too...<</replacelink>>"<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast3">>
<</link>>
</span></center><<becomes>>"Oops," she says sweetly, knocking over a trinket from her table. She bends down, and you're treated to a fantastic view of her $Sthae.butt ass. She wriggles a little, and it's obvious she's doing this deliberately. "Clumsy me."<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast3">>
<</link>>
</span></center><<becomes>>"I live in the small house behind me. If you want coffee or anything else... I'm sure we can find <<replacelink "something for you to eat there">>pussy for you to eat there<<becomes>>something for you to eat there<</replacelink>>."
<br><br><<link "Agree.">><<set $sthaeflirtdone to "sex">><<set $shrinemaiden = $Sthae>><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</link>> | <<link "Maybe next time.">><<set $sthaeflirtdone to "flirted">><<goto "TownLarklast3">><</link>>
<</once>>
<<elseif $sthaeflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.clothes + ".png\">">></center><br><</if>>
"Hello again, stranger."
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $shrinemaiden = $Sthae>><<set $sthaeflirtdone to "sex">><<set $sexlog to "FemaleForeplay Start">><<goto "FemaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $sthaeflirtdone to "flirted">><<goto "TownLarklast">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>She looks amazed. "A god in Larklast. We haven't had a god since...." She trails off. "Well, I'm sure you know what happened. We've been a bit leery of gods ever since."<br><br>
"But for what it's worth, I did like Aberitha, you know. I didn't really know her, but if gods are a lot like you, then I don't think I'd mind. They say you can explore other places when you're a good devout. I really do like you, so if you don't mind, I'd like to follow you."<br><br>
''You've recruited Sthae Maeve as a devout!''
<<set $Sthae.level to 1>>
<<addToDevouts "Sthae Maeve">>
<<set $sthaeflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">></center><br><</if>>
"Oooh. That... that was.... ooooh..."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Sthae.love += 2>>
<<set $SthaeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $sthaeflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">></center><br><</if>>
"Oooh. That... that was.... ooooh..."
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">>She looks amazed. "A god in Larklast. We haven't had a god since...." She trails off. "Well, I'm sure you know what happened. We've been a bit leery of gods ever since."<br><br>
"But for what it's worth, I did like Aberitha, you know. I didn't really know her, but if gods are a lot like you, then I don't think I'd mind. They say you can explore other places when you're a good devout. I really do like you, so if you don't mind, I'd like to follow you."<br><br>
''You've recruited Sthae Maeve as a devout!''
<<set $Sthae.level to 1>>
<<addToDevouts "Sthae Maeve">>
<<set $sthaeflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She smiles. "Let me know if you want to... play."
<br><br>
<<set $sthaeflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $sthaeflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.clothes + ".png\">">></center><br><</if>>
"Hello again!"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br><br><br>She looks amazed. "A god in Larklast. We haven't had a god since...." She trails off. "Well, I'm sure you know what happened. We've been a bit leery of gods ever since."<br><br>
"But for what it's worth, I did like Aberitha, you know. I didn't really know her, but if gods are a lot like you, then I don't think I'd mind. They say you can explore other places when you're a good devout. I really do like you, so if you don't mind, I'd like to follow you."<br><br>
''You've recruited Sthae Maeve as a devout!''
<<set $Sthae.level to 1>>
<<addToDevouts "Sthae Maeve">>
<<set $sthaeflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>She smiles. "Let me know if you want to... play."
<br><br>
<<set $sthaeflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">></center><br><</if>>
"Oooh. That... that was.... ooooh..."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<set $SthaeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Sthae.love += 2>>
<<set $SthaeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">></center><br><</if>>
"Oooh. That... that was.... ooooh..."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Sthae.love += 2>>
<<set $SthaeArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $SthaeArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $SthaeArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Sthae.sexnumber to $Sthae.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Sthae.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">></center><br><</if>>
"That was so good," she murmurs appreciatively, stretching languidly. "Like, top five good." She grins. "I'm kidding. That was glorious."
<br><br>
<span class="actions">
<<link "Sleep.">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $AlonraArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Alonra.love += 2>>
<<set $AlonraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">></center><br><</if>>
"That was so good," she murmurs appreciatively, stretching languidly. "Like, top five good." She grins. "I'm kidding. That was glorious."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $AlonraArt.gallerynaked to "yes">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Alonra.love += 2>>
<<set $AlonraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">></center><br><</if>>
"That was so good," she murmurs appreciatively, stretching languidly. "Like, top five good." She grins. "I'm kidding. That was glorious."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $AlonraArt.gallerynaked to "yes">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Alonra.love += 2>>
<<set $AlonraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AlonraArt.gallerynaked to "yes">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AlonraArt.gallerynaked to "yes">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AlonraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $AlonraArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Alonra.sexnumber to $Alonra.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Alonra.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">></center><br><</if>>
"Yessss," she moans, ending that with a soft giggle. "That's exactly how I like it."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $ElviraArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Elvira.love += 2>>
<<set $ElviraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">></center><br><</if>>
"Yessss," she moans, ending that with a soft giggle. "That's exactly how I like it."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<set $ElviraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Elvira.love += 2
<<set $ElviraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">></center><br><</if>>
"Yessss," she moans, ending that with a soft giggle. "That's exactly how I like it."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $ElviraArt.gallerynaked to "yes">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Elvira.love += 2>>
<<set $ElviraArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ElviraArt.gallerynaked to "yes">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ElviraArt.gallerynaked to "yes">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ElviraArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ElviraArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Elvira.sexnumber to $Elvira.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Elvira.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">></center><br><</if>>
She's blushing, modeslty pulling up the covers despite having just been freshly fucked. "That was..." she mumbles, and blushes again.
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $ChryseisArt.gallerynaked to "yes">>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Chryseis.love += 2>>
<<set $ChryseisArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">></center><br><</if>>
She's blushing, modeslty pulling up the covers despite having just been freshly fucked. "That was..." she mumbles, and blushes again.
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<set $ChryseisArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Chryseis.love += 2>>
<<set $ChryseisArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">></center><br><</if>>
She's blushing, modeslty pulling up the covers despite having just been freshly fucked. "That was..." she mumbles, and blushes again.
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $ChryseisArt.gallerynaked to "yes">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Chryseis.love += 2>>
<<set $ChryseisArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ChryseisArt.gallerynaked to "yes">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ChryseisArt.gallerynaked to "yes">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $ChryseisArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $ChryseisArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Chryseis.sexnumber to $Chryseis.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Chryseis.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><div class="you">
<<if $townroom eq "Larklast Garrison" and $quest_kilika01 is "no" and $quest010.finished is "no">>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Kilika: 01">>
<<set $quest_kilika01 to "yes">>
<<addToQuests "010: Highway Robbery">>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Kilika.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $rest is "yes" and $townroom eq "Sparrowfall Inn">>
<span class="actions">
<<link "Done.">>
<<set $rest to "no">>
<<set $sexlog to "Sparrowfall Inn">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $order is "yes">>
<span class="actions">
<<link "Larklast Gold - 10 coins">>
<<set $sexlog to "Larklast Gold - 10 coins">>
<<set $player.HP to $player.HP + 50>>
<<set $playerHP += 50>>
<<set $player.coins -= 10>>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Roast Chicken - 20 coins">>
<<set $sexlog to "Roast Chicken - 20 coins">>
<<set $player.HP to $player.HP + 100>>
<<set $playerHP += 100>>
<<set $player.coins -= 20>>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Nothing">>
<<set $sexlog to "Nothing">>
<<set $order to "no">>
<<goto "TownLarklast1">>
<</link>>
<br>
</span>
<<elseif $showoffslave is "yes">>
<<if $shrinemaiden.dom gt 50 and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Allow your slave to dominate a serving girl.">>
<<set $sexlog to "Allow your slave to dominate a serving girl male.">>
<<set $inndominate to "done">>
<<set $showoffslave to "no">>
<<set $scandalsexLarklast += 1>>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Allow your slave to dominate a customer.">>
<<set $sexlog to "Allow your slave to dominate a male customer male.">>
<<set $inndominate to "done">>
<<set $showoffslave to "no">>
<<set $scandalsexLarklast += 1>>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $shrinemaiden.dom gt 50 and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Allow your slave to dominate a serving girl.">>
<<set $sexlog to "Allow your slave to dominate a serving girl female.">>
<<set $inndominate to "done">>
<<set $showoffslave to "no">>
<<set $scandalsexLarklast += 1>>
<<goto "TownLarklast1">>
<</link>>
</span>
<span class="actions">
<<link "Allow your slave to dominate a customer.">>
<<set $sexlog to "Allow your slave to dominate a male customer female.">>
<<set $inndominate to "done">>
<<set $showoffslave to "no">>
<<set $scandalsexLarklast += 1>>
<<goto "TownLarklast1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $showoffslave to "no">>
<<set $sexlog to "Sparrowfall Inn">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $innkeeper is "statue">>
<span class="actions">
<<link "Take the statue and destroy it.">>
<<set $innkeeper to "no">>
<<set $queststatue01 to "yes">>
<<set $sexlog to "Strange statue destroy.">>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $innkeeper is "yes" and $patrons eq "Fiona">>
<span class="actions">
<<link "Ask Fiona about herself.">>
<<set $sexlog to "Ask Fiona about herself.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Ask Fiona about the inn.">>
<<set $sexlog to "Ask Fiona about the inn.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Ask Fiona about Larklast.">>
<<set $sexlog to "Ask Fiona about Larklast.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Sparrowfall Inn">>
<<set $innkeeper to "no">>
<<set $patrons to "no">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $patrons is "yes" and $vendors is "no">>
<<if $Sthae.level eq 0>>
<span class="actions">
<<link "Talk to Sthae.">>
<<set $sexlog to "Talk to Sthae.">>
<<set $patrons to "Sthae">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<<if $Alonra.level eq 0>>
<span class="actions">
<<link "Talk to Alonra.">>
<<set $sexlog to "Talk to Alonra.">>
<<set $patrons to "Alonra">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Sparrowfall Inn.">>
<<set $patrons to "no">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $blacksmith is "yes">>
<span class="actions">
<<link "Ask blacksmith about the armory.">>
<<set $sexlog to "Ask blacksmith about the armory.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Ask blacksmith about Larklast.">>
<<set $sexlog to "Ask blacksmith about Larklast.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Gossip.">>
<<set $sexlog to "Ask blacksmith about gossip.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<if $bearflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkstrength + $player.strength>>
<<if $seduction gte $Bear.flirtstrength>>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtBearSuccessful">>
<</link>>
</span>
<<elseif $seduction lt $Bear.flirtstrength>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Bear fail.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Done.">>
<<set $blacksmith to "no">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $vendors is "yes" and $townroom is "The Old Coventlock Market">>
<<if $quest_zdenka01 eq "no">>
<span class="actions">
<<link "Talk to the mysterious girl.">>
<<set $sexlog to "Talk to the mysterious girl.">>
<<set $vendors to "Zdenka">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<<if $slaveElvira eq "no">>
<span class="actions">
<<link "Talk to the slaver.">>
<<set $sexlog to "Talk to the slaver.">>
<<set $vendors to "Elvira">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $vendors to "no">>
<<set $sexlog to "The Old Coventlock Market">>
<<goto "TownLarklast1">>
<</link>>
</span>
<<elseif $townroom eq "Marylebone Wharf" and $talker eq "Grogan">>
<span class="actions">
<<link "Ask Grogan about himself.">>
<<set $sexlog to "Ask Grogan about himself.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<if $alonracouncilsex eq "yes">>
<span class="actions">
<<link "Tell Grogan about Alonra at the Council House.">>
<<set $sexlog to "Tell Grogan about Alonra at the Council House.">>
<<set $talkgrogan to "alonra">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Ask Grogan about Ozenia.">>
<<set $sexlog to "Ask Grogan about Ozenia.">>
<<set $talkgrogan to "yes">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "Marylebone Wharf">>
<<set $talker to "no">>
<<goto "TownLarklast1">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "TownLarklast3">><div id="sexcontent"><<display "TownLarklastLog">></div><div id="footer"><<display "03TownLarklastActions">></div><div class="you">
<<if $patrons is "Sthae">>
<<if $quest_sthae01 eq "no">>
<span class="actions">
<<link "Ask Sthae about herself.">>
<<set $sexlog to "Ask Sthae about herself.">>
<<goto "TownLarklast4">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Ask Sthae about Larklast.">>
<<set $sexlog to "Ask Sthae about Larklast.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<if $beatslither is "yes" and $quest_sthae01 eq "done" and $quest011.finished eq "no">>
<span class="actions">
<<link "Give Sthae the slitherroot.">>
<<set $sexlog to "Complete Sthae's quest.">>
<<set $quest011.finished to "yes">>
<<set $player.XP += $quest011.XP>>
<<set $player.coins += $quest011.coins>>
<<set $questLarklastnumber to $questLarklastnumber + 1>>
<<set $Sthae.trust to $Sthae.trust + 5>>
<<goto "TownLarklast4">>
<</link>>
</span>
<</if>>
<<if $sthaeflirtdone neq "done">>
<<set $seduction to Math.floor($player.seduction/2) + ($perkseduction/2) + $perkwealth + $player.wealth>>
<<if $seduction gte $Sthae.flirtwealth and $quest011.finished is "yes">>
<span class="actions">
<<link "Flirt.">>
<<goto "FlirtSthaeSuccessful">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Sthae fail.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $patrons to "yes">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $patrons is "Alonra">>
<span class="actions">
<<link "Ask Alonra about herself.">>
<<set $sexlog to "Ask Alonra about herself.">>
<<set $talkalonra to "yes">>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Ask Alonra about Larklast.">>
<<set $sexlog to "Ask Alonra about Larklast.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Ask Alonra about gossip.">>
<<set $sexlog to "Ask Alonra about gossip.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<if $alonraflirtdone neq "done">>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Alonra fail.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave her.">>
<<set $patrons to "yes">>
<<set $quest_alonra01 to "yes">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $vendors is "Zdenka">>
<span class="actions">
<<link "Talk to the girl about herself.">>
<<set $sexlog to "Talk to Zdenka about herself.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the girl about Larklast.">>
<<set $sexlog to "Talk to Zdenka about Larklast.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<if $buyzdenka eq "no">>
<span class="actions">
<<link "Buy something from the girl.">>
<<set $sexlog to "Buy something from Zdenka.">>
<<set $buyzdenka to "yes">>
<<goto "TownLarklast4">>
<</link>>
</span>
<</if>>
<<if $zdenkaflirtdone neq "done">>
<span class="actions">
<<link "Flirt.">>
<<set $sexlog to "Flirt Zdenka fail.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $vendors to "yes">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $vendors eq "Elvira">>
<span class="actions">
<<link "Talk to the slaver about his trade.">>
<<set $sexlog to "Talk to the slaver about his trade.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the slaver about Larklast.">>
<<set $sexlog to "Talk to the slaver about Larklast.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<if $slaveElvira eq "no">>
<span class="actions">
<<link "Offer to buy his slave.">>
<<set $sexlog to "Offer to purchase his slave.">>
<<goto "TownLarklast4">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Done.">>
<<set $sexlog to "The Old Coventlock Market.">>
<<set $vendors to "yes">>
<<goto "TownLarklast2">>
<</link>>
</span>
<<elseif $talkgrogan eq "alonra" and $alonracouncilsex eq "yes">>
<span class="actions">
<<link "Agree.">>
<<set $sexlog to "Agree Grogan.">>
<<set $Grogan.level to 1>>
<<addToDevouts "Grogan Greyblade">>
<<set $talkgrogan to "done">>
<<set $alonracouncilsex to "done">>
<<goto "TownLarklast2">>
<</link>>
</span>
<span class="actions">
<<link "Disagree.">>
<<set $sexlog to "Disagree Grogan.">>
<<set $talkgrogan to "no">>
<<goto "TownLarklast2">>
<</link>>
</span>
<</if>>
</div><<set $location to "TownLarklast4">><div id="sexcontent"><<display "TownLarklastLog">></div><div id="footer"><<display "04TownLarklastActions">></div><div class="you">
<<if $quest_sthae01 is "no" and $patrons is "Sthae">>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Sthae.">>
<<set $quest_sthae01 to "yes">>
<<addToQuests "011: Hunting for Slitherroot">>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Sthae.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<elseif $beatslither is "yes" and $patrons is "Sthae">>
<span class="actions">
<<link "Done.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<elseif $buyzdenka is "yes">>
<span class="actions">
<<link "Choose the red bottle..">>
<<if $player.coins lt 10>>
<<set $sexlog to "Bottle no money.">>
<<elseif $player.coins gte 10>>
<<set $sexlog to "Buy Zdenka Item Red.">>
<<set $buyzdenka to "red">>
<<set $player.coins -= 10>>
<<set $quest_zdenka01 to "yes">>
<<goto "TownLarklast3">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Choose the blue bottle..">>
<<if $player.coins lt 10>>
<<set $sexlog to "Bottle no money.">>
<<elseif $player.coins gte 10>>
<<set $sexlog to "Buy Zdenka Item Blue.">>
<<set $player.coins -= 10>>
<<set $buyzdenka to "blue">>
<<set $quest_zdenka01 to "yes">>
<<goto "TownLarklast3">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Choose the black bottle..">>
<<if $player.coins lt 10>>
<<set $sexlog to "Bottle no money.">>
<<elseif $player.coins gte 10>>
<<set $sexlog to "Buy Zdenka Item Black.">>
<<set $buyzdenka to "black">>
<<set $player.coins -= 10>>
<<set $quest_zdenka01 to "yes">>
<<goto "TownLarklast3">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Decide against buying anything.">>
<<set $sexlog to "No Buy Zdenka Item.">>
<<set $buyzdenka to "no">>
<<goto "TownLarklast3">>
<</link>>
</span>
<<elseif $vendors eq "Elvira" and $slaveElvira is "no">>
<span class="actions">
<<link "Agree to the purchase.">>
<<if $player.coins lt 1000>>
<<set $sexlog to "Agree Elvira but can't pay.">>
<<elseif $player.coins gte 1000>>
<<set $sexlog to "Agree Elvira.">>
<<set $slaveElvira to "yes">>
<<set $player.coins -= 1000>>
<</if>>
<<goto "TownLarklast3">>
<</link>>
</span>
<span class="actions">
<<link "Decide against buying anything.">>
<<set $sexlog to "Never mind Elvira.">>
<<goto "TownLarklast3">>
<</link>>
</span>
<</if>>
</div><<display "LarklastWeaponsTable">><div id="footer"><<display "01TownLarklastActions">></div> <center>
You have $player.coins coins.<br><br>
<table border width="500">
<tr>
<td>Weapons</td>
<td>Attack</td>
<td>Damage</td>
<td>Element</td>
<td>Cost</td>
<td>Type</td>
<td>Sell</td>
</tr>
<tr>
<td>[[Claw]]</td>
<td>$claw.attack</td>
<td>$claw.damage</td>
<td>$claw.element</td>
<td>$claw.value</td>
<td>$claw.type</td>
<td><<print Math.floor($claw.value/2)>></td>
</tr>
<tr>
<td>[[Short Bow]]</td>
<td>$shortbow.attack</td>
<td>$shortbow.damage</td>
<td>$shortbow.element</td>
<td>$shortbow.value</td>
<td>$shortbow.type</td>
<td><<print Math.floor($shortbow.value/2)>></td>
</tr>
<tr>
<td>[[Hook Blade]]</td>
<td>$hookblade.attack</td>
<td>$hookblade.damage</td>
<td>$hookblade.element</td>
<td>$hookblade.value</td>
<td>$hookblade.type</td>
<td><<print Math.floor($hookblade.value/2)>></td>
</tr>
<tr>
<td>[[Dragon Hatchet]]</td>
<td>$dragonhatchet.attack</td>
<td>$dragonhatchet.damage</td>
<td>$dragonhatchet.element</td>
<td>$dragonhatchet.value</td>
<td>$dragonhatchet.type</td>
<td><<print Math.floor($dragonhatchet.value/2)>></td>
</tr>
<tr>
<td>[[Wand]]</td>
<td>$wand.magic</td>
<td>$wand.damage</td>
<td>$wand.element</td>
<td>$wand.value</td>
<td>$wand.type</td>
<td><<print Math.floor($wand.value/2)>></td>
</tr>
<tr>
<td>[[Sceptre]]</td>
<td>$sceptre.magic</td>
<td>$sceptre.damage</td>
<td>$sceptre.element</td>
<td>$sceptre.value</td>
<td>$sceptre.type</td>
<td><<print Math.floor($sceptre.value/2)>></td>
</tr>
<tr>
<td>[[Solar Staff]]</td>
<td>$solarstaff.magic</td>
<td>$solarstaff.damage</td>
<td>$solarstaff.element</td>
<td>$solarstaff.value</td>
<td>$solarstaff.type</td>
<td><<print Math.floor($solarstaff.value/2)>></td>
</tr>
</table>
</center>A series of small sharp knife-like weapons deployed for effective close combat fighting.<br><br>
Attack: $claw.attack<br>
Damage: $claw.damage<br>
Element: $claw.element
<br><br>
<<if $player.coins lt $claw.value and $inventory.indexOf("Claw") eq -1 and $weapon.name neq "Claw">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Claw") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Claw">>
<<set $player.coins += Math.floor($claw.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $claw>>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Claw") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Claw">>
<<set $player.coins += Math.floor($claw.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Claw") eq -1 and $weapon.name neq "Claw">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $claw.value>>
<<addToInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Claw") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Claw">>
<<set $player.coins += Math.floor($claw.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $claw>>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Claw">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Claw">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Claw">>
<<set $player.coins += Math.floor($claw.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Claw">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A quick bow that can fire off arrows easily in the hands of an experienced marksman.<br><br>
Magic: $shortbow.magic<br>
Damage: $shortbow.damage<br>
Element: $shortbow.element
<br><br>
<<if $player.coins lt $shortbow.value and $inventory.indexOf("Short Bow") eq -1 and $weapon.name neq "Short Bow">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Short Bow") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Bow">>
<<set $player.coins += Math.floor($shortbow.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $shortbow>>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Short Bow") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Bow">>
<<set $player.coins += Math.floor($shortbow.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Short Bow") eq -1 and $weapon.name neq "Short Bow">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $shortbow.value>>
<<addToInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Short Bow") gte 0 and $weapon.name is "none" and $shield.name neq "none">>
You must unequip your shield to use this 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Short Bow") gte 0 and $weapon.name is "none" and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Bow">>
<<set $player.coins += Math.floor($shortbow.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $shortbow>>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Short Bow">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Short Bow">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Short Bow">>
<<set $player.coins += Math.floor($shortbow.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Short Bow">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A large curved blade that can do great damage to sensitive flesh when slicing and dicing.<br><br>
Attack: $hookblade.attack<br>
Damage: $hookblade.damage<br>
Element: $hookblade.element
<br><br>
<<if $player.coins lt $hookblade.value and $inventory.indexOf("Hook Blade") eq -1 and $weapon.name neq "Hook Blade">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Hook Blade") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Hook Blade">>
<<set $player.coins += Math.floor($hookblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $hookblade>>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Hook Blade") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Hook Blade">>
<<set $player.coins += Math.floor($hookblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Hook Blade") eq -1 and $weapon.name neq "Hook Blade">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $hookblade.value>>
<<addToInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Hook Blade") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Hook Blade">>
<<set $player.coins += Math.floor($hookblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $hookblade>>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Hook Blade">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Hook Blade">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Hook Blade">>
<<set $player.coins += Math.floor($hookblade.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Hook Blade">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A two-handed weapon that looks intimidating enough to strike fear in the hearts of enemies. Forged by Bear of Larklast.<br><br>
Magic: $dragonhatchet.magic<br>
Damage: $dragonhatchet.damage<br>
Element: $dragonhatchet.element
<br><br>
<<if $player.coins lt $dragonhatchet.value and $inventory.indexOf("Dragon Hatchet") eq -1 and $weapon.name neq "Dragon Hatchet">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Dragon Hatchet") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dragon Hatchet">>
<<set $player.coins += Math.floor($dragonhatchet.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $dragonhatchet>>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Dragon Hatchet") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dragon Hatchet">>
<<set $player.coins += Math.floor($dragonhatchet.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Dragon Hatchet") eq -1 and $weapon.name neq "Dragon Hatchet">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $dragonhatchet.value>>
<<addToInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Dragon Hatchet") gte 0 and $weapon.name is "none" and $shield.name neq "none">>
You must unequip your shield to use this 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Dragon Hatchet") gte 0 and $weapon.name is "none" and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dragon Hatchet">>
<<set $player.coins += Math.floor($dragonhatchet.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $dragonhatchet>>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Dragon Hatchet">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Dragon Hatchet">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Dragon Hatchet">>
<<set $player.coins += Math.floor($dragonhatchet.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Dragon Hatchet">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A sorcerer's sturdy weapon.<br><br>
Attack: $wand.attack<br>
Damage: $wand.damage<br>
Element: $wand.element
<br><br>
<<if $player.coins lt $wand.value and $inventory.indexOf("Wand") eq -1 and $weapon.name neq "Wand">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Wand") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wand">>
<<set $player.coins += Math.floor($wand.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $wand>>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Wand") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wand">>
<<set $player.coins += Math.floor($wand.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Wand") eq -1 and $weapon.name neq "Wand">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $wand.value>>
<<addToInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Wand") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wand">>
<<set $player.coins += Math.floor($wand.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $wand>>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Wand">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Wand">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Wand">>
<<set $player.coins += Math.floor($wand.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Wand">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A series of small sharp knife-like weapons deployed for effective close combat fighting.<br><br>
Attack: $sceptre.attack<br>
Damage: $sceptre.damage<br>
Element: $sceptre.element
<br><br>
<<if $player.coins lt $sceptre.value and $inventory.indexOf("Sceptre") eq -1 and $weapon.name neq "Sceptre">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Sceptre") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Sceptre">>
<<set $player.coins += Math.floor($sceptre.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $sceptre>>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Sceptre") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Sceptre">>
<<set $player.coins += Math.floor($sceptre.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Sceptre") eq -1 and $weapon.name neq "Sceptre">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $sceptre.value>>
<<addToInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Sceptre") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Sceptre">>
<<set $player.coins += Math.floor($sceptre.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $sceptre>>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Sceptre">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Sceptre">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Sceptre">>
<<set $player.coins += Math.floor($sceptre.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Sceptre">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A wooden staff enchanted with the properties of light.<br><br>
Attack: $solarstaff.attack<br>
Damage: $solarstaff.damage<br>
Element: $solarstaff.element
<br><br>
<<if $player.coins lt $solarstaff.value and $inventory.indexOf("Solar Staff") eq -1 and $weapon.name neq "Solar Staff">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Solar Staff") gte 0 and $weapon.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Solar Staff">>
<<set $player.coins += Math.floor($solarstaff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $solarstaff>>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Solar Staff") gte 0 and $weapon.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Solar Staff">>
<<set $player.coins += Math.floor($solarstaff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Solar Staff") eq -1 and $weapon.name neq "Solar Staff">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $solarstaff.value>>
<<addToInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Solar Staff") gte 0 and $weapon.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Solar Staff">>
<<set $player.coins += Math.floor($solarstaff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $weapon = $solarstaff>>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $weapon.name is "Solar Staff">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Solar Staff">>
<<set $weapon = $weapon_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Solar Staff">>
<<set $player.coins += Math.floor($solarstaff.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Solar Staff">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<display "LarklastArmorTable">><div id="footer"><<display "01TownLarklastActions">></div> <center>
You have $player.coins coins.<br><br>
<table border width="500">
<tr>
<td>Armory</td>
<td>AC</td>
<td>Element</td>
<td>Value</td>
<td>Sell</td>
</tr>
<tr><td colspan=4><span class="heading">Armor</span></td></tr>
<tr>
<td>[[Full Leather]]</td>
<td>$fullleather.AC</td>
<td>$fullleather.element</td>
<td>$fullleather.value</td>
<td><<print Math.floor($fullleather.value/2)>></td>
</tr>
<tr>
<td>[[Copper Plate]]</td>
<td>$copperplate.AC</td>
<td>$copperplate.element</td>
<td>$copperplate.value</td>
<td><<print Math.floor($copperplate.value/2)>></td>
</tr>
<tr>
<td>[[Brigandine Armor]]</td>
<td>$brigandinearmor.AC</td>
<td>$brigandinearmor.element</td>
<td>$brigandinearmor.value</td>
<td><<print Math.floor($brigandinearmor.value/2)>></td>
</tr>
<tr><td colspan=4><span class="heading">Headgear</span></td></tr>
<tr>
<td>[[Leather Cap]]</td>
<td>$leathercap.AC</td>
<td>$leathercap.element</td>
<td>$leathercap.value</td>
<td><<print Math.floor($leathercap.value/2)>></td>
</tr>
<tr>
<td>[[Iron Hat]]</td>
<td>$ironhat.AC</td>
<td>$ironhat.element</td>
<td>$ironhat.value</td>
<td><<print Math.floor($ironhat.value/2)>></td>
</tr>
<tr><td colspan=4><span class="heading">Shields</span></td></tr>
<tr>
<td>[[Bone Shield]]</td>
<td>$boneshield.AC</td>
<td>$boneshield.element</td>
<td>$boneshield.value</td>
<td><<print Math.floor($boneshield.value/2)>></td>
</tr>
<tr>
<td>[[Oak Shield]]</td>
<td>$oakshield.AC</td>
<td>$oakshield.element</td>
<td>$oakshield.value</td>
<td><<print Math.floor($oakshield.value/2)>></td>
</tr>
</table>
</center>Well-made armor that can protect you from wounds that would be mortal to normal humans.<br><br>
Armor: $fullleather.AC<br>
Element: $fullleather.element
<br><br>
<<if $player.coins lt $fullleather.value and $inventory.indexOf("Full Leather") eq -1 and $armor.name neq "Full Leather">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Dagger") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Full Leather">>
<<set $player.coins += Math.floor($fullleather.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $fullleather>>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Full Leather") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Full Leather">>
<<set $player.coins += Math.floor($fullleather.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Full Leather") eq -1 and $armor.name neq "Full Leather">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $fullleather.value>>
<<addToInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Full Leather") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Full Leather">>
<<set $player.coins += Math.floor($fullleather.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $fullleather>>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Full Leather">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Full Leather">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Full Leather">>
<<set $player.coins += Math.floor($fullleather.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Full Leather">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Heavier armor that only more seasoned and fit warriors can wear without difficulty.<br><br>
Armor: $copperplate.AC<br>
Element: $copperplate.element
<br><br>
<<if $player.coins lt $copperplate.value and $inventory.indexOf("Copper Plate") eq -1 and $armor.name neq "Copper Plate">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Copper Plate") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Copper Plate">>
<<set $player.coins += Math.floor($copperplate.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $copperplate>>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Copper Plate") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Copper Plate">>
<<set $player.coins += Math.floor($copperplate.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Copper Plate") eq -1 and $armor.name neq "Copper Plate">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $copperplate.value>>
<<addToInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Copper Plate") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Copper Plate">>
<<set $player.coins += Math.floor($copperplate.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $copperplate>>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Copper Plate">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Copper Plate">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Copper Plate">>
<<set $player.coins += Math.floor($copperplate.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Copper Plate">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Armor for the serious fighter willing to take on all comers.<br><br>
Armor: $brigandinearmor.AC<br>
Element: $brigandinearmor.element
<br><br>
<<if $player.coins lt $brigandinearmor.value and $inventory.indexOf("Brigandine Armor") eq -1 and $armor.name neq "Brigandine Armor">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Brigandine Armor") gte 0 and $armor.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Brigandine Armor">>
<<set $player.coins += Math.floor($brigandinearmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $brigandinearmor>>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Brigandine Armor") gte 0 and $armor.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Brigandine Armor">>
<<set $player.coins += Math.floor($brigandinearmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Brigandine Armor") eq -1 and $armor.name neq "Brigandine Armor">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $brigandinearmor.value>>
<<addToInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Brigandine Armor") gte 0 and $armor.name is "Tunic">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Brigandine Armor">>
<<set $player.coins += Math.floor($brigandinearmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $armor = $brigandinearmor>>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $armor.name is "Brigandine Armor">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Brigandine Armor">>
<<set $armor = $armor_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Brigandine Armor">>
<<set $player.coins += Math.floor($brigandinearmor.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Brigandine Armor">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A snug headgear perfect for deflecting blows.<br><br>
Armor: $leathercap.AC<br>
Element: $leathercap.element
<br><br>
<<if $player.coins lt $leathercap.value and $inventory.indexOf("Leather Cap") eq -1 and $headgear.name neq "Leather Cap">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Leather Cap") gte 0 and $headgear.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Leather Cap">>
<<set $player.coins += Math.floor($leathercap.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $leathercap>>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Leather Cap") gte 0 and $headgear.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Leather Cap">>
<<set $player.coins += Math.floor($leathercap.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Leather Cap") eq -1 and $headgear.name neq "Leather Cap">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $leathercap.value>>
<<addToInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Leather Cap") gte 0 and $headgear.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $leathercap>>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $headgear.name is "Leather Cap">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Leather Cap">>
<<set $headgear = $headgear_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Leather Cap">>
<<set $player.coins += Math.floor($leathercap.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Leather Cap">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Heavy hat guaranteed to save your neck from most attacks, literally.<br><br>
Armor: $ironhat.AC<br>
Element: $ironhat.element
<br><br>
<<if $player.coins lt $ironhat.value and $inventory.indexOf("Iron Hat") eq -1 and $headgear.name neq "Iron Hat">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Iron Hat") gte 0 and $headgear.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Iron Hat">>
<<set $player.coins += Math.floor($ironhat.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $ironhat>>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Iron Hat") gte 0 and $headgear.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Iron Hat">>
<<set $player.coins += Math.floor($ironhat.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Iron Hat") eq -1 and $headgear.name neq "Iron Hat">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $ironhat.value>>
<<addToInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Iron Hat") gte 0 and $headgear.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Iron Hat">>
<<set $player.coins += Math.floor($ironhat.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $headgear = $ironhat>>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $headgear.name is "Iron Hat">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Iron Hat">>
<<set $headgear = $headgear_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Iron Hat">>
<<set $player.coins += Math.floor($ironhat.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Iron Hat">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Solid defense, though what kind of bones it's constructed from remains a mystery.<br><br>
Armor: $boneshield.AC<br>
Element: $boneshield.element
$weapon.type
<br><br>
<<if $player.coins lt $boneshield.value and $inventory.indexOf("Bone Shield") eq -1 and $shield.name neq "Bone Shield">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Bone Shield") gte 0 and $shield.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Bone Shield">>
<<set $player.coins += Math.floor($boneshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $boneshield>>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Bone Shield") gte 0 and $shield.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Bone Shield">>
<<set $player.coins += Math.floor($boneshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Bone Shield") eq -1 and $shield.name neq "Bone Shield">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $boneshield.value>>
<<addToInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Bone Shield") gte 0 and $weapon.type is "2hand">>
You cannot equip this shield while using a 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Bone Shield") gte 0 and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Bone Shield">>
<<set $player.coins += Math.floor($boneshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $boneshield>>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $shield.name is "Bone Shield">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Bone Shield">>
<<set $shield = $shield_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Bone Shield">>
<<set $player.coins += Math.floor($boneshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Bone Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>Heavy shield that can withstand most forms of attacks.<br><br>
Armor: $oakshield.AC<br>
Element: $oakshield.element
$weapon.type
<br><br>
<<if $player.coins lt $oakshield.value and $inventory.indexOf("Oak Shield") eq -1 and $shield.name neq "Oak Shield">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Oak Shield") gte 0 and $shield.name eq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Oak Shield">>
<<set $player.coins += Math.floor($oakshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $oakshield>>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv and $inventory.indexOf("Oak Shield") gte 0 and $shield.name neq "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Oak Shield">>
<<set $player.coins += Math.floor($oakshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Oak Shield") eq -1 and $shield.name neq "Oak Shield">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $oakshield.value>>
<<addToInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Oak Shield") gte 0 and $weapon.type is "2hand">>
You cannot equip this shield while using a 2-handed weapon.<br><br>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Oak Shield") gte 0 and $shield.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Oak Shield">>
<<set $player.coins += Math.floor($oakshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $shield = $oakshield>>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $shield.name is "Oak Shield">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Oak Shield">>
<<set $shield = $shield_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Oak Shield">>
<<set $player.coins += Math.floor($oakshield.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Oak Shield">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<display "LarklastItemsTable">><div id="footer"><<display "01TownLarklastActions">></div>You have:
Healing Potions x $items.healingpotions
Mana Potions x $items.manapotions
Antivenoms x $items.antivenoms
<center><table border width="500">
<tr>
<td>Items</td>
<td>Description</td>
<td>Value</td>
</tr>
<tr><td colspan=4><span class="heading">Items</span></td></tr>
<tr>
<td>[[Ring of Curing]]</td>
<td>cures poison</td>
<td>500 coins</td>
</tr>
<tr>
<td>[[Healing Potions]]</td>
<td>gains 20 hp</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Mana Potion]]</td>
<td>gains 10 mana</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Antivenoms]]</td>
<td>cures poison</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Torch]]</td>
<td>gives off light</td>
<td>20 coins</td>
</tr>
<<if $lampbuy eq "no">>
<tr>
<td>[[Lamp]]</td>
<td>a strange, gaudy-looking item</td>
<td>$lamp.value</td>
</tr>
<</if>>
</table>
<<if $pleasurechamber eq "yes">>
You noticed a rather unobtrusive store nearby, quietly selling a range of other items most people don't actively seek out - and as you draw nearer, you can see why.
<table border width="500">
<tr>
<td>[[The Sorcery of Dominance]]</td>
<td>teaches one the art of being a dom</td>
<td>1000 coins</td>
</tr>
<tr>
<td>[[The Art of the Submission]]</td>
<td>teaches one how to be a submissive</td>
<td>1000 coins</td>
</tr>
</table>
<</if>>
</center><<if $bearflirtdone eq "no">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.clothes + ".png\">">></center><br><</if>>
<<once>>He smiles at you in a slow deliberate way. He's not one to talk much when it's not above his work, it seems, but he seems quite taken with you still, and he barely takes his eyes off you the whole time you're there.<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast2">>
<</link>>
</span></center><<becomes>>The more forward you are, the more he seems to like it. As you talk, you make sure to touch him every now and then - light fleeting touches that clearly arouses him, judging by the large tent in his pants.<br><br><center><span class="actions">
<<link "Back">>
<<goto "TownLarklast2">>
<</link>>
</span></center><<becomes>>"Upstairs."
<br><br>
<<link "Agree.">><<set $bearflirtdone to "sex">><<set $shrinemaiden = $Bear>><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</link>> | <<link "Maybe next time.">><<set $bearflirtdone to "flirted">><<goto "TownLarklast2">><</link>>
<</once>>
<<elseif $bearflirtdone eq "flirted">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.clothes + ".png\">">></center><br><</if>>
"Hm?"
<br><br>
<span id="agree">
<<click "Agree">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $bearflirtdone to "sex">><<set $shrinemaiden = $Bear>><<set $sexlog to "MaleForeplay Start">><<set $sexlog to "MaleForeplay Start">><<goto "MaleForeplay">><</replace>>
<</click>>
</span> | <span id="no">
<<click "Maybe Next Time">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><<set $bearflirtdone to "flirted">><<goto "TownLarklast">><</replace>>
<</click>>
</span> | <span id="recruit">
<<click "Recruit">>
<<replace "#agree">>Agree<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#output">><br><br>He doesn't look too surprised upon learning you're a god. Either the word has gotten around, or he's very good at hiding his expressions. The latter, most likely.<br><br>
At your offer, he looks curious, and then intrigued, and finally cracks into a slow, languid smile. "Sure." Easy as that.<br><br>
''You've recruited Bear Steelstride as a devout!''
<<set $Bear.level to 1>>
<<addToDevouts "Bear Steelstride">>
<<set $bearflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.naked + ".png\">">></center><br><</if>>
He doesn't say anything, only a few rumbled satisfied noises. He moves closer and kisses you, then makes another sound of contentment.
<br><br>
<br><br><span class="actions">
<<link "Sleep">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $BearArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Bear.love += 2>>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bearflirtdone eq "sex">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.naked + ".png\">">></center><br><</if>>
He doesn't say anything, only a few rumbled satisfied noises. He moves closer and kisses you, then makes another sound of contentment.
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Don't Recruit<</replace>>
<<replace "#no">>Maybe next time<</replace>>
<<replace "#output">><br><br>He doesn't look too surprised upon learning you're a god. Either the word has gotten around, or he's very good at hiding his expressions. The latter, most likely.<br><br>
At your offer, he looks curious, and then intrigued, and finally cracks into a slow, languid smile. "Sure." Easy as that.<br><br>
''You've recruited Bear Steelstride as a devout!''
<<set $Bear.level to 1>>
<<addToDevouts "Bear Steelstride">>
<<set $bearflirtdone to "done">>
<<set $sexlog to "Town Larklast">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He only smiles. "Again, next time," he says, a man of few words.
<br><br>
<<set $bearflirtdone to "recruit">>
<br><br><span class="actions">
<<link "Go back">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bearflirtdone eq "recruit">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.clothes + ".png\">">></center><br><</if>>
"Need something?"
<br><br>
<span id="recruit">
<<click "recruit">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He doesn't look too surprised upon learning you're a god. Either the word has gotten around, or he's very good at hiding his expressions. The latter, most likely.<br><br>
At your offer, he looks curious, and then intrigued, and finally cracks into a slow, languid smile. "Sure." Easy as that.<br><br>
''You've recruited Bear Steelstride as a devout!''
<<set $Bear.level to 1>>
<<addToDevouts "Bear Steelstride">>
<<set $bearflirtdone to "done">>
<br><br><span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> |
<span id="no">
<<click "no">>
<<replace "#recruit">>Recruit<</replace>>
<<replace "#no">>Don't Recruit<</replace>>
<<replace "#output">><br><br>He only smiles. "Again, next time," he says, a man of few words.<br><br>
<<set $bearflirtdone to "recruit">>
<span class="actions">
<<link "Go back">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast1">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.naked + ".png\">">></center><br><</if>>
He doesn't say anything, only a few rumbled satisfied noises. He moves closer and kisses you, then makes another sound of contentment.
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Bear.love += 2>>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $BearArt.naked + ".png\">">></center><br><</if>>
He doesn't say anything, only a few rumbled satisfied noises. He moves closer and kisses you, then makes another sound of contentment.
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Bear.sexnumber to $Bear.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Bear.love += 2>>
<<set $BearArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Bear.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<</if>>$RingOfCuring.name<br><br>
It is a silver ring, glowing with a faint light. <br><br>
Magic: $RingOfCuring.magic<br>
Heal: $RingOfCuring.heal<br>
Element: $RingOfCuring.element<br>
Spell: $RingOfCuring.spell
<br><br>
<<if $player.coins lt $RingOfCuring.value and $inventory.indexOf("Ring of Curing") eq -1 and $accessory.name neq "Ring of Curing">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<print '<<goto "' + previous() + '">>'>>
<<elseif $inventory.indexOf("Ring of Curing") eq -1 and $accessory.name neq "Ring of Curing">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $RingOfCuring.value>>
<<addToInv "Ring of Curing">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Ring of Curing") gte 0 and $accessory.name is "none">>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Curing">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Ring of Curing">>
<<set $player.coins += Math.floor($RingOfCuring.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Equip.">>
<<set $accessory = $RingOfCuring>>
<<removeFromInv "Ring of Curing">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $accessory.name is "Ring of Curing">>
<span class="actions">
<<link "Unequip.">>
<<addToInv "Ring of Curing">>
<<set $accessory = $accessory_none>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<if $player.MP lt $RingOfCuring.MP>>
You do not have enough MP to use this.<br><br>
<<else>>
<<link "Cure yourself.">>
<<set $poisoned to 0>>
<<set $player.MP to $player.MP - $RingOfCuring.MP>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
<</if>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromInv "Ring of Curing">>
<<set $player.coins += Math.floor($RingOfCuring.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Ring of Curing">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<br><br><<print "You have $player.coins coins left.">><br><br>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A gaudy-looking item.<br><br>
<<if $player.coins lt $lamp.value and $inventory.indexOf("Lamp") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $inventory.indexOf("Lamp") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $lamp.value>>
<<set $lampbuy to "yes">>
<<addToInv "Lamp">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $inventory.indexOf("Lamp") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromInv "Lamp">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<if $templeAberitha eq "no">>
The temple is located some distance away from all the hubbub at the Larklast marketplace, and it's far enough away that some semblance of peace and quiet can be imagined in this part. But the temple itself is in poor shape, in a much worse condition than your own when you had first found it. it looked like a part of the wall had been torched at some point, though the structure remains intact. The windows have been smashed in, and part of the stairs leading up to the main temple had already collapsed. Though there are a lot of people in Larklast, there is no one else around.<br><br>
You step inside, and see more of the same: broken tables and chairs, ruined stone walls, graffiti. The hearth is untended and unlit, and cobwebs cover the place. <br><br>
<<replacelink "You sense a presence behind you, but it is not malevolent.">>You sense a presence behind you, but it is not malevolent.<br><br>
"It wasn't always like this," a soft voice says. "It used to be the jewel of Larklast. Pilgrims would travel to kneel and pay service to my goddess. She never asked for much. A few kind words was enough worship for her, and all she wanted was to advocate for good works and for charity for the poor and the needy."<br><br>
You turn. A girl in white robes is standing before you, her face sad but serene. She has $Chryseis.hair $Chryseis.haircolor hair and $Chryseis.eye eyes. She steps forward and lays a hand on the grate by the hearth.<br><br>
"I always told her that she was too nice. That she shouldn't have given in so easily to what humans wanted all the time. It wasn't because she had this need to be loved - that wasn't important to her. But she wanted to make a difference. She had the ability to do that, she said, so why not?" <br><br>
She sighs. "They betrayed her, of course. Us humans like to do that even to gods, if you haven't experienced that yet. She was the goddess of a flourishing town. The god Pendergast wanted to undermine her power. He convinced a few people to turn traitor." She lowers her head. "I don't even know what happened to her. She was just... gone the next day, and the last emotion I could sense from her was surprise, then the realization that she had been betrayed. I was close enough to her, our bond strong enough that she could send out a last thought to me, a warning. "Pendergast." That's how I knew we were compromised. It's been years, but I've never stopped grieving."<br><br>
<<replacelink "\"Is that why I'm here?\", you ask.">>"Is that why I'm here?", you ask.<br><br>
She lets out a small laugh. "I really don't know why I called you here, to be honest. I want vengeance, sure. Surely there is still justice to be had in this world. But most gods aren't interested. Pendergast is a powerful god. Few would want to get his attention. I may no longer have a goddess, but I am still a high priestess. But I sensed your potential, even as far away as Larklast. Whenever I sense the birth of a new god, I ask them for justice, in the hopes that one day, when they become powerful enough, they might remember a lonely priestess' plea."<br><br>
She turns away. "That is all. I bid you good luck in this life, o God. May you find better fortune than my liege ever had."<br><br>
<span id="ask">
<<click "Ask for more information about Pendergast.">>
<<replace "#ask">>Ask for more information about Pendergast.<</replace>>
<<replace "#output">><br><br>She looks a little surprised that you're even bothering to ask. "He is a dangerous god. If he had his way, I think he would kill every other god in existence and rule the land as its sole deity. I believe he would even kill his own father, the Creator, if he could get away with it. My Aberitha was only one of his many casualties. Please take care of yourself. He cannot be trusted." <br><br>
<<replacelink "Ask her for Pendergast's weaknesses.">>It is difficult. He takes great care not to leave himself vulnerable. But I know that he has had made many enemies himself, though they aren't strong enough to confront him directly. Hye is one of the goddesses that comes to mind. the town of Madrasta worships her. I believe they used to be lovers before he abandoned her. Phadestra is another. She is the official goddess of the Severino kingdom, and she is one of the main reasons Pendergast has had trouble establishing himself in this part of the land. But I'm afraid it will only be a matter of time before they too, are overwhelmed."<br><br>
You have two names. That's better than nothing, you suppose.<br><br>
<<set $quest_phadestra01 to "start">>
<<set $quest_hye01 to "start">>
<<replacelink "Ask her if there's anything you can do for her.">>She hesitates, and then nods. "I want to know what happened. I know she's gone... but I want to know the names of everyone who was responsible for this. I know it's asking a lot...."<br><br>
<span id="cannothandle">
<<click "This doesn't interest me...">>
<<replace "#cannothandle">>"This doesn't interest me."<</replace>>
<<replace "#canhandle">>"I'll see what I can do."<</replace>>
<<replace "#output1">><br><br>"I don't blame you. but thank you for listening."
<br><br>
''It's getting late. You should probably spend the night at the inn.''
<br><br><span class="actions">
<<link "Back to Larklast">>
<<set $actiontext to []>>
<<set $player.alignmentnumber -= 5>>
<<set $templeAberitha to "chaotic">>
<<set $quest_chryseis01 to "start">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="canhandle">
<<click "I'll see what I can do.">>
<<replace "#cannothandle">>"This doesn't interest me."<</replace>>
<<replace "#canhandle">>"I'll see what I can do."<</replace>>
<<replace "#output1">><br><br>She smiles. "Thank you."
<br><br>
''It's getting late. You should probably spend the night at the inn.''
<br><br><span class="actions">
<<link "Back to Larklast">>
<<set $actiontext to []>>
<<set $templeAberitha to "lawful">>
<<set $player.alignmentnumber += 5>>
<<set $quest_chryseis01 to "start">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replacelink>>
<</replacelink>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<</replacelink>>
<</replacelink>>
<<elseif $fightnue eq "first">>
The temple appears deserted at first. But as you wait, the priestess Chryseis emerges from the darkness. <br><br>
"I knew you would return," she says quietly. "One of his minions is here, isn't she? I thought I could sense her tonight..."<br><br>
<<replacelink "There was a strange marking on Nue's arm...">>"There was a strange marking on her arm...."<br><br>
"Yes. That is a god's binding spell. He demands that all his followers carry them, even the most loyal of his ilk. Even other minor gods that follow him. The only way to dispel such a bond is if he chooses to lift it, or if another god's blood is placed on the seal, given willingly - but that would mean the bond would now be transferred to him. She too, must be willing. Few gods choose to do this, not wanting to earn his ire."<br><br>
"You called her 'Nue'. Nue was the name of a terrible goddess of olden times. She was a master manipulator. She was notorious for trying to earn one's sympathy before stabbing them in the back. She murdered other gods in her own time. If she is with Pendergast, then Pendergast's influence has nothing to do with that. But I thought she had died out long ago. Larklast was once her domain. Perhaps it was she who killed my goddess, then - resentment for usurping her territory when her own powers dwindled."
<br><br>
"She must pay for all her crimes past and present. I cannot forgive such a person. Otherwise, she will continue to carry on his bidding until she is dead." She looks down. "That is all the help I can give you for now."<br><br>
<span class="actions">
<<link "Back to Larklast">>
<<set $fightnue to "second">>
<<goto "NueWin">>
<</link>>
</span>
<</replacelink>>
<<elseif $fightnue eq "second">>
The temple appears to be deserted.<br><br>
<span class="actions">
<<link "Back to Larklast">>
<<set $fightnue to "second">>
<<goto "NueWin">>
<</link>>
</span>
<<else>>
The temple is located some distance away from all the hubbub at the Larklast marketplace, and it's far enough away that some semblance of peace and quiet can be imagined in this part. But the temple itself is in poor shape, in a much worse condition than your own when you had first found it. it looked like a part of the wall had been torched at some point, though the structure remains intact. The windows have been smashed in, and part of the stairs leading up to the main temple had already collapsed. Though there are a lot of people in Larklast, there is no one else around.<br><br>
<span class="actions">
<<link "Back to Larklast">>
<<set $actiontext to []>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>Double-click this passage to edit it.Double-click this passage to edit it.<<set $random to random(1,34)>>
<<if $random eq 1>>
<<print "Soft cooing of birds and the rustling of leaves greet you as you head down the road.">>
<<elseif $random eq 2>>
<<print "A small babbling of a small brook can be heard nearby.">>
<<elseif $random eq 3>>
<<print "A squirrel-like creatures scampers across the ground and shimmies up a nearby tree.">>
<<elseif $random eq 4>>
<<print "Branches sway slowly in the soft breeze.">>
<<elseif $random eq 5>>
<<print "Something warbles from higher up some tree branches.">>
<<elseif $random eq 6>>
<<print "A pair of birds watch you pass.">>
<<elseif $random eq 7>>
<<print "A few rusted pitchforks lie on the ground.">>
<<elseif $random eq 8>>
<<print "A bird flies overhead. Its cries sound lonely.">>
<<elseif $random eq 9>>
<<print "A small knife lies on the ground. It's too badly rusted to be of any use.">>
<<elseif $random eq 10>>
<<print "Brown leaves dot the ground.">>
<<elseif $random eq 11>>
<<print "The woods are less dense here, and you can see mountains from a distance.">>
<<elseif $random eq 12>>
<<print "The ground is full of weeds that brush against your pants leg as you walk.">>
<<elseif $random eq 13>>
<<print "The path is rockier in this area.">>
<<elseif $random eq 14>>
<<print "A thick copse of trees loom overhead.">>
<<elseif $random eq 15>>
<<print "A cold breeze is blowing.">>
<<elseif $random eq 16>>
<<print "A bright green toad stares at you on top of a rock.">>
<<elseif $random eq 17>>
<<print "Birds chirp overhead.">>
<<elseif $random eq 18>>
<<print "There are sounds of a small stream nearby.">>
<<elseif $random eq 19>>
<<print "A small quail disappears behind some overgrown grass.">>
<<elseif $random eq 20>>
<<print "A small green snake slithers along the grass. It's not poisonous, so you ignore it.">>
<<elseif $random eq 21>>
<<print "Branches creak against the wind.">>
<<elseif $random eq 22>>
<<print "Tree roots are scattered across the ground.">>
<<elseif $random eq 23>>
<<print "Leaves rustle overhead.">>
<<elseif $random eq 24>>
<<print "A small stream runs parallel to the road.">>
<<elseif $random eq 25>>
<<print "There's no sounds here but the faint sounds of rushing water.">>
<<elseif $random eq 26>>
<<print "Leaves float gently down from above.">>
<<elseif $random eq 27>>
<<print "A squirrel disappears into a hole in a nearby tree.">>
<<elseif $random eq 28>>
<<print "A small babbling of a brook can be heard nearby.">>
<<elseif $random eq 29>>
<<print "A bright orange lizard scampers up a tree.">>
<<elseif $random eq 30>>
<<print "A white dove perches itself on one tree branch.">>
<<elseif $random eq 31>>
<<print "A small sword lies on the ground, too rusted to be of any use.">>
<<elseif $random eq 32>>
<<print "A crimson-colored frog croaks and disappears into the grass.">>
<<elseif $random eq 33>>
<<print "A tree lies fallen beside the road, visibly rotting.">>
<<elseif $random eq 34>>
<<print "A sparrow flies past.">>
<</if>>
<<set $location to "Along the Larklast Coast">>
<<set $travelLarklastCoast to "yes">>
<<if $quest_sthae01 eq "yes">>
The place looks to be abandoned, but if you want to find the slitherroot, you suppose you'll have to start exploring the place.
You can <span id="leave">
<<click "leave,">>
<<replace "#explore">>explore.<</replace>>
<<replace "#leave">>Leave,<</replace>>
<<replace "#output">>
<<set $positionY to 1>>
<<set $positionX to 2>>
<<goto "MapLarklast">>
<</replace>>
<</click>></span> or <span id="explore">
<<click "explore.">>
<<replace "#explore">>explore.<</replace>>
<<replace "#leave">>Leave,<</replace>>
<<replace "#output">><br><br>Sthae did provide a quick description of what the slitherroot looks like, so you begin your search, trying to be methodical. The area is fairly barren, so anything that juts out from the ground would be easily seen.<br><br>
Sure enough, you see the small plant like she had described it: with two small leaves and a strange red-like fruit on top of it, much like a cherry. You approach the fruit and reach out to give it a tug. <br><br>
It refuses to budge. You use a bit more strength and pull again. It gives slightly, but not by much. Looks like you're going to need a put a lot more muscle into this.<br><br>
You summon all your strength and begin to pull hard at the plant again. This time, a strange keening noise comes from somewhere underneath the ground, and the slitherroot is pulled up - and you realize it's actually attached to the head of a grotesque-looking tree monster that is now scrambling out of the ground, roaring.<br><br>
Looks like you've angered it.<br><br>
<span class="actions">
<<link "Fight!">>
<<set $monsters = $slither>>
<<set $monsterboss to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<else>>
The area is quiet, broken only by the sound of the waves crashing against the shoreline.
<br><br>
<span class="actions">
<<link "Return to map.">>
<<set $positionY to 1>>
<<set $positionX to 2>>
<<goto "MapLarklast">>
<</link>>
</span>
<span class="actions">
<<link "Return to the temple.">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<set $location to "slitherWin">>
<<if $battle is "win">>
The creature groans and topples forward. Before your eyes it starts to dissolve into the air, leaving othing but the fruit-like root that you'd been trying to pull out of the ground in the first place. You look around to see if any other monster is going to come lurching out from underneath, but the area now appears to be quiet. You take the slitherroot and leave.
<br><br><span class="actions">
<<link "Leave.">>
<<set $beatslither to "yes">>
<<set $quest_sthae01 to "done">>
<<set $positionY to 1>>
<<set $positionX to 2>>
<<goto "MapLarklast">>
<</link>>
</span>
<<else>>
You've been beaten! Fortunately, the beast doesn't seem interested in attacking you further. Satisfied that you are no longer a threat, it dives back into the sand, disappearing from view. You're too weak to pursue it any further.
<br><br><span class="actions">
<<link "Leave.">>
<<set $player.HP to 1>>
<<set $positionY to 1>>
<<set $positionX to 2>>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>><<set $location to "A Hidden Shrine in Larklast">>
<<set $travelLarklastShrine to "yes">>
<<if $quest_kilika01 eq "yes">>
There's a small clearing up ahead, and you can see the top of a small stone shrine in the middle of it. There is no temple or other structure, and it makes you wonder why anyone's constructed this here.<br><br>
There are noises up ahead. <span id="leave">
<<click "leave,">>
<<replace "#investigate">>investigate further?<</replace>>
<<replace "#leave">>Leave,<</replace>>
<<replace "#output">>
<<set $positionY to 15>>
<<set $positionX to 6>>
<<goto "MapLarklast">>
<</replace>>
<</click>>
</span> or <span id="investigate">
<<click "investigate further?">>
<<replace "#investigate">>investigate further?<</replace>>
<<replace "#leave">>Leave,<</replace>>
<<replace "#output">><br><br>You can hear grunting noises up ahead. As you move closer, you see the source of the sound.<br><br>
There is a young man there, wearing a slightly tattered uniform you recognize as being one of the Larklast soldiers. Presumably he must be the Sakmeel Kilika mentioned.
<br><br>
A tunda is lying atop the small altar on her hands and knees, and you have a good view of her round buttocks. The man's pants are on the ground beside a small knapsack, and he is fucking her from behind, making queer, animalistic grunts as he does. The tunda is moaning helplessly, her body pushed forward with every hard thrust by her attacker.
<br><br>
Normally, you would assume that the soldier had won the fight against the creature, but there is something off about the man. You can sense strange energy emanating around him, an energy most humans don't have. It is surrounding him, and the shrine. <br><br>
The man fingered the tunda's ass, while he hammered into her almost brutally, and her cries of pain and pleasure is loud. Her sweet little ass shakes as she is bounced back and forth, his balls slapping against those round cheeks.
<br><br>
With a groan, the soldiers cums hard inside her. She moans, obviously still unfulfilled as he slips out of her with a cruel laugh. He turns to you, and for the first time you see his face. Tha man's eyes are red, with fangs appearing on the sides of his mouth like tusks. He's been possessed - but by what?
<br><br>
He growls threateningly. The tunda uses this to escape quickly into the forest.
<br><br>
<span class="actions">
<<link "Fight!">>
<<set $monsters = $sakmeel>>
<<set $monsterboss to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<else>>
There's a small stone shrine here. There is no temple or other structure in the area, and it makes you wonder why anyone's constructed this altar here.<br><br>
<br><br>
<span class="actions">
<<link "Return to map.">>
<<set $positionY to 15>>
<<set $positionX to 6>>
<<goto "MapLarklast">>
<</link>>
</span>
<span class="actions">
<<link "Return to the temple.">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<set $location to "SakmeelWin">>
<<if $battle is "win">>
The man groans and falls to his knees. A red haze seems to come out of him, surrounding him and increasing in size and range until it is within your touch. but it immediately retreats as it brushes against you, and you can feel a mind behind that unusual fog. It seems to decide not to confront you, disappearing into thin air.
<br><br>
"Where am I?" Sakmeel mutters, shaking his head. His eyes widen when he sees you, then looks down at himself. "What the hell? Don't hurt me, please!" Immediately he yanks on his pants, looking frantic, and then dashes away into the forest.
<br><br>
He's left his knapsack behind. Looking inside reveals a package marked "spells" on the outside. <br><br>
''You found Kilika's spells!''
<br><br><span class="actions">
<<link "Leave.">>
<<set $beatsakmeel to "yes">>
<<set $quest_kilika01 to "done">>
<<set $positionY to 15>>
<<set $positionX to 6>>
<<goto "MapLarklast">>
<</link>>
</span>
<<else>>
When you come to, Sakmeel is nowhere to be found. You can sense that he's still somewhere nearby, but he's keeping himself well-hidden, and you're too injured to try and seek your revenge.
<span class="actions">
<<link "Leave.">>
<<set $player.HP to 1>>
<<set $positionY to 15>>
<<set $positionX to 6>>
<<goto "MapLarklast">>
<</link>>
</span>
<</if>>
<<set $location to "A Small Spring in Larklast">>
<<set $travelLarklastSpring to "yes">>
<<if $quest_teleri01 eq "yes">>
The small spring here seems to be devoid of any life, but you know better. You circle the pool, watching the waters carefully for any signs of movement from within.<br><br>
It doesn't take too long. You see an elegant head of $Velani.hair $Velani.haircolor hair slowly rise up from the surface, and a pair of beautiful $Velani.eye eyes watching you. She smiles and moves quickly toward the banks, emerging naked from the waters without any trace of embarrassment.
<br><br>
"Teleri has told me much about you," she said softly, in the same sweetly musical voice as her Thessilan counterpart. "She says that you have had some trouble with the hot springs in your temple. Perhaps I can help."<br><br>
"I am the only selkie remaining in these springs. My sisters have left, most taking shelter with Teleri, and others to seek their own luck elsewhere, for we live constantly under threat here. Now that my patroness, Aberitha, has gone, we no longer have the protection of a deity. There are only gods here who are more interested in enslaving us. I have heard tales in other kingdoms, of other selkie springs taken over and captured by gods."<br><br>
"I have a proposal for you. If you would like, I can rejuvenate your springs in exchange for placing myself under your protection. In time, perhaps my other fellow sisters shall also hear of this and seek you out, and I ask that you place them under your care. I promise to protect and tend to your springs for as long as I live, and to follow you obediently, whatever your commands."<br><br>
<span id="agree">
<<click "Agree,">>
<<replace "#agree">>Agree,<</replace>>
<<replace "#refuse">>refuse.<</replace>>
<<replace "#output">><br><br>"You will not regret this, my liege. I promise to serve well under you, with all my being." Her gaze lingers on you, and her smile is wide. "I promise to pledge myself to you, body and soul. If there is anything you wish to take from me now, my liege, I shall be most willing."
<br><br><span id="willing">
<<click "Take advantage of her willingness.">>
<<replace "#willing">>Take advantage of her willingness.<</replace>>
<<replace "#no">>Perhaps some other time.<</replace>>
<<replace "#output1">><br><br>Smiling, she walks to stand before you and gives you a full view of her big, gorgeous breasts. Your hands cup them, relinquishing your hold only to allow her to take off your own clothing, slipping your armor and breeches off with some expertise while you continue to caress her magnificent mounds. You bend down and take one nipple into your mouth - she tastes like clear springwater herself, cool and slightly sweet.<br><br>
Her fingers run through your hair to the back of my head as she steps closer. You open your mouth and take in as much as you can, sucking. Her hands run down your broad back and her fingers slide over your ass, breeches now at your feet. Another hand reaches down and grips your cock. "I like how thick and hard you are," she moans.<br><br>
Teasingly, she bucks slightly against you, her pussy rubbing tantalizingly against the underside of your shaft as she gyrates against you. She feels wet, the length of your cock already slippery against her cunt.<br><br>
<span id="rideyou">
<<click "Let her ride you.">>
<<replace "#rideyou">>Let her ride you.<</replace>>
<<replace "#water">>Take her in the water.<</replace>>
<<replace "#output2">><br><br>She pushes you playfully against a large rock, biding you to sit on it. She then starts to rise up, and you know what she wants you to do. You take your cock and hold it still while she rubs herself against the tip, coating it with even more slickness. Slowly, she lowers her pussy down onto it. You can feel her wet warmth as she slowly slides down, gasping at the fullness, until you are all the way inside her.<br><br>
She moans, her plump little snatch stuffed full of your cock, before her arms wrap around your neck. She begins to rise up, letting herself get used to your size, and then moves back down again until you're balls deep inside her once more. She does it again, gradually moving faster, and you take the time to bury your face between her breasts. Velani presses them against your face as she starts to ride you harder and faster, her full globes bouncing against you, and you kiss between them.<br><br>
Her breathing grows faster and she starts dropping herself hard onto your cock as you thrust up into her. "Ooooh, don't stop!" she cries out, and you quickly oblige, grabbing her hips and thrusting all the way inside her once more. Velani screams with pleasure as you lift her out, then force her down on you again. Her pussy looks amazing from this view, being split open by your cock as she's impaled, again and again, until finally she explodes with a huge scream you're sure could be heard in Larklast. Just as she clenches tight around you, you spurt your seed into her, filling her up.<br><br>
She collapses with a little laugh, breathing hard. "Ohhh, that feels so good," she moans. "I am honored to call you Master. I shall follow you soon..." She giggles. "Right after I recover from this."
<br><br>
''You have gained Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span> | <span id="water">
<<click "Take her in the water.">>
<<replace "#rideyou">>Let her ride you.<</replace>>
<<replace "#water">>Take her in the water.<</replace>>
<<replace "#output2">><br><br>You lift her up and move her back toward the water, and she laughs in delight. The spring is cool rather than cold, and your cock digs into her pussy mound. She squirms at the sensation, trying to rub more of herself against you. <br><br>
You lay her down slowly on the surface of the water. She floats easily, her beatiful breasts peepping out of the water, and her pussy only slighlty below the surface. She parts her legs invitingly, and you tease her with your hard cock, sliding it between her thighs, the tip pressing against her pussy lips only to slide away. <br><br>
"Put your cock inside me," she nearly hisses with impatience, as you rub your dick deliberately over her splayed pussy lips once more. Greedy little selkie, and you tell her that, even as you shift into position at the entrance to her body. You bend forward, and her body carries you both easily above the surface, not sinking into the water had it been any other girl - like this was a water bed of her own making. You thrust your tongue between her lips just as you shove your cock inside of her wet little sheath, her cry of passion lost as you take it in your mouth. <br><br>
She clenches quickly, and wraps her arms and legs around you, heels digging into the small of your back to feel every inch of you inside her, wanting you as deep into her as she could.
<br><br>
You move slowly but with purpose, every inch of him withdrawing before thrusting back in. The slower pace lets you kiss her deeper, her hands sliding behind your back and shoulders. She moves just as you do, pleasuring her with every stroke and thrust, changing the tempo of your fucking by shoving hard into her every now and then, drawing more gasps as she moans underneath you, her $Velani.haircolor hair floating in the water and framing her head.<br><br>
Soon Velani screams out her orgasm, ankles crossed behind you as she tightens inexorably, triggering your own release as hot liquid pours into her pussy, a greedy receptacle for your steady stream of cum. Frantic, you ride out the rest of your orgasm, even as she continues to sob from the intensity of it.
<br><br>
Soon her legs uncross and she sighs, floating aimlessly in the water. "Ohhh, that feels so good," she moans. "I am honored to call you Master. I shall follow you soon..." She giggles. "Right after I recover from this."
<br><br>
''You have gained Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> | <span id="no">
<<click "Perhaps some other time.">>
<<replace "#willing">>Take advantage of her willingness.<</replace>>
<<replace "#no">>Perhaps some other time.<</replace>>
<<replace "#output1">><br><br>"I shall be looking forward to that, my God. In the meantime, I shall make my preparations to move."
<br><br>''You have gained Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> or <span id="refuse">
<<click "refuse.">>
<<replace "#agree">>Agree,<</replace>>
<<replace "#refuse">>refuse.<</replace>>
<<replace "#output">><br><br>"I will continue to remain here, o god, and pray you change your mind."
<br><br><span class="actions">
<<link "Return to Exploring.">>
<<set $positionY to 14>>
<<set $positionX to 1>>
<<set $quest_teleri01 to "refused">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<<elseif $quest_teleri01 eq "refused">>
What do you think, my lord?<br><br>
<span id="agree">
<<click "Agree,">>
<<replace "#agree">>Agree,<</replace>>
<<replace "#refuse">>refuse.<</replace>>
<<replace "#output">><br><br>"You will not regret this, my liege. I promise to serve well under you, with all my being." Her gaze lingers on you, and her smile is wide. "I promise to pledge myself to you, body and soul. If there is anything you wish to take from me now, my liege, I shall be most willing."
<br><br><span id="willing">
<<click "Take advantage of her willingness.">>
<<replace "#willing">>Take advantage of her willingness.<</replace>>
<<replace "#no">>Perhaps some other time.<</replace>>
<<replace "#output1">><br><br>Smiling, she walks to stand before you and gives you a full view of her big, gorgeous breasts. Your hands cup them, relinquishing your hold only to allow her to take off your own clothing, slipping your armor and breeches off with some expertise while you continue to caress her magnificent mounds. You bend down and take one nipple into your mouth - she tastes like clear springwater herself, cool and slightly sweet.<br><br>
Her fingers run through your hair to the back of my head as she steps closer. You open your mouth and take in as much as you can, sucking. Her hands run down your broad back and her fingers slide over your ass, breeches now at your feet. Another hand reaches down and grips your cock. "I like how thick and hard you are," she moans.<br><br>
Teasingly, she bucks slightly against you, her pussy rubbing tantalizingly against the underside of your shaft as she gyrates against you. She feels wet, the length of your cock already slippery against her cunt.<br><br>
<span id="rideyou">
<<click "Let her ride you.">>
<<replace "#rideyou">>Let her ride you.<</replace>>
<<replace "#water">>Take her in the water.<</replace>>
<<replace "#output2">><br><br>She pushes you playfully against a large rock, biding you to sit on it. She then starts to rise up, and you know what she wants you to do. You take your cock and hold it still while she rubs herself against the tip, coating it with even more slickness. Slowly, she lowers her pussy down onto it. You can feel her wet warmth as she slowly slides down, gasping at the fullness, until you are all the way inside her.<br><br>
She moans, her plump little snatch stuffed full of your cock, before her arms wrap around your neck. She begins to rise up, letting herself get used to your size, and then moves back down again until you're balls deep inside her once more. She does it again, gradually moving faster, and you take the time to bury your face between her breasts. Velani presses them against your face as she starts to ride you harder and faster, her full globes bouncing against you, and you kiss between them.<br><br>
Her breathing grows faster and she starts dropping herself hard onto your cock as you thrust up into her. "Ooooh, don't stop!" she cries out, and you quickly oblige, grabbing her hips and thrusting all the way inside her once more. Velani screams with pleasure as you lift her out, then force her down on you again. Her pussy looks amazing from this view, being split open by your cock as she's impaled, again and again, until finally she explodes with a huge scream you're sure could be heard in Larklast. Just as she clenches tight around you, you spurt your seed into her, filling her up.<br><br>
She collapses with a little laugh, breathing hard. "Ohhh, that feels so good," she moans. "I am honored to call you Master. I shall follow you soon..." She giggles. "Right after I recover from this."
<br><br>
''You have gained Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span> | <span id="water">
<<click "Take her in the water.">>
<<replace "#rideyou">>Let her ride you.<</replace>>
<<replace "#water">>Take her in the water.<</replace>>
<<replace "#output2">><br><br>You lift her up and move her back toward the water, and she laughs in delight. The spring is cool rather than cold, and your cock digs into her pussy mound. She squirms at the sensation, trying to rub more of herself against you. <br><br>
You lay her down slowly on the surface of the water. She floats easily, her beatiful breasts peepping out of the water, and her pussy only slighlty below the surface. She parts her legs invitingly, and you tease her with your hard cock, sliding it between her thighs, the tip pressing against her pussy lips only to slide away. <br><br>
"Put your cock inside me," she nearly hisses with impatience, as you rub your dick deliberately over her splayed pussy lips once more. Greedy little selkie, and you tell her that, even as you shift into position at the entrance to her body. You bend forward, and her body carries you both easily above the surface, not sinking into the water had it been any other girl - like this was a water bed of her own making. You thrust your tongue between her lips just as you shove your cock inside of her wet little sheath, her cry of passion lost as you take it in your mouth. <br><br>
She clenches quickly, and wraps her arms and legs around you, heels digging into the small of your back to feel every inch of you inside her, wanting you as deep into her as she could.
<br><br>
You move slowly but with purpose, every inch of him withdrawing before thrusting back in. The slower pace lets you kiss her deeper, her hands sliding behind your back and shoulders. She moves just as you do, pleasuring her with every stroke and thrust, changing the tempo of your fucking by shoving hard into her every now and then, drawing more gasps as she moans underneath you, her $Velani.haircolor hair floating in the water and framing her head.<br><br>
Soon Velani screams out her orgasm, ankles crossed behind you as she tightens inexorably, triggering your own release as hot liquid pours into her pussy, a greedy receptacle for your steady stream of cum. Frantic, you ride out the rest of your orgasm, even as she continues to sob from the intensity of it.
<br><br>
Soon her legs uncross and she sighs, floating aimlessly in the water. "Ohhh, that feels so good," she moans. "I am honored to call you Master. I shall follow you soon..." She giggles. "Right after I recover from this."
<br><br>
''You have gained Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span> | <span id="no">
<<click "Perhaps some other time.">>
<<replace "#willing">>Take advantage of her willingness.<</replace>>
<<replace "#no">>Perhaps some other time.<</replace>>
<<replace "#output1">><br><br>"I shall be looking forward to that, my God. In the meantime, I shall make my preparations to move."
<br><br>''You have gained Princess Velani as a devout!''
<br><br><span class="actions">
<<link "Return to Map">>
<<set $quest_teleri01 to "done">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $locationY to 14>>
<<set $locationX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<addToDevouts "Velani">>
<<set $Velani.level to 1>>
<<set $quest_teleri01 to "done">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
or <span id="refuse">
<<click "refuse.">>
<<replace "#agree">>Agree,<</replace>>
<<replace "#refuse">>refuse.<</replace>>
<<replace "#output">><br><br>"I will continue to remain here, o god, and pray you change your mind."
<br><br><span class="actions">
<<link "Return to Exploring.">>
<<set $positionY to 14>>
<<set $positionX to 1>>
<<set $quest_teleri01 to "refused">>
<<goto "MapLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<<else>>
The small spring here seems to be devoid of any life, but you know better. The waters however, are placid and quiet, and nothing seems to stir from beneath the surface.<br><br>
<br><br><span class="actions">
<<link "Return to Exploring.">>
<<set $positionY to 14>>
<<set $positionX to 1>>
<<goto "MapLarklast">>
<</link>>
</span>
<<if $travelLarklastSpring eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</if>>
<<set $location to "TempleMain03">><div id="sexcontent"><<display "TempleMainLog">></div><div id="footer"><<display "TempleMain03Actions">></div>
<<if $artwork neq "none" and $seeds eq "yes" and $Merile.level eq 1>><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $MerileArt.clothes + ".png\">">></div><br><br><</if>>
<<if $artwork neq "none" and $seeds eq "yes" and $Avilee.level eq 1>><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $AvileeArt.clothes + ".png\">">></div><br><br><</if>><div class="you">
<<if $seeds eq "yes">>
<span class="actions">
<<link "Done.">>
<<set $seeds to "no">>
<<goto "TempleMain02">>
<</link>>
</span>
<<elseif $talker eq "Teleri" and $templeroom eq "Hot Springs 01">>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Teleri 01.">>
<<goto "TempleMain03">>
<</link>>
</span>
<<if $Telerisex eq "no">>
<span class="actions">
<<link "Seduce Teleri.">>
<<set $sexlog to "Seduce Teleri.">>
<<set $shrinemaiden = $Teleri>>
<<set $bedmate to "daytime">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $Teleri.sexnumber to $Teleri.sexnumber + 1>>
<<set $Telerisex to "yes">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Changed my mind.">>
<<set $templeroom to "Hot Springs 01">>
<<set $talker to "none">>
<<goto "TempleMain02">>
<</link>>
</span>
<<elseif $talker eq "Velani" and $templeroom eq "Hot Springs 01">>
<span class="actions">
<<link "Chat.">>
<<set $sexlog to "Chat Velani 01.">>
<<goto "TempleMain03">>
<</link>>
</span>
<<if $Velanisex eq "no">>
<span class="actions">
<<link "Seduce Velani.">>
<<set $sexlog to "Seduce Velani.">>
<<set $shrinemaiden = $Velani>>
<<set $bedmate to "daytime">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $Velanisex to "yes">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Changed my mind.">>
<<set $templeroom to "Hot Springs 01">>
<<set $talker to "none">>
<<goto "TempleMain02">>
<</link>>
</span>
<</if>>
</div>A quest item that Gwynnifer from the Thessilan marketplace wants you to collect for her.
current leather: $brayroadleather
needed leather: at least 10
<span class="actions">
[[Go Back|previous()]]
</span><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">></center><br><</if>>
"That was amazing," she sighs with a smile. "There is something about you fucking me that gives me a satisfaction I have never known elsewhere, my liege."
<br><br>
<span class="actions">
<<link "Sleep">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $VelaniArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Velani.love += 2>>
<<set $VelaniArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">></center><br><</if>>
"That was amazing," she sighs with a smile. "There is something about you fucking me that gives me a satisfaction I have never known elsewhere, my liege."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $VelaniArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Velani.love += 2>>
<<set $VelaniArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">></center><br><</if>>
"That was amazing," she sighs with a smile. "There is something about you fucking me that gives me a satisfaction I have never known elsewhere, my liege."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $VelaniArt.gallerynaked to "yes">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Velani.love += 2>>
<<set $VelaniArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $VelaniArt.gallerynaked to "yes">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $VelaniArt.gallerynaked to "yes">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $VelaniArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $VelaniArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Velani.sexnumber to $Velani.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Velani.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">></center><br><</if>>
"You're good in bed," she admits reluctantly, looking like she shouldn't have enjoyed it, "Is that what you want me to say?" She looks away. "Yeah. You're different."
<br><br><span class="actions">
<<link "Sleep">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $NueArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Nue.love += 2>>
<<set $NueArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">></center><br><</if>>
"You're good in bed," she admits reluctantly, looking like she shouldn't have enjoyed it, "Is that what you want me to say?" She looks away. "Yeah. You're different."
<br><br><span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $NueArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Nue.love += 2>>
<<set $NueArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">></center><br><</if>>
"You're good in bed," she admits reluctantly, looking like she shouldn't have enjoyed it, "Is that what you want me to say?" She looks away. "Yeah. You're different."
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $NueArt.gallerynaked to "yes">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Nue.love += 2>>
<<set $NueArt.gallerynaked to "yes">>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $groupsex eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs, sounding quite satisfied himself. "We should do this again sometime," he murmurs.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $NueArt.gallerynaked to "yes">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<if $didshecum eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl01">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $NueArt.gallerynaked to "yes">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $groupsex eq "girl02">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $NueArt.naked + ".png\">">> <<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art02.naked + ".png\">">></center><br><</if>>
$shrinemaiden01.name is spread on the ground, cum leaking out of her in multiple places, her face dazed but satisfied. $shrinemaiden02.name laughs. "We should do this again sometime," she whispers to you both.<br><br>
"Yes," $shrinemaiden01.name manages to say. "We really should."<br><br>
<<display "MFFGroup Init">>
<span class="actions">
<<link "Return to the Temple.">>
<<set $bedmate to "no">>
<<set $shrinemaiden01 to $shrinemaiden>>
<<set $shrinemaiden02 to $shrinemaiden>>
<<set $groupsex to "no">>
<<set $NueArt.gallerynaked to "yes">>
<<set $Art02.gallerynaked to "yes">>
<<set $Nue.sexnumber to $Nue.sexnumber + 1>>
<<if $didshecum01 eq 1>>
<<set $Nue.sex += 5>>
<</if>>
<<set $didshecum to 0>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $slaveElvira eq "yes">>
You have no trouble arranging another room for your newest purchase, the slave girl named Elvira. She is clearly puzzled by the room arrangements, but you wanted to figure out what to do about Chryseis' request tonight.<br><br>
<</if>>
<<if $templeAberitha eq "lawful">>
Obviously, the most logical choice would be to help her. But where to start? It doesn't seem like anyone else in the village would know - in fact, you're fairly certain that the people you've met so far has no clue as to what had happened to Aberitha. While it seems clear that the god they call Pendergast was responsible, you'd like there to be more evidence to make things more concrete.<br><br>
<<elseif $templeAberitha eq "chaotic">>
You're in it for yourself, and while Aberitha's disappearance / death is a shame, you're more interested in finding out what had happened to her to make sure to prevent such a thing from being carried out to your own person. While Pendergast is most likely the culprit here, you can't help feeling a little admiration for him - he'd succeeded in what he set out to do, and appeared to have carried it off without consequence to himself.<br><br>
<</if>>
As a god, you have little need for rest, though you can choose to do so to refresh yourself for the next day. You're up long past when most people would be asleep, and that is why you you hear the faint noise. Someone is skulking outside your door.<br><br>
<span id="open">
<<click "Open the door.">>
<<replace "#open">>Open the door.<</replace>>
<<replace "#wait">>Wait for them to attack first.<</replace>>
<<replace "#output">><br><br>You stride out toward the door, hesiate for a brief second, and then yank it open. There is nobody there. You hear a chuckle from behind you.<br><br>
A girl with $Nue.hair hair and calculating $Nue.eye eyes is standing before you, smiling. "My name is Nue," she says, "and Pendergast sends his regards."
<br><br>
Before you can do anything else, she strikes!<br><br>
<span class="actions">
<<link "You've been attacked!">>
<<set $fightnue to "first">>
<<set $monsters = $enemyNue>>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="wait">
<<click "Wait for them to attack first.">>
<<replace "#open">>Open the door.<</replace>>
<<replace "#wait">>Wait for them to attack first.<</replace>>
<<replace "#output">><br><br>You do not move, trying to keep quiet under the pretense that you are sleeping. You hear noises outside the door again, but this time, you hear a fainter sound by the window. You retreat back into the shadows and wait. <br><br>
The frame barely makes a sound as it slides up slowly, and a girl with $Nue.hair hair enters the room. It is clear that she intends to do you harm, judging from the wicked-looking dagger in her hand. "I am Nue," she begins, then stops, realizing you're not where she expects you to be.<br><br>
You don't give her time to react any further.<br><br>
<span class="actions">
<<link "Attack!">>
<<set $fightnue to "first">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<set $monsters = $enemyNue>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span><center>
Available summons: <br><br>
<<if $Elvira.level eq 1 and $elvirasummon eq "no">>
<span class="actions">
<<link "Elvira - Blood Leech">>
<<set $elvirasummon to "yes">>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Return to Battle">>
<<goto "PlayerTurn">>
<</link>>
</span>
</center>
<<display "PlayerStatistics">><<silently>>
<<set $night to "no">>
<<set $bedmate to "no">>
<<set $pleasureactions to $pleasureactionsmax>>
<<set $actiontext to []>>
<<set $springscompany to "no">>
<<set $inndominate to "no">>
<<set $spendnight to "none">>
<<set $day += 1>>
<<set $mingledevouts to "no">>
<<set $shrinemaidensex to "no">>
<<set $Alonrasex to "no">>
<<set $Avileesex to "no">>
<<set $Bearsex to "no">>
<<set $Chryseissex to "no">>
<<set $Desisex to "no">>
<<set $Elvirasex to "no">>
<<set $Filiasex to "no">>
<<set $Fionasex to "no">>
<<set $Ghostsex to "no">>
<<set $Grogansex to "no">>
<<set $GreenLamiasex to "no">>
<<set $Gwynnifersex to "no">>
<<set $Jerecksex to "no">>
<<set $Kilikasex to "no">>
<<set $Lydiasex to "no">>
<<set $Maggiesex to "no">>
<<set $Merilesex to "no">>
<<set $Nuesex to "no">>
<<set $Rawnsex to "no">>
<<set $RedLamiasex to "no">>
<<set $Savannahsex to "no">>
<<set $Sthaesex to "no">>
<<set $Telerisex to "no">>
<<set $Velanisex to "no">>
<<set $elvirasummon to "no">>
<<set $silvermassage to "no">>
<<set $silverwest to "no">>
<<set $silvereast to "no">>
<<set $silvernorth to "no">>
<<set $silversouth to "no">>
<<set $silverwestorgy to "no">>
<<set $silvereastorgy to "no">>
<<set $silverbathhouse to "no">>
<<set $silveraltar to "no">>
<<set $randomorgyhair to 0>>
<<set $orgyhair to "none">>
<<set $randomorgyeyes to 0>>
<<set $orgyeyes to "none">>
<<set $randomorgyfeatures to 0>>
<<set $orgyfeatures to "none">>
<<set $randomorgyscene to 0>>
<<set $orgyscene to "none">>
<<set $westgangbang to "no">>
<<set $westbangnumber to 0>>
<<set $sexwest to 0>>
<<set $eastgangbang to "no">>
<<set $eastbangnumber to 0>>
<<set $silverorgy to "no">>
<<if $talkPenelope eq "success">>
<<set $savePenelope += 1>>
<<if $savePenelope eq 4>>
<<set $talkPenelope to "end">>
<</if>>
<</if>>
<</silently>>
<<set $location to "NueWin">>
<<if $battle is "win" and $fightnue eq "first">>
"Impossible!" Nue sputters, sinking down to her knees. "I was so sure that you would..."
<br><br>
You grab her by the neck and hoist her up. She hangs limply, unable to fight back. The telltale glow around her shocks you. She's a divine being, just like you.<br><br>
<<replacelink "Demand to know what's going on.">>Demand to know what's going on.<br><br>
"He knew you were poking around, questioning that little prude of a priestess.... the one that used to be Aberitha's. I owed him a favor. Looks like I still do. You're.... stronger than I expected."<br><br>
<<replacelink "Since when have gods done the bidding of other gods?">>Since when have gods done the bidding of other gods?<br><br>
"Since they had no choice." There's something else you sense, something that's a part of this goddess who calls herself Nue, yet isn't a part of her at all. Your eyes travel down to a peculiar tattoo that she sports on her upper arm, a strange symbol that seems to burn into her skin. It feels familiar and repulsive all at once.<br><br>
"He did that. Enslaved me, like he did his other toys. Me! Now I have to follow him whether I want to or not. To rid myself of it, I have to...."<br><br>
And then her eyes widens and she makes a sudden cry of pain. You release her, and she falls onto the ground, clawing at the tattoo in anguish. She's prevented from telling you how to free her from the god's mark, you realize. <br><br>
Somehow, she still finds the strength to stand. Quick as a flash, she dashes out the window. <<replacelink "Without thinking, you follow.">> Without thinking, you follow.<br><br>
Much to your annoyance, she's gone. She must be somewhere nearby. You can sense her somewhere outside the town, and you know you can follow her trail.<br><br>
You look around. There are still a few places open, even at this time of the night. You could go back to the inn, but you'd rather find her in case she decides to come back and finish what she started. <br><br>
<span class="actions">
<<link "The Temple of Aberitha">>
<<goto "TempleAberitha">>
<</link>>
</span>
<<if $talkalonra eq "yes" and $talkgrogan eq "yes" and $alonracouncilsex eq "no">>
<span class="actions">
<<link "The Larklast Council">>
<<goto "AlonraCouncil">>
<</link>>
</span>
<</if>>
<<if $fightnue eq "second">>
<span class="actions">
<<link "Leave Larklast">>
<<goto "NueWin2">>
<</link>>
</span>
<</if>>
<</replacelink>>
<</replacelink>>
<</replacelink>>
<<elseif $battle eq "lose">>
You lost against Nue!<br><br>
<span class="actions">
<<link "Return to Larklast and start again!">>
<<if $player.HP lte 0>>
<<set $player.HP to 1>>
<</if>>
<<goto "TownLarklast">>
<</link>>
</span>
<<elseif $alonracouncilsex eq "yes">>
You are standing in the middle of the Larklast town square. Save for a few places, everything else seems deserted.
<br><br>
<span class="actions">
<<link "The Temple of Aberitha">>
<<goto "TempleAberitha">>
<</link>>
</span>
<<if $fightnue eq "second">>
<span class="actions">
<<link "Leave Larklast">>
<<goto "NueWin2">>
<</link>>
</span>
<</if>>
<<else>>
You are standing in the middle of the Larklast town square. Save for a few places, everything else seems deserted.
<br><br>
<span class="actions">
<<link "The Temple of Aberitha">>
<<goto "TempleAberitha">>
<</link>>
</span>
<<if $talkalonra eq "yes" and $talkgrogan eq "yes" and $alonracouncilsex eq "no">>
<span class="actions">
<<link "The Larklast Council">>
<<goto "AlonraCouncil">>
<</link>>
</span>
<</if>>
<<if $fightnue eq "second">>
<span class="actions">
<<link "Leave Larklast">>
<<goto "NueWin2">>
<</link>>
</span>
<</if>>
<</if>>
<<if $bedmate eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GroganArt.naked + ".png\">">></center><br><</if>>
"Well now," he drawls, grinning "never thought I'd find myself in bed with a god, enjoying myself. You're a really special fuck, aren't you?"
<br><br>
<br><br><span class="actions">
<<link "Sleep">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<set $GroganArt.gallerynaked to "yes">>
<<goto "End the Day">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Grogan.love += 2>>
<<set $GroganArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $bedmate eq "daytime">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GroganArt.naked + ".png\">">></center><br><</if>>
"Well now," he drawls, grinning "never thought I'd find myself in bed with a god, enjoying myself. You're a really special fuck, aren't you?"
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $bedmate to "no">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $GroganArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Grogan.love += 2>>
<<set $GroganArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<<elseif $innslave eq "yes">>
<<if $artwork neq "none">><center><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $GroganArt.naked + ".png\">">></center><br><</if>>
"Well now," he drawls, grinning "never thought I'd find myself in bed with a god, enjoying myself. You're a really special fuck, aren't you?"
<br><br>
<span class="actions">
<<link "Return to the temple.">>
<<set $innslave to "no">>
<<display "Inn Slave Towns">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<set $sexlog to "Temple Day">>
<<set $GroganArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Cuddle.">>
<<set $Grogan.sexnumber to $Grogan.sexnumber + 1>>
<<set $cuddle to "yes">>
<<set $Grogan.love += 2>>
<<set $GroganArt.gallerynaked to "yes">>
<<if $didhecum eq 1>>
<<set $Grogan.sex += 5>>
<</if>>
<<set $didhecum to 0>>
<<goto "Cuddle">>
<</link>>
</span>
<</if>>Much to your surprise, there's a light on in one of the rooms of the second floor of the council building. It had been closed earlier that day. The door is locked, but you spot a half-open window, hidden by some tall bushes.
<span id="sneakin">
<<click "Sneak in.">>
<<replace "#sneakin">>Sneak in.<</replace>>
<<replace "#leave">>Leave.<</replace>>
<<replace "#output">><br><br>You enter quietly through the window.<br><br>
Most of the rooms are dark - you make your way silently past them trying to pinpoint where the lighted room is. Some gut instinct tells you this could be important.
<br><br>
You spot the lighted room. <<replacelink "Look inside.">>You look inside.<br><br>
You recognize her almost immediately. Her name was Alonra, you remember, and you'd seen her at the Sparrowfall Inn. She's on the table with her dress hiked up to her waist, her legs spread. There's a man between her luscious, creamy thighs - his royal uniform tells you he's a consulate, one with a high position in Larklast government.<br><br>
He's grunting, his cock slamming into her waiting pussy, the soft wet sounds mixed in with his groans. She's not making much sounds, and the faint grimace on her face tells you that she's enjoying this tryst much less than her partner is. Still, she says the right words. <br><br>
"Ohh, you're so good at this!" She coos. "I bet all the ladies love your cock!"<br><br>
He laughs, his ego boosted. "Yeah they do, slut. They love it as much as you do." <br><br>
It doesn't take him long, much to her obvious relief. He stills momentarily inside her, cumming with a quick hard noise, and she closes her eyes, glad that it's over. "So you'll do me a favor?" She asks, as he adjusts his pants. She sits up, making a small face as she rearranges her skirts.<br><br>
The man nods. "The Ozenians won't gain much traction with the council, and we won't give them the trade treaties they want. You can count on that."<br><br>
You quickly move back into the shadows and hide as the man hurries off. After a moment, the girl does the same, switching off the lights as she did. "The things I do for my country," she sighs to herself as she leaves.
<br><br><span class="actions">
<<link "Return to Larklast">>
<<set $alonracouncilsex to "yes">>
<<goto "NueWin">>
<</link>>
</span>
<</replacelink>>
<</replace>>
<</click>>
</span> | <span id="leave">
<<click "Leave.">>
<<replace "#sneakin">>Sneak in.<</replace>>
<<replace "#leave">>Leave.<</replace>>
<<replace "#output">><br><br>
<br><br><span class="actions">
<<link "Return to Larklast">>
<<set $alonracouncilsex to "visited">>
<<goto "NueWin">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>You can sense her moving to the south, and follow suit. Soon, you come across a small shrine in the middle of nowhere - it bears no inscription or name, but it is clearly also an altar, mossy-green from disuse. <br><br>
Nue is there before the shrine on her hands and knees, wheezing. she is still clearly in pain from her previous battle with you, and she is in no shape for another fight. The fight must have taken more of a toll on her than you realized, because she is bleeding somewhat, with clearly serious injuries. <br><br>
She lets out a small laugh when she sees you. "I wasn't always like this, you know. I liked power, sure. I was pretty good at it, too. I was a strong goddess, once. Then Pendergast happened. He whittled away at my power, until the only choice I had was to join him or be obliterated. This used to be my shrine. I was worshipped here, a long time ago. Now I'm forgotten. Just another one of his lackeys."<br><br>
"I helped kill that Aberitha goddess, you know. I killed a lot of people. I was jealous - she took my town. But he made me do it, in the end."<br><br>
She closed her eyes. "Do whatever you need to do. I won't go so low as to beg for my life. I'm tired." <br><br>
<span id="killher">
<<click "Kill her.">>
<<replace "#killher">>Kill her.<</replace>>
<<replace "#bindher">>Bind her to you.<</replace>>
<<replace "#output">><br><br>
It was quick and merciful. One heavy blow, and the goddess' body dissolves into thin air, dissipating back into whatever aether gods like you were born from. You can sympathize with her, but justice needed to be served, and having her loose in the world given her infamy would only cause more grief and mayhem. She is not the type of person to be controlled for long.<br><br>
You make your way back to the temple, to tell Chryseis the good news. She takes it with tears in her eyes. "At least one of the perpetrators have been punished, at least," she says sadly. "Thank you. I don't know how to repay you...." She pauses. "But I can be of service. Please let me pledge myself to your service. I vow to serve you in all of your undertakings." She colors. "I understand that with other gods certain... liberties in relationships are expected. I have little experience of that, my goddess being chaste. I do not mind. I trust you, and after this, I will follow you wherever you go."
<br><br>
<br><br>''You have gained Chryseis as a devout!''
<br><br><span class="actions">
<<link "Back to Larklast">>
<<set $actiontext to []>>
<<set $templeAberitha to "done">>
<<set $player.alignmentnumber += 5>>
<<set $quest_chryseis01 to "done">>
<<set $Chryseis.level to 1>>
<<addToDevouts "Chryseis">>
<<set $sexlog to "Town Larklast">>
<<set $fightnue to "done">>
<<set $day += 1>>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="bindher">
<<click "Bind her to you.">>
<<replace "#killher">>Kill her.<</replace>>
<<replace "#bindher">>Bind her to you.<</replace>>
<<replace "#output">><br><br>
She's puzzled at first, and then realizes what you plan to do. "Yes!" She exclaims. "I am willing!" That's all you need as the seal takes hold. You watch as the symbol on her arm disappears, and she cries out. But soon enough another symbol - yours - replaces the first, and this time she makes no sound of pain.<br><br>
She pauses, admiring her new mark with some wonder. "But why?" She asks in amazement. The transfer of power had healed the worst of her injuries, though she remains weak. "I've done terrible things. Why would you spare my life?"
<br><br>
Because, weak or not, she has potential. She could be of good use to you, especially when it comes to determining Pendergast's weaknesses. She appears to have no love for her previous master. Besides - you need someone crafty and scheming on your side, and she fits the bill.<br><br>
She nods eagerly. "I am all that and more, my liege. I will help you defeat him. Some of the things he does turns even my stomach.... I would like my own revenge against him. I pledge to serve you every way I can." She grins immpishly. "As thoroughly as I can. You're a gorgeous man, and I think I'd enjoy that."<br><br>
<br><br>''You have gained Nue as a devout!''
<br><br><span class="actions">
<<link "Back to Larklast">>
<<set $actiontext to []>>
<<set $templeAberitha to "done">>
<<set $player.alignmentnumber -= 5>>
<<set $quest_chryseis01 to "done">>
<<set $Nue.level to 1>>
<<addToDevouts "Nue">>
<<set $sexlog to "Town Larklast">>
<<set $fightnue to "done">>
<<set $day += 1>>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span><<set $location to "ElviraWin">>
<<if $battle is "win">>
She sinks to the ground with a low hiss, her head bowed. Now that she's beaten, you take the opportunity to demand answers.<br><br>
She winces. "That slaver was my master. I was careless... got caught in a spell he had, trapped me and made me his slave. He would sell me to rich merchants, and then have me kill them and take their gold. No one thinks of slave girls when there's a murder. I had to obey him, as part of the spell."<br><br>
Well, you know a thing or two about spells now since purchasing her, and she cost you way too much money to be dismissed like this so easily.<br><br>
She looks alarmed when you draw blood, and then recognition crosses her face when you trace your seal from it into her skin. "That's...!" She began, clearly knowing what you're about to do. You pause, knowing that it would require permission on her part. <br><br>
After a moment, her shoulders sink. "Yes," she said quietly. "You were a kinder master than he ever was. I'd choose you over him anyday."<br><br>
You complete the seal and watch it settle onto her arm. she closes her eyes and a blissful smile washes over her face. "That is so much better," she says softly. "I can feel his spell breaking. That will give several night's discomfort." She smiles at you. "For as long as your seal is with me, I shall pledge to serve you, my Lord."<br><br>
''You have gained Elvira as a devout!''
<br><br>
Perhaps we can even... celebrate?<br><br>
<br><br><span class="actions">
<<link "A good idea.">>
<<set $slaveElvira to "done">>
<<set $Elvira.level to 1>>
<<addToDevouts "Elvira">>
<<set $shrinemaiden = $Elvira>>
<<set $night to "no">>
<<set $bedmate to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<goto "FemaleForeplay">>
<</link>>
</span>
<span class="actions">
<<link "Maybe next time.">>
<<set $slaveElvira to "done">>
<<set $Elvira.level to 1>>
<<set $night to "no">>
<<addToDevouts "Elvira">>
<<goto "End the Day">>
<</link>>
</span>
<<else>>
You've been beaten!
<br><br><span class="actions">
<<link "Start over.">>
<<set $player.HP to 1>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<set $location to "Larklast ManWin">>
<<if $larklastmen eq 1 and $battle eq "win">>
One man is down, but there's another one coming for you!<br><br>
<span class="actions">
<<link "Fight!">>
<<set $monsters = $LarklastMen>>
<<set $monsterboss to "yes">>
<<set $larklastmen to 2>>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<elseif $larklastmen eq 2 and $battle eq "win">>
Two of the men are now down, but the third isn't letting that slow him down!<br><br>
<span class="actions">
<<link "Fight!">>
<<set $monsters = $LarklastMen>>
<<set $monsterboss to "yes">>
<<set $larklastmen to 3>>
<<set $turn to "enemy">>
<<goto "PlayerTurn">>
<</link>>
</span>
<<elseif $larklastmen eq 3 and $battle eq "win">>
You dispatch the third one, and the other men are milling about, obviously confused by your strength. it's only a matter of time before they find confidence in their numbers and try to seek revenge for their fallen comrades again.<br><br>
You summon enough strength and attempt to glow - but wind up bursting into light, shining so brightly that you're like a bright comet. The sudden glare was too much for them. Immediately they all turn tail and flee, leaving their unconscious friends behind.<br><br>
Looks like you've gotten strong enough that even the smallest manifestations of your godhood are impressive even without you trying.<br><br>
Fiona and Filia are staring at you in awe. "You're a god!" Filia blurted out. "And you saved us! I want to go wherever you're going! Take us away from here! We hate our life, our family doesn't treat us very well, I want to see the world and you're so nice to save us, will you please - "<br><br>
"Filia!" Fiona scolds, but you can see that Filia's plea also appeals to her, too.
<br><br>
<span id="sure">
<<click "After everything you've done for them, that's probably the least they could do for you.">>
<<replace "#sure">>Sure.<</replace>>
<<replace "#output">><br><br>Filia brightens. "Yay! Thank you!"<br><br>
It's amusing that they never even thought about asking you for more information about yourself and what kind of god you are.<br><br>
Filia only shrugs. "You saved us when you didn't need to, and you're a god. That's all I need to know."
<br><br>
You can understand now why Fiona calls her impulsive. The other elven sister looks worried, but also hopeful. "Will you really take us in?" She asks. You reply in the affirmative, and tell her about your temple. She relaxes.<br><br>
"I am so sorry for the imposition, but we are thankful. We promise to do what we can to help you!"<br><br>
''You have gained Fiona Alhmeister as a devout!''
<br><br>''You have gained Filia Alhmeister as a devout!''
<br><br>''You have finished <span class="words">Quest $quest009.name</span>! You have earned <span class="words">$quest009.XP XP</span> and <span class="words">$quest009.coins</span>!''
<br><br><span class="actions">
<<link "Return to Larklast">>
<<set $quest_teleri01 to "done">>
<<set $day += 1>>
<<addToDevouts "Filia Alhmeister">>
<<addToDevouts "Fiona Alhmeister">>
<<set $quest009.finished to "yes">>
<<set $player.coins += $quest009.coins>>
<<set $player.XP += $quest009.XP>>
<<set $questLarklastnumber += 1>>
<<set $Filia.level to 1>>
<<set $Fiona.level to 1>>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $battle eq "lose">>
The other three men had now removed their breeches and surrounded the two elves. One had already guided Filia's lips to his cock, as the girl was forced to service him. You can't take your eyes off the elf's mouth, off the sight of that hard cock vanishing again and again into Filia's lips. His hands tightened in her $Filia.haircolor hair, eve as he plunges in and out of Britney's mouth. The other men were cheering.<br><br>
One of the other men steps forward, guiding his throbbing cock towards Fiona's face, and before she could do anything else she was being yanked forward, gulping him into her mouth, letting her lips wrap tight around his shaft like a sheath. The man let out a low moan of pleasure as he the elf's soft lips slide across his member, coating him with her drool. Helpless to do anything else, with the other man around her and pinning her down, Filia's head was forced back and forth as his shaft pumped in and out her mouth, stretching her cheeks.<br><br>
The other men were jerking off their rock-hard dicks. One steps forward and kneels next to Filia, admiring the girl's slender, tight body as she was rocked back and forth. His hands slide down her slim figure, flipping her skirts up. Her gorgeous, round tits jiggled and danced as her mouth was fucked. Nearby, poor Fiona was being forced to do the same, her slender hips straining to break free without success. One man tugs her dress down and her breasts spill free.<br><br>
"How's your little slut?" Someone calls out, and the man fucking Fiona's mouth responds. "Man, can she suck cock!"<br><br>
"What a hot little body..."<br><br>
"Oh fuck yeah..." Another man slowly begins to press into Filia. Her young pussy is dispayed to all, and it looks nice and tight. He eases his dick smoothly into her soft cunt, and Fiona moans around the other shaft.<br><br>
"Fuck, she likes it! She's dripping wet!"<br><br>
"Ohh fuck..." Another man slides his dick into Fiona's twat. "She's fucking soaking too, man...she's so wet..." His hips plowed into hers, driving his cock deep into her pussy, and her lithe body jerks from jolts of pleasure. Both elven sisters whimper, now too caught up in the pleasurable fucking to think about the situation that put them there in the first place.<br><br>
Now both elves were being doubled-teamed, on their hands and knees on the field, rocking back and forth as strangers ravished their young bodies, with more lines forming behind them. The man's hips began to pump hard into Fiona, grabbing hold of her tight body and powerfully slamming his shaft into her twat, quickly dumping the first of what was to be many loads of cum into her that night. A roar sounds from Filia's man, who proceeds to do the same. Soon after that, the men fucking their mouths still, grinning as they force them to swallow their cum.<br><br>
Four more men take their places on either side, and Fiona and Filia both make muffled whimpers, mouths stuffed full with cock, mewing with pleasure as the newcomers begin to roughly drill their cunts, hands on the girls' hips as they put all their weight into pounding into them, violating their tight sheaths, punishing their little twats.<br><br>
Their rutting lasts long into the night, both elves being plowed by a stream of nearly endless men, their cunts getting a thorough workout as each one grunts and unloads into either their mouths or their pussies. By the time they're done, both girls are sprawled on the ground, nearly unconscious, as the men laugh and congratulate themselves. It's obvious that they have no plans to bother any of the sleeping girls, at least.<br><br>
You find the girls a comfortable spot behind the trees, so they would attract no further attention. You don't have your strength, so this is the most you can do for them.
<br><br><span class="actions">
<<link "Leave.">>
<<set $day += 1>>
<<set $fiona_quest01 to "bad">>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>><<if ndef $password>>
<<set $password to "none">>
<</if>>
<<if ndef $Penelope>>
<<set $Penelope = {
name: "Penelope",
type: "devout",
lastname: "Farsheim",
place: "Avalon",
temple: "no",
level: 0,
skin: "pale",
gender: "female",
build: "slim",
eye: "golden",
hair: "shoulder-length",
haircolor: "white",
breasts: "round",
butt: "curvy",
features: "fox",
flirt: "wisdom",
flirtstrength: 0,
flirtwisdom: 50,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "yes",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "full heal",
}>>
<</if>>
<<if ndef $RedLamia>>
<<set $RedLamia = {
name: "Red",
type: "devout",
lastname: "Lamia",
place: "Madrana",
temple: "no",
level: 0,
skin: "golden",
gender: "female",
build: "voluptuous",
eye: "silver",
hair: "long",
haircolor: "red",
breasts: "busty",
butt: "large",
features: "lamia",
flirt: "strength",
flirtstrength: 0,
flirtwisdom: 50,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "grants and increases poision spell",
}>>
<</if>>
<<if ndef $Zdenka>>
<<set $Zdenka = {
name: "Zdenka",
type: "devout",
lastname: "",
place: "Avalon",
temple: "no",
level: 0,
skin: "dark",
gender: "female",
build: "slim",
eye: "blue and silver",
hair: "long",
haircolor: "black",
breasts: "round",
butt: "firm",
features: "human",
flirt: "stamina",
flirtstrength: 0,
flirtwisdom: 50,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "no",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "predicts the future",
}>>
<</if>>
/% Artworks %/
<<if ndef $artwork>>
<<set $artwork to "anime_">>
<</if>>
<<if ndef $Art>>
<<set $Art = {
naked: "Art_naked",
gallerynaked: "no",
clothes: "Art_clothes",
galleryclothes: "no",
sex01: "Art_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $Art01>>
<<set $Art01 = {
naked: "Art01_naked",
gallerynaked: "no",
clothes: "Art01_clothes",
galleryclothes: "no",
sex01: "Art01_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $Art02>>
<<set $Art02 = {
naked: "Art02_naked",
gallerynaked: "no",
clothes: "Art02_clothes",
galleryclothes: "no",
sex01: "Art02_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $ShrinemaidenArt>>
<<set $ShrinemaidenArt = {
naked: "Shrinemaiden_naked",
gallerynaked: "no",
clothes: "Shrinemaiden_clothes",
galleryclothes: "no",
sex01: "Shrinemaiden_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $AlonraArt>>
<<set $AlonraArt = {
naked: "Alonra_naked",
gallerynaked: "no",
clothes: "Alonra_clothes",
galleryclothes: "no",
sex01: "Alonra_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $AvileeArt>>
<<set $AvileeArt = {
naked: "Avilee_naked",
gallerynaked: "no",
clothes: "Avilee_clothes",
galleryclothes: "no",
sex01: "Avilee_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $BearArt>>
<<set $BearArt = {
naked: "Bear_naked",
gallerynaked: "no",
clothes: "Bear_clothes",
galleryclothes: "no",
sex01: "Bear_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $ChryseisArt>>
<<set $ChryseisArt = {
naked: "Chryseis_naked",
gallerynaked: "no",
clothes: "Chryseis_clothes",
galleryclothes: "no",
sex01: "Chryseis_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $DesiArt>>
<<set $DesiArt = {
naked: "Desi_naked",
gallerynaked: "no",
clothes: "Desi_clothes",
galleryclothes: "no",
sex01: "Desi_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $ElviraArt>>
<<set $ElviraArt = {
naked: "Elvira_naked",
gallerynaked: "no",
clothes: "Elvira_clothes",
galleryclothes: "no",
sex01: "Elvira_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $FiliaArt>>
<<set $FiliaArt = {
naked: "Filia_naked",
gallerynaked: "no",
clothes: "Filia_clothes",
galleryclothes: "no",
sex01: "Filia_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $FionaArt>>
<<set $FionaArt = {
naked: "Fiona_naked",
gallerynaked: "no",
clothes: "Fiona_clothes",
galleryclothes: "no",
sex01: "Fiona_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $GreenLamiaArt>>
<<set $GreenLamiaArt = {
naked: "GreenLamia_naked",
gallerynaked: "no",
clothes: "GreenLamia_clothes",
galleryclothes: "no",
sex01: "GreenLamia_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $GroganArt>>
<<set $GroganArt = {
naked: "Grogan_naked",
gallerynaked: "no",
clothes: "Grogan_clothes",
galleryclothes: "no",
sex01: "Grogan_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $GwynniferArt>>
<<set $GwynniferArt = {
naked: "Gwynnifer_naked",
gallerynaked: "no",
clothes: "Gwynnifer_clothes",
galleryclothes: "no",
sex01: "Gwynnifer_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $JereckArt>>
<<set $JereckArt = {
naked: "Jereck_naked",
gallerynaked: "no",
clothes: "Jereck_clothes",
galleryclothes: "no",
sex01: "Jereck_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $KilikaArt>>
<<set $KillikaArt = {
naked: "Kilika_naked",
gallerynaked: "no",
clothes: "Kilika_clothes",
galleryclothes: "no",
sex01: "Kilika_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $LydiaArt>>
<<set $LydiaArt = {
naked: "Lydia_naked",
gallerynaked: "no",
clothes: "Lydia_clothes",
galleryclothes: "no",
sex01: "Lydia_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $MaggieArt>>
<<set $MaggieArt = {
naked: "Maggie_naked",
gallerynaked: "no",
clothes: "Maggie_clothes",
galleryclothes: "no",
sex01: "Maggie_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $MerileArt>>
<<set $MerileArt = {
naked: "Merile_naked",
gallerynaked: "no",
clothes: "Merile_clothes",
galleryclothes: "no",
sex01: "Merile_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $NueArt>>
<<set $NueArt = {
naked: "Nue_naked",
gallerynaked: "no",
clothes: "Nue_clothes",
galleryclothes: "no",
sex01: "Nue_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $RawnArt>>
<<set $RawnArt = {
naked: "Rawn_naked",
gallerynaked: "no",
clothes: "Rawn_clothes",
galleryclothes: "no",
sex01: "Rawn_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $SavannahArt>>
<<set $SavannahArt = {
naked: "Savannah_naked",
gallerynaked: "no",
clothes: "Savannah_clothes",
galleryclothes: "no",
sex01: "Savannah_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $SthaeArt>>
<<set $SthaeArt = {
naked: "Sthae_naked",
gallerynaked: "no",
clothes: "Sthae_clothes",
galleryclothes: "no",
sex01: "Sthae_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $TeleriArt>>
<<set $TeleriArt = {
naked: "Teleri_naked",
gallerynaked: "no",
clothes: "Teleri_clothes",
galleryclothes: "no",
sex01: "Teleri_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $VelaniArt>>
<<set $VelaniArt = {
naked: "Velani_naked",
gallerynaked: "no",
clothes: "Velani_clothes",
galleryclothes: "no",
sex01: "Velani_sex01",
gallerysex01: "no",
}>>
<</if>>
<<if ndef $ZdenkaArt>>
<<set $ZdenkaArt = {
naked: "Zdenka_naked",
gallerynaked: "no",
clothes: "Zdenka_clothes",
galleryclothes: "no",
sex01: "Zdenka_sex01",
gallerysex01: "no",
}>>
<</if>>
/* Monsters */
<<if ndef $harpy>>
<<set $harpy = {
name: "harpy",
type: "wind",
HP: 500,
MP: 0,
AC: 40,
attack: 25,
damage: 35,
poisonchance: 10,
poison: 5,
seductionchance: 100000000000000,
coins: 300,
XP: 450,
}>>
<</if>>
<<if ndef $dryad>>
<<set $dryad = {
name: "dryad",
type: "wood",
HP: 550,
MP: 0,
AC: 43,
attack: 28,
damage: 38,
poisonchance: 0,
poison: 0,
seductionchance: 35,
coins: 330,
XP: 470,
}>>
<</if>>
<<if ndef $keres>>
<<set $keres = {
name: "keres",
type: "earth",
HP: 600,
MP: 0,
AC: 45,
attack: 32,
damage: 42,
poisonchance: 10,
poison: 5,
seductionchance: 35,
coins: 370,
XP: 500,
}>>
<</if>>
<<if ndef $arae>>
<<set $arae = {
name: "arae",
type: "earth",
HP: 650,
MP: 0,
AC: 47,
attack: 37,
damage: 47,
poisonchance: 0,
poison: 5,
seductionchance: 10000000,
coins: 390,
XP: 530,
}>>
<</if>>
<<if ndef $enemyredlamia>>
<<set $enemyredlamia = {
name: "Red Lamia",
type: "earth",
HP: 800,
MP: 0,
AC: 50,
attack: 50,
damage: 50,
poisonchance: 15,
poison: 5,
seductionchance: 100000000,
coins: 430,
XP: 570,
}>>
<</if>>
/* Quests */
<<if ndef $tags_Madrana01>>
<<set $tags_Madrana01 to "no">>
<</if>>
<<if ndef $tags_Madrana02>>
<<set $tags_Madrana02 to "no">>
<</if>>
<<if ndef $tags_Madrana03>>
<<set $tags_Madrana03 to "no">>
<</if>>
<<if ndef $tags_Madrana04>>
<<set $tags_Madrana04 to "no">>
<</if>>
<<if ndef $quest_xelastra01>>
<<set $quest_xelastra01 to "no">>
<</if>>
<<if ndef $quest_penelope01>>
<<set $quest_penelope01 to "no">>
<</if>>
<<if ndef $quest013>>
<<set $quest013 = {
number: "013",
name: "013: The Statues",
town: "Larklast",
description: "Four strange statues are around Larklast. Find them quickly and destroy them.",
finished: "no",
XP: 400,
coins: 200,
}>>
<</if>>
/* Spells */
<<if ndef $spells_fireball>>
<<set $spells_fireball = {
name: "Fireball",
poison: 0,
heal: 0,
damage: 40,
MP: 20,
element: "fire",
elementadd: 15,
spell: "Awaken, and cover my enemies in your flames!",
type: "fire",
value: 2000,
}>>
<</if>>
<<if ndef $Fireball>>
<<set $Fireball to "no">>
<</if>>
<<if ndef $FireballDamage>>
<<set $FireballDamage to 0>>
<</if>>
<<if ndef $spells_scan>>
<<set $spells_scan = {
name: "Scan",
poison: 0,
heal: 0,
damage: 0,
MP: 5,
element: "none",
elementadd: 0,
spell: "Show me your true colors!",
type: "none",
value: 500,
}>>
<</if>>
<<if ndef $Scan>>
<<set $Scan to "no">>
<</if>>
/* Map Traveling */
<<if ndef $Glamianumber>>
<<set $Glamianumber to 0>>
<</if>>
<<if ndef $Rlamianumber>>
<<set $Rlamianumber to 0>>
<</if>>
<<if ndef $travelRedLamia>>
<<set $travelRedLamia to "no">>
<</if>>
<<if ndef $travelMadranatangled>>
<<set $travelMadranatangled to "no">>
<</if>>
<<if ndef $travelMadranawood>>
<<set $travelMadranawood to "no">>
<</if>>
<<if ndef $travelKedala>>
<<set $travelKedala to "no">>
<</if>>
<<if ndef $keresfeather>>
<<set $keresfeather to 0>>
<</if>>
<<if ndef $beatredlamia>>
<<set $beatredlamia to "no">>
<</if>>
<<if ndef $questredlamia>>
<<set $questredlamia to "no">>
<</if>>
<<if ndef $RedLamiasex>>
<<set $RedLamiasex to "no">>
<</if>>
<<if ndef $vendors>>
<<set $vendors to "no">>
<</if>>
<<if ndef $questMadrana>>
<<set $questMadrana to "no">>
<</if>>
<<if ndef $questMadrananumber>>
<<set $questMadrananumber to 0>>
<</if>>
<<if ndef $Madranapalace>>
<<set $Madranapalace to "no">>
<</if>>
<<if ndef $travelMadrana>>
<<set $travelMadrana to "no">>
<</if>>
<<if ndef $Madranacontract>>
<<set $Madranacontract to "no">>
<</if>>
<<if ndef $silverbathhouse>>
<<set $silverbathhouse to "no">>
<</if>>
<<if ndef $randomorgyhair>>
<<set $randomorgyhair to 0>>
<</if>>
<<if ndef $orgyhair>>
<<set $orgyhair to "none">>
<</if>>
<<if ndef $randomorgyeyes>>
<<set $randomorgyeyes to 0>>
<</if>>
<<if ndef $orgyeyes>>
<<set $orgyeyes to "none">>
<</if>>
<<if ndef $randomorgyfeatures>>
<<set $randomorgyfeatures to 0>>
<</if>>
<<if ndef $orgyfeatures>>
<<set $orgyfeatures to "none">>
<</if>>
<<if ndef $randomorgyscene>>
<<set $randomorgyscene to 0>>
<</if>>
<<if ndef $orgyscene>>
<<set $orgyscene to "none">>
<</if>>
<<if ndef $silverwest>>
<<set $silverwest to "no">>
<</if>>
<<if ndef $westgangbang>>
<<set $westgangbang to "no">>
<</if>>
<<if ndef $westbangnumber>>
<<set $westbangnumber to 0>>
<</if>>
<<if ndef $sexwest>>
<<set $sexwest to 0>>
<</if>>
<<if ndef $silvereast>>
<<set $silvereast to "no">>
<</if>>
<<if ndef $eastgangbang>>
<<set $eastgangbang to "no">>
<</if>>
<<if ndef $eastbangnumber>>
<<set $eastbangnumber to 0>>
<</if>>
<<if ndef $silversouth>>
<<set $silversouth to "no">>
<</if>>
<<if ndef $silvernorth>>
<<set $silvernorth to "no">>
<</if>>
<<if ndef $silverorgy>>
<<set $silverorgy to "no">>
<</if>>
<<if ndef $silvermassage>>
<<set $silvermassage to "no">>
<</if>>
<<if ndef $silveraltar>>
<<set $silveraltar to "no">>
<</if>>
<<if ndef $talkPenelope>>
<<set $talkPenelope to "no">>
<</if>>
<<if ndef $savePenelope>>
<<set $savePenelope to 0>>
<</if>>
<<if ndef $silverpalacequeen>>
<<set $silverpalacequeen to "none">>
<</if>>
<<if ndef $dryadnumber>>
<<set $dryadnumber to 0>>
<</if>>
/* Battles */
<<if ndef $playerfinalHP>>
<<set $playerfinalHP = $player.HP + $perkHP>>
<</if>>
<<if ndef $totalattack>>
<<set $totalattack to $player.attack + $perkstrength + $player.strength + $weapon.attack>>
<</if>>
<<if ndef $totaldamage>>
<<set $totaldamage to $player.damage + $player.strength + $perkstrength + $weapon.damage>>
<</if>>
<<if ndef $totalarmor>>
<<set $totalarmor to $armor.AC + $accessory.AC + $headgear.AC + $shield.AC>>
<</if>>
/* Extra Physical Features */
<<if ndef $features_gills>>
<<set $features_gills to "no">>
<</if>>
<<if ndef $features_narwhalhorn>>
<<set $features_narwhalhorn to "no">>
<</if>>
<<if ndef $features_rhinohorn>>
<<set $features_rhinohorn to "no">>
<</if>>
<<if ndef $features_demonichorns>>
<<set $features_demonichorns to "no">>
<</if>>
<<if ndef $features_antlers>>
<<set $features_antlers to "no">>
<</if>>
<<if ndef $features_satyrichorns>>
<<set $features_satyrichorns to "no">>
<</if>>
<<if ndef $features_claws>>
<<set $features_claws to "no">>
<</if>>
<<if ndef $features_nagatail>>
<<set $features_nagatail to "no">>
<</if>>
<<if ndef $features_ninetailed>>
<<set $features_ninetailed to "no">>
<</if>>
<<if ndef $features_tentacles>>
<<set $features_tentacles to "no">>
<</if>>
<<if ndef $features_prehensiletongue>>
<<set $features_prehensiletongue to "no">>
<</if>>
<<if ndef $features_bifurcaltongue>>
<<set $features_bifurcaltongue to "no">>
<</if>>
<<if ndef $features_angeliconewing>>
<<set $features_angeliconewing to "no">>
<</if>>
<<if ndef $features_angelicwings>>
<<set $features_angelicwings to "no">>
<</if>>
<<if ndef $features_angelicfourwings>>
<<set $features_angelicfourwings to "no">>
<</if>>
<<if ndef $features_demoniconewing>>
<<set $features_demoniconewing to "no">>
<</if>>
<<if ndef $features_demonicwings>>
<<set $features_demonicwings to "no">>
<</if>>
<<if ndef $features_demonicfourwings>>
<<set $features_demonicfourwings to "no">>
<</if>>
<<if ndef $points_thessila>>
<<set $points_thessila to "no">>
<</if>>
<<if ndef $points_larklast>>
<<set $points_larklast to "no">>
<</if>>
<<if ndef $bonuscharacteristics>>
<<set $bonuscharacteristics to 0>>
<</if>>
<<if ndef $playerextraHP>>
<<set $playerextraHP to 0>>
<</if>>
<<if ndef $playerextraMP>>
<<set $playerextraMP to 0>>
<</if>>
/* Devout Relationships */
<<if ndef $shrinemaiden01>>
<<set $shrinemaiden01 = {
name: "none",
type: "none",
lastname: "none",
place: "none",
temple: "no",
level: 1,
skin: "none",
gender: "female",
build: "none",
eye: "none",
hair: "none",
haircolor: "none",
breasts: "none",
butt: "none",
features: "none",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "yes",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "nothing",
}>>
<</if>>
<<if ndef $shrinemaiden02>>
<<set $shrinemaiden02 = {
name: "none",
type: "none",
lastname: "none",
place: "none",
temple: "no",
level: 1,
skin: "none",
gender: "female",
build: "none",
eye: "none",
hair: "none",
haircolor: "none",
breasts: "none",
butt: "none",
features: "none",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "yes",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "nothing",
}>>
<</if>>
<<if ndef $sexslave>>
<<set $sexslave = {
name: "none",
type: "none",
lastname: "none",
place: "none",
temple: "no",
level: 1,
skin: "none",
gender: "female",
build: "none",
eye: "none",
hair: "none",
haircolor: "none",
breasts: "none",
butt: "none",
features: "none",
flirtstrength: 0,
flirtwisdom: 0,
flirtstamina: 0,
flirtseduction: 0,
flirtwealth: 0,
top: "na",
bottom: "na",
dom: 0,
sub: 0,
virgin: "yes",
anal: 0,
gang: 0,
preg: 0,
group: 0,
bdsm: 0,
toys: 0,
cum: 0,
public: 0,
strapon: 0,
rapeplay: 0,
milk: 0,
fetish: "none",
sex: 0,
sexnumber: 0,
trust: 0,
love: 0,
status: "none",
perks: "nothing",
}>>
<</if>>
/* Enemies */
<<set $Pendergast_shade = {
name: "Pendergast's shade",
type: "none",
HP: 700,
MP: 0,
AC: 45,
attack: 45,
damage: 45,
poisonchance: 10,
poison: 5,
seductionchance: 100000000000000,
coins: 300,
XP: 500,
}>>
<<if ndef $showoffslave>>
<<set $showoffslave to "no">>
<</if>>
<<if ndef $sexslavechoice>>
<<set $sexslavechoice to "none">>
<</if>>
<<if ndef $innslave>>
<<set $innslave to "no">>
<</if>>
<<if ndef $slaveinntown>>
<<set $slaveinntown to "none">>
<</if>>
<<if ndef $sexslavepick>>
<<set $sexslavepick to []>>
<</if>>
<<if ndef $girlposition>>
<<set $girlposition to "none">>
<</if>>
<<if ndef $groupsex>>
<<set $groupsex to "no">>
<</if>>
<<if ndef $partner01>>
<<set $partner01 to "none">>
<</if>>
<<if ndef $partner02>>
<<set $partner02 to "none">>
<</if>>
<<if ndef $AlonraGrogan>>
<<set $AlonraGrogan to "none">>
<</if>>
<<if ndef $ignoreAlonraGrogan>>
<<set $ignoreAlonraGrogan to 0>>
<</if>>
/* Pleasure Chamber Variables */
<<if ndef $pleasurechamber>>
<<set $pleasurechamber to "no">>
<</if>>
<<if ndef $pleasureactionsmax>>
<<set $pleasureactionsmax to 5>>
<</if>>
<<if ndef $pleasureactions>>
<<set $pleasureactions to 5>>
<</if>>
<<if ndef $pleasurerooms>>
<<set $pleasurerooms to $devouts.slice(0)>>
<</if>>
<<if ndef $pleasuredevout>>
<<set $pleasuredevout to "none">>
<</if>>
<<if ndef $pleasurelog>>
<<set $pleasurelog to "Molding devouts to fit your sexual preferences is never easy.">>
<</if>>
<<if ndef $pleasureanal>>
<<set $pleasureanal to "first">>
<</if>>
<<if ndef $spendnight>>
<<set $spendnight to "none">>
<</if>>
/* Pleasure Chamber Items */
<<if ndef $handcuffs>>
<<set $handcuffs = {
name: "Handcuffs",
value: 100,
}>>
<</if>>
<<if ndef $usehandcuffs>>
<<set $usehandcuffs to "no">>
<</if>>
<<if ndef $restraintbar>>
<<set $restraintbar = {
name: "Restraint Bar",
value: 300,
}>>
<</if>>
<<if ndef $userestraintbar>>
<<set $userestraintbar to "no">>
<</if>>
/* Library Variables */
<<if ndef $lesson>>
<<set $lesson to "none">>
<</if>>
<<if ndef $library>>
<<set $library to []>>
<</if>>
<<if ndef $sorceryofdominance>>
<<set $sorceryofdominance = {
name: "The Sorcery of Dominance",
value: 1000,
}>>
<</if>>
<<if ndef $artofsubmission>>
<<set $artofsubmission = {
name: "The Art of the Submission",
value: 1000,
}>>
<</if>>
<<if ndef $beautifulsodom>>
<<set $beautifulsodom = {
name: "The Beautiful Sodom",
value: 1000,
}>>
<</if>>
<<if ndef $springscompany>>
<<set $springscompany to "no">>
<</if>>
<<if ndef $playersex>>
<<set $playersex to 0>>
<</if>>
<<if ndef $scandalpublicsex>>
<<set $scandalpublicsex to 0>>
<</if>>
<<if ndef $scandalsexThessila>>
<<set $scandalsexThessila to 0>>
<</if>>
<<if ndef $scandalsexLarklast>>
<<set $scandalsexLarklast to 0>>
<</if>>
<<if ndef $queststatue01>>
<<set $queststatue01 to "no">>
<</if>>
<<if ndef $queststatue02>>
<<set $queststatue02 to "no">>
<</if>>
<<if ndef $queststatue03>>
<<set $queststatue03 to "no">>
<</if>>
<<if ndef $queststatue04>>
<<set $queststatue04 to "no">>
<</if>>
<<if ndef $tempspells>>
<<set $tempspells to [[]]>>
<</if>>
<<if ndef $Spellitems>>
<<set $Spellitems to [[]]>>
<</if>>
<<if ndef $spell01>>
<<set $spell01 to "none">>
<</if>>
<<if ndef $spell02>>
<<set $spell02 to "none">>
<</if>>
<<if ndef $spell03>>
<<set $spell03 to "none">>
<</if>>
<span class="heading">Quests</span>
<span id="Thessila">
<<click "Thessila">>
<<replace "#output">>
<table border=0 class="box" width="100%">
<<if $Quests.indexOf("001: Snake in a Cave") gte 0>><span class="words">$quest001.name</span> <<if $quest001.finished is "yes">>COMPLETED!<</if>><br>
$quest001.description<br>
<</if>>
<<if $Quests.indexOf("002: The Secret of the Springs") gte 0>>
<span class="words">$quest002.name</span> <<if $quest002.finished is "yes">>COMPLETED!<</if>><br>
$quest002.description<br>
<</if>>
<<if $Quests.indexOf("003: Thessila Blacksmith 01: Leather Needed") gte 0>>
<span class="words">$quest003.name</span> <<if $quest003.finished is "yes">>COMPLETED!<</if>><br>
$quest003.description<br>
<</if>>
<<if $Quests.indexOf("004: The Strange Tree") gte 0>>
<span class="words">$quest004.name</span> <<if $quest004.finished is "yes">>COMPLETED!<</if>><br>
$quest004.description<br>
<</if>>
<<if $Quests.indexOf("005: Gwynnifer's Potions") gte 0>>
<span class="words">$quest005.name</span> <<if $quest005.finished is "yes">>COMPLETED!<</if>><br>
$quest005.description<br>
<</if>>
<<if $Quests.indexOf("006: A Missing Pussy") gte 0>>
<span class="words">$quest006.name</span> <<if $quest006.finished is "yes">>COMPLETED!<</if>><br>
$quest006.description<br>
<</if>>
</table>
<</replace>>
<</click>>
</span> |
<span id="Temple">
<<click "Temple">>
<<replace "#output">>
<table border=0 class="box" width="100%">
<<if $Quests.indexOf("007: The Lonely Ghost") gte 0>>
<span class="words">$quest007.name</span> <<if $quest007.finished is "yes">>COMPLETED!<</if>><br>
$quest007.description<br>
<</if>>
</table>
<</replace>>
<</click>>
</span> |
<span id="Larklast">
<<click "Larklast">>
<<replace "#output">>
<table border=0 class="box" width="100%">
<<if $Quests.indexOf("008: The Larklast Springs") gte 0>>
<span class="words">$quest008.name</span> <<if $quest008.finished is "yes" or $quest008.finished is "done">>COMPLETED!<</if>><br>
$quest008.description<br>
<</if>>
<<if $Quests.indexOf("009: Missing Kin") gte 0>>
<span class="words">$quest009.name</span> <<if $quest009.finished is "yes" or $quest009.finished is "done">>COMPLETED!<</if>><br>
$quest009.description<br>
<</if>>
<<if $Quests.indexOf("010: Highway Robbery") gte 0>>
<span class="words">$quest010.name</span> <<if $quest010.finished is "yes" or $quest010.finished is "done">>COMPLETED!<</if>><br>
$quest010.description<br>
<</if>>
<<if $Quests.indexOf("011: Hunting for Slitherroot") gte 0>>
<span class="words">$quest011.name</span> <<if $quest011.finished is "yes" or $quest011.finished is "done">>COMPLETED!<</if>><br>
$quest011.description<br>
<</if>>
<<if $Quests.indexOf("012: The Aberitha Mystery") gte 0>>
<span class="words">$quest012.name</span> <<if $quest012.finished is "yes" or $quest012.finished is "done">>COMPLETED!<</if>><br>
$quest012.description<br>
<</if>>
</table>
<</replace>>
<</click>>
</span>
<span class="heading">Special Quests</span>
<<if $quest_xelastra01 eq "start">>Queen Xelastra's Orders <<if $quest_xelastra01 is "done">>COMPLETED!<</if>><br>
You have been enslaved by Queen Xelastra of Madrana. Go to Kedala and seduce the princess there.<br><br><</if>>
<<if $quest_penelope01 eq "start">>Penelope's Plea <<if $quest_penelope01 is "done">>COMPLETED!<</if>><br>
After saving the priestess Penelope, she asks you to go to Kedala to find a way to diminish Pendergast and Queen Xelastra's power.<br><br><</if>>
<span id="output"></span>
<div class="heading">Rumors</div>
<<if $playersex gte 20 and $playersex lt 50>>
- You're earning quite the reputation as a sex god - literally. There's a bit of an allure to that.<br>
<</if>>
<<if $playersex gte 50 and $playersex lt 75>>
- As your name becomes more known, potential devouts understand that pledging themselves to your faith might entail them spreading their legs for you.<br>
<</if>>
<<if $playersex gte 75>>
- You expect people to accomodate your sexual tastes wherever you go, and you're not shy about hiding it. ''You can now bring one of your devouts as a sex slave with you when you venture into towns.''<br>
<</if>>
<<if $questgreenlamia eq "lawful">>
- They say you have successfully tamed the cave creature to the north of Thessila and that it no longer harasses travelers.<br>
<</if>>
<<if $questgreenlamia eq "chaotic">>
- They say you have successfully tamed the cave creature to the north of Thessila and that you use it to attack those you consider enemies.<br>
<</if>>
<<if $Avilee.level eq 1>>
- You have had the mayor of Thessila and his secretary arrested for illegal trafficking. It seems you have earned the loyalty of the dryad tree, Avilee, for this.<br>
<</if>>
<<if $Merile.level eq 1>>
- You work with the secretary to the mayor of Thessila, and you seem to have come to a lucrative agreement with her.<br>
<</if>>
<<if $slaveElvira eq "yes">>
- You have gotten yourself a slave named Elvira from the Larklast marketplace.<<if $Elvira.level eq 1>>She is revealed to be a succubus, and you have since placed your seal on her.<</if>><br>
<</if>>
<<if $buyzdenka eq "red">>
- You have bought a strange red bottle from Zdenka, a merchant in Larklast. She says it will bring you riches, but if you choose it, it will be at the cost of a life.<br>
<</if>>
<<if $buyzdenka eq "blue">>
- You have bought a strange blue bottle from Zdenka, a merchant in Larklast. She says it will bring you power, but if you choose it, it will be at the cost of a love.<br>
<</if>>
<<if $buyzdenka eq "black">>
- You have bought a strange black bottle from Zdenka, a merchant in Larklast. She says it will bring you magic, but if you choose it, it will be at the cost of a kingdom.<br>
<</if>>
<<if $Chryseis.level eq 1>>
- You have slain the goddess, Nue, and taken Chryseis, the priestess of another fallen goddess, as your devout.<br>
<</if>>
<<if $Nue.level eq 1>>
- You have placed your seal on the goddess Nue, breaking her bonds to the god, Pendergast.<br>
<</if>><span class="heading">Spells</span>
<br>
<<if $Spells.indexOf("Enhancement") gte 0>>''Enhancement'': enhances wisdom and MP (from Fiona Alhmeister)<br><br><</if>>
<<if $Spells.indexOf("Healing Rain") gte 0>>''Healing Rain'': fully heals HP (from Chryseis)<br><br><</if>>
<<if $Spells.indexOf("Heavy Slash") gte 0>>''Heavy Slash'': heavy attack dependent on both strength and magic (from Savannah)<br><br><</if>>
<<if $Spells.indexOf("Ironwill") gte 0>>''Ironwill'': enhances stamina and HP (from Filia Alhmeister)<br><br><</if>>
<<if $Spells.indexOf("Poison") gte 0>>''Poison'': poisons enemies with increased 5 damage per Lamia Sister<br><br><</if>>
<<if $Spells.indexOf("Quarter Blow") gte 0>>''Quarter Blow'': damages enemy for a quarter of their HP (from Bear Steelstride)<br><br><</if>>
<span class="heading">Equippable Spells</span>
<br>
<<if $Spellitems.indexOf("Fireball") gte 0>>''Fireball'': "$spells_fireball.spell" <<if $spell01 eq "Fireball" or $spell02 eq "Fireball" or $spell03 eq "Fireball">>(equipped)<</if>><br><br><</if>>
<span class="heading">Summons</span>
<<if $Elvira.level eq 1>>''Elvira'': drains enemy for a quarter of their HP (can only be used once per day)<br><br><</if>><span class="heading">Day $day results</span>
Earnings today:
<<if $questThessila is "yes">>
As patron god of Thessila, you earned 120 coins<br>
<</if>>
<<if $questLarklast is "yes">>
As patron god of Larklast, you earned 120 coins<br>
<</if>><br>
For every town you convert and every lawful/chaotic alignment goal you reach, you earn special abilities and new physical characteristics. Check your Player screen for more details.
<br><br>
<<if $spendnight eq "temple">>
<br><<button[[Next Day|TempleMain]]>>
<<display "MainReset">>
<<set $spendnight to "none">>
<<set $sexlog to "Temple Day">>
<<if $questThessila is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questLarklast is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questMadrana is "yes">>
<<set $player.coins += 120>>
<</if>>
<</button>>
<<elseif $spendnight eq "Thessila">>
<br><<button[[Next Day|TownThessila]]>>
<<display "MainReset">>
<<set $spendnight to "none">>
<<set $sexlog to "Town Thessila">>
<<if $questThessila is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questLarklast is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questMadrana is "yes">>
<<set $player.coins += 120>>
<</if>>
<</button>>
<<elseif $spendnight eq "Larklast">>
<br><<button[[Next Day|TownLarklast]]>>
<<set $spendnight to "none">>
<<display "MainReset">>
<<set $sexlog to "Town Larklast">>
<<if $questThessila is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questLarklast is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questMadrana is "yes">>
<<set $player.coins += 120>>
<</if>>
<</button>>
<<elseif $spendnight eq "Madrana">>
<br><<button[[Next Day|TownMadrana]]>>
<<set $spendnight to "none">>
<<display "MainReset">>
<<set $sexlog to "Town Madrana">>
<<if $questThessila is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questLarklast is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questMadrana is "yes">>
<<set $player.coins += 120>>
<</if>>
<</button>>
<<elseif $spendnight eq "SilverPalace">>
<br><<button[[Next Day|SilverPalace]]>>
<<set $spendnight to "none">>
<<display "MainReset">>
<<set $sexlog to "Silver Palace">>
<<if $questThessila is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questLarklast is "yes">>
<<set $player.coins += 120>>
<</if>>
<<if $questMadrana is "yes">>
<<set $player.coins += 120>>
<</if>>
<</button>>
<</if>>
''You are standing in the pleasure chamber.''<br><br>
You currently have $pleasureactions pleasure actions to spend on your devouts for the day. You are currently ''$player.gender''.<br><br>
-----------------------------------------<br><br>
<<if $playersex gte 75>>
''Sex slave.''<br><br>
When you travel outside the temple, you can pick one of your devouts to serve as a sex slave for you.<br><br>
<<set $sexslavepick to $devouts.slice(0)>>
<<set $sexslavepick.delete("Green Lamia")>>
<<set $sexslavepick.delete("Red Lamia")>>
<<set $sexslavepick.delete("Ghost")>>
Select your slave: <<link [[$sexslavechoice|Assign Slave]]>><</link>><br><br>
-----------------------------------------<br><br><</if>>
There is a large bed here, partly hidden by curtains.
<<if $SpecialItems.indexOf("Restraint Bar") gte 0>>A ''restraint bar'' is lying at the foot of the bed.<<else>><</if>> Fucking a devout here will cost 3 pleasure actions.<br><br>
<<if $SpecialItems.indexOf("Handcuffs") gte 0>>Use handcuffs?
<<radiobutton "$usehandcuffs" "yes" checked>> Yes
<<radiobutton "$usehandcuffs" "no" checked>> No<br><</if>>
<<if $SpecialItems.indexOf("Restraint Bar") gte 0>>Use restraint bar?
<<radiobutton "$userestraintbar" "yes" checked>> Yes
<<radiobutton "$userestraintbar" "no" checked>> No<br><</if>>
<<if $pleasureactions lt 3>>
You do not have enough pleasure actions to use the bed.
<<else>>
<br><span class="actions">
<<link "Select one partner.">>
<<set $pleasurebed to "yes">>
<<goto "Devouts">>
<</link>>
</span>
<span class="actions">
<<link "Select two partners.">>
<<goto "Two Partners">>
<</link>>
</span>
<</if>><br><br>
-----------------------------------------<br><br>
You have $library.length book/s in your library:<br>
<<LibraryWithLinks>>
<br><br>
<span class="actions">
<<link "Train a Devout.">>
<<goto "Train Devout">>
<</link>>
</span><br><br>
-----------------------------------------<br><br>
Upgrades:
<<if $player.coins lt 5000>>
You don't have enough money for an upgrade.<br><br>
<<elseif $pleasureactionsmax gte 20>>
You have reached the maximum upgrade for pleasure actions!
<<if $pleasureactions gt 20>>
<<set $pleasureactions to 20>>
<</if>>
<<else>>
<span class="actions">
<<link "Add +5 to Pleasure Actions for 5000 coins.">>
<<set $pleasureactionsmax += 5>>
<<set $pleasureactions += 5>>
<<set $player.coins -= 5000>>
<<goto "Pleasure Chamber">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $templeroom to "none">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<set ga('send', 'event', 'passage', 'Pleasure Chamber', 'Pleasure Chamber'); >>''You are standing in the pleasure chamber.''<br><br>
<<set $pleasurerooms to $devouts.slice(0)>>
<<set $pleasurerooms.delete("Green Lamia")>>
<<set $pleasurerooms.delete("Red Lamia")>>
<<set $pleasurerooms.delete("Ghost")>>
<<set $pleasurelessons to $library.slice(0)>>Select a Devout: <<link [[$pleasuredevout|Assign Devout]]>><</link>><br>
Select a Lesson: <<link [[$lesson|Assign Lesson]]>><</link>><br>
<br><br>
You have: $pleasureactions pleasure actions remaining.
<br><br>
<<if $pleasureactions eq 0>>
You have run out of actions for today.
<<else>>
<span class="actions">
<<link "Train.">>
<<set $pleasureactions -= 1>>
<<if $pleasuredevout eq $shrinemaiden_head.name>>
<<set $Art to $ShrinemaidenArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $shrinemaiden_head.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden_head.dom += 5>>
<<set $shrinemaiden = $shrinemaiden_head>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $shrinemaiden_head.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden_head.sub += 5>>
<<set $shrinemaiden = $shrinemaiden_head>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $shrinemaiden_head.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden_head.anal += 5>>
<<set $shrinemaiden = $shrinemaiden_head>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Alonra Okaran">>
<<set $Art to $AlonraArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<set $pleasurelog to "NoDominance">>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Alonra.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Alonra.dom += 5>>
<<set $shrinemaiden = $Alonra>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Alonra.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Alonra.anal += 5>>
<<set $shrinemaiden = $Alonra>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Avilee">>
<<set $Art to $AvileeArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Avilee.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Avilee.dom += 5>>
<<set $shrinemaiden = $Avilee>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Avilee.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Avilee.sub += 5>>
<<set $shrinemaiden = $Avilee>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Avilee.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Avilee.anal += 5>>
<<set $shrinemaiden = $Avilee>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Bear Steelstride">>
<<set $Art to $BearArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Bear.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Bear.dom += 5>>
<<set $shrinemaiden = $Bear>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<set $pleasurelog to "NoSubmission">>
<<elseif $lesson eq "The Beautiful Sodom">>
<<set $pleasurelog to "NoAnal">>
<</if>>
<<elseif $pleasuredevout eq "Chryseis">>
<<set $Art to $ChryseisArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Chryseis.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Chryseis.dom += 5>>
<<set $shrinemaiden = $Chryseis>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Chryseis.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Chryseis.sub += 5>>
<<set $shrinemaiden = $Chryseis>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Chryseis.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Chryseis.anal += 5>>
<<set $shrinemaiden = $Chryseis>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Desi">>
<<set $Art to $DesiArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Desi.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Desi.dom += 5>>
<<set $shrinemaiden = $Desi>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Desi.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Desi.sub += 5>>
<<set $shrinemaiden = $Desi>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Desi.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Desi.anal += 5>>
<<set $shrinemaiden = $Desi>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Elvira">>
<<set $Art to $ElviraArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Elvira.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Elvira.dom += 5>>
<<set $shrinemaiden = $Elvira>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Elvira.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Elvira.sub += 5>>
<<set $shrinemaiden = $Elvira>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Elvira.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Elvira.anal += 5>>
<<set $shrinemaiden = $Elvira>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Filia Alhmeister">>
<<set $Art to $FiliaArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Filia.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Filia.dom += 5>>
<<set $shrinemaiden = $Filia>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Filia.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Filia.sub += 5>>
<<set $shrinemaiden = $Filia>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Filia.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Filia.anal += 5>>
<<set $shrinemaiden = $Filia>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Fiona Alhmeister">>
<<set $Art to $FionaArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Fiona.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Fiona>>
<<set $Fiona.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Fiona.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Fiona.sub += 5>>
<<set $shrinemaiden = $Fiona>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Fiona.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Fiona.anal += 5>>
<<set $shrinemaiden = $Fiona>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Grogan Greyblade">>
<<set $Art to $GroganArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Grogan.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Grogan.dom += 5>>
<<set $shrinemaiden = $Grogan>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<set $pleasurelog to "NoSubmission">>
<<elseif $lesson eq "The Beautiful Sodom">>
<<set $pleasurelog to "NoAnal">>
<</if>>
<<elseif $pleasuredevout eq "Gwynnifer Selt">>
<<set $Art to $GwynniferArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Gwynnifer.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Gwynnifer.dom += 5>>
<<set $shrinemaiden = $Gwynnifer>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Gwynnifer.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Gwynnifer.sub += 5>>
<<set $shrinemaiden = $Gwynnifer>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Gwynnifer.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Gwynnifer.anal += 5>>
<<set $shrinemaiden = $Gwynnifer>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Jereck Smithson">>
<<set $Art to $JereckArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Jereck.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Jereck>>
<<set $Jereck.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Jereck.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Jereck.sub += 5>>
<<set $shrinemaiden = $Jereck>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Jereck.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Jereck.anal += 5>>
<<set $shrinemaiden = $Jereck>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Kilika Nightfire">>
<<set $Art to $KilikaArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Kilika.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Kilika>>
<<set $Kilika.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Kilika.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Kilika.sub += 5>>
<<set $shrinemaiden = $Kilika>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Kilika.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Kilika.anal += 5>>
<<set $shrinemaiden = $Kilika>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Lydia von Oppemeier">>
<<set $Art to $LydiaArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Lydia.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Lydia>>
<<set $Lydia.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Lydia.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Lydia.sub += 5>>
<<set $shrinemaiden = $Lydia>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Lydia.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Lydia.anal += 5>>
<<set $shrinemaiden = $Lydia>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Maggie Fairbright">>
<<set $Art to $MaggieArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Maggie.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Maggie>>
<<set $Maggie.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Maggie.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Maggie.sub += 5>>
<<set $shrinemaiden = $Maggie>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Maggie.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Maggie.anal += 5>>
<<set $shrinemaiden = $Maggie>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Merile Heathford">>
<<set $Art to $MerileArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Merile.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Merile.dom += 5>>
<<set $shrinemaiden = $Merile>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Merile.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Merile.sub += 5>>
<<set $shrinemaiden = $Merile>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Merile.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Merile.anal += 5>>
<<set $shrinemaiden = $Merile>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Nue">>
<<set $Art to $NueArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Nue.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Nue.dom += 5>>
<<set $shrinemaiden = $Nue>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Nue.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Nue.sub += 5>>
<<set $shrinemaiden = $Nue>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Nue.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Nue.anal += 5>>
<<set $shrinemaiden = $Nue>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Rawn Claiborne">>
<<set $Art to $RawnArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Rawn.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Rawn.dom += 5>>
<<set $shrinemaiden = $Rawn>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<set $pleasurelog to "NoSubmission">>
<<elseif $lesson eq "The Beautiful Sodom">>
<<set $pleasurelog to "NoAnal">>
<</if>>
<<elseif $pleasuredevout eq "Savannah">>
<<set $Art to $SavannahArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Savannah.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Savannah>>
<<set $Savannah.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Savannah.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Savannah.sub += 5>>
<<set $shrinemaiden = $Savannah>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Savannah.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Savannah.anal += 5>>
<<set $shrinemaiden = $Savannah>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Sthae Maeve">>
<<set $Art to $SthaeArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Sthae.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Sthae>>
<<set $Sthae.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Sthae.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Sthae.sub += 5>>
<<set $shrinemaiden = $Sthae>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Sthae.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Sthae.anal += 5>>
<<set $shrinemaiden = $Sthae>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Teleri">>
<<set $Art to $TeleriArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Teleri.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Teleri>>
<<set $Teleri.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Teleri.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Teleri.sub += 5>>
<<set $shrinemaiden = $Teleri>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Teleri.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Teleri.anal += 5>>
<<set $shrinemaiden = $Teleri>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Velani">>
<<set $Art to $VelaniArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Velani.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Velani>>
<<set $Velani.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Velani.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Velani.sub += 5>>
<<set $shrinemaiden = $Velani>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Velani.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Velani.anal += 5>>
<<set $shrinemaiden = $Velani>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<<elseif $pleasuredevout eq "Zdenka">>
<<set $Art to $ZdenkaArt>>
<<if $lesson eq "The Sorcery of Dominance">>
<<if $Zdenka.dom gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $shrinemaiden = $Zdenka>>
<<set $Zdenka.dom += 5>>
<<set $pleasurelog to "Dominance">>
<</if>>
<<elseif $lesson eq "The Art of the Submission">>
<<if $Zdenka.sub gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Zdenka.sub += 5>>
<<set $shrinemaiden = $Zdenka>>
<<set $pleasurelog to "Submission">>
<</if>>
<<elseif $lesson eq "The Beautiful Sodom">>
<<if $Zdenka.anal gte 100>>
<<set $pleasurelog to "Maximum">>
<<else>>
<<set $Zdenka.anal += 5>>
<<set $shrinemaiden = $Zdenka>>
<<set $pleasurelog to "Anal">>
<</if>>
<</if>>
<</if>>
<<goto "Pleasurelog">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Return.">>
<<set $shrinemaiden = $shrinemaiden_none>>
<<goto "Pleasure Chamber">>
<</link>>
</span> <<link "none">>
<<set $pleasuredevout to "none">>
<<goto "Train Devout">>
<</link>><br>
<<link "$shrinemaiden_head.name">>
<<set $pleasuredevout to $shrinemaiden_head.name>>
<<goto "Train Devout">>
<</link>><br>
<<for _i to 0; _i lt $pleasurerooms.length; _i++>>
<<='<<link $pleasurerooms[_i] "Train Devout">><<set $pleasuredevout to $pleasurerooms.deleteAt(' + _i + ')[0]>><</link>><br>'>><</for>> <<link "none">>
<<set $lesson to "none">>
<<goto "Train Devout">>
<</link>><br><<for __i to 0; __i lt $pleasurelessons.length; __i++>>
<<='<<link $pleasurelessons[__i] "Train Devout">><<set $lesson to $pleasurelessons.deleteAt(' + __i + ')[0]>><</link>><br>'>><</for>>A strange book that can prove surprisingly informative to the uninitiated in the world of dominance and submission.<br><br>
<<if $player.coins lt $sorceryofdominance.value and $library.indexOf("The Sorcery of Dominance") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $library.indexOf("The Sorcery of Dominance") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $sorceryofdominance.value>>
<<addToLibrary "The Sorcery of Dominance">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $library.indexOf("The Sorcery of Dominance") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromLibrary "The Sorcery of Dominance">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>An interesting history of anal sex.<br><br>
<<if $player.coins lt $beautifulsodom.value and $library.indexOf("The Beautiful Sodom") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $library.indexOf("The Beautiful Sodom") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $beautifulsodom.value>>
<<addToLibrary "The Beautiful Sodom">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $library.indexOf("The Beautiful Sodom") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromLibrary "The Beautiful Sodom">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A heavy-duty metal bar that spreads and restrains the legs for everyone's pleasure<br><br>
<<if $player.coins lt $restraintbar.value and $SpecialItems.indexOf("Restraint Bar") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $SpecialItems.indexOf("Restraint Bar") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $restraintbar.value>>
<<addToSpecialItems "Restraint Bar">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $SpecialItems.indexOf("Restraint Bar") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromSpecialItems "Restraint Bar">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A handy bed ornament<br><br>
<<if $player.coins lt $handcuffs.value and $SpecialItems.indexOf("Handcuffs") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $SpecialItems.indexOf("Handcuffs") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $handcuffs.value>>
<<addToSpecialItems "Handcuffs">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $SpecialItems.indexOf("Handcuffs") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromSpecialItems "Handcuffs">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>A strange book that can prove surprisingly informative to the uninitiated in the world of submission.<br><br>
<<if $player.coins lt $artofsubmission.value and $library.indexOf("The Art of the Submission") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $library.indexOf("The Art of the Submission") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $artofsubmission.value>>
<<addToLibrary "The Art of the Submission">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<elseif $library.indexOf("The Art of the Submission") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeFromLibrary "The Art of the Submission">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<if $pleasurelog is "Maximum">>
This devout has already learned all they can for this lesson!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<<set $pleasureactions += 1>>
<</link>>
</span>
<<elseif $pleasurelog is "Dominance">>
Will you volunteer to be $shrinemaiden.name's submissive, or shall you find professional services?<br><br>
<span id="volunteer">
<<click "Volunteer.">>
<<replace "#volunteer">>Volunteer.<</replace>>
<<replace "#hiremale">>Hire a male professional.<</replace>>
<<replace "#hirefemale">>Hire a female professional.<</replace>>
<<replace "#output">><br><br>
<<if $shrinemaiden.gender eq "male" and $shrinemaiden.dom lt 50>>
You're tied up on the bed now, with your legs spread, and $shrinemaiden.name is fucking you, groaning and hissing out commands that you dutifully obey. He's slowly learning to take control, figuring out what he wants and testing the limits of how far he can go, how he can order his submissive to comply with his demands. He's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.dom gte 50 and $player.gender eq "male">>
At your encouragement, he learns to be more commanding, to make more outrageous demands. Obediently you wait on him hand and foot, crawl around the room and take his cock in whatever position he wants. At his orders you allow yourself to be tied up, to be used like a toy until he gets his fill.<br><br>
But - and this is more important - you also teach him not to abuse that power, to make sure that you are turned on and willing throughout the session. He makes sure that you aren't uncomfortable or unwilling even in the most intense moments of your sessions, and his ability to read your reactions and act accordingly is what will make him a very good dom.<br><br>
You always end the session with a fuckfest, $shrinemaiden.name fucking you until he's too exhausted to continue further. Often you're pinned and helpless, letting him use your body to both your satisfaction, the slap of his balls against your buttocks loud and angry, his hands on your cock to prevent you from cumming too soon.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.dom gte 50 and $player.gender eq "female">>
At your encouragement, he learns to be more commanding, to make more outrageous demands. Obediently you wait on him hand and foot, crawl around the room and take his cock in whatever position he wants. At his orders you allow yourself to be tied up, your tight little pussy to be used like a toy until he gets his fill.<br><br>
But - and this is more important - you also teach him not to abuse that power, to make sure that you are turned on and willing throughout the session. He makes sure that you aren't uncomfortable or unwilling even in the most intense moments of your sessions, and his ability to read your reactions and act accordingly is what will make him a very good dom.<br><br>
You always end the session with a fuckfest, $shrinemaiden.name fucking you until he's too exhausted to continue further. Often you're pinned and helpless, letting him use your body to both your satisfaction, the slap of his balls against your buttocks loud and angry, his hands on your hips to prevent you from bucking up into him as he assaults your sweet snatch, from cumming too soon.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom lt 50 and $player.gender eq "male">>
You're tied up on the bed now, with your legs spread, and $shrinemaiden.name is riding you thoroughly, groaning and hissing out commands that you dutifully obey. She's slowly learning to take control, figuring out what she wants and testing the limits of how far she can go, how she can order his submissive to comply with her demands. She's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom lt 50 and $player.gender eq "female">>
You're tied up on the bed now, with your legs spread, and $shrinemaiden.name is fucking you thoroughly with one of the phalluses, hissing out commands that you dutifully obey. Sometimes her tongue would take a swipe of your shivering pussy. Other times you're eating her out in a 69, or eating her out while she continues to pump her with one of the cock toys. She's slowly learning to take control, figuring out what she wants and testing the limits of how far she can go, how she can order her submissive to comply with her demands. She's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom gte 50 and $player.gender eq "male">>
At your encouragement, she learns to be more commanding, to make more outrageous demands. Obediently you wait on her hand and foot, crawl around the room and let her fuck you in whatever position she wants. At her orders you allow yourself to be tied up, your hard cock to be used like a toy for her pussy's pleasure until she gets her fill.<br><br>
But - and this is more important - you also teach her not to abuse that power, to make sure that you are turned on and willing throughout the session. She makes sure that you aren't uncomfortable or unwilling even in the most intense moments of your sessions, and her ability to read your reactions and act accordingly is what will make her a very good dom.<br><br>
You always end the session with a fuckfest, $shrinemaiden.name riding you like a horse until she's too exhausted to continue further. Often you're pinned down, letting her use your body to both your satisfactions, the slap squelching of her tight twat as she fucks herself on your cock loud and angry, stopping at times to prevent you from bucking up into her, from cumming too soon.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom gte 50 and $player.gender eq "female">>
At your encouragement, she learns to be more commanding, to make more outrageous demands. Obediently you wait on her hand and foot, crawl around the room and let her fuck you in whatever position she wants. At her orders you allow yourself to be tied up, your willing pussy to be used like a toy for her pleasure until she gets her fill. This means letting you lick her own sweet cunt, or being bent over and having your twat hammered by a pounding cock she straps onto herself, crying out your release.<br><br>
But - and this is more important - you also teach her not to abuse that power, to make sure that you are turned on and willing throughout the session. She makes sure that you aren't uncomfortable or unwilling even in the most intense moments of your sessions, and her ability to read your reactions and act accordingly is what will make her a very good dom.<br><br>
You always end the session with a fuckfest, $shrinemaiden.name fucking you hard with fingers and tongue and all the toys at her disposal until she's too exhausted to continue further. Often you're pinned down, letting her use your body to both your satisfactions, the slap squelching of the thick strapon cock she wears fucking your defenseless pussy, stopping at times to prevent you from bucking up into her, from cumming too soon.<br><br>
<</if>>
$shrinemaiden.name has gained +5 to Dominance!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="hirefemale">
<<click "Hire a female professional.">>
<<replace "#volunteer">>Volunteer.<</replace>>
<<replace "#hiremale">>Hire a male professional.<</replace>>
<<replace "#hirefemale">>Hire a female professional.<</replace>>
<<replace "#output">><br><br>It's easy to pay someone to serve as a submissive for the training - your reputation has spread, and there were many who believe that this was actually a mark of favor for the gods. For this one you hired a female prostitute well-versed in submission, who was eager to help you train $shrinemaiden.name.
<br><br>
<<if $shrinemaiden.gender eq "male" and $shrinemaiden.dom lt 50>>
The girl is tied up on the bed now, with her legs spread, and $shrinemaiden.name is fucking her, groaning and hissing out commands that she dutifully obeys. He's slowly learning to take control, figuring out what he wants and testing the limits of how far he can go, how he can order his submissive to comply with his demands. He's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.dom gte 50>>
At your encouragement, he learns to be more commanding, to make more outrageous demands. Obediently the female whore waits on him hand and foot, crawl around the room and take his cock in whatever position he wants. At his orders she allows herself to be tied up, to be used like a toy until he gets his fill.<br><br>
But - and this is more important - you also teach him not to abuse that power, to make sure that she is turned on and willing throughout the session. He makes sure that she isn't uncomfortable or unwilling even in the most intense moments of their sessions, and his ability to read her reactions and act accordingly is what will make him a very good dom.<br><br>
He always ends the session with a fuckfest, $shrinemaiden.name fucking the pretty whore until they're both too exhausted to continue further. Often she's pinned and helpless, letting him use her body to both their satisfactions, the slap of his balls against her buttocks loud and angry, his hands on her hips to prevent her from bucking up, from cumming too soon.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom lt 50>>
$shrinemaiden.name is on the bed now, with her legs spread, and the girl you hired is dutifully licking her cunt. $shrinemaiden.name is groaning and hissing out commands that the whore dutifully obeys. She's slowly learning to take control, figuring out what she wants and testing the limits of how far she can go, how she can order her submissive to comply with her demands. Soon she has turned the other girl over and is busy shoving fingers into the prostitute's pussy, the other woman struggling to obey her orders not to cum. She's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom gte 50>>
At your encouragement, she learns to be more commanding, to make more outrageous demands. Obediently the female whore waits on her hand and foot, crawls around the room and lets her fuck her in whatever position she wants, using the various phalluses at hand. At her orders she allows herself to be tied up, her willing pussy to be used like a toy for her pleasure until she gets her fill. This means letting $shrinemaiden.name lick the girl's sweet cunt, or have the girl bent over with her twat hammered by a pounding cock $shrinemaiden.name straps onto herself, crying out her release.<br><br>
But - and this is more important - you also teach $shrinemaiden.name not to abuse that power, to make sure that she is turned on and willing throughout the session. She makes sure that the girl isn't uncomfortable or unwilling even in the most intense moments of their sessions, and her ability to read her sub's reactions and act accordingly is what will make her a very good dom.<br><br>
She always ends the session with a fuckfest, $shrinemaiden.name fucking the pretty whore hard with fingers and tongue and all the toys at her disposal until they're too exhausted to continue further. Often the whore's pinned down, letting $shrinemaiden.name use her body to both their satisfactions, the slap squelching of the thick strapon cock she wears fucking the prostitute's defenseless pussy, stopping at times to prevent her from bucking up, from cumming too soon.<br><br>
<</if>>
$shrinemaiden.name has gained +5 to Dominance!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="hiremale">
<<click "Hire a male professional.">>
<<replace "#volunteer">>Volunteer.<</replace>>
<<replace "#hiremale">>Hire a male professional.<</replace>>
<<replace "#hirefemale">>Hire a female professional.<</replace>>
<<replace "#output">><br><br>It's easy to pay someone to serve as a submissive for the training - your reputation has spread, and there were many who believe that this was actually a mark of favor for the gods. For this one you hired a male prostitute well-versed in submission, who was eager to help you train $shrinemaiden.name. <br><br>
<<if $shrinemaiden.gender eq "male" and $shrinemaiden.dom lte 50>>
The male prostitute is tied up on the bed now, with his legs spread, and $shrinemaiden.name is fucking him, groaning and hissing out commands that the submissive dutifully obeys. He's slowly learning to take control, figuring out what he wants and testing the limits of how far he can go, how he can order his submissive to comply with his demands. He's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.dom gte 50>>
At your encouragement, he learns to be more commanding, to make more outrageous demands. Obediently the male whore waits on him hand and foot, crawl around the room and take his cock in whatever position he wants. At $shrinemaiden.name's orders the man allows himself to be tied up, to be used like a toy until $shrinemaiden.name gets his fill.<br><br>
But - and this is more important - you also teach $shrinemaiden.name not to abuse that power, to make sure that whore is turned on and willing throughout the session. $shrinemaiden.name makes sure that the other man isn't uncomfortable or unwilling even in the most intense moments of their sessions, and his ability to read his sub's reactions and act accordingly is what will make him a very good dom.<br><br>
He always end the session with a fuckfest, $shrinemaiden.name fucking the male whore until they're too exhausted to continue further. Often the prostitute is pinned and helpless, letting $shrinemaiden.name use his body to both their satisfactions, the slap of his balls against the man's buttocks loud and angry, his hands on the prostitute's cock to prevent him from cumming too soon.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom lt 50>>
The male prostitute is tied up on the bed now, with his legs spread, and $shrinemaiden.name is riding him, groaning and hissing out commands that he dutifully obeys. She's slowly learning to take control, figuring out what she wants and testing the limits of how far she can go, how she can order her submissive to comply with her demands. She's making good progress.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.dom gte 50>>
At your encouragement, she learns to be more commanding, to make more outrageous demands. Obediently the male whore waits on her hand and foot, crawls around the room and lets her fuck him in whatever position she wants. At her orders he allows himself to be tied up, his hard cock to be used like a toy for her pussy's pleasure until she gets her fill.<br><br>
But - and this is more important - you also teach $shrinemaiden.name not to abuse that power, to make sure that he is turned on and willing throughout the session. She makes sure that he isn't uncomfortable or unwilling even in the most intense moments of their sessions, and her ability to read her sub's reactions and act accordingly is what will make her a very good dom.<br><br>
She always ends the session with a fuckfest, $shrinemaiden.name riding the male whore like a horse until she's too exhausted to continue further. Often he's pinned down, letting her use his body to both their satisfactions, the slap squelching of her tight twat as she fucks herself on his cock loud and angry, stopping at times to prevent him from bucking up into her, from cumming too soon.<br><br>
<</if>>
$shrinemaiden.name has gained +5 to Dominance!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $pleasurelog is "Submission">>
<<if $shrinemaiden.gender eq "male" and $shrinemaiden.sub lt 50 and $player.gender eq "male">>
You start with the simple things to test his obedience: telling him to take off his clothes. To kneel before you. To spread his legs the exact same distance you want them to be. If you can teach him to be compliant on the trivial commands, then you can groom him to let you take the lead without him thinking about it.<br><br>
The rules between a dom and a sub are simple enough. While the dom makes all the orders, it's always for the benefit of the sub, to maximize their pleasure. So you also take the time to explore his body, to mold his desires and make them compatible with yours. Soon you are able to know what gives him the best orgasms, even as you control the tempo of your fucking. Even now he lies underneath you, writhing as your cock slams into his tight ass, ordering him not to cum until you tell him to, a duty he strives to obey.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.sub lt 50 and $player.gender eq "female">>
You start with the simple things to test his obedience: telling him to take off his clothes. To kneel before you. To spread his legs the exact same distance you want them to be. If you can teach him to be compliant on the trivial commands, then you can groom him to let you take the lead without him thinking about it.<br><br>
The rules between a dom and a sub are simple enough. While the dom makes all the orders, it's always for the benefit of the sub, to maximize their pleasure. So you also take the time to explore his body, to mold his desires and make them compatible with yours. Soon you are able to know what gives him the best orgasms, even as you control the tempo of your fucking. Even now he lies underneath you, writhing as your pussy slams down into his waiting cock, ordering him not to cum until you tell him to, a duty he strives to obey.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.sub gte 50 and $player.gender eq "male">>
You take things up a notch, just to see how far he would go to obey you. You would tie him up on the bed, shove various phalluses of different sizes into his ass, and then leave him for a few hours just to see if he can handle it. You let him suck on your cock while you attend to the running of your temple administration, gulping down your seed while you handle day to day matters.<br><br>
He's beginning to take well to orders. You tell him how deeply to suck your cock, how fast to stroke, how high to raise his ass. When he makes a mistake or does something you don't like, you're quick to discipline him, sometimes preventing him from cumming or smacking his ass with one of the paddles you've confiscated from the Thessilan dungeon. In the privacy of this chamber he only speaks when you command him to, and you know he'll be just as compliant if you choose to do this outside these walls.<br><br>
Sometimes you work his ass until it's a bright red and he only asks for more. He masturbates at your command and stops even when he's on the verge if you say so. When he does well you reward him with your cock, fucking him and giving him hours of orgasms until he's too sore and tired to continue. With every session your hold on him becomes stronger, and in time you can even collar him if you want to.<br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.sub gte 50 and $player.gender eq "female">>
You take things up a notch, just to see how far he would go to obey you. You would tie him up on the bed, ride him through multiple orgasms on your end while still instructing him not to cum, and sometimes leave him tied for a few hours just to see if he can handle it. You let him lick your pussy while you attend to the running of your temple administration, gulping down your cum as you handle day to day matters.<br><br>
He's beginning to take well to orders. You tell him how thoroughly to eat your pussy, how fast to stroke himself, how deeply to fuck you. When he makes a mistake or does something you don't like, you're quick to discipline him, sometimes preventing him from cumming or smacking his ass with one of the paddles you've confiscated from the Thessilan dungeon. In the privacy of this chamber he only speaks when you command him to, and you know he'll be just as compliant if you choose to do this outside these walls.<br><br>
Sometimes you work his ass until it's a bright red and he only asks for more. He masturbates at your command and stops even when he's on the verge if you say so. When he does well you reward him with your pussy, fucking him and giving him orgasms until he's too sore and tired to continue. With every session your hold on him becomes stronger, and in time you can even collar him if you want to - the highest mark of affection you can give a sub.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.sub lt 50 and $player.gender eq "male">>
You start with the simple things to test her obedience: telling her to take off her clothes. To kneel before you. To spread her legs the exact same distance you want them to be. If you can teach her to be compliant on the trivial commands, then you can groom her to let you take the lead without her thinking about it.<br><br>
The rules between a dom and a sub are simple enough. While the dom makes all the orders, it's always for the benefit of the sub, to maximize their pleasure. So you also take the time to explore her body, to mold her desires and make them compatible with yours. Soon you are able to know what gives her the best orgasms, even as you control the tempo of your fucking. Even ow she lies underneath you, writhing as your cock slams into her slick, tight pussy, ordering her not to cum until you tell her to, a duty she strives to obey.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.sub lt 50 and $player.gender eq "female">>
You start with the simple things to test her obedience: telling her to take off her clothes. To kneel before you. To spread her legs the exact same distance you want them to be. If you can teach her to be compliant on the trivial commands, then you can groom her to let you take the lead without her thinking about it.<br><br>
The rules between a dom and a sub are simple enough. While the dom makes all the orders, it's always for the benefit of the sub, to maximize their pleasure. So you also take the time to explore her body, to mold her desires and make them compatible with yours. Soon you are able to know what gives her the best orgasms, even as you control the tempo of your fucking. Even now she lies underneath you, writhing as you eat her pussy out or fuck her with your fingers or one of the toy phalluses, ordering her not to cum until you tell her to, a duty she strives to obey.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.sub gte 50 and $player.gender eq "male">>
You take things up a notch, just to see how far she would go to obey you. You would tie her up on the bed, shove various phalluses of different sizes into her pussy, and then leave her for a few hours just to see if she can handle it. You let her suck on your cock while you attend to the running of your temple administration, gulping down your seed while you handle day to day matters.<br><br>
She's beginning to take well to orders. You tell her how deeply to suck your cock, how fast to stroke, how high to raise her ass to be fucked. When she makes a mistake or does something you don't like, you're quick to discipline her, sometimes preventing her from cumming or smacking her ass with one of the paddles you've confiscated from the Thessilan dungeon. In the privacy of this chamber she only speaks when you command her to, and you know she'll be just as compliant if you choose to do this outside these walls.<br><br>
Sometimes you work her ass until it's a bright red and she only asks for more. She masturbates at your command and stops even when she's on the verge if you say so. When she does well you reward her with your cock, fucking her and giving her hours of orgasms until she's too sore and tired to continue. With every session your hold on her becomes stronger, and in time you can even collar her if you want to.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.sub gte 50 and $player.gender eq "female">>
You take things up a notch, just to see how far she would go to obey you. You would tie her up on the bed, shove various phalluses of different sizes into her pussy, and then leave her for a few hours just to see if she can handle it. You let her eat your pussy while you attend to the running of your temple administration, gulping down your cum while you handle day to day matters.<br><br>
She's beginning to take well to orders. You tell her how deeply to tongue you, how fast to fuck herself with her fingers, how high to raise her ass to be fucked. When she makes a mistake or does something you don't like, you're quick to discipline her, sometimes preventing her from cumming or smacking her ass with one of the paddles you've confiscated from the Thessilan dungeon. In the privacy of this chamber she only speaks when you command her to, and you know she'll be just as compliant if you choose to do this outside these walls.<br><br>
Sometimes you work her ass until it's a bright red and she only asks for more. She masturbates at your command and stops even when she's on the verge if you say so. When she does well you reward her with your fingers, your tongue, a strap-on cock, or all three, fucking her and giving her hours of orgasms until she's too sore and tired to continue. With every session your hold on her becomes stronger, and in time you can even collar her if you want to.<br><br>
<</if>>
$shrinemaiden.name has gained +5 to Submission!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<<elseif $pleasurelog is "Anal">>
<<if $shrinemaiden.gender eq "male" and $shrinemaiden.anal lt 50>>
This is where the sex toys you'd taken from the Thessilan mayor's dungeon comes in handy - it's easy enough to figure out what toys are used for which areas of activity, and the toy phalluses of different sizes are coming in handy here.<br><br>
You start with the butt plugs you've found, and then when he get used to it, the smallest of the phalluses, and a lot of oil and creams to lubricate his entrance. You've fucked many of your male devouts before without all this care, and they enjoy it - but this is different. These are lessons to help them be the best anal sluts they can be, to maximize their pleasure and yours - and to take in larger dicks with minimal pain. You want $shrinemaiden.name addicted, want him to know your sexual preferences.<br><br>
Given the proper care you're giving him, $shrinemaiden.name's tight little rectum accepts the phalluses easily. Sometimes you order him to spend the whole day wearing these, getting him used to the discomfort. By the time he returns, he's quite horny, requiring either a cocksuck or a hard ass fucking. <br><br>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.anal gte 50 and $player.gender eq "male">>
You've gotten him used to the various butt plugs and phalluses, and he's taken on most of your collection. So now it's time for the real thing. <br><br>
Will you choose to <span id="yourself">
<<click "fuck him yourself,">>
<<replace "#yourself">>fuck him yourself,<</replace>>
<<replace "#hiresomeone">>hire someone else<</replace>>
<<replace "#output">><br><br>You start your session gently, taking all the time you need to lessen the pain as you slowly penetrate his tight ass. He only moans his response the deeper you penetrate him, the scented oil you use aiding your intentions. Once you're balls deep inside him you begin to fuck him - gently at first, and then with growing hard thrusts. He's compliant and heavily aroused, moaning. <br><br>
Sometimes you alter the lessons. Sometimes you fuck him without the use of the lubricants, to see if he can take the pain, or even welcome it. Soon he is gasping into the sheets, begging you to do your worse as your cock savages his tight ass, until he is quite turned on by the pain and the discomfort even without the care and the oils.<br><br>
$shrinemaiden.name has gained +5 to Anal!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<</replace>>
<</click>>
</span> or <span id="hiresomeone">
<<click "hire someone else">>
<<replace "#yourself">>fuck him yourself,<</replace>>
<<replace "#hiresomeone">>hire someone else<</replace>>
<<replace "#output">><br><br>You've gotten him used to the various butt plugs and phalluses, and he's taken on most of your collection. So now it's time for the real thing. So you hire a male prostitute to make sure he knows how to handle an actual cock.<br><br>
You start your session gently, making sure to oversee their fucking, telling the male whore to take all the time he needs to lessen the pain as he slowly penetrate $shrinemaiden.name's tight ass. $shrinemaiden.name only moans his response the deeper he is penetrates, the scented oil being used aiding them. Once the man's balls deep inside your devout he begins to fuck $shrinemaiden.name - gently at first, and then with growing hard thrusts. $shrinemaiden.name's compliant and heavily aroused, moaning. <br><br>
Sometimes you alter the lessons. Sometimes you tell the whore to fuck him without the use of the lubricants, to see if he can take the pain, or even welcome it. Soon $shrinemaiden.name is gasping into the sheets, begging you to do your worse as the man's cock savages his tight ass, until he is quite turned on by the pain and the discomfort even without the care and the oils.<br><br>
$shrinemaiden.name has gained +5 to Anal!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<</replace>>
<</click>>
</span> to do it?
<span id="output"></span>
<<elseif $shrinemaiden.gender eq "male" and $shrinemaiden.anal gte 50 and $player.gender eq "female">>
You've gotten him used to the various butt plugs and phalluses, and he's taken on most of your collection. So now it's time for the real thing. So you hire a male prostitute to make sure he knows how to handle an actual cock.<br><br>
You start your session gently, making sure to oversee their fucking, telling the male whore to take all the time he needs to lessen the pain as he slowly penetrate $shrinemaiden.name's tight ass. $shrinemaiden.name only moans his response the deeper he is penetrates, the scented oil being used aiding them. Once the man's balls deep inside your devout he begins to fuck $shrinemaiden.name - gently at first, and then with growing hard thrusts. $shrinemaiden.name's compliant and heavily aroused, moaning. <br><br>
Sometimes you alter the lessons. Sometimes you tell the whore to fuck him without the use of the lubricants, to see if he can take the pain, or even welcome it. Soon $shrinemaiden.name is gasping into the sheets, begging you to do your worse as the man's cock savages his tight ass, until he is quite turned on by the pain and the discomfort even without the care and the oils.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.anal lt 50>>
This is where the sex toys you'd taken from the Thessilan mayor's dungeon comes in handy - it's easy enough to figure out what toys are used for which areas of activity, and the toy phalluses of different sizes are coming in handy here.<br><br>
You start with the butt plugs you've found, and then when she get used to it, the smallest of the phalluses, and a lot of oil and creams to lubricate her entrance. You've fucked many of your female devouts in the pussy before without all this care, and they enjoy it - but this is different. These are lessons to help them be the best anal sluts they can be, to maximize their pleasure and yours - and to take in larger dicks with minimal pain. You want $shrinemaiden.name addicted, want her to know your preferences.<br><br>
Given the proper care you're giving her, $shrinemaiden.name's tight little rectum accepts the phalluses easily. Sometimes you order her to spend the whole day wearing these, getting her used to the discomfort. By the time she returns, she's quite horny, requiring either a cocksuck or a hard pussy fucking, often with the butt plug or phallus still inside her. <br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.anal gte 50 and $player.gender eq "male">>
You've gotten her used to the various butt plugs and phalluses, and she's taken on most of your collection. So now it's time for the real thing. <br><br>
You start your session gently, taking all the time you need to lessen the pain as you slowly penetrate her tight ass. She only moans her response the deeper you penetrate her, the scented oil you use aiding your intentions. Once you're balls deep inside her you begin to fuck her - gently at first, and then with growing hard thrusts. She's compliant and heavily aroused, moaning. <br><br>
Sometimes you alter the lessons. Sometimes you fuck her without the use of the lubricants, to see if she can take the pain, or even welcome it. Soon she is gasping into the sheets, begging you to do your worse as your cock savages her tight ass, until she is quite turned on by the pain and the discomfort even without the care and the oils.<br><br>
<<elseif $shrinemaiden.gender eq "female" and $shrinemaiden.sub gte 50 and $player.gender eq "female">>
You've gotten him used to the various butt plugs and phalluses, and he's taken on most of your collection. So now it's time for the real thing. So you hire a male prostitute to make sure he knows how to handle an actual cock.<br><br>
You start your session gently, making sure to oversee their fucking, telling the male whore to take all the time he needs to lessen the pain as he slowly penetrate $shrinemaiden.name's tight ass. $shrinemaiden.name only moans his response the deeper he is penetrates, the scented oil being used aiding them. Once the man's balls deep inside your devout he begins to fuck $shrinemaiden.name - gently at first, and then with growing hard thrusts. $shrinemaiden.name's compliant and heavily aroused, moaning. <br><br>
Sometimes you alter the lessons. Sometimes you tell the whore to fuck him without the use of the lubricants, to see if he can take the pain, or even welcome it. Soon $shrinemaiden.name is gasping into the sheets, begging you to do your worse as the man's cock savages his tight ass, until he is quite turned on by the pain and the discomfort even without the care and the oils.<br><br>
<</if>>
$shrinemaiden.name has gained +5 to Anal!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<</link>>
</span>
<<elseif $pleasurelog is "NoSubmission">>
This devout cannot be a submissive.<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<<set $pleasureactions += 1>>
<</link>>
</span>
<<elseif $pleasurelog is "NoDominance">>
This devout cannot be a dom.<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<<set $pleasureactions += 1>>
<</link>>
</span>
<<elseif $pleasurelog is "NoAnal">>
This devout does not prefer anal sex.<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<<set $pleasureactions += 1>>
<</link>>
</span>
<<else>>
Please choose a devout and a book!<br><br>
<span class="actions">
<<link "Return">>
<<goto "Train Devout">>
<<set $pleasureactions += 1>>
<</link>>
</span>
<<elseif $pleasurelog is "Maximum">>
The devout has already reached the maximum knowledge learned for this lesson. Please select someone else.
<</if>>Grogan is grinning madly, and he claps you across the back. "Don't say that an Ozenian doesn't keep his word. Remember when you helped me out regarding that little treaty problem my nation had not too long ago? Well, I took the information that you gave me and hunted down the Larklast official that had been playing hooky with our lovely Alonra. it didn't take much for him to admit everything."
"I then paid Alonra a good, long visit. After realizing she'd been found out, she capitulated quite easily. She's quite willing to do anything to ensure that this remains a secret between us. Normally, I would use this to ensure that her kingdom will never get any good trade agreements on this side of the world, ever again... but I'm a pragmatic man, even a sympathetic one. If word of this gets back to her own kingdom, it will greatly sour the already volatile relationship between mine and hers."
"So I proposed a compromise. I told her if she would like to join your worship in the spirit of good faith. It's a step toward reconciliation - if an Ozenian and an Irukan can share the same faith, then maybe we can all toss the hostility aside and get back to making money. She agreed - said she was a bit intrigued by you anyway, after all the talk in Larklast about you solving the Aberitha mystery."
He grins. "I did make one other stipulation, but only if you agree to it. My liege, if you will accompany me..."
You follow him to the room he occupies in the temple, and am treated to the sight of Alonra lying naked on his bed, her face flushed with both embarrassment and arousal when she sees you.
"Alonra has offered her body to both of us for this one time." Grogan licks his lips. "I am quite happy to take her up on her offer - are you?"
''You've recruited Alonra Okaran as a devout!''
<<set $Alonra.level to 1>>
<<addToDevouts "Alonra Okaran">>
<<button[[Fuck yes.|GroupSexMMF]]>><<set $shrinemaiden01 = $Alonra>><<set $shrinemaiden02 = $Grogan>><<set $AlonraGrogan to "pending">><<set $sexlog to "GroupSexMMF Start.">><<set $position to "none">><<set $girlposition to "none">><</button>>
<<button[[You two go and have fun.|RejectAlonra]]>><</button>><<set $location to "GroupSexMMF">>
<div id="sexcontent"><<display "GroupSexMMFLog">></div><div id="footer"><<display "GroupSexMMFActions">></div>"Oh, but I will." Grogan begins to undress, his eyes on Alonra's lush body, until he was as naked as she was.
"Come here, and suck my cock, you little slut."
Alonra glares at him, but is obedient. She sinks gracefully in front of him and takes his cock in her hands, licking and kissing the tip. She slips her lips over his cockhead as he thrusts slightly into her mouth, and it's clear she relishes the invasion despite her hostility.
As you watch, she concentrates on the outside of his cock with kisses and licks before Grogan gets impatient and demands she takes him inside. She complies, her eyes wide and trained on his face as she suckles noisily, her lips suctioning him a little deeper. Clearly, she's a pro at this. Grogan's breathing grew deeper as he enjoys the little jolts of pleasure. He moves to sit on the bed then command her to resume her ministrations, his large hands moving to fondle her $Alonra.breasts breasts. She moans, mouth still full of him.
"Now for the main course."
Grogan didn't bother waiting any longer. He forces her up and grabs her by the waist, ignoring her squeak of surprise, and tosses her onto the bed. She lands on her back, her legs flailing until Grogan takes her by the ankles and lines his massive cock against her quivering pussy.
He slams it home into her well oiled cunt, going halfway in. Alonra's eyes widen and she cries out. "Still tight," Grogan grunts, withdrawing. "After everyone you've been fucking, Alonra, I'm surprised how small you still are." A few more thrusts succeeds in burying his entire length into her fragile hole, and he begins relentlessly pounding his cock into her, burying it fully with each thrust. Each time he bottoms out in her, I can see his balls slapping against her abused clit.
Her eyes are rolling up her head, apparently having forgotten why she was there in the first place, and now more focused on the pleasure coursing through her body. "Fuck me harder, you prick," she snarls and Grogan complies, every thrust forward sending her skidding up the bed, her hands shooting up to grab hold first of his shoulders, before moving down to grab at his buttocks.
She is now wailing and moaning, nealry incoherent as she nears climax. "That's it, you little Okaran whore, cum on your master's cock. Let me know how much you enjoy being fucked by an Ozenian orc. Come on little slut, cum for me now."
Alonra's whole body seizes up and she begins to cum hard, all but shrieking her release. Grogan groans and he stills inside her, and you know he's working loads of cum into her willing pussy. After a moment, both sigh and relax down onto the bed, Grogan rolling to her side, both half-dozing off. Neither of them seem to remember that you're still there.
<<button[[Return to the Temple|TempleMain]]>><<set $AlonraGrogan to "pending">><</button>>
<div class="you">
<<set $fuck to "yes">>
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $girlcum to "no">>
<<set $sexnaked to "no">>
<<set $playersex += 1>>
<<set $naked to "no">>
<<set $position to "none">>
<<set $smallclothes to "yes">>
<<set $actiontext to []>>
<<set $currentactiontext to "">>
<<set $fuck to "no">>
<<set $groupsex to "yes">>
<<if $shrinemaiden01.perks eq "none">>
<<goto "FlirtShrinemaidenSuccessful">>
<<else>>
<<print "<<goto \"Flirt" + $shrinemaiden01.name + "Successful\">>">>
<</if>>
<</link>>
</span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $shrinemaiden01.sex += 5>>
<<set $didshecum to 1>>
<<set $satisfaction to 0>>
<<set $girlcum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $girlposition eq "none">>
<span class="actions">
<<link "Order her on her hands and knees.">>
<<set $girlposition to "handsknees">>
<<set $sexlog to "Order her on her hands and knees.">>
<<goto "GroupSexMMF">>
<</link>></span>
<<if $shrinemaiden01.anal gte 50>>
<span class="actions">
<<link "Double penetration - fuck her pussy.">>
<<set $girlposition to "dppussy">>
<<set $sexlog to "Double penetration - fuck her pussy.">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Double penetration - fuck her ass.">>
<<set $girlposition to "dpass">>
<<set $sexlog to "Double penetration - fuck her ass.">>
<<goto "GroupSexMMF">>
<</link>></span>
<</if>>
<<elseif $position eq "none" and $girlposition eq "handsknees">>
<span class="actions">
<<link "Choose her mouth.">>
<<set $position to "mouth">>
<<set $sexlog to "Choose her mouth handsknees.">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Choose her pussy.">>
<<set $position to "pussy">>
<<set $sexlog to "Choose her pussy handsknees.">>
<<goto "GroupSexMMF">>
<</link>></span>
<<if $shrinemaiden01.anal gte 50>>
<span class="actions">
<<link "Choose her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Choose her ass handsknees.">>
<<goto "GroupSexMMF">>
<</link>></span>
<</if>>
<<elseif $position eq "none" and $girlposition eq "dppussy">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her pussy.">>
<<set $position to "pussy">>
<<set $sexlog to "Slam into her pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $position eq "none" and $girlposition eq "dpass">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $cumming gte $sexstamina and $position eq "mouth">>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $cumming gte $sexstamina and $position eq "pussy">>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Cum inside her pussy.">>
<<set $sexlog to "Cum inside her pussy.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $cumming gte $sexstamina and $position eq "ass">>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Cum in her ass.">>
<<set $sexlog to "Cum inside her pussy.">>
<<set $boycum to "yes">>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $position eq "mouth" and $girlposition eq "handsknees">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Thrust into her mouth.">>
<<set $sexlog to "Thrust into her mouth.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $position is "ass">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Plow her ass.">>
<<set $sexlog to "Plow her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMMF">>
<</link>></span>
<<elseif $position is "pussy">>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMMF">>
<</link>>
</span>
<span class="actions">
<<link "Fuck her pussy.">>
<<set $sexlog to "Fuck her pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMMF">>
<</link>></span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMMF">>
<</link>></span>
<</if>>
</div><div id="sexlog"><<nobr>>
<<if $sexlog is "GroupSexMMF Start.">>
<<set $actions to "$shrinemaiden01.name is lying down with her legs spread wide. Her eyes are wide, dark with pleasure. $shrinemaiden02.name is standing near her, his hands already stroking his cock.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear $shrinemaiden01.name's breathing increase as her climax approaches. You and $shrinemaiden02.name pump into her faster, spurred on by her growing screams, until she finally surrenders to you. She wails as she convulses hard around the both of you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Order her on her hands and knees.">>
<<set $actions to "Breathing hard, she does as you command, falling to her hands and knees with her buttocks raised and waiting.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Order her to straddle one of you.">>
<<set $actions to "$shrinemaiden01.name raises herself to a half-sitting position, her eyes flicking between you and $shrinemaiden02.name in anticipation.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her mouth handsknees.">>
<<set $actions to "You order her to take you into her mouth and $shrinemaiden01.name complies, allowing your thick cock past her soft lips. She licks and sucks at your shaft greedily, even as $shrinemaiden02.name settles himself behind her. You hear her soft little gasp as her body lurches forward the instant he penetrates her, breasts swaying as he bottoms out.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her mouth straddle.">>
<<set $actions to "$shrinemaiden02.name lies on his back and $shrinemaiden01.name reverse straddles him, letting out a soft whimper as she sinks down into his hard cock, arching her back so you can see her $shrinemaiden01.breasts breasts. You order her to take you into her mouth and $shrinemaiden01.name complies, allowing your thick cock past her soft lips. She licks and sucks at your shaft greedily, as she slowly begins to rock herself back and forth on $shrinemaiden02.name.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her pussy handsknees.">>
<<set $actions to "You order her to take $shrinemaiden02.name into her mouth and $shrinemaiden01.name complies, allowing his thick cock past her soft lips. She licks and sucks at his shaft greedily, even as you settle yourself behind her and guide your cock into her dripping opening. You hear her soft little gasp as her body lurches forward the instant you penetrate her part of the way, breasts swaying as you bottom out. In several quicker, harder thrusts you are fully embedded inside of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her pussy straddle.">>
<<set $actions to "You lie on your back and order $shrinemaiden01.name to straddle you. She complies and lets out a soft whimper as she sinks down onto your hard cock, arching her back as your hands guide her hips down onto you. You then order her to take $shrinemaiden02.name into her mouth and $shrinemaiden01.name complies. She licks and sucks at his shaft greedily, as she slowly begins to rock herself back and forth on yours.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her ass handsknees.">>
<<set $actions to "You order her to take $shrinemaiden02.name into her mouth and $shrinemaiden01.name complies, allowing his thick cock past her soft lips. She licks and sucks at his shaft greedily, even as you settle yourself behind her. Once your cock is slick with lube, you guide your cock into her tight little asshole. You hear her soft little gasp as her body lurches forward the instant you penetrate her part of the way, breasts swaying as you bottom out. In several quicker, harder thrusts you are fully embedded inside of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Choose her ass straddle.">>
<<set $actions to "You lie on your back and order $shrinemaiden01.name to straddle you. She complies and lets out a soft whimper as you lube your dick and then pry her asshole open, wide enough for her to sink down onto your hard cock, arching her back as your hands guide her hips down onto you. You then order her to take $shrinemaiden02.name into her mouth and $shrinemaiden01.name complies. She licks and sucks at his shaft greedily, as she slowly begins to rock herself back and forth on yours.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Double penetration - fuck her pussy.">>
<<set $actions to "You lie on your back and order $shrinemaiden01.name to straddle you. She complies and lets out a soft whimper as you guide your cock slowly into her wet little pussy, arching her back as your hands guide her hips down onto you. You grab her breasts, slowly rocking up into her as $shrinemaiden02.name positions himself behind her, lubed cockhead at the ready. Her eyes widen and she cries out, leaning forward against your chest as $shrinemaiden02.name drives his cock into her tight asshole, making her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Double penetration - fuck her ass.">>
<<set $actions to "You lie on your back and order $shrinemaiden01.name to straddle you, facing away. She complies and lets out a soft whimper as you lube up your cock and guide it slowly into her tight asshole, arching her back as your hands guide her hips down onto you. You grab her breasts, slowly rocking up into her as $shrinemaiden02.name positions himself before her, spreading her legs wide for him. Her eyes widen and she cries out, leaning back against your chest as $shrinemaiden02.name drives his cock into her sopping pussy, making her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her pussy.">>
<<set $actions to either("You push forward to fill the inside of her cunt, then pull out briefly until only the head was left in. She squirms and wiggles her little ass against your motions, still so very tight from $shrinemaiden02.name's own hard penis shoved into her taint. You slip halfway in, enjoying her naked body in your arms as you feel her lovely body getting another deep fucking from the horny man behind her, before shoving your cock back in again and resuming the fucking.","You force $shrinemaiden01.name's legs further apart, watching her slender nude body shaking while you and $shrinemaiden02.name pound your cocks alternately into her, liking how airtight she feels around you both. Her titties jiggle on her chest, their hard nipples pointing up at you, as you slam your weight into her faster and deeper.","With her body sandwiched between your cock and $shrinemaiden02.name's, she has no choice but to lie against you, squealing even louder as both your thrustings increased. $shrinemaiden02.name's huge form beats on $shrinemaiden01.name's body effortlessly. Her cunt was so wet that your dick drives in and out violently but almost without resistance, plunging as deep as it could reach.","$shrinemaiden01.name pants and cries out, holding onto your shoulders as your cock smashes into her while $shrinemaiden02.name continues his hard fucking behind her. You look down and watch his cock entering her gyrating, lush asshole while your dick pulls out of her vagina before driving back in. You slide your hands to her tits, cupping them, holding them firmly and keeping her still as $shrinemaiden02.name fucks her sloppy taint.","$shrinemaiden02.name's dick squeezes into her asshole, pushing against your cock through the thin membrane of flesh inside $shrinemaiden01.name's body. you alternate your thrusts so that there's always one huge cock embedded deeply inside her, and her mouth is an O of ecstasy, waiing out her pleasure as you both continue to abuse her poor cunt and ass, taking dick up both.","$shrinemaiden02.name picks up the pace, $shrinemaiden01.name's ass muscles loosened enough to allow him to slide his dick inside faster each time. He pushed all the way forward until it almost feels like his cock is almost halfway up her body, his balls flat against her butt. At the same time, you ram forward, knocking her back in place, making her entire body rock. $shrinemaiden01.name tries to hold on desperately, enduring the deep probing of her little asshole and her pussy from both steely erections. \"Oh, gods!\" she choked, "\"you're both so deep inside me!\"")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her tight ass.">>
<<set $actions to either("$shrinemaiden01.name reaches up to hold $shrinemaiden02.name around his neck and thick shoulders, as she gyrates atop your body, her legs still spread wide on either side of her, giving him better access to her pussy. Underneath the both of them, you begin to impale your erection as far into her ass as it would go. $shrinemaiden02.name begins pumping $shrinemaiden01.name's cunt, and you can feel the motion of his cockhead sliding in and out of her vagina. \""Fuck this slut harder!\"" you order him, and he obeys, slamming into the squealing girl.","\"I'm such a slut!\" $shrinemaiden01.name moans, boobs bouncing as she continues to be double penetrated by you both, stuffed full of cock. You lean close and lick at her ear and neck as you both ravage her body, her sexy form being slammed back and forth between you two.","Over the sound of her cries, you and $shrinemaiden02.name drive your hard pricks into the writhing, screaming $shrinemaiden01.name sandwiched between you. \"So good,\" she all but sobs. \"Fuck me harder!\" Her legs hang limply to her sides and her frame is being rocked from the pounding she was receiving on her pelvis at both sides.","You keep the full length of your penis inside her butt, while $shrinemaiden02.name pumps furiously back and forth, making his erection screw her pussy over and over, forcing her ass to slam down even harder on your own dick.","$shrinemaiden02.name leans forward to stick his tongue inside $shrinemaiden01.name's mouth even as he continues to pummel her ruthlessly, forcing the girl to suck his probing tongue, while the man's penis drilled as deep into her cunt as it could reach. Your hands gripped her hips keeping her mouth planted against $shrinemaiden02.name's, your cock twitching harder at the sight. Brutally, you keep up your hard pounding, lifting her slightly to bring her down, your cock balls deep inside her taint.","\"Tight little pussy,\" $shrinemaiden02.name mutters, using long, slow strokes, stuffing his thick dick into her sloppy wet pussy, pulling it out then back again. $shrinemaiden01.name was hardly matching the slow motions, she was rapidly rotating her pelvis in wide fast circles, furiously pumping her butthole around as it groped your penis that's inserted inside it as well. You hold her wiggling body looking down to see her butt and pussy getting filled with cockmeat. \"Tight little ass,\" you agree, and $shrinemaiden02.name laughs.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, so that the both of you would fill her up on both ends. A shudder goes through her body at the words.","\"What kind of girl would come here to be roast spitted between two men?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden.name?\"<br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you both. \"You're not just a devout, $shrinemaiden01.name. You're going to be my and $shrinemaiden02.name's personal slut.\"","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred by you and $shrinemaiden02.name for as long as she remained in your service. The look in $shrinemaiden01.name's eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she is your ideal woman and that you both feel lucky to have her in your arms at the moment.","You soothe $shrinemaiden01.name quietly, kissing and telling her to relax and let you and $shrinemaiden02.name take care of her needs.","You stroke her, murmuring at how beautiful she looks right now, and how you love the way she feels around you, and $shrinemaiden02.name moans his affirmative.","You compliment her on her body, whispering how you love the feel of her against you both, and how close you feel to her at the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden01.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you. Behind her, $shrinemaiden02.name groans as well, and her whole body shudders as he pumps his own seed inside of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and thrust into her mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more. Behind her, $shrinemaiden02.name groans as well, and her whole body shudders as he pumps his own seed inside of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her sides and back, coating her in your spunk. $shrinemaiden02.name groans as well, and her whole body shudders as he pumps his own seed inside of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her pussy.">>
<<set $actions to "With a growl, you lunge into her one final time, feeling your cock dump rivulets of sperm into her. Her tight little hole can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing orifice. $shrinemaiden02.name groans as well, and her whole body shudders as he pumps his own seed into her mouth, making her swallow it all.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Thrust into her mouth.">>
<<set $actions to either("You slide your hands up $shrinemaiden01.name's jaw to the back of her head, stretching your fingers through her $shrinemaiden01.hair hair. You push her down towards your penis, making her ass jut up higher on the bed, already being smacked over and over by $shrinemaiden02.name's muscular form as the man's cock dug into her tiny twat. $shrinemaiden01.name grunts as her mouth swallows your head, closing on it and sucking it between soft wet cheeks. \"Suck your lord's dick harder, $shrinemaiden01.name,\" you groan and she obeys.","$shrinemaiden01.name pulls her mouth up for a moment and looks back at $shrinemaiden02.name over her shoulder. "Fuck my pussy harder!" she wails, then looks back at you, moaning, \"My liege, I love your cock,\" before she proceeds to impale it into her mouth. You grunt at the delicious feeling of her tight sucking mouth as it descended on your cockhead and shaft, and you press the back of her head to make it sink even lower on your erection.","$shrinemaiden01.name weathered through the force of $shrinemaiden02.name's meaty length impaling her from behind, and spread her knees a little wider, giving herself more leverage. She lifts her head up so she could bob her mouth on your dick with more force, at the same time pushing her ass back against $shrinemaiden02.name's cock.","$shrinemaiden01.name gobbles at your cock greedily, her thighs and buttocks being pounded from behind by $shrinemaiden02.name's toned pelvis, making skin-on-skin slapping noises as he bounced his body against hers. Her pussy squeezes his intruding penis, and she moans around your dick as you shove more of it down her throat, fucking her like you would another cunt.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and $shrinemaiden01.name's face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her pussy.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips against yours, hands bruising as you plunge into her again and again, forcing her to drive forward into $shrinemaiden02.name's waiting cock.<br><br>$shrinemaiden02.name's hand fists in $shrinemaiden01.name's hair as he continues to drive his cock into her mouth, fucking just as ruthlessly as you are pummeling her snatch.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.<br><br>$shrinemaiden02.name grunts as he pistons in and out of $shrinemaiden01.name's mouth as she continues to suck him wildly.","Her hips rock to your pounding cock, and she slides forward from the force of your fucking, right into $shrinemaiden02.name's waiting cock and making her take him even deeper into her mouth. She can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure, muffled by the other man's dick.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her broken into pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life, still on her hands and knees as you slam ferociously into her, going as deeply into her as you possibly can. \"What a good little slut,\" you tell her, and $shrinemaiden02.name laughs hoarsely. \"Yes, she is.\"","You take in the sexy little pussy of your gorgeous devout, at the sight of your thick, reddened dick plunging into her cunt below that delicious ass. You grip your hips even tighter to hold her steady while your hips move back and forth, dragging the length of your ribbed shaft in and out of her vagina, making juices from inside her twat spill out and run down her thigh and over your balls as you all but shove her mouth in $shrinemaiden02.name's direction, forcing her to take in his cock even more deeply at every turn.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread $shrinemaiden01.name's legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You all three feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position, her mouth still full of $shrinemaiden02.name's cock.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slap her ass.">>
<<set $actions to either("A stinging slap leaves a red welt across her smooth skin. She gasps in shock, but you only laugh and give her another, $shrinemaiden02.name joining in. Pretty soon more of her wetness seeps down her legs, a clear indication that she is enjoying it despite her protests.","You smack her buttocks hard, and she squeezes her thighs together, tightening reflexively around your shaft. \"You love it, don't you?\", you murmur, turning her chin so you can see her face, and her blush tells you everything you need to know.","You give her ass cheeks an equal measure of slaps, admiring the faint red marks made by your palm that appear there. She squeals, embarrassment soon giving way to want.","You pepper her bottom with slaps, enough to sting but not enough to cause any lasting injuries. She squirms underneath your hand, panting hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Plow her ass.">>
<<set $actions to either("Your undulations slow down a bit, as your thrusting into $shrinemaiden01.name becomes slightly less frequent and shallower. She moans, not liking that at all, but still dutifully sucking on $shrinemaiden02.name's cock, but then you lunge forward and impale her suddenly, going deeper than you had and with more pressure. It causes $shrinemaiden01.name to arch her back and gasp, feeling the pressure deep inside her ass, taking all of your long cock inside herself.","Your cock slides in and out, and $shrinemaiden01.name jerks forward with every hammering movement you make every time you stuff your shaft back into $shrinemaiden01.name's ass. $shrinemaiden02.name's motions were more deliberate and rhythmic, moving in every few seconds, then leaving himself deep inside her mouth for a few more seconds before retreating backwards again.","$shrinemaiden01.name moans again as she feels her ass being stretched open by your thick, powerful dick. She sucks on $shrinemaiden02.name's cock with greater enthusiasm, her tongue laving his cockhead before taking him practically down her throat. \"Mmmmmm,\" she groans, her mouth full.","You begin furiously pumping into her asshole, making her entire body rock as you slam forward into her, making her lurch toward $shrinemaiden02.name so that her nose is buried against $shrinemaiden02.name. \"Uh! uh! uh!\" was her replies to every thrust you make. \"Uh! uh! Fuck me! uh! uh! Fuck me!\"","Your balls smack against her buttocks as you thrust your long, fat erection deeper into her ass, letting her breasts jiggle harder with every movement.","She was fucking wet and incredibly tight, and $shrinemaiden01.name moans, her eyes closing as she feels the massive dick inside her ass, feeling herself stretch around the huge cockhead. Her fingers dug into the floor beneath her and her pelvis pushed up against the invading penis, while her legs trembled. Her mouth was still full of $shrinemaiden02.name's cock, and the man puts her moans to good use, fucking her wide mouth as his fingers curl into her hair, holding her in place as he makes use of her hot mouth.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<if $pleasurebed eq "submit" and $shrinemaiden.gender eq "female" and $player.gender eq "male">><<if $usehandcuffs eq "yes">>She affixes the handcuffs to your wrists and then to the bedposts, making sure your movements are restricted.<br><br><</if>>
<<if $userestraintbar eq "yes">>The restraint bar is attached to your ankles, allowing several inches of distance between your legs to make sure you can't close them.<br><br><</if>>
You watch her stand there for a moment, taking you in. You're both aware that you're only letting her do this, but the fantasy is part of the thrill.<br><br>
She leans in close to kiss you hungrily, She tastes good, and you're both heavily aroused, her panting against your mouth. "Do you want to fuck me, pet?" She growls, nipping at your neck. Her teeth grazes your ear. "You're going to get me off," she whispers, "and you're going to love it."
<span id="kissbreasts">
<<click "Kiss her breasts.">>
<<replace "#output">><<print either("Your mouth comes down on one of her breasts, switching to the other whenever she allows you to get close. She moans as you take one nipple between your lips and begin to suckle, pushing her chest against your mouth for you to take in more.","Your teeth grazes against a hardened nipple, and she wriggles underneath you, moaning. A tongue traces around her wonderful areolas, before taking her into your mouth, sucking hard.","You lave roughly at her breasts, shifting your attention from one to the other as you suckle hard.")>><</replace>>
<</click>>
</span> | <span id="spank">
<<click "Have her spank you.">>
<<replace "#output">>She lifts her hand and then bring it back down again with a heavy smack against your thighs, the sudden blow coming with a sudden spike of pleasure. She does it again, this time on your ass, delivering quick blows to both cheeks until you can feel your buttocks stinging. She giggles when she sees your cockhead, slippery with pre-cum. "Oh, you like that, didn't you?"<</replace>>
<</click>>
</span> | <span id="Have her stroke your balls.">
<<click "Have her stroke your balls.">>
<<replace "#output">>her hand travels down you and cups one bal sac, rolling it with her fingers and squeezing lightly. <<if $userestraintbar eq "yes">>The restraint bar prevent you from moving, and she's free to do as she wishes, alternating her touch and squeezing harder and softer at times. You can only groan.<<else>> You sink your feet into the ground and lift up in response to her touch.<</if>><</replace>>
<</click>>
</span> | <span id="suckcock">
<<click "Have her suck your cock.">>
<<replace "#output">><<print either("Her lips part, and $shrinemaiden.name takes you in between her lips as she moans softly. You groan as her mouth fills with your cock, and she places her hands on the flat of your stomach as she pushes herself up, mouth withdrawing from your shaft only to sink back down again. This only seems to turn her on further, and she groans with her eyes closed, focused on sucking greedily at the steady, meaty thrust of hard shaft moving back and forth in her mouth, as your hips rise to meet her.","She gets into it quickly, licking you with soft swipes of her tongue all up and down your shaft. \"No cumming yet,\" she says teasingly, \"I'll punish you if you do.\" She pushes you down, keeping you from moving much as she continues to take you further into her mouth. You let her move at her own pace, watching as she bobs her head up and down. Her fingers find your balls, cradling the soft sack in her hands and rolling them through her fingers.")>><</replace>>
<</click>>
</span> | <span id="askpussy">
<<click "Ask for her pussy.">>
<<replace "#output">>She moves, lifting her legs up, and soon your mouth is in between $shrinemaiden.name's legs. Your tongue licks at her core, taking long, slow tastes of that tasty part of her. She grabs at the headboard and rubs greedily against you, panting. <<if $usehandcuffs eq "yes">>Constrained as you are with the handcuffs, you can do nothing to stop her.<<else>>You grab her thighs and draw them closer to you, so you can feast on her.<</if>><</replace>>
<</click>>
</span> | <<link "Her pussy needs filling.">>
<<set $pleasurebed to "subpussy">>
<<goto "Pleasure Bed 2">>
<</link>> <<if $shrinemaiden.anal gte 50>>| <<link "Her ass needs filling.">>
<<set $pleasurebed to "subass">>
<<goto "Pleasure Bed 2">>
<</link>><</if>>
[[Let her fuck you.|Pleasure Bed 2]]
<br><br>
<span id="output"></span>
<<elseif $pleasurebed eq "dominate" and $shrinemaiden.gender eq "female" and $player.gender eq "male">><<if $usehandcuffs eq "yes">>You affix the handcuffs to her wrists and then to the bedposts, making sure her movements are restricted.<br><br><</if>>
<<if $userestraintbar eq "yes">>The restraint bar is attached to her ankles, allowing several inches of distance between her legs to make sure she can't close them.<br><br><</if>>
You stand there for a moment, taking in her smooth skin and the pinkness between her legs.<br><br>
<span id="kissher">
<<click "Kiss her.">>
<<replace "#output">>You lean close and plunder her mouth, drinking in her sweet cries. She tastes good, and she's heavily aroused, panting against your mouth.<</replace>>
<</click>>
</span> | <span id="talkdirty">
<<click "Talk dirty.">>
<<replace "#output">>"You're a little slut, aren't you?" You snarl, nipping at her neck. She shivers and groans when your teeth grazes her ear. "I'm going to give you a thorough pounding," you whisper, "and you're going to love it, my little pet."<</replace>>
<</click>>
</span> | <span id="sweettalk">
<<click "Murmur sweet nothings to her.">>
<<replace "#output">>"I'm going to take care of you," you murmur to her. "I'm going to make sure that you enjoy this."<</replace>>
<</click>>
</span> | <span id="fondlebreasts">
<<click "Fondle her breasts.">>
<<replace "#output">>You cup one breast in your hand, kneading almost carelessly as she moans underneath you, sensitive to the touch. You trace a finger over one distended nipple and she whimpers at the light sensation. You pinch another nipple, and she jerks up.<</replace>>
<</click>>
</span> | <span id="kissbreasts">
<<click "Kiss her breasts.">>
<<replace "#output">><<print ("Your mouth comes down on one of her breasts, switching to the other whenever you feel like it. She gasps as you take one nipple between your lips and begin to suckle almost lazily.","Your teeth grazes against a hardened nipple, and she wriggles underneath you, moaning. A tongue traces around her wonderful areolas, before taking her into your mouth, sucking hard.","You lave roughly at her breasts, shifting your attention from one to the other as you suckle hard.")>><</replace>>
<</click>>
</span> | <span id="spank">
<<click "Spank her.">>
<<replace "#output">>You bring your hand up, and then bring it back down again with a heavy smack against her thighs, and she gasps. You do it again, this time on her ass, delivering quick blows to both cheeks until her ass is red. And yet even more moisture seeps down her thighs, an indication that she likes the abuse.<</replace>>
<</click>>
</span> | <span id="Stroke her clit.">
<<click "Stroke her clit.">>
<<replace "#output">>Your hand travels down the silken skin of $shrinemaiden.name's stomach and between her legs. <<if $userestraintbar eq "yes">>Almost from instinct, she tries to move her legs close, but the restraint bar prevents her. She can only moan weakly as your fingers continue to plunder her wet hole.<<else>> Her were parted just enough to allow you to<</if>> curve your fingers through the curly hair of her womanhood and into that most intimate heart of her, her dripping wet cunt.<</replace>>
<</click>>
</span> | <span id="suckcock">
<<click "Have her suck your cock.">>
<<replace "#output">><<print either("Her lips part, and $shrinemaiden.name takes you in between her lips as she moans softly. The cry is slightly muffled when you push your meat in, giving her little time to get used to you before you begin to fuck her mouth. This only seems to turn her on, and she groans with her eyes close, focused on sucking greedily at the steady, meaty thrust of hard shaft moving back and forth in her mouth, as you work her throat.","She gets into it quickly, licking you with soft swipes of her tongue all up and down your shaft. \"Good girl,\" you whisper to her, \"Now I want you to open that pretty mouth and suck on me.\" $shrinemaiden.name complies, taking you further into her mouth. You let her move at her own pace, watching as she bobs her head up and down. Hesitantly, her fingers find your balls, cradling the soft sack in her hands and rolling them through her fingers.")>><</replace>>
<</click>>
</span> | <span id="eatpussy">
<<click "Eat her pussy.">>
<<replace "#output">>Your move, lifting her legs up, and soon your mouth is in between $shrinemaiden.name's legs. Your tongue licks at her core, taking long, slow tastes of that tasty part of her. The firm grip of your hands on her thighs prevents her from struggling further<<if $usehandcuffs eq "yes">> as do the handcuffs encircling her slender wrists<</if>>.<</replace>>
<</click>>
</span> |
<<link "Fuck her pussy.">>
<<set $pleasurebed to "dompussy">>
<<goto "Pleasure Bed 2">>
<</link>> <<if $shrinemaiden.anal gte 50>>| <<link "Fuck her ass.">>
<<set $pleasurebed to "domass">>
<<goto "Pleasure Bed 2">>
<</link>><</if>>
<br><br>
<span id="output"></span>
<<elseif $pleasurebed eq "dominate" and $shrinemaiden.gender eq "male" and $player.gender eq "male">><<if $usehandcuffs eq "yes">>You affix the handcuffs to his wrists and then to the bedposts, making sure his movements are restricted.<br><br><</if>>
<<if $userestraintbar eq "yes">>The restraint bar is attached to his ankles, allowing several inches of distance between his legs to make sure he can't close them.<br><br><</if>>
You stand there for a moment, taking in his erect cock, aroused and standing at attention.<br><br>
<span id="kisshim">
<<click "Kiss him.">>
<<replace "#output">>You lean close and plunder his mouth, drinking in his muffled groans. He tastes good, and he's heavily aroused, panting against your mouth.<</replace>>
<</click>>
</span> | <span id="talkdirty">
<<click "Talk dirty.">>
<<replace "#output">>"You're a little slut, aren't you?" You snarl, nipping at his neck. he pants when your teeth grazes his ear. "I'm going to give you a thorough pounding," you whisper, "and you're going to love it, my little pet."<</replace>>
<</click>>
</span> | <span id="sweettalk">
<<click "Murmur sweet nothings.">>
<<replace "#output">>"I'm going to take care of you," you murmur to him. "I'm going to make sure that you enjoy this."<</replace>>
<</click>>
</span> | <span id="fondleballs">
<<click "Fondle his balls.">>
<<replace "#output">>You cup one of his balls in your hand, kneading almost carelessly as he moans underneath you, sensitive to the touch. You squeeze it gently, and then not so gently, and he all but whimpers at the sensation.<</replace>>
<</click>>
</span> | <span id="spank">
<<click "Spank him.">>
<<replace "#output">>You bring your hand up, and then bring it back down again with a heavy smack against his thighs, and he jerks up. You do it again, this time on his ass, delivering quick blows to both cheeks until his ass is red. And yet even more pre-cum leaks out of his cock, an indication that he likes the abuse.<</replace>>
<</click>>
</span> | <span id="suckhiscock">
<<click "Suck his cock.">>
<<replace "#output">><<print either("You take him into your mouth and he cries out, somewhat incoherent. You laugh, the sound muffled as you push his meat into your mouth, and you begin to fuck him with your mouth. You focus on sucking greedily at the steady, meaty thrust of hard shaft moving back and forth in your mouth, llistening to his sounds of pleasure.","You lick him with soft swipes of your tongue all up and down your shaft. \"Make more sounds for me,\" you whisper to him, \"I want you screaming just as hoarsely when I fuck you.\" $shrinemaiden.name complies, his groans growing louder as he bucks up into your mouth, desperate for a climax but knowing you would deprive him for it to lengthen his pleasure.")>><</replace>>
<</click>>
</span> | <span id="suckcock">
<<click "Have him suck your cock.">>
<<replace "#output">><<print either("His lips part, and $shrinemaiden.name takes you in between his lips as he moans softly. The cry is slightly muffled when you push your meat in, giving him little time to get used to you before you begin to fuck his mouth. This only seems to turn him on, and he groans with her eyes close, focused on sucking greedily at the steady, meaty thrust of hard shaft moving back and forth in his mouth, as you work his throat.","He gets into it quickly, licking you with soft swipes of his tongue all up and down your shaft. \"Good boy,\" you whisper to her, \"Now I want you to open that pretty mouth and suck on me.\" $shrinemaiden.name complies, taking you further into his mouth. You let him move at his own pace, watching as he bobs his head up and down. His fingers find your balls, cradling the soft sack in his hands and caressing them.")>><</replace>>
<</click>>
</span> |
<<link "Fuck his ass.">>
<<set $pleasurebed to "domass">>
<<goto "Pleasure Bed 2">>
<</link>>
<br><br>
<span id="output"></span>
<<elseif $pleasurebed eq "submit" and $shrinemaiden.gender eq "male" and $player.gender eq "male">><<if $usehandcuffs eq "yes">>He affixes the handcuffs to your wrists and then to the bedposts, making sure your movements are restricted.<br><br><</if>>
<<if $userestraintbar eq "yes">>The restraint bar is attached to your ankles, allowing several inches of distance between your legs to make sure you can't close them.<br><br><</if>>
$shrinemaiden.name stands there for a moment, taking in the hard cock rising between your legs with a slow smile.<br><br>
He leans in close to kiss you hungrily. He tastes good, and you're both heavily aroused, your panting against his mouth. "Do you want me to fuck you, pet?" He growls, nipping at your neck. His teeth grazes your ear. "You're going to get me off," he whispers, "and you're going to love it. I'm going to give you a thorough pounding, and you're going to love it, my little pet."
<span id="fondleballs">
<<click "Have him fondle your balls.">>
<<replace "#output">>He cups one of your balls in his hand, kneading almost carelessly as you moan underneath him, sensitive to the touch. He squeezes it gently, and then not so gently, and you all but whimper at the sensation.<</replace>>
<</click>>
</span> | <span id="spank">
<<click "Have him spank you.">>
<<replace "#output">>he brings his hand up, and then brings it back down again with a heavy smack against your thighs, and you jerks up. He does it again, this time on your ass, delivering quick blows to both cheeks until your whole ass is red. And yet even more pre-cum leaks out of your cock - you like the abuse.<</replace>>
<</click>>
</span> | <span id="suckcock">
<<click "Have him suck your cock.">>
<<replace "#output">><<print either("He takes you into your mouth and you groan, somewhat incoherent. $shrinemaiden.name laughs, the sound muffled as he pushes your meat into his mouth, and he begins to fuck you with his mouth. He sucks greedily at the steady, meaty thrust of hard shaft moving back and forth in his mouth, listening to your sounds of pleasure.","He licks you with soft swipes of his tongue all up and down your shaft. \"Make more sounds for me,\" he whispers to you, \"I want you screaming just as hoarsely when I fuck you.\" You comply, your groans growing louder as you buck up into his mouth, desperate for a climax but knowing he would deprive you of it to lengthen your pleasure.")>><</replace>>
<</click>>
</span> | <span id="suckhiscock">
<<click "Suck his cock.">>
<<replace "#output">><<print either("Your lips part, and you take $shrinemaiden.name in your mouth as you moan softly. The cry is slightly muffled when he pushes his meat in, giving you little time to get used to him before he begins to fuck your mouth. This only turns you on, and you groan as your eyes close, focused on sucking greedily at the steady, meaty thrust of hard shaft moving back and forth in your mouth, as he works your throat.","You get into it quickly, licking him with swipes of your tongue all up and down his shaft. \"Good boy,\" $shrinemaiden.name whispers to you, \"Now I want you to open that pretty mouth and suck on me.\" You comply, taking him further into your mouth. He lets you move at your own pace, watching as you bob your head up and down. Your fingers find his balls, cradling the soft sack in your hands and caressing them.")>><</replace>>
<</click>>
</span> | <<link "Have him fuck your ass.">>
<<set $pleasurebed to "subass">>
<<goto "Pleasure Bed 2">>
<</link>>
<br><br>
<span id="output"></span>
<</if>>
<<if $pleasurebed eq "dompussy" and $player.gender eq "male" and $shrinemaiden.gender eq "female">>
You move over her, taking your cock in one hand and pressing it deep within her legs. she cries out in pleasure - she's so tight but she's also wet, making your entry easier to do.<br><br>
You hold yourself inside of her, stiff and hard, her inner walls pulsing tight and wet around you. <br><br>
[[Fuck her hard.|Pleasure Hard]] | [[Take her gently.|Pleasure Gentle]]
<<elseif $pleasurebed eq "subpussy" and $player.gender eq "male" and $shrinemaiden.gender eq "female">>
She moves over you, taking your cock in one hand and pressing it deep within her legs. She rubs the head back and forth teasingly against her folds, your juices mixing, before she allows your shaft entry, sinking down onto it slowly with cries of pleasure - she's so tight but she's also wet, making your entry easier to do.<br><br>
She doesn't move at first, content to have you deep inside of her, your member stiff and hard, and her inner walls pulsing tight and wet around you. <br><br>
[[Fuck hard.|Pleasure Hard]] | [[Fuck gently.|Pleasure Gentle]]
<<elseif $pleasurebed eq "domass" and $shrinemaiden.gender eq "female" and $player.gender eq "male">>
You move over her, ;ubing your cock quickly and then using one hand to press it deep within her legs, pushing your way in. She cries out in pleasure - she's so tight but she's also wet, making your entry easier to do.<br><br>
You hold yourself inside of her, stiff and hard, her inner walls pulsing tight and wet around you. <br><br>
[[Fuck hard.|Pleasure Hard]] | [[Fuck gently.|Pleasure Gentle]]
<<elseif $pleasurebed eq "domass" and $shrinemaiden.gender eq "male" and $player.gender eq "male">>
You move over him, lubing your cock quickly before pressing it against his bumhole. He groans as you begin to push it inside of him, past his sphincter until you're balls-deep inside - he's tight but the lube is making your entry easier to do.<br><br>
You hold yourself inside of him, stiff and hard, his inner walls squeezing around you. <br><br>
[[Fuck him hard.|Pleasure Hard]] | [[Take him gently.|Pleasure Gentle]]
<<elseif $pleasurebed eq "subass" and $shrinemaiden.gender eq "male" and $player.gender eq "male">>
He moves over you, lubing his cock quickly before pressing it against your bumhole. You groans as he begins to push it inside of you, past your sphincter until he's balls-deep inside - you feel so tight around him but the lube is making his entry easier to do.<br><br>
He grins wickedly at you. "Prepare to be fucked, my liege," he says.<br><br>
[[Fuck hard.|Pleasure Hard]] | [[Fuck gently.|Pleasure Gentle]]
<<elseif $pleasurebed eq "subass" and $shrinemaiden.gender eq "female" and $player.gender eq "male">>
She moves over you, lubing your cock before pressing it against her asshole. She rubs the head back and forth teasingly against her folds, your juices mixing, before she allows your shaft entry, sinking down onto it slowly with cries of pleasure - she's so tight but the lube makes your entry slicker and easier to do.<br><br>
She doesn't move at first, content to have you deep inside of her, your member stiff and hard, and her inner walls pulsing tight and wet around you. <br><br>
[[Fuck hard.|Pleasure Hard]] | [[Fuck gently.|Pleasure Gentle]]
<</if>><<if $shrinemaiden.gender eq "female" and $pleasurebed eq "dompussy" and $player.gender eq "male">>
<<print either("Almost brutally, you thrust in and out of $shrinemaiden.name's tender folds, rubbing against the swollen nub that you know is especially sensitive. As you continue to thrust powerfully into her, $shrinemaiden.name whimpers and closes her eyes, but not before you see the heady desire in them. <<if $userestraintbar eq \"yes\">>Her feet is still restrained by the bar, and she can do nothing but moan helplessly, legs uselessly flailing in the air as you continue to plunge roughly into her.<<else>>Her feet automatically coils around the backs of your thighs, her body rising up to meet your thrusts.<</if>>Your bruising thrusts causes her to cry out in half-pain, half-ecstasy as you pummels her tender folds. <br><br>","\"I want to see your face while I fuck you,\" you tell her, and she shudders but does not look away as you push yourself into her body again; deeper, opening more recesses that you hadn't touched yet. Gasping, $shrinemaiden.name rose up from underneath you as your cock rubs against more of those sensitive nerves, and she yelps as her pussy clenched down around you, sucking at your long, thick shaft. You thrust harder into her, ravaging her wet, sopping folds; sawing back and forth into her, hard and punishing.","Your body moves roughly on top of $shrinemaiden.name's, your fingers rolling her nipple and tugging it hard enough that she arched her back to follow. The quick jabs of pain seemed to bring her more pleasure, mixing with the hard friction of your plundering manmeat. She wails out her ecstasy as she struggles beneath you, almost shocked at realizing the pleasure she could find in your harsh treatment of her body. You quickly change the tempo of your thrusts, grinding yourself hard against her body as you continue to slam home. You lean forward and push against her aching nub and soon her cries grow louder as she thrusts her hips frantically back to meet your, urging you onwards.","You thrust forward and impale her again with one hard lunge, stretching her cunt wider. You tighten your fingers on her hips as you pummel her hard, as she relishes the large intrusion and the battering of her soft feminine folds. Your hard, relentless thrusts are having its effect on her body, despite whatever soreness your hard fucking might have given her. Your groin smacks against her bottom, and small mewling noises rise rom her mouth.")>>
<br><br><span id="continue">
<<click "Continue fucking her.">>
<<replace "#output">><<goto "Pleasure Hard">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>Her climax was just as hard as the fucking, ripping through. She writhed, her amazingly wet and overused tunnel fluttering around your cock, massaging you and squeezing tight. you groan and pump hard as you joined $shrinemaiden.name in her release, drawing out her sobbing pleasure even as you flood her cunny with your seed.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $didshecum to 1>>
<<set $bedmate to "daytime">>
<<set $pleasurebed to "no">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $shrinemaiden.gender eq "female" and $pleasurebed eq "subpussy" and $player.gender eq "male">>
<<print either("You thrust upwards in rhythm with her down stroke, which she seems to like. $shrinemaiden.name moans, as your cock slowly moves in and out of her sweet little cunny. You're not in the position to pick up the pace, so you simply put a little extra force on the end of your strokes, just as you begin to bottom out inside her. This elicited a series of grunts at the end of her moans. She rides you faster, and you match your rhythm with hers. Faster and faster she impales herself on your steel hard shaft, and you gradually increase the force of your own strokes to keep up with her rapid bouncing.",""Oh my god, $player.name! Fuck me harder!" $shrinemaiden.name wails almost at the top of her lungs, enough that the whole temple probably knows what you both are doing. You push your hips up, and she slams her pussy onto your cock with all the brute force she could muster. Sweat trickles down her back from her exertions as she rides you frantically, bucking.","A moan escapes you, as $shrinemaiden.name flexes her vaginal walls in time with the exit of your cock from her pussy. The milking sensation feels amazing. \"Oh, so you like that, do you? Watch me cum on your cock, my liege. And then you're going to cum inside my tight little pussy.\" She leans back, opening her quim up slightly for a bit more of your length to fit inside her. She growls as she concentrates hard on making herself as tight as possible for you.","\"Oh, my god. I want you to fill me up. Do you want me to be a cum slut for you, my lord? Are you going to cum inside my tight snatch?\" Your cock throbs violently inside $shrinemaiden.name at her words. Unable to resist herself, she begins rising and falling more quickly on your cock. Her breathing turns shallow and quick and soon her motion was jarring, slamming herself down harder. She is unrelenting, her face grimacing almost as if she was in pain as she fucks herself hard on your cock.")>>
<br><br><span id="continue">
<<click "Continue getting fucked by her.">>
<<replace "#output">><<goto "Pleasure Hard">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue getting fucked by her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>Her climax was just as hard as the fucking, ripping through. She writhed, her amazingly wet and overused tunnel fluttering around your cock, massaging you and squeezing tight. you groan and pump hard as you joined $shrinemaiden.name in her release, drawing out her sobbing pleasure even as you flood her cunny with your seed.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $didshecum to 1>>
<<set $bedmate to "daytime">>
<<set $playersex += 1>>
<<set $pleasurebed to "no">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</if>>
<<if $pleasurebed eq "dompussy" and $shrinemaiden.gender eq "female" and $player.gender eq "male">>
<<print either("You bend down to take $shrinemaiden.name's lips again as you start to move your hips, your stiff cock inside of her dragging outwards. She cries out against you as you thrust back again, your pace slow but firm. Helpless, you can feel her tight little walls tremble around you as you moved, steadily increasing your tempo.<br><br> You bury your face into his shoulder and grunt, the hard friction of your shaft thrusting inside of her and, you know, is driving her wild. Every time you plunge yourself inside of her you angle your hips, pressing against a spot inside of her that makes her gasp.","
The warm blunt head of your cock thrusts into her hole, pushing inwards, and $shrinemaiden.name groans, clenching tighter around the insistent cock invading her body. You worked yourself back and forth, pushing deeper into her with every stroke, your hands holding the back of her waist and upper buttocks while your mouth alternated between the hardened nubs of her nipples. She arches up, pulling you deeper into her as she wriths in pleasure. The room fills with the slick wet sounds of your pole as it thrusts into her, the rough friction feeling increasingly good. She thrust her breasts upwards towards you, and you lave at her nipples, taking her up on her offer.")>>
<br><br><span id="continue">
<<click "Continue fucking her.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><<goto "Pleasure Gentle">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name cries out, back arching as she gives in to the sensations and orgasms hard. With a quick curse, you spear hard into her, burying yourself deeply into her tender, sensitive body that was still quivering with the aftershocks of her climax. She feels so tight that you can feel her pulsing around you just as you find your own climax, her clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $didshecum to 1>>
<<set $bedmate to "daytime">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<<elseif $pleasurebed eq "subpussy" and $shrinemaiden.gender eq "female" and $player.gender eq "male">>
<<print either("$shrinemaiden.name bends down to take your mouth again as she starts to move her hips, your stiff cock inside of her dragging outwards. She cries out against you as she rides you steadily, her pace slow but firm. Helpless, you can feel her tight little walls tremble around you as she moves, steadily increasing her tempo.<br><br> She buries your face against your chest and grunt, the hard friction of your shaft thrusting inside of her and, you know, driving her wild. Every time she plunges herself inside of her you angle your hips, pressing against a spot inside of her that makes her gasp.","The warm blunt head of your cock thrusts into her hole, pushing inwards, and $shrinemaiden.name groans, clenching tighter around the insistent cock invading her body. She works herself back and forth, allowing your length to push deeper into her with every stroke while your mouth alternated between the hardened nubs of her nipples whenever she dips low enough for you to find. She arches up, pulling you deeper into her as she writhes in pleasure. The room fills with the slick wet sounds of your pole as it thrusts into her, the rough friction feeling increasingly good. She thrust her breasts down towards you, and you lave at her nipples, taking her up on her offer.")>>
<br><br><span id="continue">
<<click "Continue fucking her.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><<goto "Pleasure Gentle">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name cries out, back arching as she gives in to the sensations and orgasms hard. With a quick curse, you spear hard into her, burying yourself deeply into her tender, sensitive body that was still quivering with the aftershocks of her climax. She feels so tight that you can feel her pulsing around you just as you find your own climax, her clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $didshecum to 1>>
<<set $bedmate to "daytime">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</if>><<if $pleasurebed eq "domass" and $shrinemaiden.gender eq "female" and $player.gender eq "male">>
<<if $pleasureanal eq "first">>
You take the lube and slather your cock with a liberal amount of it, taking time to press your slick fingers against her asshole as well. She gasps as one of your fingers press slip inside, and soon her hips are rising to yours as you start fucking her with one, and then two, and then three digits. Once you decide you'd prepared her enough, you withdraw.<br><br>The hard, blunt head of your manhood bumps against her prepared bumhole and begin to ease its way into her body. It's a slow, long thrust, and you both groan as you sink deeper. Your cockhead opens up her narrow passageway, and you have little trouble fitting your thick meat into her backside.<br><br>
<</if>>
<<print either("\"That feels damn good,\" you groan as your hips ground against her soft backside, making your entire length bounce inside of her. The movement makes her moan as well and she clenches down almost upon instinct, shuddering as her muscles tighten and increase both your pleasure, her inner walls rippling over his invading cock. Leaning forward, you reached underneath her body to grab at her breasts, one in each hand, fingers unerringly finding her nipples to pinch and massage in turn as you begin to withdraw from her. She cries out at the odd sensation. You pull away, and she wails as he plows forward again, then begin moving in earnest, increasing your tempo and intensity as you thrust purposefully in and out of her, keeping your control even as she squirms and wriggles underneath you.","Her moans were low and almost non-stop, almost like she was babbling. \"No.... no... oh my lord... no...\" But still her buttocks were rising eagerly to meet you, her hips swiveling in an attempt to take more of you inside of her, although you've already sank balls deep inside of her. Your hands squeeze and knead her breasts, drawing out both your pleasure and prolonging as much as you can while you enjoy the tight heat of her backside. $shrinemaiden.name pushes back against you, her little hole tightening down on you and increasing the burning friction that makes her occasionally spasm, especially when your pace picks back up, your hardened rod plundering her more fully.")>><<set $pleasureanal to "second">>
<br><br><span id="continue">
<<click "Continue fucking her.">>
<<replace "#output">><<goto "Pleasure Anal">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue fucking her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name cries out, back arching as she gives in to the sensations and orgasms hard. With a quick curse, you spear hard into her, burying yourself deeply into her tender, sensitive body that was still quivering with the aftershocks of her climax. She feels so tight that you can feel her pulsing around you just as you find your own climax, her clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $pleasureanal to "first">>
<<set $didshecum to 1>>
<<set $bedmate to "daytime">>
<<set $pleasurebed to "no">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span class="output"></span>
<<elseif $shrinemaiden.gender eq "male" and $pleasurebed eq "domass" and $player.gender eq "male">>
<<if $pleasureanal eq "first">>
You take the lube and slather your cock with a liberal amount of it, taking time to press your slick fingers against his asshole as well. He grunts as one of your fingers press slip inside, and soon his hips are rising to yours as you start fucking him with one, and then two, and then three digits. Once you decide you'd prepared him enough, you withdraw.<br><br>The hard, blunt head of your manhood bumps against his prepared bumhole and begin to ease its way into his body. It's a slow, long thrust, and you both groan as you sink deeper. Your cockhead opens up his narrow passageway, and you have little trouble fitting your thick meat into his backside, sliding against his prostate.<br><br>
<</if>>
<<print either("\"That feels damn good,\" you groan as your hips ground against his toned backside, making your entire length bounce inside of him. The movement makes him groan as well and he clenches down almost upon instinct, shuddering as his muscles tighten and increase both your pleasure, his inner walls rippling over his invading cock. Leaning forward, you reached underneath his body to grab at his cock, one in each hand, fingers unerringly stroking at the hard length in turn as you begin to withdraw from him. He gasps at the odd sensation. You pull away, and he moans as you plow forward again, then begin moving in earnest, increasing your tempo and intensity as you thrust purposefully in and out of him, keeping your control even as he squirms and shifts underneath you.","His moans were low and almost non-stop. \"No.... no... ughhh... nngh...\" But still his buttocks are rising eagerly to meet you, hips swiveling in an attempt to take more of you inside of him, although you've already sank balls deep inside. Your hands squeeze and fist his cock, drawing out both your pleasure and prolonging as much as you can while you enjoy the tight heat of his backside. $shrinemaiden.name pushes back against you, his little hole tightening down on you and increasing the burning friction that makes him occasionally spasm, especially when your pace picks back up, your hardened rod plundering him more fully.","Almost brutally, you thrust in and out of $shrinemaiden.name's tight ass, moving to roughly fist his own erect cock, knowing it's especially sensitive. As you continue to thrust powerfully into him, $shrinemaiden.name groans and closes his eyes, but not before you see the heady desire in them. <<if $userestraintbar eq \"yes\">>His feet is still restrained by the bar, and he can do nothing but moan helplessly, legs uselessly flailing in the air as you continue to plunge roughly into his ass.<<else>>His feet automatically coils around the backs of your thighs, his body rising up to meet your thrusts.<</if>>Your bruising thrusts causes him to cry out in half-pain, half-ecstasy as you pummel his tight taint. <br><br>","Laughing, you hold his thighs securely as you begin to saw back and forth inside of him, hard and fast. He pants as he feels his inner walls burning with the rough friction, tightening and trying to slow down your movements - but you're too big, too strong. He cries out as his efforts to free himself only encourage your lust. \"Keep fighting me,\" you tell him, and that encourages him to resist you harder.","His hips would lift as you thrust downwards, and your groin rubs against that spot inside him, causing his inner ass muscles to clamp down on you and send ripples of sensation through you both. Your rigid length pounds at his bottom relentlessly, ravaging him with your brutal lust. $shrinemaiden.name pants hard as you slam fully into his body, grinding against him.","Your thick log pushes aside his tight muscles, his gaping ring gripping the base of your rod tightly as he spasms beneath you as you plow into his prostate. Small sounds escape his throat, a mix of pain and increasing pleasure, as he tries to push back at you, but you simply laugh and continue thrusting, the position of his body hampering his efforts to slow down your assault.<<if $handcuffs eq \"yes\">>His hands strain uselessly against the bedpost, still constrained by the handcuffs, and he can do nothing but weather your hard, punishing attacks.<</if>><<if $restraintbar eq \"yes\">>His legs are still spread wide because of the restraint bar, leaving him open to your hard fucking without any defense.<</if>>","You can feel his juices trickling down his erection onto his ass, smearing against your own length and easing its passage into his body, allowing you to move even harder and faster. $shrinemaiden.name groans, the slick glide of your cock in and out of him smoother despite your brutal thrusting. The head of your cock brushes against a spot deep inside of him that makes his body jolt, and you relentlessly hit that spot over and over again. You lean forward as you plow into his hard body, increasing the depth and changing the angle of your fucking to draw out his pleasure. $shrinemaiden.name could only moan, helpless beneath you.")>><<set $pleasureanal to "second">>
<br><br><span id="continue">
<<click "Continue fucking him.">>
<<replace "#output">><<goto "Pleasure Anal">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue fucking him.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name grunts hard, back arching as he gives in to the sensations and orgasms hard, spilling his seed onto the bed. With a quick curse, you spear hard into him, burying yourself deeply into his hard body that was still quivering with the aftershocks of his climax. His asshole feels so tight that you can still feel him pulsing around you just as you find your own climax, his clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $pleasureanal to "first">>
<<set $didhecum to 1>>
<<set $bedmate to "daytime">>
<<set $playersex += 1>>
<<set $pleasurebed to "no">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span class="output"></span>
<<elseif $shrinemaiden.gender eq "female" and $pleasurebed eq "subass" and $player.gender eq "male">>
<<if $pleasureanal eq "first">>
She takes the lube and slathers your cock with a liberal amount of it, taking time to press slick fingers against her own asshole as well. She moans softly as she press against the entrance, slipping inside with some resistance, and you groan at the sight of her fucking herself with one, and then two, and then three digits. Once she decides she's been prepared enough, she withdraws.<br><br>She takes your cock next, and the hard, blunt head of your manhood bumps against her prepared bumhole and begin to ease its way into her body. It's a slow, long thrust, and you both groan as you sink deeper. Your cockhead opens up her narrow passageway, and thanks to the lube she has little trouble fitting your thick meat into her backside, sliding in deep.<br><br>
<</if>>
<<print either("\"That feels damn good,\" she groans as her hips ground against yours, making your entire length bounce inside of her. The movement makes you groan as well and she clenches down almost upon instinct, shuddering as her muscles tighten and increase both your pleasure, her inner walls rippling over your invading cock. Leaning forward, she places her hands against your chest and begins to ride you thoroughly, moaning as your cock plunders her depths, and gasps at the odd sensation. She pulls away, and you moan as she impales herself down again, then begin moving in earnest, increasing her tempo and intensity as you thrust purposefully in and out of her, keeping control even as you squirm and shift underneath her.","Her moans were low and almost non-stop. \"Oooh.... oh oh oh... ughhh... nngh...\" But still her buttocks are rising eagerly to meet you, hips swiveling in an attempt to take more of you inside of her, although you've already sank balls deep inside. Her hands fist against your chest, drawing out both your pleasure and prolonging as much as you can while you enjoy the tight heat of her backside. $shrinemaiden.name pushes back against you, her little hole tightening down on you and increasing the burning friction that makes her occasionally spasm, especially when her pace picks back up, your hardened rod plundering her more fully.","You thrust upwards in rhythm with her down stroke, which she seems to like. $shrinemaiden.name moans, as your cock slowly moves in and out of her sweet little asshole. You're not in the position to pick up the pace, so you simply put a little extra force on the end of your strokes, just as you begin to bottom out inside her. This elicited a series of grunts at the end of her moans. She rides you faster, and you match your rhythm with hers. Faster and faster she impales herself on your steel hard shaft, and you gradually increase the force of your own strokes to keep up with her rapid bouncing.","Oh my god, $player.name! Fuck me harder!" $shrinemaiden.name wails almost at the top of her lungs, enough that the whole temple probably knows what you both are doing. You push your hips up, and she slams her bottom onto your cock with all the brute force she could muster. Sweat trickles down her back from her exertions as she rides you frantically, bucking.","A moan escapes you, as $shrinemaiden.name flexes her dark walls in time with the exit of your cock from her asshole. The milking sensation feels amazing. \"Oh, so you like that, do you? Watch me cum on your cock, my liege. And then you're going to cum inside my tight little ass.\" She leans back, opening her legs up slightly for a bit more of your length to fit inside her. She growls as she concentrates hard on making herself as tight as possible for you.","\"Oh, my god. I want you to fill me up. Do you want me to be a cum slut for you, my lord? Are you going to cum inside my tight taint?\" Your cock throbs violently inside $shrinemaiden.name at her words. Unable to resist herself, she begins rising and falling more quickly on your cock. Her breathing turns shallow and quick and soon her motion was jarring, slamming herself down harder. She is unrelenting, her face grimacing almost as if she was in pain as she fucks her tight ass hard on your cock.")>><<set $pleasureanal to "second">>
<br><br><span id="continue">
<<click "Continue getting fucked by her.">>
<<replace "#output">><<goto "Pleasure Anal">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue getting fucked by her.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name grunts hard, back arching as she gives in to the sensations and orgasms hard, shaking and thrashing on top of you. With a quick curse, you spear hard into her, burying yourself deeply into her sweet body still quivering with the aftershocks of her climax. Her asshole feels so tight that you can still feel her pulsing around you just as you find your own climax, her clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $pleasureanal to "first">>
<<set $didhecum to 1>>
<<set $bedmate to "daytime">>
<<set $pleasurebed to "no">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span class="output"></span>
<<elseif $shrinemaiden.gender eq "male" and $pleasurebed eq "subass" and $player.gender eq "male">>
<<if $pleasureanal eq "first">>
He takes the lube and slathers your cock with a liberal amount of it, taking time to press slick fingers against his own asshole as well. He grunts quietly as he presses against the entrance, slipping inside with some resistance, and you groan at the sight of him fucking himself with one, and then two, and then three digits. Once he decides he's been prepared enough, he withdraws.<br><br>He takes your cock next, and the hard, blunt head of your manhood bumps against his prepared bumhole and begin to ease its way into his body. It's a slow, long thrust, and you both groan as you sink deeper. Your cockhead opens up his narrow passageway, and thanks to the lube he has little trouble fitting your thick meat into his backside, sliding in deep.<br><br>
<</if>>
<<print either("\"That feels damn good,\" he groans as his hips ground against yours, making your entire length bounce inside of him. The movement makes you groan as well and he clenches down almost upon instinct, shuddering as his muscles tighten and increase both your pleasure, his inner walls rippling over your invading cock. Leaning forward, he places his hands on his own cock and strokes himself slowly as he rides you thoroughly, grunting as your cock plunders his depths, and gasps at the odd sensation. He pulls away, and you moan as he impales himself down again, then begin moving in earnest, increasing his tempo and intensity as you thrust purposefully in and out of him, $shrinemaiden.name keeping control even as you squirm and shift underneath him.","His moans were low and almost non-stop. \"Aaah.... ughhh... nngh...\" But still his buttocks are rising eagerly to meet you, hips swiveling in an attempt to take more of you inside of him, although you've already sank balls deep inside. His hands fist his cock faster, drawing out both your pleasure and prolonging as much as you can while you enjoy the tight heat of his backside. $shrinemaiden.name pushes back against you, his tight hole tightening down on you and increasing the burning friction that makes him occasionally spasm, especially when his pace picks back up, your hardened rod plundering him more fully.","Almost brutally, $shrinemaiden.name thrusts in and out of your tight ass, moving to roughly fist your own erect cock, knowing it's especially sensitive. As he continues to thrust powerfully into you, you groan and close your eyes, but not before you see the heady desire in his. <<if $userestraintbar eq \"yes\">>Your feet are still restrained by the bar, and you can do nothing but moan helplessly, legs uselessly flailing in the air as he continues to plunge roughly into your ass.<<else>>Your feet automatically coil around the backs of his thighs, your body rising up to meet his thrusts.<</if>>His bruising thrusts causes you to cry out in half-pain, half-ecstasy as he pummels your tight taint.","Laughing, he holds your thighs securely as he begins to saw back and forth inside of you, hard and fast. You pant as you feel your inner walls burning with the rough friction, tightening and trying to slow down his movements - but he's too big, too strong. You groan as your efforts to free yourself only encourage his lust. \"Keep fighting me,\" he tells you, and that encourages you to resist him harder.","Your hips would lift as he thrusts downwards, and his groin rubs against that spot inside you, causing your inner ass muscles to clamp down on him and send ripples of sensation through you both. His rigid length pounds at your bottom relentlessly, ravaging you with his brutal lust. You pant hard as $shrinemaiden.name slams fully into your body, grinding against you.","His thick log pushes aside your tight muscles, your gaping ring gripping the base of his rod tightly as you spasm beneath him while he plows into your prostate. Small sounds escape your throat, a mix of pain and increasing pleasure, as you try to push back at him, but he simply laughs and continues thrusting, the position of your body hampering your efforts to slow down his assault.<<if $handcuffs eq \"yes\">>Your hands strain uselessly against the bedpost, still constrained by the handcuffs, and you can do nothing but weather his hard, punishing attacks.<</if>><<if $restraintbar eq \"yes\">>Your legs are still spread wide because of the restraint bar, leaving you open to his hard fucking without any defense.<</if>>","You can feel your pre-cum trickling down your erection onto your ass, smearing against his own length and easing its passage into your body, allowing him to move even harder and faster. $shrinemaiden.name groans as the slick glide of his cock slide in and out of you smoother despite his brutal thrusting. The head of his cock brushes against a spot deep inside of you that makes your body jolt, and he relentlessly hits that spot over and over again. $shrinemaiden.name leans forward as he plows into your body, increasing the depth and changing the angle of his fucking to draw out your pleasure. $You can only moan, helpless beneath him.")>><<set $pleasureanal to "second">>
<br><br><span id="continue">
<<click "Continue getting fucked by him.">>
<<replace "#output">><<goto "Pleasure Anal">><</replace>>
<</click>>
</span> | <span id="cum">
<<click "Cum.">>
<<replace "#continue">>Continue getting fucked by him.<</replace>>
<<replace "#cum">>Cum.<</replace>>
<<replace "#output">><br><br>$shrinemaiden.name grunts hard, back arching as he gives in to the sensations and orgasms hard, shaking and thrashing on top of you as cum spills out of his cock and onto his stomach. With a quick curse, you spear hard into him, burying yourself deeply into his hard body still quivering with the aftershocks of his climax. His asshole feels so tight that you can still feel him pulsing around you just as you find your own climax, his clutching walls accepting every jet of cum you give.<br><br>
<span class="actions">
<<link "Finish.">>
<<print "<<goto \"Flirt" + $shrinemaiden.name + "Successful\">>">>
<<set $pleasureanal to "first">>
<<set $didhecum to 1>>
<<set $bedmate to "daytime">>
<<set $pleasurebed to "no">>
<<set $playersex += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span class="output"></span>
<</if>><div id="springs"><<silently>>
<<set $location to "ExamineSprings">>
<<set $examinesprings to $devouts.slice(0)>>
<<set $examinesprings.delete("Green Lamia")>>
<<set $examinesprings.delete("Red Lamia")>>
<<set $examinesprings.delete("Teleri")>>
<<set $examinesprings.delete("Velani")>>
<<set $examinesprings.delete("Avilee")>>
<<set $examinesprings.delete("Merile Heathford")>>
<<set $springname to $examinesprings.random()>>
<<if $springname eq "Alonra Okaran">>
<<set $shrinemaiden to $Alonra>>
<<set $Art to $AlonraArt>>
<<elseif $springname eq "Bear Steelstride">>
<<set $shrinemaiden to $Bear>>
<<set $Art to $BearArt>>
<<elseif $springname eq "Chryseis">>
<<set $shrinemaiden to $Chryseis>>
<<set $Art to $ChryseisArt>>
<<elseif $springname eq "Desi">>
<<set $shrinemaiden to $Desi>>
<<set $Art to $DesiArt>>
<<elseif $springname eq "Elvira">>
<<set $shrinemaiden to $Elvira>>
<<set $Art to $ElviraArt>>
<<elseif $springname eq "Filia Alhmeister">>
<<set $shrinemaiden to $Filia>>
<<set $Art to $FiliaArt>>
<<elseif $springname eq "Fiona Alhmeister">>
<<set $shrinemaiden to $Fiona>>
<<set $Art to $FionaArt>>
<<elseif $springname eq "Grogan Greyblade">>
<<set $shrinemaiden to $Grogan>>
<<set $Art to $GroganArt>>
<<elseif $springname eq "Gwynnifer Selt">>
<<set $shrinemaiden to $Gwynnifer>>
<<set $Art to $GwynniferArt>>
<<elseif $springname eq "Jereck Smithson">>
<<set $shrinemaiden to $Jereck>>
<<set $Art to $JereckArt>>
<<elseif $springname eq "Kilika Nightfire">>
<<set $shrinemaiden to $Kilika>>
<<set $Art to $KilikaArt>>
<<elseif $springname eq "Lydia von Oppemeier">>
<<set $shrinemaiden to $Lydia>>
<<set $Art to $LydiaArt>>
<<elseif $springname eq "Maggie Fairbright">>
<<set $shrinemaiden to $Maggie>>
<<set $Art to $MaggieArt>>
<<elseif $springname eq "Nue">>
<<set $shrinemaiden to $Nue>>
<<set $Art to $NueArt>>
<<elseif $springname eq "Rawn Claiborne">>
<<set $shrinemaiden to $Rawn>>
<<set $Art to $RawnArt>>
<<elseif $springname eq "Savannah">>
<<set $shrinemaiden to $Savannah>>
<<set $Art to $SavannahArt>>
<<elseif $springname eq "Sthae Maeve">>
<<set $shrinemaiden to $Sthae>>
<<set $Art to $SthaeArt>>
<<elseif $springname eq "Zdenka">>
<<set $shrinemaiden to $Zdenka>>
<<set $Art to $ZdenkaArt>>
<</if>>
<</silently>><<if $springscompany eq "yes">>
There are several small springs in the area, all filled with piping hot water. It looks good enough that you wouldn't mind relaxing a bit in the water.<br><br>
You quickly strip off your clothes and lower yourself into one of the springs. The water feels good, and you lie back, intending to enjoy this for as long as you can.<br><br>
After awhile, you realize that you have to go.<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $springscompany eq "no">>
<<if $artwork neq "none">><div id="char-bar"><<print "<img src=\"http://www.paperwaifu.com/characters/" + $artwork + $Art.naked + ".png\">">></div><</if>>
There are several small springs in the area, all filled with piping hot water. It looks good enough that you wouldn't mind relaxing a bit in the water.<br><br>
You quickly strip off your clothes and lower yourself into one of the springs. The water feels good, and you lie back, intending to enjoy this for as long as you can.<br><br>
You can hear a faint noise to your right. Through the steam, you can see someone drawing nearer. To your surprise, it's $shrinemaiden.name, who smiles at you. "Guess we were thinking about the same thing."<br><br>
You watch as the devout glances around, trying to find a good place to soak.<br><br>
<span id="offer">
<<click "Offer to share a spring.">>
<<replace "#offer">>Offer to share a spring.<</replace>>
<<replace "#nothing">>Say nothing.<</replace>>
<<replace "#output">><br><br>
<<if $shrinemaiden.gender eq "female">>
$shrinemaiden.name grins. "Thanks. Don't mind if I do." She strips, revealing her $shrinemaiden.breasts breasts and $shrinemaiden.butt buttocks. In the haze, her $shrinemaiden.skin skin is flushed. She eases herself into the spring, and sinks down with a happy, contented sigh.<br><br>
<span id="movecloser">
<<click "Move closer to her.">>
<<replace "#movecloser">>Move closer to her.<</replace>>
<<replace "#remain">>Remain where you are.<</replace>>
<<replace "#output1">><br><br>You edge closer to where she's sitting, and she silently admires your chest and shoulders as you draw nearer.<br><br>
She sees you drawing closer and smiles invitingly. Underneath the water, her legs spread, and through the clear water you can make out her open and exposed pussy. She eyes your hardened cock with growing interest, licking her mouth. You're torn between letting her have her way, or having yours.<br><br>
<span id="suckcock">
<<click "Let her suck your cock.">>
<<replace "#suckcock">>Let her suck your cock.<</replace>>
<<replace "#eatpussy">>Eat her out.<</replace>>
<<replace "#output2">>
<br><br>You lift yourself up out of the spring so that she can find access to your cock. Leaning forward, $shrinemaiden.name laps eagerly at your erect organ from root to tip, her tongue savoring the rough ridges and soft flesh. She looks up deliberately into your eyes, swirling her tongue over the purple helmet of your manhood. You place your hand on her wet hair, pulling her toward you.<br><br>
Keeping eye contact, $shrinemaiden.name parts her lips, taking you in her mouth with amazing skill. In one smooth motion, she moves forward and absolutely engulfs your entire length, the tip slipping into her throat and her lips pressing into the curls at your root, despite your size. Her throat, lips, and tongue caress teasingly against you, and you groan hard.<br><br>
$shrinemaiden.name's $shrinemaiden.haircolor hair brushes against your legs as her head bobs over your cock, one hand curling around you to anchor your hip in place, fingers tracing at the curve of your buttock, while the other hand teases at your heavy balls. A drop of pre-cum seeps from you, and she latches on eagerly at the flavor, moaning around you while continuing to suck you with quick, firm strokes.<br><br>
<span id="cummouth">
<<click "Cum in her mouth.">>
<<replace "#cummouth">>Cum in her mouth.<</replace>>
<<replace "#fuckher">>Fuck her.<</replace>>
<<replace "#output3">><br><br>With a low grunt, your hand in her hair tightens and you begin thrusting harder into her mouth, seeking your completion. She makes muffled, encouraging sounds as if to urge you on further, her hands kneading your balls. With a shout, you feel them tighten, and then for you to empty into her mouth, filling her throat full of your seed.<br><br>
She swallows all of you greedily, milking you to the last drop until you slow down, your cock softening in her mouth. With a smile, she licks at the traces of cum that had seeped out of her mouth, giggling. "How was that?" she asked.<br><br>
It was an amazing blowjob, and you tell her so. You spend the rest of the time kissing, until she reluctantly tells you that she has to leave.<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.cum += 2>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="fuckher">
<<click "Fuck her.">>
<<replace "#cummouth">>Cum in her mouth.<</replace>>
<<replace "#fuckher">>Fuck her.<</replace>>
<<replace "#output3">><br><br>You grasp her buttocks in one powerful hand, and place your other hand on her back just below the shoulders. You lift her up easily, bringing her out of the spring as she gasps, as you lay her down on the ground with her legs spread. You slip part of the way back into the water, just high enough so that your cock brushes against her opening. $shrinemaiden.name parts her legs wider, hunger in her gaze.<br><br>
Your cock slides slowly into her hot, wet snatch. You both groan as you settled into her depths, her tight embrace welcoming you further in until you're as deep into her as you possibly can. And then you begin to fuck her with brutal, hard thrusts, your wet slick bodies moving together.<br><br>
$shrinemaiden.name's breasts bounces in front of you from the power of your thrusts, and you keep a firm grip on both of her parted thighs to prevent her from sliding away from you and the spring. She urges you on with soft pants, lifting her hips so you can penetrate her more deeply.<br><br>
You watch as her pleasure mounts very quickly beneath your powerful assault, as you batter at her core. $shrinemaiden.name moans as your thick shaft fills her, your length pushing her lips apart to slide over his shaft. You hold yourself deep within her, her sweet walls clenching tight around your throbbing erection. You withdraw all the way to the tip, and then thrust back inside her, and she cries out, her tight body rocking under your steady, measured thrusts.<br><br>
You move closer, pull one of her legs over your shoulder so you can change the angle at which you enter her. $shrinemaiden.name gasps at the even deeper entry, panting as you continue to stroke into her wet depths with the full length of your cock.<br><br>
You push harder, bending her knees toward her chest and fuck even harder, grunting as you hammer into her defenseless cunt, until it feels like you're all the way in her belly. That was enough.<br><br>
$shrinemaiden.name screams as she begins to convulse in orgasm as it takes control of her body. You continue to pound your cock home into her, and only when she begins to wind down do you find your own release, spurting your seed deep within her.<br><br>
She shivers and sighs, sinking back down into the spring, and with you by her side. "That was amazing," she whispers, too drained to say much more. You spend the rest of the time in a comfortable silence, enjoying the spring and the heat of each other's bodies in post-orgasmic bliss.
<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.sexnumber += 1>>
<<set $shrinemaiden.sex += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output3"></span>
<</replace>>
<</click>>
</span> | <span id="eatpussy">
<<click "Eat her pussy.">>
<<replace "#suckcock">>Let her suck your cock.<</replace>>
<<replace "#eatpussy">>Eat her out.<</replace>>
<<replace "#output2">><br><br>
You kiss her hard nipples, swirling your tongue over the hard tips. You increase the pressure and draw first one, and then the other nipple into your mouth, liking the small noises she makes as your tongue strokes over the erect buds. You make sure to alternate between her breasts, not neglecting either while you suckle at the tantalizing tips. One hand continues to explore the firm globes, feeling the goose bumps rising from her skin.<br><br>
Finally, you release her nipple and begin to kiss your way down $shrinemaiden.name's body, keeping eye contact with her. You take your time to linger over her belly button, and while you pace some kisses there you gently urge her legs apart. $shrinemaiden.name gasps, her eyes wide and eager as your mouth moves over her mound and her nether lips, already wet with anticipation.<br><br>
Her back arches when you kissed her hood, adding the faintest of pressure on her clit. Almost immediately she becomes even wetter, moisture seeping out from the delicate folds. Almost without thinking, her hands had gone up to cup her breasts, kneading them herself. You bend and kiss her silky lips, your nose filled with the scent of her arousal and the taste of the sweet wetness.<br><br>
Your tongue slides in, gathering up and lapping at more of her creamy juices. $shrinemaiden's body shudders. As if wanting to relieve the pressure, she pinches her nipples more adamantly, rolls them with the tips of her fingers. You continue your feast, your tongue easing deeper.<br><br>
You pull her soft folds apart so you can suckle and run your tongue over them, parting her nether lips and tracing the length of her opening, touching that most sensitive part of her. You look up at her, meeting her gaze again as you take her hood into your mouth, rolling her bud beneath it with your tongue.<br><br>
She wails, an almost pained sound as you lap and suck at every inch of her. You can sense her moving closer to a peak, and you increase your ministrations, lifting more of her hood with your fingers so you can have better access to it. her hips buck, but your hand holds her down. Her mouth falls open, and then the pressure within her bursts as she spirals into a climax. A high-pitched cry of bliss leaves her lips as her orgasm starts, her muscles clenching and holding your face tight against her quivering folds as she lets go.<br><br>
"Ohhh," she moans. "That - that was - "<br><br>
<span id="relax">
<<click "Relax with her.">>
<<replace "#relax">>Relax with her.<</replace>>
<<replace "#fuckher">>Fuck her.<</replace>>
<<replace "#output3">><br><br>
She's spent and tired from her strong climax, so you take the time to relax, letting her cuddle against you as you enjoy the rest of your time at the springs.<br><br>
''You earn +2 love from $shrinemaiden.name!''<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.love += 2>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="fuckher">
<<click "Fuck her.">>
<<replace "#relax">>Relax with her.<</replace>>
<<replace "#fuckher">>Fuck her.<</replace>>
<<replace "#output3">><br><br>You move up over her, your hand already fisting our cock. Though she's still recovering from her orgasm, $shrinemaiden.name is quick to bounce back, smiling gamely when her eyes fall on your cock. "I need to repay the favor," she teases, her strength returning. All too quickly she playfully pushes you against the side of the spring, moving over you instead and settling herself over your lap.<br><br>
She kisses you hard, and moans as your cock brushes against her nether lips. She adjusts herself briefly, then moves down to guide your tip into her hot wetness. The waters make her actions underneath its surface slightly less visible, but you can feel the instant her cunt opens to your hard cock, and her wetness and previous climax makes it easier for her to slide in easily. You grunt as she sinks down hard on you, until her lips brush against the base of your shaft. $shrinemaiden.name hums her satisfaction.<br><br>
"So good...." She gasps, eyes rolling up the back of her head.<br><br>
For several moments she sits moaning in contentment, enjoying a few moments with you buried all the way inside her before rising up to slam her hips down on you. And then again. And again.<br><br>
She bounces agggressively up and down on your cock, cunt muscles clenchig hard around you as you hit an angle she obviously wants whenever you penetrate her. You have a close up view of her her bouncing breasts, moving up and down on the same direction you feel your slick cock vanishing in and out of her hot canal. She braces her hands on your shoulders and rides you hard, fucking you into the water.<br><br>
$shrinemaiden.name continues to make small yelps of pleasure as your big cock thrusts powerfully into her, her greedy little thighs working to slam herself down on your throbbing dick. Her hand disappears underneath the water as she furiously rubs at her clit, though her pace doesn't slow down. You can tell that she's close, and so are you, her movements becoming deeper and less controlled, and you decide to take over. You grab her hips and begin to slam into her with fierce, hard thrusts, stabbing into her over and over again.<br><br>
Finally she succumbs, erupting in a second climax as it washes over her. You drive into her again, and feel your seed coating her insides as you pump your jism into her waiting snatch, her squeezing muscles demanding every spurt and inch. She rocks frantically over you, riding out the last waves of pleasure as you both start to slow down. <br><br>
"Oooh, that was amazing," she giggles as she sinks against you, breathing rapidly. "I should try catching you alone in here more often."
<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.sexnumber += 1>>
<<set $shrinemaiden.sex += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output3"></span>
<</replace>>
<</click>>
</span>
<span id="output2"></span>
<</replace>>
<</click>>
</span> | <span id="remain">
<<click "Remain where you are.">>
<<replace "#movecloser">>Move closer to her.<</replace>>
<<replace "#remain">>Remain where you are.<</replace>>
<<replace "#output1">><br><br>
You spend some time talking to her and she takes the opportunity to talk a little about herself and her goals. You're a good listener, and before long you realize that you have to leave soon. $shrinemaiden.name does the same, and thanks you for being a good companion before she leaves.<br><br>
''You earn +5 trust from $shrinemaiden.name!''<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.trust += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output1"></span>
<<elseif $shrinemaiden.gender eq "male">>
$shrinemaiden.name grins. "Thanks. Don't mind if I do." He strips quickly, revealing his broad muscular chest and $shrinemaiden.butt buttocks. You pause to admire the magnificent disply before you, as he eases himself into the spring, with a low grunt of approval.<br><br>
<span id="movecloser">
<<click "Move closer to him.">>
<<replace "#movecloser">>Move closer to him.<</replace>>
<<replace "#remain">>Remain where you are.<</replace>>
<<replace "#output1">><br><br>You edge closer to where he's sitting, taking the time to enjoy the view as you draw nearer.<br><br>
He sees you drawing closer and grins. Underneath the water, you can make out his long and thick cock, flaccid for the moment but still impressive. As you move closer, you watch that cock harden, watch his smile grow more broad. He reaches down and begins to stroke it lightly.<br><br>
<span id="suckcock">
<<click "Let him suck your cock.">>
<<replace "#suckcock">>Let him suck your cock.<</replace>>
<<replace "#suckhiscock">>Suck his cock.<</replace>>
<<replace "#output2">><br><br>You lift yourself up out of the spring so that he can find access to your cock. Leaning forward, $shrinemaiden.name laps eagerly at your erect organ from root to tip, his tongue savoring the rough ridges and soft flesh. He looks up deliberately into your eyes, swirling his tongue over the purple helmet of your manhood. You place your hand on his hair, pulling him toward you.<br><br>
Still keeping eye contact, $shrinemaiden.name parts his lips, taking you in his mouth with amazing skill. In one smooth motion, he moves forward and absolutely engulfs your entire length, the tip slipping into his throat and his lips pressing into the curls at your root, despite your size. His throat, lips, and tongue caress teasingly against you, and you groan hard.<br><br>
$shrinemaiden.name's head bobs over your cock, one hand curling around you to anchor your hip in place, fingers tracing at the curve of your buttock, while the other hand teases at your heavy balls. A drop of pre-cum seeps from you, and he latches on eagerly at the flavor, groaning around you while continuing to suck you with quick, firm strokes.<br><br>
<<if $shrinemaiden.bottom eq "no">>
You can choose to cum in his mouth or prolong the pleasure by letting him fuck you instead.
<<else>>
You can choose to cum in his mouth or prolong the pleasure by fucking him instead.
<</if>>
<br><br>
<span id="cummouth">
<<click "Cum in his mouth.">>
<<replace "#cummouth">>Cum in his mouth.<</replace>>
<<replace "#fuckhim">>Fuck.<</replace>>
<<replace "#output3">><br><br>With a low grunt, your hand in his hair tightens and you begin thrusting harder into his mouth, seeking your completion. He makes muffled, encouraging sounds as if to urge you on further, his hands kneading your balls. With a shout, you feel them tighten, and then for you to empty into his mouth, filling his throat full of your seed.<br><br>
He swallows all of you greedily, milking you to the last drop until you slow down, your cock softening in his mouth. With a grin, he licks at the traces of cum on your softening dick. "You taste good, my liege."<br><br>
It was an amazing blowjob, and you tell him so. You spend the rest of the time kissing, until you both reluctantly agree that you both have to leave.<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.cum += 2>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="fuckhim">
<<click "Fuck him.">>
<<replace "#cummouth">>Cum in his mouth.<</replace>>
<<replace "#fuckhim">>Fuck.<</replace>>
<<replace "#output3">><br><br><<if $shrinemaiden.bottom eq "no">>
Now it's your turn to be lying on the edge of the pool, your legs spread with $shrinemaiden.name straddling you in between. Your ass hangs off the edge as he spread your cheeks roughly, exposing your hole - his grin tells you he's enjoying the show. He spits into his fingers and starts to lather it all over your puckering hole. You clench instinctivey at his touch, tightening your ass as he works his spit on you. He withdraws immediately - without giving you time to enjoy his fingers, he soon aligns his cock with your hole, and you can feel his head resting against my walls.<br><br>
$shrinemaiden.name did not want to take his time. You groan as you feel his cock slowly probe your ass. Not even taking a second to adjust, he continues to push forward, continuing to inch himself into you, not stopping until you feel his entire length inside you. His pubes grazed your buttcheeks as he looks down in satisfaction, pleased that you can take his size. The pain is minimal - as a god, you can take it easily.<br><br>
And then $shrinemaiden.name really starts to fuck, picking up speed with every thrust. The friction between your ass and his cock feels amazing, as this muscular man rams into you with his thick pole, a savage animal that wanted nothing more than his release, wanting to give you the fuck of your life and to hell with anyone who saw.<br><br>
Taking long, deep strokes, $shrinemaiden.name broke his concentration long enough to ask, "You like that dick, my liege?" You tell him not to stop fucking you, and he's quick to obey his god. Pushing your knees higher, he fucks deeper, grunting, "I'm not done with you yet." You can feel beads of sweat and water from the spring drip onto your body as they fell from his chest. He's panting hard even as he continues to fuck you vigorously.<br><br>
Your hand finds your dick again, slightly sticky from the precum that flowed out of the tip and began to jerk yourself off. Given the sensations he's giving you, his delicious thrusts up against your prostate, it happens soon enough. Streams of cum shoot out of your cock, and you grunt in pleasure as your balls empty, your tight ass clenching around Cory's cock as he continues to fuck. Shortly after, you feel his muscles tense up.<br><br>
With a deep growl, warm cum sprayes out of his cock and deep inside you, pumping hard and not stopping until he too was empty. He reaches down to squeeze your peck, and then chuckles as he looks down at the mess you both made.<br><br>
"I love hot springs," he says.<br><br>
<<else>>
<span id="fuckyou">
<<click "Let him fuck you.">>
<<replace "#fuckyou">>Let him fuck you.<</replace>>
<<replace "#fuckhim">>Fuck him.<</replace>>
<<replace "#output4">><br><br>
Now it's your turn to be lying on the edge of the pool, your legs spread with $shrinemaiden.name straddling you in between. Your ass hangs off the edge as he spread your cheeks roughly, exposing your hole - his grin tells you he's enjoying the show. He spits into his fingers and starts to lather it all over your puckering hole. You clench instinctivey at his touch, tightening your ass as he works his spit on you. He withdraws immediately - without giving you time to enjoy his fingers, he soon aligns his cock with your hole, and you can feel his head resting against my walls.<br><br>
$shrinemaiden.name did not want to take his time. You groan as you feel his cock slowly probe your ass. Not even taking a second to adjust, he continues to push forward, continuing to inch himself into you, not stopping until you feel his entire length inside you. His pubes grazed your buttcheeks as he looks down in satisfaction, pleased that you can take his size. The pain is minimal - as a god, you can take it easily.<br><br>
And then $shrinemaiden.name really starts to fuck, picking up speed with every thrust. The friction between your ass and his cock feels amazing, as this muscular man rams into you with his thick pole, a savage animal that wanted nothing more than his release, wanting to give you the fuck of your life and to hell with anyone who saw.<br><br>
Taking long, deep strokes, $shrinemaiden.name broke his concentration long enough to ask, "You like that dick, my liege?" You tell him not to stop fucking you, and he's quick to obey his god. Pushing your knees higher, he fucks deeper, grunting, "I'm not done with you yet." You can feel beads of sweat and water from the spring drip onto your body as they fell from his chest. He's panting hard even as he continues to fuck you vigorously.<br><br>
Your hand finds your dick again, slightly sticky from the precum that flowed out of the tip and began to jerk yourself off. Given the sensations he's giving you, his delicious thrusts up against your prostate, it happens soon enough. Streams of cum shoot out of your cock, and you grunt in pleasure as your balls empty, your tight ass clenching around Cory's cock as he continues to fuck. Shortly after, you feel his muscles tense up.<br><br>
With a deep growl, warm cum sprayes out of his cock and deep inside you, pumping hard and not stopping until he too was empty. He reaches down to squeeze your peck, and then chuckles as he looks down at the mess you both made.<br><br>
"I love hot springs," he says.<br><br>
<</replace>>
<</click>>
</span> | <span id="fuckhim">
<<click "Fuck him.">>
<<replace "#fuckyou">>Let him fuck you.<</replace>>
<<replace "#fuckhim">>Fuck him.<</replace>>
<<replace "#output4">><br><br>You want a look at that ass first. You order $shrinemaiden.name to lie down on his stomach beside the spring, and he complies, revealing his $shrinemaiden.butt globes to you. You reach down and spread him apart, leaving him exposed. Your tongue isn't far behind, licking up and down his ass before finally penetrating his asshole. He jumps at the sensation, and his breathing quickens, signaling that he likes what you're doing.<br><br>
You spit into your hand and slip a wet finger into his ass, enjoying how tight he feels from just that. He tenses, walls clinging to your digit before you withdraw and return with two more. He gasps against the ground, moving against you as you fuck him slowly with those two, and then three fingers, stretching him nicely enough for your cock.<br><br>
You settled against his backside and guide your cock into him. He groans, clenching his teeth as he feels your massive cock bearing down on his ass. You pause every few inches to give him room to breathe, and he moans as the first few penetrate him. You don't relent, pushing deeper and deeper until your body is pressed against his. You wait for some of the pain to subside, then withdraw and push it back in. Each time you can feel him relax, though his ass remains tight, until his grunts no longer sound like they're pained.<br><br>
"How does it feel, having a god's cock in your ass?" You ask him, and he squeezes even harder. You begin plunging your cock into his ass with greater force and he grabs at the ground. He can't do much - on his hands and knees, he can only brace himself every time you slam your dick into his little asshole, ramming right into his prostate.<br><br>
You thrust into his ass as you pick up the pace even further, moving your hand around so you can pump at his cock. He pushes back against you eagerly, feeling the little I can feel my cum building up. From his harsh moans you know you're hitting that spot inside him, and you increase the pressure, speeding up even faster than before.<br><br>
With a loud cry $shrinemaiden.name cums hard, copious amounts of his seed pumping into the ground underneath him. His asshole grips you like a vise and with one last grunt you come hard inside of him, fillig him up.<br><br>
You slow down soon, withdrawing from him with a faint pop, and he sprawls on the ground, trying to get his strength back. "You're good," he manages to say, looking back at you with a grin. "Not surprised, though."<br><br>
At this point you're feeling warm and mellow from the sex, so you both slip back into the spring and rest, talking lazily about nothing, until you both decide it's time to leave.
<</replace>>
<</click>>
</span>
<span id="output4"></span>
<</if>>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.sexnumber += 1>>
<<set $shrinemaiden.sex += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output3"></span>
<</replace>>
<</click>>
</span> | <span id="suckhiscock">
<<click "Suck his cock.">>
<<replace "#suckcock">>Let him suck your cock.<</replace>>
<<replace "#suckhiscock">>Suck his cock.<</replace>>
<<replace "#output2">><br><br>
You move closer, making him move up to sit beside the spring so you can have better access to him. Your tongue licks underneath his shaft first, catching the droplets of precum that dripped from the slit of his cock. The liquid coats your lips as he groans and you ove to his crotch, taking his cock by the inch. Pulling your lips over your teeth, you welcome his cock as it slides deeper into your mouth. His head pushes past your tongue and into your throat and $shrinemaiden.name stays motionless once your mouth is just a couple more inches from the base, as if allowing you to adjust to his size. I greedily grab his ass and pushed his cock deeper into your mouth until your lips meet his pubes. <br><br>
"Holy fuck!" He swears, forgetting the blasphemy and the irony, as he lifts up on instinct.<br><br>
You withdraw temporarily, leaving a string of spit hanging between your lips and his cock. While he's entranced by that view, you shoved his cock into your mouth again, this time, massaging underneath the shaft with your tongue. You move back and forth, sucking along his length, not letting his throbbing cock out of your mouth. $shrinemaiden.name's deep moans tell you he loves it. Your hand finds your own cock and begin to jerk off.<br><br>
You move in deeper, and feel the tip slide against your throat until his balls hang above your eyes. $shrinemaiden.name lets out another loud moan as he picks up the pace and starts to fuck your mouth harder and harder. Your fist your own cock harder, giving it more attention. Soon he surrenders, and you taste his cum flooding into your mouth and down your throat. You swallow it all.<br><br>
<<if $shrinemaiden.bottom eq "no">>
You can jerk off and find some release, or allow yourself to be fucked by this man instead.
<<else>>
You can jerk off and find some release, or fuck him instead.
<</if>><br><br>
<span id="relax">
<<click "Finish jerking off and relax with him.">>
<<replace "#jerkoff">>Finish jerking off and relax with him.<</replace>>
<<replace "#fuckhim">>Fuck some more.<</replace>>
<<replace "#output3">><br><br>
You finish jerking off, pumping your own cum into the hot spring. "Blessing the waters," $shrinemaiden.name murmurs. He's exhausted, but he laughs at his own joke. He moves closer and sinks back into the pool, pressing up against you and enjoying the aftermath.<br><br>
''You earn +2 love from $shrinemaiden.name!''<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.love += 2>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="fuckhim">
<<click "Fuck some more.">>
<<replace "#jerkoff">>Finish jerking off and relax with him.<</replace>>
<<replace "#fuckhim">>Fuck some more.<</replace>>
<<replace "#output3">><br><br>
<<if $shrinemaiden.bottom eq "no">>
Now it's your turn to be lying on the edge of the pool, your legs spread with $shrinemaiden.name straddling you in between. Your ass hangs off the edge as he spread your cheeks roughly, exposing your hole - his grin tells you he's enjoying the show. He spits into his fingers and starts to lather it all over your puckering hole. You clench instinctivey at his touch, tightening your ass as he works his spit on you. He withdraws immediately - without giving you time to enjoy his fingers, he soon aligns his cock with your hole, and you can feel his head resting against my walls.<br><br>
$shrinemaiden.name did not want to take his time. You groan as you feel his cock slowly probe your ass. Not even taking a second to adjust, he continues to push forward, continuing to inch himself into you, not stopping until you feel his entire length inside you. His pubes grazed your buttcheeks as he looks down in satisfaction, pleased that you can take his size. The pain is minimal - as a god, you can take it easily.<br><br>
And then $shrinemaiden.name really starts to fuck, picking up speed with every thrust. The friction between your ass and his cock feels amazing, as this muscular man rams into you with his thick pole, a savage animal that wanted nothing more than his release, wanting to give you the fuck of your life and to hell with anyone who saw.<br><br>
Taking long, deep strokes, $shrinemaiden.name broke his concentration long enough to ask, "You like that dick, my liege?" You tell him not to stop fucking you, and he's quick to obey his god. Pushing your knees higher, he fucks deeper, grunting, "I'm not done with you yet." You can feel beads of sweat and water from the spring drip onto your body as they fell from his chest. He's panting hard even as he continues to fuck you vigorously.<br><br>
Your hand finds your dick again, slightly sticky from the precum that flowed out of the tip and began to jerk yourself off. Given the sensations he's giving you, his delicious thrusts up against your prostate, it happens soon enough. Streams of cum shoot out of your cock, and you grunt in pleasure as your balls empty, your tight ass clenching around Cory's cock as he continues to fuck. Shortly after, you feel his muscles tense up.<br><br>
With a deep growl, warm cum sprayes out of his cock and deep inside you, pumping hard and not stopping until he too was empty. He reaches down to squeeze your peck, and then chuckles as he looks down at the mess you both made.<br><br>
"I love hot springs," he says.<br><br>
<<else>>
<span id="fuckyou">
<<click "Let him fuck you.">>
<<replace "#fuckyou">>Let him fuck you.<</replace>>
<<replace "#fuckhim">>Fuck him.<</replace>>
<<replace "#output4">><br><br>
Now it's your turn to be lying on the edge of the pool, your legs spread with $shrinemaiden.name straddling you in between. Your ass hangs off the edge as he spread your cheeks roughly, exposing your hole - his grin tells you he's enjoying the show. He spits into his fingers and starts to lather it all over your puckering hole. You clench instinctivey at his touch, tightening your ass as he works his spit on you. He withdraws immediately - without giving you time to enjoy his fingers, he soon aligns his cock with your hole, and you can feel his head resting against my walls.<br><br>
$shrinemaiden.name did not want to take his time. You groan as you feel his cock slowly probe your ass. Not even taking a second to adjust, he continues to push forward, continuing to inch himself into you, not stopping until you feel his entire length inside you. His pubes grazed your buttcheeks as he looks down in satisfaction, pleased that you can take his size. The pain is minimal - as a god, you can take it easily.<br><br>
And then $shrinemaiden.name really starts to fuck, picking up speed with every thrust. The friction between your ass and his cock feels amazing, as this muscular man rams into you with his thick pole, a savage animal that wanted nothing more than his release, wanting to give you the fuck of your life and to hell with anyone who saw.<br><br>
Taking long, deep strokes, $shrinemaiden.name broke his concentration long enough to ask, "You like that dick, my liege?" You tell him not to stop fucking you, and he's quick to obey his god. Pushing your knees higher, he fucks deeper, grunting, "I'm not done with you yet." You can feel beads of sweat and water from the spring drip onto your body as they fell from his chest. He's panting hard even as he continues to fuck you vigorously.<br><br>
Your hand finds your dick again, slightly sticky from the precum that flowed out of the tip and began to jerk yourself off. Given the sensations he's giving you, his delicious thrusts up against your prostate, it happens soon enough. Streams of cum shoot out of your cock, and you grunt in pleasure as your balls empty, your tight ass clenching around Cory's cock as he continues to fuck. Shortly after, you feel his muscles tense up.<br><br>
With a deep growl, warm cum sprayes out of his cock and deep inside you, pumping hard and not stopping until he too was empty. He reaches down to squeeze your peck, and then chuckles as he looks down at the mess you both made.<br><br>
"I love hot springs," he says.<br><br>
<</replace>>
<</click>>
</span> | <span id="fuckhim">
<<click "Fuck him.">>
<<replace "#fuckyou">>Let him fuck you.<</replace>>
<<replace "#fuckhim">>Fuck him.<</replace>>
<<replace "#output4">><br><br>
You want a look at that ass first. You order $shrinemaiden.name to lie down on his stomach beside the spring, and he complies, revealing his $shrinemaiden.butt globes to you. You reach down and spread him apart, leaving him exposed. Your tongue isn't far behind, licking up and down his ass before finally penetrating his asshole. He jumps at the sensation, and his breathing quickens, signaling that he likes what you're doing.<br><br>
You spit into your hand and slip a wet finger into his ass, enjoying how tight he feels from just that. He tenses, walls clinging to your digit before you withdraw and return with two more. He gasps against the ground, moving against you as you fuck him slowly with those two, and then three fingers, stretching him nicely enough for your cock.<br><br>
You settled against his backside and guide your cock into him. He groans, clenching his teeth as he feels your massive cock bearing down on his ass. You pause every few inches to give him room to breathe, and he moans as the first few penetrate him. You don't relent, pushing deeper and deeper until your body is pressed against his. You wait for some of the pain to subside, then withdraw and push it back in. Each time you can feel him relax, though his ass remains tight, until his grunts no longer sound like they're pained.<br><br>
"How does it feel, having a god's cock in your ass?" You ask him, and he squeezes even harder. You begin plunging your cock into his ass with greater force and he grabs at the ground. He can't do much - on his hands and knees, he can only brace himself every time you slam your dick into his little asshole, ramming right into his prostate.<br><br>
You thrust into his ass as you pick up the pace even further, moving your hand around so you can pump at his cock. He pushes back against you eagerly, feeling the little I can feel my cum building up. From his harsh moans you know you're hitting that spot inside him, and you increase the pressure, speeding up even faster than before.<br><br>
With a loud cry $shrinemaiden.name cums hard, copious amounts of his seed pumping into the ground underneath him. His asshole grips you like a vise and with one last grunt you come hard inside of him, fillig him up.<br><br>
You slow down soon, withdrawing from him with a faint pop, and he sprawls on the ground, trying to get his strength back. "You're good," he manages to say, looking back at you with a grin. "Not surprised, though."<br><br>
At this point you're feeling warm and mellow from the sex, so you both slip back into the spring and rest, talking lazily about nothing, until you both decide it's time to leave.
<</replace>>
<</click>>
</span>
<span id="output4"></span>
<</if>>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.sexnumber += 1>>
<<set $shrinemaiden.sex += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output3"></span>
<</replace>>
<</click>>
</span>
<span id="output2"></span> <</replace>>
<</click>>
</span> | <span id="remain">
<<click "Remain where you are.">>
<<replace "#movecloser">>Move closer to him.<</replace>>
<<replace "#remain">>Remain where you are.<</replace>>
<<replace "#output1">><br><br>
You spend some time talking to him and he takes the opportunity to talk a little about himself and a bit of his life. You're a good listener, and before long you realize that you have to leave soon. $shrinemaiden.name does the same, and thanks you for being a good companion before he leaves.<br><br>
''You earn +5 trust from $shrinemaiden.name!''<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<set $shrinemaiden.trust += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output1"></span>
<</if>>
<</replace>>
<</click>>
</span> | <span id="nothing">
<<click "Say nothing.">>
<<replace "#offer">>Offer to share a spring.<</replace>>
<<replace "#nothing">>Say nothing.<</replace>>
<<replace "#output">><br><br>
You're feeling lazy today, so you say nothing as $shrinemaiden.name finally finds another spring, strips, and enters. You both remain silent, soaking up the warmth of the water and enjoying what brief respite it brings.<br><br>
After awhile, you realize that you have to go.<br><br>
<span class="actions">
<<link "Return to the Temple.">>
<<set $springscompany to "yes">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</if>>
</div> <<link "none">>
<<set $sexslavechoice to "none">>
<<goto "Pleasure Chamber">>
<</link>><br><<for __i to 0; __i lt $sexslavepick.length; __i++>>
<<='<<link $sexslavepick[__i] "Pleasure Chamber">><<set $sexslavechoice to $sexslavepick.deleteAt(' + __i + ')[0]>><</link>><br>'>><</for>><<if $sexslavechoice eq "Alonra Okaran">>
<<set $shrinemaiden to $Alonra>>
<<set $Art to $AlonraArt>>
<<elseif $sexslavechoice eq "Bear Steelstride">>
<<set $shrinemaiden to $Bear>>
<<set $Art to $BearArt>>
<<elseif $sexslavechoice eq "Chryseis">>
<<set $shrinemaiden to $Chryseis>>
<<set $Art to $ChryseisArt>>
<<elseif $sexslavechoice eq "Desi">>
<<set $shrinemaiden to $Desi>>
<<set $Art to $DesiArt>>
<<elseif $sexslavechoice eq "Elvira">>
<<set $shrinemaiden to $Elvira>>
<<set $Art to $ElviraArt>>
<<elseif $sexslavechoice eq "Filia Alhmeister">>
<<set $shrinemaiden to $Filia>>
<<set $Art to $FiliaArt>>
<<elseif $sexslavechoice eq "Fiona Alhmeister">>
<<set $shrinemaiden to $Fiona>>
<<set $Art to $FionaArt>>
<<elseif $sexslavechoice eq "Grogan Greyblade">>
<<set $shrinemaiden to $Grogan>>
<<set $Art to $GroganArt>>
<<elseif $sexslavechoice eq "Gwynnifer Selt">>
<<set $shrinemaiden to $Gwynnifer>>
<<set $Art to $GwynniferArt>>
<<elseif $sexslavechoice eq "Jereck Smithson">>
<<set $shrinemaiden to $Jereck>>
<<set $Art to $JereckArt>>
<<elseif $sexslavechoice eq "Kilika Nightfire">>
<<set $shrinemaiden to $Kilika>>
<<set $Art to $KilikaArt>>
<<elseif $sexslavechoice eq "Lydia von Oppemeier">>
<<set $shrinemaiden to $Lydia>>
<<set $Art to $LydiaArt>>
<<elseif $sexslavechoice eq "Maggie Fairbright">>
<<set $shrinemaiden to $Maggie>>
<<set $Art to $MaggieArt>>
<<elseif $sexslavechoice eq "Nue">>
<<set $shrinemaiden to $Nue>>
<<set $Art to $NueArt>>
<<elseif $sexslavechoice eq "Rawn Claiborne">>
<<set $shrinemaiden to $Rawn>>
<<set $Art to $RawnArt>>
<<elseif $sexslavechoice eq "Savannah">>
<<set $shrinemaiden to $Savannah>>
<<set $Art to $SavannahArt>>
<<elseif $sexslavechoice eq "Sthae Maeve">>
<<set $shrinemaiden to $Sthae>>
<<set $Art to $SthaeArt>>
<<elseif $sexslavechoice eq "Teleri">>
<<set $shrinemaiden to $Teleri>>
<<set $Art to $TeleriArt>>
<<elseif $sexslavechoice eq "Velani">>
<<set $shrinemaiden to $Velani>>
<<set $Art to $VelaniArt>>
<<elseif $sexslavechoice eq "Zdenka">>
<<set $shrinemaiden to $Zdenka>>
<<set $Art to $ZdenkaArt>>
<</if>>
<<if $slaveinntown eq "Thessila">>
<<set $sexlog to "Town Thessila">>
<<goto "TownThessila">>
<<elseif $slaveinntown eq "Larklast">>
<<set $sexlog to "Town Larklast">>
<<goto "TownLarklast">>
<<elseif $slaveinntown eq "Madrana">>
<<set $sexlog to "Town Madrana">>
<<goto "TownMadrana">>
<<elseif $slaveinntown eq "SilverPalace">>
<<set $sexlog to "SilverPalace">>
<<goto "SilverPalace">>
<</if>>
<<set $location to "TownMadrana">><div id="sexcontent"><<display "TownMadranaLog">></div><div id="footer"><<display "TownMadranaActions">></div>
<<set ga('send', 'event', 'passage', 'Madrana', 'TownMadrana'); >>
<<set $location to "GroupSexMFF01">>
<div id="sexcontent"><<display "GroupSexMFF01Log">></div><div id="footer"><<display "GroupSexMFF01Actions">></div><div class="you">
<<set $fuck to "yes">>
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $sexnaked to "no">>
<<set $playersex += 1>>
<<set $naked to "no">>
<<set $position to "none">>
<<set $smallclothes to "yes">>
<<set $actiontext to []>>
<<set $currentactiontext to "">>
<<set $girlposition to "none">>
<<set $fuck to "no">>
<<set $groupsex to "girl01">>
<<if $shrinemaiden01.perks eq "none">>
<<goto "FlirtShrinemaidenSuccessful">>
<<else>>
<<print "<<goto \"Flirt" + $shrinemaiden01.name + "Successful\">>">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Fuck your other partner.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $girlcum01 to "yes">>
<<set $girlcum02 to "no">>
<<set $sexnaked to "no">>
<<set $playersex += 1>>
<<set $naked to "no">>
<<set $position to "none">>
<<set $girlpositon to "none">>
<<set $smallclothes to "yes">>
<<set $girlposition to "none">>
<<set $actiontext to []>>
<<set $currentactiontext to "">>
<<set $sexlog to "GroupSexMFF02 Start">>
<<set $fuck to "no">>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $shrinemaiden01.sex += 5>>
<<set $didshecum01 to 1>>
<<set $satisfaction to 0>>
<<set $girlcum01 to "yes">>
<<goto "GroupSexMFF01">>
<</link>></span>
<<elseif $cumming gte $sexstamina>>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF01">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF01">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF01">>
<</link>></span>
<span class="actions">
<<link "Cum inside her.">>
<<set $sexlog to "Cum inside her.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF01">>
<</link>></span>
<<elseif $girlposition eq "none">>
<span class="actions">
<<link "Fuck her pussy while she eats $shrinemaiden02.name's.">>
<<set $girlposition to "pussyeat">>
<<set $sexlog to "Fuck her while she eats pussy.">>
<<goto "GroupSexMFF01">>
<</link>></span>
<span class="actions">
<<link "Fuck her mouth while she eats $shrinemaiden02.name's pussy.">>
<<set $girlposition to "moutheat">>
<<set $sexlog to "Fuck her mouth while she eats pussy.">>
<<goto "GroupSexMFF01">>
<</link>></span>
<<if $sextoy neq "none">>
<span class="actions">
<<link "Fuck her pussy while $shrinemaiden02.name takes her ass.">>
<<set $girlposition to "pussyass">>
<<set $sexlog to "Fuck her pussy while takes her ass.">>
<<goto "GroupSexMFF01">>
<</link>></span>
<</if>>
<<if $shrinemaiden01.anal gte 50 and $sextoy neq "none">>
<span class="actions">
<<link "Fuck her ass while $shrinemaiden02.name takes her pussy.">>
<<set $girlposition to "asspussy">>
<<set $sexlog to "Fuck her ass while takes her pussy.">>
<<goto "GroupSexMFF01">>
<</link>></span>
<</if>>
<<if $shrinemaiden01.anal gte 50>>
<span class="actions">
<<link "Fuck her ass while she eats $shrinemaiden02.name's pussy.">>
<<set $girlposition to "analeat">>
<<set $sexlog to "Fuck her ass while she eats pussy.">>
<<goto "GroupSexMFF01">>
<</link>></span>
<</if>>
<<elseif $girlposition eq "pussyeat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her pussy.">>
<<set $position to "pussy">>
<<set $sexlog to "Slam into her pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF01">>
<</link>></span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<<elseif $girlposition eq "analeat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF01">>
<</link>></span>
<<elseif $girlposition eq "moutheat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Fuck her mouth.">>
<<set $position to "ass">>
<<set $sexlog to "Fuck her mouth.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF01">>
<</link>></span>
<<elseif $girlposition eq "pussyass">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her pussy.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her pussy ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF01">>
<</link>></span>
<<elseif $girlposition eq "asspussy">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her ass pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF01">>
<</link>></span>
<</if>>
</div><div id="sexlog"><<nobr>>
<<if $sexlog is "GroupSexMFF01 Start">>
<<set $actions to "$shrinemaiden01.name is lying down with her legs spread wide. Her eyes are wide, dark with pleasure. $shrinemaiden02.name is sprawled beside near her, stroking her thighs.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear $shrinemaiden01.name's breathing increase as her climax approaches. You pump into her faster, spurred on by her growing screams and $shrinemaiden02.name's own ministrations, until she finally surrenders to you. She wails as she convulses hard around the both of you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her while she eats pussy.">>
<<set $actions to "Eagerly, $shrinemaiden01.name crawls toward $shrinemaiden02.name's open legs, leaning close and beginning to tongue her pussy. $shrinemaiden02.name throws her head back and sighs in pleasure. You position yourself behind $shrinemaiden01.name and slowly ease into her slick, tight passage. She moans, her voice muffled, and $shrinemaiden02.name strokes her head.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her mouth while she eats pussy.">>
<<set $actions to "$shrinemaiden02.name lies down on her back, and $shrinemaiden01.name straddles her face, lowering herself down until $shrinemaiden02.name can come into contact with her pussy, which the latter begins to tongue. $shrinemaiden01.name cries out from pleasure, and you take advantage of her open mouth, slowly sliding past her wet lips. She suckles you greedily.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her pussy while takes her ass.">>
<<set $actions to "You lie on your back and order $shrinemaiden01.name to straddle you. She complies and lets out a soft whimper as you guide your cock slowly into her wet little pussy, arching her back as your hands guide her hips down onto you. You grab her breasts, slowly rocking up into her as $shrinemaiden02.name positions herself behind $shrinemaiden01.name, the thick dildo on the strapon she wears already lubed. Her eyes widen and she cries out, leaning forward against your chest as $shrinemaiden02.name drives the dildo into her tight asshole, making her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her ass while takes her pussy.">>
<<set $actions to "You tell $shrinemaiden02.name to lie on her back and wear the strapon, and then order $shrinemaiden01.name to straddle her. She complies and lets out a soft whimper as $shrinemaiden02.name's lubed dildo slides slowly into her tight asshole, arching her back as your hands guide her hips down onto the other girl. $shrinemaiden02.name slowly rocks up into her as you now position yourself behind her, spreading her legs while you lube your cock as well. Her eyes widen and she cries out, leaning back against your chest as you drive your cock into her tight ass. $shrinemaiden01.name's dildo makes her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her ass while she eats pussy.">>
<<set $actions to "Eagerly, $shrinemaiden01.name crawls toward $shrinemaiden02.name's open legs, leaning close and beginning to tongue her pussy. $shrinemaiden02.name throws her head back and sighs in pleasure. You position yourself behind $shrinemaiden01.name, lubing your cock quickly before slowly easing into her tight little asshole. She moans, her voice muffled, and $shrinemaiden02.name strokes her head.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, to fill her up while $shrinemaiden02.name keeps slamming into her from the other end without stopping. A shudder goes through her body at the words.","\"What kind of girl would come here to be roast spitted?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden01.name?\"<br><br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you both. \"You're not just a devout, $shrinemaiden01.name. You're going to be my and $shrinemaiden02.name's personal slut.\"","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred by you with $shrinemaiden02.name along for fun, for as long as she remained in your service. The look in $shrinemaiden01.name's eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she is your ideal woman and that you both feel lucky to have her in your arms at the moment.","You soothe $shrinemaiden01.name quietly, kissing and telling her to relax and let you and $shrinemaiden02.name take care of her needs.","You stroke her, murmuring at how beautiful she looks right now, and how you love the way she feels around you, and $shrinemaiden02.name moans her affirmative.","You compliment her on her body, whispering how you love the feel of her against you both, and how close you feel to her at the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread $shrinemaiden01.name's legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You all three feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position, and $shrinemaiden02.name's encouraging only heightening the pleasure.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her pussy.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips against yours, hands bruising as you plunge into her again and again, forcing her to drive forward into $shrinemaiden02.name's waiting pussy.<br><br>$shrinemaiden02.name's hand fists in $shrinemaiden01.name's hair as she continues to press her tight cunt lips against her mouth and tongue, fucking her just as ruthlessly as you are pummeling her snatch.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.<br><br>$shrinemaiden02.name grunts as she rubs herself against $shrinemaiden01.name's tongue, using $shrinemaiden01.name's mouth for her own needs.","Her hips rock to your pounding cock, and she slides forward from the force of your fucking, right into $shrinemaiden02.name's waiting pussy and ltting her tongue plunge deeper, much to $shrinemaiden02.name's delight. $shrinemaiden01.name can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure, muffled by $shrinemaiden02.name's cunt.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her broken into pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life, gripping $shrinemaiden02.name's legs as you slam ferociously into her, going as deeply into her as you possibly can. \"What a good little slut,\" you tell her, and $shrinemaiden02.name giggles. \"Yes, she is.\"","You take in the sexy little pussy of your gorgeous devout, at the sight of your thick, reddened dick plunging into her cunt below that delicious ass. You grip your hips even tighter to hold her steady while your hips move back and forth, dragging the length of your huge shaft in and out of her vagina, making juices from inside her twat spill out and run down her thigh and over your balls as you all but shove her mouth in $shrinemaiden02.name's direction, forcing her to lick and suck at her pussy at every turn.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and $shrinemaiden01.name's face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her ass.">>
<<set $actions to either("Your undulations slow down a bit, as your thrusting into $shrinemaiden01.name becomes slightly less frequent and shallower. She moans, not liking that at all, but still dutifully licking at $shrinemaiden02.name's pussy, but then you lunge forward and impale her suddenly, going deeper than you had and with more pressure. It causes $shrinemaiden01.name to arch her back and gasp, feeling the pressure deep inside her ass, taking all of your long cock inside herself.","Your cock slides in and out, and $shrinemaiden01.name jerks forward with every hammering movement you make every time you stuff your shaft back into 's ass. $shrinemaiden02.name's motions were more deliberate and rhythmic, shifting her hips so she can lift herself up every time she wanted more of $shrinemaiden01.name's mouth, her hand on the girl's hair to guide her over where she would like the girl's tongue.","$shrinemaiden01.name moans again as she feels her ass being stretched open by your thick, powerful dick. She sucks on $shrinemaiden02.name's clit with greater enthusiasm, her tongue laving and drinking in her sweet nectar before taking licking her enthusiastically, causing the other girl to cry out with pleasure. \"Mmmmmm,\" she groans.","You begin furiously pumping into her asshole, making her entire body rock as you slam forward into her, making her lurch toward $shrinemaiden02.name so that her nose is buried against $shrinemaiden02.name's cunt. \"Uh! uh! uh!\" was her replies to every thrust you make. \"Uh! uh! Fuck me! uh! uh! Fuck me!\"","Your balls smack against her buttocks as you thrust your long, fat erection deeper into her ass, letting her breasts jiggle harder with every movement.","She was fucking wet and incredibly tight, and $shrinemaiden01.name moans, her eyes closing as she feels the massive dick inside her ass, feeling herself stretch around the huge cockhead. Her fingers dig into $shrinemaiden02.name's thighs but the other girl doesn't mind, her legs trembling as $shrinemaiden01.name continues to suckle at her clit. $shrinemaiden02.name puts her to good use, grinding eagerly against her mouth as her fingers curl into her hair, holding her in place as she rubs her cunt against her tongue.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her mouth.">>
<<set $actions to either("You slide your hands up $shrinemaiden01.name's jaw to the back of her head, stretching your fingers through her $shrinemaiden01.hair hair. You push her down towards your penis, making her ass jut up higher on the bed, already being smacked over and over by $shrinemaiden02.name as her dildo digs into her tiny twat. $shrinemaiden01.name grunts as her mouth swallows your head, closing on it and sucking it between soft wet cheeks. \"Suck your lord's dick harder, $shrinemaiden01.name,\" you groan and she obeys.","$shrinemaiden01.name pulls her mouth up for a moment and looks back at $shrinemaiden02.name over her shoulder. \"Fuck my pussy harder!\" she wails, then looks back at you, moaning, \"My liege, I love your cock,\" before she proceeds to take it into her mouth. You grunt at the delicious feeling of her tight sucking mouth as it descended on your cockhead and shaft, and you press the back of her head to make it sink even lower on your erection.","$shrinemaiden01.name weathered through the force of $shrinemaiden02.name's thick strapon cock impaling her from behind, and spread her knees a little wider, giving herself more leverage. She lifts her head up so she could bob her mouth on your dick with more force, at the same time pushing her ass back against $shrinemaiden02.name's dildo.","$shrinemaiden01.name gobbles at your cock greedily, her thighs and buttocks being pounded from behind by $shrinemaiden02.name's slim pelvis, making skin-on-skin slapping noises as she bounces the thick cock against hers. Her pussy squeezes the wooden shaft inside her, and she moans around your dick as you shove more of it down her throat, fucking her like you would another cunt.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her pussy ass.">>
<<set $actions to either("You push forward to fill the inside of her cunt, then pull out briefly until only the head was left in. She squirms and wiggles her little ass against your motions, still so very tight from $shrinemaiden02.name's own hard strapon cock shoved into her taint. You slip halfway in, enjoying her naked body in your arms as you feel her lovely body getting another deep fucking from the horny girl behind her, before shoving your cock back in again and resuming the fucking as well.","You force $shrinemaiden01.name's legs further apart, watching her slender nude body shaking while you and $shrinemaiden02.name pound your cocks alternately into her, liking how airtight she feels around you both. Her titties jiggle on her chest, their hard nipples pointing up at you, as you slam your weight into her faster and deeper.","With her body sandwiched between your cock and $shrinemaiden02.name's, she has no choice but to lie against you, squealing even louder as both your thrustings increased. $shrinemaiden02.name holds $shrinemaiden01.name's waist and lunges up, fucking $shrinemaiden01.name's body effortlessly with her dildo. $shrinemaiden01.name's cunt is so wet that your dick drives in and out violently but almost without resistance, plunging as deep as it could reach.","$shrinemaiden01.name pants and cries out, holding onto your shoulders as your cock smashes into her while $shrinemaiden02.name continues her hard fucking behind her. You look down and watch her wooden cock enter $shrinemaiden01.name's gyrating, lush asshole while your dick pulls out of her vagina before driving back in. You slide your hands to her tits, cupping them, holding them firmly and keeping her still as $shrinemaiden02.name fucks her sloppy taint.","$shrinemaiden02.name's dildo squeezes into her asshole, pushing against your cock through the thin membrane of flesh inside $shrinemaiden01.name's body. you alternate your thrusts so that there's always one huge cock embedded deeply inside her, and her mouth is an O of ecstasy, waiing out her pleasure as you both continue to abuse her poor cunt and ass, taking dick up both.","$shrinemaiden02.name picks up the pace, $shrinemaiden01.name's ass muscles loosened enough to allow her to slide her strapon dick inside, faster each time. She pushes all the way forward until it almost feels like the cock is halfway up her body. At the same time, you ram forward, knocking her back in place, making her entire body rock. $shrinemaiden01.name tries to hold on desperately, enduring the deep probing of her little asshole and her pussy from both steely erections. \"Oh, gods!\" she choked, \"you're both so deep inside me!\"")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her ass pussy.">>
<<set $actions to either("$shrinemaiden01.name reaches up to hold $shrinemaiden02.name around her neck and slim shoulders as she gyrates atop her body, her legs still spread wide on either side of her, giving $shrinemaiden02.name better access to her pussy. Behind them, you begin to impale your erection as far into her ass as it would go. $shrinemaiden02.name begins pumping $shrinemaiden01.name's cunt, and you can feel the motion of the shaft she wears sliding in and out of her vagina. \""Fuck this slut harder!\"" you order her, and she obeys, slamming into the squealing girl.","\"I'm such a slut!\" $shrinemaiden01.name moans, boobs bouncing as she continues to be double penetrated by you both, stuffed full of cock. You lean close and lick at her ear and neck as you both ravage her body, her sexy form being slammed back and forth between you two.","Over the sound of her cries, you and $shrinemaiden02.name drive your hard pricks into the writhing, screaming $shrinemaiden01.name sandwiched between you. \"So good,\" she all but sobs. \"Fuck me harder!\" Her legs hang limply to her sides and her frame is being rocked from the pounding she was receiving.","You keep the full length of your penis inside her butt, while $shrinemaiden02.name pumps furiously back and forth, her thick wooden cock screwing $shrienmaiden01.name's pussy over and over, forcing her ass to slam down even harder against your own dick.","$shrinemaiden01.name leans down to stick her tongue inside $shrinemaiden02.name's mouth even as the other girl continues to pummel her ruthlessly, forcing the girl to suck her probing tongue, while the wooden penis drills as deep into her cunt as it could reach. Your hands gripped her hips keeping her mouth planted against $shrinemaiden02.name's, your cock twitching harder at the sight. Brutally, you keep up your hard pounding, lifting her slightly to bring her down, your cock balls deep inside her taint.","\"Tight little pussy,\" $shrinemaiden02.name mutters, using long, slow strokes, stuffing her thick artificial dick into her sloppy wet pussy, pulling it out then back again. $shrinemaiden01.name was hardly matching the slow motions, she was rapidly rotating her pelvis in wide fast circles, furiously pumping her butthole around as it clenched around your penis. You hold her wiggling body, looking down to see her butt and pussy getting filled with cockmeat. \"Tight little ass,\" you agree, and $shrinemaiden02.name giggles her agreement.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden01.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you. $shrinemaiden02.name moans.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and $shrinemaiden02.name shifts to give you access. You thrust into $shrinemaiden01.name's mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her sides and back, coating her in your spunk.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her.">>
<<set $actions to "$shrinemaiden02.name senses what you're about to do and moves to accomodate. You withdraw and then, with one last growl, lunge into her, feeling your cock dump rivulets of sperm into her. Her tight little hole can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing orifice. \"So hot,\" $shrinemaiden02.name mutters.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $temppartners to $devouts.slice(0)>>
<<set $temprooms.delete("Green Lamia")>>
<<set $temprooms.delete("Red Lamia")>>
Receiving Partner: <<link [[$partner01|AssignPartner]]>><<set $twopartner to "partner01">><</link>><br>
Assisting Partner: <<link [[$partner02|AssignPartner]]>><<set $twopartner to "partner02">><</link>><br>
<br>
<<if $partner01 eq $shrinemaiden_head.name>>
<<set $shrinemaiden01 to $shrinemaiden_head>>
<<set $Art01 to $ShrinemaidenArt>>
<<elseif $partner01 eq "Alonra Okaran">>
<<set $shrinemaiden01 to $Alonra>>
<<set $Art01 to $AlonraArt>>
<<elseif $partner01 eq "Avilee">>
<<set $shrinemaiden01 to $Avilee>>
<<set $Art01 to $AvileeArt>>
<<elseif $partner01 eq "Bear Steelstride">>
<<set $shrinemaiden01 to $Bear>>
<<set $Art01 to $BearArt>>
<<elseif $partner01 eq "Chryseis">>
<<set $shrinemaiden01 to $Chryseis>>
<<set $Art01 to $ChryseisArt>>
<<elseif $partner01 eq "Desi">>
<<set $shrinemaiden01 to $Desi>>
<<set $Art01 to $DesiArt>>
<<elseif $partner01 eq "Elvira">>
<<set $shrinemaiden01 to $Elvira>>
<<set $Art01 to $ElviraArt>>
<<elseif $partner01 eq "Filia Alhmeister">>
<<set $shrinemaiden01 to $Filia>>
<<set $Art01 to $FiliaArt>>
<<elseif $partner01 eq "Fiona Alhmeister">>
<<set $shrinemaiden01 to $Fiona>>
<<set $Art01 to $FionaArt>>
<<elseif $partner01 eq "Grogan Greyblade">>
<<set $shrinemaiden01 to $Grogan>>
<<set $Art01 to $GroganArt>>
<<elseif $partner01 eq "Gwynnifer Selt">>
<<set $shrinemaiden01 to $Gwynnifer>>
<<set $Art01 to $GwynniferArt>>
<<elseif $partner01 eq "Jereck Smithson">>
<<set $shrinemaiden01 to $Jereck>>
<<set $Art01 to $JereckArt>>
<<elseif $partner01 eq "Kilika Nightfire">>
<<set $shrinemaiden01 to $Kilika>>
<<set $Art01 to $KilikaArt>>
<<elseif $partner01 eq "Lydia von Oppemeier">>
<<set $shrinemaiden01 to $Lydia>>
<<set $Art01 to $LydiaArt>>
<<elseif $partner01 eq "Maggie Fairbright">>
<<set $shrinemaiden01 to $Maggie>>
<<set $Art01 to $MaggieArt>>
<<elseif $partner01 eq "Merile Heathford">>
<<set $shrinemaiden01 to $Merile>>
<<set $Art01 to $MerileArt>>
<<elseif $partner01 eq "Nue">>
<<set $shrinemaiden01 to $Nue>>
<<set $Art01 to $NueArt>>
<<elseif $partner01 eq "Rawn Claiborne">>
<<set $shrinemaiden01 to $Rawn>>
<<set $Art01 to $RawnArt>>
<<elseif $partner01 eq "Savannah">>
<<set $shrinemaiden01 to $Savannah>>
<<set $Art01 to $SavannahArt>>
<<elseif $partner01 eq "Sthae Maeve">>
<<set $shrinemaiden01 to $Sthae>>
<<set $Art01 to $SthaeArt>>
<<elseif $partner01 eq "Teleri">>
<<set $shrinemaiden01 to $Teleri>>
<<set $Art01 to $TeleriArt>>
<<elseif $partner01 eq "Velani">>
<<set $shrinemaiden01 to $Velani>>
<<set $Art01 to $VelaniArt>>
<<elseif $partner01 eq "Zdenka">>
<<set $shrinemaiden01 to $Zdenka>>
<<set $Art01 to $ZdenkaArt>>
<</if>>
<<if $partner02 eq $shrinemaiden_head.name>>
<<set $shrinemaiden02 to $shrinemaiden_head>>
<<set $Art02 to $ShrinemaidenArt>>
<<elseif $partner02 eq "Alonra Okaran">>
<<set $shrinemaiden02 to $Alonra>>
<<set $Art02 to $AlonraArt>>
<<elseif $partner02 eq "Avilee">>
<<set $shrinemaiden02 to $Avilee>>
<<set $Art02 to $AvileeArt>>
<<elseif $partner02 eq "Bear Steelstride">>
<<set $shrinemaiden02 to $Bear>>
<<set $Art02 to $BearArt>>
<<elseif $partner02 eq "Chryseis">>
<<set $shrinemaiden02 to $Chryseis>>
<<set $Art02 to $ChryseisArt>>
<<elseif $partner02 eq "Desi">>
<<set $shrinemaiden02 to $Desi>>
<<set $Art02 to $DesiArt>>
<<elseif $partner02 eq "Elvira">>
<<set $shrinemaiden02 to $Elvira>>
<<set $Art02 to $ElviraArt>>
<<elseif $partner02 eq "Filia Alhmeister">>
<<set $shrinemaiden02 to $Filia>>
<<set $Art02 to $FiliaArt>>
<<elseif $partner02 eq "Fiona Alhmeister">>
<<set $shrinemaiden02 to $Fiona>>
<<set $Art02 to $FionaArt>>
<<elseif $partner02 eq "Grogan Greyblade">>
<<set $shrinemaiden02 to $Grogan>>
<<set $Art02 to $GroganArt>>
<<elseif $partner02 eq "Gwynnifer Selt">>
<<set $shrinemaiden02 to $Gwynnifer>>
<<set $Art02 to $GwynniferArt>>
<<elseif $partner02 eq "Jereck Smithson">>
<<set $shrinemaiden02 to $Jereck>>
<<set $Art02 to $JereckArt>>
<<elseif $partner02 eq "Kilika Nightfire">>
<<set $shrinemaiden02 to $Kilika>>
<<set $Art02 to $KilikaArt>>
<<elseif $partner02 eq "Lydia von Oppemeier">>
<<set $shrinemaiden02 to $Lydia>>
<<set $Art02 to $LydiaArt>>
<<elseif $partner02 eq "Maggie Fairbright">>
<<set $shrinemaiden02 to $Maggie>>
<<set $Art02 to $MaggieArt>>
<<elseif $partner02 eq "Merile Heathford">>
<<set $shrinemaiden02 to $Merile>>
<<set $Art02 to $MerileArt>>
<<elseif $partner02 eq "Nue">>
<<set $shrinemaiden02 to $Nue>>
<<set $Art02 to $NueArt>>
<<elseif $partner02 eq "Rawn Claiborne">>
<<set $shrinemaiden02 to $Rawn>>
<<set $Art02 to $RawnArt>>
<<elseif $partner02 eq "Savannah">>
<<set $shrinemaiden02 to $Savannah>>
<<set $Art02 to $SavannahArt>>
<<elseif $partner02 eq "Sthae Maeve">>
<<set $shrinemaiden02 to $Sthae>>
<<set $Art02 to $SthaeArt>>
<<elseif $partner02 eq "Teleri">>
<<set $shrinemaiden02 to $Teleri>>
<<set $Art02 to $TeleriArt>>
<<elseif $partner02 eq "Velani">>
<<set $shrinemaiden02 to $Velani>>
<<set $Art02 to $VelaniArt>>
<<elseif $partner02 eq "Zdenka">>
<<set $shrinemaiden02 to $Zdenka>>
<<set $Art02 to $ZdenkaArt>>
<</if>>
<<if $shrinemaiden01.gender eq "male" and $shrinemaiden02.gender eq "male">>
Sorry, this combination is not yet available. Receiving partner must be female.
<<elseif $shrinemaiden01.gender eq "male" and $shrinemaiden02.gender eq "female">>
Sorry, this combination is not yet available. Receiving partner must be female.
<<elseif $partner01 eq "none" or $partner02 eq "none">>
Please select a devout for both roles.
<<elseif $shrinemaiden01.gender eq "female" and $shrinemaiden02.gender eq "female">>
<span class="actions">
<<link "Start">>
<<set $actiontext to []>>
<<set $sexlog to "GroupSexMFF01 Start">>
<<goto "GroupSexMFF01">>
<</link>>
</span>
<<elseif $shrinemaiden01.gender eq "female" and $shrinemaiden02.gender eq "male">>
<span class="actions">
<<link "Start">>
<<set $actiontext to []>>
<<set $sexlog to "GroupSexMMF Start">>
<<goto "GroupSexMMF">>
<</link>>
</span>
<</if>>
<br><br>
<<button [[Go Back|Pleasure Chamber]]>>
<</button>><<if $twopartner eq "partner01">>
<<link "none">>
<<set $partner01 to "none">>
<<goto "Two Partners">>
<</link>><br>
<<link "$shrinemaiden_head.name">>
<<set $partner01 to $shrinemaiden_head.name>>
<<goto "Two Partners">>
<</link>>
<</if>>
<<if $twopartner eq "partner02">>
<<link "none">>
<<set $room02 to "none">>
<<goto "Two Partners">>
<</link>><br>
<<link "$shrinemaiden_head.name">>
<<set $partner02 to $shrinemaiden_head.name>>
<<goto "Two Partners">>
<</link>>
<</if>><br>
<<silently>>
/* Unassign the current room. */
<<set State.variables[$twopartner] to "">>
/* Copy the list of available people. */
<<set _partneravailable to clone($temppartners)>>
/* Remove all people currently assigned to a room (must include all room story variables). */
<<set _partneravailable.delete($partner01, $partner02)>>
<</silently>>
<<for _i to 0; _i lt _partneravailable.length; _i++>>
<<='<<link _partneravailable[_i] "Two Partners">><<set $' + $twopartner + ' to _partneravailable[' + _i + ']>><</link>>'>><br>
<</for>><<set $location to "GroupSexMFF02">>
<div id="sexcontent"><<display "GroupSexMFF02Log">></div><div id="footer"><<display "GroupSexMFF02Actions">></div><div class="you">
<<set $fuck to "yes">>
<<set $girlcum to "no">>
<<if $player.god eq "God of Death">>
<<set $sexstamina to 120>>
<<else>>
<<set $sexstamina to 100>>
<</if>>
<<if $boycum is "yes">>
<span class="actions">
<<link "Finish.">>
<<set $cumming to 0>>
<<set $satisfaction to 0>>
<<set $boycum to "no">>
<<set $foreplay to 100>>
<<set $sexnaked to "no">>
<<set $playersex += 1>>
<<set $naked to "no">>
<<set $position to "none">>
<<set $smallclothes to "yes">>
<<set $actiontext to []>>
<<set $currentactiontext to "">>
<<set $fuck to "no">>
<<set $groupsex to "girl02">>
<<if $shrinemaiden02.perks eq "none">>
<<goto "FlirtShrinemaidenSuccessful">>
<<else>>
<<print "<<goto \"Flirt" + $shrinemaiden02.name + "Successful\">>">>
<</if>>
<</link>>
</span>
<<elseif $satisfaction gte 100>>
<<set $fuck to "no">>
<span class="actions">
<<link "Make her cum.">>
<<set $sexlog to "Make her cum.">>
<<set $shrinemaiden02.sex += 5>>
<<set $didshecum02 to 1>>
<<set $satisfaction to 0>>
<<set $girlcum02 to "yes">>
<<goto "GroupSexMFF02">>
<</link>></span>
<<elseif $cumming gte $sexstamina>>
<<set $fuck to "no">>
<span class="actions">
<<link "Cum on her face.">>
<<set $sexlog to "Cum on her face.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF02">>
<</link>></span>
<span class="actions">
<<link "Cum in her mouth.">>
<<set $sexlog to "Cum in her mouth.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF02">>
<</link>></span>
<span class="actions">
<<link "Cum on her body.">>
<<set $sexlog to "Cum on her body.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF02">>
<</link>></span>
<span class="actions">
<<link "Cum inside her.">>
<<set $sexlog to "Cum inside her.">>
<<set $boycum to "yes">>
<<goto "GroupSexMFF02">>
<</link>></span>
<<elseif $girlposition eq "none">>
<span class="actions">
<<link "Fuck her pussy while she eats $shrinemaiden01.name's.">>
<<set $girlposition to "pussyeat">>
<<set $sexlog to "Fuck her while she eats pussy.">>
<<goto "GroupSexMFF02">>
<</link>></span>
<span class="actions">
<<link "Fuck her mouth while she eats $shrinemaiden01.name's pussy.">>
<<set $girlposition to "moutheat">>
<<set $sexlog to "Fuck her mouth while she eats pussy.">>
<<goto "GroupSexMFF02">>
<</link>></span>
<<if $sextoy neq "none">>
<span class="actions">
<<link "Fuck her pussy while $shrinemaiden01.name takes her ass.">>
<<set $girlposition to "pussyass">>
<<set $sexlog to "Fuck her pussy while takes her ass.">>
<<goto "GroupSexMFF02">>
<</link>></span>
<</if>>
<<if $shrinemaiden02.anal gte 50 and $sextoy neq "none">>
<span class="actions">
<<link "Fuck her ass while $shrinemaiden01.name takes her pussy.">>
<<set $girlposition to "asspussy">>
<<set $sexlog to "Fuck her ass while takes her pussy.">>
<<goto "GroupSexMFF02">>
<</link>></span>
<</if>>
<<if $shrinemaiden02.anal gte 50>>
<span class="actions">
<<link "Fuck her ass while she eats $shrinemaiden01.name's pussy.">>
<<set $girlposition to "analeat">>
<<set $sexlog to "Fuck her ass while she eats pussy.">>
<<goto "GroupSexMFF02">>
<</link>></span>
<</if>>
<<elseif $girlposition eq "pussyeat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her pussy.">>
<<set $position to "pussy">>
<<set $sexlog to "Slam into her pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF02">>
<</link>></span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<<elseif $girlposition eq "analeat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF02">>
<</link>></span>
<<elseif $girlposition eq "moutheat">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Fuck her mouth.">>
<<set $position to "ass">>
<<set $sexlog to "Fuck her mouth.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF02">>
<</link>></span>
<<elseif $girlposition eq "pussyass">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Rub her clit.">>
<<set $sexlog to "Rub her clit.">>
<<set $satisfaction += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Spread her legs wider.">>
<<set $sexlog to "Spread her legs wider.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her pussy.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her pussy ass.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF02">>
<</link>></span>
<<elseif $girlposition eq "asspussy">>
<span class="actions">
<<link "Talk dirty to her.">>
<<set $sexlog to "Talk dirty to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Whisper sweet words to her.">>
<<set $sexlog to "Whisper sweet words to her.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Slap her ass.">>
<<set $sexlog to "Slap her ass.">>
<<set $satisfaction += 5>>
<<set $cumming += 5>>
<<goto "GroupSexMFF02">>
<</link>>
</span>
<span class="actions">
<<link "Slam into her ass.">>
<<set $position to "ass">>
<<set $sexlog to "Slam into her ass pussy.">>
<<set $satisfaction += 10>>
<<set $cumming += 10>>
<<goto "GroupSexMFF02">>
<</link>></span>
<</if>>
</div><div id="sexlog"><<nobr>>
<<if $sexlog is "GroupSexMFF02 Start">>
<<set $actions to "$shrinemaiden02.name is lying down with her legs spread wide. Her eyes are wide, dark with pleasure. $shrinemaiden01.name is sprawled beside near her, stroking her thighs.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Make her cum.">>
<<set $actions to "You can hear $shrinemaiden02.name's breathing increase as her climax approaches. You pump into her faster, spurred on by her growing screams and $shrinemaiden01.name's own ministrations, until she finally surrenders to you. She wails as she convulses hard around the both of you, locked in the throes of an orgasm.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her while she eats pussy.">>
<<set $actions to "Eagerly, $shrinemaiden02.name crawls toward $shrinemaiden01.name's open legs, leaning close and beginning to tongue her pussy. $shrinemaiden01.name throws her head back and sighs in pleasure. You position yourself behind $shrinemaiden02.name and slowly ease into her slick, tight passage. She moans, her voice muffled, and $shrinemaiden01.name strokes her head.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her mouth while she eats pussy.">>
<<set $actions to "$shrinemaiden01.name lies down on her back, and $shrinemaiden02.name straddles her face, lowering herself down until $shrinemaiden01.name can come into contact with her pussy, which the latter begins to tongue. $shrinemaiden02.name cries out from pleasure, and you take advantage of her open mouth, slowly sliding past her wet lips. She suckles you greedily.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her pussy while takes her ass.">>
<<set $actions to "You lie on your back and order $shrinemaiden02.name to straddle you. She complies and lets out a soft whimper as you guide your cock slowly into her wet little pussy, arching her back as your hands guide her hips down onto you. You grab her breasts, slowly rocking up into her as $shrinemaiden01.name positions herself behind $shrinemaiden02.name, the thick dildo on the strapon she wears already lubed. Her eyes widen and she cries out, leaning forward against your chest as $shrinemaiden01.name drives the dildo into her tight asshole, making her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her ass while takes her pussy.">>
<<set $actions to "You tell $shrinemaiden01.name to lie on her back and wear the strapon, and then order $shrinemaiden02.name to straddle her. She complies and lets out a soft whimper as $shrinemaiden01.name's lubed dildo slides slowly into her tight asshole, arching her back as your hands guide her hips down onto the other girl. $shrinemaiden01.name slowly rocks up into her as you now position yourself behind her, spreading her legs while you lube your cock as well. Her eyes widen and she cries out, leaning back against your chest as you drive your cock into her tight ass. $shrinemaiden02.name's dildo makes her feel even tighter around you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her ass while she eats pussy.">>
<<set $actions to "Eagerly, $shrinemaiden02.name crawls toward $shrinemaiden01.name's open legs, leaning close and beginning to tongue her pussy. $shrinemaiden01.name throws her head back and sighs in pleasure. You position yourself behind $shrinemaiden02.name, lubing your cock quickly before slowly easing into her tight little asshole. She moans, her voice muffled, and $shrinemaiden01.name strokes her head.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<elseif $sexlog is "Talk dirty to her.">>
<<set $actions to either("You tell her how you'd like to pump her full of your seed, to fill her up while $shrinemaiden01.name keeps slamming into her from the other end without stopping. A shudder goes through her body at the words.","\"What kind of girl would come here to be roast spitted?\" You ask her, your hands fisting in her hair. \"Do you know, $shrinemaiden02.name?\"<br><br>She only whimpers. \"That's not an answer, pet.\"<br><br>She closes her eyes. She knows what you want her to say. \"A whore,\", she finally moans. \"Only a whore.\"","\"Is that what motivated you to come here? To be bred by a god?\"<br>She whimpers a soft confirmation, her hips shifting so she could lift them against you both. \"You're not just a devout, $shrinemaiden02.name. You're going to be my and $shrinemaiden01.name's personal slut.\"","You tell her she's getting nothing but bare cock from you, that she was going to be mounted and bred by you with $shrinemaiden01.name along for fun, for as long as she remained in your service. The look in $shrinemaiden02.name's eyes tell you she's looking forward to it, that your words are turning her on.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Whisper sweet words to her.">>
<<set $actions to either("You tell her how attracted you are to her, and how you love the way she tastes. Her breathing quickens at your admission, and you know it's turning her on.","You compliment her on her beauty, adding that she is your ideal woman and that you both feel lucky to have her in your arms at the moment.","You soothe $shrinemaiden02.name quietly, kissing and telling her to relax and let you and $shrinemaiden01.name take care of her needs.","You stroke her, murmuring at how beautiful she looks right now, and how you love the way she feels around you, and $shrinemaiden01.name moans her affirmative.","You compliment her on her body, whispering how you love the feel of her against you both, and how close you feel to her at the moment.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Spread her legs wider.">>
<<set $actions to either("You spread $shrinemaiden02.name's legs wider as far as you can go so you can slide balls-deep inside of her pussy with every thrust. You all three feel it the instant you bottom out inside of her, she nearly jerking up in your arms as she groaned at how amazing that felt. She moans as she tries to adjust to your size again, your cock stretching her even more in this position, and $shrinemaiden01.name's encouraging only heightening the pleasure.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her pussy.">>
<<set $actions to either("You lunge forward and bury your cock even deeper inside her, groaning as her tightness envelops you. She makes a soft, pained noise but you keep up your brutal thrusts. You force her hips against yours, hands bruising as you plunge into her again and again, forcing her to drive forward into $shrinemaiden01.name's waiting pussy.<br><br>$shrinemaiden01.name's hand fists in $shrinemaiden02.name's hair as she continues to press her tight cunt lips against her mouth and tongue, fucking her just as ruthlessly as you are pummeling her snatch.","You drive hard and deep into her slick little core, relentless. Her eyes widen, wincing, but you keep up the pace, to continue driving into her newly used cunt. Despite her reaction, she's still sopping wet.<br><br>$shrinemaiden01.name grunts as she rubs herself against $shrinemaiden02.name's tongue, using $shrinemaiden02.name's mouth for her own needs.","Her hips rock to your pounding cock, and she slides forward from the force of your fucking, right into $shrinemaiden01.name's waiting pussy and ltting her tongue plunge deeper, much to $shrinemaiden01.name's delight. $shrinemaiden02.name can feel the pulsing of your cock with each forceful pistoning, and soft moans of pain intersperse with those of pleasure, muffled by $shrinemaiden01.name's cunt.","You saw back and forth with hard and punishing thrusts, ignoring her sudden cries of shock as her broken into pussy is filled again and again with thick, hard cock. She can do nothing else but hold on for dear life, gripping $shrinemaiden01.name's legs as you slam ferociously into her, going as deeply into her as you possibly can. \"What a good little slut,\" you tell her, and $shrinemaiden01.name giggles. \"Yes, she is.\"","You take in the sexy little pussy of your gorgeous devout, at the sight of your thick, reddened dick plunging into her cunt below that delicious ass. You grip your hips even tighter to hold her steady while your hips move back and forth, dragging the length of your huge shaft in and out of her vagina, making juices from inside her twat spill out and run down her thigh and over your balls as you all but shove her mouth in $shrinemaiden01.name's direction, forcing her to lick and suck at her pussy at every turn.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Rub her clit.">>
<<set $actions to either("You slip a finger between you and flick it against the hood of her clit, and she wails louder from the sensitive sensation, panting for more.","You rub the small little nub, letting it roll between two fingertips even as you continue thrusting, and $shrinemaiden02.name's face contorts with pleasure.","You flick at the sensitive hood, pressing down hard at the point above where your cock pistons in and out of her, and she wails out in ecstasy.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her ass.">>
<<set $actions to either("Your undulations slow down a bit, as your thrusting into $shrinemaiden02.name becomes slightly less frequent and shallower. She moans, not liking that at all, but still dutifully licking at $shrinemaiden01.name's pussy, but then you lunge forward and impale her suddenly, going deeper than you had and with more pressure. It causes $shrinemaiden02.name to arch her back and gasp, feeling the pressure deep inside her ass, taking all of your long cock inside herself.","Your cock slides in and out, and $shrinemaiden02.name jerks forward with every hammering movement you make every time you stuff your shaft back into 's ass. $shrinemaiden01.name's motions were more deliberate and rhythmic, shifting her hips so she can lift herself up every time she wanted more of $shrinemaiden02.name's mouth, her hand on the girl's hair to guide her over where she would like the girl's tongue.","$shrinemaiden02.name moans again as she feels her ass being stretched open by your thick, powerful dick. She sucks on $shrinemaiden01.name's clit with greater enthusiasm, her tongue laving and drinking in her sweet nectar before taking licking her enthusiastically, causing the other girl to cry out with pleasure. \"Mmmmmm,\" she groans.","You begin furiously pumping into her asshole, making her entire body rock as you slam forward into her, making her lurch toward $shrinemaiden01.name so that her nose is buried against $shrinemaiden01.name's cunt. \"Uh! uh! uh!\" was her replies to every thrust you make. \"Uh! uh! Fuck me! uh! uh! Fuck me!\"","Your balls smack against her buttocks as you thrust your long, fat erection deeper into her ass, letting her breasts jiggle harder with every movement.","She was fucking wet and incredibly tight, and $shrinemaiden02.name moans, her eyes closing as she feels the massive dick inside her ass, feeling herself stretch around the huge cockhead. Her fingers dig into $shrinemaiden01.name's thighs but the other girl doesn't mind, her legs trembling as $shrinemaiden02.name continues to suckle at her clit. $shrinemaiden01.name puts her to good use, grinding eagerly against her mouth as her fingers curl into her hair, holding her in place as she rubs her cunt against her tongue.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Fuck her mouth.">>
<<set $actions to either("You slide your hands up $shrinemaiden02.name's jaw to the back of her head, stretching your fingers through her $shrinemaiden01.hair hair. You push her down towards your penis, making her ass jut up higher on the bed, already being smacked over and over by $shrinemaiden01.name as her dildo digs into her tiny twat. $shrinemaiden02.name grunts as her mouth swallows your head, closing on it and sucking it between soft wet cheeks. \"Suck your lord's dick harder, $shrinemaiden02.name,\" you groan and she obeys.","$shrinemaiden02.name pulls her mouth up for a moment and looks back at $shrinemaiden01.name over her shoulder. \"Fuck my pussy harder!\" she wails, then looks back at you, moaning, \"My liege, I love your cock,\" before she proceeds to take it into her mouth. You grunt at the delicious feeling of her tight sucking mouth as it descended on your cockhead and shaft, and you press the back of her head to make it sink even lower on your erection.","$shrinemaiden02.name weathered through the force of $shrinemaiden01.name's thick strapon cock impaling her from behind, and spread her knees a little wider, giving herself more leverage. She lifts her head up so she could bob her mouth on your dick with more force, at the same time pushing her ass back against $shrinemaiden01.name's dildo.","$shrinemaiden02.name gobbles at your cock greedily, her thighs and buttocks being pounded from behind by $shrinemaiden01.name's slim pelvis, making skin-on-skin slapping noises as she bounces the thick cock against hers. Her pussy squeezes the wooden shaft inside her, and she moans around your dick as you shove more of it down her throat, fucking her like you would another cunt.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her pussy ass.">>
<<set $actions to either("You push forward to fill the inside of her cunt, then pull out briefly until only the head was left in. She squirms and wiggles her little ass against your motions, still so very tight from $shrinemaiden01.name's own hard strapon cock shoved into her taint. You slip halfway in, enjoying her naked body in your arms as you feel her lovely body getting another deep fucking from the horny girl behind her, before shoving your cock back in again and resuming the fucking as well.","You force $shrinemaiden02.name's legs further apart, watching her slender nude body shaking while you and $shrinemaiden01.name pound your cocks alternately into her, liking how airtight she feels around you both. Her titties jiggle on her chest, their hard nipples pointing up at you, as you slam your weight into her faster and deeper.","With her body sandwiched between your cock and $shrinemaiden01.name's, she has no choice but to lie against you, squealing even louder as both your thrustings increased. $shrinemaiden01.name holds $shrinemaiden02.name's waist and lunges up, fucking $shrinemaiden02.name's body effortlessly with her dildo. $shrinemaiden02.name's cunt is so wet that your dick drives in and out violently but almost without resistance, plunging as deep as it could reach.","$shrinemaiden02.name pants and cries out, holding onto your shoulders as your cock smashes into her while $shrinemaiden01.name continues her hard fucking behind her. You look down and watch her wooden cock enter $shrinemaiden02.name's gyrating, lush asshole while your dick pulls out of her vagina before driving back in. You slide your hands to her tits, cupping them, holding them firmly and keeping her still as $shrinemaiden01.name fucks her sloppy taint.","$shrinemaiden01.name's dildo squeezes into her asshole, pushing against your cock through the thin membrane of flesh inside $shrinemaiden02.name's body. you alternate your thrusts so that there's always one huge cock embedded deeply inside her, and her mouth is an O of ecstasy, waiing out her pleasure as you both continue to abuse her poor cunt and ass, taking dick up both.","$shrinemaiden01.name picks up the pace, $shrinemaiden02.name's ass muscles loosened enough to allow her to slide her strapon dick inside, faster each time. She pushes all the way forward until it almost feels like the cock is halfway up her body. At the same time, you ram forward, knocking her back in place, making her entire body rock. $shrinemaiden02.name tries to hold on desperately, enduring the deep probing of her little asshole and her pussy from both steely erections. \"Oh, gods!\" she choked, \"you're both so deep inside me!\"")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Slam into her ass pussy.">>
<<set $actions to either("$shrinemaiden02.name reaches up to hold $shrinemaiden01.name around her neck and slim shoulders as she gyrates atop her body, her legs still spread wide on either side of her, giving $shrinemaiden01.name better access to her pussy. Behind them, you begin to impale your erection as far into her ass as it would go. $shrinemaiden01.name begins pumping $shrinemaiden02.name's cunt, and you can feel the motion of the shaft she wears sliding in and out of her vagina. \""Fuck this slut harder!\"" you order her, and she obeys, slamming into the squealing girl.","\"I'm such a slut!\" $shrinemaiden02.name moans, boobs bouncing as she continues to be double penetrated by you both, stuffed full of cock. You lean close and lick at her ear and neck as you both ravage her body, her sexy form being slammed back and forth between you two.","Over the sound of her cries, you and $shrinemaiden01.name drive your hard pricks into the writhing, screaming $shrinemaiden02.name sandwiched between you. \"So good,\" she all but sobs. \"Fuck me harder!\" Her legs hang limply to her sides and her frame is being rocked from the pounding she was receiving.","You keep the full length of your penis inside her butt, while $shrinemaiden01.name pumps furiously back and forth, her thick wooden cock screwing $shrienmaiden01.name's pussy over and over, forcing her ass to slam down even harder against your own dick.","$shrinemaiden02.name leans down to stick her tongue inside $shrinemaiden01.name's mouth even as the other girl continues to pummel her ruthlessly, forcing the girl to suck her probing tongue, while the wooden penis drills as deep into her cunt as it could reach. Your hands gripped her hips keeping her mouth planted against $shrinemaiden01.name's, your cock twitching harder at the sight. Brutally, you keep up your hard pounding, lifting her slightly to bring her down, your cock balls deep inside her taint.","\"Tight little pussy,\" $shrinemaiden01.name mutters, using long, slow strokes, stuffing her thick artificial dick into her sloppy wet pussy, pulling it out then back again. $shrinemaiden02.name was hardly matching the slow motions, she was rapidly rotating her pelvis in wide fast circles, furiously pumping her butthole around as it clenched around your penis. You hold her wiggling body, looking down to see her butt and pussy getting filled with cockmeat. \"Tight little ass,\" you agree, and $shrinemaiden01.name giggles her agreement.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her face.">>
<<set $actions to "With a groan, you pull out of her, hands stroking madly at your cock as you force out your cum. Jets of milkly liquid spurt out, landing on $shrinemaiden02.name's face and neck. As your breathing slows, you pause to admire your handiwork. She looks startled, her fingers coming up to touch the spunk on her cheeks. She opens her mouth, tasting you. $shrinemaiden01.name moans.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum in her mouth.">>
<<set $actions to "You move out of her and $shrinemaiden01.name shifts to give you access. You thrust into $shrinemaiden02.name's mouth, holding her head so she can take you all in. She lets out a soft gurgle but doesn't stop you, allowing you to pummel her mouth like a pussy until you finally groan and cum, depositing loads of sperm down her throat, forcing her to swallow your gift. When you finally pull away she gasps for breath, though she licks her lips, as if wanting more.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum on her body.">>
<<set $actions to "Only seconds away from cumming you pull out of her, using your hand to stroke your length one final time before you cum hard. Thick gushes of sperm spurt out and splatter on her sides and back, coating her in your spunk.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Cum inside her.">>
<<set $actions to "$shrinemaiden01.name senses what you're about to do and moves to accomodate. You withdraw and then, with one last growl, lunge into her, feeling your cock dump rivulets of sperm into her. Her tight little hole can't handle the load, and you see some of it spill out of her, dripping back on the ground. You continue to thrust slowly until you feel yourself soften inside her before withdrawing completely. More of your cum spills out her overflowing orifice. \"So hot,\" $shrinemaiden01.name mutters.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<if $shrinemaiden01.name eq "Alonra Okaran">>
<<set $Alonra.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Alonra.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Chryseis">>
<<set $shrinemaiden to $Chryseis>>
<<set $Chryseis.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Chryseis.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Desi">>
<<set $Desi.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Desi.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Elvira">>
<<set $Elvira.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Elvira.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Filia Alhmeister">>
<<set $Filia.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Filia.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Fiona Alhmeister">>
<<set $Fiona.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Fiona.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Gwynnifer Selt">>
<<set $Gwynnifer.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Gwynnifer.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Kilika Nightfire">>
<<set $Kilika.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Kilika.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Lydia von Oppemeier">>
<<set $Lydia.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Lydia.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Maggie Fairbright">>
<<set $Maggie.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Maggie.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Nue">>
<<set $Nue.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Nue.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Savannah">>
<<set $Savannah.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Savannah.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Sthae Maeve">>
<<set $Sthae.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Sthae.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Teleri">>
<<set $Teleri.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Teleri.sex += 5>>
<</if>>
<<elseif $shrinemaiden01.name eq "Velani">>
<<set $Velani.sexnumber += 1>>
<<if $didshecum01 eq "yes">>
<<set $Velani.sex += 5>>
<</if>>
<</if>><div class="you">
<span class="actions">
<<link "Temple Marker">>
<<set $townroom to "Temple Marker">>
<<if $questMadrananumber gte 6>>
<<set $questMadrananumber to 6>>
<</if>>
<<if $questMadrana is "yes">>
<<set $sexlog to "Temple Marker New">>
<<else>>
<<set $sexlog to "Temple Marker">>
<</if>>
<<if $quest014.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest014.finished to "done">>
<</if>>
<<if $quest015.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest015.finished to "done">>
<</if>>
<<if $quest016.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest016.finished to "done">>
<</if>>
<<if $quest017.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest017.finished to "done">>
<</if>>
<<if $quest018.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest018.finished to "done">>
<</if>>
<<if $quest019.finished is "yes">>
<<set $questMadrananumber += 1>>
<<set $quest019.finished to "done">>
<</if>>
<<goto "TownMadrana1">>
<</link>>
</span>
<span class="actions">
<<link "Madrana Barracks">>
<<set $townroom to "Madrana Barracks">>
<<if $Madranapalace eq "no">>
<<set $sexlog to "Madrana Barracks No Palace">>
<<goto "TownMadrana">>
<<else>>
<<set $sexlog to "Madrana Barracks">>
<<goto "TownMadrana1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Queen's Sceptre Inn">>
<<set $townroom to "Queen's Sceptre Inn">>
<<if $Madranapalace eq "no">>
<<set $sexlog to "Queen's Sceptre Inn No Palace">>
<<goto "TownMadrana">>
<<else>>
<<set $sexlog to "Queen's Sceptre Inn">>
<<goto "TownMadrana1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "The Quiet Market">>
<<set $townroom to "The Quiet Market">>
<<if $Madranapalace eq "no">>
<<set $sexlog to "The Quiet Market No Palace">>
<<goto "TownMadrana">>
<<else>>
<<set $sexlog to "The Quiet Market">>
<<goto "TownMadrana1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Port of Madrana">>
<<set $townroom to "Port of Madrana">>
<<if $Madranapalace eq "no">>
<<set $sexlog to "Port of Madrana No Palace">>
<<goto "TownMadrana">>
<<else>>
<<set $sexlog to "Port of Madrana">>
<<goto "TownMadrana1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "Temple of Hye">>
<<set $townroom to "Temple of Hye">>
<<if $Madranapalace eq "no">>
<<set $sexlog to "Temple of Hye No Palace">>
<<goto "TownMadrana">>
<<else>>
<<set $sexlog to "Temple of Hye">>
<<goto "TownMadrana1">>
<</if>>
<</link>>
</span>
<<if $silverpalacequeen eq "betrayal">>
<span class="actions">
<<link "The Silver Palace">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $Madranapalace eq "no">>
<span class="actions">
<<link "The Silver Palace">>
<<set $townroom to "The Silver Palace">>
<<set $sexlog to "The Silver Palace">>
<<goto "The Silver Palace">>
<</link>>
</span>
<<elseif $savePenelope eq 3 and $Penelope.level neq 99>>
<span class="actions">
<<link "The Silver Palace">>
<<goto "The Silver Palace Ritual">>
<</link>>
</span>
<</if>>
<<if $quest_xelastra01 eq "begin">>
<span class="actions">
<<link "Leave Madrana">>
<<set $positionY to 1>>
<<set $positionX to 2>>
<<goto "MapMadrana">>
<</link>>
</span>
<</if>>
<<if $talkPenelope eq "success" or $silverpalacequeen eq "betrayal" or $Penelope.level eq 99>>
<span class="actions">
<<link "Return to the Temple">>
<<set $travelMadrana to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Town Madrana">>
<<set $actions to "Unlike most other places Madrana is a quiet city. Secluded from most of the lands, there are very few visitors here. You're not sure if this is the norm, but you only see soldiers walking around. Other citizens don't seem to be out.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple Marker">>
<<set $actions to "Typically, this is where towns inscribe the name of the god that protects them, or the god they worship. Madrana's temple marker is an expensive slab of marble with gold filigree, proclaiming that Hye is its goddess.<br><br>You have completed these quests (not yet available):<br><br>Quest 014: <<if $quest014.finished eq \"yes\" or $quest014.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 015: <<if $quest015.finished eq \"yes\" or $quest015.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 016: <<if $quest016.finished eq \"yes\" or $quest016.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 017: <<if $quest017.finished eq \"yes\" or $quest017.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 018: <<if $quest018.finished eq \"yes\" or $quest018.finished eq \"done\">>yes<<else>>no<</if>><br>Quest 019: <<if $quest019.finished eq \"yes\" or $quest019.finished eq \"done\">> yes<<else>>no<</if>><br><br>Completing all quests will allow you to become the primary god that this town worships, and receive daily monetary compensation.<br><br>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "New Temple Marker">>
<<set $actions to "Town God: $player.name<br><br>You have completed all available quests at Madrana.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Madrana Barracks No Palace">>
<<set $actions to "The gates here are closed and locked, like no one's inside. Above you, you can see Madrana's notorious twin cannons trained at their coast to prevent unwanted tourists from entering their territory. No one seems to be responding to your call. The attendant tells you not to dally.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Madrana Barracks">>
<<set $actions to "Above you, you can see Madrana's notorious twin cannons trained at their coast to prevent unwanted tourists from entering their territory. There are several soldiers manning the garrison, and one of them, a pretty girl with draconic features, catches your eye. You hear the other soldiers call her Undine.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Undine.">>
<<set $actions to "\"Oh, it's odd to have strangers here in Madrana. We've been sent here as part of a peace treaty with several other kingdoms to protect this city. Not like they need protecting - not a lot of people go out of their homes unless it's to go to the market, and it's a bit boring here. Only our commander is even allowed in the palace. Wonder what they do there? I've heard stories, but surely they've been exaggerated?Like I've heard of some talk about a ritual happening in a few days involving a priestess. No, I don't know the details. Perhaps you should ask around if you're interested.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Undine Normal.">>
<<set $actions to "\"Oh, it's odd to have strangers here in Madrana. We've been sent here as part of a peace treaty with several other kingdoms to protect this city. Not like they need protecting - not a lot of people go out of their homes unless it's to go to the market, and it's a bit boring here. Only our commander is even allowed in the palace. Wonder what they do there? I've heard stories, but surely they've been exaggerated?\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Queen's Sceptre Inn No Palace">>
<<set $actions to "\"The Queen insists that we head to the palace without any delay, your Holiness.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Queen's Sceptre Inn">>
<<set $actions to "Unlike most other taverns, this one looks fairly opulent, though the prices seem the same as other inns you've been to. There aren't as many patrons here, though, and it's relatively quiet for an inn.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Order something None.">>
<<set $actions to "\"We are not serving anything at this moment,\" the barkeep tells you, despite the fact that other customers are nursing drinks. Perhaps word had gotten around?">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the patrons None.">>
<<set $actions to "None of the patrons seem willing to talk to you.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Quiet Market No Palace">>
<<set $actions to "\"The Queen insists that we head to the palace without any delay, your Holiness.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "The Quiet Market">>
<<set $actions to "As its name suggests, the Quiet Market is rather subdued. There aren't a lot of stalls, and none of the vendors don't seem to be selling any items that you can't get in other cities cheaper. The only person who looks like they're willing to talk is a fox-eared girl standing by one of the stalls, though it doesn't look like she's a vendor.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Odette None.">>
<<set $actions to "\"Oh, you're a stranger to these parts, aren't you? Haha, so am I! I just moved here. Nobody really likes to talk here, huh? I've heard it's unusual for visitors at this time of year, even in Madrana. Why? Well, every year there's a strange ritual that takes place inside the palace. I don't know the specifics of it, but I know that it involves the priestess of the Priory there.<br><br>Well, I have a friend working there as a maid, and she's convinced there's something weird going on. She says every year they get a new priestess of Hye from some other place and bring her here. She lasts for about a month, then disappears. No one knows where she goes after that.<br><br><<if $savePenelope eq 4>>A ritual was supposed to take place, but I didn't hear any word about what happened. I guess it's just a rumor?<<else>>In fact, my friend says there's supposed to be a ritual <<if $savePenelope eq 0>>three days from now<<elseif $savePenelope eq 1>>two days from now<<elseif $savePenelope eq 2>>one day from now<<elseif $savePenelope eq 3>>today<</if>><</if>>!\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to Odette Normal.">>
<<set $actions to "\"Oh, you're a stranger to these parts, aren't you? Haha, so am I! I just moved here. Nobody really likes to talk here, huh? I've heard it's unusual for visitors at this time of year, even in Madrana.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Port of Madrana No Palace">>
<<set $actions to "The pier here is very carefully guarded. Apparently only selects goods and ships are allowed to trade here, and most are prevented from entering the dock. The heavy cannons trained on them from the Madrana Barracks is often a good reason to abide by these rules.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Port of Madrana">>
<<set $actions to "The pier here is very carefully guarded. Apparently only selects goods and ships are allowed to trade here, and most are prevented from entering the dock. The heavy cannons trained on them from the Madrana Barracks is often a good reason to abide by these rules.<br><br>You can travel back to the town of Larklast from here.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple of Hye No Palace">>
<<set $actions to "\"The Queen insists that we head to the palace without any delay, your Holiness.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple of Hye">>
<<set $actions to "The temple seems deserted. You know that Hye is an active goddess in the region, and it seems odd that her temple would be neglected like this. There doesn't seem to be anyone about.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Temple of Hye Explore.">>
<<set $actions to "Very little of value remains inside. The only thing that seems to stand out to you is a small earth altar at the center of the room, since fallen into disuse.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
The Silver Palace is an imposing castle, marbled and obviously opulent. Servants dressed in hoods move through the numerous corridors, barely stopping for you take a good look at their faces. There doesn't seem to have much security inside the palace - perhaps the cannons and the guards stationed outside are enough of a deterrent. There is no mistaking that the palace is expensively furnished, with no expenses spared in its construction.<br><br>
Finally, you enter a large throne room, where a very beautiful woman reclines on a small chaise. She has a weath of golden hair and bright green eyes much like a cat's. Her skin is unblemished, and her gown so diaphanous that it left very little to the imagination. You can see her large, heavy breasts through the sheer fabric, but she doesn't seem to mind. In fact, she seems to take pride in displaying herself to you, her head raised haughtily. You see servants both male and female <br><br>
"So you are the vaunted god, $player.name." Her eyes roam your body, and it's apparent she likes what she sees. "I am Queen Xelastra. I am honored that you have accepted Madrana's invitation." She smiles. "Very few outsiders have had the opportunity to come here, god or no. We are a very... private kingdom, as you can tell. In many ways my goddess is a very jealous goddess - she abhors ugliness most of all. But she can also be very generous where it counts."<br><br>
<<replacelink "\"Why did you ask for me?\"">>"Why did you ask for me?"<br><br>
"We have heard of your... victories in Larklast. We have heard of your defeat of the minor goddess, Nue. We understand how you might view us with some hostility, and are pleased that you have accepted our hospitality. We have no desire to fight you, o God. Most of all, we do not want a war, regardless of who wishes to start it - whether it is you or Pendergast."<</replacelink>><br><br>
<<replacelink "\"What is your relationship with Pendergast?\"">>"What is your relationship with Pendergast?"<br><br>
She smiles broadly. We only have two weapons, o Holy $player.name. We have our cannons... and we have our bodies. The latter are popular commodities, and even gods can fall into lust, as you know. In exchange, we receive support and protection from Pendergast and his devouts. it is a good deal. However, our agreement is not exclusive to them. We are very open to offering the same terms to you."<br><br>
<<replacelink "\"And what terms would those be?\"">>"And what terms would those be?"<br><br>
"What else? My kingdom is home to some of the most beautiful women in the land, and we have honed our beauty well. Do you know Madrana's two most important imports? Choice fabrics for our dresses, and men hungry for our attentions. We are a kingdom of hetaera - courtesans of the highest order. We conduct very little business outside our walls. The bedroom is our office."<br><br>
"We offer you pleasure, whenever and wherever you wish, and we offer them for free. We promise not to intervene in your wars and ask only that we be exempted from their effects. We have no desire for power beyond our lands. We only want the freedom to keep doing what we do best."<br><br>
<span id="accept">
<<click "Accept the agreement.">>
<<replace "#accept">>Accept the agreement.<</replace>>
<<replace "#think">>Ask for some time to think about it first.<</replace>>
<<replace "#output">><br><br>She smiles widely. "I am very glad that you agree. I had already set out the contract. I am not ashamed to admit that this is the real reason we asked you here."<br><br>
At her gesture, one of her servants hurried forward, with the parchment and a quill. She hands them over to you. You look over it - the contract is fairly straightforward. It lists down the terms she talked about - full access to her hetaera in exchange for helping to protect them should they come under attack. It also explicitly states that Madrana would remain neutral should you choose to fight with Pendegast.<br><br>
<<continuelink>>Sign the agreement.<</continuelink>> You sign the agreement.<br><br>
"My heart rests easy, knowing that my beloved Madrana now has the god $player.name as her ally. Please stay the night at the very least, and explore my palace to your heart's content." She giggles. "You can even avail of some of the terms, if you wish."<br><br>
<span class="actions">
<<link "Explore the Silver Palace.">>
<<set $Madranacontract to "yes">>
<<set $actiontext to []>>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="think">
<<click "Ask for some time to think about it first.">>
<<replace "#accept">>Accept the agreement.<</replace>>
<<replace "#think">>Ask for some time to think about it first.<</replace>>
<<replace "#output">><br><br>Please take all the time that you need. Feel free to explore my palace while you decide." Her eyes twinkle. "Of course, I would have to charge you the same prices for my hetaera that I ask from patrons. They are too valuable to be given away for little promise."<br><br>
<span class="actions">
<<link "Explore the Silver Palace.">>
<<set $Madranacontract to "no">>
<<set $actiontext to []>>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<div id="output"></div>
<</replacelink>>
<</replacelink>><br><br>
<<replacelink "\"What do you know regading Pendergast's attack on Aberitha?\"">>"What do you know about Pendergast's attack on Aberitha?"<br><br>
She spreads her hands helplessly. "I know nothing. We are not privy to such secrets. I can only tell you that Pendergast is a frightening god. I am sorry that he killed Aberitha. But that he is capable of such a thing is the reason why we sought an alliance with him. I do not wish my goddess to fall to the same fate."<</replacelink>><br><br>
<<replacelink "\"Where is Pendergast?\"">>"Where is Pendergast?"<br><br>
"Perhaps he has returned to his kingdom. It is a long way off from here. Though he may be a god, there is a distance to which he can travel, especially when many of the towns and cities here do not bow their knee to him. I have not seen or heard from him for close to a year."<br><br><</replacelink>>
<<set $location to "SilverPalace">><div id="sexcontent"><<display "SilverPalaceLog">></div><div id="footer"><<display "SilverPalaceActions">></div>
<div class="you">
<span class="actions">
<<link "Guest Chambers">>
<<set $townroom to "Guest Chambers">>
<<set $sexlog to "Guest Chambers">>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "West Apartment">>
<<set $townroom to "West Apartment">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "West Apartment No Contract">>
<<goto "SilverPalace1">>
<<else>>
<<set $sexlog to "West Apartment">>
<<goto "SilverPalace1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "East Apartment">>
<<set $townroom to "East Apartment">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "East Apartment No Contract">>
<<goto "SilverPalace1">>
<<else>>
<<set $sexlog to "East Apartment">>
<<goto "SilverPalace1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "North Apartment">>
<<set $townroom to "North Apartment">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "North Apartment No Contract">>
<<goto "SilverPalace1">>
<<else>>
<<set $sexlog to "North Apartment">>
<<goto "SilverPalace1">>
<</if>>
<</link>>
</span>
<span class="actions">
<<link "South Apartment">>
<<set $townroom to "South Apartment">>
<<set $sexlog to "South Apartment">>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Priory">>
<<set $townroom to "Priory">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "Priory No Contract">>
<<elseif $Madranacontract eq "yes">>
<<set $sexlog to "Priory">>
<</if>>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Bathhouse">>
<<set $townroom to "Bathhouse">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "Bathhouse No Contract">>
<<elseif $Madranacontract eq "yes">>
<<set $sexlog to "Bathhouse">>
<</if>>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Gardens">>
<<set $townroom to "Gardens">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "Gardens No Contract">>
<<goto "SilverPalace1">>
<<else>>
<<set $sexlog to "Gardens">>
<<goto "SilverPalace1">>
<</if>>
<</link>>
</span>
<<if $talkPenelope eq "success" or $talkPenelope eq "fail" or $talkPenelope eq "end">>
<span class="actions">
<<link "Leave the Silver Palace.">>
<<set $Madranacontract to "no">>
<<set $talkPenelope to "success">>
<<set $Madranapalace to "yes">>
<<set $actiontext to []>>
<<set $sexlog to "Town Madrana">>
<<goto "TownMadrana">>
<</link>>
</span>
<</if>>
</div>
<div id="sexlog"><<nobr>>
<<if $sexlog is "Silver Palace">>
<<set $actions to "Your feet sink into the plush carpet as you explore the palace. Hooded servants pass you by, bowing low.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Guest Chambers">>
<<set $actions to "''You are in the Guest Chambers.''<br><br>It is clear that Queen Xelastra has given you the best room in the palace with the exception of her own. It's a beautifully decorated room, designed for the utmost comfort. The bed takes up the center, wide enough for four or five occupants.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment No Contract">>
<<set $actions to "''You are in the West Apartment.''<br><br>Beautiful naked women lie sprawled on divans and couches, chatting with each other. Some see you and cast admiring glances your way, but it's obvious they've been ordered not to approach or solicit you just yet.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment">>
<<set $actions to "''You are in the West Apartment.''<br><br>Beautiful half-naked women lie sprawled on divans and couches, chatting with each other. Some see you and cast admiring glances your way. One of the women, clearly a leader of some sort, approaches you. \"Her Majesty tells me that we must cater to your every whim,\" she says.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Orgy">>
<<set $actions to "Giggling, the girls surround you. Their movements are sure and practiced, and soon they are stripping you of both clothes and armor until you are just as naked as they. They push you gently into the cushions and are all over you in an instant. Hands rove your body, cupping your balls, playing with your cock, caressing your chest. Lips press against your neck; you can barely tell one girl from the next because your vision has been filled with breasts and pussy as they move over and beside you, displaying their best assets for you to fondle and take for the liking. Very soon, you feel a mouth against your cockhead, licking and sucking at the tip before she takes you into her mouth.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Suck Nipple.">>
<<set $actions to either("Your tongue traces her breast, and you watch that little nipple pucker up, tip brushing against your teeth. The woman on your cock hums, her soft lips warm around your shaft.", "You wrap your lips tightly against its base, then slowly let it slide out. You hear the girl gasp, and you take it back in, then let it out again, savoring it. Other hands explore your body. One pair cups your balls as the girl on your shaft continues to slurp at it.","Your teeth grazes against the nipple, enough for it to mix pain and pleasure and allow sweet cries out of her mouth. The mouth sucking you withdraws, and a new one takes its place, the girl sucking with renewed vigor.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Eat Pussy.">>
<<set $actions to either("The girl moans when she feels your lips and tongue press on her sweet-tasting pussy. She opens her legs as wide as she can so you can close in further. The others giggle, and you feel a tongue lapping against your balls while you continue to fuck another mouth.","You examine that sweet long slit before moving to press your nose against it. You inhale her sweet, intoxicating musk before you bury your mouth against the waiting pussy hole. Your mouth and tongue begin to go to work, and soon she's moaning. Fingernails graze against your crotch, and the girl on your cock begins to deep throat you.","Your tongue slides from the top of her pussy down against her ass. You bite a plump cheek and hear her squeal before licking your way back, lapping at the wet folds. There is movement at your groin, and you can feel breasts sliding up and down the length of your cock for a couple of minutes before a new mouth claims your dick.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Finger Girl.">>
<<set $actions to either("You push your finger into the girl's pussy and watch as it disappears into her body. Your finger slowly begins fucking her pussy. She wails from the intrusion. The mouth on your cock sucks harder as if in response.","You wiggle the finger around inside the girl's body and hear her grunt and moan in pleasure. Hands squeeze your buttocks as the other girls explore you all over, and two mouths start licking up the length of your dick before one assumes command and takes you in her tight mouth.","You have her pussy lips spread wide open while you finger her with your other hand, sinking down to the knuckle. The girl at your cock sucks hard against our head, tongue lovingly tracing the shape before she retreats and your shaft claimed by the next girl.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Kiss Girl.">>
<<set $actions to either("You lock mouths with the nearest girl, kissing her hungrily with your hand fisted in her hair. Another girl licks the under side of your cock from base to tip, then lightly around the big purple cockhead. She takes the big mushroom head in her mouth as her tongue works around the rim.","The girl's tongue wars with yours as other hands move over you; cupping your balls, caressing your pectorals, stroking your midsection and base of your shaft. One of them sucks the whole length into her, throat working on its head. As she withdraws your pulsing meat from her mouth her tongue swipes around your cock, flicking at the tip for a drop of precum.","Your tongue pillages one of the girl's mouths, and she makes soft noises of pleasure as she sucks on yours. The girl on your cock increases the pace, finding a rhythm to her head bobbing at your crotch. Another cups your balls in a gentle squeeze. There's a muffled protest, and another girl soon takes over on your shaft, bobbing at the same rhythm as the previous one.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Cat Girl.">>
<<set $actions to "Your cock slowly enters the catgirl's pussy; she's the tiniest of the others, and she whimpers in both pain and pleasure as you force your way into her sopping core. Half way in you stop, and before she could protest, you ram the remainder of your cock all the way into her. The girl jolts forward with some force, her feline ears twitching as she moans. The deep thrust had spread her pussy further, sending her into small spasms.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Cat Girl 2.">>
<<set $actions to either("You begin picking up a rhythm, fucking her hard. The head of your cock keeps hitting her cervix at first, but soon it seemed to withdraw somewhat to accommodate you. You slam all the way into her, over and over, and she stifles a piercing moan, sounding and acting like every nerve ending in her body had migrated to her pussy. Her little tail whips back and forth and her ears flutter.","Wet, squishing sounds rise from her crotch as you hammer hard into it. You shift your thrusting somewhat so that it's angled upward slightly, rubbing the head of your cock directly on the upper wall of her cunt. She screams, her mouth muffled - one of the other girls has began kissing her, stifling the sounds she makes as you hit her G spot with your dick.","The catgirl's sex, topped with a thatch of carefully trimmed dark hair, was dripping wet as your member plowed her tight little pussy. You grow more vigorous as you pummel her, flesh slapping together. Her soft buttocks ripple from the force of your thrusts as she moaned out her passion, juices dripping beneath her as your fucking increases.","She writhed before you, gasping and moaning as you pound her hole vigorously with your shaft. she jolts forward and whimper some more as her hips wriggle back against your thrusts, her cunt juices spattering your thick member even under assault from the long, deep strokes that you hammer mercilessly into her, shuddering and moaning again and again as her tail swipes back and forth.","\"What a beautiful whore.\" The sweet catgirl let out a guttural groan as you thrust your hips forward upon the last word, your swollen member burying deeply into her tunnel. You fuck her with slow, deliberate strokes, her tits assailed by your hands while she's being fucked. Her pussy needs no one to touch it to squirt, and repeatedly with each thrust thereafter as she whimpers and moans. Subtle sounds of slapping flesh rise from your savage fucking as she helplessly bucks back against you.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Human Girl.">>
<<set $actions to "You move between the human girl's legs. With ease your slide your heavy, rock hard cock into her soaked cunt, bottoming out in her, despite your considerable size. The girl groaned, her head shaking. You begin picking up a rhythm, fucking her hard.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Human Girl 2.">>
<<set $actions to either ("You pant harshly as your rhythm picks up, her attempts to swallow her whimpers of pleasure only intermittently successful as you pound her delicious cunt rapidly, stretching and stretching her until you are finally buried to the root, your balls pulsing against her saturated snatch. She shudders, her pussy squirting liberally and her legs quivering.","You groan at her tightness, even as you smoothly and eagerly rock your hips back and forth towards her ass, plunging your member into her tightness that clings all around the inches he's managed to fit into that stunning, desirable pussy. You can hear soft whispers below you, see some of the other girls on either side caressing the human girl, fondling her breasts and maximizing her pleasure.","\"Ahhhh! Yes, Master!\" You respond by stuffing your cock up into that beautiful, tight as hell pussy being rocked back and forth by your steady and forceful thrusts. She arches back to meet every incoming thrust, aiding to help work more of your thick inches further into her. \"Ooooooooooooh!\"","Your hands clamp down onto her stunning, rounded ass cheeks as your thrust your dick forward into her snug sheath with more force. Her curvy body rocks in response. You slap her ass and she squeals, the vice-like grip tightening around your tool, those full rear cheeks jiggling as you pump her from behind.","You grip her rear cheeks, watching the hypnotising sight of that ass jiggle as you pump your dick up into that tight hole, her tunnel remaining pleasurably tight all around your member despite all the previous fuckings she must have taken. You plunge in deeply to fill her ass up with as much of your inches as you can fit in, and she wails her approval.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Dog Girl.">>
<<set $actions to "With one hand gripping your dick by the base and the other spreading her roughly, you press the crown of your tool against that tight entrance, the sensation of your thick head rubbing against her pussyhole enough to make her moan. With a firm push forward you force the head in, the little canine girl moaning shamelessly again as you begin to ease your cock in and out of her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Dog Girl 2.">>
<<set $actions to either("Her tail wags as she rides the cock being rammed up into her tight pussy, causing her gorgeous, rounded tits to bounce in time with the motion of her sweat-covered body as she bucks into you. \"More, Master!\" She cries out as you thrust into her, piston your shaft in and out of her snug hole even as she tries to participate, bucking up against your manhood to take more of it in. \"More!\"","\"Scream louder\", you order even as you spread her legs further apart and starts to rock your hips harder toward her. Once again the lewd and loud moaning begins as you thrust deeply into her backside, her sexy, sweat-coated body rocking back. Her breasts bounce as you tap that ass with confident, firm pumps.","You can see the other girls slowly threading their arms around the dog girl's, holding her steady for you while you maintain a firm grip on her smooth and long legs, keeping her rear raised so you can continue to swiftly and stiffly slam your shaft straight into her, plunging in deep over and over again.","\"Take it!\" You growl and ram repeatedly into her tight pussy, watch yourself deeply fucking this gorgeous girl, her shapely tits bouncing in time to the back and forth motion her body is doing as she takes it up the cunt. \"Fuck me harder,\" she moans in response, more vocal than her fellow sisters as her tail lifts higher to give you better access.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Rabbit Girl.">>
<<set $actions to "The rabbit girl's head hangs down, adjusting to the intense feeling of her pussy being promptly invaded by your fat dick. She's a very tight fit, but a fit none the less that has her moaning as you push your cock further into her, the other hand still holding the base to make sure your dick stays inside even as you force that tight hole to widen and accept more of your man meat.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Rabbit Girl 2.">>
<<set $actions to either("You drive your cock deeply forward into her tight and very wet pussy, watching her ass cheeks jiggle as you thrust forward to go balls deep with hard, brutal pumps. She pushes back hard as if to make double sure that every part of your thick cock is stuffed into her needy, slimy cunt. \"Yes,\" she whimpers, \"just like that.\"","You plunge your thick rod into her wet snatch, not stopping till you're balls deep inside her. You repeat the process, hips making fevered slaps into her rounded backside as she pushes herself backward hard to meet your forceful pumps.\"You're so big inside of me,\" she whimpers.","Her cunt is taking a pounding, her breasts swaying and continuing to bounce from the force of the thrusts lodging into her snatch from behind. She reaches behind her to spread herself wider, letting your fat cock sink deeper into her hot tunnel, and her ass shakes with every pump.","You're fucking her hard and deep, your wet cock slamming into the small rabbit girl at a rapid pace, pulling out to almost it's full length before plunging balls deep into her, grinding your hips against her pussy lips. Her cute ears are flopping about as she gasps, her cunt squeezing you hard.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Doe Girl.">>
<<set $actions to "The pretty doe girl sighs as she feels your cock lining up against her pussy. You place your cock head inside her opening before lunging forward, completely impaling herself on your dick. She gasps in ecstasy as her hips begin moving. The feeling of her squeezing and coaxing inner pussy walls is amazing.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Doe Girl 2.">>
<<set $actions to either("\"Ohhh gods! Yes!!\" She moans out, clearly a screamer. You plant your shaft in to the hilt into her dripping cunt, still so tight around his thickness. You slam your dick back in and she clutches at the covers, her cries rising. \"Yes! Ungh! Like that!\"","You fuck her in long, hard slides, and she erupts in pleasure, wailing and hanging on tight as you saw back and forth against her. You pull out all the way to the cockhead with each time you draw back, and then your cock shoves into her tight snatch again, fucking as deep as you can.","\"Like having this cock in you, cunt?\" You tell her, and her whole body jerks, and the doe girl moans loudly, the lips of her pussy stretching just to take you in.","You thrust into her harder, with aggression. She was bouncing back in response to your thrusts. You grab her hips and pound into her with a fury while she cries out in pleasure, her pussy gushing with wetness.","Your thick shaft spears her, spreads her open, her juices soaking your thick meat, her thighs shaking as you invade her. Your balls slap against her full ass as she mews her release, an odd sound coming from a doe.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Choose Pussy.">>
<<set $actions to either("You withdraw from her silky depths. She whimpers, still breathing hard but dutifully keeps her silence.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Passive Cum.">>
<<set $actions to "Their ministrations are too much. With a loud groan, you soon find yourself spurting into a soft mouth, the girl greedily drinking up the rest of your cum. There's a faint scramble as the other girls rush to your spurting cock and pull their sister back so they can also sample your seed. You are quick to accomodate, and soon their faces are smeared in your jism. They lick up all traces of it, giggling.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Active Cum.">>
<<set $actions to "With one last grunt of pleasure, your balls unload, spewing a torrent of cum into the lucky woman's pussy, much to her cries of ecstasy. The other girls close around her, kissing her face and mouth and caressing her tenderly as you finish, and then stroking you tenderly as well once her shudders die down. \"We are most honored for your gift, your Holiness,\" one of them tells you, sounding pleased and sated.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Initiate Reverse Gangbang.">>
<<set $actions to "They kneel down obediently with their backs facing you, all in a row with their beautiful pussy displayed for your taking.<br><br>">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "West Apartment Initiate Reverse Gangbang.">>
<<set $actions to "Their ministrations are too much. With a loud groan, you soon find yourself spurting into a soft mouth, the girl greedily drinking up the rest of your cum. There's a faint scramble as the other girls rush to your spurting cock and pull their sister back so they can also sample your seed. You are quick to accomodate, and soon their faces are smeared in your jism. They lick up all traces of it, giggling.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "East Apartment No Contract">>
<<set $actions to "''You are in the East Apartment.''<br><br>There is an orgy party in progress. Beautiful naked women are paired off with both men and women, in various stages of being fucked. A long-haired hetaera approaches you. \"Only paying guests may be allowed to participate,\" she informs you, \"and the reservation fees have to be paid a week in advance in order to take part. But her Majesty has told me that you may watch, O Holy One, as a courtesy.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "East Apartment">>
<<set $actions to "''You are in the East Apartment.''<br><br>There is an orgy party in progress. Beautiful naked women are paired off with both men and women, in various stages of being fucked. A long-haired hetaera approaches you. \"Only paying guests may be allowed to participate,\" she informs you, \"and the reservation fees have to be paid a week in advance in order to take part. But her Majesty has ordered that as part of your new contract, you are free to take part in any way you like. Enjoy, my lord.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "East Apartment Orgy">>
<<set $actions to $orgyscene>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "North Apartment No Contract">>
<<set $actions to "''You are in the North Apartment.''<br><br>The north wing of the palace appears to be a punishment chamber of some sort. There are various implements like riding crops and restraints on most surfaces, and there were unusual stands on display much like reinvented stocks and pillories. There is no one there but one attendant and a young girl. The latter is naked, locked into one of the stocks.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "North Apartment">>
<<set $actions to "''You are in the North Apartment.''<br><br>The north wing of the palace appears to be a punishment chamber of some sort. There are various implements like riding crops and restraints on most surfaces, and there were unusual stands on display much like reinvented stocks and pillories. There is no one there but one attendant and a young girl. The latter is naked, locked into one of the stocks. \"Our Majesty's punishment,\" the attendant tells you. \"The Queen has also informed me that you are free to take advantage of this girl if you wish. Her only instructions are that you not hurt her.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "North Apartment Pussy">>
<<set $actions to "''You are in the North Apartment.''<br><br>You press your shaft against her folds, and she makes soft, garbled sound. You leaned in, and watch as your large head bumping against the entrance to her pussy. Despite the fact that she was being punished, her legs spread easily enough, inviting you inside of her. She moans louder this time as your head enters her - she's tight as hell.<br><br>You start another thrust and push in another couple inches of his manhood. She whimpers, and it doesn't sound like one of pain. You watch as more and more of your shaft pushes into her sopping wetness, until you've pushed forward all the way and entered her warm tightness. She's breathing hard, her head hanging down.<br><br>You thrust back again. She's small, and your thrusting means she's impossibly stretched as she finally takes everything you got. You're pressed up hard against her curvy rear, with your huge cock completely inside of her. She's shaking, unconsciously liftig her buttocks up and breathing hard when your dick hits her g-spot.<br><br>You start churning hard into her, your huge cock pumping in and out of her creamy little pussy. \"M-more,\" she manages to get out, gasping as she spreads her legs and starting to grunt as you continue to ravish her, pummeling her soft folds. There is no other sound in the room other than the sounds of the wet juicy sounds her pussy makes every time you drive your member into her tight cunt.<br><br>She must have been starved for it, having been stuck here for some time. Her screams grow loud in volume as she convulses, legs flailing as the orgasm begins, and the stocks she's trapped in preventing her from moving further. She throws her head back with a long wail as her pussy bucks up against your cock. \"Aaahhh!!\" she yelps as she begins to cream almost violently all over your shaft. Pretty soon you're following suit, dumping your load of sperm into her sweet orifice.<br><br>Panting, you withdraw and adjust yourself. She remains hanging limply from the stocks. Her eyes are closed, but there's a small smile on her lips.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "North Apartment Ass">>
<<set $actions to "''You are in the North Apartment.''<br><br> Fortunately, there's a small tub of lube on a nearby table, and you make use of it. The girl's had enough punishment for the day, it seems, and you have always been a forgiving god when it came to these matters. Her eyes widen as she feels you settled against her back entrance, feel the smearing of lubricant you apply liberally to her nether regions. She whimpers as your oiled fingers push into her taint, slicking her up.<br><br>You position yourself, stuff yourself in her from behind. Her eyes close as she moans, compliant and subservient as she makes no protest while you push yourself deeper inside of her ass.<br><br>You start fucking her with passion, gripping tightly at her hips as you claim her - almost brutally, softened only by the lube. Her tits sway erotically as she gasps out loud, little mewling noises rising from her throat. Her breasts continue to bounce back and forth from your thrusts, the rhythmic, slapping noise the only sound in the room. Her buttocks start lifting, as if wanting even more of you inside her. \"Please,\" she sobs, \"I want - I want - \"<br><br>Her voice breaks and she cries out instead. You smack her ass as you take her, watching them jiggle from the assault. You fuck her with long rapid strokes, not stopping even when you hear her cumming loudly, muscles squeezing around you as she gives in. A second orgasm follows the first, and she's nearly mindless with pleasure, still wailing for more.<br><br>A few more pumps and you pull out, spending on her backside and beautiful reddening buttocks, watching them smear with your seed. Her breathing quiets and her shoulders slump forward. She's smiling, but it appears she'd also passed out from both exhaustion and pleasure.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "North Apartment Mouth">>
<<set $actions to "''You are in the North Apartment.''<br><br>Her eyes widen as you display your dick to her. She stares at it, her gaze almost caressing, and as if knowing her place and aware of her status, her mouth slides open, eager for a taste.<br><br> The tip of her tongue reaches out as you move closer, and then gently touches the top of your cockhead. She begins to lick all around the large head, taking care to move under the edge, and then along side the rim of it. Whatever crime she had done to put her in this posiiton, she's an excellent cocksucker. She moans and then part her lips, slowly sucking your dick into her mouth. She sucks softly at first, but you indicate by the firm pressure of your hand against her hair that you want more.<br><br>She obediently increases the pressure and the speed on your dick, and then takes all the rest of you into my mouth. The head of your dick pushes into the back of her throat and she moans, the sound muffled. But she doesn't stop. Like a pro, she takes all of you in, slurping and sucking, not breaking her rhythm even as you grab the sides of her head and begin to fuck her mouth. She's brilliant, attempting to suck your seed out from pressure of her throat and mouth alone.<br><br>She succeeds. Soon you're exploding into her mouth, groaning at how tight it is, like a pussy, and she's eagerly consuming your seed as it pours down her throat. She sucks you one last time before her mouth lets you go with a soft pop. She smiles at you, almost devilishly, and you wonder if this was really punishment for someone like her.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "South Apartment">>
<<set $actions to "''You are in the South Apartment.''<br><br>You are greeted by the smell of jasmine and lavender as you step into the large apartment. It appears to be a room made up of other smaller rooms, giving you the impression that privacy is important. The only light here are small candles dotting the walkway, and flowers decorate nearly every nook and cranny.<br><br>An attendant approaches. \"Our Majesty believes in administering the utmost comfort for her guests. Our girls specialize in oil treatments and massages, and you are free to avail of these services if you so wish.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Silver Palace Massage">>
<<set $actions to "You are introduced to your masseuse: a pretty and voluptous $orgyfeatures female with $orgyhair hair and $orgyeyes eyes. She leads you to one of the sectioned off rooms and instructs you to disrobe and lie along a narrow cot that was softer than it looks.<br><br> Her skilled, oiled hands travel up the length of your back, kneading into your immortal flesh. You may be eternal, but it nonetheless feels good. Her hands make short work of your legs and arms, soon instructing you to roll over your back.<br><br>Now she straddles you, and you're treated to a view of her large breasts, bouncing slightly as she massages your chest, hand lingering down abs and waist. Her crotch rubs against your cock. You move your hand and rest it against her rear. She laughs softly, but tells you, not without some regret, \"I am sorry, your Holiness, but her Majesty has decreed that a massage is all we can offer you.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Silver Palace Massage Sex">>
<<set $actions to "You are introduced to your masseuse: a pretty and voluptous $orgyfeatures female with $orgyhair hair and $orgyeyes eyes. She leads you to one of the sectioned off rooms and instructs you to disrobe and lie along a narrow cot that was softer than it looks.<br><br> Her skilled, oiled hands travel up the length of your back, kneading into your immortal flesh. You may be eternal, but it nonetheless feels good. Her hands make short work of your legs and arms, soon instructing you to roll over your back.<br><br>Now she straddles you, and you're treated to a view of her large breasts, bouncing slightly as she massages your chest, hand lingering down abs and waist. Her crotch rubs against your cock. You move your hand and rest it against her rear. She laughs and wriggles closer, inviting.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Silver Palace Massage Sex Yes">>
<<set $actions to "You move to a sitting position, keeping her in place while I reach down to rub your cock. Her breathing quickens. You lift up her left leg slightly so you could position your cock, the head brushing against her wet slit. She was wearing the barest minimum clothing, barely a shift, and so it was easy for you to slip it up over her head so she was just as naked as you. She throws both her arms around your neck and looks down at me, her hair brushing your face as she watches you stuff the head of your penis into her wet vagina.<br><br>She hums as you wedge about an inch of yourself into her tight hole to get you started. Her legs are still slightly raised, calves pinned against your hip. You let go of your cock, allowing her to slowly sink down on your shaft. You wrap your arm around her waist and help her slide her torso downward until she was on the very base of your prick.<br><br>You're both breathing heavily. She looks into your eyes, and you briefly kiss as you gently thrust your cock up and down inside her, her twat tightening around its welcomed intruder.<br><br>The girl throws her head back, losing herself in the fucking and panting harshly as your rhythm picks up. Her attempts to swallow her whimpers of pleasure are only intermittently successful as you pound her pussy rapidly, stretching and stretching her until you finally bury yourself to the root, your balls pulsing against her saturated snatch as you let out a grunt of satisfaction. She shudders, her pussy squirting liberally and her legs quivering as she's promptly filled with thick jets of spunk.<br><br>With a sigh, she slides off you, like she had been bereft of bones. She smiles happily at you but, a true professional, is quick to rise to her feet and help you dress. \"Please come again,\" she whispers in your ear as you are leaving.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Priory No Contract">>
<<set $actions to "''You are in the Priory.''<br><br>Nobody's here, saved for a young girl whose robes and cowl tell you she's the priestess here, though she doesn't seem to have much of a following.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Priory">>
<<set $actions to "''You are in the Priory.''<br><br>There doesn't seem to be anyone here. You're surprised there even is a priory here in the first place. Given the kinds of activities going on here, it hadn't seemed likely.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Talk to the robed girl.">>
<<set $actions to "''You are in the Priory.''<br><br>She eyes you with some suspicion. \"Are you a visitor here?\" she asks. She's covered in a robe from head to foot and seems to be the only person here who isn't naked.<br><br>Her eyes widen and she looks troubled. \"You're the god that my queen invited,\" she says, taking a step back. \"I can't - I mustn't - talk with you.\"">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Examine the earth altar.">>
<<set $actions to "''You examine the earth altar.''<br><br>You're not sure what to make of it. It's a long wooden table long enough to take up a third of the room, and wide enough to hold two or three people. It's been carefully cleaned and polished, though there are no other objects on it.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bathhouse No Contract">>
<<set $actions to "''You are in the Bathhouse.''<br><br>You can see a lot of women splashing about and laughing as they swim lazily across a large pool, steam rising all around them. Unashamed of their nakedness, they turn to smile cheerfully at you. One of the girls tell you, with a rueful sigh, that they aren't permitted to do anything with guests.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bathhouse">>
<<set $actions to "''You are in the Bathhouse.''<br><br>You can see a lot of women splashing about and laughing as they swim lazily across a large pool, steam rising all around them. Unashamed of their nakedness, they turn to smile cheerfully at you, and beckon invitingly at you. A passing attendant whispers to you that while esteemed visitors may enter the bathhouse, it was a place to clean and anoint oneself and that no sex was permitted there.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Bathhouse View">>
<<set $actions to either("Women swim leisurely in large pools, unashamed of their nakedness. Fountains depict male and female statues in various forms of undress.","A red-haired young woman reclines by the poolside. She smiles and arches her magnificent breasts for your perusal.","A few woman whisper among themselves before deliberately strutting in front of you, proudly showing off their shaved pussies and round buttocks. Knowing that no sex is permitted, they're not shy about dangling their assets before you.","A blonde catgirl suns herself atop a small column above you, her tail waving languidly in the air. She's spread herself, so you can see her pink cunt lips underneath her.","A pretty draconic woman is splayed out on the marble tiles, rubbing ointment on her breasts and thighs. Soon she flips over and applies more of the cream to her round buttocks.","A trio of dog girls are walking around, engaged in animated conversation. Their large breasts bounce slightly from the movement.")>>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Gardens No Contract">>
<<set $actions to "''You are in the Gardens.''<br><br>Most of the gardens have been sectioned off with guards manning the entrance, and it's clear that this is off-limits to visitors.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<<elseif $sexlog is "Gardens">>
<<set $actions to "''You are in the Gardens.''<br><br>Most of the gardens have been sectioned off with guards manning the entrance, and it's clear that this is off-limits to visitors.">>
<<set $actiontext.push($actions + "<br><br>")>>
<<set $currentactiontext to $actions>>
<</if>>
<<for _i to 0; _i lt $actiontext.length; _i++>>
<<print $actiontext[_i]>>
<</for>><<endnobr>>
</div>
<div class="currentaction"><<print $currentactiontext>>
</div>
<<set $location to "SilverPalace1">><div id="sexcontent"><<display "SilverPalaceLog">></div><div id="footer"><<display "SilverPalaceActions1">></div>
<<set $randomorgyhair to random(1,10)>>
<<if $randomorgyhair eq 1>>
<<set $orgyhair to "blue">>
<<elseif $randomorgyhair eq 2>>
<<set $orgyhair to "black">>
<<elseif $randomorgyhair eq 3>>
<<set $orgyhair to "brown">>
<<elseif $randomorgyhair eq 4>>a
<<set $orgyhair to "red">>
<<elseif $randomorgyhair eq 5>>
<<set $orgyhair to "yellow">>
<<elseif $randomorgyhair eq 6>>
<<set $orgyhair to "purple">>
<<elseif $randomorgyhair eq 7>>
<<set $orgyhair to "silver">>
<<elseif $randomorgyhair eq 8>>
<<set $orgyhair to "green">>
<<elseif $randomorgyhair eq 9>>
<<set $orgyhair to "pink">>
<<elseif $randomorgyhair eq 10>>
<<set $orgyhair to "magenta">>
<</if>>
<<set $randomorgyeyes to random(1,7)>>
<<if $randomorgyeyes eq 1>>
<<set $orgyeyes to "blue">>
<<elseif $randomorgyeyes eq 2>>
<<set $orgyeyes to "black">>
<<elseif $randomorgyeyes eq 3>>
<<set $orgyeyes to "brown">>
<<elseif $randomorgyeyes eq 4>>
<<set $orgyeyes to "red">>
<<elseif $randomorgyeyes eq 5>>
<<set $orgyeyes to "green">>
<<elseif $randomorgyeyes eq 6>>
<<set $orgyeyes to "purple">>
<<elseif $randomorgyeyes eq 7>>
<<set $orgyeyes to "silver">>
<</if>>
<<set $randomorgyfeatures to random(1,8)>>
<<if $randomorgyfeatures eq 1>>
<<set $orgyfeatures to "human">>
<<elseif $randomorgyfeatures eq 2>>
<<set $orgyfeatures to "canine">>
<<elseif $randomorgyfeatures eq 3>>
<<set $orgyfeatures to "rabbit-like">>
<<elseif $randomorgyfeatures eq 4>>
<<set $orgyfeatures to "feline">>
<<elseif $randomorgyfeatures eq 5>>
<<set $orgyfeatures to "avian">>
<<elseif $randomorgyfeatures eq 6>>
<<set $orgyfeatures to "draconic">>
<<elseif $randomorgyfeatures eq 7>>
<<set $orgyfeatures to "lamb-like">>
<<elseif $randomorgyfeatures eq 8>>
<<set $orgyfeatures to "human">>
<</if>>
<<set $randomorgyscene to random(1,8)>>
<<if $randomorgyscene eq 1>>
<<set $orgyscene to "There is a young woman with $orgyfeatures features, $orgyhair hair, and $orgyeyes eyes on her hands and knees, greedily sucking at a man's cock. Her legs are spread, her pussy free.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her pussy.\">><<set $eastbang to 1>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 2>>
<<set $orgyscene to "A woman with long $orgyhair is riding another man's cock, her mouth open and her hair thrown back, revealing $orgyfeatures features. Her $orgyeyes eyes look glazed.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her ass.\">><<set $eastbang to 2>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 3>>
<<set $orgyscene to "A $orgyfeatures woman's upturned pussy is raised in your direction even as she continues to feast greedily on another girl's cunt. Her $orgyhair hair bobs up and down.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her pussy.\">><<set $eastbang to 3>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 4>>
<<set $orgyscene to "A $orgyfeatures woman with $orgyhair hair and $orgyeyes eyes is bent over a bed, a cock pounding into her while she fists two more cocks with either hand. Her mouth, you see, is available.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her mouth.\">><<set $silvereast to \"yes\">><<set $eastbang to 4>><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 5>>
<<set $orgyscene to "A girl with large $orgyeyes eyes and $orgyhair is being buggered by another man. Her hair falls down her $orgyfeatures face.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her pussy.\">><<set $eastbang to 5>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 6>>
<<set $orgyscene to "A $orgyhair-haired $orgyfeatures woman is reclining on a long couch, completely naked. She giggles at you, $orgyeyes eyes bright, and rolls on her back, presenting her ass at you.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her ass.\">><<set $eastbang to 6>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 7>>
<<set $orgyscene to "A $orgyfeatures woman with $orgyhair hair and doe-like $orgyeyes is in the middle of a group of men, who are taking her one after the other. The last man steps back, leaving her pussy free, and the others hold her legs open for her next partner.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her pussy.\">><<set $eastbang to 7>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<elseif $randomorgyscene eq 8>>
<<if $talkPenelope eq "fail" or $talkPenelope eq "end">>
<<set $orgyscene to "A $Penelope.features -like woman with $Penelope.haircolor hair and $Penelope.eye is being gangbanged by several men. One finishes and leaves, leaving her ass available to you.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her ass.\">><<set $eastbang to 8>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<<else>>
<<set $orgyscene to "A $orgyfeatures woman with $orgyhair hair and doe-like $orgyeyes is in the middle of a group of men, who are taking her one after the other. The last man steps back, leaving her pussy free, and the others hold her legs open for her next partner.<<if $Madranacontract eq \"yes\" and $silvereast eq \"no\">><br><br><span class=\"actions\"><<link \"Fuck her pussy.\">><<set $eastbang to 7>><<set $silvereast to \"yes\">><<goto \"Random Orgy\">><</link>></span><</if>>">>
<</if>>
<</if>>
<div class="you">
<<if $townroom eq "Guest Chambers">>
<<if $silverpalacequeen eq "betrayal">>
<<if $day gte 25>>
<span class="actions">
<<link "Rest.">>
<<set $sexlog to "Limit Rest">>
<<goto "SilverPalace1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Rest.">>
<<set $rest to "yes">>
<<set $spendnight to "SilverPalace">>
<<set $sexlog to "Rest (50 coins).">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<goto "End the Day">>
<</link>>
</span>
<<display "Inn Slave Init">>
<<if $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Rest and fuck your slave.">>
<<set $rest to "yes">>
<<set $slaveinntown to "SilverPalace">>
<<set $spendnight to "SilverPalace">>
<<set $innslave to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $playerfinalHP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<goto "FemaleForeplay">>
<</link>>
</span>
<<elseif $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Rest and fuck your slave.">>
<<set $rest to "yes">>
<<set $innslave to "yes">>
<<set $spendnight to "SilverPalace">>
<<set $slaveinntown to "SilverPalace">>
<<set $sexlog to "MaleForeplay Start">>
<<set $playerfinalHP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<goto "MaleForeplay">>
<</link>>
</span>
<</if>>
<</if>>
<<elseif $Madranacontract eq "no">>
<span class="actions">
<<link "Rest.">>
<<goto "SilverPalaceHelp">>
<</link>>
</span>
<<elseif $Madranacontract eq "yes">>
<span class="actions">
<<link "Rest.">>
<<goto "SilverPalaceBetrayal">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "West Apartment">>
<<if $Madranacontract eq "yes" and $silverwest eq "no">>
<span class="actions">
<<link "Join in.">>
<<set $silverwest to "yes">>
<<set $sexlog to "West Apartment Orgy">>
<<goto "SilverPalace2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "East Apartment">>
<span class="actions">
<<link "Watch some more.">>
<<set $sexlog to "East Apartment Orgy">>
<<set $silverorgy to "yes">>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "North Apartment">>
<<if $Madranacontract eq "yes" and $silvernorth eq "no">>
<span class="actions">
<<link "Take her pussy.">>
<<set $sexlog to "North Apartment Pussy">>
<<set $silvernorth to "yes">>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Take her ass.">>
<<set $sexlog to "North Apartment Ass">>
<<set $silvernorth to "yes">>
<<goto "SilverPalace1">>
<</link>>
</span>
<span class="actions">
<<link "Take her mouth.">>
<<set $sexlog to "North Apartment Mouth">>
<<set $silvernorth to "yes">>
<<goto "SilverPalace1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "South Apartment">>
<<if $silversouth eq "no">>
<span class="actions">
<<link "Have a massage.">>
<<set $silversouth to "yes">>
<<if $Madranacontract eq "no">>
<<set $sexlog to "Silver Palace Massage">>
<<elseif $Madranacontract eq "yes">>
<<set $sexlog to "Silver Palace Massage Sex">>
<</if>>
<<goto "SilverPalace2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "Priory">>
<<if $Madranacontract eq "no">>
<span class="actions">
<<link "Talk to the robed girl.">>
<<set $townsroom to "Priory">>
<<set $sexlog to "Talk to the robed girl.">>
<<goto "SilverPalace1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Examine the earth altar.">>
<<set $townsroom to "none">>
<<set $silveraltar to "yes">>
<<set $sexlog to "Examine the earth altar.">>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "Bathhouse">>
<<if $Madranacontract eq "yes">>
<span class="actions">
<<link "View the women.">>
<<set $silverbathhouse to "yes">>
<<set $sexlog to "Bathhouse View">>
<<goto "SilverPalace1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $townroom eq "Gardens">>
<span class="actions">
<<link "Leave.">>
<<set $townsroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "SilverPalace2">><div id="sexcontent"><<display "SilverPalaceLog">></div><div id="footer"><<display "SilverPalaceActions2">></div>
<div class="you">
<<if $silverwest eq "yes" and $sexwest lt 12 and $townroom eq "West Apartment">>
<span class="actions">
<<link "Suck on a nipple.">>
<<set $sexlog to "West Apartment Suck Nipple.">>
<<set $sexwest += 1>>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Eat pussy.">>
<<set $sexlog to "West Apartment Eat Pussy.">>
<<set $sexwest += 1>>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Fondle breasts.">>
<<set $sexlog to "West Apartment Finger Girl.">>
<<set $sexwest += 1>>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Kiss one of the girls.">>
<<set $sexlog to "West Apartment Kiss Girl.">>
<<set $sexwest += 1>>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Initiate a reverse gangbang.">>
<<set $sexlog to "West Apartment Initiate Reverse Gangbang.">>
<<set $westgangbang to "start">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $silverwest eq "yes" and $sexwest gte 12 and $townroom eq "West Apartment">>
<span class="actions">
<<link "Cum.">>
<<set $sexlog to "Silver Palace Passive Cum.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $silverorgy eq "yes" and $silvereast eq "yes" and $townroom eq "East Apartment">>
<span class="actions">
<<link "Watch some more.">>
<<set $sexlog to "East Apartment Orgy">>
<<set $eastbang to "start">>
<<goto "SilverPalace2">>
<</link>>
</span>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $silverorgy to "no">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $silversouth eq "yes" and $Madranacontract eq "no" and $townroom eq "South Apartment">>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $silversouth to "done">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $silvermassage eq "no" and $Madranacontract eq "yes" and $townroom eq "South Apartment">>
<span class="actions">
<<link "Fuck her.">>
<<set $townroom to "none">>
<<set $silvermassage to "yes">>
<<set $sexlog to "Silver Palace Massage Sex Yes">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $silveraltar eq "yes" and $townroom eq "Priory">>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $silveraltar to "no">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "SilverPalace3">><div id="sexcontent"><<display "SilverPalaceLog">></div><div id="footer"><<display "SilverPalaceActions3">></div>
<div class="you">
<<if $sexwest gte 12>>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $sexwest to 0>>
<<set $patrons to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $westbangnumber gte 12 and $westgangbang eq "yes" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Cum.">>
<<set $patrons to "human">>
<<set $westgangbang to "finish">>
<<set $sexlog to "West Apartment Active Cum.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "start" and $westbangnumber lt 12 and $townroom eq "West Apartment">>
<span class="actions">
<<link "Fuck the catgirl with black hair and green eyes.">>
<<set $patrons to "catgirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Cat Girl.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Fuck the human girl with golden hair and blue eyes.">>
<<set $patrons to "human">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Human Girl.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Fuck the dog girl with brown hair and golden eyes.">>
<<set $patrons to "doggirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Dog Girl.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Fuck the rabbit girl with white hair and pink eyes.">>
<<set $patrons to "rabbitgirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Rabbit Girl.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Fuck the doe girl with red hair and silver eyes.">>
<<set $patrons to "doegirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Doe Girl.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "yes" and $patrons eq "catgirl" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Continue fucking her.">>
<<set $patrons to "catgirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Cat Girl 2.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Choose another pussy.">>
<<set $patrons to "none">>
<<set $westgangbang to "start">>
<<set $sexlog to "West Apartment Choose Pussy.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "finish" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Leave the room.">>
<<set $patrons to "none">>
<<set $townroom to "none">>
<<set $sexlog to "Silver Palace.">>
<<goto "SilverPalace">>
<</link>>
</span>
<<elseif $westgangbang eq "yes" and $patrons eq "human" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Continue fucking her.">>
<<set $patrons to "human">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Human Girl 2.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Choose another pussy.">>
<<set $patrons to "none">>
<<set $westgangbang to "start">>
<<set $sexlog to "West Apartment Choose Pussy.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "yes" and $patrons eq "doggirl" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Continue fucking her.">>
<<set $patrons to "doggirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Dog Girl 2.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Choose another pussy.">>
<<set $patrons to "none">>
<<set $westgangbang to "start">>
<<set $sexlog to "West Apartment Choose Pussy.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "yes" and $patrons eq "rabbitgirl" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Continue fucking her.">>
<<set $patrons to "rabbitgirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Rabbit Girl 2.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Choose another pussy.">>
<<set $patrons to "none">>
<<set $westgangbang to "start">>
<<set $sexlog to "West Apartment Choose Pussy.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $westgangbang eq "yes" and $patrons eq "doegirl" and $townroom eq "West Apartment">>
<span class="actions">
<<link "Continue fucking her.">>
<<set $patrons to "doegirl">>
<<set $westbangnumber += 1>>
<<set $westgangbang to "yes">>
<<set $sexlog to "West Apartment Doe Girl 2.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<span class="actions">
<<link "Choose another pussy.">>
<<set $patrons to "none">>
<<set $westgangbang to "start">>
<<set $sexlog to "West Apartment Choose Pussy.">>
<<goto "SilverPalace3">>
<</link>>
</span>
<<elseif $silvermassage eq "yes">>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</if>>
</div><div class="heading">Artwork</div>
<<radiobutton "$artwork" "anime_">> Anime
<<radiobutton "$artwork" "none">> None
<<button [[Return to Previous Page|previous()]]>><</button>><<if $eastbang eq 1>>
The $orgyfestures girl's pussy is just about begging to be touched. You slide your fingers in and out of her eager cunt, another finger stroking against her clit. The $orgyeyes-eyed girl starts moaning with pleasure, wriggling her butt at you.<br><br>
You take your cock and begin to penetrate her, her tight cunt stretching wide around you and her sighs tell you she loves it. You begin sliding in and out of her fuck hole even as she continues to suckle the cock in front of her, raising her hips in rhythm with your fierce thrusts. The man she's sucking moans low and he begins to thrust his hips against her face, fucking her mouth roughly. Her hips lift, urging you further.<br><br>
Your cock slams into her from behind, now balls deep. You hold her hips and grind your own against her buttocks, and from the muffled noises she was beginning to make around the other man's cock, you know she can feel every inch of your member inside her. You slap her ass as you slam in and out, fingering her clit to make her squealed in delight. the other man was taking no prisoners, fucking her mouth hard and fast, but she kept sucking gamely at him. <br><br>
Her cunt clenches around you, and you dump your load into her willing snatch, shooting your load straight up her womb, and she whimpers her surrender. The other man shoots his own into her mouth, and his cum spills out of her mouth and down her chin. She smiles at the two of you when you both pull out, jism running down either ends of her.<br><br>
<<elseif $eastbang eq 2>>
You settle into place behind her even as she rides out another man's cock. She half-turns and groans when she sees you, but is willingly compliant when you guide your own cock into her sweet asshole. The man underneath her stops, waiting as you push your hard cockhead past her sphincter, slipping into her tightest place, and she sighs as you push all the way inside her. <br><br>
Now ready, you both begin to move. You churn into her, huge shaft pumping in and out of her taint, while the other man resumed fucking into her pussy - a white lathering developing on his length as she creamed all over him, lost in her pleasure. You take hold of her hips and plunge into her and she squeals for more. Her wails ramp up slowly, soon turning feverish. "Oh! Oh! Oh! Oh! Oh yes!" She moans, clawing onto the other man's shoulders as you both ravish her. Your heavy nutsack flops against her ass as you drive your cock into her asshole. <br><br>
Soon she is coming frantically, her lovely body sandwiched between the two of you, wracked in pleasure. You withdraw from her hole and come all over her body roughly. The other man follows suit, and soon she is covered with both your cum. She licks some off her fingers and smiles at you, pleased.<br><br>
<<elseif $eastbang eq 3>>
You smack your heavy member against the girl's plump rear a few times, causing some of their sticky sexual essence to cling to her skin. The $orgyfeatures girl giggled, lifting her head briefly from the other girl's pussy to eye you encouragingly. You lower yourself and smack her clit lightly from her underside, and she gasps. <br><br>
Her eyes drift close as you slip into her from behind. The other girl turns her face away and pushes her back into her crotch, which the $orgyfeatures girl began licking again with renewed interest.<br><br>
You begin fucking her with passion, gripping tightly at her hips as you set about claiming her. Her heavy tits begin swaying like a pendulum in the most erotic fashion, and she squeals against the other girl's muff. Her breasts bounce in response to your hard thrusts, the slapping noise and sexes meeting filling the air as you drill into her, forcing her face even deeper into her other lover's pussy. They both moan in unison.<br><br>
In no time at all she's cumming wildly, and her cries are enough to trigger the other girl's own release and soon both are squirming and crying out. You withdraw from her and flip her over so you can unload on her body with rope after rope of heavy seed spewing from his engorged head, splashing against her breasts and tummy. Sighing, both girls spoon and smile gratefully at you, looking exhausted.<br><br>
<<elseif $eastbang eq 4>>
The $orgyfeatures girl smiles and opens her mouth willingly as you approach. She ducks her head - slowly, ever so smoothly, her hot tongue darting in and out and around your cock, licking and caressing. Her mouth travels all the way to your balls, licking them. Even busy as she was, with several other cocks to deal with, she shows no pause in paying attention to yours.<br><br>
Those beautiful red lips began sucking my balls, one at a time, even as she continues to ride another dick. Her hands are still wrapped around two other cocks, moving them up and down. It was an amazing performance worthy of a high ranking and highly paid courtesan, and it's an arousing sight.<br><br>
Her hot tongue licks underneath my balls then moves her way back to your aching cock and quickly going all the way down on it - before coming back up slowly, with full suction on her mouth. Her lips tightened, and she begins to bob up and down on your shaft.<br><br>
The man underneath her groans and from the way she reacts you know that he is spurting inside of her. Almost at the same time the cocks she's holding blows their load as well. And still up and down your shaft she sucks and licks from tip to base. Up and down, over and over again, until soon you're spilling into her mouth. Greedily she drinks it all to the last drop before your cock pops free from her lips, smiling naughtily at you.<br><br>
<<elseif $eastbang eq 5>>
The man fucking the $orgyfeatures girl in the asshole stops and withdraws as you approach, as if sensing what you want to do. Still dazed, the girl stares at you, wide-eyed and panting as you lie on your back on the large divan with your long, thick cock standing straight in the air. With your hands, you coax the girl on top of you, lowering her down on you carefully, while she could only watch, almost helplessly, as the hard penis enters her, driving deep all the way up into her tight cunt until you can feel the tip hitting her cervix. She cried out in unexpected ecstasy, cumming almost immediately once she's fully impaled on you.<br><br>
The other man clutches her firm, cute buttcheeks and spreads them apart. He lines up his cock against her rectum and pushes the head of it in, sliding all the way up her dank passage until he too, was balls deep inside her. <br><br>
The two fo you start moving your hips in unison, one pushing in when the other withdraws, steadily picking up rhythm until you were pistoning your cocks in and out of her pussy and asshole with little difficulty.<br><br>
"Aah! Ahh!" the $orgyhair -haired girl cries out as shebounces up and down on your cock, pummelled by the long, thick cocks rammed to the hilt inside her. Her beautfiful breasts move up and down as you fuck her relentlessly, hands on her hips to anchor her to you even as your cock reaches parts of her you're sure no one else has ever reached. She's so tight that she's squeezing you nonstop, already tight even without the added presence of the other cock in her bunghole. The other man laughs. "Fuck him harder, you little slut," he hisses, and she obeys, clenching and unclenching against your shaft. Soon you are cumming hard into her soft, silky depths. The other man follows suit, spilling into her with a guttural growl. <br><br>
You loft her off of you and she sinks down into the covers beside you, her eyes already starting to close as exhaustion sets in. <br><br>
<<elseif $eastbang eq 6>>
You need no further invitation. You make for her spread legs, hauling her up to her feet. She squeaks a protest but is silenced when you lift her into the air at waist-height, still spreadeagled, while you stroke between her legs and pushed your big, hard cock, driving all the way into her tight pussy, and then started fucking her furiously without pause, even before she could muster a protest.<br><br>
The $orgyfeatures girl groans and wriggles as her tight cunt is penetrated over and over mercilessly. She grabs onto your shoulders, hanging on for dear life. You pull her body up towards you, and force her to wrap her legs around your waist, enjoying the feel of her big, firm titties and nipples mashed against your chest. Another man comes up behind her and rubs his thick cockhead against her parted asscheeks. He finds her puckered asshole and presses the end of his cock into it. Her eyes grow wide. "Oh! Oh! Oooooh!" <br><br>
You both start thrust your hips in unison, bouncing the pretty girl in the air and impaling her back down their shafts as she slides down, forcing screams of pleasure out of her. "Feel these cocks inside of you?" You murmur into her ear, and feel her clench your cock in response.<br><br>
At some unspoken agreement, you both start double-fucking her more aggressively. Soon the other man groans and dumps the contents of his balls inside of her, and she shudders at the sensation. You follow shortly after, and she hits the peak of her own release, wailing as your sperm fills up her insides.<br><br>
You set her back down, and she sinks agaist the cushion on shaking legs, but with a wide smile on her face.<br><br>
<<elseif $eastbang eq 7>>
The $orgyfeatures girl's pussy was still tight despite the multiple cocks she had already taken that session. But even she moans softly when your cock pushes into her, stretching her a bit more as you eventually bottom out inside her overstretched cunt. You start to increase the speed of your thrusts, your balls slapping against her smooth skin. Held down on all sides, the poor girl could do little else but cry out in pleasure as you pound her pussy, sloshing sounds ever time you wuthdraw and fuck, the previously deposited cum inside of her acting as further lubricant.<br><br>
The other accomodating guests pulls her legs up higher to allow you deeper penetration and her sweet little cries only increase in volume as you do. Her soft skin is stretched around your girth as you fuck her hard and fast, pistoning in and out, her thighs glistening from cum and her own juices. Her eyes were rolling up the back of her head as she gives in to the pleasure. "Ohhhh yes!" She cries out. "I'm going to cum! I'm going to cum! I'm going to - "<br><br>
She stops and her whole body jerks. Her cunt closes in around your cock, squeezing so hard that the pleasure was intense and she begins to orgasm wildly. Her arms and legs would have been flailing had she not been held by the others, and soon you begin to cum in response as well, adding your seed to the deposits of cum already inside her belly. More of your jism seeps out of her used pussy, dripping on the floor. The other men drop her and she sags back onto the floor, falling asleep almost immediately. <br><br>
<<elseif $eastbang eq 8>>
The $Penelope.features girl's ass is nice and tight, definitely tighter than her pussy. The man pounding her cunt is lying underneath her, allowing you to take her from behind. She groans when she feels you pushing past her sphincter, and she turns her head when you bottom out inside her.<br><br>
"Tight, isn't she?" One of the men laugh. "She's a newcomer to these parts. Used to be the priestess of the palace priory here, until she got herself addicted to cock. More for us. Regret anything, Lady Penelope?"<br><br>
"I love cock," she pants, her face glazed.<br><br>
You start to increase the speed of your thrusts, your balls slapping against her smooth skin. Held down on all sides, the poor girl could do little else but cry out in pleasure as you pound her ass, sloshing sounds ever time you wuthdraw and fuck, the previously deposited cum inside of her acting as further lubricant.<br><br>
The other accomodating guests hold her steady to allow you deeper penetration and her sweet little cries only increase in volume as you do, taking her hands so that she could fist them while you and the other men dp her. Her soft skin is stretched around your girth as you fuck her hard and fast, pistoning in and out, her thighs glistening from cum and her own juices. Her eyes were rolling up the back of her head as she gives in to the pleasure. "Ohhhh yes!" She cries out. "I'm going to cum! I'm going to cum! I'm going to - "<br><br>
She stops and her whole body jerks. Her ass squeezes your cock like a vise, squeezing so hard that the pleasure was intense and she begins to orgasm wildly. Her arms and legs would have been flailing had she not been held by the others, and soon you begin to cum in response as well, adding your seed to the deposits of cum already inside her. More of your jism seeps out of her used ass, dripping on the floor. You pull out and she moans, her smile bright, even as a new man takes your place, sliding his cock into her to begin a new round of fucking.<br><br>
<</if>>
<span class="actions">
<<link "Leave the room.">>
<<set $townroom to "none">>
<<set $eastbang to "finish">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>Something's wrong.<br><br>
You wake up, but not under your own prerogative. Something is compelling you to leave the room, to travel the corridors of the Silver Palace until you reach the throne room, and at this point you are still too sluggish to resist.<br><br>
Your feet take you to the throne room where, despite it being in the middle of the night, Xelastra reclines in her gilded chair. She smiles when she sees you and she moves to stand, her golden dress revealing more of her than she had during the day. <br><br>
"It's so good to see you, O Holy One," she purred, almost mockingly. "I must congratulate you on choosing to side with us. We had not expected you to be so docile or to catch you so easily, after all the rumors we have heard about you at Thessila and Larklast. I had expected more pushback from you."<br><br>
She nods knowingly. "That's right. There were spells encoded in that parchment you signed, one that can make even powerful gods vulnerable. The instant you made the contract you have been under my thrall. I just thought it would be fair to allow you another day's worth of freedom, with all my girls have to offer you, before I enlightened you." She laughs. "You're a young god still, O Holy One. I may have lesser abilities than what you seem to have, but I know more than you do, and that is enough."<br><br>
<<replacelink "Attack her.">>You move to attack her, but you barely make two steps forward before you're flat on your back, unseen electricity coursing painfully through your body and rendering you immobile. She walks around you, admiring her handiwork.<br><br>
"I told you that I had control, did I not? Raise your hand against me again and I can reduce you to cinders if I want to. But it is fortunate for you that I do not want to. I do like you, my handsome young god."<br><br>
<</replacelink>><br><br>
<<replacelink "Ask her what she wants.">>"My treaty with you still stands. I will do nothing to take your lands and territories, but in exchange for my magnanimity I would like you to do some work for me, to help me protect my own territories. That is all. See, I am not so cruel."<br><br>
You know what she intends. She has not yet put you under the more binding spell that she had with the goddess Nue, but you know that if you resist further or vocally oppose her she will opt for that as well. The best thing for you to do is to bide your time and wait for an opportunity to free yourself from the spell. But first, you need to know what kind of spell it is.
<br><br>
She draws closer and straddles you. Her nails rake across your chest, methodically stripping you. "It is not so bad," she whispers. "For as long as you bow a knee to me you have free rein of the girls in my harem, to enjoy as long as you wish. All I want is for you to run little errands for me. And you can have me too, if you wish to. I would very much like to taste you now."<br><br>
<span id="givein">
<<click "Give in.">>
<<replace "#givein">>Give in.<</replace>>
<<replace "#resist">>Passively resist.<</replace>>
<<replace "#output">><br><br>"I knew you'd see things my way," Xelastra purrs as you move to take her in your arms. You kiss each other greedily, her sucking hard on your tongue as her hands fondle your balls and then your cock, already standing at rigid attention. "Fuck me, you god-stud," she teases, breaking away briefly to fall on her knees before you, displaying her magnficent ass and bare pussy lips. "Since you've been such a good boy, perhaps you might like a sampling of my ass instead...."<br><br>
You kneel behind her and push your aching cock deeper into her asshole, her plump cheeks pushing around his meat. Xelastra cranes her neck to smile back at you, encouraging you deeper. You bend over and kiss her, her tongue pushing yours around in your mouth, tangling. You grip her massive breasts, finding something to hold on to, as you heave your cock in and out of her tight pulsing sphincter, enjoying the feeling of the brown little ring gripping your dick tightly.<br><br>
She shakes her head and moans as you add two fingers into her pussy an pumping into her faster and faster on both cunt and ass, rocking her body back and forth. She opens her mouth in a wordless scream as your curl your fingers up against her g-spot with your thumb pressed hard against her clit.<br><br>
She rocks herself against you, desperate, even as you pummel her ass with your cock and her vagina with now three fingers, pausing to pinch her clit.<br><br>
"Ahhhh!" Her screams of pleasure echo across the large chamber as your bodies slap forcefully together. The queen's knees buckle underneath her as her orgasm comes hard, ripping through. Both her pussy and ass tightens around your questing cock and fingers, her cum drenching your fingers.<br><br>
With a grunt, you explode deep inside the sensuous queen's bowels, gallons of your hot cream shooting into her taint, some of it dripping down the floor. Xelastra sighs happily and slowly dislodges herself from you, turning to give you a little kiss. "I will call for you when I need you," she murmurs. <br><br>
<span class="actions">
<<link "Return to your temple">>
<<set $actiontext to []>>
<<set $sexlog to "Temple Day">>
<<set $silverpalacequeen to "betrayal">>
<<set $talkPenelope to "fail">>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="resist">
<<click "Resist.">>
<<replace "#givein">>Give in.<</replace>>
<<replace "#resist">>Passively resist.<</replace>>
<<replace "#output">><br><br>She giggles, knowing what you're doing. "It doesn't matter what you want, $player.name.?" She climbs on top of you, positioning her slick cunt against your cock. Her hand moves up and down your shaftm quickly bringing it to life. "All that matters is what *I* need."<br><br>
And with that, she angles herself above you and pushes your cock inside of her warm, welcoming pussy, crowing with delight as her pelvis slams into yours, your rock hard dick shoving completely inside her sex. She's so wet and tight that you can't help but stiffen further, stretching her more. Xelastra bites her lip, her eyes falling shut as her body starts to eagerly slam into yours, moving up and down and using you like an oversized doll. The wet slapping sounds of her body against yours make you groan.<br><br>
"See?" She pants. "See how good this can be between us?" Her face contorts in pleasure as your large cock pummels her well oiled pussy. "Ooooh fuck!" she cries out as her sopping wet pussy was scoured again and again by your huge dick. "I knew you were going to feel so good the instant I set eyes on you." She purrs as your shaft pumps rapidly in and out of her cunny.<br><br>
"Ohhh yes!" The queen's body shudders in mid-air as her first climax consumes her, pussy gripping around your cock as her juices spills down your balls. Her pussy grips your god-cock, drawing it ever deeper inside her body and squeezing hard, milking you for everything you have. She shudders into another harder, second orgasm as you join her despite yourself, your semen mixing with her cream. There was so much of it that it dribbles out of her perfect body, spattering the floor. <br><br>
"Oh, that was very good," she sighs, lifting herself off you and adjisting her dress. Perhaps I shall have more of that very soon. You are free to leave the palace whenever you wish, my love. But when I call, it would be best for your health if you come when I do."<br><br>
<span class="actions">
<<link "Return to your temple">>
<<set $actiontext to []>>
<<set $sexlog to "Temple Day">>
<<set $silverpalacequeen to "betrayal">>
<<set $Madranapalace to "yes">>
<<set $talkPenelope to "fail">>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</replacelink>>Something's wrong.<br><br>
You wake up with that feeling. The bedchamber is empty, and there doesn't seem to be anyone or anything lying in wait to attack you. But you see a faint light traveling down the corridor, heading in your direction. You tense and prepare for the worst, though you're doubtful this is an enemy - they wouldn't have used a light otherwise. <br><br>
The girl that makes an appearance is a girl from the Priory - you recognize the hood and robes that their priestess wears. She glances fearfully at you, and then sets the lantern she is carrying down. <br><br>
"I will be punished if they see me here," she says. "But I am here because my religion dictates that I am honor-bound to save a life, even a god's. You are in danger here." She smiles bitterly. "I am Penelope, a new recruit to the priory in the castle. I come from outside Madrana, from Tanos. They asked for a priestess to take over the palace chapel. I do not even know why they bother, after all I have seen here that would defile the goddess they claim to respect and worship!... I was a sheltered woman, your Holiness, and have only spent a month in Madrana. But the perversions and depravities here have shocked me. A part of me wishes to depart from this place, but another part also desires to stay here and see if there is a way to save these poor souls still. I will dishonor my goddess if I choose to give up and leave. The best I can do is try and guide some of these wayward souls to the best of my ability."<br><br>
"And that is why I am here. You are in danger. Whatever you do, you must not sign the contract that the empress here offers you. I have seen the dark magic they cast on those parchments. They will bind you to do their bidding, and even gods are vulnerable to their thrall. I have seen it happen to other deities before. I do not wish to see it happen again." <br><br>
She picks up her lantern again. "Please say nothing of this to them. Only reject their offer and leave this place if you can. They will not be able to control you as long as you do not sign that parchment and agree to their terms." <br><br>
With that, she hurries out just as quickly as she arrives. <br><br>
You spent the better part of the night thinking about her words and deciding on your plan of action. The next morning, the empress wastes no time summoning for you immediately. "Well, your Holiness," she asks, smiling. "What will be your decision?" <br><br>
<span id="accept">
<<click "Accept the agreement.">>
<<replace "#accept">>Accept the agreement.<</replace>>
<<replace "#reject">>Reject her offer.<</replace>>
<<replace "#output">><br><br>She smiles widely. "I am very glad that you agree. I had already set out the contract. I am not ashamed to admit that this is the real reason we asked you here."<br><br>
At her gesture, one of her servants hurried forward, with the parchment and a quill. She hands them over to you. You look over it - the contract is fairly straightforward. It lists down the terms she talked about - full access to her hetaera in exchange for helping to protect them should they come under attack. It also explicitly states that Madrana would remain neutral should you choose to fight with Pendegast.<br><br>
<<continuelink>>Sign the agreement.<</continuelink>> You sign the agreement.<br><br>
"My heart rests easy, knowing that my beloved Madrana now has the god $player.name as her ally. Please stay the night at the very least, and explore my palace to your heart's content." She giggles. "You can even avail of some of the terms, if you wish."<br><br>
<span class="actions">
<<link "Explore the Silver Palace.">>
<<set $Madranacontract to "yes">>
<<set $actiontext to []>>
<<set $talkPenelope to "yes">>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<</replace>>
<</click>>
</span> | <span id="reject">
<<click "Reject her offer.">>
<<replace "#accept">>Accept the agreement.<</replace>>
<<replace "#reject">>Reject her offer.<</replace>>
<<replace "#output">><br><br>She does not hide her disappointment. "If that is what you wish. I am only sorry that we will not have the opportunity to work together. The next ship leaves at dusk, and I would suggest you take it at first opportunity." And with that, she turns to her attendants, obviously dismissing you outright.<br><br>
<span class="actions">
<<link "Explore the Silver Palace.">>
<<set $Madranacontract to "no">>
<<set $talkPenelope to "success">>
<<set $actiontext to []>>
<<set $sexlog to "Silver Palace">>
<<goto "SilverPalace">>
<</link>>
</span>
<span class="actions">
<<link "Leave the Silver Palace.">>
<<set $Madranacontract to "no">>
<<set $talkPenelope to "success">>
<<set $actiontext to []>>
<<set $Madranapalace to "yes">>
<<set $sexlog to "Town Madrana">>
<<goto "TownMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<div id="output"></div><<set $location to "TownMadrana1">><div id="sexcontent"><<display "TownMadranaLog">></div><div id="footer"><<display "01TownMadranaActions">></div><div class="you">
<<if $townroom eq "Temple Marker">>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span>
<<elseif $townroom eq "Madrana Barracks">>
<<if $talkPenelope eq "success">>
<span class="actions">
<<link "Talk to Undine.">>
<<set $sexlog to "Talk to Undine.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Talk to Undine.">>
<<set $sexlog to "Talk to Undine Normal.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave Barracks">>
<<set $townroom to "none">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span>
<<elseif $townroom is "Queen's Sceptre Inn">>
<<if $player.coins lt 50>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Rest not enough.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<<elseif $day gte 25>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Limit Rest">>
<<goto "TownMadrana1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $rest to "yes">>
<<set $sexlog to "Rest for 50 coins.">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $spendnight to "Madrana">>
<<set $player.coins to $player.coins - 50>>
<<goto "End the Day">>
<</link>>
</span>
<<display "Inn Slave Init">>
<<if $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $slaveinntown to "Madrana">>
<<set $spendnight to "Madrana">>
<<set $innslave to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "FemaleForeplay">>
<</link>>
</span>
<<elseif $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $innslave to "yes">>
<<set $spendnight to "Madrana">>
<<set $slaveinntown to "Madrana">>
<<set $sexlog to "MaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "MaleForeplay">>
<</link>>
</span>
<</if>>
<</if>>
<span class="actions">
<<link "Order something.">>
<<set $order to "yes">>
<<set $sexlog to "Order something None.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the patrons.">>
<<set $patrons to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Talk to the patrons None.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Madrana">>
<<goto "TownMadrana">>
<</link>>
</span>
<<elseif $townroom eq "The Quiet Market">>
<span class="actions">
<<link "Purchase items and weapons.">>
<<set $purchaseitems to "yes">>
<<goto "MadranaItems">>
<</link>>
</span>
<<if $talkPenelope eq "success">>
<span class="actions">
<<link "Talk to the fox-eared girl.">>
<<set $patrons to "Odette">>
<<set $sexlog to "Talk to Odette None.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Talk to the fox-eared girl.">>
<<set $patrons to "Odette">>
<<set $sexlog to "Talk to Odette Normal.">>
<<goto "TownMadrana1">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $patrons to "none">>
<<set $sexlog to "Town Madrana">>
<<goto "TownMadrana">>
<</link>>
</span>
<<elseif $townroom eq "Port of Madrana">>
<<if $talkPenelope eq "success" or $silverpalacequeen eq "betrayal">>
<span class="actions">
<<link "Return to Larklast">>
<<set $sexlog to "Town Larklast">>
<<set $actiontext to []>>
<<goto "TownLarklast">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Return to Madrana town">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span>
<<elseif $townroom eq "Temple of Hye">>
<span class="actions">
<<link "Explore.">>
<<set $sexlog to "Temple of Hye Explore.">>
<<set $actiontext to []>>
<<goto "TownMadrana1">>
<</link>>
</span>
<span class="actions">
<<link "Return to Madrana town">>
<<set $townroom to "none">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span>
<</if>>
</div>
Double-click this passage to edit it.Double-click this passage to edit it."What would you like to discuss, your Holiness?"<br><br>
<<if $day gte 8 and $Madranapalace eq "no">>
<<replacelink "A missive from the Queen of Madrana.">>A missive from the Queen of Madrana kingdom - "A queen has extended an invitation to visit her in her capital city of Madrana, my liege. I do not know what she intends, but that kingdom has allied itself with many gods in the past, including Pendergast. Please be careful if you wish to accept - they might not allow you out of Madrana until your meeting with the queen is over, so it's best to prepare before you do."<br><br>
<span class="actions">
<<link "Go to Madrana.">>
<<set $exitMadrana to "yes">>
<<set $travelMadrana to "yes">>
<<set $sexlog to "Town Madrana">>
<<set $actiontext to []>>
<<goto "TownMadrana">>
<</link>>
</span><</replacelink>>
<<elseif $Madranapalace eq "yes" and $talkPenelope neq "success">>
<<replacelink "Talk about your visit to Madrana.">>Talk about your visit to Madrana - "Are you alright, milord? You look a little different since returning to the temple. But I trust the visit was satisfactory?"<</replacelink>>
<<elseif $talkPenelope eq "success">>
<<replacelink "Talk about your visit to Madrana.">>Talk about your visit to Madrana - "I believe there is more to this than meets the eye, my liege. If you believe there is a mystery going on in Madrana, perhaps it might be good to investigate while we are still welcomed in her kingdom."<</replacelink>>
<<elseif $Penelope.level eq 99>>
<<replacelink "Talk about Penelope.">>Talk about Penelope - "Thank you for rescuing her, my liege. The cult of Hye is a twisted religion, and now it looks like the goddess Hye has not only allied herself with Pendergast, but also allows him a share in her powers. Perhaps we must question this young girl and see what she knows about them. She is residing in the Great Hall at the moment."<</replacelink>>
<</if>>
<br><br><span class="actions">
<<link "End the conversation.">>
<<set $templeroom to "none">>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>You wait until night had fallen and you are able to steal into the palace with none of the watchful guards at the barracks to see you. The palace doors are surprisingly empty of soldiers. There doesn't seem to usually be anyone else around, but the complete absence of people makes you suspicious.<br><br>
You move through the hallways, heading for the priory. The rest of the palace is dark, but there's light coming through the small chapel. You can also hear a brief murmur of voices that seem to sound like a chorus, and growing louder. As you draw nearer, you realize that the place has been illuminated by what looked to be hundreds of candles. <br><br>
It was now clear why the palace was empty; everyone's here at the priory, dressed in robes and murmuring that strange song in low voices. But what was at the center of attention was the girl at the priory - you've seen her while you were at the palace the last time.<br><br>
Now she's strapped to the earth altar and stripped naked. She's also bound to the heavy stone, spread-eagled and tied to prevent her from escaping. She's lucid and wide-eyed with fear, but she's also gagged to make sure she can't scream. <br><br>
Another figures moves into view, and you recognize the Queen Xelastra, naked save for the cloak tied loosely around her shoulders. "Pendergast," she calls, "we bring to you our sacrifice of virgin flesh. Once more come to honor our treaty with you, to give my kingdom lasting bounty and fruitful peace."<br><br>
Something formless and mist-like begins to reform in front of the earth altar, and the young priestess begins struggling anew. The form of a tall, muscular man soon appears before them. He is flimsy, and you realize it is not his true form, but a mirage of some sort. <br><br>
He is physical enough, however, to be able to reach down and caress the side of the priestess' face with one hand, letting that hand linger down her breasts and then her clitoris, fingers pressing against her small mound. She moans in despair. <br><br>
"My Lord Pendergast!" The empress exults. "Claim your sacrifice!"<br><br>
<span class="actions">
<<link "Disrupt the ritual">>
<<set $monsters = $Pendergast_shade>>
<<set $monsterboss to "yes">>
<<set $turn to "player">>
<<goto "PlayerTurn">>
<</link>>
</span>
<span class="actions">
<<link "Remain hidden and continue to watch">>
<<goto "The Silver Palace Ritual 2">>
<</link>>
</span><<set $location to "Pendergast_shadeWin">>
<<if $battle is "win">>
With a hoarse scream, the misty figure that had been Pendergast began to dissolve. His eyes locked against yours, full of hate and fear. This wasn't his real body, you know now; you might have defeated him and prevented him from becoming too powerful, but you've also made an enemy, and a powerful one at that.<br><br>
Chaos followed. Some of the other followers, scared at the sight of their beaten god before them, panicked and made a mad dash toward the exit, upsetting several candles in their haste. Flames spread out across the floor. Xelastra rises to her feet, crying out, and no one seems to remember the poor girl still strapped to the altar. You're quick to undo her bonds and help her out of the palace while the others were too busy trying to put out the fires. <br><br>
It's not until you're finally out of the palace that you slow down, certain that no one else is following. The girl in your arms sobs. "Thank you so much, O Holy One," she whispers clinging tightly to you. "Thank you!"<br><br>
It's not until you're within your domain that she's calmer. Throughout the journey back she had been quiet, and you thought at first it was because of her experience. "I would like to pledge to your temple," she finally whispers. "I am a virgin priestess however, and I have been raised to serve and respect any goddess in that manner. But if you think you have use of me by some other means, then I will be more than happy to serve you. I no longer understand how the goddess that I worship would permit this to happen to me, after I served her faithfully all my life...! Please let me serve you as repayment for saving me!"<br><br>
''You have recruited Penelope Farsheim as a devout!''<br><br>
<span class="actions">
<<link "Return to your temple">>
<<set $actiontext to []>>
<<set $sexlog to "Temple Day">>
<<set $Penelope.level to 99>>
<<goto "TempleMain">>
<</link>>
</span>
<<elseif $battle eq "lose">>
You lost against Pendergast!<br><br>
<span class="actions">
<<link "Return to the temple and start again">>
<<if $playerfinalHP lte 0>>
<<set $playerfinalHP to 1>>
<</if>>
<<set $actiontext to []>>
<<set $sexlog to "Temple Day">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>As you watch, the shadowy form of the god Xelastra referred to as Pendergast lets his hands tangle in her hair. He bends down and claims her mouth, and she whimpers half in pain and in pleasure. He makes no sound, but his grip tightens. His cock rises, long and hard.<br><br>
Without another word, he guides the rod toward her lips and she gargles as she takes him in. He pushes deeper into her mouth, forcing her tongue to coax and caress him. Slowly, he pushes forwards even further, and you know her throat is opening up for him. He slides all the way in.<br><br>
He withdraws almost leisurely, savouring every inch. He forces her head back so she is looking right up at him, and he bares his teeth. His eyes are flaring red.<br><br>
He pushes forwards more brutally and she squeals as she takes him all in again. Forcefully, he fucks her mouth with long, rapid strokes, all but ramming it into her throat. She's sobbing. But with her still spread-eagled there's little she can do to put up a defense. Her eyes are closed, concentrating on surviving the fierce but sensual fucking of that tremendous cock thrusting right into the hilt, into her hot, warm mouth, withdrawing to thrust and thrust and thrust all over again…<br><br>
Just as abruptly, he withdraws. His hand find her round breast, squeezing and kneading. This time she moans in pleasure. His hands are rough, thumbs flicking back and forth over her nipples. <br><br>
He strokes himself idly with the other hand as the other moves lower, parting her sweet folds. She gasps at the violation. And then he bends and begins to bathe her cunt with his tongue. She nearly bucks off the table, crying out wantonly, almost forgetting that she's a prisoner. He growls and swipes for another taste, tongue caressing her in swift, burning strokes. The priestess' face is red, breasts heaving. The pace of his tongue increases as she circles her hips frantically toward him, no longer begging to be set free, but begging him not to stop. Still sucking, he slides two of his fingers into her, and she cums instantly.<br><br>
Without warning, he throws his head back. With a harsh, merciless cry, he thrusts his cock into the priestess, not stopping until he is buried in her to the hilt. Her soft cries of pleasure change immediately to screams of pain.<br><br>
He withdraws, thrusts again. He starts with long deep strokes that has her shaking again, still torn between ecstasy and hurt, and his burning eyes study her without emotion. He withdraws and thrusts again, gaining momentum. Soon he starts a steady, if still brutal pace, and the hitch in her voice tells you that her pleasure is mounting again. Soon she is moving her hips, trying to make him go faster. He soon complies.<br><br>
With a guttural, animal growl, he falls on her. The bonds on her legs break under his grip, and he spreads her wider, so wide, and begins to pound her with ruthless accuracy, hips circling in a motion that finds her clit and hr g-spot almost continuously. She's screaming. "Yes! Yes! Yes! Yes!" He responds by fucking her harder. <br><br>
And then he stops. She groans her frustration. "Tell me what you want," he demands. "Tell me to fuck you." <br><br>
"Please...."<br><br>
"Tell me to fuck you, human. Tell me you are mine." <br><br>
"Yes!" The words burst out of her in a long sob. "Please fuck me! I am yours! Please fuck me! Ohhhh!..." she screams when he begins to fuck her again, pistoning into her tender cunt, his large cock disappearing in and out of her sweet little cunny. <br><br>
A second, harder orgasm wracks her body. She lifts her back and throws her head back, screaming at the ceiling as she convulses. With shorter, rapid thrusts, the god tenses and shoots his potent seed into her. When she has fallen silent, he withdraws, his cock coated with her juices and his cum. Some of his seed runs down her thighs. Just as suddenly, the mist rises up around him, and he is gone. <br><br>
"The sacrifice has been accepted," the queen intones. <br><br>
The others soon file out of the room, still murmuring. The priestess is slumped over the altar, unconscious. You take the opportunity to sneak out. <br><br>
<span class="actions">
<<link "Return to your temple">>
<<set $actiontext to []>>
<<set $sexlog to "Temple Day">>
<<set $talkPenelope to "fail">>
<<goto "TempleMain">>
<</link>>
</span><center><<set $chance to 0>><span class="mapsystem"><<for $i to 0; $i < $MapMadranaArray.length; $i++>><<for $a to 0; $a < $MapMadranaArray[$i].length; $a++>><<if $i eq $positionY and $a eq $positionX>><<print "<span class=\"locationX\">X</span> ">><<else>><<if $MapMadranaArray[$i][$a] eq 0>><<print "<span class=\"locationi\">\u01c1</span> ">><</if>><<if $MapMadranaArray[$i][$a] eq 1>><<print "<span class=\"locationa\">\u03df</span> ">><</if>><<if $MapMadranaArray[$i][$a] eq 2>><<print "\u06e9 ">><</if>><<if $MapMadranaArray[$i][$a] eq 3>><<print "\u03df ">><</if>><<if $MapMadranaArray[$i][$a] eq 4>><<print "\u06e9 ">><</if>><<if $MapMadranaArray[$i][$a] eq 5>><<print "\u03df ">><</if>><<if $MapMadranaArray[$i][$a] eq 6>><<print "\u06e9 ">><</if>><<if $MapMadranaArray[$i][$a] eq 7>><<print "<span class=\"locations\">\u01c1</span> ">><</if>><</if>><</for>><br><</for>></span>
<<set $chance to Math.round(Math.random() * $attacknumber)>>
<<set $attacknumber to $attacknumber - 1>>
<<if $attacknumber lte 0>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersMadrana">>
<<elseif $chance eq 1>>
<<set $attacknumber to 15>>
<<set $randommonster to random(1,6)>>
<<display "MonstersMadrana">>
<<else>>
<<display "LocationMadrana">><div class="Table">
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapMadranaArray[$positionY-1][$positionX] eq 1>>
<<set $MapMadranaArray[$positionY][$positionX] to "X">>
<span class="actions">[[North|MadranaNorth]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p><<if $MapMadranaArray[$positionY][$positionX-1] eq 1>>
<span class="actions">[[West|MadranaWest]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapMadranaArray[$positionY][$positionX+1] eq 1>>
<span class="actions">[[East|MadranaEast]]</span>
<</if>></p>
</div>
</div>
<div class="Row">
<div class="Cell">
<p> </p>
</div>
<div class="Cell">
<p><<if $MapMadranaArray[$positionY+1][$positionX] eq 1>>
<span class="actions">[[South|MadranaSouth]]</span>
<</if>></p>
</div>
<div class="Cell">
<p> </p>
</div>
</div>
</div>
<<if $MapMadranaArray[$positionY][$positionX-1] eq 2>>
<<set $sexlog to "Town Madrana">>
<span class="actions">[[Enter Madrana|TownMadrana]]</span>
<</if>>
<<if $MapMadranaArray[$positionY][$positionX-1] eq 3>>
<span class="actions">[[A Tangled Forest|A Tangled Forest in Madrana]]</span>
<</if>>
<<if $MapMadranaArray[$positionY][$positionX+1] eq 4>>
<span class="actions">[[A Shallow Cave|A Cave in Madrana]]</span>
<</if>>
<<if $MapMadranaArray[$positionY][$positionX+1] eq 5>>
<span class="actions">[[A Secluded Wood|A Secluded Wood in Madrana]]</span>
<</if>>
<<if $MapMadranaArray[$positionY][$positionX+1] eq 6>>
<<set $sexlog to "Town Kedala">>
<span class="actions">[[Kedala|TownKedala]]</span>
<</if>>
<<if $Merile.level eq 1>>You found $tagsMadrana of 4 tags.<br><</if>>
<<if $Avilee.level eq 1>>You found $tagsMadrana of 4 seeds.<br><</if>>
<<if $positionY eq 15 and $positionX eq 2 and $tags_Madrana01 eq "no">>
<<set $tags_Madrana01 to "yes">>
<<set $tagsMadrana += 1>>
<<if $Merile.level eq 1>>You found Madrana tag #1! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Madrana seed #1! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 11 and $positionX eq 4 and $tags_Madrana02 eq "no">>
<<set $tags_Madrana02 to "yes">>
<<set $tagsMadrana += 1>>
<<if $Merile.level eq 1>>You found Madrana tag #2! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Madrana seed #2! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 10 and $positionX eq 11 and $tags_Madrana03 eq "no">>
<<set $tags_Madrana03 to "yes">>
<<set $tagsMadrana += 1>>
<<if $Merile.level eq 1>>You found Madrana tag #3! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Madrana seed #3! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>><<if $positionY eq 4 and $positionX eq 9 and $tags_Madrana04 eq "no">>
<<set $tags_Madrana04 to "yes">>
<<set $tagsMadrana += 1>>
<<if $Merile.level eq 1>>You found Madrana tag #4! Collect all tags and talk to Merile for your reward.<br><</if>>
<<if $Avilee.level eq 1>>You found Madrana seed #4! Collect all seeds and talk to Avilee for your reward.<br><</if>>
<</if>>
<</if>></center>Kedala has not yet been implemented for this update.
<span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 15>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelKedala eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span><<set $location to "MapMadrana">>
<<set $MapMadranaArray to
[[7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0],
[7,2,1,1,1,0,0,0,0,0,0,0,0,0,0,0],
[7,7,7,0,1,0,0,0,0,0,1,1,1,1,4,0],
[7,7,7,0,1,0,0,0,0,0,1,0,0,0,0,0],
[7,7,7,0,1,0,0,0,1,1,1,0,0,0,0,0],
[7,7,0,0,1,0,0,0,1,0,0,0,0,0,0,0],
[0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0],
[0,3,1,1,1,0,0,0,1,0,0,0,0,0,0,0],
[0,0,0,0,1,1,1,1,1,1,1,1,1,1,5,0],
[0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0],
[0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0],
[0,1,1,1,1,1,1,1,0,0,1,1,1,1,6,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]>>
<<display "MapSystemMadrana">>
<<display "PlayerStatistics">><<set $positionY -= 1>>
<<display "MapMadrana">><<set $positionY += 1>>
<<display "MapMadrana">><<set $positionX -= 1>>
<<display "MapMadrana">><<set $positionX += 1>>
<<display "MapMadrana">><<if $queststatue01 eq "yes" and $queststatue02 eq "yes" and $queststatue03 eq "yes" and $queststatue04 eq "yes" and $quest_nue01 eq "yes">>
She lets out a quiet sigh of relief. "I can feel that. His presence is gone from Larklast at the very least. I will no longer have reasons to fear - least of all because you are here." She looks at you, and then turns away. "Thank you," she says softly.<br><br>
''You have completed Quest 013: The Statues!'' You have earned $quest013.XP and gained $quest013.coins!''<br><br>
''You have earned +5 to Nue's trust!''
<br><br>
<span class="actions">
<<link "Return to Temple.">>
<<set $sexlog to "Temple Day">>
<<set $quest_nue01 to "done">>
<<set $player.XP to $player.XP + $quest013.XP>>
<<set $player.coins to $player.coins + $quest013.coins>>
<<set $Nue.trust += 5>>
<<set $quest013.finished to "yes">>
<<set $questLarklastnumber += 1>>
<<set $items.healingpotions += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<<else>>
"I suppose I should thank you for sparing me, as well as freeing me from Pendergast's control," Nue admitted grudgingly. "You're a bit better than he ever was, and I should be grateful, I suppose."<br><br>
"But if you think this is the extent of his influence in Larklast still, then you are mistaken. He has planted many other vessels of magic here. I suppose you can say he uses them to renew his strength when he passes by. His stronghold isn't from around here, and he tends to weaken when he is far away from his towns of influence." <br><br>
<<continuelink "What vessels?">>What vessels?<br><br>
"He's set up some statues around town that he imbeds with his power. They replenish as long as there are enough people here who worship him. Since Larklast has been without a god or goddess for so long, it's easier for him to leave these here. I figured that since you show every inclination of taking this town for your own, then I suppose I owe you something. Destroy those statues, and his influence here completely disappears. He'll be at a disadvantage here now, and will avoid it if he is able, especially if you become the god of this city." She looks away. "And whatever influence he has left on me will dissipate completely... and I will be your true follower for real. That is the fate of lesser gods like me."<br><br>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Nue: 01">>
<<set $quest_nue01 to "yes">>
<<addToQuests "013: The Statues">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Nue">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<if $queststatue01 eq "yes" and $queststatue02 eq "yes" and $queststatue03 eq "yes" and $queststatue04 eq "yes" and $quest_chryseis02 eq "yes">>
"Thank you, my liege. I can sleep safer now at night, knowing that his accursed influence will plague Larklast no more."<br><br>
''You have completed Quest 013: The Statues!'' You have earned $quest013.XP and gained $quest013.coins!''<br><br>
''You have earned +5 trust from Chryseis!''
<br><br>
<span class="actions">
<<link "Return to Temple.">>
<<set $sexlog to "Temple Day">>
<<set $quest_chryseis02 to "done">>
<<set $Chryseis.trust += 5>>
<<set $player.XP to $player.XP + $quest013.XP>>
<<set $player.coins to $player.coins + $quest013.coins>>
<<set $quest013.finished to "yes">>
<<set $questLarklastnumber += 1>>
<<set $items.healingpotions += 5>>
<<goto "TempleMain">>
<</link>>
</span>
<<else>>
"You have my gratitude, for helping me with the Nue problem. I am only worried perhaps, that because of your help other gods might take notice. I am very worried about the god Pendergast in particular. I know that he holds some power over even the other gods. Although his influence lies in kingdoms farther away, the fact that he holds some control even in places like Larklast is troubling." <br><br>
"I also have reason to believe that there is some danger in Larklast, although I'm not to what extent. There is definitely a malevolent presence here, and I fear that if we do not root it out others might strike just as Nue had." <br><br>
<<continuelink "Another spy?">>Another spy?<br><br>
She shook her head. "Spy is not quite the term. Rather, some statues of malevolence have been set up throughout the town, and they bear some essence of Pendergast, or of other gods and goddesses that work with him. They have been set up only recently, shortly after Nue had been slain. As the former priestess to Aberitha I can still sense them. I have reason to suspect that these statues serve as an eyes and ears of sorts to other people and that Pendergast and his allies get strength from them, even as far away as they are. Will you help me destroy each one, my lord?"<br><br>
<span class="actions">
<<link "Offer to help her.">>
<<set $sexlog to "Offer to help Chryseis: 01">>
<<set $quest_chryseis02 to "yes">>
<<addToQuests "013: The Statues">>
<<goto "TempleMain">>
<</link>>
</span>
<span class="actions">
<<link "Never mind.">>
<<set $sexlog to "Never mind Chryseis">>
<<goto "TempleMain">>
<</link>>
</span>
<</if>><<set $random to random(1,34)>>
<<if $random eq 1>>
<<print "Soft cooing of birds and the rustling of leaves greet you as you head down the road.">>
<<elseif $random eq 2>>
<<print "A small babbling of a small brook can be heard nearby.">>
<<elseif $random eq 3>>
<<print "A squirrel-like creatures scampers across the ground and shimmies up a nearby tree.">>
<<elseif $random eq 4>>
<<print "Branches sway slowly in the soft breeze.">>
<<elseif $random eq 5>>
<<print "Something warbles from higher up some tree branches.">>
<<elseif $random eq 6>>
<<print "A pair of birds watch you pass.">>
<<elseif $random eq 7>>
<<print "A few rusted pitchforks lie on the ground.">>
<<elseif $random eq 8>>
<<print "A bird flies overhead. Its cries sound lonely.">>
<<elseif $random eq 9>>
<<print "A small knife lies on the ground. It's too badly rusted to be of any use.">>
<<elseif $random eq 10>>
<<print "Brown leaves dot the ground.">>
<<elseif $random eq 11>>
<<print "The woods are less dense here, and you can see mountains from a distance.">>
<<elseif $random eq 12>>
<<print "The ground is full of weeds that brush against your pants leg as you walk.">>
<<elseif $random eq 13>>
<<print "The path is rockier in this area.">>
<<elseif $random eq 14>>
<<print "A thick copse of trees loom overhead.">>
<<elseif $random eq 15>>
<<print "A cold breeze is blowing.">>
<<elseif $random eq 16>>
<<print "A bright green toad stares at you on top of a rock.">>
<<elseif $random eq 17>>
<<print "Birds chirp overhead.">>
<<elseif $random eq 18>>
<<print "There are sounds of a small stream nearby.">>
<<elseif $random eq 19>>
<<print "A small quail disappears behind some overgrown grass.">>
<<elseif $random eq 20>>
<<print "A small green snake slithers along the grass. It's not poisonous, so you ignore it.">>
<<elseif $random eq 21>>
<<print "Branches creak against the wind.">>
<<elseif $random eq 22>>
<<print "Tree roots are scattered across the ground.">>
<<elseif $random eq 23>>
<<print "Leaves rustle overhead.">>
<<elseif $random eq 24>>
<<print "A small stream runs parallel to the road.">>
<<elseif $random eq 25>>
<<print "There's no sounds here but the faint sounds of rushing water.">>
<<elseif $random eq 26>>
<<print "Leaves float gently down from above.">>
<<elseif $random eq 27>>
<<print "A squirrel disappears into a hole in a nearby tree.">>
<<elseif $random eq 28>>
<<print "A small babbling of a brook can be heard nearby.">>
<<elseif $random eq 29>>
<<print "A bright orange lizard scampers up a tree.">>
<<elseif $random eq 30>>
<<print "A white dove perches itself on one tree branch.">>
<<elseif $random eq 31>>
<<print "A small sword lies on the ground, too rusted to be of any use.">>
<<elseif $random eq 32>>
<<print "A crimson-colored frog croaks and disappears into the grass.">>
<<elseif $random eq 33>>
<<print "A tree lies fallen beside the road, visibly rotting.">>
<<elseif $random eq 34>>
<<print "A sparrow flies past.">>
<</if>>
<<if $randommonster eq 1>>
<<set $monsters = $arae>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $arae.attack>>
<<print "<br><br>\"A weeping woman confronts you. Obviously a ghost, her face is streaked with tears even as her hands form claws to attack.\"">>
<<elseif $randommonster eq 2>>
<<set $monsters = $dryad>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $dryad.attack>>
<<print "<br><br>\"Hello,\" a voice calls out, and a dryad drops down from the trees. She is beautiful and nearly naked, though the arrow she has trained on you makes that the most striking thing about her at the moment.">>
<<elseif $randommonster eq 3>>
<<set $monsters = $harpy>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $harpy.attack>>
<<print "<br><br>\"A lovely young woman with wings appears before you, feathers raised and squawking noisily.\"">>
<<elseif $randommonster eq 4>>
<<set $monsters = $keres>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $keres.attack>>
<<print "<br><br>\"A black-winged sprite emerges, a slim sword in one hand. She is disappointed upon catching sight of you - these beautiful visions of death prefer their meat spoiled and unmoving, but she prepares for battle all the same.">>
<<elseif $randommonster eq 5>>
<<set $monsters = $harpy>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $harpy.attack>>
<<print "<br><br>\"A terrible bird-like woman appears before you, wings raised and squawking noisily.\"">>
<<elseif $randommonster eq 6>>
<<set $monsters = $dryad>>
<<set $monsterboss to "no">>
<<set $monsterplace to "Madrana">>
<<set $monsters.attack = $dryad.attack>>
<<print "<br><br>\"Hello,\" a voice calls out, and a dryad drops down from the trees. She is beautiful and nearly naked, though the arrow she has trained on you makes that the most striking thing about her at the moment.">>
<</if>>
<br><br>
<<set $player.attack to $player.attack + $weapon.attack>>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "You've been attacked!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Run away!">>
<<goto "RunAway">>
<</link>>
</span>
<<set $location to "A Tangled Forest in Madrana">>
<<set $travelMadranatangled to "yes">>
Large thorny vines block the path. You try to cut it with your weapon, but some strange magical barrier seems to prevent you from continuing forward.<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelMadranatangled eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<set $location to "A Cave in Madrana">>
<<set $travelRedLamia to "yes">>
<<if $RedLamia.level is 1>>The Red Lamia inclines her head at me. "If I can be of service, please let me know."<br><br>
<<if $RedLamiasex eq "no">>You can <<replacelink "seduce her, if you'd like.">>seduce her.
<<set $RedLamia.sexnumber to $RedLamia.sexnumber + 1>>
<<set $RedLamiasex to "yes">>
<br><br>
You can <span id="allthework">
<<click "make her do all the work">>
<<replace "#allthework">>make her do all the work<</replace>>
<<replace "#dominate">>dominate her<</replace>>
<<replace "#output">><br><br>Teasingly, the lamia reaches forward and presses a finger against your mouth. You suck at it, and she withdraws from you, breathing ragged, so she can caress the now-moist digit around her breast, her nipples hardening almost immediately. She allows your other hand to her other breast, squeezing the massive mound.
<br><br>"Lower," she encourages, and you trail your hand down, focusing on the spot underneath her that functioned as her cunt, the entrance already gushing wet. You ease a finger in, and she moans. "Your mouth," she whispers.
<br><br>You obey her request, moving down to press your mouth and place a long, deep kiss into her soaking crease. Your tongue brushes at her swollen lips and seeks her aching clitoris, hidden slightly deeper than a normal woman's. You work around it at first, avoiding it until she cries out frantically for more.
<br><br>Then the tip of your tongue finds her swollen nub, and you tease it lightly. You feel her grip your head and pull you against her. You start to lash her with your tongue and she cries out. Your tongue moves in broad strokes, with each lap making her screams grow louder, until you finally stop without her reaching completion. Her eyes are wide and frenzied.
<br><br>You straighten up again, and she tugs you insistently toward her entrance. She moans when you gain entry - she's so tight, pussy muscles no human woman ever had squeezing you unmercifully. She shifts so you can plunge deeper into her, her tail winding around your hips as you press her against the cave wall, fucking her upright.
<br><br>Her muscles only grip you tighter, milking you while you pull out only to plunge back in with more conviction. You increase your speed until you're all but pounding her with fierce long thrusts, and she wraps her arms around you, breath living her in little gasps as you continue the assault.The cave echoes with the squelching sounds of fucking, of her being thoroughly fucked in her own domain. The deep throaty moan emanates from her mouth as the entire length of your cock slides inside her ass. She bucks gently as you lean forward to kiss her aroused, swollen lips. Her tongue meets yours, entertwines.<br><br>
Before long she cries out, as you empty the contents of your balls inside her even as she shudders through her own climax.
<br><br>
<<once>><<set $RedLamia.sex += 5>>
<<set $RedLamia.sexnumber += 1>><</once>>
<br><br><<replacelink "Stay and cuddle for a bit.">>
<<once>><<set $RedLamia.sex to $RedLamia.love + 5>><<endonce>>
She rolls toward you and you let her snuggle into the crook of your arm, letting her the tip of her tail trace its way across your waist. "You're too good to me," she says sleepily. For now, you're content to remain with her - despite the coolness of the cave, she feels soft and warm. An hour or so later, you regretfully take your leave, and while she's sad to see you go, there's still a wide smile on her face.
<</replacelink>>
<</replace>>
<</click>>
</span>
or <span id="dominate">
<<click "dominate her.">>
<<replace "#allthework">>make her do all the work<</replace>>
<<replace "#dominate">>dominate her.<</replace>>
<<replace "#output">><br><br>You push her down with little ceremony and she complies, reaching down to spread her little hole eagerly as you disrobe. You grab her head and pull her forward, and she runs her tongue and lips up and down the impressive shaft. She slurps and moans as she worships your huge cock. She slides her lips up the shaft, then licks and sucks your balls and returning to your tip, laving at the head. <br><br>
When she breaks away you toss her back onto the floor, settling ourself between your open legs. She's already wet, and you thrust into her entrance with little foreplay, and she clenches tight around you. Frantic, she thrusts her hips to meet the energetic fucking of your cock.<br><br>
"Fuck me! Fuck me!" The lamia hissed as her sudden orgasm erupts, draining her of energy. Panting ferociously beneath you, she smiles dreamily, knowing you're far from done with her. You withdraw your cock from her spent lamia-pussy and order her on her hands and knees. She obeys your orders and kneels on the floor with legs splayed and ass high in the air, revealing her sweet slit, shiny from arousal.<br><br>
Your cock slides into her pussy effortlessly and she nearly comes again from the impact. Sobbing like a begging slut, she kept on whimpering as you violate her. "Please fuck me, Master! Give me your spunk!" She pants as your stretch her once more. Your hard glans bang at her cervix with every deep thrust, fucking her even harder as you slam into her small opening.<br><br>
Her snake-pussy clenches around your cock, gripping the shaft over and over. You watch her bite her lip and began to writhe her hips and flex her muscular pussy around your dick. Over and over she squeezes you with her ass, as if she was trying to milk the cum from my balls with her cunt alone.<br><br>
You make one last, long thrust then hold her hips as you unload an unbelievable amount of sperm deep inside her. As the first gush splashed inside the lamia, she comes instantly, pussy convulsing with sexual delight as you twitch and empty inside her.<br><br>
<<once>><<set $RedLamia.sex += 5>>
<<set $RedLamia.sexnumber += 1>><</once>>
<br><br><<replacelink "Stay and cuddle for a bit.">>
<<once>><<set $RedLamia.sex to $RedLamia.love + 5>><<endonce>>
She rolls toward you and you let her snuggle into the crook of your arm, letting her the tip of her tail trace its way across your waist. "You're too good to me," she says sleepily. For now, you're content to remain with her - despite the coolness of the cave, she feels soft and warm. An hour or so later, you regretfully take your leave, and while she's sad to see you go, there's still a wide smile on her face.
<</replacelink>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</replacelink>>
<</if>>
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<elseif $beatredlamia eq "yes" and $RedLamia.level eq 0>>
She looks surprised to see you back. "What can I do for you, my lord?" she asks.
<br><br><span id="accept">
<<click "Accept">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>Her eyes widen, like she wasn't expecting you to take her up on her offer, before she breaks into a wide smile. "I promise to serve you faithfully, O Holy One."
<br><br>"Not many humans pass through these woods - I have found more friction with the Dryads than any other race. I have been mostly ignored by the denizens of this forest for many years, and while I appreciate the solace, I find it lonely at times."
<br><br>
<span id="peace">
<<click "Make peace with the Dryads.">>
<<replace "#peace">>Make peace with the Dryads.<</replace>>
<<replace "#defend">>Continue to defend against the Dryads.<</replace>>
<<replace "#output1">><br><br>The Red Lamia nods her head. "If that is what you wish, milord. I suppose it is time for that. We share one forest, and we should learn to co-exist."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Red Lamia as a devout!''
<br><br>''Your Poison spell has increased in level!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $RedLamia.level to 1>>
<<addToDevouts "Red Lamia">>
<<set $player.alignmentnumber to $player.alignmentnumber + 5>>
<<set $questredlamia to "lawful">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $RedLamia.level to 1>>
<<addToDevouts "Red Lamia">>
<<set $player.alignmentnumber to $player.alignmentnumber + 5>>
<<set $questredlamia to "lawful">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>or <span id="defend">
<<click "Continue to defend against the Dryads.">>
<<replace "#peace">>Make peace with the Dryads.<</replace>>
<<replace "#defend">>Continue to defend against the Dryads.<</replace>>
<<replace "#output1">><br><br>The red lamia nods fiercely. "I will continue the fight for your sake, then."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Red Lamia as a devout!''
<br><br>''Your Poison spell has increased in level!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Red Lamia")>>
<<set $RedLamiasex to "yes">>
<<set $questredlamia to "chaotic">>
<<set $RedLamia.level to 1>>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Red Lamia")>>
<<set $RedLamiasex to "yes">>
<<set $questredlamia to "chaotic">>
<<set $RedLamia.level to 1>>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>or
<span id="reject">
<<click "reject">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>She doesn't seem to take offense at your decision, only nodding. "Yes. Most gods are not fond of lamias even when they are willing. It is a curse we have always been saddled with, and that is why we have always secreted ourselves in caves, away from others' sight."<br><br>
She smiles sadly. "If you ever choose to change your mind, O Holy One, I will be here, as I have always been."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
her offer.
<span id="output"></span>
<span id="output1"></span>
<<elseif $inventory.indexOf("Torch") gte 0>>
You light your torch and carefully make your way inside. <br><br>
The cave starts off narrow, but eventually widens, though there doesn't seem to be any branching forks in it so far - a good thing, as you don't want to get lost. Water drips from somewhere up ahead, and the walls feel cool and slimy to the touch. Stalactites and stalagmites both dot the cave ceiling and floor respectively, but a closer inspection shows that some of them have been broken off about halfway through.<br><br>
<<continuelink>>Something slithers from somewhere up ahead, breaking the silence.<</continuelink>><br><br>Something slithers from somewhere up ahead, breaking the silence.
You advance toward the sound, holding the torch in front of you but taking care not to let the brightness blind you. Carefully, you inch toward the darkness.<br><br>
"Fire," something hisses, sounding dismayed.<br><br>
You keep up the slow but steady pace, not wanting anything to come upon you unawares. The creatures slithers again, this time closer. You catch a glimpse of scales before it darts out of view, very quickly.<br><br>
<<continuelink>>There is a large cavern up ahead.<</continuelink>><br><br>There is a large cavern up ahead.
And then you see her. From the waist up, she is a beautiful woman, with $RedLamia.hair $RedLamia.haricolor hair and $Redlamia.eye eyes, skin so $RedLamia.skin it glows. She is naked, and her large, gorgeous breasts swing with every small movement she makes. But from the waist down she has the red tail of a very large snake, and the noises you heard were that of her scales rubbing against the floor.<br><br>
"A visitor," she croons. "A visitor to fuck!"<br><br>
<<set $player.attack to $player.attack + $weapon.attack>>
<<set $monsters = $enemyredlamia>>
<<set $monsterboss to "yes">>
<<if $player.attack gte $monsters.attack>>
<span class="actions">
<<link "Fight!">>
<<set $turn to "player">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "You've been attacked!">>
<<set $turn to "enemy">>
<<set $player.attack to $player.attack - $weapon.attack>>
<<goto "PlayerTurn">>
<</link>>
</span>
<</if>>
<<else>>
The cave is pretty dark, and you won't be able to see where you're going. You could still <span id="goin"><<click "go in,">><<replace "#goin">>go in,<</replace>><<replace "#leave">>leave for now.<</replace>><<replace "#output">><br><br>You take a step into the darkness, and then another step, keeping your weapon at the ready. <<continuelink>>You don't hear anything.<</continuelink>>You don't hear anything.
<br><br>Wait. There's the sound of water dripping nearby. You carefully inch yourself toward the sound. The walls of the cave feel wet and slippery, and your progress is slow. It's cold, and you could <<continuelink>>feel something like mist surrounding you.<</continuelink>>feel something like mist surrounding you.
<br><br>No. This isn't mist. Something is touching you, brushing against your armor. It brushes against your face and you rear back on instinct.
<br><br><<continuelink>>A giggle.<</continuelink>>A giggle.
<br><br>There's a faint clanking sound, and you realize to your amazement that some of your clothing had been stripped, any armor you have fallen away.
<br><br>Soft laughter, as something much like a breeze <<continuelink>>brushes against your cock.<</continuelink>>brushes against your cock.
<br><br>An icy cold hand wraps around your shaft. You try to dislodge yourself, swinging yor weapon wildly, but more unseen hands restrain you, pinning you against the wall.
<br><br>"Nice, fresh cock," you hear something sigh, and then the rattle of scales as you feel something climb on top of you. You can do nothing but gasp as the tip of your cockhead enters something wet and tight, and you're not entirely sure if it's a mouth or a pussy, only that it's warm and squeezing you hard.
<br><br><<continuelink>>The unseen thing begins to move.<</continuelink>>The unseen thing begins to move.
<br><br>It rides you hard, soft mewling sounds echoing around you as it lifts itself up only to slam down hard onto your cock. Despite your bindings it's extremely pleasurable, and soon you're bucking up into it, groaning as you thrust into velvet tightness. There are what feels like hands on your shoulder, holding on to you as the unseen creature continues to fuck you.
<br><br>All too quickly, you feel it cumming hard, the cries loud in the small cave. It stops, shuddering on top of you, and you groan, still not having found your release. But already it is clambering off you, sighing in pleasure. Something larger coils around you, and you are dragged without ceremony toward the entrance of the cave, stumbling back into the light. Cock still hard, you look behind you, but all you see if a quick glimpse of a red tail as it disappears back into the darkness.
<br><br>
<span class="actions">
<<link "Your services are no longer required, it seems.">>
<<set $locationY to 2>><<set $locationX to 13>><<set $player.HP to 1>><<goto "MapMadrana">><</link>></span><</replace>><</click>></span> or <span id="leave"><<click "leave for now.">><<replace "#goin">>go in,<</replace>><<replace "#leave">>leave for now.<</replace>><<replace "#output">><br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<</if>><<set $location to "A Secluded Wood in Madrana">>
<<set $travelMadranawood to "yes">>
There doesn't seem to be anyone here, and so you begin to venture into the forest. You emerge from it sometime later - and stop, puzzled, upon realizing that you are in the exact same place you were before entering!<br><br>
Something is paying an odd magic trick on you, and unless you figure out its secret, you won't be passing through any time soon.<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $locationY to 8>>
<<set $locationX to 14>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelMadranawood eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<<set $location to "dryadWin">>
<<if $battle is "win">>
<<nobr>>
The Dryad looks stunned, though she seems to be taking her loss in stride. "It's not everyday that one can beat me," she says. Her eyes rove curiously over your form, and you can tell that she is not disagreeable to what she sees, even when she's in no shape to flee. You can choose to
<span id="leaveherbe">
<<click "leave her be">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>enjoy her.<</replace>>
<<replace "#output">><br><br>You decide to play the gentleman for today and allow her to escape.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="enjoyher">
<<click "enjoy her.">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>enjoy her.<</replace>>
<<replace "#output">><br><br>She's not unwilling. She spreads her legs eagerly enough, allowing you to position yourself in between them. She has enough strength to wrap those gorgeous legs around you, willing you to continue. You can
<span id="ontop">
<<click "let her go on top,">>
<<replace "#ontop">>let her go on top,<</replace>>
<<replace "#mounther">>mount her where she lies?<</replace>>
<<replace "#output1">><br><br>At your invitation she's eager, wasting no time inclimbing on top on your cock and sinking down to your scrotum in one thrust, a heady moan leaving her lips.<br><br>
You groan as well as the warm, the tight wetness of the dryad's pussy envelops you him. She's so tight, you could almost swear she was a virgin! Quickly you can feel her urgency as she started to slam down harder and faster, her breath starting to come in husky gasps as you fill her each time she slides all the way back down.<br><br>
"Oh Master! Please, Master! Fill me! I've been so horny all day!" The dryad cries out between gasps. You hold off, wanting to fuck her longer even when she screams out her first orgasm. She sinks down and you roll over so that you're now on top. Finally in control, you begin to thrust as hard and fast as you could. She wails out in pleasure as you pound harder and deeper. <br><br>
Feeling your own release nearing you soon quicken your pace as the dryad's moans increase, harder and faster. Again unable to hold back she shakes as her orgasm starts to take her over. You feel her sex tighten around your member and you shove as deeply as you can inside of her while you release a flood, blasting deeply into her cervix with your seed.<br><br>
"Ooooh," she sighs. "You should come to our woods more often."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<<set $dryadnumber += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="mounther">
<<click "mount her where she lies?">>
<<replace "#ontop">>let her go on top,<</replace>>
<<replace "#mounther">>mount her where she lies?<</replace>>
<<replace "#output1">><br><br>You tease her with the tip of your cock pushing into her, and she sighs in bliss. After drawing back to deliver a second testing thrust, you place your hands onto her shapely hips before working your cock back and forth into the tight, already wet pussy before you. <br><br>
She lifts her hands above her head, indicating her docility and willingness as she watches you pump your member in and out of her pussy. Her eyes widen when her cunt finally takes all of you in, and her cries are loud in the silent forest.<br><br>
"Ahhhhh! Oh ny god! You're... Oh GOD!" She groans out, at the feeling of you so deep inside her pussy, while you fuck her brutally. You feel her tight vaginal walls stretch to accommodate your massive length as you slide back into her, getting deeper with every forward thrust. "Ohhhhh! Oh god!! You're filling me up so good!!" She gasps out, spreading her legs wider and letting you man thrust your cock into her slot again and again to make her moan.<br><br>
She looks lost in the haze of pleasure that your cock is giving her tight, elfish pussy as you pump briskly in and out between her slick folds. Your pace is nearly brutal, making her large tits jiggle on her chest as she rocks forward from the strength of your thrusts.<br><br>
Soon she is coming swiftly, little guttural sounds as she shudders and peaks. Soon you are following suit, everything every shot of jism into her well-toned body, not stopping your thrusts until she's accommodated every last drop.<br><br>
She stretches and laughs. "Oooh, I needed that. You're welcome to stop by this forest any time, handsome."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<<set $dryadnumber += 1>>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<span id="output2"></span>
<</nobr>>
<<elseif $battle is "lose">>
Without so much as another word, the dryad throws her legs around your waist, locking her ankles behind you. You're still too weak to resist. You feel her outer lips part as the head of your cock slips between them, and then you feel the hot, wet slickness of her pussy as the head slips inside her opening.<br><br>
She's sopping wet, and moans as the head of your cock slides down all the way inside her, pussy muscles clenching around your cock as it adjusted to you. Soon he's bouncing up and down urgently on top of you, moaning again and again as you fill her, stretching her with your cock.<br><br>
"Ohhhhh, yeeesss!" she cried, hands braced against your chest. "Just like that!" <br><br>
She slides down your shaft completely and it's not long before she cums hard. The dryad tightens her legs around your waist one last time, gripping your cock hard with her pussy, and then climaxes. Her hips buck and jump as she rides her orgasm out.
<br><br>
Soon, she disengages. You're still far from cumming, but she grins at you, knowing that isn't her problem, before she waltzes back into the forest.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</if>><<set $location to "araeWin">>
<<if $battle is "win">>
The arae moans one final time before her incorporeal form dissolves into nothing.
<<elseif $battle is "lose">>
The arae screams and charges at you. The next thing you remember you're on the ground, dazed and depleted of your health. The ghost is nowhere else to be seen.
<</if>>
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<<set $location to "harpyWin">>
<<if $battle is "win">>
<<nobr>>
The harpy is on the ground, utterly defeated. You can
<span id="leaveherbe">
<<click "leave her be">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>enjoy her.<</replace>>
<<replace "#output">><br><br>You leave before she can muster up the strength to mount any other kind of attack.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="enjoyher">
<<click "enjoy her.">>
<<replace "#leaveherbe">>leave her be<</replace>>
<<replace "#enjoyher">>fuck her.<</replace>>
<<replace "#output">><br><br>You're on her before she can do anything else. She blinks at you and her feathers flutter, but she's unable to defend herself. You can
<span id="tree">
<<click "fuck her against the tree,">>
<<replace "#tree">>fuck her against the tree,<</replace>>
<<replace "#behind">>take her from behind.<</replace>>
<<replace "#output1">><br><br>"Ready for me to fuck you now?" you taunt and her eyes widen. You bodily lift the bird girl up and press her against a nearby tree trunk. She squawks and tries to break free, but you're already lining your cock against her slit, and to your surprise you find that it's glistening with her juices.<br><br>
With little ceremony you press your hips against hers, and the head of your cock found her wet opening. You thrust forward and push your cock into her in one hard thrust, burying it deeply and completely inside her pussy, and she cries out with pleasure at the suddenness of being filled so quickly. You pause, relishing the feeling of her tight, wet pussy clamped around your cock; then slide your hands down under her ass to grip her asscheeks tightly with both hands. The head of your cock press against her cervix as you bottom out.<br><br>
"Oooh," she moans, "ooooohhhh...."<br><br>
You start thrusting in and out of the harpy's tight, wet pussy in long, hard, deep strokes, fucking her with the full length of your cock with every stroke. Her breasts press up against your chest as you keep her pinned with his weight as you strok his cock in and out of her cunt. You thrust faster and harder, and the harpy grip your cock with her pussy despite herself. Her talon-legs come around you tighter in response.<br><br>
"Aaaaahhhhh!"<br><br>
You fuck her hard and fast, pistoning in and out of her in long, hard, deep strokes, balls banging against her ass with each thrust.
"Yesssss," she screeched between thrusts, "fuck me...fuck me...fuck me...hard!" <br><br>
Her orgasm hits, and her pussy clamps down on your cock as she comes. You continue fucking her hard and fast, stroking her right through her orgasm. A few seconds later your own cock explodes inside the harpy's pussy, pumping stream after stream of cum deep inside her clutching, squeezing cunt, driving his cock forward as hard as he could.<br><br>
You let her sink to the ground and fix your clothes. She says nothing, but smiles dreamily after you as you leave.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="behind">
<<click "fuck her against the tree,">>
<<replace "#tree">>fuck her against the tree,<</replace>>
<<replace "#behind">>take her from behind.<</replace>>
<<replace "#output1">><br><br>You force her on her feathered hands and talons, forcing her legs apart. You can see the smooth outer lips of her pussy underneath her feathered tailbone, ass shifting back and forth despite herself.<br><br>
You place your hands on her hips; she wriggles her ass at him again, looking back over her shoulder nervously at him. She's too weak to struggle much, but she doesn't seem to protest too much as you take your cock in your hand and rub it up and down her slit, surprised to find that she was already soaking wet. You guide the head to her opening and ease inside. She was tight, and her pussy clamps down on you.<br><br>
Your cock pushes into the harpy's tight pussy, pulling back on her hips as he pushes forward. The bird girl sighs as you penetrate her tight tunnel. She's already slowly moving her hips in circles, taking more of you in. Her body rocks back and forth, her cunt sliding up and down your length.<br><br>
Your shaft glistens with her juices, her tail muscles flexing as she moved, feeling every inch of your cock as you drive it into her tunnel. You reach forward to pinch the nipples on her lightly feathered breasts, making her moan and squeeze your cock in reply. Now you drive your cock completely inside her and she pushes back hard against you, driving your throbbing shaft deep inside her. You impale herself on your cock, balls bouncing against her clit with each stroke. <br><br>
"Ohhhhh!" She cries, as an orgasm rocks her body. Her pussy ripples around your cock as she comes, and you push your hips forward as you exploded inside her gripping, squeezing pussy, pumping and throbbing as it shot stream after stream of cum into her.<br><br>
She collapses to the ground, a tired smile on her lips. You fix your clothing and leave her there, dozing off happily.
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<</nobr>>
<<elseif $battle is "lose">>
She pecks you hard, the act quickly sapping your strength as some of your energy transfers to hers. She squawks triumphantly and flaps her wings, and she's off into the forest in a heartbeat, leaving you dazed.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</if>><<set $location to "keresWin">>
<<if $battle is "win">>
<<nobr>>
The keres is sprawled and dazed. They're rare death-spirits, and you know collecting their feathers can be profitable with the right merchant. You can
<span id="leaveherbe">
<<click "leave her be">>
<<replace "#leaveherbe">>take her feather and leave her be<</replace>>
<<replace "#advantage">>take advantage.<</replace>>
<<replace "#output">><br><br>You pick up a feather she had lost in the fight - just in time, for she turns and disappears quickly before you can do anything else.
<br><br>
''You have collected 1 keres feather!''<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $keresfeather += 1>>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
or
<span id="takeadvantage">
<<click "take advantage.">>
<<replace "#leaveherbe">>take her feather and leave her be<</replace>>
<<replace "#advantage">>take advantage.<</replace>>
<<replace "#output">><br><br>They're quick death-spirits and can flee even when drained of their strength. You pounce on her before she can make a move, and she tries to free herself to no avail.<br><br>
"N... N-no..." She gasps, her eyes widening as she stares down at your cock rubbing against her slit, already a little slick from her forming juices. "No! I... Hnnnnnng..." She grunts in frustration. She gazes down at the rod temptingly close to her snatch, perhaps wondering if it might break her. Finally though, she closes her eyes in seeming surrender. A brief flick of her tongue across her lips.<br><br>
You waste no time, using a single hard thrust to send yourself not just into that needy snatch, but driving in balls deep into her for good measure. The keres arches her dark back and moans loudly, but her cries go unheeded. Her whole back rises from the floor, already cumming steadily from your brutal thrusts. Her large breasts bounce in time with the pace of your fucking, black hair tilted back as she stares glassily back at you.<br><br>
"AHHHHHH... AHHHHH!! MMMMM FUCK... AHHHHHH FUCK!!" The night spirit calls out, her hands clenching into fists out of a lack of something to grab onto. Her gorgeous body slides against the ground while you continue thrusting away deeply into her pussy. Her inner walls cling tightly to your thickness as you plunge all the way into her, hitting her cervix, filling her up airtight. She stares in lust as you dominate her tight, soaking wet hole through strands of her dark locks. She wasn't a night spirit, she was a night whore.<br><br>
She cums again all over your huge cock, your balls slapping off her each time you drove in, not even easing off when you feel her juices flooding out of her cunt. Two more hard orgasms and soon you follow, dumping what felt like a river of cum into her waiting pussy. She moans as you slow down, her head thrown back as she pants.<br><br>
"You are magnificent," she manages to say, as the rest of her strength fails her and she slowly dissipates into the air. It would be some time before she can reconstitute herself, but at least this particular spirit is out of your way.<br><br>
''You have collected 1 keres feather!''<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $keresfeather += 1>>
<<goto "MapMadrana">>
<</link>>
</span>
<</replace>>
<</click>>
</span>
<span id="output"></span>
<span id="output1"></span>
<</nobr>>
<<elseif $battle is "lose">>
She crouches in front of you before you can react, and soon your breeches are undone and your cock is in her mouth.<br><br>
She sucks long and hard, not paying any attention to your own needs, only concerned about fulfilling her objective. Her mouth is warm and tight and you groan as you cum in no time at all, and she sucks it down greedily like a delicious elixir. You feel your strength deplete as hers return. She straightens up and blows a cruel kiss at you as she disappears, leaving you satiated but not satisfied.
<br><br><span class="actions">
<<link "Back to Exploring">>
<<goto "MapMadrana">>
<</link>>
</span>
<</if>><<set $location to "Red LamiaWin">>
<<if $battle is "win">>
<<set $RedLamia.sexnumber to $RedLamia.sexnumber + 1>>
"You defeated me," she whispers, sounding dazed. "No one has ever..." She's sprawled on the floor, her tail upturned. You see her pussy, the gaping lips wet and welcoming.<br><br>
Who are you to turn down such an invitation?<br><br>
She gasps when you strip, and she tries to crawl away, but you take hold of her tail and keep her immobile as you kneel in front of her. "What are you going to do?" She cries, but you can see in her eyes that she knows exactly what's about to happen to her. <br><br>
You press your cock against those fat folds and spear into her with deliberate slowness. "Oh no," she moans, her hands digging into the ground as you start sawing in and out of her. "Oh no!" She tries to dislodge you, but she's too weak to do anything beyond a small push against your chest. You pin her down and continue to fuck her hard, hips a blur as you pound the tight little lamia into the stone cold floor. Soon, she's no longer fighting, the sensations quick to overwhelm her. <br><br>
"Oh my god, yes! Fuck me with that cock! You're going to make me cum so fast! Ohhh! Ohh! Yes, like that! Oh noooo I'm going to cum! I'm going to cum! I'm cumming!"<br><br>
She's quick to find her release, squealing as her orgasm overwhelms her. You ignore her shudders and continue to thrust, slamming into that sweet wet pussy over and over again, filling her up. The cave is loud with the sounds of wet, rhythmic slapping. As she recovers, she seems to realize something. <br><br>
"W-wait!" She tries to buck you off, without success. You can feel yourself swelling, ready to pump your seed into her tight snatch. "Don't cum in me!" She wails. "Unnh! Ahhh, noooo! Please don't cum in me! Oh my god! I'm cumming again! Ohhhh nooo I'm cummmming!"<br><br>
She cums violently again, just as you roar out your own orgasm, thick jets of sperm shooting deep into her willing pussy, one of the biggest load you'd ever shot out. She cries out in both pleasure and terror as she fills her pussy being filled up with your cream, the act triggering yet another small orgasm from her. <br><br>
"Oh no..." she moans as she slowly relaxes, head flopping back against the floor. You withdraw, and watch gobs of white spunk dribble out from between those thick pussy lips, dripping on the floor. <br><br>
"Only the strongest can defeat me," she says softly, "and you are the strongest I have ever met. And you are... you are a god. I could sense it, when you came inside me." She kneels before you. "I am the Red Lamia. We are a cursed race born with the need to pledge our service only to one who can defeat us. I wish to pledge my allegiance to you, O Holy one."<br><br>
<br><br><span id="accept">
<<click "Accept">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>Her eyes widen, like she wasn't expecting you to take her up on her offer, before she breaks into a wide smile. "I promise to serve you faithfully, O Holy One."
<br><br>"Not many humans pass through these woods - I have found more friction with the Dryads than any other race. I have been mostly ignored by the denizens of this forest for many years, and while I appreciate the solace, I find it lonely at times."
<br><br>
<span id="peace">
<<click "Make peace with the Dryads.">>
<<replace "#peace">>Make peace with the Dryads.<</replace>>
<<replace "#defend">>Continue to defend against the Dryads.<</replace>>
<<replace "#output1">><br><br>The Red Lamia nods her head. "If that is what you wish, milord. I suppose it is time for that. We share one forest, and we should learn to co-exist."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Red Lamia as a devout!''
<br><br>''Your Poison spell has increased in level!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $RedLamia.level to 1>>
<<addToDevouts "Red Lamia">>
<<set $player.alignmentnumber to $player.alignmentnumber + 5>>
<<set $questredlamia to "lawful">>
<<set $travelRedLamia to "yes">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Red Lamia")>>
<<set $RedLamiasex to "yes">>
<<set $questredlamia to "lawful">>
<<set $travelRedLamia to "yes">>
<<set $RedLamia.level to 1>>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>or <span id="defend">
<<click "Continue to defend against the Dryads.">>
<<replace "#peace">>Make peace with the Dryads.<</replace>>
<<replace "#defend">>Continue to defend against the Dryads.<</replace>>
<<replace "#output1">><br><br>The red lamia nods fiercely. "I will continue the fight for your sake, then."
<br><br>She pauses. "I have... sisters. There are many of us, scattered throughout the lands. They too, have been yearning to find a master. perhaps, if you are so inclined, you can seek them out, too."
<br><br>''You have acquired the Red Lamia as a devout!''
<br><br>''Your Poison spell has increased in level!''
<br><br><span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Red Lamia")>>
<<set $RedLamiasex to "yes">>
<<set $questredlamia to "chaotic">>
<<set $travelRedLamia to "yes">>
<<set $RedLamia.level to 1>>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $player.alignmentnumber to $player.alignmentnumber - 5>>
<<set $devouts.push("Red Lamia")>>
<<set $RedLamiasex to "yes">>
<<set $questredlamia to "chaotic">>
<<set $RedLamia.level to 1>>
<<set $travelRedLamia to "yes">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
</span>or
<span id="reject">
<<click "reject">>
<<replace "#accept">>Accept<</replace>>
<<replace "#reject">>reject<</replace>>
<<replace "#output">><br><br>She doesn't seem to take offense at your decision, only nodding. "Yes. Most gods are not fond of lamias even when they are willing. It is a curse we have always been saddled with, and that is why we have always secreted ourselves in caves, away from others' sight."<br><br>
She smiles sadly. "If you ever choose to change your mind, O Holy One, I will be here, as I have always been."
<br><br>
<span class="actions">
<<link "Back to Exploring">>
<<set $beatredlamia to "yes">>
<<set $travelRedLamia to "yes">>
<<set $locationY to 2>>
<<set $locationX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelRedLamia eq "yes">>
<span class="actions">
<<link "Return to Temple">>
<<set $beatredlamia to "yes">>
<<set $travelRedLamia to "yes">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
<</replace>>
<</click>>
</span>
her offer.
<span id="output"></span>
<span id="output1"></span>
<<elseif $battle is "lose">>
She laughs in triumph, and you feel her snake coils curl around you, keeping your body immobile. Expertly, she begins to strip you. "Too weak to fight," she taunts you as she draws nearer, pressing her breasts against your face. She rubs them against you, and they feel unbelievably soft. "But not too weak to fuck. Suck them."<br><br>
You're not in a position to argue, and so you learn forward to take one large nipple into your mouth, and she purrs in satisfaction. "That's it, pet. Suck it hard." The tip of her tail curls around your head, not giving you any other option. "Ohh yess," she sighs.<br><br>
She makes you alternate between breasts, giggling when your teeth graze against the tips, before she forces you lower. "Let's see how well you can eat pussy." Her tail lifts, and you can see large, puffy lips underneath it, very much like a pussy. She presses your face against it and moans as your tongue savages her folds. "Ohhh yes! That's it, fuck my pussy with that tongue!" You lap at her engorged clit, sweeping from the bottom back to the hood. Juices pour into your mouth, forcing you to drink it up.<br><br>
"Does the mortal fuck with its cock as good as it does with its mouth." She shifts, bringing you back to eye level as her tail drapes around you, the pussy-like entrance nudging against your now-exposed cock. "Ahhh," she groans, as the tip slowly penetrates her, moving you so that your cockhead eases in and out of those red folds before slowly pushing all the way in. "Very nice, mortal," she purrs as she squeezes around your girth. "So nice and thick, just the way I want it."<br><br>
"Suck me again!" She forces you back toward her breasts as she began to move, bouncing up and down your dick. You don't have much leeway, and you focus on her large areolas, running your tongue over them and sucking on her nipples again as she rides you hard, soft grunts coming leaving her own mouth as she slams her willing cunt on you, forcing your dick in and out of her. "Ohhh yes! Fuck! You're as hard as a rock inside me!" <br><br>
Her breasts bounce against your face and you continue to suck them eagerly, even as your balls starts to churn, readying your seed. As if sensing that, she begins to fuck you harder and it feels like something inside her is pinching tightly around your cockhead. "Oh, you'd like that, won't you?" She chuckles. "You'd like to shoot your sweet jism deep into my womb, won't you? Ohhhh!" She grinds against you. "Do you want to cum, mortal?"<br><br>
You do, but something is stopping you from doing so, and your frustration is mounting. <br><br>
"Mmmm, but you can't finish, can you? That's cause my pussy won't accept inferior sperm. Ooh, but you're such a good lay, though... I'm going to .... ahhh I'm cumming! Feel me cumming!" She squeezes so tight around you, but you still can't find your own release. She howls her orgasm, collapsing briefly on top of you and shuddering before slowly letting go.<br><br>
"Now, off with you, mortal!" You're too weak to fight as she brings you back swiftly to the entrance of the cave, depositing you unceremoniously there before disappearing into the darkness again. Growling, you masturbate furiously once you've recovered enough strength, but the release that soon comes doesn't feel as satisfying as you'd hoped.<br><br>
<<if $playerfinalHP lte 0>>
<<set $playerfinalHP to 1>>
<</if>>
<span class="actions">
<<link "Leave.">>
<<set $locationY to 2>>
<<set $locationX to 11>>
<<goto "MapThessila">>
<</link>>
</span>
<</if>>
You have:
Healing Potions x $items.healingpotions
Mana Potions x $items.manapotions
Antivenoms x $items.antivenoms
<center><table border width="500">
<tr>
<td>Items</td>
<td>Description</td>
<td>Value</td>
</tr>
<tr><td colspan=4><span class="heading">Items</span></td></tr>
<tr>
<td>[[Healing Potions]]</td>
<td>gains 20 hp</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Mana Potion]]</td>
<td>gains 10 mana</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Antivenoms]]</td>
<td>cures poison</td>
<td>10 coins</td>
</tr>
<tr>
<td>[[Torch]]</td>
<td>gives off light</td>
<td>20 coins</td>
</tr>
<tr>
<td>[[Fireball]]</td>
<td>Fire spell</td>
<td>$spells_fireball.value coins</td>
</tr>
<tr>
<td>[[Scan]]</td>
<td>detects monster weakness</td>
<td>$spells_scan.value coins</td>
</tr>
</table>
</center>Fireball Spell<br><br>
"$spells_fireball.spell"<br><br>
Strong against earth-based creatures.<br><br>
Damage: $spells_fireball.damage<br>
MP cost: $spells_fireball.MP<br>
Element: $spells_fireball.element<br>
Extra damage to earth: $spells_fireball.elementadd<br>
<br>
<<if $player.coins lt $spells_fireball.value and $Spellitems.indexOf("Fireball") eq -1>>
<<if $spell01 neq "Fireball" or $spell02 neq "Fireball" or $spell03 neq "Fireball">>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<else>>
<<print "You have already equipped this spell in your inventory. Unequip to drop or sell.">>
<</if>>
<<elseif $Spellitems.indexOf("Fireball") eq -1>>
<<if $spell01 neq "Fireball" or $spell02 neq "Fireball" or $spell03 neq "Fireball">>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $spells_fireball.value>>
<<addToSpellitems "Fireball">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<<print "You have already equipped this spell in your inventory. Unequip to drop or sell.">>
<</if>>
<<elseif $Spellitems.indexOf("Fireball") gte 0>>
<span class="actions">
<<link "Drop.">>
<<removeSpellitems "Fireball">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Sell.">>
<<removeFromSpellitems "Fireball">>
<<set $player.coins += Math.floor($spells_fireball.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromSpellitem "Fireball">>
<<set $player.coins += Math.floor($spells_fireball.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromSpellitems "Fireball">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">><<if $spellequip eq "spell01">>
<<link "none">>
<<set $spell01 to "none">>
<<goto "Inventory">>
<</link>>
<</if>>
<<if $spellequip eq "spell02">>
<<link "none">>
<<set $spell02 to "none">>
<<goto "Inventory">>
<</link>>
<</if>>
<<if $spellequip eq "spell03">>
<<link "none">>
<<set $spell03 to "none">>
<<goto "Inventory">>
<</link>>
<</if>>
<br>
<<silently>>
/* Unassign the current spell. */
<<set State.variables[$spellequip] to "">>
/* Copy the list of available spells. */
<<set _spellavailable to clone($tempspells)>>
/* Remove all spells currently assigned to a spell slot (must include all spell story variables). */
<<set _spellavailable.delete($spell01, $spell02, $spell03)>>
<</silently>>
<<for _i to 0; _i lt _spellavailable.length; _i++>>
<<='<<link _spellavailable[_i] "Inventory">><<set $' + $spellequip + ' to _spellavailable[' + _i + ']>><</link>>'>><br>
<</for>>Scan Spell<br><br>
"$spells_scan.spell"<br><br>
Detects creatures' elements.<br><br>
MP cost: $spells_scan.MP<br>
<br>
<<if $player.coins lt $spells_scan.value and $Spells.indexOf("Scan") eq -1>>
<<print "You don't have enough money to buy this.">>
<<elseif $inventory.length eq $maxInv>>
<<print "Inventory full. Remove an item first.">>
<<elseif $Spells.indexOf("Scan") eq -1>>
<span class="actions">
<<link "Buy it.">>
<<set $player.coins = $player.coins - $spells_scan.value>>
<<addToSpells "Scan">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Sell.">>
<<removeFromSpells "Scan">>
<<set $player.coins += Math.floor($spells_scan.value/2)>>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<span class="actions">
<<link "Drop.">>
<<removeFromSpells "Scan">>
<<print '<<goto "' + previous() + '">>'>>
<</link>>
</span>
<</if>>
<<print "<br><br>You have $player.coins coins left.<br><br>">>
<span class="actions">
[[Return|previous()]]
</span>
<<display "PlayerStatistics">>The former priestess, Penelope, stands up when she sees you approach, and bows low.<br><br>
"I believe I owe you my life, your Holiness," she says. "I don't know what kind of fate they would have had in store for me if you hadn't intervened. Your high priestess tells me that the god the queen spoke of and summoned in the ritual is an enemy of yours. Feeling his power up close... I cannot allow someone like that to corrupt my faith!" She looks down bitterly. "Although I realize now that I can no longer serve my faith or the queen, knowing her true intentions."<br><br>
"I overheard them talking a day after we talked. There is something in the city of Kedala that they are searching for. It is some sort of magic dampener, I believe. The queen seeks it out because it can help neutralize Pendergast's magic, and it seems that Kedala's rulers guard its secrets. If you wish to defeat Pendergast, then this might be the key."<br><br>
"I intend to go to Kedala and seek out the answers myself. I know some of the priestesses there - perhaps they can supply me with more information. Will you... will you help me?"<br><br>
<span id="help">
<<click "Help her.">>
<<replace "#help">>Help her.<</replace>>
<<replace "#refuse">>Refuse.<</replace>>
<<replace "#output">>She brightens, smiling at you. "I am in your debt, O Holy One. I will be ready to leave whenever you are. We should be able to travel to Kedala through Madrana. But we must be careful. We cannot let the queen know what we plan, or that we are passing through her territory. Once in Kedala, we must seek out the cloister there. They would know how to contact the Kedalan ruler for assistance."<br><br>
<span class="actions">
<<link "Return to the main temple.">>
<<set $sexlog to "Temple Day">>
<<set $penelope_quest01 to "start">>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>></span> | <span id="ignore">
<<click "Refuse.">>
<<replace "#help">>Help her.<</replace>>
<<replace "#refuse">>Refuse.<</replace>>
<<replace "#output">>She looks disappointed. "I understand that it is not your duty to aid me. You have already done more than enough. Thank you very much for your assistance and your hospitality, but I cannot overstay my welcome. I will leave immediately, and inform my mother superior about what has happened."<br><br>
<span class="actions">
<<link "Return to the main temple.">>
<<set $sexlog to "Temple Day">>
<<set $Penelope.level to 888>>
<<goto "TempleMain">>
<</link>>
</span>
<</replace>>
<</click>></span>
<span id="output"></span>
<div class="you">
<span class="actions">
<<link "Temple Marker">>
<<set $townroom to "Temple Marker">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "Kedala Garrison">>
<<set $townroom to "Kedala Garrison">>
<<set $sexlog to "Kedala Garrison">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "Dryadscrown Inn">>
<<set $townroom to "Dryadscrown Inn">>
<<set $sexlog to "Dryadscrown Inn">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "The Silverworth Library">>
<<set $townroom to "The Silverworth Library">>
<<set $sexlog to "The Silverworth Library">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "Rosentral Convent">>
<<set $townroom to "Rosentral Convent">>
<<set $sexlog to "Rosentral Convent">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "Merchant Alley">>
<<set $townroom to "Merchant Alley">>
<<set $sexlog to "Merchant Alley">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "The Golden Palace">>
<<set $sexlog to "The Golden Palace">>
<<goto "GoldenPalace">>
<</link>>
</span>
<span class="actions">
<<link "Leave Kedala">>
<<set $positionY to 15>>
<<set $positionX to 13>>
<<goto "MapMadrana">>
<</link>>
</span>
<<if $travelKedala eq "yes">>
<span class="actions">
<<link "Return to the Temple">>
<<set $travelKedala to "no">>
<<set $sexlog to "Temple Day">>
<<set $actiontext to []>>
<<goto "TempleMain">>
<</link>>
</span>
<</if>>
</div>
<<set $location to "TownKedala1">><div id="sexcontent"><<display "TownKedanaLog">></div><div id="footer"><<display "01TownKedalaActions">></div><div class="you">
<<if $townroom eq "Town Marker">>
<span class="actions">
<<link "Return.">>
<<set $townroom to "none">>
<<goto "TownKedala">>
<</link>>
</span>
<<elseif $townroom eq "Kedala Garrison">>
<span class="actions">
<<link "Talk to the guard.">>
<<set $sexlog to "Talk to the guard.">>
<<goto "TownKedala1">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Kedala">>
<<goto "TownKedala">>
<</link>>
</span>
<<elseif $townroom eq "Dryadscrown Inn">>
<<if $player.coins lt 50>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Rest not enough.">>
<<goto "TownKedala1">>
<</link>>
</span>
<<elseif $day gte 25>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $sexlog to "Limit Rest">>
<<goto "TownKedala1">>
<</link>>
</span>
<<else>>
<span class="actions">
<<link "Rest for 50 coins.">>
<<set $rest to "yes">>
<<set $spendnight to "Kedala">>
<<set $sexlog to "Rest (50 coins).">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<if $day gte 1>>
<<goto "End the Day">>
<</if>>
<<goto "TownKedala2">>
<</link>>
</span>
<<display "Inn Slave Init">>
<<if $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "female">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $slaveinntown to "Kedala">>
<<set $spendnight to "Kedala">>
<<set $innslave to "yes">>
<<set $sexlog to "FemaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "FemaleForeplay">>
<</link>>
</span>
<<elseif $playersex gte 75 and $sexslavechoice neq "none" and $shrinemaiden.gender eq "male">>
<span class="actions">
<<link "Rest and fuck your slave. (50 coins)">>
<<set $rest to "yes">>
<<set $innslave to "yes">>
<<set $spendnight to "Kedala">>
<<set $slaveinntown to "Kedala">>
<<set $sexlog to "MaleForeplay Start">>
<<set $player.HP to $player.maxHP>>
<<set $player.MP to $player.maxMP>>
<<set $player.coins to $player.coins - 50>>
<<goto "MaleForeplay">>
<</link>>
</span>
<</if>>
<</if>>
<</if>>
<span class="actions">
<<link "Order something.">>
<<set $order to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Order something.">>
<<goto "TownKedala2">>
<</link>>
</span>
<span class="actions">
<<link "Talk to the innkeeper.">>
<<set $innkeeper to "yes">>
<<set $sexlog to "Talk to the innkeeper.">>
<<goto "TownKedala2">>
<</link>>
</span>
<<if $sexslavechoice neq "none" and $inndominate eq "no">>
<span class="actions">
<<link "Show off your slave.">>
<<set $showoffslave to "yes">>
<<display "Inn Slave Init">>
<<set $sexlog to "Show off your slave.">>
<<goto "TownKedala2">>
<</link>>
</span>
<</if>>
<span class="actions">
<<link "Talk to the patrons.">>
<<set $patrons to "yes">>
<<set $vendors to "no">>
<<set $sexlog to "Talk to the patrons.">>
<<goto "TownKedala2">>
<</link>>
</span>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $patrons to "no">>
<<set $order to "no">>
<<set $sexlog to "Town Kedala">>
<<goto "TownKedala">>
<</link>>
</span>
<<elseif $townroom eq "The Brasscoal Library">>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Kedala">>
<<goto "TownKedala">>
<</link>>
</span>
<<elseif $townroom eq "Rosentral Convent">>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Kedala">>
<<goto "TownKedala">>
<</link>>
</span>
<<elseif $townroom eq "Merchant Alley">>
<span class="actions">
<<link "Leave.">>
<<set $townroom to "none">>
<<set $sexlog to "Town Kedala">>
<<goto "TownKedala">>
<</link>>
</span>
</div>